blob: ab78210b8249d8f3216ec76766c14c0d6735d3b1 [file] [log] [blame]
<?xml version="1.0" encoding="UTF-8"?>
<registry>
<comment>
Copyright 2013-2020 The Khronos Group Inc.
SPDX-License-Identifier: Apache-2.0
This file, gl.xml, is the OpenGL and OpenGL API Registry. The canonical
version of the registry, together with documentation, schema, and Python
generator scripts used to generate C header files for OpenGL and OpenGL ES,
can always be found in the Khronos Registry at
https://github.com/KhronosGroup/OpenGL-Registry
</comment>
<!-- SECTION: GL type definitions. -->
<types>
<!-- These are dependencies GL types require to be declared legally -->
<type name="khrplatform">#include &lt;KHR/khrplatform.h&gt;</type>
<!-- These are actual GL types -->
<type>typedef unsigned int <name>GLenum</name>;</type>
<type>typedef unsigned char <name>GLboolean</name>;</type>
<type>typedef unsigned int <name>GLbitfield</name>;</type>
<type comment="Not an actual GL type, though used in headers in the past">typedef void <name>GLvoid</name>;</type>
<type requires="khrplatform">typedef khronos_int8_t <name>GLbyte</name>;</type>
<type requires="khrplatform">typedef khronos_uint8_t <name>GLubyte</name>;</type>
<type requires="khrplatform">typedef khronos_int16_t <name>GLshort</name>;</type>
<type requires="khrplatform">typedef khronos_uint16_t <name>GLushort</name>;</type>
<type>typedef int <name>GLint</name>;</type>
<type>typedef unsigned int <name>GLuint</name>;</type>
<type requires="khrplatform">typedef khronos_int32_t <name>GLclampx</name>;</type>
<type>typedef int <name>GLsizei</name>;</type>
<type requires="khrplatform">typedef khronos_float_t <name>GLfloat</name>;</type>
<type requires="khrplatform">typedef khronos_float_t <name>GLclampf</name>;</type>
<type>typedef double <name>GLdouble</name>;</type>
<type>typedef double <name>GLclampd</name>;</type>
<type>typedef void *<name>GLeglClientBufferEXT</name>;</type>
<type>typedef void *<name>GLeglImageOES</name>;</type>
<type>typedef char <name>GLchar</name>;</type>
<type>typedef char <name>GLcharARB</name>;</type>
<type name="GLhandleARB">#ifdef __APPLE__
typedef void *GLhandleARB;
#else
typedef unsigned int GLhandleARB;
#endif</type>
<type requires="khrplatform">typedef khronos_uint16_t <name>GLhalf</name>;</type>
<type requires="khrplatform">typedef khronos_uint16_t <name>GLhalfARB</name>;</type>
<type requires="khrplatform">typedef khronos_int32_t <name>GLfixed</name>;</type>
<type requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type>
<type requires="khrplatform">typedef khronos_intptr_t <name>GLintptrARB</name>;</type>
<type requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type>
<type requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptrARB</name>;</type>
<type requires="khrplatform">typedef khronos_int64_t <name>GLint64</name>;</type>
<type requires="khrplatform">typedef khronos_int64_t <name>GLint64EXT</name>;</type>
<type requires="khrplatform">typedef khronos_uint64_t <name>GLuint64</name>;</type>
<type requires="khrplatform">typedef khronos_uint64_t <name>GLuint64EXT</name>;</type>
<type>typedef struct __GLsync *<name>GLsync</name>;</type>
<type comment="compatible with OpenCL cl_context"><name>struct _cl_context</name>;</type>
<type comment="compatible with OpenCL cl_event"><name>struct _cl_event</name>;</type>
<type>typedef void (<apientry/> *<name>GLDEBUGPROC</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type>
<type>typedef void (<apientry/> *<name>GLDEBUGPROCARB</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type>
<type>typedef void (<apientry/> *<name>GLDEBUGPROCKHR</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type>
<!-- Vendor extension types -->
<type>typedef void (<apientry/> *<name>GLDEBUGPROCAMD</name>)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);</type>
<type>typedef unsigned short <name>GLhalfNV</name>;</type>
<type requires="GLintptr">typedef GLintptr <name>GLvdpauSurfaceNV</name>;</type>
<type>typedef void (<apientry/> *<name>GLVULKANPROCNV</name>)(void);</type>
</types>
<!-- SECTION: GL enumerant (token) definitions. -->
<!-- Bitmasks each have their own namespace, although bits are
sometimes reused for other purposes -->
<enums namespace="GL" group="AttribMask" type="bitmask">
<enum value="0x00000001" name="GL_CURRENT_BIT" group="AttribMask"/>
<enum value="0x00000002" name="GL_POINT_BIT" group="AttribMask"/>
<enum value="0x00000004" name="GL_LINE_BIT" group="AttribMask"/>
<enum value="0x00000008" name="GL_POLYGON_BIT" group="AttribMask"/>
<enum value="0x00000010" name="GL_POLYGON_STIPPLE_BIT" group="AttribMask"/>
<enum value="0x00000020" name="GL_PIXEL_MODE_BIT" group="AttribMask"/>
<enum value="0x00000040" name="GL_LIGHTING_BIT" group="AttribMask"/>
<enum value="0x00000080" name="GL_FOG_BIT" group="AttribMask"/>
<enum value="0x00000100" name="GL_DEPTH_BUFFER_BIT" group="ClearBufferMask,AttribMask"/>
<enum value="0x00000200" name="GL_ACCUM_BUFFER_BIT" group="ClearBufferMask,AttribMask"/>
<enum value="0x00000400" name="GL_STENCIL_BUFFER_BIT" group="ClearBufferMask,AttribMask"/>
<enum value="0x00000800" name="GL_VIEWPORT_BIT" group="AttribMask"/>
<enum value="0x00001000" name="GL_TRANSFORM_BIT" group="AttribMask"/>
<enum value="0x00002000" name="GL_ENABLE_BIT" group="AttribMask"/>
<enum value="0x00004000" name="GL_COLOR_BUFFER_BIT" group="ClearBufferMask,AttribMask"/>
<enum value="0x00008000" name="GL_HINT_BIT" group="AttribMask"/>
<enum value="0x00010000" name="GL_EVAL_BIT" group="AttribMask"/>
<enum value="0x00020000" name="GL_LIST_BIT" group="AttribMask"/>
<enum value="0x00040000" name="GL_TEXTURE_BIT" group="AttribMask"/>
<enum value="0x00080000" name="GL_SCISSOR_BIT" group="AttribMask"/>
<enum value="0x20000000" name="GL_MULTISAMPLE_BIT" group="AttribMask"/>
<enum value="0x20000000" name="GL_MULTISAMPLE_BIT_ARB" group="AttribMask"/>
<enum value="0x20000000" name="GL_MULTISAMPLE_BIT_EXT" group="AttribMask"/>
<enum value="0x20000000" name="GL_MULTISAMPLE_BIT_3DFX" group="AttribMask"/>
<enum value="0xFFFFFFFF" name="GL_ALL_ATTRIB_BITS" comment="Guaranteed to mark all attribute groups at once" group="AttribMask"/>
</enums>
<enums namespace="GL" group="BufferStorageMask" type="bitmask" comment="GL_MAP_{COHERENT,PERSISTENT,READ,WRITE}_{BIT,BIT_EXT} also lie in this namespace">
<enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT" group="BufferStorageMask"/>
<enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT_EXT" group="BufferStorageMask"/>
<enum value="0x0200" name="GL_CLIENT_STORAGE_BIT" group="BufferStorageMask"/>
<enum value="0x0200" name="GL_CLIENT_STORAGE_BIT_EXT" group="BufferStorageMask"/>
<enum value="0x0400" name="GL_SPARSE_STORAGE_BIT_ARB" group="BufferStorageMask"/>
<enum value="0x0800" name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX" group="BufferStorageMask"/>
<enum value="0x0800" name="GL_PER_GPU_STORAGE_BIT_NV" group="BufferStorageMask"/>
<unused start="0x1000" end="0x1000" comment="Reserved for NVIDIA"/>
<enum value="0x2000" name="GL_EXTERNAL_STORAGE_BIT_NVX" group="BufferStorageMask"/>
<!-- Also used: 0x000000ff for bits reused from MapBufferAccessMask below -->
</enums>
<enums namespace="GL" group="ClearBufferMask" type="bitmask" comment="GL_{DEPTH,ACCUM,STENCIL,COLOR}_BUFFER_BIT also lie in this namespace">
<enum value="0x00008000" name="GL_COVERAGE_BUFFER_BIT_NV" comment="Collides with AttribMask bit GL_HINT_BIT. OK since this token is for OpenGL ES 2, which doesn't have attribute groups." group="ClearBufferMask"/>
<!-- Also used: 0x00004700 for bits reused from AttribMask above -->
</enums>
<enums namespace="GL" group="ClientAttribMask" type="bitmask">
<enum value="0x00000001" name="GL_CLIENT_PIXEL_STORE_BIT" group="ClientAttribMask"/>
<enum value="0x00000002" name="GL_CLIENT_VERTEX_ARRAY_BIT" group="ClientAttribMask"/>
<enum value="0xFFFFFFFF" name="GL_CLIENT_ALL_ATTRIB_BITS" group="ClientAttribMask"/>
</enums>
<enums namespace="GL" group="ContextFlagMask" type="bitmask" comment="Should be shared with WGL/GLX, but aren't since the FORWARD_COMPATIBLE and DEBUG values are swapped vs. WGL/GLX.">
<enum value="0x00000001" name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT" group="ContextFlagMask"/>
<enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT" group="ContextFlagMask"/>
<enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR" group="ContextFlagMask"/>
<enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT" group="ContextFlagMask"/>
<enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB" group="ContextFlagMask"/>
<enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT" group="ContextFlagMask"/>
<enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR" alias="GL_CONTEXT_FLAG_NO_ERROR_BIT" group="ContextFlagMask"/>
<enum value="0x00000010" name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT" group="ContextFlagMask"/>
</enums>
<enums namespace="GL" group="ContextProfileMask" type="bitmask">
<enum value="0x00000001" name="GL_CONTEXT_CORE_PROFILE_BIT" group="ContextProfileMask"/>
<enum value="0x00000002" name="GL_CONTEXT_COMPATIBILITY_PROFILE_BIT" group="ContextProfileMask"/>
</enums>
<enums namespace="GL" group="MapBufferAccessMask" type="bitmask">
<enum value="0x0001" name="GL_MAP_READ_BIT" group="MapBufferAccessMask,BufferStorageMask"/>
<enum value="0x0001" name="GL_MAP_READ_BIT_EXT" group="MapBufferAccessMask,BufferStorageMask"/>
<enum value="0x0002" name="GL_MAP_WRITE_BIT" group="MapBufferAccessMask,BufferStorageMask"/>
<enum value="0x0002" name="GL_MAP_WRITE_BIT_EXT" group="MapBufferAccessMask,BufferStorageMask"/>
<enum value="0x0004" name="GL_MAP_INVALIDATE_RANGE_BIT" group="MapBufferAccessMask"/>
<enum value="0x0004" name="GL_MAP_INVALIDATE_RANGE_BIT_EXT" group="MapBufferAccessMask"/>
<enum value="0x0008" name="GL_MAP_INVALIDATE_BUFFER_BIT" group="MapBufferAccessMask"/>
<enum value="0x0008" name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT" group="MapBufferAccessMask"/>
<enum value="0x0010" name="GL_MAP_FLUSH_EXPLICIT_BIT" group="MapBufferAccessMask"/>
<enum value="0x0010" name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT" group="MapBufferAccessMask"/>
<enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT" group="MapBufferAccessMask"/>
<enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT_EXT" group="MapBufferAccessMask"/>
<enum value="0x0040" name="GL_MAP_PERSISTENT_BIT" group="MapBufferAccessMask,BufferStorageMask"/>
<enum value="0x0040" name="GL_MAP_PERSISTENT_BIT_EXT" group="MapBufferAccessMask,BufferStorageMask"/>
<enum value="0x0080" name="GL_MAP_COHERENT_BIT" group="MapBufferAccessMask,BufferStorageMask"/>
<enum value="0x0080" name="GL_MAP_COHERENT_BIT_EXT" group="MapBufferAccessMask,BufferStorageMask"/>
</enums>
<enums namespace="GL" group="MemoryBarrierMask" type="bitmask">
<enum value="0x00000001" name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT" group="MemoryBarrierMask"/>
<enum value="0x00000001" name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT" group="MemoryBarrierMask"/>
<enum value="0x00000002" name="GL_ELEMENT_ARRAY_BARRIER_BIT" group="MemoryBarrierMask"/>
<enum value="0x00000002" name="GL_ELEMENT_ARRAY_BARRIER_BIT_EXT" group="MemoryBarrierMask"/>
<enum value="0x00000004" name="GL_UNIFORM_BARRIER_BIT" group="MemoryBarrierMask"/>
<enum value="0x00000004" name="GL_UNIFORM_BARRIER_BIT_EXT" group="MemoryBarrierMask"/>
<enum value="0x00000008" name="GL_TEXTURE_FETCH_BARRIER_BIT" group="MemoryBarrierMask"/>
<enum value="0x00000008" name="GL_TEXTURE_FETCH_BARRIER_BIT_EXT" group="MemoryBarrierMask"/>
<enum value="0x00000010" name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV" group="MemoryBarrierMask"/>
<enum value="0x00000020" name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT" group="MemoryBarrierMask"/>
<enum value="0x00000020" name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT" group="MemoryBarrierMask"/>
<enum value="0x00000040" name="GL_COMMAND_BARRIER_BIT" group="MemoryBarrierMask"/>
<enum value="0x00000040" name="GL_COMMAND_BARRIER_BIT_EXT" group="MemoryBarrierMask"/>
<enum value="0x00000080" name="GL_PIXEL_BUFFER_BARRIER_BIT" group="MemoryBarrierMask"/>
<enum value="0x00000080" name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT" group="MemoryBarrierMask"/>
<enum value="0x00000100" name="GL_TEXTURE_UPDATE_BARRIER_BIT" group="MemoryBarrierMask"/>
<enum value="0x00000100" name="GL_TEXTURE_UPDATE_BARRIER_BIT_EXT" group="MemoryBarrierMask"/>
<enum value="0x00000200" name="GL_BUFFER_UPDATE_BARRIER_BIT" group="MemoryBarrierMask"/>
<enum value="0x00000200" name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT" group="MemoryBarrierMask"/>
<enum value="0x00000400" name="GL_FRAMEBUFFER_BARRIER_BIT" group="MemoryBarrierMask"/>
<enum value="0x00000400" name="GL_FRAMEBUFFER_BARRIER_BIT_EXT" group="MemoryBarrierMask"/>
<enum value="0x00000800" name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT" group="MemoryBarrierMask"/>
<enum value="0x00000800" name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT" group="MemoryBarrierMask"/>
<enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT" group="MemoryBarrierMask"/>
<enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT" group="MemoryBarrierMask"/>
<enum value="0x00002000" name="GL_SHADER_STORAGE_BARRIER_BIT" group="MemoryBarrierMask"/>
<enum value="0x00004000" name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT" group="MemoryBarrierMask"/>
<enum value="0x00004000" name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT" group="MemoryBarrierMask"/>
<enum value="0x00008000" name="GL_QUERY_BUFFER_BARRIER_BIT" group="MemoryBarrierMask"/>
<enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS" group="MemoryBarrierMask"/>
<enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS_EXT" group="MemoryBarrierMask"/>
</enums>
<enums namespace="GL" group="OcclusionQueryEventMaskAMD" type="bitmask">
<enum value="0x00000001" name="GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD" group="OcclusionQueryEventMaskAMD"/>
<enum value="0x00000002" name="GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD" group="OcclusionQueryEventMaskAMD"/>
<enum value="0x00000004" name="GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD" group="OcclusionQueryEventMaskAMD"/>
<enum value="0x00000008" name="GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD" group="OcclusionQueryEventMaskAMD"/>
<enum value="0xFFFFFFFF" name="GL_QUERY_ALL_EVENT_BITS_AMD" group="OcclusionQueryEventMaskAMD"/>
</enums>
<enums namespace="GL" group="SyncObjectMask" type="bitmask">
<enum value="0x00000001" name="GL_SYNC_FLUSH_COMMANDS_BIT" group="SyncObjectMask"/>
<enum value="0x00000001" name="GL_SYNC_FLUSH_COMMANDS_BIT_APPLE" group="SyncObjectMask"/>
</enums>
<enums namespace="GL" group="UseProgramStageMask" type="bitmask">
<enum value="0x00000001" name="GL_VERTEX_SHADER_BIT" group="UseProgramStageMask"/>
<enum value="0x00000001" name="GL_VERTEX_SHADER_BIT_EXT" group="UseProgramStageMask"/>
<enum value="0x00000002" name="GL_FRAGMENT_SHADER_BIT" group="UseProgramStageMask"/>
<enum value="0x00000002" name="GL_FRAGMENT_SHADER_BIT_EXT" group="UseProgramStageMask"/>
<enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT" group="UseProgramStageMask"/>
<enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT_EXT" group="UseProgramStageMask"/>
<enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT_OES" group="UseProgramStageMask"/>
<enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT" group="UseProgramStageMask"/>
<enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT_EXT" group="UseProgramStageMask"/>
<enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT_OES" group="UseProgramStageMask"/>
<enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT" group="UseProgramStageMask"/>
<enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT_EXT" group="UseProgramStageMask"/>
<enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT_OES" group="UseProgramStageMask"/>
<enum value="0x00000020" name="GL_COMPUTE_SHADER_BIT" group="UseProgramStageMask"/>
<enum value="0x00000040" name="GL_MESH_SHADER_BIT_NV" group="UseProgramStageMask"/>
<enum value="0x00000080" name="GL_TASK_SHADER_BIT_NV" group="UseProgramStageMask"/>
<enum value="0xFFFFFFFF" name="GL_ALL_SHADER_BITS" group="UseProgramStageMask"/>
<enum value="0xFFFFFFFF" name="GL_ALL_SHADER_BITS_EXT" group="UseProgramStageMask"/>
</enums>
<enums namespace="GL" group="SubgroupSupportedFeatures" type="bitmask">
<enum value="0x00000001" name="GL_SUBGROUP_FEATURE_BASIC_BIT_KHR" group="SubgroupSupportedFeatures"/>
<enum value="0x00000002" name="GL_SUBGROUP_FEATURE_VOTE_BIT_KHR" group="SubgroupSupportedFeatures"/>
<enum value="0x00000004" name="GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR" group="SubgroupSupportedFeatures"/>
<enum value="0x00000008" name="GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR" group="SubgroupSupportedFeatures"/>
<enum value="0x00000010" name="GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR" group="SubgroupSupportedFeatures"/>
<enum value="0x00000020" name="GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR" group="SubgroupSupportedFeatures"/>
<enum value="0x00000040" name="GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR" group="SubgroupSupportedFeatures"/>
<enum value="0x00000080" name="GL_SUBGROUP_FEATURE_QUAD_BIT_KHR" group="SubgroupSupportedFeatures"/>
<enum value="0x00000100" name="GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV" group="SubgroupSupportedFeatures"/>
</enums>
<!-- Bitmasks defined by vendor extensions -->
<enums namespace="GL" group="TextureStorageMaskAMD" type="bitmask">
<enum value="0x00000001" name="GL_TEXTURE_STORAGE_SPARSE_BIT_AMD" group="TextureStorageMaskAMD"/>
</enums>
<enums namespace="GL" group="FragmentShaderDestMaskATI" type="bitmask">
<enum value="0x00000001" name="GL_RED_BIT_ATI" group="FragmentShaderDestMaskATI"/>
<enum value="0x00000002" name="GL_GREEN_BIT_ATI" group="FragmentShaderDestMaskATI"/>
<enum value="0x00000004" name="GL_BLUE_BIT_ATI" group="FragmentShaderDestMaskATI"/>
</enums>
<enums namespace="GL" group="FragmentShaderDestModMaskATI" type="bitmask">
<enum value="0x00000001" name="GL_2X_BIT_ATI" group="FragmentShaderDestModMaskATI"/>
<enum value="0x00000002" name="GL_4X_BIT_ATI" group="FragmentShaderDestModMaskATI"/>
<enum value="0x00000004" name="GL_8X_BIT_ATI" group="FragmentShaderDestModMaskATI"/>
<enum value="0x00000008" name="GL_HALF_BIT_ATI" group="FragmentShaderDestModMaskATI"/>
<enum value="0x00000010" name="GL_QUARTER_BIT_ATI" group="FragmentShaderDestModMaskATI"/>
<enum value="0x00000020" name="GL_EIGHTH_BIT_ATI" group="FragmentShaderDestModMaskATI"/>
<enum value="0x00000040" name="GL_SATURATE_BIT_ATI" group="FragmentShaderDestModMaskATI"/>
</enums>
<enums namespace="GL" group="FragmentShaderColorModMaskATI" type="bitmask">
<!-- Also used: 0x00000001 for GL_2X_BIT_ATI reused from FragmentShaderDestModMaskAT above -->
<enum value="0x00000002" name="GL_COMP_BIT_ATI" group="FragmentShaderColorModMaskATI"/>
<enum value="0x00000004" name="GL_NEGATE_BIT_ATI" group="FragmentShaderColorModMaskATI"/>
<enum value="0x00000008" name="GL_BIAS_BIT_ATI" group="FragmentShaderColorModMaskATI"/>
</enums>
<enums namespace="GL" group="TraceMaskMESA" type="bitmask">
<enum value="0x0001" name="GL_TRACE_OPERATIONS_BIT_MESA" group="TraceMaskMESA"/>
<enum value="0x0002" name="GL_TRACE_PRIMITIVES_BIT_MESA" group="TraceMaskMESA"/>
<enum value="0x0004" name="GL_TRACE_ARRAYS_BIT_MESA" group="TraceMaskMESA"/>
<enum value="0x0008" name="GL_TRACE_TEXTURES_BIT_MESA" group="TraceMaskMESA"/>
<enum value="0x0010" name="GL_TRACE_PIXELS_BIT_MESA" group="TraceMaskMESA"/>
<enum value="0x0020" name="GL_TRACE_ERRORS_BIT_MESA" group="TraceMaskMESA"/>
<enum value="0xFFFF" name="GL_TRACE_ALL_BITS_MESA" group="TraceMaskMESA"/>
</enums>
<enums namespace="GL" group="PathRenderingMaskNV" type="bitmask">
<enum value="0x01" name="GL_BOLD_BIT_NV" group="PathFontStyle"/>
<enum value="0x02" name="GL_ITALIC_BIT_NV" group="PathFontStyle"/>
<enum value="0x01" name="GL_GLYPH_WIDTH_BIT_NV" group="PathMetricMask"/>
<enum value="0x02" name="GL_GLYPH_HEIGHT_BIT_NV" group="PathMetricMask"/>
<enum value="0x04" name="GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV" group="PathMetricMask"/>
<enum value="0x08" name="GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV" group="PathMetricMask"/>
<enum value="0x10" name="GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV" group="PathMetricMask"/>
<enum value="0x20" name="GL_GLYPH_VERTICAL_BEARING_X_BIT_NV" group="PathMetricMask"/>
<enum value="0x40" name="GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV" group="PathMetricMask"/>
<enum value="0x80" name="GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV" group="PathMetricMask"/>
<enum value="0x100" name="GL_GLYPH_HAS_KERNING_BIT_NV" group="PathMetricMask"/>
<enum value="0x00010000" name="GL_FONT_X_MIN_BOUNDS_BIT_NV" group="PathMetricMask"/>
<enum value="0x00020000" name="GL_FONT_Y_MIN_BOUNDS_BIT_NV" group="PathMetricMask"/>
<enum value="0x00040000" name="GL_FONT_X_MAX_BOUNDS_BIT_NV" group="PathMetricMask"/>
<enum value="0x00080000" name="GL_FONT_Y_MAX_BOUNDS_BIT_NV" group="PathMetricMask"/>
<enum value="0x00100000" name="GL_FONT_UNITS_PER_EM_BIT_NV" group="PathMetricMask"/>
<enum value="0x00200000" name="GL_FONT_ASCENDER_BIT_NV" group="PathMetricMask"/>
<enum value="0x00400000" name="GL_FONT_DESCENDER_BIT_NV" group="PathMetricMask"/>
<enum value="0x00800000" name="GL_FONT_HEIGHT_BIT_NV" group="PathMetricMask"/>
<enum value="0x01000000" name="GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV" group="PathMetricMask"/>
<enum value="0x02000000" name="GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV" group="PathMetricMask"/>
<enum value="0x04000000" name="GL_FONT_UNDERLINE_POSITION_BIT_NV" group="PathMetricMask"/>
<enum value="0x08000000" name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV" group="PathMetricMask"/>
<enum value="0x10000000" name="GL_FONT_HAS_KERNING_BIT_NV" group="PathMetricMask"/>
<enum value="0x20000000" name="GL_FONT_NUM_GLYPH_INDICES_BIT_NV" group="PathMetricMask"/>
</enums>
<enums namespace="GL" group="PerformanceQueryCapsMaskINTEL" type="bitmask">
<enum value="0x00000000" name="GL_PERFQUERY_SINGLE_CONTEXT_INTEL" group="PerformanceQueryCapsMaskINTEL"/>
<enum value="0x00000001" name="GL_PERFQUERY_GLOBAL_CONTEXT_INTEL" group="PerformanceQueryCapsMaskINTEL"/>
</enums>
<enums namespace="GL" group="VertexHintsMaskPGI" type="bitmask">
<enum value="0x00000004" name="GL_VERTEX23_BIT_PGI" group="VertexHintsMaskPGI"/>
<enum value="0x00000008" name="GL_VERTEX4_BIT_PGI" group="VertexHintsMaskPGI"/>
<enum value="0x00010000" name="GL_COLOR3_BIT_PGI" group="VertexHintsMaskPGI"/>
<enum value="0x00020000" name="GL_COLOR4_BIT_PGI" group="VertexHintsMaskPGI"/>
<enum value="0x00040000" name="GL_EDGEFLAG_BIT_PGI" group="VertexHintsMaskPGI"/>
<enum value="0x00080000" name="GL_INDEX_BIT_PGI" group="VertexHintsMaskPGI"/>
<enum value="0x00100000" name="GL_MAT_AMBIENT_BIT_PGI" group="VertexHintsMaskPGI"/>
<enum value="0x00200000" name="GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI" group="VertexHintsMaskPGI"/>
<enum value="0x00400000" name="GL_MAT_DIFFUSE_BIT_PGI" group="VertexHintsMaskPGI"/>
<enum value="0x00800000" name="GL_MAT_EMISSION_BIT_PGI" group="VertexHintsMaskPGI"/>
<enum value="0x01000000" name="GL_MAT_COLOR_INDEXES_BIT_PGI" group="VertexHintsMaskPGI"/>
<enum value="0x02000000" name="GL_MAT_SHININESS_BIT_PGI" group="VertexHintsMaskPGI"/>
<enum value="0x04000000" name="GL_MAT_SPECULAR_BIT_PGI" group="VertexHintsMaskPGI"/>
<enum value="0x08000000" name="GL_NORMAL_BIT_PGI" group="VertexHintsMaskPGI"/>
<enum value="0x10000000" name="GL_TEXCOORD1_BIT_PGI" group="VertexHintsMaskPGI"/>
<enum value="0x20000000" name="GL_TEXCOORD2_BIT_PGI" group="VertexHintsMaskPGI"/>
<enum value="0x40000000" name="GL_TEXCOORD3_BIT_PGI" group="VertexHintsMaskPGI"/>
<enum value="0x80000000" name="GL_TEXCOORD4_BIT_PGI" group="VertexHintsMaskPGI"/>
</enums>
<enums namespace="GL" group="BufferBitQCOM" type="bitmask">
<enum value="0x00000001" name="GL_COLOR_BUFFER_BIT0_QCOM" group="BufferBitQCOM"/>
<enum value="0x00000002" name="GL_COLOR_BUFFER_BIT1_QCOM" group="BufferBitQCOM"/>
<enum value="0x00000004" name="GL_COLOR_BUFFER_BIT2_QCOM" group="BufferBitQCOM"/>
<enum value="0x00000008" name="GL_COLOR_BUFFER_BIT3_QCOM" group="BufferBitQCOM"/>
<enum value="0x00000010" name="GL_COLOR_BUFFER_BIT4_QCOM" group="BufferBitQCOM"/>
<enum value="0x00000020" name="GL_COLOR_BUFFER_BIT5_QCOM" group="BufferBitQCOM"/>
<enum value="0x00000040" name="GL_COLOR_BUFFER_BIT6_QCOM" group="BufferBitQCOM"/>
<enum value="0x00000080" name="GL_COLOR_BUFFER_BIT7_QCOM" group="BufferBitQCOM"/>
<enum value="0x00000100" name="GL_DEPTH_BUFFER_BIT0_QCOM" group="BufferBitQCOM"/>
<enum value="0x00000200" name="GL_DEPTH_BUFFER_BIT1_QCOM" group="BufferBitQCOM"/>
<enum value="0x00000400" name="GL_DEPTH_BUFFER_BIT2_QCOM" group="BufferBitQCOM"/>
<enum value="0x00000800" name="GL_DEPTH_BUFFER_BIT3_QCOM" group="BufferBitQCOM"/>
<enum value="0x00001000" name="GL_DEPTH_BUFFER_BIT4_QCOM" group="BufferBitQCOM"/>
<enum value="0x00002000" name="GL_DEPTH_BUFFER_BIT5_QCOM" group="BufferBitQCOM"/>
<enum value="0x00004000" name="GL_DEPTH_BUFFER_BIT6_QCOM" group="BufferBitQCOM"/>
<enum value="0x00008000" name="GL_DEPTH_BUFFER_BIT7_QCOM" group="BufferBitQCOM"/>
<enum value="0x00010000" name="GL_STENCIL_BUFFER_BIT0_QCOM" group="BufferBitQCOM"/>
<enum value="0x00020000" name="GL_STENCIL_BUFFER_BIT1_QCOM" group="BufferBitQCOM"/>
<enum value="0x00040000" name="GL_STENCIL_BUFFER_BIT2_QCOM" group="BufferBitQCOM"/>
<enum value="0x00080000" name="GL_STENCIL_BUFFER_BIT3_QCOM" group="BufferBitQCOM"/>
<enum value="0x00100000" name="GL_STENCIL_BUFFER_BIT4_QCOM" group="BufferBitQCOM"/>
<enum value="0x00200000" name="GL_STENCIL_BUFFER_BIT5_QCOM" group="BufferBitQCOM"/>
<enum value="0x00400000" name="GL_STENCIL_BUFFER_BIT6_QCOM" group="BufferBitQCOM"/>
<enum value="0x00800000" name="GL_STENCIL_BUFFER_BIT7_QCOM" group="BufferBitQCOM"/>
<enum value="0x01000000" name="GL_MULTISAMPLE_BUFFER_BIT0_QCOM" group="BufferBitQCOM"/>
<enum value="0x02000000" name="GL_MULTISAMPLE_BUFFER_BIT1_QCOM" group="BufferBitQCOM"/>
<enum value="0x04000000" name="GL_MULTISAMPLE_BUFFER_BIT2_QCOM" group="BufferBitQCOM"/>
<enum value="0x08000000" name="GL_MULTISAMPLE_BUFFER_BIT3_QCOM" group="BufferBitQCOM"/>
<enum value="0x10000000" name="GL_MULTISAMPLE_BUFFER_BIT4_QCOM" group="BufferBitQCOM"/>
<enum value="0x20000000" name="GL_MULTISAMPLE_BUFFER_BIT5_QCOM" group="BufferBitQCOM"/>
<enum value="0x40000000" name="GL_MULTISAMPLE_BUFFER_BIT6_QCOM" group="BufferBitQCOM"/>
<enum value="0x80000000" name="GL_MULTISAMPLE_BUFFER_BIT7_QCOM" group="BufferBitQCOM"/>
</enums>
<enums namespace="GL" group="FoveationConfigBitQCOM" type="bitmask">
<enum value="0x00000001" name="GL_FOVEATION_ENABLE_BIT_QCOM" group="FoveationConfigBitQCOM"/>
<enum value="0x00000002" name="GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM" group="FoveationConfigBitQCOM"/>
<enum value="0x00000004" name="GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM" group="FoveationConfigBitQCOM"/>
</enums>
<enums namespace="GL" group="FfdMaskSGIX" type="bitmask">
<enum value="0x00000001" name="GL_TEXTURE_DEFORMATION_BIT_SGIX" group="FfdMaskSGIX"/>
<enum value="0x00000002" name="GL_GEOMETRY_DEFORMATION_BIT_SGIX" group="FfdMaskSGIX"/>
</enums>
<!-- Non-bitmask enums with their own namespace. Generally small numbers
used for indexed access. -->
<enums namespace="GL" group="CommandOpcodesNV" vendor="NV" comment="For NV_command_list.">
<enum value="0x0000" name="GL_TERMINATE_SEQUENCE_COMMAND_NV" group="CommandOpcodesNV"/>
<enum value="0x0001" name="GL_NOP_COMMAND_NV" group="CommandOpcodesNV"/>
<enum value="0x0002" name="GL_DRAW_ELEMENTS_COMMAND_NV" group="CommandOpcodesNV"/>
<enum value="0x0003" name="GL_DRAW_ARRAYS_COMMAND_NV" group="CommandOpcodesNV"/>
<enum value="0x0004" name="GL_DRAW_ELEMENTS_STRIP_COMMAND_NV" group="CommandOpcodesNV"/>
<enum value="0x0005" name="GL_DRAW_ARRAYS_STRIP_COMMAND_NV" group="CommandOpcodesNV"/>
<enum value="0x0006" name="GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV" group="CommandOpcodesNV"/>
<enum value="0x0007" name="GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV" group="CommandOpcodesNV"/>
<enum value="0x0008" name="GL_ELEMENT_ADDRESS_COMMAND_NV" group="CommandOpcodesNV"/>
<enum value="0x0009" name="GL_ATTRIBUTE_ADDRESS_COMMAND_NV" group="CommandOpcodesNV"/>
<enum value="0x000A" name="GL_UNIFORM_ADDRESS_COMMAND_NV" group="CommandOpcodesNV"/>
<enum value="0x000B" name="GL_BLEND_COLOR_COMMAND_NV" group="CommandOpcodesNV"/>
<enum value="0x000C" name="GL_STENCIL_REF_COMMAND_NV" group="CommandOpcodesNV"/>
<enum value="0x000D" name="GL_LINE_WIDTH_COMMAND_NV" group="CommandOpcodesNV"/>
<enum value="0x000E" name="GL_POLYGON_OFFSET_COMMAND_NV" group="CommandOpcodesNV"/>
<enum value="0x000F" name="GL_ALPHA_REF_COMMAND_NV" group="CommandOpcodesNV"/>
<enum value="0x0010" name="GL_VIEWPORT_COMMAND_NV" group="CommandOpcodesNV"/>
<enum value="0x0011" name="GL_SCISSOR_COMMAND_NV" group="CommandOpcodesNV"/>
<enum value="0x0012" name="GL_FRONT_FACE_COMMAND_NV" group="CommandOpcodesNV"/>
</enums>
<enums namespace="GL" group="MapTextureFormatINTEL" vendor="INTEL" comment="Texture memory layouts for INTEL_map_texture">
<enum value="0" name="GL_LAYOUT_DEFAULT_INTEL" group="MapTextureFormatINTEL"/>
<enum value="1" name="GL_LAYOUT_LINEAR_INTEL" group="MapTextureFormatINTEL"/>
<enum value="2" name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL" group="MapTextureFormatINTEL"/>
</enums>
<enums namespace="GL" group="PathRenderingTokenNV" vendor="NV">
<enum value="0x00" name="GL_CLOSE_PATH_NV" group="PathCoordType"/>
<enum value="0x02" name="GL_MOVE_TO_NV" group="PathCoordType"/>
<enum value="0x03" name="GL_RELATIVE_MOVE_TO_NV" group="PathCoordType"/>
<enum value="0x04" name="GL_LINE_TO_NV" group="PathCoordType"/>
<enum value="0x05" name="GL_RELATIVE_LINE_TO_NV" group="PathCoordType"/>
<enum value="0x06" name="GL_HORIZONTAL_LINE_TO_NV" group="PathCoordType"/>
<enum value="0x07" name="GL_RELATIVE_HORIZONTAL_LINE_TO_NV" group="PathCoordType"/>
<enum value="0x08" name="GL_VERTICAL_LINE_TO_NV" group="PathCoordType"/>
<enum value="0x09" name="GL_RELATIVE_VERTICAL_LINE_TO_NV" group="PathCoordType"/>
<enum value="0x0A" name="GL_QUADRATIC_CURVE_TO_NV" group="PathCoordType"/>
<enum value="0x0B" name="GL_RELATIVE_QUADRATIC_CURVE_TO_NV" group="PathCoordType"/>
<enum value="0x0C" name="GL_CUBIC_CURVE_TO_NV" group="PathCoordType"/>
<enum value="0x0D" name="GL_RELATIVE_CUBIC_CURVE_TO_NV" group="PathCoordType"/>
