skia / external / github.com / KhronosGroup / OpenGL-Registry / 6bd92218f5ab5ee6c9fd02c0993dcae3ebb5c063 / . / extensions / SGIX / SGIX_cylinder_texgen.txt

Name | |

SGIX_cylinder_texgen | |

Name Strings | |

GL_SGIX_cylinder_texgen | |

Version | |

$Date: 1999/04/03 08:40:44 $ $Revision: 1.3 $ | |

Number | |

140 | |

Dependencies | |

Overview | |

This extension adds two texture coordinate generation modes, both | |

of which generate a texture coordinate based on an intersection | |

of the reflected ray with a local cylinder. The difference between | |

the two modes lies in the coordinate space in which the reflected | |

ray is assumed to reside. | |

New Procedures and Functions | |

None | |

New Tokens | |

Accepted by the <params> parameters of TexGeni, TexGenf, TexGend, | |

TexGeniv, TexGenfv, and TexGendv: | |

EYE_CYLINDER_SGIX | |

OBJECT_CYLINDER_SGIX | |

EYE_CYLINDER_RADIUS_SGIX | |

OBJECT_CYLINDER_RADIUS_SGIX | |

Additions to Chapter 2 of the 1.0 Specification (OpenGL Operation) | |

If TEXTURE_GEN_MODE indicates OBJECT_CYLINDER_SGIX, then the | |

generating function for the coordinate indicated by <coord> is | |

XXX | |

In other words, compute the reflection vector in object space from | |

the point P in object space, and find the intersection of this | |

reflection vector with a cylinder of radius r oriented along the x | |

axis in object space. If the cylinder is cut perpendicular to its | |

axis at the point where the reflected ray intersects the cylinder, | |

g is the normalized arclength of the arc from the xy plane to the | |

intersection point along this cross section. | |

r is specified by calling TexGeni, TexGenf, or TexGend with <pname> | |

set to OBJECT_CYLINDER_SGIX and <params> set to r or by calling | |

TexGeniv, TexGenfv, or TexGendv set to OBJECT_CYLINDER_SGIX and | |

<params> pointing to an array containing r. | |

If TEXTURE_GEN_MODE indicates EYE_DISTANCE_TO_POINT_SGIS, then the | |

generating function for the coordinate indicated by <coord> is the | |

same as above, but ... | |

XXX | |

In other words, compute the reflection vector in eye space from the | |

point P in eye space, and find the intersection of this reflection | |

vector with a cylinder of radius r oriented along the x axis in | |

eye space. If the cylinder is cut perpendicular to its axis at the | |

point where the reflected ray intersects the cylinder, g is the | |

normalized arclength of the arc from the xy plane to the intersection | |

point along this cross section. | |

r is specified by calling TexGeni, TexGenf, or TexGend with <pname> | |

set to EYE_CYLINDER_SGIX and <params> set to r or by calling | |

TexGeniv, TexGenfv, or TexGendv set to EYE_CYLINDER_SGIX and <params> | |

pointing to an array containing r. | |

Additions to Chapter 3 of the 1.1 Specification (Rasterization) | |

None | |

Additions to Chapter 4 of the 1.1 Specification (Per-Fragment Operations | |

and the Frame Buffer) | |

None | |

Additions to Chapter 5 of the 1.1 Specification (Special Functions) | |

None | |

Additions to Chapter 6 of the 1.1 Specification (State and State Requests) | |

None | |

New State | |

Initial | |

Get Value Get Command Type Value Attrib | |

--------- ----------- ---- ------- ------ | |

EYE_CYLINDER_SGIX GetTexGeniv 1 x R {0} texture | |

OBJECT_CYLINDER_SGIX GetTexGeniv 1 x R {0} texture | |

EYE_CYLINDER_RADIUS_SGIX GetTexGeniv 1 x R {1} texture | |

OBJECT_CYLINDER_RADIUS_SGIX GetTexGeniv 1 x R {1} texture | |