GL_ARB_draw_elements_base_vertex: more alignment with OpenGL 4.6 core spec
diff --git a/extensions/ARB/ARB_draw_elements_base_vertex.txt b/extensions/ARB/ARB_draw_elements_base_vertex.txt
index caea004..bc91a58 100644
--- a/extensions/ARB/ARB_draw_elements_base_vertex.txt
+++ b/extensions/ARB/ARB_draw_elements_base_vertex.txt
@@ -126,7 +126,7 @@
sizei count, enum type, const void *indices, int basevertex);
void DrawElementsInstancedBaseVertex(enum mode, sizei count,
- enum type, const void *indices, sizei drawcount, int basevertex);
+ enum type, const void *indices, sizei instancecount, int basevertex);
void MultiDrawElementsBaseVertex(enum mode, const sizei *count, enum type,
const void *const *indices, sizei drawcount, const int *basevertex)
@@ -153,7 +153,7 @@
sizei count, enum type, const void *indices, int basevertex);
void DrawElementsInstancedBaseVertex(enum mode, sizei count,
- enum type, const void *indices, sizei drawcount, int basevertex);
+ enum type, const void *indices, sizei instancecount, int basevertex);
are equivalent to the commands with the same base name (without the
"BaseVertex" suffix) except that the <i>th element transferred by