<enum value="0x0E" name="GL_SMOOTH_QUADRATIC_CURVE_TO_NV" group="PathCoordType"/>
<enum value="0x0F" name="GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV" group="PathCoordType"/>
<enum value="0x10" name="GL_SMOOTH_CUBIC_CURVE_TO_NV" group="PathCoordType"/>
<enum value="0x11" name="GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV" group="PathCoordType"/>
<enum value="0x12" name="GL_SMALL_CCW_ARC_TO_NV" group="PathCoordType"/>
<enum value="0x13" name="GL_RELATIVE_SMALL_CCW_ARC_TO_NV" group="PathCoordType"/>
<enum value="0x14" name="GL_SMALL_CW_ARC_TO_NV" group="PathCoordType"/>
<enum value="0x15" name="GL_RELATIVE_SMALL_CW_ARC_TO_NV" group="PathCoordType"/>
<enum value="0x16" name="GL_LARGE_CCW_ARC_TO_NV" group="PathCoordType"/>
<enum value="0x17" name="GL_RELATIVE_LARGE_CCW_ARC_TO_NV" group="PathCoordType"/>
<enum value="0x18" name="GL_LARGE_CW_ARC_TO_NV" group="PathCoordType"/>
<enum value="0x19" name="GL_RELATIVE_LARGE_CW_ARC_TO_NV" group="PathCoordType"/>
<enum value="0x1A" name="GL_CONIC_CURVE_TO_NV" group="PathCoordType"/>
<enum value="0x1B" name="GL_RELATIVE_CONIC_CURVE_TO_NV" group="PathCoordType"/>
<unused start="0x1C" end="0xBF" comment="Unused for PathRenderingTokenNV"/>
<enum value="0xC0" name="GL_SHARED_EDGE_NV"/>
<unused start="0xC1" end="0xE7" comment="Unused for PathRenderingTokenNV"/>
<enum value="0xE8" name="GL_ROUNDED_RECT_NV" group="PathCoordType"/>
<enum value="0xE9" name="GL_RELATIVE_ROUNDED_RECT_NV" group="PathCoordType"/>
<enum value="0xEA" name="GL_ROUNDED_RECT2_NV" group="PathCoordType"/>
<enum value="0xEB" name="GL_RELATIVE_ROUNDED_RECT2_NV" group="PathCoordType"/>
<enum value="0xEC" name="GL_ROUNDED_RECT4_NV" group="PathCoordType"/>
<enum value="0xED" name="GL_RELATIVE_ROUNDED_RECT4_NV" group="PathCoordType"/>
<enum value="0xEE" name="GL_ROUNDED_RECT8_NV" group="PathCoordType"/>
<enum value="0xEF" name="GL_RELATIVE_ROUNDED_RECT8_NV" group="PathCoordType"/>
<enum value="0xF0" name="GL_RESTART_PATH_NV" group="PathCoordType"/>
<enum value="0xF2" name="GL_DUP_FIRST_CUBIC_CURVE_TO_NV" group="PathCoordType"/>
<enum value="0xF4" name="GL_DUP_LAST_CUBIC_CURVE_TO_NV" group="PathCoordType"/>
<enum value="0xF6" name="GL_RECT_NV" group="PathCoordType"/>
<enum value="0xF7" name="GL_RELATIVE_RECT_NV" group="PathCoordType"/>
<enum value="0xF8" name="GL_CIRCULAR_CCW_ARC_TO_NV" group="PathCoordType"/>
<enum value="0xFA" name="GL_CIRCULAR_CW_ARC_TO_NV" group="PathCoordType"/>
<enum value="0xFC" name="GL_CIRCULAR_TANGENT_ARC_TO_NV" group="PathCoordType"/>
<enum value="0xFE" name="GL_ARC_TO_NV" group="PathCoordType"/>
<enum value="0xFF" name="GL_RELATIVE_ARC_TO_NV" group="PathCoordType"/>
</enums>
<enums namespace="GL" group="TransformFeedbackTokenNV" vendor="NV" comment="For NV_transform_feedback. No clue why small negative values are used">
<enum value="-2" name="GL_NEXT_BUFFER_NV" group="TransformFeedbackTokenNV"/>
<enum value="-3" name="GL_SKIP_COMPONENTS4_NV" group="TransformFeedbackTokenNV"/>
<enum value="-4" name="GL_SKIP_COMPONENTS3_NV" group="TransformFeedbackTokenNV"/>
<enum value="-5" name="GL_SKIP_COMPONENTS2_NV" group="TransformFeedbackTokenNV"/>
<enum value="-6" name="GL_SKIP_COMPONENTS1_NV" group="TransformFeedbackTokenNV"/>
</enums>
<enums namespace="GL" group="TriangleListSUN" vendor="SUN">
<enum value="0x0001" name="GL_RESTART_SUN" group="TriangleListSUN"/>
<enum value="0x0002" name="GL_REPLACE_MIDDLE_SUN" group="TriangleListSUN"/>
<enum value="0x0003" name="GL_REPLACE_OLDEST_SUN" group="TriangleListSUN"/>
</enums>
<!-- The default ("API") enum namespace starts here. While some
assigned values may overlap, and different parts of the
namespace are reserved for different purposes, it is a single
namespace. The "class" attribute indicates some of the reserved
purposes but is by no means complete (and cannot be, since many
tokens are reused for different purposes in different
extensions and API versions). -->
<enums namespace="GL" group="SpecialNumbers" vendor="ARB" comment="Tokens whose numeric value is intrinsically meaningful">
<enum value="0" name="GL_FALSE" group="Boolean,VertexShaderWriteMaskEXT,ClampColorModeARB"/>
<enum value="0" name="GL_NO_ERROR" group="GraphicsResetStatus,ErrorCode"/>
<enum value="0" name="GL_ZERO" group="TextureSwizzle,StencilOp,BlendingFactor"/>
<enum value="0" name="GL_NONE" group="SyncBehaviorFlags,TextureCompareMode,PathColorFormat,CombinerBiasNV,CombinerScaleNV,DrawBufferMode,PixelTexGenMode,ReadBufferMode,ColorBuffer,PathGenMode,PathTransformType,PathFontStyle"/>
<enum value="0" name="GL_NONE_OES" group="ReadBufferMode,DrawBufferMode"/>
<enum value="1" name="GL_TRUE" group="Boolean,VertexShaderWriteMaskEXT,ClampColorModeARB"/>
<enum value="1" name="GL_ONE" group="TextureSwizzle,BlendingFactor"/>
<enum value="0xFFFFFFFF" name="GL_INVALID_INDEX" type="u" comment="Tagged as uint"/>
<enum value="0xFFFFFFFF" name="GL_ALL_PIXELS_AMD"/>
<enum value="0xFFFFFFFFFFFFFFFF" name="GL_TIMEOUT_IGNORED" type="ull" comment="Tagged as uint64"/>
<enum value="0xFFFFFFFFFFFFFFFF" name="GL_TIMEOUT_IGNORED_APPLE" type="ull" comment="Tagged as uint64"/>
<enum value="1" name="GL_VERSION_ES_CL_1_0" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
<enum value="1" name="GL_VERSION_ES_CM_1_1" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
<enum value="1" name="GL_VERSION_ES_CL_1_1" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
<enum value="16" name="GL_UUID_SIZE_EXT"/>
<enum value="8" name="GL_LUID_SIZE_EXT"/>
</enums>
<enums namespace="GL" start="0x0000" end="0x7FFF" vendor="ARB" comment="Mostly OpenGL 1.0/1.1 enum assignments. Unused ranges should generally remain unused.">
<enum value="0x0000" name="GL_POINTS" group="PrimitiveType"/>
<enum value="0x0001" name="GL_LINES" group="PrimitiveType"/>
<enum value="0x0002" name="GL_LINE_LOOP" group="PrimitiveType"/>
<enum value="0x0003" name="GL_LINE_STRIP" group="PrimitiveType"/>
<enum value="0x0004" name="GL_TRIANGLES" group="PrimitiveType"/>
<enum value="0x0005" name="GL_TRIANGLE_STRIP" group="PrimitiveType"/>
<enum value="0x0006" name="GL_TRIANGLE_FAN" group="PrimitiveType"/>
<enum value="0x0007" name="GL_QUADS" group="PrimitiveType"/>
<enum value="0x0007" name="GL_QUADS_EXT" group="PrimitiveType"/>
<enum value="0x0007" name="GL_QUADS_OES"/>
<enum value="0x0008" name="GL_QUAD_STRIP" group="PrimitiveType"/>
<enum value="0x0009" name="GL_POLYGON" group="PrimitiveType"/>
<enum value="0x000A" name="GL_LINES_ADJACENCY" group="PrimitiveType"/>
<enum value="0x000A" name="GL_LINES_ADJACENCY_ARB" group="PrimitiveType"/>
<enum value="0x000A" name="GL_LINES_ADJACENCY_EXT" group="PrimitiveType"/>
<enum value="0x000A" name="GL_LINES_ADJACENCY_OES"/>
<enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY" group="PrimitiveType"/>
<enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_ARB" group="PrimitiveType"/>
<enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_EXT" group="PrimitiveType"/>
<enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_OES"/>
<enum value="0x000C" name="GL_TRIANGLES_ADJACENCY" group="PrimitiveType"/>
<enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_ARB" group="PrimitiveType"/>
<enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_EXT" group="PrimitiveType"/>
<enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_OES"/>
<enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY" group="PrimitiveType"/>
<enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_ARB" group="PrimitiveType"/>
<enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_EXT" group="PrimitiveType"/>
<enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_OES"/>
<enum value="0x000E" name="GL_PATCHES" group="PrimitiveType"/>
<enum value="0x000E" name="GL_PATCHES_EXT" group="PrimitiveType"/>
<enum value="0x000E" name="GL_PATCHES_OES"/>
<unused start="0x000F" end="0x00FF" comment="Unused for PrimitiveType"/>
<enum value="0x0100" name="GL_ACCUM" group="AccumOp"/>
<enum value="0x0101" name="GL_LOAD" group="AccumOp"/>
<enum value="0x0102" name="GL_RETURN" group="AccumOp"/>
<enum value="0x0103" name="GL_MULT" group="AccumOp"/>
<enum value="0x0104" name="GL_ADD" group="TextureEnvMode,AccumOp,LightEnvModeSGIX"/>
<unused start="0x0105" end="0x01FF" comment="Unused for AccumOp"/>
<enum value="0x0200" name="GL_NEVER" group="StencilFunction,IndexFunctionEXT,AlphaFunction,DepthFunction"/>
<enum value="0x0201" name="GL_LESS" group="StencilFunction,IndexFunctionEXT,AlphaFunction,DepthFunction"/>
<enum value="0x0202" name="GL_EQUAL" group="StencilFunction,IndexFunctionEXT,AlphaFunction,DepthFunction"/>
<enum value="0x0203" name="GL_LEQUAL" group="StencilFunction,IndexFunctionEXT,AlphaFunction,DepthFunction"/>
<enum value="0x0204" name="GL_GREATER" group="StencilFunction,IndexFunctionEXT,AlphaFunction,DepthFunction"/>
<enum value="0x0205" name="GL_NOTEQUAL" group="StencilFunction,IndexFunctionEXT,AlphaFunction,DepthFunction"/>
<enum value="0x0206" name="GL_GEQUAL" group="StencilFunction,IndexFunctionEXT,AlphaFunction,DepthFunction"/>
<enum value="0x0207" name="GL_ALWAYS" group="StencilFunction,IndexFunctionEXT,AlphaFunction,DepthFunction"/>
<unused start="0x0208" end="0x02FF" comment="Unused for AlphaFunction"/>
<enum value="0x0300" name="GL_SRC_COLOR" group="BlendingFactor"/>
<enum value="0x0301" name="GL_ONE_MINUS_SRC_COLOR" group="BlendingFactor"/>
<enum value="0x0302" name="GL_SRC_ALPHA" group="BlendingFactor"/>
<enum value="0x0303" name="GL_ONE_MINUS_SRC_ALPHA" group="BlendingFactor"/>
<enum value="0x0304" name="GL_DST_ALPHA" group="BlendingFactor"/>
<enum value="0x0305" name="GL_ONE_MINUS_DST_ALPHA" group="BlendingFactor"/>
<enum value="0x0306" name="GL_DST_COLOR" group="BlendingFactor"/>
<enum value="0x0307" name="GL_ONE_MINUS_DST_COLOR" group="BlendingFactor"/>
<enum value="0x0308" name="GL_SRC_ALPHA_SATURATE" group="BlendingFactor"/>
<enum value="0x0308" name="GL_SRC_ALPHA_SATURATE_EXT"/>
<unused start="0x0309" end="0x03FF" comment="Unused for BlendingFactor"/>
<enum value="0x0400" name="GL_FRONT_LEFT" group="ColorBuffer,DrawBufferMode,ReadBufferMode"/>
<enum value="0x0401" name="GL_FRONT_RIGHT" group="ColorBuffer,DrawBufferMode,ReadBufferMode"/>
<enum value="0x0402" name="GL_BACK_LEFT" group="ColorBuffer,DrawBufferMode,ReadBufferMode"/>
<enum value="0x0403" name="GL_BACK_RIGHT" group="ColorBuffer,DrawBufferMode,ReadBufferMode"/>
<enum value="0x0404" name="GL_FRONT" group="ColorBuffer,ColorMaterialFace,CullFaceMode,DrawBufferMode,ReadBufferMode,StencilFaceDirection,MaterialFace"/>
<enum value="0x0405" name="GL_BACK" group="ColorBuffer,ColorMaterialFace,CullFaceMode,DrawBufferMode,ReadBufferMode,StencilFaceDirection,MaterialFace"/>
<enum value="0x0406" name="GL_LEFT" group="ColorBuffer,DrawBufferMode,ReadBufferMode"/>
<enum value="0x0407" name="GL_RIGHT" group="ColorBuffer,DrawBufferMode,ReadBufferMode"/>
<enum value="0x0408" name="GL_FRONT_AND_BACK" group="ColorBuffer,ColorMaterialFace,CullFaceMode,DrawBufferMode,StencilFaceDirection,MaterialFace"/>
<enum value="0x0409" name="GL_AUX0" group="ReadBufferMode,DrawBufferMode"/>
<enum value="0x040A" name="GL_AUX1" group="ReadBufferMode,DrawBufferMode"/>
<enum value="0x040B" name="GL_AUX2" group="ReadBufferMode,DrawBufferMode"/>
<enum value="0x040C" name="GL_AUX3" group="ReadBufferMode,DrawBufferMode"/>
<unused start="0x040D" end="0x04FF" comment="Unused for DrawBufferMode"/>
<enum value="0x0500" name="GL_INVALID_ENUM" group="ErrorCode"/>
<enum value="0x0501" name="GL_INVALID_VALUE" group="ErrorCode"/>
<enum value="0x0502" name="GL_INVALID_OPERATION" group="ErrorCode"/>
<enum value="0x0503" name="GL_STACK_OVERFLOW" group="ErrorCode"/>
<enum value="0x0503" name="GL_STACK_OVERFLOW_KHR"/>
<enum value="0x0504" name="GL_STACK_UNDERFLOW" group="ErrorCode"/>
<enum value="0x0504" name="GL_STACK_UNDERFLOW_KHR"/>
<enum value="0x0505" name="GL_OUT_OF_MEMORY" group="ErrorCode"/>
<enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION" group="ErrorCode"/>
<enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION_EXT" group="ErrorCode"/>
<enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION_OES" group="ErrorCode"/>
<enum value="0x0507" name="GL_CONTEXT_LOST"/>
<enum value="0x0507" name="GL_CONTEXT_LOST_KHR"/>
<unused start="0x0508" end="0x05FF" comment="Unused for ErrorCode"/>
<enum value="0x0600" name="GL_2D" group="FeedbackType"/>
<enum value="0x0601" name="GL_3D" group="FeedbackType"/>
<enum value="0x0602" name="GL_3D_COLOR" group="FeedbackType"/>
<enum value="0x0603" name="GL_3D_COLOR_TEXTURE" group="FeedbackType"/>
<enum value="0x0604" name="GL_4D_COLOR_TEXTURE" group="FeedbackType"/>
<unused start="0x0605" end="0x06FF" comment="Unused for FeedbackType"/>
<enum value="0x0700" name="GL_PASS_THROUGH_TOKEN" group="FeedBackToken"/>
<enum value="0x0701" name="GL_POINT_TOKEN" group="FeedBackToken"/>
<enum value="0x0702" name="GL_LINE_TOKEN" group="FeedBackToken"/>
<enum value="0x0703" name="GL_POLYGON_TOKEN" group="FeedBackToken"/>
<enum value="0x0704" name="GL_BITMAP_TOKEN" group="FeedBackToken"/>
<enum value="0x0705" name="GL_DRAW_PIXEL_TOKEN" group="FeedBackToken"/>
<enum value="0x0706" name="GL_COPY_PIXEL_TOKEN" group="FeedBackToken"/>
<enum value="0x0707" name="GL_LINE_RESET_TOKEN" group="FeedBackToken"/>
<unused start="0x0708" end="0x07FF" comment="Unused for FeedbackToken"/>
<enum value="0x0800" name="GL_EXP" group="FogMode"/>
<enum value="0x0801" name="GL_EXP2" group="FogMode"/>
<unused start="0x0802" end="0x08FF" comment="Unused for FogMode"/>
<enum value="0x0900" name="GL_CW" group="FrontFaceDirection"/>
<enum value="0x0901" name="GL_CCW" group="FrontFaceDirection"/>
<unused start="0x0902" end="0x09FF" comment="Unused for FrontFaceDirection"/>
<enum value="0x0A00" name="GL_COEFF" group="MapQuery,GetMapQuery"/>
<enum value="0x0A01" name="GL_ORDER" group="MapQuery,GetMapQuery"/>
<enum value="0x0A02" name="GL_DOMAIN" group="MapQuery,GetMapQuery"/>
<unused start="0x0A03" end="0x0AFF" comment="Unused for GetMapQuery"/>
<enum value="0x0B00" name="GL_CURRENT_COLOR" group="GetPName"/>
<enum value="0x0B01" name="GL_CURRENT_INDEX" group="GetPName"/>
<enum value="0x0B02" name="GL_CURRENT_NORMAL" group="GetPName"/>
<enum value="0x0B03" name="GL_CURRENT_TEXTURE_COORDS" group="GetPName,VertexShaderTextureUnitParameter"/>
<enum value="0x0B04" name="GL_CURRENT_RASTER_COLOR" group="GetPName"/>
<enum value="0x0B05" name="GL_CURRENT_RASTER_INDEX" group="GetPName"/>
<enum value="0x0B06" name="GL_CURRENT_RASTER_TEXTURE_COORDS" group="GetPName"/>
<enum value="0x0B07" name="GL_CURRENT_RASTER_POSITION" group="GetPName"/>
<enum value="0x0B08" name="GL_CURRENT_RASTER_POSITION_VALID" group="GetPName"/>
<enum value="0x0B09" name="GL_CURRENT_RASTER_DISTANCE" group="GetPName"/>
<enum value="0x0B10" name="GL_POINT_SMOOTH" group="GetPName,EnableCap"/>
<enum value="0x0B11" name="GL_POINT_SIZE" group="GetPName"/>
<enum value="0x0B12" name="GL_POINT_SIZE_RANGE" group="GetPName"/>
<enum value="0x0B12" name="GL_SMOOTH_POINT_SIZE_RANGE" alias="GL_POINT_SIZE_RANGE" group="GetPName"/>
<enum value="0x0B13" name="GL_POINT_SIZE_GRANULARITY" group="GetPName"/>
<enum value="0x0B13" name="GL_SMOOTH_POINT_SIZE_GRANULARITY" alias="GL_POINT_SIZE_GRANULARITY" group="GetPName"/>
<enum value="0x0B20" name="GL_LINE_SMOOTH" group="GetPName,EnableCap"/>
<enum value="0x0B21" name="GL_LINE_WIDTH" group="GetPName"/>
<enum value="0x0B22" name="GL_LINE_WIDTH_RANGE" group="GetPName"/>
<enum value="0x0B22" name="GL_SMOOTH_LINE_WIDTH_RANGE" alias="GL_LINE_WIDTH_RANGE" group="GetPName"/>
<enum value="0x0B23" name="GL_LINE_WIDTH_GRANULARITY" group="GetPName"/>
<enum value="0x0B23" name="GL_SMOOTH_LINE_WIDTH_GRANULARITY" alias="GL_LINE_WIDTH_GRANULARITY" group="GetPName"/>
<enum value="0x0B24" name="GL_LINE_STIPPLE" group="GetPName,EnableCap"/>
<enum value="0x0B25" name="GL_LINE_STIPPLE_PATTERN" group="GetPName"/>
<enum value="0x0B26" name="GL_LINE_STIPPLE_REPEAT" group="GetPName"/>
<enum value="0x0B30" name="GL_LIST_MODE" group="GetPName"/>
<enum value="0x0B31" name="GL_MAX_LIST_NESTING" group="GetPName"/>
<enum value="0x0B32" name="GL_LIST_BASE" group="GetPName"/>
<enum value="0x0B33" name="GL_LIST_INDEX" group="GetPName"/>
<enum value="0x0B40" name="GL_POLYGON_MODE" group="GetPName"/>
<enum value="0x0B40" name="GL_POLYGON_MODE_NV"/>
<enum value="0x0B41" name="GL_POLYGON_SMOOTH" group="GetPName,EnableCap"/>
<enum value="0x0B42" name="GL_POLYGON_STIPPLE" group="GetPName,EnableCap"/>
<enum value="0x0B43" name="GL_EDGE_FLAG" group="GetPName"/>
<enum value="0x0B44" name="GL_CULL_FACE" group="GetPName,EnableCap"/>
<enum value="0x0B45" name="GL_CULL_FACE_MODE" group="GetPName"/>
<enum value="0x0B46" name="GL_FRONT_FACE" group="GetPName"/>
<enum value="0x0B50" name="GL_LIGHTING" group="GetPName,EnableCap"/>
<enum value="0x0B51" name="GL_LIGHT_MODEL_LOCAL_VIEWER" group="LightModelParameter,GetPName"/>
<enum value="0x0B52" name="GL_LIGHT_MODEL_TWO_SIDE" group="LightModelParameter,GetPName"/>
<enum value="0x0B53" name="GL_LIGHT_MODEL_AMBIENT" group="LightModelParameter,GetPName"/>
<enum value="0x0B54" name="GL_SHADE_MODEL" group="GetPName"/>
<enum value="0x0B55" name="GL_COLOR_MATERIAL_FACE" group="GetPName"/>
<enum value="0x0B56" name="GL_COLOR_MATERIAL_PARAMETER" group="GetPName"/>
<enum value="0x0B57" name="GL_COLOR_MATERIAL" group="GetPName,EnableCap"/>
<enum value="0x0B60" name="GL_FOG" group="GetPName,EnableCap"/>
<enum value="0x0B61" name="GL_FOG_INDEX" group="FogPName,FogParameter,GetPName"/>
<enum value="0x0B62" name="GL_FOG_DENSITY" group="FogPName,FogParameter,GetPName"/>
<enum value="0x0B63" name="GL_FOG_START" group="FogPName,FogParameter,GetPName"/>
<enum value="0x0B64" name="GL_FOG_END" group="FogPName,FogParameter,GetPName"/>
<enum value="0x0B65" name="GL_FOG_MODE" group="FogPName,FogParameter,GetPName"/>
<enum value="0x0B66" name="GL_FOG_COLOR" group="GetPName,FogParameter"/>
<enum value="0x0B70" name="GL_DEPTH_RANGE" group="GetPName"/>
<enum value="0x0B71" name="GL_DEPTH_TEST" group="GetPName,EnableCap"/>
<enum value="0x0B72" name="GL_DEPTH_WRITEMASK" group="GetPName"/>
<enum value="0x0B73" name="GL_DEPTH_CLEAR_VALUE" group="GetPName"/>
<enum value="0x0B74" name="GL_DEPTH_FUNC" group="GetPName"/>
<enum value="0x0B80" name="GL_ACCUM_CLEAR_VALUE" group="GetPName"/>
<enum value="0x0B90" name="GL_STENCIL_TEST" group="GetPName,EnableCap"/>
<enum value="0x0B91" name="GL_STENCIL_CLEAR_VALUE" group="GetPName"/>
<enum value="0x0B92" name="GL_STENCIL_FUNC" group="GetPName"/>
<enum value="0x0B93" name="GL_STENCIL_VALUE_MASK" group="GetPName"/>
<enum value="0x0B94" name="GL_STENCIL_FAIL" group="GetPName"/>
<enum value="0x0B95" name="GL_STENCIL_PASS_DEPTH_FAIL" group="GetPName"/>
<enum value="0x0B96" name="GL_STENCIL_PASS_DEPTH_PASS" group="GetPName"/>
<enum value="0x0B97" name="GL_STENCIL_REF" group="GetPName"/>
<enum value="0x0B98" name="GL_STENCIL_WRITEMASK" group="GetPName"/>
<enum value="0x0BA0" name="GL_MATRIX_MODE" group="GetPName"/>
<enum value="0x0BA1" name="GL_NORMALIZE" group="GetPName,EnableCap"/>
<enum value="0x0BA2" name="GL_VIEWPORT" group="GetPName"/>
<enum value="0x0BA3" name="GL_MODELVIEW_STACK_DEPTH" group="GetPName"/>
<enum value="0x0BA3" name="GL_MODELVIEW0_STACK_DEPTH_EXT" group="GetPName"/>
<enum value="0x0BA3" name="GL_PATH_MODELVIEW_STACK_DEPTH_NV"/>
<enum value="0x0BA4" name="GL_PROJECTION_STACK_DEPTH" group="GetPName"/>
<enum value="0x0BA4" name="GL_PATH_PROJECTION_STACK_DEPTH_NV"/>
<enum value="0x0BA5" name="GL_TEXTURE_STACK_DEPTH" group="GetPName"/>
<enum value="0x0BA6" name="GL_MODELVIEW_MATRIX" group="GetPName"/>
<enum value="0x0BA6" name="GL_MODELVIEW0_MATRIX_EXT" group="GetPName"/>
<enum value="0x0BA6" name="GL_PATH_MODELVIEW_MATRIX_NV"/>
<enum value="0x0BA7" name="GL_PROJECTION_MATRIX" group="GetPName"/>
<enum value="0x0BA7" name="GL_PATH_PROJECTION_MATRIX_NV"/>
<enum value="0x0BA8" name="GL_TEXTURE_MATRIX" group="GetPName,VertexShaderTextureUnitParameter"/>
<enum value="0x0BB0" name="GL_ATTRIB_STACK_DEPTH" group="GetPName"/>
<enum value="0x0BB1" name="GL_CLIENT_ATTRIB_STACK_DEPTH" group="GetPName"/>
<enum value="0x0BC0" name="GL_ALPHA_TEST" group="GetPName,EnableCap"/>
<enum value="0x0BC0" name="GL_ALPHA_TEST_QCOM" group="GetPName"/>
<enum value="0x0BC1" name="GL_ALPHA_TEST_FUNC" group="GetPName"/>
<enum value="0x0BC1" name="GL_ALPHA_TEST_FUNC_QCOM" group="GetPName"/>
<enum value="0x0BC2" name="GL_ALPHA_TEST_REF" group="GetPName"/>
<enum value="0x0BC2" name="GL_ALPHA_TEST_REF_QCOM" group="GetPName"/>
<enum value="0x0BD0" name="GL_DITHER" group="GetPName,EnableCap"/>
<enum value="0x0BE0" name="GL_BLEND_DST" group="GetPName"/>
<enum value="0x0BE1" name="GL_BLEND_SRC" group="GetPName"/>
<enum value="0x0BE2" name="GL_BLEND" group="TextureEnvMode,EnableCap,GetPName"/>
<enum value="0x0BF0" name="GL_LOGIC_OP_MODE" group="GetPName"/>
<enum value="0x0BF1" name="GL_INDEX_LOGIC_OP" group="GetPName,EnableCap"/>
<enum value="0x0BF1" name="GL_LOGIC_OP" group="GetPName"/>
<enum value="0x0BF2" name="GL_COLOR_LOGIC_OP" group="GetPName,EnableCap"/>
<enum value="0x0C00" name="GL_AUX_BUFFERS" group="GetPName"/>
<enum value="0x0C01" name="GL_DRAW_BUFFER" group="GetPName"/>
<enum value="0x0C01" name="GL_DRAW_BUFFER_EXT" group="GetPName"/>
<enum value="0x0C02" name="GL_READ_BUFFER" group="GetPName"/>
<enum value="0x0C02" name="GL_READ_BUFFER_EXT" group="GetPName"/>
<enum value="0x0C02" name="GL_READ_BUFFER_NV" group="GetPName"/>
<enum value="0x0C10" name="GL_SCISSOR_BOX" group="GetPName"/>
<enum value="0x0C11" name="GL_SCISSOR_TEST" group="GetPName,EnableCap"/>
<enum value="0x0C20" name="GL_INDEX_CLEAR_VALUE" group="GetPName"/>
<enum value="0x0C21" name="GL_INDEX_WRITEMASK" group="GetPName"/>
<enum value="0x0C22" name="GL_COLOR_CLEAR_VALUE" group="GetPName"/>
<enum value="0x0C23" name="GL_COLOR_WRITEMASK" group="GetPName"/>
<enum value="0x0C30" name="GL_INDEX_MODE" group="GetPName"/>
<enum value="0x0C31" name="GL_RGBA_MODE" group="GetPName"/>
<enum value="0x0C32" name="GL_DOUBLEBUFFER" group="GetFramebufferParameter,GetPName"/>
<enum value="0x0C33" name="GL_STEREO" group="GetFramebufferParameter,GetPName"/>
<enum value="0x0C40" name="GL_RENDER_MODE" group="GetPName"/>
<enum value="0x0C50" name="GL_PERSPECTIVE_CORRECTION_HINT" group="HintTarget,GetPName"/>
<enum value="0x0C51" name="GL_POINT_SMOOTH_HINT" group="HintTarget,GetPName"/>
<enum value="0x0C52" name="GL_LINE_SMOOTH_HINT" group="HintTarget,GetPName"/>
<enum value="0x0C53" name="GL_POLYGON_SMOOTH_HINT" group="HintTarget,GetPName"/>
<enum value="0x0C54" name="GL_FOG_HINT" group="HintTarget,GetPName"/>
<enum value="0x0C60" name="GL_TEXTURE_GEN_S" group="GetPName,EnableCap"/>
<enum value="0x0C61" name="GL_TEXTURE_GEN_T" group="GetPName,EnableCap"/>
<enum value="0x0C62" name="GL_TEXTURE_GEN_R" group="GetPName,EnableCap"/>
<enum value="0x0C63" name="GL_TEXTURE_GEN_Q" group="GetPName,EnableCap"/>
<enum value="0x0C70" name="GL_PIXEL_MAP_I_TO_I" group="PixelMap,GetPixelMap"/>
<enum value="0x0C71" name="GL_PIXEL_MAP_S_TO_S" group="PixelMap,GetPixelMap"/>
<enum value="0x0C72" name="GL_PIXEL_MAP_I_TO_R" group="PixelMap,GetPixelMap"/>
<enum value="0x0C73" name="GL_PIXEL_MAP_I_TO_G" group="PixelMap,GetPixelMap"/>
<enum value="0x0C74" name="GL_PIXEL_MAP_I_TO_B" group="PixelMap,GetPixelMap"/>
<enum value="0x0C75" name="GL_PIXEL_MAP_I_TO_A" group="PixelMap,GetPixelMap"/>
<enum value="0x0C76" name="GL_PIXEL_MAP_R_TO_R" group="PixelMap,GetPixelMap"/>
<enum value="0x0C77" name="GL_PIXEL_MAP_G_TO_G" group="PixelMap,GetPixelMap"/>
<enum value="0x0C78" name="GL_PIXEL_MAP_B_TO_B" group="PixelMap,GetPixelMap"/>
<enum value="0x0C79" name="GL_PIXEL_MAP_A_TO_A" group="PixelMap,GetPixelMap"/>
<enum value="0x0CB0" name="GL_PIXEL_MAP_I_TO_I_SIZE" group="GetPName"/>
<enum value="0x0CB1" name="GL_PIXEL_MAP_S_TO_S_SIZE" group="GetPName"/>
<enum value="0x0CB2" name="GL_PIXEL_MAP_I_TO_R_SIZE" group="GetPName"/>
<enum value="0x0CB3" name="GL_PIXEL_MAP_I_TO_G_SIZE" group="GetPName"/>
<enum value="0x0CB4" name="GL_PIXEL_MAP_I_TO_B_SIZE" group="GetPName"/>
<enum value="0x0CB5" name="GL_PIXEL_MAP_I_TO_A_SIZE" group="GetPName"/>
<enum value="0x0CB6" name="GL_PIXEL_MAP_R_TO_R_SIZE" group="GetPName"/>
<enum value="0x0CB7" name="GL_PIXEL_MAP_G_TO_G_SIZE" group="GetPName"/>
<enum value="0x0CB8" name="GL_PIXEL_MAP_B_TO_B_SIZE" group="GetPName"/>
<enum value="0x0CB9" name="GL_PIXEL_MAP_A_TO_A_SIZE" group="GetPName"/>
<enum value="0x0CF0" name="GL_UNPACK_SWAP_BYTES" group="PixelStoreParameter,GetPName"/>
<enum value="0x0CF1" name="GL_UNPACK_LSB_FIRST" group="PixelStoreParameter,GetPName"/>
<enum value="0x0CF2" name="GL_UNPACK_ROW_LENGTH" group="PixelStoreParameter,GetPName"/>
<enum value="0x0CF2" name="GL_UNPACK_ROW_LENGTH_EXT" group="PixelStoreParameter"/>
<enum value="0x0CF3" name="GL_UNPACK_SKIP_ROWS" group="PixelStoreParameter,GetPName"/>
<enum value="0x0CF3" name="GL_UNPACK_SKIP_ROWS_EXT" group="PixelStoreParameter"/>
<enum value="0x0CF4" name="GL_UNPACK_SKIP_PIXELS" group="PixelStoreParameter,GetPName"/>
<enum value="0x0CF4" name="GL_UNPACK_SKIP_PIXELS_EXT" group="PixelStoreParameter"/>
<enum value="0x0CF5" name="GL_UNPACK_ALIGNMENT" group="PixelStoreParameter,GetPName"/>
<enum value="0x0D00" name="GL_PACK_SWAP_BYTES" group="PixelStoreParameter,GetPName"/>
<enum value="0x0D01" name="GL_PACK_LSB_FIRST" group="PixelStoreParameter,GetPName"/>
<enum value="0x0D02" name="GL_PACK_ROW_LENGTH" group="PixelStoreParameter,GetPName"/>
<enum value="0x0D03" name="GL_PACK_SKIP_ROWS" group="PixelStoreParameter,GetPName"/>
<enum value="0x0D04" name="GL_PACK_SKIP_PIXELS" group="PixelStoreParameter,GetPName"/>
<enum value="0x0D05" name="GL_PACK_ALIGNMENT" group="PixelStoreParameter,GetPName"/>
<enum value="0x0D10" name="GL_MAP_COLOR" group="PixelTransferParameter,GetPName"/>
<enum value="0x0D11" name="GL_MAP_STENCIL" group="PixelTransferParameter,GetPName"/>
<enum value="0x0D12" name="GL_INDEX_SHIFT" group="PixelTransferParameter,GetPName"/>
<enum value="0x0D13" name="GL_INDEX_OFFSET" group="PixelTransferParameter,IndexMaterialParameterEXT,GetPName"/>
<enum value="0x0D14" name="GL_RED_SCALE" group="PixelTransferParameter,GetPName"/>
<enum value="0x0D15" name="GL_RED_BIAS" group="PixelTransferParameter,GetPName"/>
<enum value="0x0D16" name="GL_ZOOM_X" group="GetPName"/>
<enum value="0x0D17" name="GL_ZOOM_Y" group="GetPName"/>
<enum value="0x0D18" name="GL_GREEN_SCALE" group="PixelTransferParameter,GetPName"/>
<enum value="0x0D19" name="GL_GREEN_BIAS" group="PixelTransferParameter,GetPName"/>
<enum value="0x0D1A" name="GL_BLUE_SCALE" group="PixelTransferParameter,GetPName"/>
<enum value="0x0D1B" name="GL_BLUE_BIAS" group="PixelTransferParameter,GetPName"/>
<enum value="0x0D1C" name="GL_ALPHA_SCALE" group="PixelTransferParameter,GetPName"/>
<enum value="0x0D1D" name="GL_ALPHA_BIAS" group="PixelTransferParameter,GetPName"/>
<enum value="0x0D1E" name="GL_DEPTH_SCALE" group="PixelTransferParameter,GetPName"/>
<enum value="0x0D1F" name="GL_DEPTH_BIAS" group="PixelTransferParameter,GetPName"/>
<enum value="0x0D30" name="GL_MAX_EVAL_ORDER" group="GetPName"/>
<enum value="0x0D31" name="GL_MAX_LIGHTS" group="GetPName"/>
<enum value="0x0D32" name="GL_MAX_CLIP_PLANES" group="GetPName"/>
<enum value="0x0D32" name="GL_MAX_CLIP_PLANES_IMG"/>
<enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES" alias="GL_MAX_CLIP_PLANES" group="GetPName"/>
<enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES_EXT" alias="GL_MAX_CLIP_PLANES"/>
<enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES_APPLE"/>
<enum value="0x0D33" name="GL_MAX_TEXTURE_SIZE" group="GetPName"/>
<enum value="0x0D34" name="GL_MAX_PIXEL_MAP_TABLE" group="GetPName"/>
<enum value="0x0D35" name="GL_MAX_ATTRIB_STACK_DEPTH" group="GetPName"/>
<enum value="0x0D36" name="GL_MAX_MODELVIEW_STACK_DEPTH" group="GetPName"/>
<enum value="0x0D36" name="GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV"/>
<enum value="0x0D37" name="GL_MAX_NAME_STACK_DEPTH" group="GetPName"/>
<enum value="0x0D38" name="GL_MAX_PROJECTION_STACK_DEPTH" group="GetPName"/>
<enum value="0x0D38" name="GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV"/>
<enum value="0x0D39" name="GL_MAX_TEXTURE_STACK_DEPTH" group="GetPName"/>
<enum value="0x0D3A" name="GL_MAX_VIEWPORT_DIMS" group="GetPName"/>
<enum value="0x0D3B" name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH" group="GetPName"/>
<enum value="0x0D50" name="GL_SUBPIXEL_BITS" group="GetPName"/>
<enum value="0x0D51" name="GL_INDEX_BITS" group="GetPName"/>
<enum value="0x0D52" name="GL_RED_BITS" group="GetPName"/>
<enum value="0x0D53" name="GL_GREEN_BITS" group="GetPName"/>
<enum value="0x0D54" name="GL_BLUE_BITS" group="GetPName"/>
<enum value="0x0D55" name="GL_ALPHA_BITS" group="GetPName"/>
<enum value="0x0D56" name="GL_DEPTH_BITS" group="GetPName"/>
<enum value="0x0D57" name="GL_STENCIL_BITS" group="GetPName"/>
<enum value="0x0D58" name="GL_ACCUM_RED_BITS" group="GetPName"/>
<enum value="0x0D59" name="GL_ACCUM_GREEN_BITS" group="GetPName"/>
<enum value="0x0D5A" name="GL_ACCUM_BLUE_BITS" group="GetPName"/>
<enum value="0x0D5B" name="GL_ACCUM_ALPHA_BITS" group="GetPName"/>
<enum value="0x0D70" name="GL_NAME_STACK_DEPTH" group="GetPName"/>
<enum value="0x0D80" name="GL_AUTO_NORMAL" group="GetPName,EnableCap"/>
<enum value="0x0D90" name="GL_MAP1_COLOR_4" group="MapTarget,EnableCap,GetPName"/>
<enum value="0x0D91" name="GL_MAP1_INDEX" group="MapTarget,EnableCap,GetPName"/>
<enum value="0x0D92" name="GL_MAP1_NORMAL" group="MapTarget,EnableCap,GetPName"/>
<enum value="0x0D93" name="GL_MAP1_TEXTURE_COORD_1" group="MapTarget,EnableCap,GetPName"/>
<enum value="0x0D94" name="GL_MAP1_TEXTURE_COORD_2" group="MapTarget,EnableCap,GetPName"/>
<enum value="0x0D95" name="GL_MAP1_TEXTURE_COORD_3" group="MapTarget,EnableCap,GetPName"/>
<enum value="0x0D96" name="GL_MAP1_TEXTURE_COORD_4" group="MapTarget,EnableCap,GetPName"/>
<enum value="0x0D97" name="GL_MAP1_VERTEX_3" group="MapTarget,EnableCap,GetPName"/>
<enum value="0x0D98" name="GL_MAP1_VERTEX_4" group="MapTarget,EnableCap,GetPName"/>
<enum value="0x0DB0" name="GL_MAP2_COLOR_4" group="MapTarget,EnableCap,GetPName"/>
<enum value="0x0DB1" name="GL_MAP2_INDEX" group="MapTarget,EnableCap,GetPName"/>
<enum value="0x0DB2" name="GL_MAP2_NORMAL" group="MapTarget,EnableCap,GetPName"/>
<enum value="0x0DB3" name="GL_MAP2_TEXTURE_COORD_1" group="MapTarget,EnableCap,GetPName"/>
<enum value="0x0DB4" name="GL_MAP2_TEXTURE_COORD_2" group="MapTarget,EnableCap,GetPName"/>
<enum value="0x0DB5" name="GL_MAP2_TEXTURE_COORD_3" group="MapTarget,EnableCap,GetPName"/>
<enum value="0x0DB6" name="GL_MAP2_TEXTURE_COORD_4" group="MapTarget,EnableCap,GetPName"/>
<enum value="0x0DB7" name="GL_MAP2_VERTEX_3" group="MapTarget,EnableCap,GetPName"/>
<enum value="0x0DB8" name="GL_MAP2_VERTEX_4" group="MapTarget,EnableCap,GetPName"/>
