Merge pull request #261 from KhronosGroup/revert-258

Revert removal of aliasing between RenderbufferStorageMultisample{,EXT} in #258
diff --git a/extensions/EXT/EXT_multisampled_render_to_texture.txt b/extensions/EXT/EXT_multisampled_render_to_texture.txt
index ae3906a..26cb97b 100644
--- a/extensions/EXT/EXT_multisampled_render_to_texture.txt
+++ b/extensions/EXT/EXT_multisampled_render_to_texture.txt
@@ -21,8 +21,8 @@
 
 Version
 
-    Last Modified Date: March 15, 2019
-    Revision: 8
+    Last Modified Date: June 28, 2016
+    Revision: 7
 
 Number
 
@@ -280,11 +280,6 @@
            "The maximum number of samples supported can be determined by calling
            GetInternalformativ with a pname of SAMPLES."
 
-       RenderbufferStorageMultisampleEXT is not an alias of the OpenGL ES 3.0
-       core function RenderbufferStorageMultisample as only the former (described
-       by this extension) allows resolving multisample information in an implicit
-       way.
-
 Errors
 
     The error OUT_OF_MEMORY is generated when 
@@ -535,9 +530,6 @@
 
 Revision History
 
-    Revision 9, 2019/03/15
-     - Clarified relation to OpenGL ES 3.0 RenderbufferStorageMultisample.
-
     Revision 8, 2018/04/11
      - Clarified wording around implicit resolves, and added Issue 7.
 
diff --git a/xml/gl.xml b/xml/gl.xml
index 08153cd..a7745e3 100644
--- a/xml/gl.xml
+++ b/xml/gl.xml
@@ -25485,6 +25485,7 @@
             <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <glx type="render" opcode="4331"/>
         </command>
         <command>
             <proto>void <name>glRenderbufferStorageMultisampleANGLE</name></proto>
@@ -25527,6 +25528,7 @@
             <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
+            <alias name="glRenderbufferStorageMultisample"/>
             <glx type="render" opcode="4331"/>
         </command>
         <command>