<enum value="0x0DD0" name="GL_MAP1_GRID_DOMAIN" group="GetPName"/>
<enum value="0x0DD1" name="GL_MAP1_GRID_SEGMENTS" group="GetPName"/>
<enum value="0x0DD2" name="GL_MAP2_GRID_DOMAIN" group="GetPName"/>
<enum value="0x0DD3" name="GL_MAP2_GRID_SEGMENTS" group="GetPName"/>
<enum value="0x0DE0" name="GL_TEXTURE_1D" group="CopyImageSubDataTarget,EnableCap,GetPName,TextureTarget"/>
<enum value="0x0DE1" name="GL_TEXTURE_2D" group="CopyImageSubDataTarget,EnableCap,GetPName,TextureTarget"/>
<enum value="0x0DF0" name="GL_FEEDBACK_BUFFER_POINTER" group="GetPointervPName"/>
<enum value="0x0DF1" name="GL_FEEDBACK_BUFFER_SIZE" group="GetPName"/>
<enum value="0x0DF2" name="GL_FEEDBACK_BUFFER_TYPE" group="GetPName"/>
<enum value="0x0DF3" name="GL_SELECTION_BUFFER_POINTER" group="GetPointervPName"/>
<enum value="0x0DF4" name="GL_SELECTION_BUFFER_SIZE" group="GetPName"/>
<unused start="0x0DF5" end="0xFFFF" comment="Unused for GetPName"/>
<enum value="0x1000" name="GL_TEXTURE_WIDTH" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x1001" name="GL_TEXTURE_HEIGHT" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x1003" name="GL_TEXTURE_INTERNAL_FORMAT" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x1003" name="GL_TEXTURE_COMPONENTS" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR" group="SamplerParameterF,GetTextureParameter,TextureParameterName"/>
<enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_EXT"/>
<enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_NV" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_OES"/>
<enum value="0x1005" name="GL_TEXTURE_BORDER" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x1006" name="GL_TEXTURE_TARGET"/>
<unused start="0x1007" end="0x10FF" comment="Unused for GetTextureParameter"/>
<enum value="0x1100" name="GL_DONT_CARE" group="DebugSeverity,HintMode,DebugSource,DebugType"/>
<enum value="0x1101" name="GL_FASTEST" group="HintMode"/>
<enum value="0x1102" name="GL_NICEST" group="HintMode"/>
<unused start="0x1103" end="0x11FF" comment="Unused for HintMode"/>
<enum value="0x1200" name="GL_AMBIENT" group="MaterialParameter,FragmentLightParameterSGIX,ColorMaterialParameter"/>
<enum value="0x1201" name="GL_DIFFUSE" group="MaterialParameter,FragmentLightParameterSGIX,ColorMaterialParameter"/>
<enum value="0x1202" name="GL_SPECULAR" group="MaterialParameter,FragmentLightParameterSGIX,ColorMaterialParameter"/>
<enum value="0x1203" name="GL_POSITION" group="LightParameter,FragmentLightParameterSGIX"/>
<enum value="0x1204" name="GL_SPOT_DIRECTION" group="LightParameter,FragmentLightParameterSGIX"/>
<enum value="0x1205" name="GL_SPOT_EXPONENT" group="LightParameter,FragmentLightParameterSGIX"/>
<enum value="0x1206" name="GL_SPOT_CUTOFF" group="LightParameter,FragmentLightParameterSGIX"/>
<enum value="0x1207" name="GL_CONSTANT_ATTENUATION" group="LightParameter,FragmentLightParameterSGIX"/>
<enum value="0x1208" name="GL_LINEAR_ATTENUATION" group="LightParameter,FragmentLightParameterSGIX"/>
<enum value="0x1209" name="GL_QUADRATIC_ATTENUATION" group="LightParameter,FragmentLightParameterSGIX"/>
<unused start="0x1210" end="0x12FF" comment="Unused for LightParameter"/>
<enum value="0x1300" name="GL_COMPILE" group="ListMode"/>
<enum value="0x1301" name="GL_COMPILE_AND_EXECUTE" group="ListMode"/>
<unused start="0x1302" end="0x13FF" comment="Unused for ListMode"/>
<enum value="0x1400" name="GL_BYTE" group="VertexAttribIType,WeightPointerTypeARB,TangentPointerTypeEXT,BinormalPointerTypeEXT,ColorPointerType,ListNameType,NormalPointerType,PixelType,VertexAttribType,VertexAttribPointerType"/>
<enum value="0x1401" name="GL_UNSIGNED_BYTE" group="VertexAttribIType,ScalarType,ReplacementCodeTypeSUN,ElementPointerTypeATI,MatrixIndexPointerTypeARB,WeightPointerTypeARB,ColorPointerType,DrawElementsType,ListNameType,PixelType,VertexAttribType,VertexAttribPointerType"/>
<enum value="0x1402" name="GL_SHORT" group="VertexAttribIType,SecondaryColorPointerTypeIBM,WeightPointerTypeARB,TangentPointerTypeEXT,BinormalPointerTypeEXT,IndexPointerType,ListNameType,NormalPointerType,PixelType,TexCoordPointerType,VertexPointerType,VertexAttribType,VertexAttribPointerType"/>
<enum value="0x1403" name="GL_UNSIGNED_SHORT" group="VertexAttribIType,ScalarType,ReplacementCodeTypeSUN,ElementPointerTypeATI,MatrixIndexPointerTypeARB,WeightPointerTypeARB,ColorPointerType,DrawElementsType,ListNameType,PixelFormat,PixelType,VertexAttribType,VertexAttribPointerType"/>
<enum value="0x1404" name="GL_INT" group="VertexAttribIType,SecondaryColorPointerTypeIBM,WeightPointerTypeARB,TangentPointerTypeEXT,BinormalPointerTypeEXT,IndexPointerType,ListNameType,NormalPointerType,PixelType,TexCoordPointerType,VertexPointerType,VertexAttribType,AttributeType,UniformType,VertexAttribPointerType,GlslTypeToken"/>
<enum value="0x1405" name="GL_UNSIGNED_INT" group="VertexAttribIType,ScalarType,ReplacementCodeTypeSUN,ElementPointerTypeATI,MatrixIndexPointerTypeARB,WeightPointerTypeARB,ColorPointerType,DrawElementsType,ListNameType,PixelFormat,PixelType,VertexAttribType,AttributeType,UniformType,VertexAttribPointerType,GlslTypeToken"/>
<enum value="0x1406" name="GL_FLOAT" group="GlslTypeToken,MapTypeNV,SecondaryColorPointerTypeIBM,WeightPointerTypeARB,VertexWeightPointerTypeEXT,TangentPointerTypeEXT,BinormalPointerTypeEXT,FogCoordinatePointerType,FogPointerTypeEXT,FogPointerTypeIBM,IndexPointerType,ListNameType,NormalPointerType,PixelType,TexCoordPointerType,VertexPointerType,VertexAttribType,AttributeType,UniformType,VertexAttribPointerType"/>
<enum value="0x1407" name="GL_2_BYTES" group="ListNameType"/>
<enum value="0x1407" name="GL_2_BYTES_NV"/>
<enum value="0x1408" name="GL_3_BYTES" group="ListNameType"/>
<enum value="0x1408" name="GL_3_BYTES_NV"/>
<enum value="0x1409" name="GL_4_BYTES" group="ListNameType"/>
<enum value="0x1409" name="GL_4_BYTES_NV"/>
<enum value="0x140A" name="GL_DOUBLE" group="VertexAttribLType,MapTypeNV,SecondaryColorPointerTypeIBM,WeightPointerTypeARB,TangentPointerTypeEXT,BinormalPointerTypeEXT,FogCoordinatePointerType,FogPointerTypeEXT,FogPointerTypeIBM,IndexPointerType,NormalPointerType,TexCoordPointerType,VertexPointerType,VertexAttribType,AttributeType,UniformType,VertexAttribPointerType,GlslTypeToken"/>
<enum value="0x140A" name="GL_DOUBLE_EXT" group="BinormalPointerTypeEXT,TangentPointerTypeEXT"/>
<enum value="0x140B" name="GL_HALF_FLOAT" group="VertexAttribPointerType,VertexAttribType"/>
<enum value="0x140B" name="GL_HALF_FLOAT_ARB"/>
<enum value="0x140B" name="GL_HALF_FLOAT_NV"/>
<enum value="0x140B" name="GL_HALF_APPLE"/>
<enum value="0x140C" name="GL_FIXED" group="VertexAttribPointerType,VertexAttribType"/>
<enum value="0x140C" name="GL_FIXED_OES"/>
<unused start="0x140D" comment="Leave gap to preserve even/odd int/uint token values"/>
<enum value="0x140E" name="GL_INT64_ARB" group="VertexAttribPointerType,AttributeType"/>
<enum value="0x140E" name="GL_INT64_NV" group="VertexAttribPointerType,AttributeType"/>
<enum value="0x140F" name="GL_UNSIGNED_INT64_ARB" group="VertexAttribPointerType,AttributeType"/>
<enum value="0x140F" name="GL_UNSIGNED_INT64_NV" group="VertexAttribPointerType,AttributeType"/>
<unused start="0x1410" end="0x14FF" comment="Unused for DataType"/>
<enum value="0x1500" name="GL_CLEAR" group="LogicOp"/>
<enum value="0x1501" name="GL_AND" group="LogicOp"/>
<enum value="0x1502" name="GL_AND_REVERSE" group="LogicOp"/>
<enum value="0x1503" name="GL_COPY" group="LogicOp"/>
<enum value="0x1504" name="GL_AND_INVERTED" group="LogicOp"/>
<enum value="0x1505" name="GL_NOOP" group="LogicOp"/>
<enum value="0x1506" name="GL_XOR" group="LogicOp"/>
<enum value="0x1506" name="GL_XOR_NV"/>
<enum value="0x1507" name="GL_OR" group="LogicOp"/>
<enum value="0x1508" name="GL_NOR" group="LogicOp"/>
<enum value="0x1509" name="GL_EQUIV" group="LogicOp"/>
<enum value="0x150A" name="GL_INVERT" group="PathFillMode,LogicOp,StencilOp"/>
<enum value="0x150B" name="GL_OR_REVERSE" group="LogicOp"/>
<enum value="0x150C" name="GL_COPY_INVERTED" group="LogicOp"/>
<enum value="0x150D" name="GL_OR_INVERTED" group="LogicOp"/>
<enum value="0x150E" name="GL_NAND" group="LogicOp"/>
<enum value="0x150F" name="GL_SET" group="LogicOp"/>
<unused start="0x1510" end="0x15FF" comment="Unused for LogicOp"/>
<enum value="0x1600" name="GL_EMISSION" group="MaterialParameter,ColorMaterialParameter"/>
<enum value="0x1601" name="GL_SHININESS" group="MaterialParameter"/>
<enum value="0x1602" name="GL_AMBIENT_AND_DIFFUSE" group="MaterialParameter,ColorMaterialParameter"/>
<enum value="0x1603" name="GL_COLOR_INDEXES" group="MaterialParameter"/>
<unused start="0x1604" end="0x16FF" comment="Unused for MaterialParameter"/>
<enum value="0x1700" name="GL_MODELVIEW" group="MatrixMode"/>
<enum value="0x1700" name="GL_MODELVIEW0_ARB"/>
<enum value="0x1700" name="GL_MODELVIEW0_EXT" group="MatrixMode"/>
<enum value="0x1700" name="GL_PATH_MODELVIEW_NV"/>
<enum value="0x1701" name="GL_PROJECTION" group="MatrixMode"/>
<enum value="0x1701" name="GL_PATH_PROJECTION_NV"/>
<enum value="0x1702" name="GL_TEXTURE" group="ObjectIdentifier,MatrixMode"/>
<unused start="0x1703" end="0x17FF" comment="Unused for MatrixMode"/>
<enum value="0x1800" name="GL_COLOR" group="Buffer,PixelCopyType,InvalidateFramebufferAttachment"/>
<enum value="0x1800" name="GL_COLOR_EXT" group="PixelCopyType"/>
<enum value="0x1801" name="GL_DEPTH" group="Buffer,PixelCopyType,InvalidateFramebufferAttachment"/>
<enum value="0x1801" name="GL_DEPTH_EXT" group="PixelCopyType"/>
<enum value="0x1802" name="GL_STENCIL" group="Buffer,PixelCopyType,InvalidateFramebufferAttachment"/>
<enum value="0x1802" name="GL_STENCIL_EXT" group="PixelCopyType"/>
<unused start="0x1803" end="0x18FF" comment="Unused for PixelCopyType"/>
<enum value="0x1900" name="GL_COLOR_INDEX" group="PixelFormat"/>
<enum value="0x1901" name="GL_STENCIL_INDEX" group="InternalFormat,PixelFormat"/>
<enum value="0x1901" name="GL_STENCIL_INDEX_OES" group="InternalFormat"/>
<enum value="0x1902" name="GL_DEPTH_COMPONENT" group="InternalFormat,PixelFormat"/>
<enum value="0x1903" name="GL_RED" group="TextureSwizzle,PixelFormat,InternalFormat"/>
<enum value="0x1903" name="GL_RED_EXT" group="InternalFormat,PixelFormat"/>
<enum value="0x1903" name="GL_RED_NV"/>
<enum value="0x1904" name="GL_GREEN" group="TextureSwizzle,PixelFormat"/>
<enum value="0x1904" name="GL_GREEN_NV"/>
<enum value="0x1905" name="GL_BLUE" group="TextureSwizzle,CombinerComponentUsageNV,PixelFormat"/>
<enum value="0x1905" name="GL_BLUE_NV"/>
<enum value="0x1906" name="GL_ALPHA" group="TextureSwizzle,CombinerPortionNV,PathColorFormat,CombinerComponentUsageNV,PixelFormat"/>
<enum value="0x1907" name="GL_RGB" group="PixelTexGenMode,CombinerPortionNV,PathColorFormat,CombinerComponentUsageNV,PixelFormat,InternalFormat"/>
<enum value="0x1908" name="GL_RGBA" group="PixelTexGenMode,PathColorFormat,PixelFormat,InternalFormat"/>
<enum value="0x1909" name="GL_LUMINANCE" group="PixelTexGenMode,PathColorFormat,PixelFormat"/>
<enum value="0x190A" name="GL_LUMINANCE_ALPHA" group="PixelTexGenMode,PathColorFormat,PixelFormat"/>
<unused start="0x1910" end="0x19FF" comment="Unused for PixelFormat"/>
<enum value="0x1A00" name="GL_BITMAP" group="PixelType"/>
<unused start="0x1A01" end="0x1AFF" comment="Unused for PixelType"/>
<enum value="0x1B00" name="GL_POINT" group="PolygonMode,MeshMode1,MeshMode2"/>
<enum value="0x1B00" name="GL_POINT_NV"/>
<enum value="0x1B01" name="GL_LINE" group="PolygonMode,MeshMode1,MeshMode2"/>
<enum value="0x1B01" name="GL_LINE_NV"/>
<enum value="0x1B02" name="GL_FILL" group="PolygonMode,MeshMode2"/>
<enum value="0x1B02" name="GL_FILL_NV" group="EvalMapsModeNV"/>
<unused start="0x1B03" end="0x1BFF" comment="Unused for PolygonMode"/>
<enum value="0x1C00" name="GL_RENDER" group="RenderingMode"/>
<enum value="0x1C01" name="GL_FEEDBACK" group="RenderingMode"/>
<enum value="0x1C02" name="GL_SELECT" group="RenderingMode"/>
<unused start="0x1C03" end="0x1CFF" comment="Unused for RenderingMode"/>
<enum value="0x1D00" name="GL_FLAT" group="ShadingModel"/>
<enum value="0x1D01" name="GL_SMOOTH" group="ShadingModel"/>
<unused start="0x1D02" end="0x1DFF" comment="Unused for ShadingModel"/>
<enum value="0x1E00" name="GL_KEEP" group="StencilOp"/>
<enum value="0x1E01" name="GL_REPLACE" group="StencilOp,LightEnvModeSGIX"/>
<enum value="0x1E02" name="GL_INCR" group="StencilOp"/>
<enum value="0x1E03" name="GL_DECR" group="StencilOp"/>
<unused start="0x1E04" end="0x1EFF" comment="Unused for StencilOp"/>
<enum value="0x1F00" name="GL_VENDOR" group="StringName"/>
<enum value="0x1F01" name="GL_RENDERER" group="StringName"/>
<enum value="0x1F02" name="GL_VERSION" group="StringName"/>
<enum value="0x1F03" name="GL_EXTENSIONS" group="StringName"/>
<unused start="0x1F04" end="0x1FFF" comment="Unused for StringName"/>
<enum value="0x2000" name="GL_S" group="TextureCoordName"/>
<enum value="0x2001" name="GL_T" group="TextureCoordName"/>
<enum value="0x2002" name="GL_R" group="TextureCoordName"/>
<enum value="0x2003" name="GL_Q" group="TextureCoordName"/>
<unused start="0x2004" end="0x20FF" comment="Unused for TextureCoordName"/>
<enum value="0x2100" name="GL_MODULATE" group="TextureEnvMode,LightEnvModeSGIX"/>
<enum value="0x2101" name="GL_DECAL" group="TextureEnvMode"/>
<unused start="0x2102" end="0x21FF" comment="Unused for TextureEnvMode"/>
<enum value="0x2200" name="GL_TEXTURE_ENV_MODE" group="TextureEnvParameter"/>
<enum value="0x2201" name="GL_TEXTURE_ENV_COLOR" group="TextureEnvParameter"/>
<unused start="0x2202" end="0x22FF" comment="Unused for TextureEnvParameter"/>
<enum value="0x2300" name="GL_TEXTURE_ENV" group="TextureEnvTarget"/>
<unused start="0x2301" end="0x23FF" comment="Unused for TextureEnvTarget"/>
<enum value="0x2400" name="GL_EYE_LINEAR" group="PathGenMode,TextureGenMode"/>
<enum value="0x2400" name="GL_EYE_LINEAR_NV"/>
<enum value="0x2401" name="GL_OBJECT_LINEAR" group="PathGenMode,TextureGenMode"/>
<enum value="0x2401" name="GL_OBJECT_LINEAR_NV"/>
<enum value="0x2402" name="GL_SPHERE_MAP" group="TextureGenMode"/>
<unused start="0x2403" end="0x24FF" comment="Unused for TextureGenMode"/>
<enum value="0x2500" name="GL_TEXTURE_GEN_MODE" group="TextureGenParameter"/>
<enum value="0x2500" name="GL_TEXTURE_GEN_MODE_OES"/>
<enum value="0x2501" name="GL_OBJECT_PLANE" group="TextureGenParameter"/>
<enum value="0x2502" name="GL_EYE_PLANE" group="TextureGenParameter"/>
<unused start="0x2503" end="0x25FF" comment="Unused for TextureGenParameter"/>
<enum value="0x2600" name="GL_NEAREST" group="BlitFramebufferFilter,TextureMagFilter,TextureMinFilter"/>
<enum value="0x2601" name="GL_LINEAR" group="BlitFramebufferFilter,FogMode,TextureMagFilter,TextureMinFilter"/>
<unused start="0x2602" end="0x26FF" comment="Unused for TextureMagFilter"/>
<enum value="0x2700" name="GL_NEAREST_MIPMAP_NEAREST" group="TextureMinFilter"/>
<enum value="0x2701" name="GL_LINEAR_MIPMAP_NEAREST" group="TextureMinFilter"/>
<enum value="0x2702" name="GL_NEAREST_MIPMAP_LINEAR" group="TextureMinFilter"/>
<enum value="0x2703" name="GL_LINEAR_MIPMAP_LINEAR" group="TextureWrapMode,TextureMinFilter"/>
<unused start="0x2704" end="0x27FF" comment="Unused for TextureMinFilter"/>
<enum value="0x2800" name="GL_TEXTURE_MAG_FILTER" group="SamplerParameterI,GetTextureParameter,TextureParameterName"/>
<enum value="0x2801" name="GL_TEXTURE_MIN_FILTER" group="SamplerParameterI,GetTextureParameter,TextureParameterName"/>
<enum value="0x2802" name="GL_TEXTURE_WRAP_S" group="SamplerParameterI,GetTextureParameter,TextureParameterName"/>
<enum value="0x2803" name="GL_TEXTURE_WRAP_T" group="SamplerParameterI,GetTextureParameter,TextureParameterName"/>
<unused start="0x2804" end="0x28FF" comment="Unused for TextureParameterName"/>
<enum value="0x2900" name="GL_CLAMP" group="TextureWrapMode"/>
<enum value="0x2901" name="GL_REPEAT" group="TextureWrapMode"/>
<unused start="0x2902" end="0x29FF" comment="Unused for TextureWrapMode"/>
<enum value="0x2A00" name="GL_POLYGON_OFFSET_UNITS" group="GetPName"/>
<enum value="0x2A01" name="GL_POLYGON_OFFSET_POINT" group="GetPName,EnableCap"/>
<enum value="0x2A01" name="GL_POLYGON_OFFSET_POINT_NV"/>
<enum value="0x2A02" name="GL_POLYGON_OFFSET_LINE" group="GetPName,EnableCap"/>
<enum value="0x2A02" name="GL_POLYGON_OFFSET_LINE_NV"/>
<unused start="0x2A03" end="0x2A09" comment="Unused for PolygonOffset"/>
<enum value="0x2A10" name="GL_R3_G3_B2" group="InternalFormat,SizedInternalFormat"/>
<unused start="0x2A11" end="0x2A1F" comment="Unused for InternalFormat"/>
<enum value="0x2A20" name="GL_V2F" group="InterleavedArrayFormat"/>
<enum value="0x2A21" name="GL_V3F" group="InterleavedArrayFormat"/>
<enum value="0x2A22" name="GL_C4UB_V2F" group="InterleavedArrayFormat"/>
<enum value="0x2A23" name="GL_C4UB_V3F" group="InterleavedArrayFormat"/>
<enum value="0x2A24" name="GL_C3F_V3F" group="InterleavedArrayFormat"/>
<enum value="0x2A25" name="GL_N3F_V3F" group="InterleavedArrayFormat"/>
<enum value="0x2A26" name="GL_C4F_N3F_V3F" group="InterleavedArrayFormat"/>
<enum value="0x2A27" name="GL_T2F_V3F" group="InterleavedArrayFormat"/>
<enum value="0x2A28" name="GL_T4F_V4F" group="InterleavedArrayFormat"/>
<enum value="0x2A29" name="GL_T2F_C4UB_V3F" group="InterleavedArrayFormat"/>
<enum value="0x2A2A" name="GL_T2F_C3F_V3F" group="InterleavedArrayFormat"/>
<enum value="0x2A2B" name="GL_T2F_N3F_V3F" group="InterleavedArrayFormat"/>
<enum value="0x2A2C" name="GL_T2F_C4F_N3F_V3F" group="InterleavedArrayFormat"/>
<enum value="0x2A2D" name="GL_T4F_C4F_N3F_V4F" group="InterleavedArrayFormat"/>
<unused start="0x2A2E" end="0x2FFF" comment="Unused for InterleavedArrayFormat"/>
<enum value="0x3000" name="GL_CLIP_PLANE0" group="GetPName,ClipPlaneName,EnableCap"/>
<enum value="0x3000" name="GL_CLIP_PLANE0_IMG"/>
<enum value="0x3000" name="GL_CLIP_DISTANCE0" alias="GL_CLIP_PLANE0" group="EnableCap,ClipPlaneName"/>
<enum value="0x3000" name="GL_CLIP_DISTANCE0_EXT" alias="GL_CLIP_PLANE0"/>
<enum value="0x3000" name="GL_CLIP_DISTANCE0_APPLE"/>
<enum value="0x3001" name="GL_CLIP_PLANE1" group="GetPName,ClipPlaneName,EnableCap"/>
<enum value="0x3001" name="GL_CLIP_PLANE1_IMG"/>
<enum value="0x3001" name="GL_CLIP_DISTANCE1" alias="GL_CLIP_PLANE1" group="EnableCap,ClipPlaneName"/>
<enum value="0x3001" name="GL_CLIP_DISTANCE1_EXT" alias="GL_CLIP_PLANE1"/>
<enum value="0x3001" name="GL_CLIP_DISTANCE1_APPLE"/>
<enum value="0x3002" name="GL_CLIP_PLANE2" group="GetPName,ClipPlaneName,EnableCap"/>
<enum value="0x3002" name="GL_CLIP_PLANE2_IMG"/>
<enum value="0x3002" name="GL_CLIP_DISTANCE2" alias="GL_CLIP_PLANE2" group="EnableCap,ClipPlaneName"/>
<enum value="0x3002" name="GL_CLIP_DISTANCE2_EXT" alias="GL_CLIP_PLANE2"/>
<enum value="0x3002" name="GL_CLIP_DISTANCE2_APPLE"/>
<enum value="0x3003" name="GL_CLIP_PLANE3" group="GetPName,ClipPlaneName,EnableCap"/>
<enum value="0x3003" name="GL_CLIP_PLANE3_IMG"/>
<enum value="0x3003" name="GL_CLIP_DISTANCE3" alias="GL_CLIP_PLANE3" group="EnableCap,ClipPlaneName"/>
<enum value="0x3003" name="GL_CLIP_DISTANCE3_EXT" alias="GL_CLIP_PLANE3"/>
<enum value="0x3003" name="GL_CLIP_DISTANCE3_APPLE"/>
<enum value="0x3004" name="GL_CLIP_PLANE4" group="GetPName,ClipPlaneName,EnableCap"/>
<enum value="0x3004" name="GL_CLIP_PLANE4_IMG"/>
<enum value="0x3004" name="GL_CLIP_DISTANCE4" alias="GL_CLIP_PLANE4" group="EnableCap,ClipPlaneName"/>
<enum value="0x3004" name="GL_CLIP_DISTANCE4_EXT" alias="GL_CLIP_PLANE4"/>
<enum value="0x3004" name="GL_CLIP_DISTANCE4_APPLE"/>
<enum value="0x3005" name="GL_CLIP_PLANE5" group="GetPName,ClipPlaneName,EnableCap"/>
<enum value="0x3005" name="GL_CLIP_PLANE5_IMG"/>
<enum value="0x3005" name="GL_CLIP_DISTANCE5" alias="GL_CLIP_PLANE5" group="EnableCap,ClipPlaneName"/>
<enum value="0x3005" name="GL_CLIP_DISTANCE5_EXT" alias="GL_CLIP_PLANE5"/>
<enum value="0x3005" name="GL_CLIP_DISTANCE5_APPLE"/>
<enum value="0x3006" name="GL_CLIP_DISTANCE6" group="EnableCap,ClipPlaneName"/>
<enum value="0x3006" name="GL_CLIP_DISTANCE6_EXT" alias="GL_CLIP_DISTANCE6"/>
<enum value="0x3006" name="GL_CLIP_DISTANCE6_APPLE"/>
<enum value="0x3007" name="GL_CLIP_DISTANCE7" group="EnableCap,ClipPlaneName"/>
<enum value="0x3007" name="GL_CLIP_DISTANCE7_EXT" alias="GL_CLIP_DISTANCE7"/>
<enum value="0x3007" name="GL_CLIP_DISTANCE7_APPLE"/>
<unused start="0x3008" end="0x3FFF" comment="Unused for ClipPlaneName"/>
<enum value="0x4000" name="GL_LIGHT0" group="LightName,EnableCap,GetPName"/>
<enum value="0x4001" name="GL_LIGHT1" group="LightName,EnableCap,GetPName"/>
<enum value="0x4002" name="GL_LIGHT2" group="LightName,EnableCap,GetPName"/>
<enum value="0x4003" name="GL_LIGHT3" group="LightName,EnableCap,GetPName"/>
<enum value="0x4004" name="GL_LIGHT4" group="LightName,EnableCap,GetPName"/>
<enum value="0x4005" name="GL_LIGHT5" group="LightName,EnableCap,GetPName"/>
<enum value="0x4006" name="GL_LIGHT6" group="LightName,EnableCap,GetPName"/>
<enum value="0x4007" name="GL_LIGHT7" group="LightName,EnableCap,GetPName"/>
<unused start="0x4008" end="0x4FFF" comment="Unused for LightName"/>
<unused start="0x5000" end="0x5FFF" comment="Unused. Do not use."/>
<unused start="0x6000" end="0x6FFF" comment="Experimental (internal/test only) range. DO NOT SHIP VALUES IN THIS RANGE."/>
<unused start="0x7000" end="0x7FFF" comment="Unused. Do not use."/>
</enums>
<enums namespace="GL" start="0x8000" end="0x80BF" vendor="ARB" comment="The primary GL enumerant space begins here. All modern enum allocations are in this range. These enums are mostly assigned the default class since it's a great deal of not very useful work to be more specific">
<enum value="0x8000" name="GL_ABGR_EXT" group="PixelFormat"/>
<enum value="0x8001" name="GL_CONSTANT_COLOR" group="BlendingFactor"/>
<enum value="0x8001" name="GL_CONSTANT_COLOR_EXT"/>
<enum value="0x8002" name="GL_ONE_MINUS_CONSTANT_COLOR" group="BlendingFactor"/>
<enum value="0x8002" name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/>
<enum value="0x8003" name="GL_CONSTANT_ALPHA" group="BlendingFactor"/>
<enum value="0x8003" name="GL_CONSTANT_ALPHA_EXT"/>
<enum value="0x8004" name="GL_ONE_MINUS_CONSTANT_ALPHA" group="BlendingFactor"/>
<enum value="0x8004" name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/>
<enum value="0x8005" name="GL_BLEND_COLOR" group="GetPName"/>
<enum value="0x8005" name="GL_BLEND_COLOR_EXT" group="GetPName"/>
<enum value="0x8006" name="GL_FUNC_ADD" group="BlendEquationModeEXT"/>
<enum value="0x8006" name="GL_FUNC_ADD_EXT" group="BlendEquationModeEXT"/>
<enum value="0x8006" name="GL_FUNC_ADD_OES"/>
<enum value="0x8007" name="GL_MIN" group="BlendEquationModeEXT"/>
<enum value="0x8007" name="GL_MIN_EXT" group="BlendEquationModeEXT"/>
<enum value="0x8008" name="GL_MAX" group="BlendEquationModeEXT"/>
<enum value="0x8008" name="GL_MAX_EXT" group="BlendEquationModeEXT"/>
<enum value="0x8009" name="GL_BLEND_EQUATION"/>
<enum value="0x8009" name="GL_BLEND_EQUATION_EXT" group="GetPName"/>
<enum value="0x8009" name="GL_BLEND_EQUATION_OES"/>
<enum value="0x8009" name="GL_BLEND_EQUATION_RGB" group="GetPName"/>
<enum value="0x8009" name="GL_BLEND_EQUATION_RGB_EXT"/>
<enum value="0x8009" name="GL_BLEND_EQUATION_RGB_OES"/>
<enum value="0x800A" name="GL_FUNC_SUBTRACT" group="BlendEquationModeEXT"/>
<enum value="0x800A" name="GL_FUNC_SUBTRACT_EXT" group="BlendEquationModeEXT"/>
<enum value="0x800A" name="GL_FUNC_SUBTRACT_OES"/>
<enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT" group="BlendEquationModeEXT"/>
<enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT_EXT" group="BlendEquationModeEXT"/>
<enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT_OES"/>
<enum value="0x800C" name="GL_CMYK_EXT" group="PixelFormat"/>
<enum value="0x800D" name="GL_CMYKA_EXT" group="PixelFormat"/>
<enum value="0x800E" name="GL_PACK_CMYK_HINT_EXT" group="HintTarget,GetPName"/>
<enum value="0x800F" name="GL_UNPACK_CMYK_HINT_EXT" group="HintTarget,GetPName"/>
<enum value="0x8010" name="GL_CONVOLUTION_1D" group="ConvolutionTarget,ConvolutionTargetEXT"/>
<enum value="0x8010" name="GL_CONVOLUTION_1D_EXT" group="GetPName,ConvolutionTargetEXT,EnableCap"/>
<enum value="0x8011" name="GL_CONVOLUTION_2D" group="ConvolutionTarget,ConvolutionTargetEXT"/>
<enum value="0x8011" name="GL_CONVOLUTION_2D_EXT" group="GetPName,ConvolutionTargetEXT,EnableCap"/>
<enum value="0x8012" name="GL_SEPARABLE_2D" group="SeparableTarget,SeparableTargetEXT"/>
<enum value="0x8012" name="GL_SEPARABLE_2D_EXT" group="SeparableTargetEXT,EnableCap,GetPName"/>
<enum value="0x8013" name="GL_CONVOLUTION_BORDER_MODE" group="GetConvolutionParameter,ConvolutionParameterEXT"/>
<enum value="0x8013" name="GL_CONVOLUTION_BORDER_MODE_EXT" group="GetConvolutionParameter,ConvolutionParameterEXT"/>
<enum value="0x8014" name="GL_CONVOLUTION_FILTER_SCALE" group="GetConvolutionParameter,ConvolutionParameterEXT"/>
<enum value="0x8014" name="GL_CONVOLUTION_FILTER_SCALE_EXT" group="GetConvolutionParameter,ConvolutionParameterEXT"/>
<enum value="0x8015" name="GL_CONVOLUTION_FILTER_BIAS" group="GetConvolutionParameter,ConvolutionParameterEXT"/>
<enum value="0x8015" name="GL_CONVOLUTION_FILTER_BIAS_EXT" group="GetConvolutionParameter,ConvolutionParameterEXT"/>
<enum value="0x8016" name="GL_REDUCE" group="ConvolutionBorderModeEXT"/>
<enum value="0x8016" name="GL_REDUCE_EXT" group="ConvolutionBorderModeEXT"/>
<enum value="0x8017" name="GL_CONVOLUTION_FORMAT" group="GetConvolutionParameter"/>
<enum value="0x8017" name="GL_CONVOLUTION_FORMAT_EXT" group="GetConvolutionParameter"/>
<enum value="0x8018" name="GL_CONVOLUTION_WIDTH" group="GetConvolutionParameter"/>
<enum value="0x8018" name="GL_CONVOLUTION_WIDTH_EXT" group="GetConvolutionParameter"/>
<enum value="0x8019" name="GL_CONVOLUTION_HEIGHT" group="GetConvolutionParameter"/>
<enum value="0x8019" name="GL_CONVOLUTION_HEIGHT_EXT" group="GetConvolutionParameter"/>
<enum value="0x801A" name="GL_MAX_CONVOLUTION_WIDTH" group="GetConvolutionParameter"/>
<enum value="0x801A" name="GL_MAX_CONVOLUTION_WIDTH_EXT" group="GetConvolutionParameter"/>
<enum value="0x801B" name="GL_MAX_CONVOLUTION_HEIGHT" group="GetConvolutionParameter"/>
<enum value="0x801B" name="GL_MAX_CONVOLUTION_HEIGHT_EXT" group="GetConvolutionParameter"/>
<enum value="0x801C" name="GL_POST_CONVOLUTION_RED_SCALE" group="PixelTransferParameter"/>
<enum value="0x801C" name="GL_POST_CONVOLUTION_RED_SCALE_EXT" group="PixelTransferParameter,GetPName"/>
<enum value="0x801D" name="GL_POST_CONVOLUTION_GREEN_SCALE" group="PixelTransferParameter"/>
<enum value="0x801D" name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT" group="PixelTransferParameter,GetPName"/>
<enum value="0x801E" name="GL_POST_CONVOLUTION_BLUE_SCALE" group="PixelTransferParameter"/>
<enum value="0x801E" name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT" group="PixelTransferParameter,GetPName"/>
<enum value="0x801F" name="GL_POST_CONVOLUTION_ALPHA_SCALE" group="PixelTransferParameter"/>
<enum value="0x801F" name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT" group="PixelTransferParameter,GetPName"/>
<enum value="0x8020" name="GL_POST_CONVOLUTION_RED_BIAS" group="PixelTransferParameter"/>
<enum value="0x8020" name="GL_POST_CONVOLUTION_RED_BIAS_EXT" group="PixelTransferParameter,GetPName"/>
<enum value="0x8021" name="GL_POST_CONVOLUTION_GREEN_BIAS" group="PixelTransferParameter"/>
<enum value="0x8021" name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT" group="PixelTransferParameter,GetPName"/>
<enum value="0x8022" name="GL_POST_CONVOLUTION_BLUE_BIAS" group="PixelTransferParameter"/>
<enum value="0x8022" name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT" group="PixelTransferParameter,GetPName"/>
<enum value="0x8023" name="GL_POST_CONVOLUTION_ALPHA_BIAS" group="PixelTransferParameter"/>
<enum value="0x8023" name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT" group="PixelTransferParameter,GetPName"/>
<enum value="0x8024" name="GL_HISTOGRAM" group="HistogramTarget,HistogramTargetEXT"/>
<enum value="0x8024" name="GL_HISTOGRAM_EXT" group="HistogramTargetEXT,EnableCap,GetPName"/>
<enum value="0x8025" name="GL_PROXY_HISTOGRAM" group="HistogramTarget,HistogramTargetEXT"/>
<enum value="0x8025" name="GL_PROXY_HISTOGRAM_EXT" group="HistogramTargetEXT"/>
<enum value="0x8026" name="GL_HISTOGRAM_WIDTH" group="GetHistogramParameterPNameEXT"/>
<enum value="0x8026" name="GL_HISTOGRAM_WIDTH_EXT" group="GetHistogramParameterPNameEXT"/>
<enum value="0x8027" name="GL_HISTOGRAM_FORMAT" group="GetHistogramParameterPNameEXT"/>
<enum value="0x8027" name="GL_HISTOGRAM_FORMAT_EXT" group="GetHistogramParameterPNameEXT"/>
<enum value="0x8028" name="GL_HISTOGRAM_RED_SIZE" group="GetHistogramParameterPNameEXT"/>
<enum value="0x8028" name="GL_HISTOGRAM_RED_SIZE_EXT" group="GetHistogramParameterPNameEXT"/>
<enum value="0x8029" name="GL_HISTOGRAM_GREEN_SIZE" group="GetHistogramParameterPNameEXT"/>
<enum value="0x8029" name="GL_HISTOGRAM_GREEN_SIZE_EXT" group="GetHistogramParameterPNameEXT"/>
<enum value="0x802A" name="GL_HISTOGRAM_BLUE_SIZE" group="GetHistogramParameterPNameEXT"/>
<enum value="0x802A" name="GL_HISTOGRAM_BLUE_SIZE_EXT" group="GetHistogramParameterPNameEXT"/>
<enum value="0x802B" name="GL_HISTOGRAM_ALPHA_SIZE" group="GetHistogramParameterPNameEXT"/>
<enum value="0x802B" name="GL_HISTOGRAM_ALPHA_SIZE_EXT" group="GetHistogramParameterPNameEXT"/>
<enum value="0x802C" name="GL_HISTOGRAM_LUMINANCE_SIZE" group="GetHistogramParameterPNameEXT"/>
<enum value="0x802C" name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT" group="GetHistogramParameterPNameEXT"/>
<enum value="0x802D" name="GL_HISTOGRAM_SINK" group="GetHistogramParameterPNameEXT"/>
<enum value="0x802D" name="GL_HISTOGRAM_SINK_EXT" group="GetHistogramParameterPNameEXT"/>
<enum value="0x802E" name="GL_MINMAX" group="MinmaxTarget,MinmaxTargetEXT"/>
<enum value="0x802E" name="GL_MINMAX_EXT" group="MinmaxTargetEXT,EnableCap,GetPName"/>
<enum value="0x802F" name="GL_MINMAX_FORMAT" group="GetMinmaxParameterPNameEXT"/>
<enum value="0x802F" name="GL_MINMAX_FORMAT_EXT" group="GetMinmaxParameterPNameEXT"/>
<enum value="0x8030" name="GL_MINMAX_SINK" group="GetMinmaxParameterPNameEXT"/>
<enum value="0x8030" name="GL_MINMAX_SINK_EXT" group="GetMinmaxParameterPNameEXT"/>
<enum value="0x8031" name="GL_TABLE_TOO_LARGE_EXT" group="ErrorCode"/>
<enum value="0x8031" name="GL_TABLE_TOO_LARGE" group="ErrorCode"/>
<enum value="0x8032" name="GL_UNSIGNED_BYTE_3_3_2" group="PixelType"/>
<enum value="0x8032" name="GL_UNSIGNED_BYTE_3_3_2_EXT" group="PixelType"/>
<enum value="0x8033" name="GL_UNSIGNED_SHORT_4_4_4_4" group="PixelType"/>
<enum value="0x8033" name="GL_UNSIGNED_SHORT_4_4_4_4_EXT" group="PixelType"/>
<enum value="0x8034" name="GL_UNSIGNED_SHORT_5_5_5_1" group="PixelType"/>
<enum value="0x8034" name="GL_UNSIGNED_SHORT_5_5_5_1_EXT" group="PixelType"/>
<enum value="0x8035" name="GL_UNSIGNED_INT_8_8_8_8" group="PixelType"/>
<enum value="0x8035" name="GL_UNSIGNED_INT_8_8_8_8_EXT" group="PixelType"/>
<enum value="0x8036" name="GL_UNSIGNED_INT_10_10_10_2" group="PixelType"/>
<enum value="0x8036" name="GL_UNSIGNED_INT_10_10_10_2_EXT" group="PixelType"/>
<enum value="0x8037" name="GL_POLYGON_OFFSET_EXT"/>
<enum value="0x8037" name="GL_POLYGON_OFFSET_FILL" group="GetPName,EnableCap"/>
<enum value="0x8038" name="GL_POLYGON_OFFSET_FACTOR" group="GetPName"/>
<enum value="0x8038" name="GL_POLYGON_OFFSET_FACTOR_EXT"/>
<enum value="0x8039" name="GL_POLYGON_OFFSET_BIAS_EXT" group="GetPName"/>
<enum value="0x803A" name="GL_RESCALE_NORMAL"/>
<enum value="0x803A" name="GL_RESCALE_NORMAL_EXT" group="GetPName,EnableCap"/>
<enum value="0x803B" name="GL_ALPHA4" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x803B" name="GL_ALPHA4_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x803C" name="GL_ALPHA8" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x803C" name="GL_ALPHA8_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x803C" name="GL_ALPHA8_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x803D" name="GL_ALPHA12" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x803D" name="GL_ALPHA12_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x803E" name="GL_ALPHA16" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x803E" name="GL_ALPHA16_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x803F" name="GL_LUMINANCE4" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x803F" name="GL_LUMINANCE4_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8040" name="GL_LUMINANCE8" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8040" name="GL_LUMINANCE8_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8040" name="GL_LUMINANCE8_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8041" name="GL_LUMINANCE12" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8041" name="GL_LUMINANCE12_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8042" name="GL_LUMINANCE16" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8042" name="GL_LUMINANCE16_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8043" name="GL_LUMINANCE4_ALPHA4" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8043" name="GL_LUMINANCE4_ALPHA4_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8043" name="GL_LUMINANCE4_ALPHA4_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8044" name="GL_LUMINANCE6_ALPHA2" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8044" name="GL_LUMINANCE6_ALPHA2_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8045" name="GL_LUMINANCE8_ALPHA8" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8045" name="GL_LUMINANCE8_ALPHA8_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8045" name="GL_LUMINANCE8_ALPHA8_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8046" name="GL_LUMINANCE12_ALPHA4" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8046" name="GL_LUMINANCE12_ALPHA4_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8047" name="GL_LUMINANCE12_ALPHA12" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8047" name="GL_LUMINANCE12_ALPHA12_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8048" name="GL_LUMINANCE16_ALPHA16" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8048" name="GL_LUMINANCE16_ALPHA16_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8049" name="GL_INTENSITY" group="InternalFormat,PathColorFormat"/>
<enum value="0x8049" name="GL_INTENSITY_EXT"/>
<enum value="0x804A" name="GL_INTENSITY4" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x804A" name="GL_INTENSITY4_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x804B" name="GL_INTENSITY8" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x804B" name="GL_INTENSITY8_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x804C" name="GL_INTENSITY12" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x804C" name="GL_INTENSITY12_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x804D" name="GL_INTENSITY16" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x804D" name="GL_INTENSITY16_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x804E" name="GL_RGB2_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x804F" name="GL_RGB4" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x804F" name="GL_RGB4_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8050" name="GL_RGB5" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8050" name="GL_RGB5_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8051" name="GL_RGB8" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8051" name="GL_RGB8_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8051" name="GL_RGB8_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8052" name="GL_RGB10" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8052" name="GL_RGB10_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8053" name="GL_RGB12" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8053" name="GL_RGB12_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8054" name="GL_RGB16" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8054" name="GL_RGB16_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8055" name="GL_RGBA2" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8055" name="GL_RGBA2_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8056" name="GL_RGBA4" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8056" name="GL_RGBA4_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8056" name="GL_RGBA4_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8057" name="GL_RGB5_A1" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8057" name="GL_RGB5_A1_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8057" name="GL_RGB5_A1_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8058" name="GL_RGBA8" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8058" name="GL_RGBA8_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8058" name="GL_RGBA8_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8059" name="GL_RGB10_A2" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8059" name="GL_RGB10_A2_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x805A" name="GL_RGBA12" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x805A" name="GL_RGBA12_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x805B" name="GL_RGBA16" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x805B" name="GL_RGBA16_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x805C" name="GL_TEXTURE_RED_SIZE" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x805C" name="GL_TEXTURE_RED_SIZE_EXT"/>
<enum value="0x805D" name="GL_TEXTURE_GREEN_SIZE" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x805D" name="GL_TEXTURE_GREEN_SIZE_EXT"/>
<enum value="0x805E" name="GL_TEXTURE_BLUE_SIZE" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x805E" name="GL_TEXTURE_BLUE_SIZE_EXT"/>
<enum value="0x805F" name="GL_TEXTURE_ALPHA_SIZE" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x805F" name="GL_TEXTURE_ALPHA_SIZE_EXT"/>
<enum value="0x8060" name="GL_TEXTURE_LUMINANCE_SIZE" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x8060" name="GL_TEXTURE_LUMINANCE_SIZE_EXT"/>
<enum value="0x8061" name="GL_TEXTURE_INTENSITY_SIZE" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x8061" name="GL_TEXTURE_INTENSITY_SIZE_EXT"/>
<enum value="0x8062" name="GL_REPLACE_EXT" group="TextureEnvMode"/>
<enum value="0x8063" name="GL_PROXY_TEXTURE_1D" group="TextureTarget"/>
<enum value="0x8063" name="GL_PROXY_TEXTURE_1D_EXT" group="TextureTarget"/>
<enum value="0x8064" name="GL_PROXY_TEXTURE_2D" group="TextureTarget"/>
<enum value="0x8064" name="GL_PROXY_TEXTURE_2D_EXT" group="TextureTarget"/>
<enum value="0x8065" name="GL_TEXTURE_TOO_LARGE_EXT" group="ErrorCode"/>
<enum value="0x8066" name="GL_TEXTURE_PRIORITY" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x8066" name="GL_TEXTURE_PRIORITY_EXT" group="TextureParameterName"/>
<enum value="0x8067" name="GL_TEXTURE_RESIDENT" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x8067" name="GL_TEXTURE_RESIDENT_EXT"/>
<enum value="0x8068" name="GL_TEXTURE_1D_BINDING_EXT"/>
<enum value="0x8068" name="GL_TEXTURE_BINDING_1D" group="GetPName"/>
<enum value="0x8069" name="GL_TEXTURE_2D_BINDING_EXT"/>
<enum value="0x8069" name="GL_TEXTURE_BINDING_2D" group="GetPName"/>
<enum value="0x806A" name="GL_TEXTURE_3D_BINDING_EXT" group="GetPName"/>
<enum value="0x806A" name="GL_TEXTURE_3D_BINDING_OES"/>
<enum value="0x806A" name="GL_TEXTURE_BINDING_3D" group="GetPName"/>
<enum value="0x806A" name="GL_TEXTURE_BINDING_3D_OES"/>
<enum value="0x806B" name="GL_PACK_SKIP_IMAGES" group="PixelStoreParameter,GetPName"/>
<enum value="0x806B" name="GL_PACK_SKIP_IMAGES_EXT" group="PixelStoreParameter,GetPName"/>
<enum value="0x806C" name="GL_PACK_IMAGE_HEIGHT" group="PixelStoreParameter,GetPName"/>
<enum value="0x806C" name="GL_PACK_IMAGE_HEIGHT_EXT" group="PixelStoreParameter,GetPName"/>
<enum value="0x806D" name="GL_UNPACK_SKIP_IMAGES" group="PixelStoreParameter,GetPName"/>
<enum value="0x806D" name="GL_UNPACK_SKIP_IMAGES_EXT" group="PixelStoreParameter,GetPName"/>
<enum value="0x806E" name="GL_UNPACK_IMAGE_HEIGHT" group="PixelStoreParameter,GetPName"/>
<enum value="0x806E" name="GL_UNPACK_IMAGE_HEIGHT_EXT" group="PixelStoreParameter,GetPName"/>
<enum value="0x806F" name="GL_TEXTURE_3D" group="CopyImageSubDataTarget,TextureTarget"/>
<enum value="0x806F" name="GL_TEXTURE_3D_EXT" group="TextureTarget,EnableCap,GetPName"/>
<enum value="0x806F" name="GL_TEXTURE_3D_OES" group="TextureTarget"/>
<enum value="0x8070" name="GL_PROXY_TEXTURE_3D" group="TextureTarget"/>
<enum value="0x8070" name="GL_PROXY_TEXTURE_3D_EXT" group="TextureTarget"/>
<enum value="0x8071" name="GL_TEXTURE_DEPTH"/>
<enum value="0x8071" name="GL_TEXTURE_DEPTH_EXT" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x8072" name="GL_TEXTURE_WRAP_R" group="SamplerParameterI,TextureParameterName"/>
<enum value="0x8072" name="GL_TEXTURE_WRAP_R_EXT" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x8072" name="GL_TEXTURE_WRAP_R_OES" group="TextureParameterName"/>
<enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE" group="GetPName"/>
<enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE_EXT" group="GetPName"/>
<enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE_OES"/>
<enum value="0x8074" name="GL_VERTEX_ARRAY" group="ObjectIdentifier,EnableCap,GetPName"/>
<enum value="0x8074" name="GL_VERTEX_ARRAY_EXT"/>
<enum value="0x8074" name="GL_VERTEX_ARRAY_KHR"/>
<enum value="0x8075" name="GL_NORMAL_ARRAY" group="GetPName,EnableCap"/>
<enum value="0x8075" name="GL_NORMAL_ARRAY_EXT"/>
<enum value="0x8076" name="GL_COLOR_ARRAY" group="GetPName,EnableCap"/>
<enum value="0x8076" name="GL_COLOR_ARRAY_EXT"/>
<enum value="0x8077" name="GL_INDEX_ARRAY" group="GetPName,EnableCap"/>
<enum value="0x8077" name="GL_INDEX_ARRAY_EXT"/>
<enum value="0x8078" name="GL_TEXTURE_COORD_ARRAY" group="GetPName,EnableCap"/>
<enum value="0x8078" name="GL_TEXTURE_COORD_ARRAY_EXT"/>
<enum value="0x8079" name="GL_EDGE_FLAG_ARRAY" group="GetPName,EnableCap"/>
<enum value="0x8079" name="GL_EDGE_FLAG_ARRAY_EXT"/>
<enum value="0x807A" name="GL_VERTEX_ARRAY_SIZE" group="GetPName"/>
<enum value="0x807A" name="GL_VERTEX_ARRAY_SIZE_EXT"/>
<enum value="0x807B" name="GL_VERTEX_ARRAY_TYPE" group="GetPName"/>
<enum value="0x807B" name="GL_VERTEX_ARRAY_TYPE_EXT"/>
<enum value="0x807C" name="GL_VERTEX_ARRAY_STRIDE" group="GetPName"/>
<enum value="0x807C" name="GL_VERTEX_ARRAY_STRIDE_EXT"/>
<enum value="0x807D" name="GL_VERTEX_ARRAY_COUNT_EXT" group="GetPName"/>
<enum value="0x807E" name="GL_NORMAL_ARRAY_TYPE" group="GetPName"/>
<enum value="0x807E" name="GL_NORMAL_ARRAY_TYPE_EXT"/>
<enum value="0x807F" name="GL_NORMAL_ARRAY_STRIDE" group="GetPName"/>
<enum value="0x807F" name="GL_NORMAL_ARRAY_STRIDE_EXT"/>
<enum value="0x8080" name="GL_NORMAL_ARRAY_COUNT_EXT" group="GetPName"/>
<enum value="0x8081" name="GL_COLOR_ARRAY_SIZE" group="GetPName"/>
<enum value="0x8081" name="GL_COLOR_ARRAY_SIZE_EXT"/>
<enum value="0x8082" name="GL_COLOR_ARRAY_TYPE" group="GetPName"/>
<enum value="0x8082" name="GL_COLOR_ARRAY_TYPE_EXT"/>
<enum value="0x8083" name="GL_COLOR_ARRAY_STRIDE" group="GetPName"/>
<enum value="0x8083" name="GL_COLOR_ARRAY_STRIDE_EXT"/>
<enum value="0x8084" name="GL_COLOR_ARRAY_COUNT_EXT" group="GetPName"/>
<enum value="0x8085" name="GL_INDEX_ARRAY_TYPE" group="GetPName"/>
<enum value="0x8085" name="GL_INDEX_ARRAY_TYPE_EXT"/>
<enum value="0x8086" name="GL_INDEX_ARRAY_STRIDE" group="GetPName"/>
<enum value="0x8086" name="GL_INDEX_ARRAY_STRIDE_EXT"/>
<enum value="0x8087" name="GL_INDEX_ARRAY_COUNT_EXT" group="GetPName"/>
<enum value="0x8088" name="GL_TEXTURE_COORD_ARRAY_SIZE" group="GetPName"/>
<enum value="0x8088" name="GL_TEXTURE_COORD_ARRAY_SIZE_EXT"/>
<enum value="0x8089" name="GL_TEXTURE_COORD_ARRAY_TYPE" group="GetPName"/>
<enum value="0x8089" name="GL_TEXTURE_COORD_ARRAY_TYPE_EXT"/>
<enum value="0x808A" name="GL_TEXTURE_COORD_ARRAY_STRIDE" group="GetPName"/>
<enum value="0x808A" name="GL_TEXTURE_COORD_ARRAY_STRIDE_EXT"/>
<enum value="0x808B" name="GL_TEXTURE_COORD_ARRAY_COUNT_EXT" group="GetPName"/>
<enum value="0x808C" name="GL_EDGE_FLAG_ARRAY_STRIDE" group="GetPName"/>
<enum value="0x808C" name="GL_EDGE_FLAG_ARRAY_STRIDE_EXT"/>
<enum value="0x808D" name="GL_EDGE_FLAG_ARRAY_COUNT_EXT" group="GetPName"/>
<enum value="0x808E" name="GL_VERTEX_ARRAY_POINTER" group="GetPointervPName"/>
<enum value="0x808E" name="GL_VERTEX_ARRAY_POINTER_EXT" group="GetPointervPName"/>
<enum value="0x808F" name="GL_NORMAL_ARRAY_POINTER" group="GetPointervPName"/>
<enum value="0x808F" name="GL_NORMAL_ARRAY_POINTER_EXT" group="GetPointervPName"/>
<enum value="0x8090" name="GL_COLOR_ARRAY_POINTER" group="GetPointervPName"/>
<enum value="0x8090" name="GL_COLOR_ARRAY_POINTER_EXT" group="GetPointervPName"/>
<enum value="0x8091" name="GL_INDEX_ARRAY_POINTER" group="GetPointervPName"/>
<enum value="0x8091" name="GL_INDEX_ARRAY_POINTER_EXT" group="GetPointervPName"/>
<enum value="0x8092" name="GL_TEXTURE_COORD_ARRAY_POINTER" group="GetPointervPName"/>
<enum value="0x8092" name="GL_TEXTURE_COORD_ARRAY_POINTER_EXT" group="GetPointervPName"/>
<enum value="0x8093" name="GL_EDGE_FLAG_ARRAY_POINTER" group="GetPointervPName"/>
<enum value="0x8093" name="GL_EDGE_FLAG_ARRAY_POINTER_EXT" group="GetPointervPName"/>
<enum value="0x8094" name="GL_INTERLACE_SGIX" group="GetPName,EnableCap"/>
<enum value="0x8095" name="GL_DETAIL_TEXTURE_2D_SGIS" group="TextureTarget"/>
<enum value="0x8096" name="GL_DETAIL_TEXTURE_2D_BINDING_SGIS" group="GetPName"/>
<enum value="0x8097" name="GL_LINEAR_DETAIL_SGIS" group="TextureMagFilter"/>
<enum value="0x8098" name="GL_LINEAR_DETAIL_ALPHA_SGIS" group="TextureMagFilter"/>
<enum value="0x8099" name="GL_LINEAR_DETAIL_COLOR_SGIS" group="TextureMagFilter"/>
<enum value="0x809A" name="GL_DETAIL_TEXTURE_LEVEL_SGIS" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x809B" name="GL_DETAIL_TEXTURE_MODE_SGIS" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x809C" name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x809D" name="GL_MULTISAMPLE" group="EnableCap"/>
<enum value="0x809D" name="GL_MULTISAMPLE_ARB"/>
<enum value="0x809D" name="GL_MULTISAMPLE_EXT"/>
<enum value="0x809D" name="GL_MULTISAMPLE_SGIS" group="GetPName,EnableCap"/>
<enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_COVERAGE" group="EnableCap"/>
<enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_COVERAGE_ARB"/>
<enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_MASK_EXT"/>
<enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_MASK_SGIS" group="GetPName,EnableCap"/>
<enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE" group="EnableCap"/>
<enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_ARB"/>
<enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/>
<enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_SGIS" group="GetPName,EnableCap"/>
<enum value="0x80A0" name="GL_SAMPLE_COVERAGE" group="EnableCap"/>
<enum value="0x80A0" name="GL_SAMPLE_COVERAGE_ARB"/>
<enum value="0x80A0" name="GL_SAMPLE_MASK_EXT"/>
<enum value="0x80A0" name="GL_SAMPLE_MASK_SGIS" group="GetPName,EnableCap"/>
<enum value="0x80A1" name="GL_1PASS_EXT" group="SamplePatternSGIS,SamplePatternEXT"/>
<enum value="0x80A1" name="GL_1PASS_SGIS" group="SamplePatternSGIS"/>
<enum value="0x80A2" name="GL_2PASS_0_EXT" group="SamplePatternSGIS,SamplePatternEXT"/>
<enum value="0x80A2" name="GL_2PASS_0_SGIS" group="SamplePatternSGIS"/>
<enum value="0x80A3" name="GL_2PASS_1_EXT" group="SamplePatternSGIS,SamplePatternEXT"/>
<enum value="0x80A3" name="GL_2PASS_1_SGIS" group="SamplePatternSGIS"/>
<enum value="0x80A4" name="GL_4PASS_0_EXT" group="SamplePatternSGIS,SamplePatternEXT"/>
<enum value="0x80A4" name="GL_4PASS_0_SGIS" group="SamplePatternSGIS"/>
<enum value="0x80A5" name="GL_4PASS_1_EXT" group="SamplePatternSGIS,SamplePatternEXT"/>
<enum value="0x80A5" name="GL_4PASS_1_SGIS" group="SamplePatternSGIS"/>
<enum value="0x80A6" name="GL_4PASS_2_EXT" group="SamplePatternSGIS,SamplePatternEXT"/>
<enum value="0x80A6" name="GL_4PASS_2_SGIS" group="SamplePatternSGIS"/>
<enum value="0x80A7" name="GL_4PASS_3_EXT" group="SamplePatternSGIS,SamplePatternEXT"/>
<enum value="0x80A7" name="GL_4PASS_3_SGIS" group="SamplePatternSGIS"/>
<enum value="0x80A8" name="GL_SAMPLE_BUFFERS" group="GetFramebufferParameter,GetPName"/>
<enum value="0x80A8" name="GL_SAMPLE_BUFFERS_ARB"/>
<enum value="0x80A8" name="GL_SAMPLE_BUFFERS_EXT"/>
<enum value="0x80A8" name="GL_SAMPLE_BUFFERS_SGIS" group="GetPName"/>
<enum value="0x80A9" name="GL_SAMPLES" group="GetFramebufferParameter,GetPName,InternalFormatPName"/>
<enum value="0x80A9" name="GL_SAMPLES_ARB"/>
<enum value="0x80A9" name="GL_SAMPLES_EXT"/>
<enum value="0x80A9" name="GL_SAMPLES_SGIS" group="GetPName"/>
<enum value="0x80AA" name="GL_SAMPLE_COVERAGE_VALUE" group="GetPName"/>
<enum value="0x80AA" name="GL_SAMPLE_COVERAGE_VALUE_ARB"/>
<enum value="0x80AA" name="GL_SAMPLE_MASK_VALUE_EXT"/>
<enum value="0x80AA" name="GL_SAMPLE_MASK_VALUE_SGIS" group="GetPName"/>
<enum value="0x80AB" name="GL_SAMPLE_COVERAGE_INVERT" group="GetPName"/>
<enum value="0x80AB" name="GL_SAMPLE_COVERAGE_INVERT_ARB"/>
<enum value="0x80AB" name="GL_SAMPLE_MASK_INVERT_EXT"/>
<enum value="0x80AB" name="GL_SAMPLE_MASK_INVERT_SGIS" group="GetPName"/>
<enum value="0x80AC" name="GL_SAMPLE_PATTERN_EXT"/>
<enum value="0x80AC" name="GL_SAMPLE_PATTERN_SGIS" group="GetPName"/>
<enum value="0x80AD" name="GL_LINEAR_SHARPEN_SGIS" group="TextureMagFilter"/>
<enum value="0x80AE" name="GL_LINEAR_SHARPEN_ALPHA_SGIS" group="TextureMagFilter"/>
<enum value="0x80AF" name="GL_LINEAR_SHARPEN_COLOR_SGIS" group="TextureMagFilter"/>
<enum value="0x80B0" name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x80B1" name="GL_COLOR_MATRIX"/>
<enum value="0x80B1" name="GL_COLOR_MATRIX_SGI" group="GetPName"/>
<enum value="0x80B2" name="GL_COLOR_MATRIX_STACK_DEPTH"/>
<enum value="0x80B2" name="GL_COLOR_MATRIX_STACK_DEPTH_SGI" group="GetPName"/>
<enum value="0x80B3" name="GL_MAX_COLOR_MATRIX_STACK_DEPTH"/>
<enum value="0x80B3" name="GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI" group="GetPName"/>
<enum value="0x80B4" name="GL_POST_COLOR_MATRIX_RED_SCALE" group="PixelTransferParameter"/>
<enum value="0x80B4" name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI" group="PixelTransferParameter,GetPName"/>
<enum value="0x80B5" name="GL_POST_COLOR_MATRIX_GREEN_SCALE" group="PixelTransferParameter"/>
<enum value="0x80B5" name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI" group="PixelTransferParameter,GetPName"/>
<enum value="0x80B6" name="GL_POST_COLOR_MATRIX_BLUE_SCALE" group="PixelTransferParameter"/>
<enum value="0x80B6" name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI" group="PixelTransferParameter,GetPName"/>
<enum value="0x80B7" name="GL_POST_COLOR_MATRIX_ALPHA_SCALE" group="PixelTransferParameter"/>
<enum value="0x80B7" name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI" group="PixelTransferParameter,GetPName"/>
<enum value="0x80B8" name="GL_POST_COLOR_MATRIX_RED_BIAS" group="PixelTransferParameter"/>
<enum value="0x80B8" name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI" group="PixelTransferParameter,GetPName"/>
<enum value="0x80B9" name="GL_POST_COLOR_MATRIX_GREEN_BIAS" group="PixelTransferParameter"/>
<enum value="0x80B9" name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI" group="PixelTransferParameter,GetPName"/>
<enum value="0x80BA" name="GL_POST_COLOR_MATRIX_BLUE_BIAS" group="PixelTransferParameter"/>
<enum value="0x80BA" name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI" group="PixelTransferParameter,GetPName"/>
<enum value="0x80BB" name="GL_POST_COLOR_MATRIX_ALPHA_BIAS" group="PixelTransferParameter"/>
<enum value="0x80BB" name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI" group="PixelTransferParameter,GetPName"/>
<enum value="0x80BC" name="GL_TEXTURE_COLOR_TABLE_SGI" group="GetPName,ColorTableTargetSGI,EnableCap"/>
<enum value="0x80BD" name="GL_PROXY_TEXTURE_COLOR_TABLE_SGI" group="ColorTableTargetSGI"/>
<enum value="0x80BE" name="GL_TEXTURE_ENV_BIAS_SGIX" group="TextureEnvMode"/>
<enum value="0x80BF" name="GL_SHADOW_AMBIENT_SGIX" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x80BF" name="GL_TEXTURE_COMPARE_FAIL_VALUE_ARB"/>
</enums>
<enums namespace="GL" start="0x80C0" end="0x80CF" vendor="ZiiLabs">
<unused start="0x80C0" end="0x80C7" vendor="ZiiLabs"/>
<enum value="0x80C8" name="GL_BLEND_DST_RGB" group="GetPName"/>
<enum value="0x80C8" name="GL_BLEND_DST_RGB_EXT"/>
<enum value="0x80C8" name="GL_BLEND_DST_RGB_OES"/>
<enum value="0x80C9" name="GL_BLEND_SRC_RGB" group="GetPName"/>
<enum value="0x80C9" name="GL_BLEND_SRC_RGB_EXT"/>
<enum value="0x80C9" name="GL_BLEND_SRC_RGB_OES"/>
<enum value="0x80CA" name="GL_BLEND_DST_ALPHA" group="GetPName"/>
<enum value="0x80CA" name="GL_BLEND_DST_ALPHA_EXT"/>
<enum value="0x80CA" name="GL_BLEND_DST_ALPHA_OES"/>
<enum value="0x80CB" name="GL_BLEND_SRC_ALPHA" group="GetPName"/>
<enum value="0x80CB" name="GL_BLEND_SRC_ALPHA_EXT"/>
<enum value="0x80CB" name="GL_BLEND_SRC_ALPHA_OES"/>
<enum value="0x80CC" name="GL_422_EXT"/>
<enum value="0x80CD" name="GL_422_REV_EXT"/>
<enum value="0x80CE" name="GL_422_AVERAGE_EXT"/>
<enum value="0x80CF" name="GL_422_REV_AVERAGE_EXT"/>
</enums>
<enums namespace="GL" start="0x80D0" end="0x80DF" vendor="SGI">
<enum value="0x80D0" name="GL_COLOR_TABLE" group="ColorTableTarget,ColorTableTargetSGI,EnableCap"/>
<enum value="0x80D0" name="GL_COLOR_TABLE_SGI" group="GetPName,ColorTableTargetSGI,EnableCap"/>
<enum value="0x80D1" name="GL_POST_CONVOLUTION_COLOR_TABLE" group="ColorTableTarget,ColorTableTargetSGI,EnableCap"/>
<enum value="0x80D1" name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI" group="GetPName,ColorTableTargetSGI,EnableCap"/>
<enum value="0x80D2" name="GL_POST_COLOR_MATRIX_COLOR_TABLE" group="ColorTableTarget,ColorTableTargetSGI,EnableCap"/>
<enum value="0x80D2" name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI" group="GetPName,ColorTableTargetSGI,EnableCap"/>
<enum value="0x80D3" name="GL_PROXY_COLOR_TABLE" group="ColorTableTargetSGI,ColorTableTarget"/>
<enum value="0x80D3" name="GL_PROXY_COLOR_TABLE_SGI" group="ColorTableTargetSGI"/>
<enum value="0x80D4" name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE" group="ColorTableTargetSGI,ColorTableTarget"/>
<enum value="0x80D4" name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI" group="ColorTableTargetSGI"/>
<enum value="0x80D5" name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE" group="ColorTableTargetSGI,ColorTableTarget"/>
<enum value="0x80D5" name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI" group="ColorTableTargetSGI"/>
<enum value="0x80D6" name="GL_COLOR_TABLE_SCALE" group="GetColorTableParameterPNameSGI,ColorTableParameterPNameSGI,GetColorTableParameterPName,ColorTableParameterPName"/>
<enum value="0x80D6" name="GL_COLOR_TABLE_SCALE_SGI" group="GetColorTableParameterPNameSGI,ColorTableParameterPNameSGI"/>
<enum value="0x80D7" name="GL_COLOR_TABLE_BIAS" group="GetColorTableParameterPNameSGI,ColorTableParameterPNameSGI,GetColorTableParameterPName,ColorTableParameterPName"/>
<enum value="0x80D7" name="GL_COLOR_TABLE_BIAS_SGI" group="GetColorTableParameterPNameSGI,ColorTableParameterPNameSGI"/>
<enum value="0x80D8" name="GL_COLOR_TABLE_FORMAT" group="GetColorTableParameterPNameSGI,ColorTableParameterPNameSGI,GetColorTableParameterPName,ColorTableParameterPName"/>
<enum value="0x80D8" name="GL_COLOR_TABLE_FORMAT_SGI" group="GetColorTableParameterPNameSGI,ColorTableParameterPNameSGI"/>
<enum value="0x80D9" name="GL_COLOR_TABLE_WIDTH" group="GetColorTableParameterPNameSGI,ColorTableParameterPNameSGI,GetColorTableParameterPName,ColorTableParameterPName"/>
<enum value="0x80D9" name="GL_COLOR_TABLE_WIDTH_SGI" group="GetColorTableParameterPNameSGI,ColorTableParameterPNameSGI"/>
<enum value="0x80DA" name="GL_COLOR_TABLE_RED_SIZE" group="GetColorTableParameterPNameSGI,ColorTableParameterPNameSGI,GetColorTableParameterPName,ColorTableParameterPName"/>
<enum value="0x80DA" name="GL_COLOR_TABLE_RED_SIZE_SGI" group="GetColorTableParameterPNameSGI,ColorTableParameterPNameSGI"/>
<enum value="0x80DB" name="GL_COLOR_TABLE_GREEN_SIZE" group="GetColorTableParameterPNameSGI,ColorTableParameterPNameSGI,GetColorTableParameterPName,ColorTableParameterPName"/>
<enum value="0x80DB" name="GL_COLOR_TABLE_GREEN_SIZE_SGI" group="GetColorTableParameterPNameSGI,ColorTableParameterPNameSGI"/>
<enum value="0x80DC" name="GL_COLOR_TABLE_BLUE_SIZE" group="GetColorTableParameterPNameSGI,ColorTableParameterPNameSGI,GetColorTableParameterPName,ColorTableParameterPName"/>
<enum value="0x80DC" name="GL_COLOR_TABLE_BLUE_SIZE_SGI" group="GetColorTableParameterPNameSGI,ColorTableParameterPNameSGI"/>
<enum value="0x80DD" name="GL_COLOR_TABLE_ALPHA_SIZE" group="GetColorTableParameterPNameSGI,ColorTableParameterPNameSGI,GetColorTableParameterPName,ColorTableParameterPName"/>
<enum value="0x80DD" name="GL_COLOR_TABLE_ALPHA_SIZE_SGI" group="GetColorTableParameterPNameSGI,ColorTableParameterPNameSGI"/>
<enum value="0x80DE" name="GL_COLOR_TABLE_LUMINANCE_SIZE" group="GetColorTableParameterPNameSGI,ColorTableParameterPNameSGI,GetColorTableParameterPName,ColorTableParameterPName"/>
<enum value="0x80DE" name="GL_COLOR_TABLE_LUMINANCE_SIZE_SGI" group="GetColorTableParameterPNameSGI,ColorTableParameterPNameSGI"/>
<enum value="0x80DF" name="GL_COLOR_TABLE_INTENSITY_SIZE" group="GetColorTableParameterPNameSGI,ColorTableParameterPNameSGI,GetColorTableParameterPName,ColorTableParameterPName"/>
<enum value="0x80DF" name="GL_COLOR_TABLE_INTENSITY_SIZE_SGI" group="GetColorTableParameterPNameSGI,ColorTableParameterPNameSGI"/>
</enums>
<enums namespace="GL" start="0x80E0" end="0x810F" vendor="MS">
<enum value="0x80E0" name="GL_BGR" group="PixelFormat"/>
<enum value="0x80E0" name="GL_BGR_EXT"/>
<enum value="0x80E1" name="GL_BGRA" group="PixelFormat"/>
<enum value="0x80E1" name="GL_BGRA_EXT"/>
<enum value="0x80E1" name="GL_BGRA_IMG"/>
<enum value="0x80E2" name="GL_COLOR_INDEX1_EXT"/>
<enum value="0x80E3" name="GL_COLOR_INDEX2_EXT"/>
<enum value="0x80E4" name="GL_COLOR_INDEX4_EXT"/>
<enum value="0x80E5" name="GL_COLOR_INDEX8_EXT"/>
<enum value="0x80E6" name="GL_COLOR_INDEX12_EXT"/>
<enum value="0x80E7" name="GL_COLOR_INDEX16_EXT"/>
<enum value="0x80E8" name="GL_MAX_ELEMENTS_VERTICES" group="GetPName"/>
<enum value="0x80E8" name="GL_MAX_ELEMENTS_VERTICES_EXT"/>
<enum value="0x80E9" name="GL_MAX_ELEMENTS_INDICES" group="GetPName"/>
<enum value="0x80E9" name="GL_MAX_ELEMENTS_INDICES_EXT"/>
<enum value="0x80EA" name="GL_PHONG_WIN"/>
<enum value="0x80EB" name="GL_PHONG_HINT_WIN" group="HintTarget"/>
<enum value="0x80EC" name="GL_FOG_SPECULAR_TEXTURE_WIN"/>
<enum value="0x80ED" name="GL_TEXTURE_INDEX_SIZE_EXT"/>
<enum value="0x80EE" name="GL_PARAMETER_BUFFER" group="BufferTargetARB"/>
<enum value="0x80EE" name="GL_PARAMETER_BUFFER_ARB" alias="GL_PARAMETER_BUFFER"/>
<enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING"/>
<enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING_ARB" alias="GL_PARAMETER_BUFFER_BINDING"/>
<enum value="0x80F0" name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT" group="HintTarget"/>
<unused start="0x80F1" end="0x810F" vendor="MS"/>
</enums>
<enums namespace="GL" start="0x8110" end="0x814F" vendor="SGI">
<enum value="0x8110" name="GL_DUAL_ALPHA4_SGIS" group="InternalFormat"/>
<enum value="0x8111" name="GL_DUAL_ALPHA8_SGIS" group="InternalFormat"/>
<enum value="0x8112" name="GL_DUAL_ALPHA12_SGIS" group="InternalFormat"/>
<enum value="0x8113" name="GL_DUAL_ALPHA16_SGIS" group="InternalFormat"/>
<enum value="0x8114" name="GL_DUAL_LUMINANCE4_SGIS" group="InternalFormat"/>
<enum value="0x8115" name="GL_DUAL_LUMINANCE8_SGIS" group="InternalFormat"/>
<enum value="0x8116" name="GL_DUAL_LUMINANCE12_SGIS" group="InternalFormat"/>
<enum value="0x8117" name="GL_DUAL_LUMINANCE16_SGIS" group="InternalFormat"/>
<enum value="0x8118" name="GL_DUAL_INTENSITY4_SGIS" group="InternalFormat"/>
<enum value="0x8119" name="GL_DUAL_INTENSITY8_SGIS" group="InternalFormat"/>
<enum value="0x811A" name="GL_DUAL_INTENSITY12_SGIS" group="InternalFormat"/>
<enum value="0x811B" name="GL_DUAL_INTENSITY16_SGIS" group="InternalFormat"/>
<enum value="0x811C" name="GL_DUAL_LUMINANCE_ALPHA4_SGIS" group="InternalFormat"/>
<enum value="0x811D" name="GL_DUAL_LUMINANCE_ALPHA8_SGIS" group="InternalFormat"/>
<enum value="0x811E" name="GL_QUAD_ALPHA4_SGIS" group="InternalFormat"/>
<enum value="0x811F" name="GL_QUAD_ALPHA8_SGIS" group="InternalFormat"/>
<enum value="0x8120" name="GL_QUAD_LUMINANCE4_SGIS" group="InternalFormat"/>
<enum value="0x8121" name="GL_QUAD_LUMINANCE8_SGIS" group="InternalFormat"/>
<enum value="0x8122" name="GL_QUAD_INTENSITY4_SGIS" group="InternalFormat"/>
<enum value="0x8123" name="GL_QUAD_INTENSITY8_SGIS" group="InternalFormat"/>
<enum value="0x8124" name="GL_DUAL_TEXTURE_SELECT_SGIS" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x8125" name="GL_QUAD_TEXTURE_SELECT_SGIS" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x8126" name="GL_POINT_SIZE_MIN" group="PointParameterNameSGIS"/>
<enum value="0x8126" name="GL_POINT_SIZE_MIN_ARB" group="PointParameterNameSGIS"/>
<enum value="0x8126" name="GL_POINT_SIZE_MIN_EXT" group="PointParameterNameSGIS,PointParameterNameARB"/>
<enum value="0x8126" name="GL_POINT_SIZE_MIN_SGIS" group="PointParameterNameSGIS,GetPName"/>
<enum value="0x8127" name="GL_POINT_SIZE_MAX" group="PointParameterNameSGIS"/>
<enum value="0x8127" name="GL_POINT_SIZE_MAX_ARB" group="PointParameterNameSGIS"/>
<enum value="0x8127" name="GL_POINT_SIZE_MAX_EXT" group="PointParameterNameSGIS,PointParameterNameARB"/>
<enum value="0x8127" name="GL_POINT_SIZE_MAX_SGIS" group="PointParameterNameSGIS,GetPName"/>
<enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE" group="PointParameterNameSGIS,PointParameterNameARB,GetPName"/>
<enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_ARB" group="PointParameterNameSGIS"/>
<enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_EXT" group="PointParameterNameSGIS,PointParameterNameARB"/>
<enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS" group="PointParameterNameSGIS,GetPName"/>
<enum value="0x8129" name="GL_DISTANCE_ATTENUATION_EXT" group="PointParameterNameSGIS"/>
<enum value="0x8129" name="GL_DISTANCE_ATTENUATION_SGIS" group="PointParameterNameSGIS,GetPName"/>
<enum value="0x8129" name="GL_POINT_DISTANCE_ATTENUATION" group="PointParameterNameSGIS"/>
<enum value="0x8129" name="GL_POINT_DISTANCE_ATTENUATION_ARB" group="PointParameterNameSGIS"/>
<enum value="0x812A" name="GL_FOG_FUNC_SGIS" group="FogMode"/>
<enum value="0x812B" name="GL_FOG_FUNC_POINTS_SGIS" group="GetPName"/>
<enum value="0x812C" name="GL_MAX_FOG_FUNC_POINTS_SGIS" group="GetPName"/>
<enum value="0x812D" name="GL_CLAMP_TO_BORDER" group="TextureWrapMode"/>
<enum value="0x812D" name="GL_CLAMP_TO_BORDER_ARB" group="TextureWrapMode"/>
<enum value="0x812D" name="GL_CLAMP_TO_BORDER_EXT"/>
<enum value="0x812D" name="GL_CLAMP_TO_BORDER_NV" group="TextureWrapMode"/>
<enum value="0x812D" name="GL_CLAMP_TO_BORDER_SGIS" group="TextureWrapMode"/>
<enum value="0x812D" name="GL_CLAMP_TO_BORDER_OES"/>
<enum value="0x812E" name="GL_TEXTURE_MULTI_BUFFER_HINT_SGIX" group="HintTarget"/>
<enum value="0x812F" name="GL_CLAMP_TO_EDGE" group="TextureWrapMode"/>
<enum value="0x812F" name="GL_CLAMP_TO_EDGE_SGIS" group="TextureWrapMode"/>
<enum value="0x8130" name="GL_PACK_SKIP_VOLUMES_SGIS" group="PixelStoreParameter,GetPName"/>
<enum value="0x8131" name="GL_PACK_IMAGE_DEPTH_SGIS" group="PixelStoreParameter,GetPName"/>
<enum value="0x8132" name="GL_UNPACK_SKIP_VOLUMES_SGIS" group="PixelStoreParameter,GetPName"/>
<enum value="0x8133" name="GL_UNPACK_IMAGE_DEPTH_SGIS" group="PixelStoreParameter,GetPName"/>
<enum value="0x8134" name="GL_TEXTURE_4D_SGIS" group="TextureTarget,EnableCap,GetPName"/>
<enum value="0x8135" name="GL_PROXY_TEXTURE_4D_SGIS" group="TextureTarget"/>
<enum value="0x8136" name="GL_TEXTURE_4DSIZE_SGIS" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x8137" name="GL_TEXTURE_WRAP_Q_SGIS" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x8138" name="GL_MAX_4D_TEXTURE_SIZE_SGIS" group="GetPName"/>
<enum value="0x8139" name="GL_PIXEL_TEX_GEN_SGIX" group="GetPName,EnableCap"/>
<enum value="0x813A" name="GL_TEXTURE_MIN_LOD" group="SamplerParameterF,TextureParameterName"/>
<enum value="0x813A" name="GL_TEXTURE_MIN_LOD_SGIS" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x813B" name="GL_TEXTURE_MAX_LOD" group="SamplerParameterF,TextureParameterName"/>
<enum value="0x813B" name="GL_TEXTURE_MAX_LOD_SGIS" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x813C" name="GL_TEXTURE_BASE_LEVEL" group="TextureParameterName"/>
<enum value="0x813C" name="GL_TEXTURE_BASE_LEVEL_SGIS" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL" group="TextureParameterName"/>
<enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL_APPLE"/>
<enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL_SGIS" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x813E" name="GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX" group="GetPName"/>
<enum value="0x813F" name="GL_PIXEL_TILE_CACHE_INCREMENT_SGIX" group="GetPName"/>
<enum value="0x8140" name="GL_PIXEL_TILE_WIDTH_SGIX" group="PixelStoreParameter,GetPName"/>
<enum value="0x8141" name="GL_PIXEL_TILE_HEIGHT_SGIX" group="PixelStoreParameter,GetPName"/>
<enum value="0x8142" name="GL_PIXEL_TILE_GRID_WIDTH_SGIX" group="PixelStoreParameter,GetPName"/>
<enum value="0x8143" name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX" group="PixelStoreParameter,GetPName"/>
<enum value="0x8144" name="GL_PIXEL_TILE_GRID_DEPTH_SGIX" group="PixelStoreParameter,GetPName"/>
<enum value="0x8145" name="GL_PIXEL_TILE_CACHE_SIZE_SGIX" group="PixelStoreParameter,GetPName"/>
<enum value="0x8146" name="GL_FILTER4_SGIS" group="TextureMinFilter,TextureFilterSGIS,TextureFilterFuncSGIS,TextureMagFilter"/>
<enum value="0x8147" name="GL_TEXTURE_FILTER4_SIZE_SGIS" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x8148" name="GL_SPRITE_SGIX" group="GetPName,EnableCap"/>
<enum value="0x8149" name="GL_SPRITE_MODE_SGIX" group="GetPName,SpriteParameterNameSGIX"/>
<enum value="0x814A" name="GL_SPRITE_AXIS_SGIX" group="GetPName"/>
<enum value="0x814B" name="GL_SPRITE_TRANSLATION_SGIX" group="GetPName"/>
<enum value="0x814C" name="GL_SPRITE_AXIAL_SGIX"/>
<enum value="0x814D" name="GL_SPRITE_OBJECT_ALIGNED_SGIX"/>
<enum value="0x814E" name="GL_SPRITE_EYE_ALIGNED_SGIX"/>
<enum value="0x814F" name="GL_TEXTURE_4D_BINDING_SGIS" group="GetPName"/>
</enums>
<enums namespace="GL" start="0x8150" end="0x816F" vendor="HP">
<enum value="0x8150" name="GL_IGNORE_BORDER_HP"/>
<enum value="0x8151" name="GL_CONSTANT_BORDER"/>
<enum value="0x8151" name="GL_CONSTANT_BORDER_HP"/>
<unused start="0x8152" vendor="HP" comment="GL_WRAP_BORDER = 0x8152 was proposed, but not actually promoted to core"/>
<enum value="0x8153" name="GL_REPLICATE_BORDER"/>
<enum value="0x8153" name="GL_REPLICATE_BORDER_HP"/>
<enum value="0x8154" name="GL_CONVOLUTION_BORDER_COLOR" group="GetConvolutionParameter"/>
<enum value="0x8154" name="GL_CONVOLUTION_BORDER_COLOR_HP"/>
<enum value="0x8155" name="GL_IMAGE_SCALE_X_HP" group="ImageTransformPNameHP"/>
<enum value="0x8156" name="GL_IMAGE_SCALE_Y_HP" group="ImageTransformPNameHP"/>
<enum value="0x8157" name="GL_IMAGE_TRANSLATE_X_HP" group="ImageTransformPNameHP"/>
<enum value="0x8158" name="GL_IMAGE_TRANSLATE_Y_HP" group="ImageTransformPNameHP"/>
<enum value="0x8159" name="GL_IMAGE_ROTATE_ANGLE_HP" group="ImageTransformPNameHP"/>
<enum value="0x815A" name="GL_IMAGE_ROTATE_ORIGIN_X_HP" group="ImageTransformPNameHP"/>
<enum value="0x815B" name="GL_IMAGE_ROTATE_ORIGIN_Y_HP" group="ImageTransformPNameHP"/>
<enum value="0x815C" name="GL_IMAGE_MAG_FILTER_HP" group="ImageTransformPNameHP"/>
<enum value="0x815D" name="GL_IMAGE_MIN_FILTER_HP" group="ImageTransformPNameHP"/>
<enum value="0x815E" name="GL_IMAGE_CUBIC_WEIGHT_HP" group="ImageTransformPNameHP"/>
<enum value="0x815F" name="GL_CUBIC_HP"/>
<enum value="0x8160" name="GL_AVERAGE_HP"/>
<enum value="0x8161" name="GL_IMAGE_TRANSFORM_2D_HP" group="ImageTransformTargetHP"/>
<enum value="0x8162" name="GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
<enum value="0x8163" name="GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
<unused start="0x8164" vendor="HP"/>
<enum value="0x8165" name="GL_OCCLUSION_TEST_HP"/>
<enum value="0x8166" name="GL_OCCLUSION_TEST_RESULT_HP"/>
<enum value="0x8167" name="GL_TEXTURE_LIGHTING_MODE_HP"/>
<enum value="0x8168" name="GL_TEXTURE_POST_SPECULAR_HP"/>
<enum value="0x8169" name="GL_TEXTURE_PRE_SPECULAR_HP"/>
<unused start="0x816A" end="0x816F" vendor="HP"/>
</enums>
<enums namespace="GL" start="0x8170" end="0x81CF" vendor="SGI">
<enum value="0x8170" name="GL_LINEAR_CLIPMAP_LINEAR_SGIX" group="TextureMinFilter"/>
<enum value="0x8171" name="GL_TEXTURE_CLIPMAP_CENTER_SGIX" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x8172" name="GL_TEXTURE_CLIPMAP_FRAME_SGIX" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x8173" name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x8174" name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x8175" name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x8176" name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x8177" name="GL_MAX_CLIPMAP_DEPTH_SGIX" group="GetPName"/>
<enum value="0x8178" name="GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX" group="GetPName"/>
<enum value="0x8179" name="GL_POST_TEXTURE_FILTER_BIAS_SGIX" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x817A" name="GL_POST_TEXTURE_FILTER_SCALE_SGIX" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x817B" name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX" group="GetPName"/>
<enum value="0x817C" name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX" group="GetPName"/>
<enum value="0x817D" name="GL_REFERENCE_PLANE_SGIX" group="GetPName,EnableCap"/>
<enum value="0x817E" name="GL_REFERENCE_PLANE_EQUATION_SGIX" group="GetPName"/>
<enum value="0x817F" name="GL_IR_INSTRUMENT1_SGIX" group="GetPName,EnableCap"/>
<enum value="0x8180" name="GL_INSTRUMENT_BUFFER_POINTER_SGIX" group="GetPointervPName"/>
<enum value="0x8181" name="GL_INSTRUMENT_MEASUREMENTS_SGIX" group="GetPName"/>
<enum value="0x8182" name="GL_LIST_PRIORITY_SGIX" group="ListParameterName"/>
<enum value="0x8183" name="GL_CALLIGRAPHIC_FRAGMENT_SGIX" group="GetPName,EnableCap"/>
<enum value="0x8184" name="GL_PIXEL_TEX_GEN_Q_CEILING_SGIX" group="TextureMinFilter,PixelTexGenModeSGIX,TextureMagFilter"/>
<enum value="0x8185" name="GL_PIXEL_TEX_GEN_Q_ROUND_SGIX" group="TextureMinFilter,PixelTexGenModeSGIX,TextureMagFilter"/>
<enum value="0x8186" name="GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX" group="TextureMinFilter,PixelTexGenModeSGIX,TextureMagFilter"/>
<enum value="0x8187" name="GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX" group="PixelTexGenMode"/>
<enum value="0x8188" name="GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX" group="PixelTexGenMode"/>
<enum value="0x8189" name="GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX" group="PixelTexGenMode,PixelTexGenModeSGIX"/>
<enum value="0x818A" name="GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX" group="PixelTexGenMode,PixelTexGenModeSGIX"/>
<enum value="0x818B" name="GL_FRAMEZOOM_SGIX" group="GetPName,EnableCap"/>
<enum value="0x818C" name="GL_FRAMEZOOM_FACTOR_SGIX" group="GetPName"/>
<enum value="0x818D" name="GL_MAX_FRAMEZOOM_FACTOR_SGIX" group="GetPName"/>
<enum value="0x818E" name="GL_TEXTURE_LOD_BIAS_S_SGIX" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x818F" name="GL_TEXTURE_LOD_BIAS_T_SGIX" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x8190" name="GL_TEXTURE_LOD_BIAS_R_SGIX" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x8191" name="GL_GENERATE_MIPMAP" group="InternalFormatPName,TextureParameterName"/>
<enum value="0x8191" name="GL_GENERATE_MIPMAP_SGIS" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x8192" name="GL_GENERATE_MIPMAP_HINT" group="HintTarget"/>
<enum value="0x8192" name="GL_GENERATE_MIPMAP_HINT_SGIS" group="HintTarget,GetPName"/>
<unused start="0x8193" end="0x8193" comment="Incomplete extension SGIX_spotlight_cutoff"/>
<!-- <enum value="0x8193" name="GL_SPOT_CUTOFF_DELTA_SGIX"/> -->
<enum value="0x8194" name="GL_GEOMETRY_DEFORMATION_SGIX" group="MapTarget,FfdTargetSGIX"/>
<enum value="0x8195" name="GL_TEXTURE_DEFORMATION_SGIX" group="MapTarget,FfdTargetSGIX"/>
<enum value="0x8196" name="GL_DEFORMATIONS_MASK_SGIX" group="GetPName"/>
<enum value="0x8197" name="GL_MAX_DEFORMATION_ORDER_SGIX"/>
<enum value="0x8198" name="GL_FOG_OFFSET_SGIX" group="GetPName,EnableCap"/>
<enum value="0x8199" name="GL_FOG_OFFSET_VALUE_SGIX" group="GetPName,FogParameter"/>
<enum value="0x819A" name="GL_TEXTURE_COMPARE_SGIX" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x819B" name="GL_TEXTURE_COMPARE_OPERATOR_SGIX" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x819C" name="GL_TEXTURE_LEQUAL_R_SGIX" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x819D" name="GL_TEXTURE_GEQUAL_R_SGIX" group="TextureParameterName,GetTextureParameter"/>
<unused start="0x819E" end="0x81A4" comment="Private (internal) extension SGIX_igloo_interface"/>
<!-- <enum value="0x819E" name="GL_IGLOO_FULLSCREEN_SGIX"/> -->
<!-- <enum value="0x819F" name="GL_IGLOO_VIEWPORT_OFFSET_SGIX"/> -->
<!-- <enum value="0x81A0" name="GL_IGLOO_SWAPTMESH_SGIX"/> -->
<!-- <enum value="0x81A1" name="GL_IGLOO_COLORNORMAL_SGIX"/> -->
<!-- <enum value="0x81A2" name="GL_IGLOO_IRISGL_MODE_SGIX"/> -->
<!-- <enum value="0x81A3" name="GL_IGLOO_LMC_COLOR_SGIX"/> -->
<!-- <enum value="0x81A4" name="GL_IGLOO_TMESHMODE_SGIX"/> -->
<enum value="0x81A5" name="GL_DEPTH_COMPONENT16" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x81A5" name="GL_DEPTH_COMPONENT16_ARB" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x81A5" name="GL_DEPTH_COMPONENT16_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x81A5" name="GL_DEPTH_COMPONENT16_SGIX" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x81A6" name="GL_DEPTH_COMPONENT24" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x81A6" name="GL_DEPTH_COMPONENT24_ARB" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x81A6" name="GL_DEPTH_COMPONENT24_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x81A6" name="GL_DEPTH_COMPONENT24_SGIX" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x81A7" name="GL_DEPTH_COMPONENT32" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x81A7" name="GL_DEPTH_COMPONENT32_ARB" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x81A7" name="GL_DEPTH_COMPONENT32_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x81A7" name="GL_DEPTH_COMPONENT32_SGIX" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x81A8" name="GL_ARRAY_ELEMENT_LOCK_FIRST_EXT"/>
<enum value="0x81A9" name="GL_ARRAY_ELEMENT_LOCK_COUNT_EXT"/>
<enum value="0x81AA" name="GL_CULL_VERTEX_EXT"/>
<enum value="0x81AB" name="GL_CULL_VERTEX_EYE_POSITION_EXT" group="CullParameterEXT"/>
<enum value="0x81AC" name="GL_CULL_VERTEX_OBJECT_POSITION_EXT" group="CullParameterEXT"/>
<enum value="0x81AD" name="GL_IUI_V2F_EXT"/>
<enum value="0x81AE" name="GL_IUI_V3F_EXT"/>
<enum value="0x81AF" name="GL_IUI_N3F_V2F_EXT"/>
<enum value="0x81B0" name="GL_IUI_N3F_V3F_EXT"/>
<enum value="0x81B1" name="GL_T2F_IUI_V2F_EXT"/>
<enum value="0x81B2" name="GL_T2F_IUI_V3F_EXT"/>
<enum value="0x81B3" name="GL_T2F_IUI_N3F_V2F_EXT"/>
<enum value="0x81B4" name="GL_T2F_IUI_N3F_V3F_EXT"/>
<enum value="0x81B5" name="GL_INDEX_TEST_EXT"/>
<enum value="0x81B6" name="GL_INDEX_TEST_FUNC_EXT"/>
<enum value="0x81B7" name="GL_INDEX_TEST_REF_EXT"/>
<enum value="0x81B8" name="GL_INDEX_MATERIAL_EXT"/>
<enum value="0x81B9" name="GL_INDEX_MATERIAL_PARAMETER_EXT"/>
<enum value="0x81BA" name="GL_INDEX_MATERIAL_FACE_EXT"/>
<enum value="0x81BB" name="GL_YCRCB_422_SGIX" group="PixelFormat"/>
<enum value="0x81BC" name="GL_YCRCB_444_SGIX" group="PixelFormat"/>
<unused start="0x81BD" end="0x81C3" comment="Incomplete extension SGI_complex_type"/>
<!-- <enum value="0x81BD" name="GL_COMPLEX_UNSIGNED_BYTE_SGI"/> -->
<!-- <enum value="0x81BE" name="GL_COMPLEX_BYTE_SGI"/> -->
<!-- <enum value="0x81BF" name="GL_COMPLEX_UNSIGNED_SHORT_SGI"/> -->
<!-- <enum value="0x81C0" name="GL_COMPLEX_SHORT_SGI"/> -->
<!-- <enum value="0x81C1" name="GL_COMPLEX_UNSIGNED_INT_SGI"/> -->
<!-- <enum value="0x81C2" name="GL_COMPLEX_INT_SGI"/> -->
<!-- <enum value="0x81C3" name="GL_COMPLEX_FLOAT_SGI"/> -->
<unused start="0x81C4" end="0x81CA" comment="Incomplete extension SGI_fft"/>
<!-- <enum value="0x81C4" name="GL_PIXEL_TRANSFORM_OPERATOR_SGI"/> -->
<!-- <enum value="0x81C5" name="GL_CONVOLUTION_SGI"/> -->
<!-- <enum value="0x81C6" name="GL_FFT_1D_SGI"/> -->
<!-- <enum value="0x81C7" name="GL_PIXEL_TRANSFORM_SGI"/> -->
<!-- <enum value="0x81C8" name="GL_MAX_FFT_WIDTH_SGI"/> -->
<!-- <enum value="0x81C9" name="GL_SORT_SGI"/> -->
<!-- <enum value="0x81CA" name="GL_TRANSPOSE_SGI"/> -->
<unused start="0x81CB" end="0x81CF" comment="Incomplete extension SGIX_nurbs_eval"/>
<!-- <enum value="0x81CB" name="GL_MAP1_VERTEX_3_NURBS_SGIX"/> -->
<!-- <enum value="0x81CC" name="GL_MAP1_VERTEX_4_NURBS_SGIX"/> -->
<!-- <enum value="0x81CD" name="GL_MAP1_INDEX_NURBS_SGIX"/> -->
<!-- <enum value="0x81CE" name="GL_MAP1_COLOR_4_NURBS_SGIX"/> -->
<!-- <enum value="0x81CF" name="GL_MAP1_NORMAL_NURBS_SGIX"/> -->
</enums>
<enums namespace="GL" start="0x81D0" end="0x81DF" vendor="SUN">
<unused start="0x81D0" end="0x81D1" vendor="SUN"/>
<unused start="0x81D2" end="0x81D3" comment="No extension spec SUNX_surface_hint"/>
<!-- <enum value="0x81D2" name="GL_SURFACE_SIZE_HINT_SUNX"/> -->
<!-- <enum value="0x81D3" name="GL_LARGE_SUNX"/> -->
<enum value="0x81D4" name="GL_WRAP_BORDER_SUN"/>
<enum value="0x81D5" name="GL_UNPACK_CONSTANT_DATA_SUNX"/>
<enum value="0x81D6" name="GL_TEXTURE_CONSTANT_DATA_SUNX"/>
<enum value="0x81D7" name="GL_TRIANGLE_LIST_SUN"/>
<enum value="0x81D8" name="GL_REPLACEMENT_CODE_SUN"/>
<enum value="0x81D9" name="GL_GLOBAL_ALPHA_SUN"/>
<enum value="0x81DA" name="GL_GLOBAL_ALPHA_FACTOR_SUN"/>
<unused start="0x81DB" end="0x81DF" vendor="SUN"/>
</enums>
<enums namespace="GL" start="0x81E0" end="0x81FF" vendor="SGI">
<unused start="0x81E0" end="0x81EE" comment="Incomplete extension SGIX_nurbs_eval"/>
<!-- <enum value="0x81E0" name="GL_MAP1_TEXTURE_COORD_1_NURBS_SGIX"/> -->
<!-- <enum value="0x81E1" name="GL_MAP1_TEXTURE_COORD_2_NURBS_SGIX"/> -->
<!-- <enum value="0x81E2" name="GL_MAP1_TEXTURE_COORD_3_NURBS_SGIX"/> -->
<!-- <enum value="0x81E3" name="GL_MAP1_TEXTURE_COORD_4_NURBS_SGIX"/> -->
<!-- <enum value="0x81E4" name="GL_MAP2_VERTEX_3_NURBS_SGIX"/> -->
<!-- <enum value="0x81E5" name="GL_MAP2_VERTEX_4_NURBS_SGIX"/> -->
<!-- <enum value="0x81E6" name="GL_MAP2_INDEX_NURBS_SGIX"/> -->
<!-- <enum value="0x81E7" name="GL_MAP2_COLOR_4_NURBS_SGIX"/> -->
<!-- <enum value="0x81E8" name="GL_MAP2_NORMAL_NURBS_SGIX"/> -->
<!-- <enum value="0x81E9" name="GL_MAP2_TEXTURE_COORD_1_NURBS_SGIX"/> -->
<!-- <enum value="0x81EA" name="GL_MAP2_TEXTURE_COORD_2_NURBS_SGIX"/> -->
<!-- <enum value="0x81EB" name="GL_MAP2_TEXTURE_COORD_3_NURBS_SGIX"/> -->
<!-- <enum value="0x81EC" name="GL_MAP2_TEXTURE_COORD_4_NURBS_SGIX"/> -->
<!-- <enum value="0x81ED" name="GL_NURBS_KNOT_COUNT_SGIX"/> -->
<!-- <enum value="0x81EE" name="GL_NURBS_KNOT_VECTOR_SGIX"/> -->
<enum value="0x81EF" name="GL_TEXTURE_COLOR_WRITEMASK_SGIS"/>
<enum value="0x81F0" name="GL_EYE_DISTANCE_TO_POINT_SGIS" group="TextureGenMode"/>
<enum value="0x81F1" name="GL_OBJECT_DISTANCE_TO_POINT_SGIS" group="TextureGenMode"/>
<enum value="0x81F2" name="GL_EYE_DISTANCE_TO_LINE_SGIS" group="TextureGenMode"/>
<enum value="0x81F3" name="GL_OBJECT_DISTANCE_TO_LINE_SGIS" group="TextureGenMode"/>
<enum value="0x81F4" name="GL_EYE_POINT_SGIS" group="TextureGenParameter"/>
<enum value="0x81F5" name="GL_OBJECT_POINT_SGIS" group="TextureGenParameter"/>
<enum value="0x81F6" name="GL_EYE_LINE_SGIS" group="TextureGenParameter"/>
<enum value="0x81F7" name="GL_OBJECT_LINE_SGIS" group="TextureGenParameter"/>
<enum value="0x81F8" name="GL_LIGHT_MODEL_COLOR_CONTROL" group="LightModelParameter,GetPName"/>
<enum value="0x81F8" name="GL_LIGHT_MODEL_COLOR_CONTROL_EXT" group="LightModelParameter"/>
<enum value="0x81F9" name="GL_SINGLE_COLOR" group="LightModelColorControl"/>
<enum value="0x81F9" name="GL_SINGLE_COLOR_EXT" group="LightModelColorControl"/>
<enum value="0x81FA" name="GL_SEPARATE_SPECULAR_COLOR" group="LightModelColorControl"/>
<enum value="0x81FA" name="GL_SEPARATE_SPECULAR_COLOR_EXT" group="LightModelColorControl"/>
<enum value="0x81FB" name="GL_SHARED_TEXTURE_PALETTE_EXT" group="GetPName,EnableCap"/>
<unused start="0x81FC" end="0x81FD" comment="Incomplete extension SGIX_fog_scale"/>
<!-- <enum value="0x81FC" name="GL_FOG_SCALE_SGIX"/> -->
<!-- <enum value="0x81FD" name="GL_FOG_SCALE_VALUE_SGIX"/> -->
<unused start="0x81FE" end="0x81FF" comment="Incomplete extension SGIX_fog_blend"/>
<!-- <enum value="0x81FE" name="GL_FOG_BLEND_ALPHA_SGIX"/> -->
<!-- <enum value="0x81FF" name="GL_FOG_BLEND_COLOR_SGIX"/> -->
</enums>
<enums namespace="GL" start="0x8200" end="0x820F" vendor="AMD" comment="Range released by MS 2002/9/16">
<enum value="0x8200" name="GL_TEXT_FRAGMENT_SHADER_ATI" group="ProgramTarget"/>
<unused start="0x8201" end="0x820F" vendor="AMD"/>
</enums>
<enums namespace="GL" start="0x8210" end="0x823F" vendor="ARB">
<enum value="0x8210" name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING" group="FramebufferAttachmentParameterName"/>
<enum value="0x8210" name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT" group="FramebufferAttachmentParameterName"/>
<enum value="0x8211" name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE" group="FramebufferAttachmentParameterName"/>
<enum value="0x8211" name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT" group="FramebufferAttachmentParameterName"/>
<enum value="0x8212" name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE" group="FramebufferAttachmentParameterName"/>
<enum value="0x8213" name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE" group="FramebufferAttachmentParameterName"/>
<enum value="0x8214" name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE" group="FramebufferAttachmentParameterName"/>
<enum value="0x8215" name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE" group="FramebufferAttachmentParameterName"/>
<enum value="0x8216" name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE" group="FramebufferAttachmentParameterName"/>
<enum value="0x8217" name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE" group="FramebufferAttachmentParameterName"/>
<enum value="0x8218" name="GL_FRAMEBUFFER_DEFAULT"/>
<enum value="0x8219" name="GL_FRAMEBUFFER_UNDEFINED" group="FramebufferStatus"/>
<enum value="0x8219" name="GL_FRAMEBUFFER_UNDEFINED_OES"/>
<enum value="0x821A" name="GL_DEPTH_STENCIL_ATTACHMENT" group="InvalidateFramebufferAttachment"/>
<enum value="0x821B" name="GL_MAJOR_VERSION" group="GetPName"/>
<enum value="0x821C" name="GL_MINOR_VERSION" group="GetPName"/>
<enum value="0x821D" name="GL_NUM_EXTENSIONS" group="GetPName"/>
<enum value="0x821E" name="GL_CONTEXT_FLAGS" group="GetPName"/>
<enum value="0x821F" name="GL_BUFFER_IMMUTABLE_STORAGE" group="VertexBufferObjectParameter,BufferPNameARB"/>
<enum value="0x821F" name="GL_BUFFER_IMMUTABLE_STORAGE_EXT"/>
<enum value="0x8220" name="GL_BUFFER_STORAGE_FLAGS" group="VertexBufferObjectParameter,BufferPNameARB"/>
<enum value="0x8220" name="GL_BUFFER_STORAGE_FLAGS_EXT"/>
<enum value="0x8221" name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
<enum value="0x8221" name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES"/>
<enum value="0x8222" name="GL_INDEX"/>
<unused start="0x8223" vendor="ARB" comment="GL_DEPTH_BUFFER = 0x8223 not actually used in the API"/>
<unused start="0x8224" vendor="ARB" comment="GL_STENCIL_BUFFER = 0x8224 not actually used in the API"/>
<enum value="0x8225" name="GL_COMPRESSED_RED" group="InternalFormat"/>
<enum value="0x8226" name="GL_COMPRESSED_RG" group="InternalFormat"/>
<enum value="0x8227" name="GL_RG" group="InternalFormat,PixelFormat"/>
<enum value="0x8227" name="GL_RG_EXT"/>
<enum value="0x8228" name="GL_RG_INTEGER" group="PixelFormat"/>
<enum value="0x8229" name="GL_R8" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8229" name="GL_R8_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x822A" name="GL_R16" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x822A" name="GL_R16_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x822B" name="GL_RG8" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x822B" name="GL_RG8_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x822C" name="GL_RG16" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x822C" name="GL_RG16_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x822D" name="GL_R16F" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x822D" name="GL_R16F_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x822E" name="GL_R32F" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x822E" name="GL_R32F_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x822F" name="GL_RG16F" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x822F" name="GL_RG16F_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8230" name="GL_RG32F" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8230" name="GL_RG32F_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8231" name="GL_R8I" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8232" name="GL_R8UI" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8233" name="GL_R16I" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8234" name="GL_R16UI" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8235" name="GL_R32I" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8236" name="GL_R32UI" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8237" name="GL_RG8I" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8238" name="GL_RG8UI" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8239" name="GL_RG16I" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x823A" name="GL_RG16UI" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x823B" name="GL_RG32I" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x823C" name="GL_RG32UI" group="InternalFormat,SizedInternalFormat"/>
<unused start="0x823D" end="0x823F" vendor="ARB"/>
</enums>
<enums namespace="GL" start="0x8240" end="0x82AF" vendor="ARB" comment="Range released by MS on 2002/9/16">
<enum value="0x8240" name="GL_SYNC_CL_EVENT_ARB"/>
<enum value="0x8241" name="GL_SYNC_CL_EVENT_COMPLETE_ARB"/>
<enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS" group="EnableCap"/>
<enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB"/>
<enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR"/>
<enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
<enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB"/>
<enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR"/>
<enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION" group="GetPointervPName"/>
<enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION_ARB"/>
<enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION_KHR"/>
<enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM" group="GetPointervPName"/>
<enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM_ARB"/>
<enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM_KHR"/>
<enum value="0x8246" name="GL_DEBUG_SOURCE_API" group="DebugSource"/>
<enum value="0x8246" name="GL_DEBUG_SOURCE_API_ARB"/>
<enum value="0x8246" name="GL_DEBUG_SOURCE_API_KHR"/>
<enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM" group="DebugSource"/>
<enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB"/>
<enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR"/>
<enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER" group="DebugSource"/>
<enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER_ARB"/>
<enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER_KHR"/>
<enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY" group="DebugSource"/>
<enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY_ARB"/>
<enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY_KHR"/>
<enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION" group="DebugSource"/>
<enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION_ARB"/>
<enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION_KHR"/>
<enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER" group="DebugSource"/>
<enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER_ARB"/>
<enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER_KHR"/>
<enum value="0x824C" name="GL_DEBUG_TYPE_ERROR" group="DebugType"/>
<enum value="0x824C" name="GL_DEBUG_TYPE_ERROR_ARB"/>
<enum value="0x824C" name="GL_DEBUG_TYPE_ERROR_KHR"/>
<enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR" group="DebugType"/>
<enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB"/>
<enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR"/>
<enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR" group="DebugType"/>
<enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB"/>
<enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR"/>
<enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY" group="DebugType"/>
<enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY_ARB"/>
<enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY_KHR"/>
<enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE" group="DebugType"/>
<enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE_ARB"/>
<enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE_KHR"/>
<enum value="0x8251" name="GL_DEBUG_TYPE_OTHER" group="DebugType"/>
<enum value="0x8251" name="GL_DEBUG_TYPE_OTHER_ARB"/>
<enum value="0x8251" name="GL_DEBUG_TYPE_OTHER_KHR"/>
<enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET"/>
<enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_ARB"/>
<enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_EXT"/>
<enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_KHR"/>
<enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET" group="GraphicsResetStatus"/>
<enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_ARB"/>
<enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_EXT"/>
<enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_KHR"/>
<enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET" group="GraphicsResetStatus"/>
<enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_ARB"/>
<enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_EXT"/>
<enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_KHR"/>
<enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET" group="GraphicsResetStatus"/>
<enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_ARB"/>
<enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_EXT"/>
<enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_KHR"/>
<enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY"/>
<enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_ARB"/>
<enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_EXT"/>
<enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_KHR"/>
<enum value="0x8257" name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT" group="ProgramParameterPName,HintTarget"/>
<enum value="0x8258" name="GL_PROGRAM_SEPARABLE" group="ProgramParameterPName"/>
<enum value="0x8258" name="GL_PROGRAM_SEPARABLE_EXT"/>
<enum value="0x8259" name="GL_ACTIVE_PROGRAM" group="PipelineParameterName"/>
<enum value="0x8259" api="gles2" name="GL_ACTIVE_PROGRAM_EXT" comment="For the OpenGL ES version of EXT_separate_shader_objects"/>
<enum value="0x825A" name="GL_PROGRAM_PIPELINE_BINDING" group="GetPName"/>
<enum value="0x825A" name="GL_PROGRAM_PIPELINE_BINDING_EXT"/>
<enum value="0x825B" name="GL_MAX_VIEWPORTS" group="GetPName"/>
<enum value="0x825B" name="GL_MAX_VIEWPORTS_NV"/>
<enum value="0x825B" name="GL_MAX_VIEWPORTS_OES"/>
<enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS" group="GetPName"/>
<enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_EXT"/>
<enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_NV"/>
<enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_OES"/>
<enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE" group="GetPName"/>
<enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_EXT"/>
<enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_NV"/>
<enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_OES"/>
<enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX" group="GetPName"/>
<enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_EXT"/>
<enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_OES"/>
<enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX" group="GetPName"/>
<enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT"/>
<enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV"/>
<enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES"/>
<enum value="0x8260" name="GL_UNDEFINED_VERTEX"/>
<enum value="0x8260" name="GL_UNDEFINED_VERTEX_EXT"/>
<enum value="0x8260" name="GL_UNDEFINED_VERTEX_OES"/>
<enum value="0x8261" name="GL_NO_RESET_NOTIFICATION"/>
<enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_ARB"/>
<enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_EXT"/>
<enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_KHR"/>
<enum value="0x8262" name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/>
<enum value="0x8263" name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS" group="GetPName"/>
<enum value="0x8264" name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS" group="GetPName"/>
<enum value="0x8265" name="GL_MAX_COMPUTE_ATOMIC_COUNTERS" group="GetPName"/>
<enum value="0x8266" name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS" group="GetPName"/>
<enum value="0x8267" name="GL_COMPUTE_WORK_GROUP_SIZE" group="ProgramPropertyARB"/>
<enum value="0x8268" name="GL_DEBUG_TYPE_MARKER" group="DebugType"/>
<enum value="0x8268" name="GL_DEBUG_TYPE_MARKER_KHR"/>
<enum value="0x8269" name="GL_DEBUG_TYPE_PUSH_GROUP" group="DebugType"/>
<enum value="0x8269" name="GL_DEBUG_TYPE_PUSH_GROUP_KHR"/>
<enum value="0x826A" name="GL_DEBUG_TYPE_POP_GROUP" group="DebugType"/>
<enum value="0x826A" name="GL_DEBUG_TYPE_POP_GROUP_KHR"/>
<enum value="0x826B" name="GL_DEBUG_SEVERITY_NOTIFICATION" group="DebugSeverity"/>
<enum value="0x826B" name="GL_DEBUG_SEVERITY_NOTIFICATION_KHR"/>
<enum value="0x826C" name="GL_MAX_DEBUG_GROUP_STACK_DEPTH" group="GetPName"/>
<enum value="0x826C" name="GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR"/>
<enum value="0x826D" name="GL_DEBUG_GROUP_STACK_DEPTH" group="GetPName"/>
<enum value="0x826D" name="GL_DEBUG_GROUP_STACK_DEPTH_KHR"/>
<enum value="0x826E" name="GL_MAX_UNIFORM_LOCATIONS" group="GetPName"/>
<enum value="0x826F" name="GL_INTERNALFORMAT_SUPPORTED" group="InternalFormatPName"/>
<enum value="0x8270" name="GL_INTERNALFORMAT_PREFERRED" group="InternalFormatPName"/>
<enum value="0x8271" name="GL_INTERNALFORMAT_RED_SIZE" group="InternalFormatPName"/>
<enum value="0x8272" name="GL_INTERNALFORMAT_GREEN_SIZE" group="InternalFormatPName"/>
<enum value="0x8273" name="GL_INTERNALFORMAT_BLUE_SIZE" group="InternalFormatPName"/>
<enum value="0x8274" name="GL_INTERNALFORMAT_ALPHA_SIZE" group="InternalFormatPName"/>
<enum value="0x8275" name="GL_INTERNALFORMAT_DEPTH_SIZE" group="InternalFormatPName"/>
<enum value="0x8276" name="GL_INTERNALFORMAT_STENCIL_SIZE" group="InternalFormatPName"/>
<enum value="0x8277" name="GL_INTERNALFORMAT_SHARED_SIZE" group="InternalFormatPName"/>
<enum value="0x8278" name="GL_INTERNALFORMAT_RED_TYPE" group="InternalFormatPName"/>
<enum value="0x8279" name="GL_INTERNALFORMAT_GREEN_TYPE" group="InternalFormatPName"/>
<enum value="0x827A" name="GL_INTERNALFORMAT_BLUE_TYPE" group="InternalFormatPName"/>
<enum value="0x827B" name="GL_INTERNALFORMAT_ALPHA_TYPE" group="InternalFormatPName"/>
<enum value="0x827C" name="GL_INTERNALFORMAT_DEPTH_TYPE" group="InternalFormatPName"/>
<enum value="0x827D" name="GL_INTERNALFORMAT_STENCIL_TYPE" group="InternalFormatPName"/>
<enum value="0x827E" name="GL_MAX_WIDTH" group="InternalFormatPName"/>
<enum value="0x827F" name="GL_MAX_HEIGHT" group="InternalFormatPName"/>
<enum value="0x8280" name="GL_MAX_DEPTH" group="InternalFormatPName"/>
<enum value="0x8281" name="GL_MAX_LAYERS" group="InternalFormatPName"/>
<enum value="0x8282" name="GL_MAX_COMBINED_DIMENSIONS"/>
<enum value="0x8283" name="GL_COLOR_COMPONENTS" group="InternalFormatPName"/>
<enum value="0x8284" name="GL_DEPTH_COMPONENTS"/>
<enum value="0x8285" name="GL_STENCIL_COMPONENTS"/>
<enum value="0x8286" name="GL_COLOR_RENDERABLE" group="InternalFormatPName"/>
<enum value="0x8287" name="GL_DEPTH_RENDERABLE" group="InternalFormatPName"/>
<enum value="0x8288" name="GL_STENCIL_RENDERABLE" group="InternalFormatPName"/>
<enum value="0x8289" name="GL_FRAMEBUFFER_RENDERABLE" group="InternalFormatPName"/>
<enum value="0x828A" name="GL_FRAMEBUFFER_RENDERABLE_LAYERED" group="InternalFormatPName"/>
<enum value="0x828B" name="GL_FRAMEBUFFER_BLEND" group="InternalFormatPName"/>
<enum value="0x828C" name="GL_READ_PIXELS" group="InternalFormatPName"/>
<enum value="0x828D" name="GL_READ_PIXELS_FORMAT" group="InternalFormatPName"/>
<enum value="0x828E" name="GL_READ_PIXELS_TYPE" group="InternalFormatPName"/>
<enum value="0x828F" name="GL_TEXTURE_IMAGE_FORMAT" group="InternalFormatPName"/>
<enum value="0x8290" name="GL_TEXTURE_IMAGE_TYPE" group="InternalFormatPName"/>
<enum value="0x8291" name="GL_GET_TEXTURE_IMAGE_FORMAT" group="InternalFormatPName"/>
<enum value="0x8292" name="GL_GET_TEXTURE_IMAGE_TYPE" group="InternalFormatPName"/>
<enum value="0x8293" name="GL_MIPMAP" group="InternalFormatPName"/>
<enum value="0x8294" name="GL_MANUAL_GENERATE_MIPMAP"/>
<enum value="0x8295" name="GL_AUTO_GENERATE_MIPMAP" comment="Should be deprecated" group="InternalFormatPName"/>
<enum value="0x8296" name="GL_COLOR_ENCODING" group="InternalFormatPName"/>
<enum value="0x8297" name="GL_SRGB_READ" group="InternalFormatPName"/>
<enum value="0x8298" name="GL_SRGB_WRITE" group="InternalFormatPName"/>
<enum value="0x8299" name="GL_SRGB_DECODE_ARB"/>
<enum value="0x829A" name="GL_FILTER" group="InternalFormatPName"/>
<enum value="0x829B" name="GL_VERTEX_TEXTURE" group="InternalFormatPName"/>
<enum value="0x829C" name="GL_TESS_CONTROL_TEXTURE" group="InternalFormatPName"/>
<enum value="0x829D" name="GL_TESS_EVALUATION_TEXTURE" group="InternalFormatPName"/>
<enum value="0x829E" name="GL_GEOMETRY_TEXTURE" group="InternalFormatPName"/>
<enum value="0x829F" name="GL_FRAGMENT_TEXTURE" group="InternalFormatPName"/>
<enum value="0x82A0" name="GL_COMPUTE_TEXTURE" group="InternalFormatPName"/>
<enum value="0x82A1" name="GL_TEXTURE_SHADOW" group="InternalFormatPName"/>
<enum value="0x82A2" name="GL_TEXTURE_GATHER" group="InternalFormatPName"/>
<enum value="0x82A3" name="GL_TEXTURE_GATHER_SHADOW" group="InternalFormatPName"/>
<enum value="0x82A4" name="GL_SHADER_IMAGE_LOAD" group="InternalFormatPName"/>
<enum value="0x82A5" name="GL_SHADER_IMAGE_STORE" group="InternalFormatPName"/>
<enum value="0x82A6" name="GL_SHADER_IMAGE_ATOMIC" group="InternalFormatPName"/>
<enum value="0x82A7" name="GL_IMAGE_TEXEL_SIZE" group="InternalFormatPName"/>
<enum value="0x82A8" name="GL_IMAGE_COMPATIBILITY_CLASS" group="InternalFormatPName"/>
<enum value="0x82A9" name="GL_IMAGE_PIXEL_FORMAT" group="InternalFormatPName"/>
<enum value="0x82AA" name="GL_IMAGE_PIXEL_TYPE" group="InternalFormatPName"/>
<unused start="0x82AB" vendor="ARB"/>
<enum value="0x82AC" name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST" group="InternalFormatPName"/>
<enum value="0x82AD" name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST" group="InternalFormatPName"/>
<enum value="0x82AE" name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE" group="InternalFormatPName"/>
<enum value="0x82AF" name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE" group="InternalFormatPName"/>
</enums>
<enums namespace="GL" start="0x82B0" end="0x830F" vendor="ARB" comment="Range reclaimed from ADD on 2012/05/10">
<unused start="0x82B0" vendor="ARB"/>
<enum value="0x82B1" name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH" group="InternalFormatPName"/>
<enum value="0x82B2" name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT" group="InternalFormatPName"/>
<enum value="0x82B3" name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE" group="InternalFormatPName"/>
<enum value="0x82B4" name="GL_CLEAR_BUFFER" group="InternalFormatPName"/>
<enum value="0x82B5" name="GL_TEXTURE_VIEW" group="InternalFormatPName"/>
<enum value="0x82B6" name="GL_VIEW_COMPATIBILITY_CLASS" group="InternalFormatPName"/>
<enum value="0x82B7" name="GL_FULL_SUPPORT"/>
<enum value="0x82B8" name="GL_CAVEAT_SUPPORT"/>
<enum value="0x82B9" name="GL_IMAGE_CLASS_4_X_32"/>
<enum value="0x82BA" name="GL_IMAGE_CLASS_2_X_32"/>
<enum value="0x82BB" name="GL_IMAGE_CLASS_1_X_32"/>
<enum value="0x82BC" name="GL_IMAGE_CLASS_4_X_16"/>
<enum value="0x82BD" name="GL_IMAGE_CLASS_2_X_16"/>
<enum value="0x82BE" name="GL_IMAGE_CLASS_1_X_16"/>
<enum value="0x82BF" name="GL_IMAGE_CLASS_4_X_8"/>
<enum value="0x82C0" name="GL_IMAGE_CLASS_2_X_8"/>
<enum value="0x82C1" name="GL_IMAGE_CLASS_1_X_8"/>
<enum value="0x82C2" name="GL_IMAGE_CLASS_11_11_10"/>
<enum value="0x82C3" name="GL_IMAGE_CLASS_10_10_10_2"/>
<enum value="0x82C4" name="GL_VIEW_CLASS_128_BITS"/>
<enum value="0x82C5" name="GL_VIEW_CLASS_96_BITS"/>
<enum value="0x82C6" name="GL_VIEW_CLASS_64_BITS"/>
<enum value="0x82C7" name="GL_VIEW_CLASS_48_BITS"/>
<enum value="0x82C8" name="GL_VIEW_CLASS_32_BITS"/>
<enum value="0x82C9" name="GL_VIEW_CLASS_24_BITS"/>
<enum value="0x82CA" name="GL_VIEW_CLASS_16_BITS"/>
<enum value="0x82CB" name="GL_VIEW_CLASS_8_BITS"/>
<enum value="0x82CC" name="GL_VIEW_CLASS_S3TC_DXT1_RGB"/>
<enum value="0x82CD" name="GL_VIEW_CLASS_S3TC_DXT1_RGBA"/>
<enum value="0x82CE" name="GL_VIEW_CLASS_S3TC_DXT3_RGBA"/>
<enum value="0x82CF" name="GL_VIEW_CLASS_S3TC_DXT5_RGBA"/>
<enum value="0x82D0" name="GL_VIEW_CLASS_RGTC1_RED"/>
<enum value="0x82D1" name="GL_VIEW_CLASS_RGTC2_RG"/>
<enum value="0x82D2" name="GL_VIEW_CLASS_BPTC_UNORM"/>
<enum value="0x82D3" name="GL_VIEW_CLASS_BPTC_FLOAT"/>
<enum value="0x82D4" name="GL_VERTEX_ATTRIB_BINDING" group="VertexAttribPropertyARB"/>
<enum value="0x82D5" name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET" group="VertexArrayPName,VertexAttribPropertyARB"/>
<enum value="0x82D6" name="GL_VERTEX_BINDING_DIVISOR" group="GetPName"/>
<enum value="0x82D7" name="GL_VERTEX_BINDING_OFFSET" group="GetPName"/>
<enum value="0x82D8" name="GL_VERTEX_BINDING_STRIDE" group="GetPName"/>
<enum value="0x82D9" name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET" group="GetPName"/>
<enum value="0x82DA" name="GL_MAX_VERTEX_ATTRIB_BINDINGS" group="GetPName"/>
<enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL"/>
<enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL_EXT"/>
<enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL_OES"/>
<enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS"/>
<enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS_EXT"/>
<enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS_OES"/>
<enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER"/>
<enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER_EXT"/>
<enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER_OES"/>
<enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS"/>
<enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS_EXT"/>
<enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS_OES"/>
<enum value="0x82DF" name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
<enum value="0x82E0" name="GL_BUFFER" group="ObjectIdentifier"/>
<enum value="0x82E0" name="GL_BUFFER_KHR"/>
<enum value="0x82E1" name="GL_SHADER" group="ObjectIdentifier"/>
<enum value="0x82E1" name="GL_SHADER_KHR"/>
<enum value="0x82E2" name="GL_PROGRAM" group="ObjectIdentifier"/>
<enum value="0x82E2" name="GL_PROGRAM_KHR"/>
<enum value="0x82E3" name="GL_QUERY" group="ObjectIdentifier"/>
<enum value="0x82E3" name="GL_QUERY_KHR"/>
<enum value="0x82E4" name="GL_PROGRAM_PIPELINE" group="ObjectIdentifier"/>
<enum value="0x82E4" name="GL_PROGRAM_PIPELINE_KHR"/>
<enum value="0x82E5" name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
<enum value="0x82E6" name="GL_SAMPLER" group="ObjectIdentifier"/>
<enum value="0x82E6" name="GL_SAMPLER_KHR"/>
<enum value="0x82E7" name="GL_DISPLAY_LIST"/>
<enum value="0x82E8" name="GL_MAX_LABEL_LENGTH" group="GetPName"/>
<enum value="0x82E8" name="GL_MAX_LABEL_LENGTH_KHR"/>
<enum value="0x82E9" name="GL_NUM_SHADING_LANGUAGE_VERSIONS"/>
<enum value="0x82EA" name="GL_QUERY_TARGET" group="QueryObjectParameterName"/>
<!-- 0x82EB = GL_TEXTURE_BINDING was removed in GL 4.5 and
ARB_direct_state_access in February 2015 after determining it
was not well defined or implementable. -->
<unused start="0x82EB" vendor="ARB" comment="Reserved. Formerly used for GL_TEXTURE_BINDING."/>
<enum value="0x82EC" name="GL_TRANSFORM_FEEDBACK_OVERFLOW" group="QueryTarget"/>
<enum value="0x82EC" name="GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB" alias="GL_TRANSFORM_FEEDBACK_OVERFLOW"/>
<enum value="0x82ED" name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW"/>
<enum value="0x82ED" name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB" alias="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW"/>
<enum value="0x82EE" name="GL_VERTICES_SUBMITTED" group="QueryTarget"/>
<enum value="0x82EE" name="GL_VERTICES_SUBMITTED_ARB" alias="GL_VERTICES_SUBMITTED"/>
<enum value="0x82EF" name="GL_PRIMITIVES_SUBMITTED" group="QueryTarget"/>
<enum value="0x82EF" name="GL_PRIMITIVES_SUBMITTED_ARB" alias="GL_PRIMITIVES_SUBMITTED"/>
<enum value="0x82F0" name="GL_VERTEX_SHADER_INVOCATIONS" group="QueryTarget"/>
<enum value="0x82F0" name="GL_VERTEX_SHADER_INVOCATIONS_ARB" alias="GL_VERTEX_SHADER_INVOCATIONS"/>
<enum value="0x82F1" name="GL_TESS_CONTROL_SHADER_PATCHES"/>
<enum value="0x82F1" name="GL_TESS_CONTROL_SHADER_PATCHES_ARB" alias="GL_TESS_CONTROL_SHADER_PATCHES"/>
<enum value="0x82F2" name="GL_TESS_EVALUATION_SHADER_INVOCATIONS"/>
<enum value="0x82F2" name="GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB" alias="GL_TESS_EVALUATION_SHADER_INVOCATIONS"/>
<enum value="0x82F3" name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED"/>
<enum value="0x82F3" name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB" alias="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED"/>
<enum value="0x82F4" name="GL_FRAGMENT_SHADER_INVOCATIONS"/>
<enum value="0x82F4" name="GL_FRAGMENT_SHADER_INVOCATIONS_ARB" alias="GL_FRAGMENT_SHADER_INVOCATIONS"/>
<enum value="0x82F5" name="GL_COMPUTE_SHADER_INVOCATIONS"/>
<enum value="0x82F5" name="GL_COMPUTE_SHADER_INVOCATIONS_ARB" alias="GL_COMPUTE_SHADER_INVOCATIONS"/>
<enum value="0x82F6" name="GL_CLIPPING_INPUT_PRIMITIVES"/>
<enum value="0x82F6" name="GL_CLIPPING_INPUT_PRIMITIVES_ARB" alias="GL_CLIPPING_INPUT_PRIMITIVES"/>
<enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES"/>
<enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB" alias="GL_CLIPPING_OUTPUT_PRIMITIVES"/>
<enum value="0x82F8" name="GL_SPARSE_BUFFER_PAGE_SIZE_ARB"/>
<enum value="0x82F9" name="GL_MAX_CULL_DISTANCES"/>
<enum value="0x82F9" name="GL_MAX_CULL_DISTANCES_EXT" alias="GL_MAX_CULL_DISTANCES"/>
<enum value="0x82FA" name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
<enum value="0x82FA" name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT" alias="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
<enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
<enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR_KHR"/>
<enum value="0x82FC" name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
<enum value="0x82FC" name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR"/>
<enum value="0x82FD" name="GL_ROBUST_GPU_TIMEOUT_MS_KHR" comment="Reserved for future"/>
<unused start="0x82FE" end="0x830F" vendor="ARB"/>
</enums>
<enums namespace="GL" start="0x8310" end="0x832F" vendor="SGI">
<enum value="0x8310" name="GL_DEPTH_PASS_INSTRUMENT_SGIX"/>
<enum value="0x8311" name="GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX"/>
<enum value="0x8312" name="GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX"/>
<enum value="0x8313" name="GL_FRAGMENTS_INSTRUMENT_SGIX"/>
<enum value="0x8314" name="GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX"/>
<enum value="0x8315" name="GL_FRAGMENTS_INSTRUMENT_MAX_SGIX"/>
<enum value="0x8316" name="GL_CONVOLUTION_HINT_SGIX" group="HintTarget,GetPName"/>
<unused start="0x8317" comment="Incomplete extension SGIX_color_matrix_accuracy"/>
<!-- <enum value="0x8317" name="GL_COLOR_MATRIX_HINT"/> -->
<enum value="0x8318" name="GL_YCRCB_SGIX"/>
<enum value="0x8319" name="GL_YCRCBA_SGIX"/>
<enum value="0x831A" name="GL_UNPACK_COMPRESSED_SIZE_SGIX"/>
<enum value="0x831B" name="GL_PACK_MAX_COMPRESSED_SIZE_SGIX"/>
<enum value="0x831C" name="GL_PACK_COMPRESSED_SIZE_SGIX"/>
<enum value="0x831D" name="GL_SLIM8U_SGIX"/>
<enum value="0x831E" name="GL_SLIM10U_SGIX"/>
<enum value="0x831F" name="GL_SLIM12S_SGIX"/>
<enum value="0x8320" name="GL_ALPHA_MIN_SGIX" group="BlendEquationModeEXT"/>
<enum value="0x8321" name="GL_ALPHA_MAX_SGIX" group="BlendEquationModeEXT"/>
<enum value="0x8322" name="GL_SCALEBIAS_HINT_SGIX" group="HintTarget"/>
<unused start="0x8323" end="0x8328" comment="Incomplete extension SGIX_fog_layers"/>
<!-- <enum value="0x8323" name="GL_FOG_TYPE_SGIX"/> -->
<!-- <enum value="0x8324" name="GL_UNIFORM_SGIX"/> -->
<!-- <enum value="0x8325" name="GL_LAYERED_SGIX"/> -->
<!-- <enum value="0x8326" name="GL_FOG_GROUND_PLANE_SGIX"/> -->
<!-- <enum value="0x8327" name="GL_FOG_LAYERS_POINTS_SGIX"/> -->
<!-- <enum value="0x8328" name="GL_MAX_FOG_LAYERS_POINTS_SGIX"/> -->
<enum value="0x8329" name="GL_ASYNC_MARKER_SGIX" group="GetPName"/>
<unused start="0x832A" comment="Incomplete extension SGIX_texture_phase"/>
<!-- <enum value="0x832A" name="GL_PHASE_SGIX"/> -->
<enum value="0x832B" name="GL_PIXEL_TEX_GEN_MODE_SGIX" group="GetPName"/>
<enum value="0x832C" name="GL_ASYNC_HISTOGRAM_SGIX" group="GetPName,EnableCap"/>
<enum value="0x832D" name="GL_MAX_ASYNC_HISTOGRAM_SGIX" group="GetPName"/>
<unused start="0x832E" end="0x832F" comment="Incomplete extension SGIX_texture_mipmap_anisotropic"/>
<!-- <enum value="0x832E" name="GL_TEXTURE_MIPMAP_ANISOTROPY_SGIX"/> -->
<!-- <enum value="0x832F" name="GL_MAX_MIPMAP_ANISOTROPY_SGIX"/> -->
</enums>
<enums namespace="GL" start="0x8330" end="0x833F" vendor="SUN">
<enum value="0x8330" name="GL_PIXEL_TRANSFORM_2D_EXT" group="PixelTransformTargetEXT"/>
<enum value="0x8331" name="GL_PIXEL_MAG_FILTER_EXT" group="PixelTransformPNameEXT"/>
<enum value="0x8332" name="GL_PIXEL_MIN_FILTER_EXT" group="PixelTransformPNameEXT"/>
<enum value="0x8333" name="GL_PIXEL_CUBIC_WEIGHT_EXT" group="PixelTransformPNameEXT"/>
<enum value="0x8334" name="GL_CUBIC_EXT"/>
<enum value="0x8335" name="GL_AVERAGE_EXT"/>
<enum value="0x8336" name="GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
<enum value="0x8337" name="GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
<enum value="0x8338" name="GL_PIXEL_TRANSFORM_2D_MATRIX_EXT"/>
<unused start="0x8339" end="0x833F" vendor="SUN"/>
</enums>
<enums namespace="GL" start="0x8340" end="0x836F" vendor="SGI">
<unused start="0x8340" end="0x8348" comment="Incomplete extension SGIX_cube_map"/>
<!-- <enum value="0x8340" name="GL_ENV_MAP_SGIX"/> -->
<!-- <enum value="0x8341" name="GL_CUBE_MAP_SGIX"/> -->
<!-- <enum value="0x8342" name="GL_CUBE_MAP_ZP_SGIX"/> -->
<!-- <enum value="0x8343" name="GL_CUBE_MAP_ZN_SGIX"/> -->
<!-- <enum value="0x8344" name="GL_CUBE_MAP_XN_SGIX"/> -->
<!-- <enum value="0x8345" name="GL_CUBE_MAP_XP_SGIX"/> -->
<!-- <enum value="0x8346" name="GL_CUBE_MAP_YN_SGIX"/> -->
<!-- <enum value="0x8347" name="GL_CUBE_MAP_YP_SGIX"/> -->
<!-- <enum value="0x8348" name="GL_CUBE_MAP_BINDING_SGIX"/> -->
<enum value="0x8349" name="GL_FRAGMENT_MATERIAL_EXT" group="LightTextureModeEXT"/>
<enum value="0x834A" name="GL_FRAGMENT_NORMAL_EXT" group="LightTextureModeEXT"/>
<!-- Unfortunately, there was a collision promoting to EXT
from SGIX. Use fog_coord's value of 0x8452 instead of
the old assigned FRAGMENT_DEPTH_EXT (0x834B). -->
<enum value="0x834C" name="GL_FRAGMENT_COLOR_EXT" group="LightTextureModeEXT"/>
<enum value="0x834D" name="GL_ATTENUATION_EXT" group="LightTexturePNameEXT"/>
<enum value="0x834E" name="GL_SHADOW_ATTENUATION_EXT" group="LightTexturePNameEXT"/>
<enum value="0x834F" name="GL_TEXTURE_APPLICATION_MODE_EXT"/>
<enum value="0x8350" name="GL_TEXTURE_LIGHT_EXT"/>
<enum value="0x8351" name="GL_TEXTURE_MATERIAL_FACE_EXT"/>
<enum value="0x8352" name="GL_TEXTURE_MATERIAL_PARAMETER_EXT"/>
<enum value="0x8353" name="GL_PIXEL_TEXTURE_SGIS" group="GetPName,EnableCap"/>
<enum value="0x8354" name="GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS" group="PixelTexGenParameterNameSGIS"/>
<enum value="0x8355" name="GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS" group="PixelTexGenParameterNameSGIS"/>
<enum value="0x8356" name="GL_PIXEL_GROUP_COLOR_SGIS"/>
<unused start="0x8357" end="0x8359" comment="Incomplete extension SGIX_pixel_texture_bits"/>
<!-- <enum value="0x8357" name="GL_COLOR_TO_TEXTURE_COORD_SGIX"/> -->
<!-- <enum value="0x8358" name="GL_COLOR_BIT_PATTERN_SGIX"/> -->
<!-- <enum value="0x8359" name="GL_COLOR_VALUE_SGIX"/> -->
<unused start="0x835A" comment="Incomplete extension SGIX_pixel_texture_lod"/>
<!-- <enum value="0x835A" name="GL_PIXEL_TEX_GEN_LAMBDA_SOURCE_SGIX"/> -->
<enum value="0x835B" name="GL_LINE_QUALITY_HINT_SGIX" group="HintTarget"/>
<enum value="0x835C" name="GL_ASYNC_TEX_IMAGE_SGIX" group="GetPName,EnableCap"/>
<enum value="0x835D" name="GL_ASYNC_DRAW_PIXELS_SGIX" group="GetPName,EnableCap"/>
<enum value="0x835E" name="GL_ASYNC_READ_PIXELS_SGIX" group="GetPName,EnableCap"/>
<enum value="0x835F" name="GL_MAX_ASYNC_TEX_IMAGE_SGIX" group="GetPName"/>
<enum value="0x8360" name="GL_MAX_ASYNC_DRAW_PIXELS_SGIX" group="GetPName"/>
<enum value="0x8361" name="GL_MAX_ASYNC_READ_PIXELS_SGIX" group="GetPName"/>
<enum value="0x8362" name="GL_UNSIGNED_BYTE_2_3_3_REV"/>
<enum value="0x8362" name="GL_UNSIGNED_BYTE_2_3_3_REV_EXT"/>
<enum value="0x8363" name="GL_UNSIGNED_SHORT_5_6_5"/>
<enum value="0x8363" name="GL_UNSIGNED_SHORT_5_6_5_EXT"/>
<enum value="0x8364" name="GL_UNSIGNED_SHORT_5_6_5_REV"/>
<enum value="0x8364" name="GL_UNSIGNED_SHORT_5_6_5_REV_EXT"/>
<enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV"/>
<enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT"/>
<enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG"/>
<enum value="0x8366" name="GL_UNSIGNED_SHORT_1_5_5_5_REV"/>
<enum value="0x8366" name="GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT"/>
<enum value="0x8367" name="GL_UNSIGNED_INT_8_8_8_8_REV"/>
<enum value="0x8367" name="GL_UNSIGNED_INT_8_8_8_8_REV_EXT"/>
<enum value="0x8368" name="GL_UNSIGNED_INT_2_10_10_10_REV" group="VertexAttribPointerType,VertexAttribType"/>
<enum value="0x8368" name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT"/>
<enum value="0x8369" name="GL_TEXTURE_MAX_CLAMP_S_SGIX" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x836A" name="GL_TEXTURE_MAX_CLAMP_T_SGIX" group="TextureParameterName,GetTextureParameter"/>
<enum value="0x836B" name="GL_TEXTURE_MAX_CLAMP_R_SGIX" group="TextureParameterName,GetTextureParameter"/>
<unused start="0x836C" end="0x836E" comment="Incomplete extension SGIX_fog_texture"/>
<!-- <enum value="0x836C" name="GL_FRAGMENT_FOG_SGIX"/> -->
<!-- <enum value="0x836D" name="GL_TEXTURE_FOG_SGIX"/> -->
<!-- <enum value="0x836E" name="GL_FOG_PATCHY_FACTOR_SGIX"/> -->
<unused start="0x836F" comment="Incomplete extension SGIX_fog_factor_to_alpha"/>
<!-- <enum value="0x836F" name="GL_FOG_FACTOR_TO_ALPHA_SGIX"/> -->
</enums>
<enums namespace="GL" start="0x8370" end="0x837F" vendor="HP">
<!-- NOTE: IBM is using values in this range, because of a
bobble when an employee left DEC for IBM at the same
time as they were assigned the range. their registry
became inconsistent. It's unknown whether HP has any
conflicts. They have never reported using any values in
this range. Lesson: assigned ranges belong to vendors,
not engineers! -->
<enum value="0x8370" name="GL_MIRRORED_REPEAT" group="TextureWrapMode"/>
<enum value="0x8370" name="GL_MIRRORED_REPEAT_ARB"/>
<enum value="0x8370" name="GL_MIRRORED_REPEAT_IBM"/>
<enum value="0x8370" name="GL_MIRRORED_REPEAT_OES"/>
<unused start="0x8371" end="0x837F" vendor="HP"/>
</enums>
<enums namespace="GL" start="0x8380" end="0x839F" vendor="IBM">
<unused start="0x8380" end="0x839F" vendor="IBM"/>
</enums>
<enums namespace="GL" start="0x83A0" end="0x83BF" vendor="S3">
<enum value="0x83A0" name="GL_RGB_S3TC"/>
<enum value="0x83A1" name="GL_RGB4_S3TC"/>
<enum value="0x83A2" name="GL_RGBA_S3TC"/>
<enum value="0x83A3" name="GL_RGBA4_S3TC"/>
<enum value="0x83A4" name="GL_RGBA_DXT5_S3TC"/>
<enum value="0x83A5" name="GL_RGBA4_DXT5_S3TC"/>
<unused start="0x83A6" end="0x83BF" vendor="S3"/>
</enums>
<enums namespace="GL" start="0x83C0" end="0x83EF" vendor="SGI" comment="Most of this could be reclaimed">
<unused start="0x83C0" end="0x83CA" comment="Withdrawn extension SGIS_multitexture"/>
<!-- <enum value="0x83C0" name="GL_SELECTED_TEXTURE_SGIS"/> -->
<!-- <enum value="0x83C1" name="GL_SELECTED_TEXTURE_COORD_SET_SGIS"/> -->
<!-- <enum value="0x83C2" name="GL_SELECTED_TEXTURE_TRANSFORM_SGIS"/> -->
<!-- <enum value="0x83C3" name="GL_MAX_TEXTURES_SGIS"/> -->
<!-- <enum value="0x83C4" name="GL_MAX_TEXTURE_COORD_SETS_SGIS"/> -->
<!-- <enum value="0x83C5" name="GL_TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS"/> -->
<!-- <enum value="0x83C6" name="GL_TEXTURE_ENV_COORD_SET_SGIS"/> -->
<!-- <enum value="0x83C7" name="GL_TEXTURE0_SGIS"/> -->
<!-- <enum value="0x83C8" name="GL_TEXTURE1_SGIS"/> -->
<!-- <enum value="0x83C9" name="GL_TEXTURE2_SGIS"/> -->
<!-- <enum value="0x83CA" name="GL_TEXTURE3_SGIS"/> -->
<unused start="0x83CB" end="0x83E5" vendor="SGI"/>
<unused start="0x83E6" end="0x83E9" comment="Incomplete extension SGIX_bali_g_instruments"/>
<!-- <enum value="0x83E6" name="GL_BALI_NUM_TRIS_CULLED_INSTRUMENT_SGIX"/> -->
<!-- <enum value="0x83E7" name="GL_BALI_NUM_PRIMS_CLIPPED_INSTRUMENT_SGIX"/> -->
<!-- <enum value="0x83E8" name="GL_BALI_NUM_PRIMS_REJECT_INSTRUMENT_SGIX"/> -->
<!-- <enum value="0x83E9" name="GL_BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT_SGIX"/> -->
<unused start="0x83EA" end="0x83EC" comment="Incomplete extension SGIX_bali_r_instruments"/>
<!-- <enum value="0x83EA" name="GL_BALI_FRAGMENTS_GENERATED_INSTRUMENT_SGIX"/> -->
<!-- <enum value="0x83EB" name="GL_BALI_DEPTH_PASS_INSTRUMENT_SGIX"/> -->
<!-- <enum value="0x83EC" name="GL_BALI_R_CHIP_COUNT_SGIX"/> -->
<unused start="0x83ED" comment="Incomplete extension SGIX_occlusion_instrument"/>
<!-- <enum value="0x83ED" name="GL_OCCLUSION_INSTRUMENT_SGIX"/> -->
<enum value="0x83EE" name="GL_VERTEX_PRECLIP_SGIX" group="HintTarget,GetPName"/>
<enum value="0x83EF" name="GL_VERTEX_PRECLIP_HINT_SGIX" group="HintTarget,GetPName"/>
</enums>
<enums namespace="GL" start="0x83F0" end="0x83FF" vendor="INTEL">
<!-- This block was reclaimed from NTP, who never shipped
it, and reassigned to Intel. -->
<enum value="0x83F0" name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x83F1" name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x83F2" name="GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x83F2" name="GL_COMPRESSED_RGBA_S3TC_DXT3_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x83F3" name="GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x83F3" name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x83F4" name="GL_PARALLEL_ARRAYS_INTEL"/>
<enum value="0x83F5" name="GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL"/>
<enum value="0x83F6" name="GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL"/>
<enum value="0x83F7" name="GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL"/>
<enum value="0x83F8" name="GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL"/>
<enum value="0x83F9" name="GL_PERFQUERY_DONOT_FLUSH_INTEL"/>
<enum value="0x83FA" name="GL_PERFQUERY_FLUSH_INTEL"/>
<enum value="0x83FB" name="GL_PERFQUERY_WAIT_INTEL"/>
<enum value="0x83FC" name="GL_BLACKHOLE_RENDER_INTEL"/>
<unused start="0x83FD" vendor="INTEL"/>
<enum value="0x83FE" name="GL_CONSERVATIVE_RASTERIZATION_INTEL"/>
<enum value="0x83FF" name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/>
</enums>
<enums namespace="GL" start="0x8400" end="0x846F" vendor="SGI">
<enum value="0x8400" name="GL_FRAGMENT_LIGHTING_SGIX" group="GetPName,EnableCap"/>
<enum value="0x8401" name="GL_FRAGMENT_COLOR_MATERIAL_SGIX" group="GetPName,EnableCap"/>
<enum value="0x8402" name="GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX" group="GetPName"/>
<enum value="0x8403" name="GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX" group="GetPName"/>
<enum value="0x8404" name="GL_MAX_FRAGMENT_LIGHTS_SGIX" group="GetPName"/>
<enum value="0x8405" name="GL_MAX_ACTIVE_LIGHTS_SGIX" group="GetPName"/>
<enum value="0x8406" name="GL_CURRENT_RASTER_NORMAL_SGIX"/>
<enum value="0x8407" name="GL_LIGHT_ENV_MODE_SGIX" group="LightEnvParameterSGIX,GetPName"/>
<enum value="0x8408" name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX" group="GetPName,FragmentLightModelParameterSGIX"/>
<enum value="0x8409" name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX" group="GetPName,FragmentLightModelParameterSGIX"/>
<enum value="0x840A" name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX" group="GetPName,FragmentLightModelParameterSGIX"/>
<enum value="0x840B" name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX" group="GetPName,FragmentLightModelParameterSGIX"/>
<enum value="0x840C" name="GL_FRAGMENT_LIGHT0_SGIX" group="LightName,FragmentLightNameSGIX,EnableCap,GetPName"/>
<enum value="0x840D" name="GL_FRAGMENT_LIGHT1_SGIX" group="LightName,FragmentLightNameSGIX,EnableCap"/>
<enum value="0x840E" name="GL_FRAGMENT_LIGHT2_SGIX" group="LightName,FragmentLightNameSGIX,EnableCap"/>
<enum value="0x840F" name="GL_FRAGMENT_LIGHT3_SGIX" group="LightName,FragmentLightNameSGIX,EnableCap"/>
<enum value="0x8410" name="GL_FRAGMENT_LIGHT4_SGIX" group="LightName,FragmentLightNameSGIX,EnableCap"/>
<enum value="0x8411" name="GL_FRAGMENT_LIGHT5_SGIX" group="LightName,FragmentLightNameSGIX,EnableCap"/>
<enum value="0x8412" name="GL_FRAGMENT_LIGHT6_SGIX" group="LightName,FragmentLightNameSGIX,EnableCap"/>
<enum value="0x8413" name="GL_FRAGMENT_LIGHT7_SGIX" group="LightName,FragmentLightNameSGIX,EnableCap"/>
<unused start="0x8414" end="0x842D" vendor="SGI"/>
<enum value="0x842E" name="GL_PACK_RESAMPLE_SGIX" comment="Formerly 0x842C in SGI specfile" group="PixelStoreParameter,GetPName"/>
<enum value="0x842F" name="GL_UNPACK_RESAMPLE_SGIX" comment="Formerly 0x842D in SGI specfile" group="PixelStoreParameter,GetPName"/>
<enum value="0x8430" name="GL_RESAMPLE_DECIMATE_SGIX" comment="Formerly 0x8430 in SGI specfile" group="PixelStoreResampleMode"/>
<unused start="0x8431" end="0x8432" vendor="SGI"/>
<enum value="0x8433" name="GL_RESAMPLE_REPLICATE_SGIX" comment="Formerly 0x842E in SGI specfile" group="PixelStoreResampleMode"/>
<enum value="0x8434" name="GL_RESAMPLE_ZERO_FILL_SGIX" comment="Formerly 0x842F in SGI specfile" group="PixelStoreResampleMode"/>
<unused start="0x8435" vendor="SGI"/>
<!-- Incomplete extension SGIX_fragment_lighting -->
<!-- <enum value="0x8436" name="GL_EYE_SPACE_SGIX"/> -->
<!-- <enum value="0x8437" name="GL_TANGENT_SPACE_SGIX"/> -->
<!-- <enum value="0x8438" name="GL_OBJECT_SPACE_SGIX"/> -->
<!-- <enum value="0x8439" name="GL_TANGENT_ARRAY_SGIX"/> -->
<!-- <enum value="0x843A" name="GL_BINORMAL_ARRAY_SGIX"/> -->
<!-- <enum value="0x843B" name="GL_CURRENT_TANGENT_SGIX"/> -->
<!-- <enum value="0x843C" name="GL_CURRENT_BINORMAL_SGIX"/> -->
<!-- <enum value="0x843D" name="GL_FRAGMENT_LIGHT_SPACE_SGIX"/> -->
<!-- <enum value="0x843E" name="GL_TANGENT_ARRAY_TYPE_SGIX"/> -->
<!-- <enum value="0x843F" name="GL_TANGENT_ARRAY_STRIDE_SGIX"/> -->
<!-- <enum value="0x8440" name="GL_TANGENT_ARRAY_COUNT_SGIX"/> -->
<!-- <enum value="0x8441" name="GL_BINORMAL_ARRAY_TYPE_SGIX"/> -->
<!-- <enum value="0x8442" name="GL_BINORMAL_ARRAY_STRIDE_SGIX"/> -->
<!-- <enum value="0x8443" name="GL_BINORMAL_ARRAY_COUNT_SGIX"/> -->
<!-- <enum value="0x8444" name="GL_TANGENT_ARRAY_POINTER_SGIX"/> -->
<!-- <enum value="0x8445" name="GL_BINORMAL_ARRAY_POINTER_SGIX"/> -->
<!-- <enum value="0x8446" name="GL_MAP1_TANGENT_SGIX"/> -->
<!-- <enum value="0x8447" name="GL_MAP2_TANGENT_SGIX"/> -->
<!-- <enum value="0x8448" name="GL_MAP1_BINORMAL_SGIX"/> -->
<!-- <enum value="0x8449" name="GL_MAP2_BINORMAL_SGIX"/> -->
<enum value="0x8439" name="GL_TANGENT_ARRAY_EXT"/>
<enum value="0x843A" name="GL_BINORMAL_ARRAY_EXT"/>
<enum value="0x843B" name="GL_CURRENT_TANGENT_EXT"/>
<enum value="0x843C" name="GL_CURRENT_BINORMAL_EXT"/>
<unused start="0x844D" vendor="SGI"/>
<enum value="0x843E" name="GL_TANGENT_ARRAY_TYPE_EXT"/>
<enum value="0x843F" name="GL_TANGENT_ARRAY_STRIDE_EXT"/>
<enum value="0x8440" name="GL_BINORMAL_ARRAY_TYPE_EXT"/>
<enum value="0x8441" name="GL_BINORMAL_ARRAY_STRIDE_EXT"/>
<enum value="0x8442" name="GL_TANGENT_ARRAY_POINTER_EXT"/>
<enum value="0x8443" name="GL_BINORMAL_ARRAY_POINTER_EXT"/>
<enum value="0x8444" name="GL_MAP1_TANGENT_EXT"/>
<enum value="0x8445" name="GL_MAP2_TANGENT_EXT"/>
<enum value="0x8446" name="GL_MAP1_BINORMAL_EXT"/>
<enum value="0x8447" name="GL_MAP2_BINORMAL_EXT"/>
<unused start="0x8448" end="0x8449" comment="Incomplete extension SGIX_fragment_lighting"/>
<unused start="0x844A" end="0x844C" comment="Incomplete extension SGIX_bali_timer_instruments"/>
<!-- <enum value="0x844A" name="GL_BALI_GEOM_TIMER_INSTRUMENT_SGIX"/> -->
<!-- <enum value="0x844B" name="GL_BALI_RASTER_TIMER_INSTRUMENT_SGIX"/> -->
<!-- <enum value="0x844C" name="GL_BALI_INSTRUMENT_TIME_UNIT_SGIX"/> -->
<enum value="0x844D" name="GL_NEAREST_CLIPMAP_NEAREST_SGIX" group="TextureMinFilter"/>
<enum value="0x844E" name="GL_NEAREST_CLIPMAP_LINEAR_SGIX" group="TextureMinFilter"/>
<enum value="0x844F" name="GL_LINEAR_CLIPMAP_NEAREST_SGIX" group="TextureMinFilter"/>
<!-- 0x8450-0x845F range brokered for Id Software -->
<enum value="0x8450" name="GL_FOG_COORDINATE_SOURCE"/>
<enum value="0x8450" name="GL_FOG_COORDINATE_SOURCE_EXT"/>
<enum value="0x8450" name="GL_FOG_COORD_SRC" alias="GL_FOG_COORDINATE_SOURCE" group="FogPName"/>
<enum value="0x8451" name="GL_FOG_COORDINATE"/>
<enum value="0x8451" name="GL_FOG_COORD" alias="GL_FOG_COORDINATE"/>
<enum value="0x8451" name="GL_FOG_COORDINATE_EXT"/>
<enum value="0x8452" name="GL_FRAGMENT_DEPTH"/>
<enum value="0x8452" name="GL_FRAGMENT_DEPTH_EXT" group="LightTextureModeEXT"/>
<enum value="0x8453" name="GL_CURRENT_FOG_COORDINATE"/>
<enum value="0x8453" name="GL_CURRENT_FOG_COORD" alias="GL_CURRENT_FOG_COORDINATE"/>
<enum value="0x8453" name="GL_CURRENT_FOG_COORDINATE_EXT"/>
<enum value="0x8454" name="GL_FOG_COORDINATE_ARRAY_TYPE"/>
<enum value="0x8454" name="GL_FOG_COORDINATE_ARRAY_TYPE_EXT"/>
<enum value="0x8454" name="GL_FOG_COORD_ARRAY_TYPE" alias="GL_FOG_COORDINATE_ARRAY_TYPE"/>
<enum value="0x8455" name="GL_FOG_COORDINATE_ARRAY_STRIDE"/>
<enum value="0x8455" name="GL_FOG_COORDINATE_ARRAY_STRIDE_EXT"/>
<enum value="0x8455" name="GL_FOG_COORD_ARRAY_STRIDE" alias="GL_FOG_COORDINATE_ARRAY_STRIDE"/>
<enum value="0x8456" name="GL_FOG_COORDINATE_ARRAY_POINTER"/>
<enum value="0x8456" name="GL_FOG_COORDINATE_ARRAY_POINTER_EXT"/>
<enum value="0x8456" name="GL_FOG_COORD_ARRAY_POINTER" alias="GL_FOG_COORDINATE_ARRAY_POINTER"/>
<enum value="0x8457" name="GL_FOG_COORDINATE_ARRAY"/>
<enum value="0x8457" name="GL_FOG_COORDINATE_ARRAY_EXT"/>
<enum value="0x8457" name="GL_FOG_COORD_ARRAY" alias="GL_FOG_COORDINATE_ARRAY"/>
<enum value="0x8458" name="GL_COLOR_SUM"/>
<enum value="0x8458" name="GL_COLOR_SUM_ARB"/>
<enum value="0x8458" name="GL_COLOR_SUM_EXT"/>
<enum value="0x8459" name="GL_CURRENT_SECONDARY_COLOR"/>
<enum value="0x8459" name="GL_CURRENT_SECONDARY_COLOR_EXT"/>
<enum value="0x845A" name="GL_SECONDARY_COLOR_ARRAY_SIZE"/>
<enum value="0x845A" name="GL_SECONDARY_COLOR_ARRAY_SIZE_EXT"/>
<enum value="0x845B" name="GL_SECONDARY_COLOR_ARRAY_TYPE"/>
<enum value="0x845B" name="GL_SECONDARY_COLOR_ARRAY_TYPE_EXT"/>
<enum value="0x845C" name="GL_SECONDARY_COLOR_ARRAY_STRIDE"/>
<enum value="0x845C" name="GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT"/>
<enum value="0x845D" name="GL_SECONDARY_COLOR_ARRAY_POINTER"/>
<enum value="0x845D" name="GL_SECONDARY_COLOR_ARRAY_POINTER_EXT"/>
<enum value="0x845E" name="GL_SECONDARY_COLOR_ARRAY"/>
<enum value="0x845E" name="GL_SECONDARY_COLOR_ARRAY_EXT"/>
<enum value="0x845F" name="GL_CURRENT_RASTER_SECONDARY_COLOR"/>
<unused start="0x8460" end="0x846B" comment="Incomplete extension SGIX_icc_texture"/>
<!-- <enum value="0x8460" name="GL_RGB_ICC_SGIX"/> -->
<!-- <enum value="0x8461" name="GL_RGBA_ICC_SGIX"/> -->
<!-- <enum value="0x8462" name="GL_ALPHA_ICC_SGIX"/> -->
<!-- <enum value="0x8463" name="GL_LUMINANCE_ICC_SGIX"/> -->
<!-- <enum value="0x8464" name="GL_INTENSITY_ICC_SGIX"/> -->
<!-- <enum value="0x8465" name="GL_LUMINANCE_ALPHA_ICC_SGIX"/> -->
<!-- <enum value="0x8466" name="GL_R5_G6_B5_ICC_SGIX"/> -->
<!-- <enum value="0x8467" name="GL_R5_G6_B5_A8_ICC_SGIX"/> -->
<!-- <enum value="0x8468" name="GL_ALPHA16_ICC_SGIX"/> -->
<!-- <enum value="0x8469" name="GL_LUMINANCE16_ICC_SGIX"/> -->
<!-- <enum value="0x846A" name="GL_INTENSITY16_ICC_SGIX"/> -->
<!-- <enum value="0x846B" name="GL_LUMINANCE16_ALPHA8_ICC_SGIX"/> -->
<unused start="0x846C" vendor="SGI"/>
<enum value="0x846D" name="GL_ALIASED_POINT_SIZE_RANGE" group="GetPName"/>
<enum value="0x846E" name="GL_ALIASED_LINE_WIDTH_RANGE" group="GetPName"/>
<unused start="0x846F" vendor="SGI"/>
</enums>
<enums namespace="GL" start="0x8470" end="0x848F" vendor="AMD">
<unused start="0x8470" end="0x848F" vendor="AMD"/>
</enums>
<enums namespace="GL" start="0x8490" end="0x849F" vendor="REND">
<enum value="0x8490" name="GL_SCREEN_COORDINATES_REND"/>
<enum value="0x8491" name="GL_INVERTED_SCREEN_W_REND"/>
<unused start="0x8492" end="0x849F" vendor="REND"/>
</enums>
<enums namespace="GL" start="0x84A0" end="0x84BF" vendor="AMD">
<unused start="0x84A0" end="0x84BF" vendor="AMD"/>
</enums>
<enums namespace="GL" start="0x84C0" end="0x84EF" vendor="ARB">
<enum value="0x84C0" name="GL_TEXTURE0" group="TextureUnit"/>
<enum value="0x84C0" name="GL_TEXTURE0_ARB" group="CombinerRegisterNV"/>
<enum value="0x84C1" name="GL_TEXTURE1" group="TextureUnit"/>
<enum value="0x84C1" name="GL_TEXTURE1_ARB" group="CombinerRegisterNV"/>
<enum value="0x84C2" name="GL_TEXTURE2" group="TextureUnit"/>
<enum value="0x84C2" name="GL_TEXTURE2_ARB"/>
<enum value="0x84C3" name="GL_TEXTURE3" group="TextureUnit"/>
<enum value="0x84C3" name="GL_TEXTURE3_ARB"/>
<enum value="0x84C4" name="GL_TEXTURE4" group="TextureUnit"/>
<enum value="0x84C4" name="GL_TEXTURE4_ARB"/>
<enum value="0x84C5" name="GL_TEXTURE5" group="TextureUnit"/>
<enum value="0x84C5" name="GL_TEXTURE5_ARB"/>
<enum value="0x84C6" name="GL_TEXTURE6" group="TextureUnit"/>
<enum value="0x84C6" name="GL_TEXTURE6_ARB"/>
<enum value="0x84C7" name="GL_TEXTURE7" group="TextureUnit"/>
<enum value="0x84C7" name="GL_TEXTURE7_ARB"/>
<enum value="0x84C8" name="GL_TEXTURE8" group="TextureUnit"/>
<enum value="0x84C8" name="GL_TEXTURE8_ARB"/>
<enum value="0x84C9" name="GL_TEXTURE9" group="TextureUnit"/>
<enum value="0x84C9" name="GL_TEXTURE9_ARB"/>
<enum value="0x84CA" name="GL_TEXTURE10" group="TextureUnit"/>
<enum value="0x84CA" name="GL_TEXTURE10_ARB"/>
<enum value="0x84CB" name="GL_TEXTURE11" group="TextureUnit"/>
<enum value="0x84CB" name="GL_TEXTURE11_ARB"/>
<enum value="0x84CC" name="GL_TEXTURE12" group="TextureUnit"/>
<enum value="0x84CC" name="GL_TEXTURE12_ARB"/>
<enum value="0x84CD" name="GL_TEXTURE13" group="TextureUnit"/>
<enum value="0x84CD" name="GL_TEXTURE13_ARB"/>
<enum value="0x84CE" name="GL_TEXTURE14" group="TextureUnit"/>
<enum value="0x84CE" name="GL_TEXTURE14_ARB"/>
<enum value="0x84CF" name="GL_TEXTURE15" group="TextureUnit"/>
<enum value="0x84CF" name="GL_TEXTURE15_ARB"/>
<enum value="0x84D0" name="GL_TEXTURE16" group="TextureUnit"/>
<enum value="0x84D0" name="GL_TEXTURE16_ARB"/>
<enum value="0x84D1" name="GL_TEXTURE17" group="TextureUnit"/>
<enum value="0x84D1" name="GL_TEXTURE17_ARB"/>
<enum value="0x84D2" name="GL_TEXTURE18" group="TextureUnit"/>
<enum value="0x84D2" name="GL_TEXTURE18_ARB"/>
<enum value="0x84D3" name="GL_TEXTURE19" group="TextureUnit"/>
<enum value="0x84D3" name="GL_TEXTURE19_ARB"/>
<enum value="0x84D4" name="GL_TEXTURE20" group="TextureUnit"/>
<enum value="0x84D4" name="GL_TEXTURE20_ARB"/>
<enum value="0x84D5" name="GL_TEXTURE21" group="TextureUnit"/>
<enum value="0x84D5" name="GL_TEXTURE21_ARB"/>
<enum value="0x84D6" name="GL_TEXTURE22" group="TextureUnit"/>
<enum value="0x84D6" name="GL_TEXTURE22_ARB"/>
<enum value="0x84D7" name="GL_TEXTURE23" group="TextureUnit"/>
<enum value="0x84D7" name="GL_TEXTURE23_ARB"/>
<enum value="0x84D8" name="GL_TEXTURE24" group="TextureUnit"/>
<enum value="0x84D8" name="GL_TEXTURE24_ARB"/>
<enum value="0x84D9" name="GL_TEXTURE25" group="TextureUnit"/>
<enum value="0x84D9" name="GL_TEXTURE25_ARB"/>
<enum value="0x84DA" name="GL_TEXTURE26" group="TextureUnit"/>
<enum value="0x84DA" name="GL_TEXTURE26_ARB"/>
<enum value="0x84DB" name="GL_TEXTURE27" group="TextureUnit"/>
<enum value="0x84DB" name="GL_TEXTURE27_ARB"/>
<enum value="0x84DC" name="GL_TEXTURE28" group="TextureUnit"/>
<enum value="0x84DC" name="GL_TEXTURE28_ARB"/>
<enum value="0x84DD" name="GL_TEXTURE29" group="TextureUnit"/>
<enum value="0x84DD" name="GL_TEXTURE29_ARB"/>
<enum value="0x84DE" name="GL_TEXTURE30" group="TextureUnit"/>
<enum value="0x84DE" name="GL_TEXTURE30_ARB"/>
<enum value="0x84DF" name="GL_TEXTURE31" group="TextureUnit"/>
<enum value="0x84DF" name="GL_TEXTURE31_ARB"/>
<enum value="0x84E0" name="GL_ACTIVE_TEXTURE" group="GetPName"/>
<enum value="0x84E0" name="GL_ACTIVE_TEXTURE_ARB"/>
<enum value="0x84E1" name="GL_CLIENT_ACTIVE_TEXTURE"/>
<enum value="0x84E1" name="GL_CLIENT_ACTIVE_TEXTURE_ARB"/>
<enum value="0x84E2" name="GL_MAX_TEXTURE_UNITS"/>
<enum value="0x84E2" name="GL_MAX_TEXTURE_UNITS_ARB"/>
<enum value="0x84E3" name="GL_TRANSPOSE_MODELVIEW_MATRIX"/>
<enum value="0x84E3" name="GL_TRANSPOSE_MODELVIEW_MATRIX_ARB"/>
<enum value="0x84E3" name="GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV"/>
<enum value="0x84E4" name="GL_TRANSPOSE_PROJECTION_MATRIX"/>
<enum value="0x84E4" name="GL_TRANSPOSE_PROJECTION_MATRIX_ARB"/>
<enum value="0x84E4" name="GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV"/>
<enum value="0x84E5" name="GL_TRANSPOSE_TEXTURE_MATRIX"/>
<enum value="0x84E5" name="GL_TRANSPOSE_TEXTURE_MATRIX_ARB"/>
<enum value="0x84E6" name="GL_TRANSPOSE_COLOR_MATRIX"/>
<enum value="0x84E6" name="GL_TRANSPOSE_COLOR_MATRIX_ARB"/>
<enum value="0x84E7" name="GL_SUBTRACT"/>
<enum value="0x84E7" name="GL_SUBTRACT_ARB"/>
<enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE" group="GetPName"/>
<enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE_EXT"/>
<enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE_OES"/>
<enum value="0x84E9" name="GL_COMPRESSED_ALPHA"/>
<enum value="0x84E9" name="GL_COMPRESSED_ALPHA_ARB"/>
<enum value="0x84EA" name="GL_COMPRESSED_LUMINANCE"/>
<enum value="0x84EA" name="GL_COMPRESSED_LUMINANCE_ARB"/>
<enum value="0x84EB" name="GL_COMPRESSED_LUMINANCE_ALPHA"/>
<enum value="0x84EB" name="GL_COMPRESSED_LUMINANCE_ALPHA_ARB"/>
<enum value="0x84EC" name="GL_COMPRESSED_INTENSITY"/>
<enum value="0x84EC" name="GL_COMPRESSED_INTENSITY_ARB"/>
<enum value="0x84ED" name="GL_COMPRESSED_RGB" group="InternalFormat"/>
<enum value="0x84ED" name="GL_COMPRESSED_RGB_ARB"/>
<enum value="0x84EE" name="GL_COMPRESSED_RGBA" group="InternalFormat"/>
<enum value="0x84EE" name="GL_COMPRESSED_RGBA_ARB"/>
<enum value="0x84EF" name="GL_TEXTURE_COMPRESSION_HINT" group="HintTarget,GetPName"/>
<enum value="0x84EF" name="GL_TEXTURE_COMPRESSION_HINT_ARB" group="HintTarget"/>
</enums>
<enums namespace="GL" start="0x84F0" end="0x855F" vendor="NV">
<enum value="0x84F0" name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER" group="UniformBlockPName"/>
<enum value="0x84F1" name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER" group="UniformBlockPName"/>
<enum value="0x84F2" name="GL_ALL_COMPLETED_NV" group="FenceConditionNV"/>
<enum value="0x84F3" name="GL_FENCE_STATUS_NV" group="FenceParameterNameNV"/>
<enum value="0x84F4" name="GL_FENCE_CONDITION_NV" group="FenceParameterNameNV"/>
<enum value="0x84F5" name="GL_TEXTURE_RECTANGLE" group="CopyImageSubDataTarget,TextureTarget"/>
<enum value="0x84F5" name="GL_TEXTURE_RECTANGLE_ARB"/>
<enum value="0x84F5" name="GL_TEXTURE_RECTANGLE_NV"/>
<enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE" group="GetPName"/>
<enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE_ARB"/>
<enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE_NV"/>
<enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE" group="TextureTarget"/>
<enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE_ARB" group="TextureTarget"/>
<enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE_NV" group="TextureTarget"/>
<enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE" group="GetPName"/>
<enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB"/>
<enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE_NV"/>
<enum value="0x84F9" name="GL_DEPTH_STENCIL" group="InternalFormat,PixelFormat"/>
<enum value="0x84F9" name="GL_DEPTH_STENCIL_EXT" group="InternalFormat"/>
<enum value="0x84F9" name="GL_DEPTH_STENCIL_NV" group="InternalFormat"/>
<enum value="0x84F9" name="GL_DEPTH_STENCIL_OES" group="InternalFormat"/>
<enum value="0x84FA" name="GL_UNSIGNED_INT_24_8"/>
<enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_EXT"/>
<enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_NV"/>
<enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_OES"/>
<unused start="0x84FB" end="0x84FC" vendor="NV"/>
<enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS" group="GetPName"/>
<enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS_EXT"/>
<enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY" group="SamplerParameterF"/>
<enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY_EXT" alias="GL_TEXTURE_MAX_ANISOTROPY"/>
<enum value="0x84FF" name="GL_MAX_TEXTURE_MAX_ANISOTROPY"/>
<enum value="0x84FF" name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT" alias="GL_MAX_TEXTURE_MAX_ANISOTROPY"/>
<enum value="0x8500" name="GL_TEXTURE_FILTER_CONTROL"/>
<enum value="0x8500" name="GL_TEXTURE_FILTER_CONTROL_EXT"/>
<enum value="0x8501" name="GL_TEXTURE_LOD_BIAS" group="TextureParameterName,SamplerParameterF"/>
<enum value="0x8501" name="GL_TEXTURE_LOD_BIAS_EXT"/>
<enum value="0x8502" name="GL_MODELVIEW1_STACK_DEPTH_EXT"/>
<enum value="0x8503" name="GL_COMBINE4_NV"/>
<enum value="0x8504" name="GL_MAX_SHININESS_NV"/>
<enum value="0x8505" name="GL_MAX_SPOT_EXPONENT_NV"/>
<enum value="0x8506" name="GL_MODELVIEW1_MATRIX_EXT"/>
<enum value="0x8507" name="GL_INCR_WRAP" group="StencilOp"/>
<enum value="0x8507" name="GL_INCR_WRAP_EXT"/>
<enum value="0x8507" name="GL_INCR_WRAP_OES"/>
<enum value="0x8508" name="GL_DECR_WRAP" group="StencilOp"/>
<enum value="0x8508" name="GL_DECR_WRAP_EXT"/>
<enum value="0x8508" name="GL_DECR_WRAP_OES"/>
<enum value="0x8509" name="GL_VERTEX_WEIGHTING_EXT"/>
<enum value="0x850A" name="GL_MODELVIEW1_ARB"/>
<enum value="0x850A" name="GL_MODELVIEW1_EXT"/>
<enum value="0x850B" name="GL_CURRENT_VERTEX_WEIGHT_EXT"/>
<enum value="0x850C" name="GL_VERTEX_WEIGHT_ARRAY_EXT"/>
<enum value="0x850D" name="GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT"/>
<enum value="0x850E" name="GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT"/>
<enum value="0x850F" name="GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT"/>
<enum value="0x8510" name="GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT"/>
<enum value="0x8511" name="GL_NORMAL_MAP"/>
<enum value="0x8511" name="GL_NORMAL_MAP_ARB"/>
<enum value="0x8511" name="GL_NORMAL_MAP_EXT"/>
<enum value="0x8511" name="GL_NORMAL_MAP_NV"/>
<enum value="0x8511" name="GL_NORMAL_MAP_OES"/>
<enum value="0x8512" name="GL_REFLECTION_MAP"/>
<enum value="0x8512" name="GL_REFLECTION_MAP_ARB"/>
<enum value="0x8512" name="GL_REFLECTION_MAP_EXT"/>
<enum value="0x8512" name="GL_REFLECTION_MAP_NV"/>
<enum value="0x8512" name="GL_REFLECTION_MAP_OES"/>
<enum value="0x8513" name="GL_TEXTURE_CUBE_MAP" group="CopyImageSubDataTarget,TextureTarget"/>
<enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_ARB"/>
<enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_EXT"/>
<enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_OES"/>
<enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP" group="GetPName"/>
<enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_ARB"/>
<enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_EXT"/>
<enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_OES"/>
<enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X" group="TextureTarget"/>
<enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB"/>
<enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT"/>
<enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES"/>
<enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X" group="TextureTarget"/>
<enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB"/>
<enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT"/>
<enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES"/>
<enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y" group="TextureTarget"/>
<enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB"/>
<enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT"/>
<enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES"/>
<enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" group="TextureTarget"/>
<enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB"/>
<enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT"/>
<enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES"/>
<enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z" group="TextureTarget"/>
<enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB"/>
<enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT"/>
<enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES"/>
<enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" group="TextureTarget"/>
<enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB"/>
<enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT"/>
<enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES"/>
<enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP" group="TextureTarget"/>
<enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARB" group="TextureTarget"/>
<enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP_EXT" group="TextureTarget"/>
<enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE" group="GetPName"/>
<enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB"/>
<enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT"/>
<enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES"/>
<enum value="0x851D" name="GL_VERTEX_ARRAY_RANGE_APPLE"/>
<enum value="0x851D" name="GL_VERTEX_ARRAY_RANGE_NV"/>
<enum value="0x851E" name="GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE"/>
<enum value="0x851E" name="GL_VERTEX_ARRAY_RANGE_LENGTH_NV"/>
<enum value="0x851F" name="GL_VERTEX_ARRAY_RANGE_VALID_NV"/>
<enum value="0x851F" name="GL_VERTEX_ARRAY_STORAGE_HINT_APPLE" group="HintTarget"/>
<enum value="0x8520" name="GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV"/>
<enum value="0x8521" name="GL_VERTEX_ARRAY_RANGE_POINTER_APPLE"/>
<enum value="0x8521" name="GL_VERTEX_ARRAY_RANGE_POINTER_NV"/>
<enum value="0x8522" name="GL_REGISTER_COMBINERS_NV"/>
<enum value="0x8523" name="GL_VARIABLE_A_NV" group="CombinerVariableNV"/>
<enum value="0x8524" name="GL_VARIABLE_B_NV" group="CombinerVariableNV"/>
<enum value="0x8525" name="GL_VARIABLE_C_NV" group="CombinerVariableNV"/>
<enum value="0x8526" name="GL_VARIABLE_D_NV" group="CombinerVariableNV"/>
<enum value="0x8527" name="GL_VARIABLE_E_NV" group="CombinerVariableNV"/>
<enum value="0x8528" name="GL_VARIABLE_F_NV" group="CombinerVariableNV"/>
<enum value="0x8529" name="GL_VARIABLE_G_NV" group="CombinerVariableNV"/>
<enum value="0x852A" name="GL_CONSTANT_COLOR0_NV"/>
<enum value="0x852B" name="GL_CONSTANT_COLOR1_NV"/>
<enum value="0x852C" name="GL_PRIMARY_COLOR_NV" group="PathColor,CombinerRegisterNV"/>
<enum value="0x852D" name="GL_SECONDARY_COLOR_NV" group="PathColor,CombinerRegisterNV"/>
<enum value="0x852E" name="GL_SPARE0_NV" group="CombinerRegisterNV"/>
<enum value="0x852F" name="GL_SPARE1_NV" group="CombinerRegisterNV"/>
<enum value="0x8530" name="GL_DISCARD_NV" group="CombinerRegisterNV"/>
<enum value="0x8531" name="GL_E_TIMES_F_NV"/>
<enum value="0x8532" name="GL_SPARE0_PLUS_SECONDARY_COLOR_NV"/>
<enum value="0x8533" name="GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV"/>
<enum value="0x8534" name="GL_MULTISAMPLE_FILTER_HINT_NV" group="HintTarget"/>
<enum value="0x8535" name="GL_PER_STAGE_CONSTANTS_NV"/>
<enum value="0x8536" name="GL_UNSIGNED_IDENTITY_NV" group="CombinerMappingNV"/>
<enum value="0x8537" name="GL_UNSIGNED_INVERT_NV" group="CombinerMappingNV"/>
<enum value="0x8538" name="GL_EXPAND_NORMAL_NV" group="CombinerMappingNV"/>
<enum value="0x8539" name="GL_EXPAND_NEGATE_NV" group="CombinerMappingNV"/>
<enum value="0x853A" name="GL_HALF_BIAS_NORMAL_NV" group="CombinerMappingNV"/>
<enum value="0x853B" name="GL_HALF_BIAS_NEGATE_NV" group="CombinerMappingNV"/>
<enum value="0x853C" name="GL_SIGNED_IDENTITY_NV" group="CombinerMappingNV"/>
<enum value="0x853D" name="GL_SIGNED_NEGATE_NV" group="CombinerMappingNV"/>
<enum value="0x853E" name="GL_SCALE_BY_TWO_NV" group="CombinerScaleNV"/>
<enum value="0x853F" name="GL_SCALE_BY_FOUR_NV" group="CombinerScaleNV"/>
<enum value="0x8540" name="GL_SCALE_BY_ONE_HALF_NV" group="CombinerScaleNV"/>
<enum value="0x8541" name="GL_BIAS_BY_NEGATIVE_ONE_HALF_NV" group="CombinerBiasNV"/>
<enum value="0x8542" name="GL_COMBINER_INPUT_NV" group="CombinerParameterNV"/>
<enum value="0x8543" name="GL_COMBINER_MAPPING_NV" group="CombinerParameterNV"/>
<enum value="0x8544" name="GL_COMBINER_COMPONENT_USAGE_NV" group="CombinerParameterNV"/>
<enum value="0x8545" name="GL_COMBINER_AB_DOT_PRODUCT_NV"/>
<enum value="0x8546" name="GL_COMBINER_CD_DOT_PRODUCT_NV"/>
<enum value="0x8547" name="GL_COMBINER_MUX_SUM_NV"/>
<enum value="0x8548" name="GL_COMBINER_SCALE_NV"/>
<enum value="0x8549" name="GL_COMBINER_BIAS_NV"/>
<enum value="0x854A" name="GL_COMBINER_AB_OUTPUT_NV"/>
<enum value="0x854B" name="GL_COMBINER_CD_OUTPUT_NV"/>
<enum value="0x854C" name="GL_COMBINER_SUM_OUTPUT_NV"/>
<enum value="0x854D" name="GL_MAX_GENERAL_COMBINERS_NV"/>
<enum value="0x854E" name="GL_NUM_GENERAL_COMBINERS_NV"/>
<enum value="0x854F" name="GL_COLOR_SUM_CLAMP_NV"/>
<enum value="0x8550" name="GL_COMBINER0_NV" group="CombinerStageNV"/>
<enum value="0x8551" name="GL_COMBINER1_NV" group="CombinerStageNV"/>
<enum value="0x8552" name="GL_COMBINER2_NV" group="CombinerStageNV"/>
<enum value="0x8553" name="GL_COMBINER3_NV" group="CombinerStageNV"/>
<enum value="0x8554" name="GL_COMBINER4_NV" group="CombinerStageNV"/>
<enum value="0x8555" name="GL_COMBINER5_NV" group="CombinerStageNV"/>
<enum value="0x8556" name="GL_COMBINER6_NV" group="CombinerStageNV"/>
<enum value="0x8557" name="GL_COMBINER7_NV" group="CombinerStageNV"/>
<enum value="0x8558" name="GL_PRIMITIVE_RESTART_NV"/>
<enum value="0x8559" name="GL_PRIMITIVE_RESTART_INDEX_NV"/>
<enum value="0x855A" name="GL_FOG_DISTANCE_MODE_NV"/>
<enum value="0x855B" name="GL_EYE_RADIAL_NV"/>
<enum value="0x855C" name="GL_EYE_PLANE_ABSOLUTE_NV"/>
<enum value="0x855D" name="GL_EMBOSS_LIGHT_NV"/>
<enum value="0x855E" name="GL_EMBOSS_CONSTANT_NV"/>
<enum value="0x855F" name="GL_EMBOSS_MAP_NV"/>
</enums>
<enums namespace="GL" start="0x8560" end="0x856F" vendor="ZiiLabs">
<enum value="0x8560" name="GL_RED_MIN_CLAMP_INGR"/>
<enum value="0x8561" name="GL_GREEN_MIN_CLAMP_INGR"/>
<enum value="0x8562" name="GL_BLUE_MIN_CLAMP_INGR"/>
<enum value="0x8563" name="GL_ALPHA_MIN_CLAMP_INGR"/>
<enum value="0x8564" name="GL_RED_MAX_CLAMP_INGR"/>
<enum value="0x8565" name="GL_GREEN_MAX_CLAMP_INGR"/>
<enum value="0x8566" name="GL_BLUE_MAX_CLAMP_INGR"/>
<enum value="0x8567" name="GL_ALPHA_MAX_CLAMP_INGR"/>
<enum value="0x8568" name="GL_INTERLACE_READ_INGR"/>
<unused start="0x8569" end="0x856F" vendor="ZiiLabs"/>
</enums>
<enums namespace="GL" start="0x8570" end="0x859F" group="RegisterCombinerPname" vendor="AMD/NV">
<enum value="0x8570" name="GL_COMBINE"/>
<enum value="0x8570" name="GL_COMBINE_ARB"/>
<enum value="0x8570" name="GL_COMBINE_EXT"/>
<enum value="0x8571" name="GL_COMBINE_RGB"/>
<enum value="0x8571" name="GL_COMBINE_RGB_ARB"/>
<enum value="0x8571" name="GL_COMBINE_RGB_EXT"/>
<enum value="0x8572" name="GL_COMBINE_ALPHA"/>
<enum value="0x8572" name="GL_COMBINE_ALPHA_ARB"/>
<enum value="0x8572" name="GL_COMBINE_ALPHA_EXT"/>
<enum value="0x8573" name="GL_RGB_SCALE"/>
<enum value="0x8573" name="GL_RGB_SCALE_ARB"/>
<enum value="0x8573" name="GL_RGB_SCALE_EXT"/>
<enum value="0x8574" name="GL_ADD_SIGNED"/>
<enum value="0x8574" name="GL_ADD_SIGNED_ARB"/>
<enum value="0x8574" name="GL_ADD_SIGNED_EXT"/>
<enum value="0x8575" name="GL_INTERPOLATE"/>
<enum value="0x8575" name="GL_INTERPOLATE_ARB"/>
<enum value="0x8575" name="GL_INTERPOLATE_EXT"/>
<enum value="0x8576" name="GL_CONSTANT" group="PathGenMode"/>
<enum value="0x8576" name="GL_CONSTANT_ARB"/>
<enum value="0x8576" name="GL_CONSTANT_EXT"/>
<enum value="0x8576" name="GL_CONSTANT_NV"/>
<enum value="0x8577" name="GL_PRIMARY_COLOR" group="PathColor"/>
<enum value="0x8577" name="GL_PRIMARY_COLOR_ARB"/>
<enum value="0x8577" name="GL_PRIMARY_COLOR_EXT"/>
<enum value="0x8578" name="GL_PREVIOUS"/>
<enum value="0x8578" name="GL_PREVIOUS_ARB"/>
<enum value="0x8578" name="GL_PREVIOUS_EXT"/>
<unused start="0x8579" end="0x857F" comment="Additional combiner enums only"/>
<enum value="0x8580" name="GL_SOURCE0_RGB"/>
<enum value="0x8580" name="GL_SOURCE0_RGB_ARB"/>
<enum value="0x8580" name="GL_SOURCE0_RGB_EXT"/>
<enum value="0x8580" name="GL_SRC0_RGB" alias="GL_SOURCE0_RGB"/>
<enum value="0x8581" name="GL_SOURCE1_RGB"/>
<enum value="0x8581" name="GL_SOURCE1_RGB_ARB"/>
<enum value="0x8581" name="GL_SOURCE1_RGB_EXT"/>
<enum value="0x8581" name="GL_SRC1_RGB" alias="GL_SOURCE1_RGB"/>
<enum value="0x8582" name="GL_SOURCE2_RGB"/>
<enum value="0x8582" name="GL_SOURCE2_RGB_ARB"/>
<enum value="0x8582" name="GL_SOURCE2_RGB_EXT"/>
<enum value="0x8582" name="GL_SRC2_RGB" alias="GL_SOURCE2_RGB"/>
<enum value="0x8583" name="GL_SOURCE3_RGB_NV"/>
<unused start="0x8584" end="0x8587" comment="Additional combiner enums only"/>
<enum value="0x8588" name="GL_SOURCE0_ALPHA"/>
<enum value="0x8588" name="GL_SOURCE0_ALPHA_ARB"/>
<enum value="0x8588" name="GL_SOURCE0_ALPHA_EXT"/>
<enum value="0x8588" name="GL_SRC0_ALPHA" alias="GL_SOURCE0_ALPHA"/>
<enum value="0x8589" name="GL_SOURCE1_ALPHA"/>
<enum value="0x8589" name="GL_SOURCE1_ALPHA_ARB"/>
<enum value="0x8589" name="GL_SOURCE1_ALPHA_EXT"/>
<enum value="0x8589" name="GL_SRC1_ALPHA" alias="GL_SOURCE1_ALPHA" group="BlendingFactor"/>
<enum value="0x8589" name="GL_SRC1_ALPHA_EXT"/>
<enum value="0x858A" name="GL_SOURCE2_ALPHA"/>
<enum value="0x858A" name="GL_SOURCE2_ALPHA_ARB"/>
<enum value="0x858A" name="GL_SOURCE2_ALPHA_EXT"/>
<enum value="0x858A" name="GL_SRC2_ALPHA" alias="GL_SOURCE2_ALPHA"/>
<enum value="0x858B" name="GL_SOURCE3_ALPHA_NV"/>
<unused start="0x858C" end="0x858F" comment="Additional combiner enums only"/>
<enum value="0x8590" name="GL_OPERAND0_RGB"/>
<enum value="0x8590" name="GL_OPERAND0_RGB_ARB"/>
<enum value="0x8590" name="GL_OPERAND0_RGB_EXT"/>
<enum value="0x8591" name="GL_OPERAND1_RGB"/>
<enum value="0x8591" name="GL_OPERAND1_RGB_ARB"/>
<enum value="0x8591" name="GL_OPERAND1_RGB_EXT"/>
<enum value="0x8592" name="GL_OPERAND2_RGB"/>
<enum value="0x8592" name="GL_OPERAND2_RGB_ARB"/>
<enum value="0x8592" name="GL_OPERAND2_RGB_EXT"/>
<enum value="0x8593" name="GL_OPERAND3_RGB_NV"/>
<unused start="0x8594" end="0x8597" comment="Additional combiner enums only"/>
<enum value="0x8598" name="GL_OPERAND0_ALPHA"/>
<enum value="0x8598" name="GL_OPERAND0_ALPHA_ARB"/>
<enum value="0x8598" name="GL_OPERAND0_ALPHA_EXT"/>
<enum value="0x8599" name="GL_OPERAND1_ALPHA"/>
<enum value="0x8599" name="GL_OPERAND1_ALPHA_ARB"/>
<enum value="0x8599" name="GL_OPERAND1_ALPHA_EXT"/>
<enum value="0x859A" name="GL_OPERAND2_ALPHA"/>
<enum value="0x859A" name="GL_OPERAND2_ALPHA_ARB"/>
<enum value="0x859A" name="GL_OPERAND2_ALPHA_EXT"/>
<enum value="0x859B" name="GL_OPERAND3_ALPHA_NV"/>
<unused start="0x859C" end="0x859F" comment="Additional combiner enums only"/>
</enums>
<enums namespace="GL" start="0x85A0" end="0x85AF" vendor="SGI">
<enum value="0x85A0" name="GL_PACK_SUBSAMPLE_RATE_SGIX" group="PixelStoreParameter,GetPName"/>
<enum value="0x85A1" name="GL_UNPACK_SUBSAMPLE_RATE_SGIX" group="PixelStoreParameter,GetPName"/>
<enum value="0x85A2" name="GL_PIXEL_SUBSAMPLE_4444_SGIX" group="PixelStoreSubsampleRate"/>
<enum value="0x85A3" name="GL_PIXEL_SUBSAMPLE_2424_SGIX" group="PixelStoreSubsampleRate"/>
<enum value="0x85A4" name="GL_PIXEL_SUBSAMPLE_4242_SGIX" group="PixelStoreSubsampleRate"/>
<unused start="0x85A5" end="0x85AD" comment="Incomplete extension SGIS_color_range"/>
<!-- <enum value="0x85A5" name="GL_EXTENDED_RANGE_SGIS"/> -->
<!-- <enum value="0x85A6" name="GL_MIN_RED_SGIS"/> -->
<!-- <enum value="0x85A7" name="GL_MAX_RED_SGIS"/> -->
<!-- <enum value="0x85A8" name="GL_MIN_GREEN_SGIS"/> -->
<!-- <enum value="0x85A9" name="GL_MAX_GREEN_SGIS"/> -->
<!-- <enum value="0x85AA" name="GL_MIN_BLUE_SGIS"/> -->
<!-- <enum value="0x85AB" name="GL_MAX_BLUE_SGIS"/> -->
<!-- <enum value="0x85AC" name="GL_MIN_ALPHA_SGIS"/> -->
<!-- <enum value="0x85AD" name="GL_MAX_ALPHA_SGIS"/> -->
<enum value="0x85AE" name="GL_PERTURB_EXT" group="TextureNormalModeEXT"/>
<enum value="0x85AF" name="GL_TEXTURE_NORMAL_EXT"/>
</enums>
<enums namespace="GL" start="0x85B0" end="0x85BF" vendor="APPLE">
<enum value="0x85B0" name="GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE"/>
<enum value="0x85B1" name="GL_TRANSFORM_HINT_APPLE" group="HintTarget"/>
<enum value="0x85B2" name="GL_UNPACK_CLIENT_STORAGE_APPLE"/>
<enum value="0x85B3" name="GL_BUFFER_OBJECT_APPLE"/>
<enum value="0x85B4" name="GL_STORAGE_CLIENT_APPLE" group="VertexArrayPNameAPPLE"/>
<enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING" group="GetPName"/>
<enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING_APPLE"/>
<enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING_OES"/>
<unused start="0x85B6" vendor="APPLE" comment="Unknown extension (Khronos bug 632)"/>
<!-- <enum value="0x85B6" name="GL_TEXTURE_MINIMIZE_STORAGE_APPLE"/> -->
<enum value="0x85B7" name="GL_TEXTURE_RANGE_LENGTH_APPLE"/>
<enum value="0x85B8" name="GL_TEXTURE_RANGE_POINTER_APPLE"/>
<enum value="0x85B9" name="GL_YCBCR_422_APPLE"/>
<enum value="0x85BA" name="GL_UNSIGNED_SHORT_8_8_APPLE"/>
<enum value="0x85BA" name="GL_UNSIGNED_SHORT_8_8_MESA"/>
<enum value="0x85BB" name="GL_UNSIGNED_SHORT_8_8_REV_APPLE"/>
<enum value="0x85BB" name="GL_UNSIGNED_SHORT_8_8_REV_MESA"/>
<enum value="0x85BC" name="GL_TEXTURE_STORAGE_HINT_APPLE" group="HintTarget"/>
<enum value="0x85BD" name="GL_STORAGE_PRIVATE_APPLE"/>
<enum value="0x85BE" name="GL_STORAGE_CACHED_APPLE" group="VertexArrayPNameAPPLE"/>
<enum value="0x85BF" name="GL_STORAGE_SHARED_APPLE" group="VertexArrayPNameAPPLE"/>
</enums>
<enums namespace="GL" start="0x85C0" end="0x85CF" vendor="SUN">
<enum value="0x85C0" name="GL_REPLACEMENT_CODE_ARRAY_SUN"/>
<enum value="0x85C1" name="GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN"/>
<enum value="0x85C2" name="GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN"/>
<enum value="0x85C3" name="GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN"/>
<enum value="0x85C4" name="GL_R1UI_V3F_SUN"/>
<enum value="0x85C5" name="GL_R1UI_C4UB_V3F_SUN"/>
<enum value="0x85C6" name="GL_R1UI_C3F_V3F_SUN"/>
<enum value="0x85C7" name="GL_R1UI_N3F_V3F_SUN"/>
<enum value="0x85C8" name="GL_R1UI_C4F_N3F_V3F_SUN"/>
<enum value="0x85C9" name="GL_R1UI_T2F_V3F_SUN"/>
<enum value="0x85CA" name="GL_R1UI_T2F_N3F_V3F_SUN"/>
<enum value="0x85CB" name="GL_R1UI_T2F_C4F_N3F_V3F_SUN"/>
<enum value="0x85CC" name="GL_SLICE_ACCUM_SUN"/>
<unused start="0x85CD" end="0x85CF" vendor="SUN"/>
</enums>
<enums namespace="GL" start="0x85D0" end="0x85DF" vendor="ZiiLabs" comment="3Dlabs private extension for Autodesk">
<unused start="0x85D0" end="0x85D1" comment="Unknown 3Dlabs private extension for Autodesk (but we know the enum values)"/>
<!-- <enum value="0x85D0" name="GL_FACET_NORMAL_AUTODESK"/> -->
<!-- <enum value="0x85D1" name="GL_FACET_NORMAL_ARRAY_AUTODESK"/> -->
<unused start="0x85D2" end="0x85DF" vendor="ZiiLabs"/>
</enums>
<enums namespace="GL" start="0x85E0" end="0x85FF" vendor="SGI">
<unused start="0x85E0" end="0x85FB" comment="Incomplete extension SGIX_texture_range"/>
<!-- <enum value="0x85E0" name="GL_RGB_SIGNED_SGIX"/> -->
<!-- <enum value="0x85E1" name="GL_RGBA_SIGNED_SGIX"/> -->
<!-- <enum value="0x85E2" name="GL_ALPHA_SIGNED_SGIX"/> -->
<!-- <enum value="0x85E3" name="GL_LUMINANCE_SIGNED_SGIX"/> -->
<!-- <enum value="0x85E4" name="GL_INTENSITY_SIGNED_SGIX"/> -->
<!-- <enum value="0x85E5" name="GL_LUMINANCE_ALPHA_SIGNED_SGIX"/> -->
<!-- <enum value="0x85E6" name="GL_RGB16_SIGNED_SGIX"/> -->
<!-- <enum value="0x85E7" name="GL_RGBA16_SIGNED_SGIX"/> -->
<!-- <enum value="0x85E8" name="GL_ALPHA16_SIGNED_SGIX"/> -->
<!-- <enum value="0x85E9" name="GL_LUMINANCE16_SIGNED_SGIX"/> -->
<!-- <enum value="0x85EA" name="GL_INTENSITY16_SIGNED_SGIX"/> -->
<!-- <enum value="0x85EB" name="GL_LUMINANCE16_ALPHA16_SIGNED_SGIX"/> -->
<!-- <enum value="0x85EC" name="GL_RGB_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85ED" name="GL_RGBA_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85EE" name="GL_ALPHA_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85EF" name="GL_LUMINANCE_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85F0" name="GL_INTENSITY_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85F1" name="GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85F2" name="GL_RGB16_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85F3" name="GL_RGBA16_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85F4" name="GL_ALPHA16_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85F5" name="GL_LUMINANCE16_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85F6" name="GL_INTENSITY16_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85F7" name="GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85F8" name="GL_MIN_LUMINANCE_SGIS"/> -->
<!-- <enum value="0x85F9" name="GL_MAX_LUMINANCE_SGIS"/> -->
<!-- <enum value="0x85FA" name="GL_MIN_INTENSITY_SGIS"/> -->
<!-- <enum value="0x85FB" name="GL_MAX_INTENSITY_SGIS"/> -->
<unused start="0x85FC" end="0x85FF" vendor="SGI"/>
</enums>
<enums namespace="GL" start="0x8600" end="0x861F" vendor="SUN">
<unused start="0x8600" end="0x8613" vendor="SUN"/>
<enum value="0x8614" name="GL_QUAD_MESH_SUN"/>
<enum value="0x8615" name="GL_TRIANGLE_MESH_SUN"/>
<unused start="0x8614" end="0x861F" vendor="SUN"/>
</enums>
<enums namespace="GL" start="0x8620" end="0x867F" vendor="NV">
<enum value="0x8620" name="GL_VERTEX_PROGRAM_ARB" group="ProgramTarget"/>
<enum value="0x8620" name="GL_VERTEX_PROGRAM_NV"/>
<enum value="0x8621" name="GL_VERTEX_STATE_PROGRAM_NV"/>
<enum value="0x8622" name="GL_VERTEX_ATTRIB_ARRAY_ENABLED" group="VertexAttribEnum,VertexAttribPropertyARB,VertexArrayPName"/>
<enum value="0x8622" name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/>
<enum value="0x8623" name="GL_ATTRIB_ARRAY_SIZE_NV"/>
<enum value="0x8623" name="GL_VERTEX_ATTRIB_ARRAY_SIZE" group="VertexAttribEnum,VertexAttribPropertyARB,VertexArrayPName"/>
<enum value="0x8623" name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/>
<enum value="0x8624" name="GL_ATTRIB_ARRAY_STRIDE_NV"/>
<enum value="0x8624" name="GL_VERTEX_ATTRIB_ARRAY_STRIDE" group="VertexAttribEnum,VertexAttribPropertyARB,VertexArrayPName"/>
<enum value="0x8624" name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/>
<enum value="0x8625" name="GL_ATTRIB_ARRAY_TYPE_NV"/>
<enum value="0x8625" name="GL_VERTEX_ATTRIB_ARRAY_TYPE" group="VertexAttribEnum,VertexAttribPropertyARB,VertexArrayPName"/>
<enum value="0x8625" name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/>
<enum value="0x8626" name="GL_CURRENT_ATTRIB_NV"/>
<enum value="0x8626" name="GL_CURRENT_VERTEX_ATTRIB" group="VertexAttribEnum,VertexAttribPropertyARB"/>
<enum value="0x8626" name="GL_CURRENT_VERTEX_ATTRIB_ARB"/>
<enum value="0x8627" name="GL_PROGRAM_LENGTH_ARB"/>
<enum value="0x8627" name="GL_PROGRAM_LENGTH_NV"/>
<enum value="0x8628" name="GL_PROGRAM_STRING_ARB" group="ProgramStringProperty"/>
<enum value="0x8628" name="GL_PROGRAM_STRING_NV"/>
<enum value="0x8629" name="GL_MODELVIEW_PROJECTION_NV"/>
<enum value="0x862A" name="GL_IDENTITY_NV"/>
<enum value="0x862B" name="GL_INVERSE_NV"/>
<enum value="0x862C" name="GL_TRANSPOSE_NV"/>
<enum value="0x862D" name="GL_INVERSE_TRANSPOSE_NV"/>
<enum value="0x862E" name="GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB"/>
<enum value="0x862E" name="GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV"/>
<enum value="0x862F" name="GL_MAX_PROGRAM_MATRICES_ARB"/>
<enum value="0x862F" name="GL_MAX_TRACK_MATRICES_NV"/>
<enum value="0x8630" name="GL_MATRIX0_NV"/>
<enum value="0x8631" name="GL_MATRIX1_NV"/>
<enum value="0x8632" name="GL_MATRIX2_NV"/>
<enum value="0x8633" name="GL_MATRIX3_NV"/>
<enum value="0x8634" name="GL_MATRIX4_NV"/>
<enum value="0x8635" name="GL_MATRIX5_NV"/>
<enum value="0x8636" name="GL_MATRIX6_NV"/>
<enum value="0x8637" name="GL_MATRIX7_NV"/>
<unused start="0x8638" end="0x863F" comment="Reserved for MATRIX{8-15}_NV"/>
<!-- <enum value="0x8638" name="GL_MATRIX8_NV"/> -->
<!-- <enum value="0x8639" name="GL_MATRIX9_NV"/> -->
<!-- <enum value="0x863A" name="GL_MATRIX10_NV"/> -->
<!-- <enum value="0x863B" name="GL_MATRIX11_NV"/> -->
<!-- <enum value="0x863C" name="GL_MATRIX12_NV"/> -->
<!-- <enum value="0x863D" name="GL_MATRIX13_NV"/> -->
<!-- <enum value="0x863E" name="GL_MATRIX14_NV"/> -->
<!-- <enum value="0x863F" name="GL_MATRIX15_NV"/> -->
<enum value="0x8640" name="GL_CURRENT_MATRIX_STACK_DEPTH_ARB"/>
<enum value="0x8640" name="GL_CURRENT_MATRIX_STACK_DEPTH_NV"/>
<enum value="0x8641" name="GL_CURRENT_MATRIX_ARB"/>
<enum value="0x8641" name="GL_CURRENT_MATRIX_NV"/>
<enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE"/>
<enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/>
<enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE_NV"/>
<enum value="0x8642" name="GL_PROGRAM_POINT_SIZE" alias="GL_VERTEX_PROGRAM_POINT_SIZE" group="GetPName,EnableCap"/>
<enum value="0x8642" name="GL_PROGRAM_POINT_SIZE_ARB"/>
<enum value="0x8642" name="GL_PROGRAM_POINT_SIZE_EXT"/>
<enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE"/>
<enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/>
<enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE_NV"/>
<enum value="0x8644" name="GL_PROGRAM_PARAMETER_NV" group="VertexAttribEnumNV"/>
<enum value="0x8645" name="GL_ATTRIB_ARRAY_POINTER_NV"/>
<enum value="0x8645" name="GL_VERTEX_ATTRIB_ARRAY_POINTER" group="VertexAttribPointerPropertyARB"/>
<enum value="0x8645" name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB" group="VertexAttribPointerPropertyARB"/>
<enum value="0x8646" name="GL_PROGRAM_TARGET_NV"/>
<enum value="0x8647" name="GL_PROGRAM_RESIDENT_NV"/>
<enum value="0x8648" name="GL_TRACK_MATRIX_NV"/>
<enum value="0x8649" name="GL_TRACK_MATRIX_TRANSFORM_NV"/>
<enum value="0x864A" name="GL_VERTEX_PROGRAM_BINDING_NV"/>
<enum value="0x864B" name="GL_PROGRAM_ERROR_POSITION_ARB"/>
<enum value="0x864B" name="GL_PROGRAM_ERROR_POSITION_NV"/>
<enum value="0x864C" name="GL_OFFSET_TEXTURE_RECTANGLE_NV"/>
<enum value="0x864D" name="GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV"/>
<enum value="0x864E" name="GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV"/>
<enum value="0x864F" name="GL_DEPTH_CLAMP" group="EnableCap"/>
<enum value="0x864F" name="GL_DEPTH_CLAMP_NV"/>
<enum value="0x864F" name="GL_DEPTH_CLAMP_EXT"/>
<enum value="0x8650" name="GL_VERTEX_ATTRIB_ARRAY0_NV"/>
<enum value="0x8651" name="GL_VERTEX_ATTRIB_ARRAY1_NV"/>
<enum value="0x8652" name="GL_VERTEX_ATTRIB_ARRAY2_NV"/>
<enum value="0x8653" name="GL_VERTEX_ATTRIB_ARRAY3_NV"/>
<enum value="0x8654" name="GL_VERTEX_ATTRIB_ARRAY4_NV"/>
<enum value="0x8655" name="GL_VERTEX_ATTRIB_ARRAY5_NV"/>
<enum value="0x8656" name="GL_VERTEX_ATTRIB_ARRAY6_NV"/>
<enum value="0x8657" name="GL_VERTEX_ATTRIB_ARRAY7_NV"/>
<enum value="0x8658" name="GL_VERTEX_ATTRIB_ARRAY8_NV"/>
<enum value="0x8659" name="GL_VERTEX_ATTRIB_ARRAY9_NV"/>
<enum value="0x865A" name="GL_VERTEX_ATTRIB_ARRAY10_NV"/>
<enum value="0x865B" name="GL_VERTEX_ATTRIB_ARRAY11_NV"/>
<enum value="0x865C" name="GL_VERTEX_ATTRIB_ARRAY12_NV"/>
<enum value="0x865D" name="GL_VERTEX_ATTRIB_ARRAY13_NV"/>
<enum value="0x865E" name="GL_VERTEX_ATTRIB_ARRAY14_NV"/>
<enum value="0x865F" name="GL_VERTEX_ATTRIB_ARRAY15_NV"/>
<enum value="0x8660" name="GL_MAP1_VERTEX_ATTRIB0_4_NV"/>
<enum value="0x8661" name="GL_MAP1_VERTEX_ATTRIB1_4_NV"/>
<enum value="0x8662" name="GL_MAP1_VERTEX_ATTRIB2_4_NV"/>
<enum value="0x8663" name="GL_MAP1_VERTEX_ATTRIB3_4_NV"/>
<enum value="0x8664" name="GL_MAP1_VERTEX_ATTRIB4_4_NV"/>
<enum value="0x8665" name="GL_MAP1_VERTEX_ATTRIB5_4_NV"/>
<enum value="0x8666" name="GL_MAP1_VERTEX_ATTRIB6_4_NV"/>
<enum value="0x8667" name="GL_MAP1_VERTEX_ATTRIB7_4_NV"/>
<enum value="0x8668" name="GL_MAP1_VERTEX_ATTRIB8_4_NV"/>
<enum value="0x8669" name="GL_MAP1_VERTEX_ATTRIB9_4_NV"/>
<enum value="0x866A" name="GL_MAP1_VERTEX_ATTRIB10_4_NV"/>
<enum value="0x866B" name="GL_MAP1_VERTEX_ATTRIB11_4_NV"/>
<enum value="0x866C" name="GL_MAP1_VERTEX_ATTRIB12_4_NV"/>
<enum value="0x866D" name="GL_MAP1_VERTEX_ATTRIB13_4_NV"/>
<enum value="0x866E" name="GL_MAP1_VERTEX_ATTRIB14_4_NV"/>
<enum value="0x866F" name="GL_MAP1_VERTEX_ATTRIB15_4_NV"/>
<enum value="0x8670" name="GL_MAP2_VERTEX_ATTRIB0_4_NV"/>
<enum value="0x8671" name="GL_MAP2_VERTEX_ATTRIB1_4_NV"/>
<enum value="0x8672" name="GL_MAP2_VERTEX_ATTRIB2_4_NV"/>
<enum value="0x8673" name="GL_MAP2_VERTEX_ATTRIB3_4_NV"/>
<enum value="0x8674" name="GL_MAP2_VERTEX_ATTRIB4_4_NV"/>
<enum value="0x8675" name="GL_MAP2_VERTEX_ATTRIB5_4_NV"/>
<enum value="0x8676" name="GL_MAP2_VERTEX_ATTRIB6_4_NV"/>
<enum value="0x8677" name="GL_MAP2_VERTEX_ATTRIB7_4_NV"/>
<enum value="0x8677" name="GL_PROGRAM_BINDING_ARB" comment="NOT an alias. Accidental reuse of GL_MAP2_VERTEX_ATTRIB7_4_NV"/>
<enum value="0x8678" name="GL_MAP2_VERTEX_ATTRIB8_4_NV"/>
<enum value="0x8679" name="GL_MAP2_VERTEX_ATTRIB9_4_NV"/>
<enum value="0x867A" name="GL_MAP2_VERTEX_ATTRIB10_4_NV"/>
<enum value="0x867B" name="GL_MAP2_VERTEX_ATTRIB11_4_NV"/>
<enum value="0x867C" name="GL_MAP2_VERTEX_ATTRIB12_4_NV"/>
<enum value="0x867D" name="GL_MAP2_VERTEX_ATTRIB13_4_NV"/>
<enum value="0x867E" name="GL_MAP2_VERTEX_ATTRIB14_4_NV"/>
<enum value="0x867F" name="GL_MAP2_VERTEX_ATTRIB15_4_NV"/>
</enums>
<enums namespace="GL" start="0x8680" end="0x869F" vendor="Pixelfusion">
<unused start="0x8680" end="0x869F" vendor="Pixelfusion"/>
</enums>
<enums namespace="GL" start="0x86A0" end="0x86AF" vendor="ARB">
<enum value="0x86A0" name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE"/>
<enum value="0x86A0" name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB"/>
<enum value="0x86A1" name="GL_TEXTURE_COMPRESSED" group="InternalFormatPName"/>
<enum value="0x86A1" name="GL_TEXTURE_COMPRESSED_ARB"/>
<enum value="0x86A2" name="GL_NUM_COMPRESSED_TEXTURE_FORMATS" group="GetPName"/>
<enum value="0x86A2" name="GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB"/>
<enum value="0x86A3" name="GL_COMPRESSED_TEXTURE_FORMATS" group="GetPName"/>
<enum value="0x86A3" name="GL_COMPRESSED_TEXTURE_FORMATS_ARB"/>
<enum value="0x86A4" name="GL_MAX_VERTEX_UNITS_ARB"/>
<enum value="0x86A4" name="GL_MAX_VERTEX_UNITS_OES"/>
<enum value="0x86A5" name="GL_ACTIVE_VERTEX_UNITS_ARB"/>
<enum value="0x86A6" name="GL_WEIGHT_SUM_UNITY_ARB"/>
<enum value="0x86A7" name="GL_VERTEX_BLEND_ARB"/>
<enum value="0x86A8" name="GL_CURRENT_WEIGHT_ARB"/>
<enum value="0x86A9" name="GL_WEIGHT_ARRAY_TYPE_ARB"/>
<enum value="0x86A9" name="GL_WEIGHT_ARRAY_TYPE_OES"/>
<enum value="0x86AA" name="GL_WEIGHT_ARRAY_STRIDE_ARB"/>
<enum value="0x86AA" name="GL_WEIGHT_ARRAY_STRIDE_OES"/>
<enum value="0x86AB" name="GL_WEIGHT_ARRAY_SIZE_ARB"/>
<enum value="0x86AB" name="GL_WEIGHT_ARRAY_SIZE_OES"/>
<enum value="0x86AC" name="GL_WEIGHT_ARRAY_POINTER_ARB"/>
<enum value="0x86AC" name="GL_WEIGHT_ARRAY_POINTER_OES"/>
<enum value="0x86AD" name="GL_WEIGHT_ARRAY_ARB"/>
<enum value="0x86AD" name="GL_WEIGHT_ARRAY_OES"/>
<enum value="0x86AE" name="GL_DOT3_RGB"/>
<enum value="0x86AE" name="GL_DOT3_RGB_ARB"/>
<enum value="0x86AF" name="GL_DOT3_RGBA"/>
<enum value="0x86AF" name="GL_DOT3_RGBA_ARB"/>
<enum value="0x86AF" name="GL_DOT3_RGBA_IMG"/>
</enums>
<enums namespace="GL" start="0x86B0" end="0x86BF" vendor="3DFX">
<enum value="0x86B0" name="GL_COMPRESSED_RGB_FXT1_3DFX"/>
<enum value="0x86B1" name="GL_COMPRESSED_RGBA_FXT1_3DFX"/>
<enum value="0x86B2" name="GL_MULTISAMPLE_3DFX"/>
<enum value="0x86B3" name="GL_SAMPLE_BUFFERS_3DFX"/>
<enum value="0x86B4" name="GL_SAMPLES_3DFX"/>
<unused start="0x86B5" end="0x86BF" vendor="3DFX"/>
</enums>
<enums namespace="GL" start="0x86C0" end="0x871F" vendor="NV">
<enum value="0x86C0" name="GL_EVAL_2D_NV" group="EvalTargetNV"/>
<enum value="0x86C1" name="GL_EVAL_TRIANGULAR_2D_NV" group="EvalTargetNV"/>
<enum value="0x86C2" name="GL_MAP_TESSELLATION_NV" group="MapParameterNV"/>
<enum value="0x86C3" name="GL_MAP_ATTRIB_U_ORDER_NV" group="MapAttribParameterNV"/>
<enum value="0x86C4" name="GL_MAP_ATTRIB_V_ORDER_NV" group="MapAttribParameterNV"/>
<enum value="0x86C5" name="GL_EVAL_FRACTIONAL_TESSELLATION_NV"/>
<enum value="0x86C6" name="GL_EVAL_VERTEX_ATTRIB0_NV"/>
<enum value="0x86C7" name="GL_EVAL_VERTEX_ATTRIB1_NV"/>
<enum value="0x86C8" name="GL_EVAL_VERTEX_ATTRIB2_NV"/>
<enum value="0x86C9" name="GL_EVAL_VERTEX_ATTRIB3_NV"/>
<enum value="0x86CA" name="GL_EVAL_VERTEX_ATTRIB4_NV"/>
<enum value="0x86CB" name="GL_EVAL_VERTEX_ATTRIB5_NV"/>
<enum value="0x86CC" name="GL_EVAL_VERTEX_ATTRIB6_NV"/>
<enum value="0x86CD" name="GL_EVAL_VERTEX_ATTRIB7_NV"/>
<enum value="0x86CE" name="GL_EVAL_VERTEX_ATTRIB8_NV"/>
<enum value="0x86CF" name="GL_EVAL_VERTEX_ATTRIB9_NV"/>
<enum value="0x86D0" name="GL_EVAL_VERTEX_ATTRIB10_NV"/>
<enum value="0x86D1" name="GL_EVAL_VERTEX_ATTRIB11_NV"/>
<enum value="0x86D2" name="GL_EVAL_VERTEX_ATTRIB12_NV"/>
<enum value="0x86D3" name="GL_EVAL_VERTEX_ATTRIB13_NV"/>
<enum value="0x86D4" name="GL_EVAL_VERTEX_ATTRIB14_NV"/>
<enum value="0x86D5" name="GL_EVAL_VERTEX_ATTRIB15_NV"/>
<enum value="0x86D6" name="GL_MAX_MAP_TESSELLATION_NV"/>
<enum value="0x86D7" name="GL_MAX_RATIONAL_EVAL_ORDER_NV"/>
<enum value="0x86D8" name="GL_MAX_PROGRAM_PATCH_ATTRIBS_NV"/>
<enum value="0x86D9" name="GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV"/>
<enum value="0x86DA" name="GL_UNSIGNED_INT_S8_S8_8_8_NV"/>
<enum value="0x86DB" name="GL_UNSIGNED_INT_8_8_S8_S8_REV_NV"/>
<enum value="0x86DC" name="GL_DSDT_MAG_INTENSITY_NV"/>
<enum value="0x86DD" name="GL_SHADER_CONSISTENT_NV"/>
<enum value="0x86DE" name="GL_TEXTURE_SHADER_NV"/>
<enum value="0x86DF" name="GL_SHADER_OPERATION_NV"/>
<enum value="0x86E0" name="GL_CULL_MODES_NV"/>
<enum value="0x86E1" name="GL_OFFSET_TEXTURE_MATRIX_NV"/>
<enum value="0x86E1" name="GL_OFFSET_TEXTURE_2D_MATRIX_NV" alias="GL_OFFSET_TEXTURE_MATRIX_NV"/>
<enum value="0x86E2" name="GL_OFFSET_TEXTURE_SCALE_NV"/>
<enum value="0x86E2" name="GL_OFFSET_TEXTURE_2D_SCALE_NV" alias="GL_OFFSET_TEXTURE_SCALE_NV"/>
<enum value="0x86E3" name="GL_OFFSET_TEXTURE_BIAS_NV"/>
<enum value="0x86E3" name="GL_OFFSET_TEXTURE_2D_BIAS_NV" alias="GL_OFFSET_TEXTURE_BIAS_NV"/>
<enum value="0x86E4" name="GL_PREVIOUS_TEXTURE_INPUT_NV"/>
<enum value="0x86E5" name="GL_CONST_EYE_NV"/>
<enum value="0x86E6" name="GL_PASS_THROUGH_NV"/>
<enum value="0x86E7" name="GL_CULL_FRAGMENT_NV"/>
<enum value="0x86E8" name="GL_OFFSET_TEXTURE_2D_NV"/>
<enum value="0x86E9" name="GL_DEPENDENT_AR_TEXTURE_2D_NV"/>
<enum value="0x86EA" name="GL_DEPENDENT_GB_TEXTURE_2D_NV"/>
<enum value="0x86EB" name="GL_SURFACE_STATE_NV"/>
<enum value="0x86EC" name="GL_DOT_PRODUCT_NV"/>
<enum value="0x86ED" name="GL_DOT_PRODUCT_DEPTH_REPLACE_NV"/>
<enum value="0x86EE" name="GL_DOT_PRODUCT_TEXTURE_2D_NV"/>
<enum value="0x86EF" name="GL_DOT_PRODUCT_TEXTURE_3D_NV"/>
<enum value="0x86F0" name="GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV"/>
<enum value="0x86F1" name="GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV"/>
<enum value="0x86F2" name="GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV"/>
<enum value="0x86F3" name="GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV"/>
<enum value="0x86F4" name="GL_HILO_NV"/>
<enum value="0x86F5" name="GL_DSDT_NV"/>
<enum value="0x86F6" name="GL_DSDT_MAG_NV"/>
<enum value="0x86F7" name="GL_DSDT_MAG_VIB_NV"/>
<enum value="0x86F8" name="GL_HILO16_NV"/>
<enum value="0x86F9" name="GL_SIGNED_HILO_NV"/>
<enum value="0x86FA" name="GL_SIGNED_HILO16_NV"/>
<enum value="0x86FB" name="GL_SIGNED_RGBA_NV"/>
<enum value="0x86FC" name="GL_SIGNED_RGBA8_NV"/>
<enum value="0x86FD" name="GL_SURFACE_REGISTERED_NV"/>
<enum value="0x86FE" name="GL_SIGNED_RGB_NV"/>
<enum value="0x86FF" name="GL_SIGNED_RGB8_NV"/>
<enum value="0x8700" name="GL_SURFACE_MAPPED_NV"/>
<enum value="0x8701" name="GL_SIGNED_LUMINANCE_NV"/>
<enum value="0x8702" name="GL_SIGNED_LUMINANCE8_NV"/>
<enum value="0x8703" name="GL_SIGNED_LUMINANCE_ALPHA_NV"/>
<enum value="0x8704" name="GL_SIGNED_LUMINANCE8_ALPHA8_NV"/>
<enum value="0x8705" name="GL_SIGNED_ALPHA_NV"/>
<enum value="0x8706" name="GL_SIGNED_ALPHA8_NV"/>
<enum value="0x8707" name="GL_SIGNED_INTENSITY_NV"/>
<enum value="0x8708" name="GL_SIGNED_INTENSITY8_NV"/>
<enum value="0x8709" name="GL_DSDT8_NV"/>
<enum value="0x870A" name="GL_DSDT8_MAG8_NV"/>
<enum value="0x870B" name="GL_DSDT8_MAG8_INTENSITY8_NV"/>
<enum value="0x870C" name="GL_SIGNED_RGB_UNSIGNED_ALPHA_NV"/>
<enum value="0x870D" name="GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV"/>
<enum value="0x870E" name="GL_HI_SCALE_NV"/>
<enum value="0x870F" name="GL_LO_SCALE_NV"/>
<enum value="0x8710" name="GL_DS_SCALE_NV"/>
<enum value="0x8711" name="GL_DT_SCALE_NV"/>
<enum value="0x8712" name="GL_MAGNITUDE_SCALE_NV"/>
<enum value="0x8713" name="GL_VIBRANCE_SCALE_NV"/>
<enum value="0x8714" name="GL_HI_BIAS_NV"/>
<enum value="0x8715" name="GL_LO_BIAS_NV"/>
<enum value="0x8716" name="GL_DS_BIAS_NV"/>
<enum value="0x8717" name="GL_DT_BIAS_NV"/>
<enum value="0x8718" name="GL_MAGNITUDE_BIAS_NV"/>
<enum value="0x8719" name="GL_VIBRANCE_BIAS_NV"/>
<enum value="0x871A" name="GL_TEXTURE_BORDER_VALUES_NV"/>
<enum value="0x871B" name="GL_TEXTURE_HI_SIZE_NV"/>
<enum value="0x871C" name="GL_TEXTURE_LO_SIZE_NV"/>
<enum value="0x871D" name="GL_TEXTURE_DS_SIZE_NV"/>
<enum value="0x871E" name="GL_TEXTURE_DT_SIZE_NV"/>
<enum value="0x871F" name="GL_TEXTURE_MAG_SIZE_NV"/>
</enums>
<enums namespace="GL" start="0x8720" end="0x873F" vendor="ARB">
<unused start="0x8720" end="0x8721" comment="MODELVIEW0/1 already exist"/>
<enum value="0x8722" name="GL_MODELVIEW2_ARB"/>
<enum value="0x8723" name="GL_MODELVIEW3_ARB"/>
<enum value="0x8724" name="GL_MODELVIEW4_ARB"/>
<enum value="0x8725" name="GL_MODELVIEW5_ARB"/>
<enum value="0x8726" name="GL_MODELVIEW6_ARB"/>
<enum value="0x8727" name="GL_MODELVIEW7_ARB"/>
<enum value="0x8728" name="GL_MODELVIEW8_ARB"/>
<enum value="0x8729" name="GL_MODELVIEW9_ARB"/>
<enum value="0x872A" name="GL_MODELVIEW10_ARB"/>
<enum value="0x872B" name="GL_MODELVIEW11_ARB"/>
<enum value="0x872C" name="GL_MODELVIEW12_ARB"/>
<enum value="0x872D" name="GL_MODELVIEW13_ARB"/>
<enum value="0x872E" name="GL_MODELVIEW14_ARB"/>
<enum value="0x872F" name="GL_MODELVIEW15_ARB"/>
<enum value="0x8730" name="GL_MODELVIEW16_ARB"/>
<enum value="0x8731" name="GL_MODELVIEW17_ARB"/>
<enum value="0x8732" name="GL_MODELVIEW18_ARB"/>
<enum value="0x8733" name="GL_MODELVIEW19_ARB"/>
<enum value="0x8734" name="GL_MODELVIEW20_ARB"/>
<enum value="0x8735" name="GL_MODELVIEW21_ARB"/>
<enum value="0x8736" name="GL_MODELVIEW22_ARB"/>
<enum value="0x8737" name="GL_MODELVIEW23_ARB"/>
<enum value="0x8738" name="GL_MODELVIEW24_ARB"/>
<enum value="0x8739" name="GL_MODELVIEW25_ARB"/>
<enum value="0x873A" name="GL_MODELVIEW26_ARB"/>
<enum value="0x873B" name="GL_MODELVIEW27_ARB"/>
<enum value="0x873C" name="GL_MODELVIEW28_ARB"/>
<enum value="0x873D" name="GL_MODELVIEW29_ARB"/>
<enum value="0x873E" name="GL_MODELVIEW30_ARB"/>
<enum value="0x873F" name="GL_MODELVIEW31_ARB"/>
</enums>
<enums namespace="GL" start="0x8740" end="0x874F" vendor="AMD">
<enum value="0x8740" name="GL_DOT3_RGB_EXT"/>
<enum value="0x8740" name="GL_Z400_BINARY_AMD" comment="NOT an alias. Accidental reuse of GL_DOT3_RGB_EXT"/>
<enum value="0x8741" name="GL_DOT3_RGBA_EXT"/>
<enum value="0x8741" name="GL_PROGRAM_BINARY_LENGTH_OES" comment="NOT an alias. Accidental reuse of GL_DOT3_RGBA_EXT"/>
<enum value="0x8741" name="GL_PROGRAM_BINARY_LENGTH" group="ProgramPropertyARB"/>
<enum value="0x8742" name="GL_MIRROR_CLAMP_ATI"/>
<enum value="0x8742" name="GL_MIRROR_CLAMP_EXT"/>
<enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE"/>
<enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE_ATI"/>
<enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE_EXT"/>
<enum value="0x8744" name="GL_MODULATE_ADD_ATI"/>
<enum value="0x8745" name="GL_MODULATE_SIGNED_ADD_ATI"/>
<enum value="0x8746" name="GL_MODULATE_SUBTRACT_ATI"/>
<unused start="0x8747" end="0x8749" vendor="AMD"/>
<enum value="0x874A" name="GL_SET_AMD"/>
<enum value="0x874B" name="GL_REPLACE_VALUE_AMD"/>
<enum value="0x874C" name="GL_STENCIL_OP_VALUE_AMD"/>
<enum value="0x874D" name="GL_STENCIL_BACK_OP_VALUE_AMD"/>
<enum value="0x874E" name="GL_VERTEX_ATTRIB_ARRAY_LONG" group="VertexArrayPName,VertexAttribPropertyARB"/>
<enum value="0x874F" name="GL_OCCLUSION_QUERY_EVENT_MASK_AMD"/>
</enums>
<enums namespace="GL" start="0x8750" end="0x875F" vendor="MESA">
<enum value="0x8750" name="GL_DEPTH_STENCIL_MESA" group="InternalFormat"/>
<enum value="0x8751" name="GL_UNSIGNED_INT_24_8_MESA"/>
<enum value="0x8752" name="GL_UNSIGNED_INT_8_24_REV_MESA"/>
<enum value="0x8753" name="GL_UNSIGNED_SHORT_15_1_MESA"/>
<enum value="0x8754" name="GL_UNSIGNED_SHORT_1_15_REV_MESA"/>
<enum value="0x8755" name="GL_TRACE_MASK_MESA"/>
<enum value="0x8756" name="GL_TRACE_NAME_MESA"/>
<enum value="0x8757" name="GL_YCBCR_MESA"/>
<enum value="0x8758" name="GL_PACK_INVERT_MESA"/>
<enum value="0x8759" name="GL_DEBUG_OBJECT_MESA" comment="NOT an alias. Accidental reuse of GL_TEXTURE_1D_STACK_MESAX"/>
<enum value="0x8759" name="GL_TEXTURE_1D_STACK_MESAX"/>
<enum value="0x875A" name="GL_DEBUG_PRINT_MESA" comment="NOT an alias. Accidental reuse of GL_TEXTURE_2D_STACK_MESAX"/>
<enum value="0x875A" name="GL_TEXTURE_2D_STACK_MESAX"/>
<enum value="0x875B" name="GL_DEBUG_ASSERT_MESA" comment="NOT an alias. Accidental reuse of GL_PROXY_TEXTURE_1D_STACK_MESAX"/>
<enum value="0x875B" name="GL_PROXY_TEXTURE_1D_STACK_MESAX"/>
<enum value="0x875C" name="GL_PROXY_TEXTURE_2D_STACK_MESAX"/>
<enum value="0x875D" name="GL_TEXTURE_1D_STACK_BINDING_MESAX"/>
<enum value="0x875E" name="GL_TEXTURE_2D_STACK_BINDING_MESAX"/>
<enum value="0x875F" name="GL_PROGRAM_BINARY_FORMAT_MESA"/>
</enums>
<enums namespace="GL" start="0x8760" end="0x883F" vendor="AMD">
<enum value="0x8760" name="GL_STATIC_ATI" group="ArrayObjectUsageATI"/>
<enum value="0x8761" name="GL_DYNAMIC_ATI" group="ArrayObjectUsageATI"/>
<enum value="0x8762" name="GL_PRESERVE_ATI" group="PreserveModeATI"/>
<enum value="0x8763" name="GL_DISCARD_ATI" group="PreserveModeATI"/>
<enum value="0x8764" name="GL_BUFFER_SIZE" group="VertexBufferObjectParameter,BufferPNameARB"/>
<enum value="0x8764" name="GL_BUFFER_SIZE_ARB" group="BufferPNameARB"/>
<enum value="0x8764" name="GL_OBJECT_BUFFER_SIZE_ATI" group="ArrayObjectPNameATI"/>
<enum value="0x8765" name="GL_BUFFER_USAGE" group="VertexBufferObjectParameter,BufferPNameARB"/>
<enum value="0x8765" name="GL_BUFFER_USAGE_ARB" group="BufferPNameARB"/>
<enum value="0x8765" name="GL_OBJECT_BUFFER_USAGE_ATI" group="ArrayObjectPNameATI"/>
<enum value="0x8766" name="GL_ARRAY_OBJECT_BUFFER_ATI"/>
<enum value="0x8767" name="GL_ARRAY_OBJECT_OFFSET_ATI"/>
<enum value="0x8768" name="GL_ELEMENT_ARRAY_ATI"/>
<enum value="0x8769" name="GL_ELEMENT_ARRAY_TYPE_ATI"/>
<enum value="0x876A" name="GL_ELEMENT_ARRAY_POINTER_ATI"/>
<enum value="0x876B" name="GL_MAX_VERTEX_STREAMS_ATI"/>
<enum value="0x876C" name="GL_VERTEX_STREAM0_ATI" group="VertexStreamATI"/>
<enum value="0x876D" name="GL_VERTEX_STREAM1_ATI" group="VertexStreamATI"/>
<enum value="0x876E" name="GL_VERTEX_STREAM2_ATI" group="VertexStreamATI"/>
<enum value="0x876F" name="GL_VERTEX_STREAM3_ATI" group="VertexStreamATI"/>
<enum value="0x8770" name="GL_VERTEX_STREAM4_ATI" group="VertexStreamATI"/>
<enum value="0x8771" name="GL_VERTEX_STREAM5_ATI" group="VertexStreamATI"/>
<enum value="0x8772" name="GL_VERTEX_STREAM6_ATI" group="VertexStreamATI"/>
<enum value="0x8773" name="GL_VERTEX_STREAM7_ATI" group="VertexStreamATI"/>
<enum value="0x8774" name="GL_VERTEX_SOURCE_ATI"/>
<enum value="0x8775" name="GL_BUMP_ROT_MATRIX_ATI" group="GetTexBumpParameterATI,TexBumpParameterATI"/>
<enum value="0x8776" name="GL_BUMP_ROT_MATRIX_SIZE_ATI" group="GetTexBumpParameterATI"/>
<enum value="0x8777" name="GL_BUMP_NUM_TEX_UNITS_ATI" group="GetTexBumpParameterATI"/>
<enum value="0x8778" name="GL_BUMP_TEX_UNITS_ATI" group="GetTexBumpParameterATI"/>
<enum value="0x8779" name="GL_DUDV_ATI"/>
<enum value="0x877A" name="GL_DU8DV8_ATI"/>
<enum value="0x877B" name="GL_BUMP_ENVMAP_ATI"/>
<enum value="0x877C" name="GL_BUMP_TARGET_ATI"/>
<unused start="0x877D" end="0x877F" vendor="AMD"/>
<enum value="0x8780" name="GL_VERTEX_SHADER_EXT"/>
<enum value="0x8781" name="GL_VERTEX_SHADER_BINDING_EXT"/>
<enum value="0x8782" name="GL_OP_INDEX_EXT" group="VertexShaderOpEXT"/>
<enum value="0x8783" name="GL_OP_NEGATE_EXT" group="VertexShaderOpEXT"/>
<enum value="0x8784" name="GL_OP_DOT3_EXT" group="VertexShaderOpEXT"/>
<enum value="0x8785" name="GL_OP_DOT4_EXT" group="VertexShaderOpEXT"/>
<enum value="0x8786" name="GL_OP_MUL_EXT" group="VertexShaderOpEXT"/>
<enum value="0x8787" name="GL_OP_ADD_EXT" group="VertexShaderOpEXT"/>
<enum value="0x8788" name="GL_OP_MADD_EXT" group="VertexShaderOpEXT"/>
<enum value="0x8789" name="GL_OP_FRAC_EXT" group="VertexShaderOpEXT"/>
<enum value="0x878A" name="GL_OP_MAX_EXT" group="VertexShaderOpEXT"/>
<enum value="0x878B" name="GL_OP_MIN_EXT" group="VertexShaderOpEXT"/>
<enum value="0x878C" name="GL_OP_SET_GE_EXT" group="VertexShaderOpEXT"/>
<enum value="0x878D" name="GL_OP_SET_LT_EXT" group="VertexShaderOpEXT"/>
<enum value="0x878E" name="GL_OP_CLAMP_EXT" group="VertexShaderOpEXT"/>
<enum value="0x878F" name="GL_OP_FLOOR_EXT" group="VertexShaderOpEXT"/>
<enum value="0x8790" name="GL_OP_ROUND_EXT" group="VertexShaderOpEXT"/>
<enum value="0x8791" name="GL_OP_EXP_BASE_2_EXT" group="VertexShaderOpEXT"/>
<enum value="0x8792" name="GL_OP_LOG_BASE_2_EXT" group="VertexShaderOpEXT"/>
<enum value="0x8793" name="GL_OP_POWER_EXT" group="VertexShaderOpEXT"/>
<enum value="0x8794" name="GL_OP_RECIP_EXT" group="VertexShaderOpEXT"/>
<enum value="0x8795" name="GL_OP_RECIP_SQRT_EXT" group="VertexShaderOpEXT"/>
<enum value="0x8796" name="GL_OP_SUB_EXT" group="VertexShaderOpEXT"/>
<enum value="0x8797" name="GL_OP_CROSS_PRODUCT_EXT" group="VertexShaderOpEXT"/>
<enum value="0x8798" name="GL_OP_MULTIPLY_MATRIX_EXT" group="VertexShaderOpEXT"/>
<enum value="0x8799" name="GL_OP_MOV_EXT" group="VertexShaderOpEXT"/>
<enum value="0x879A" name="GL_OUTPUT_VERTEX_EXT"/>
<enum value="0x879B" name="GL_OUTPUT_COLOR0_EXT"/>
<enum value="0x879C" name="GL_OUTPUT_COLOR1_EXT"/>
<enum value="0x879D" name="GL_OUTPUT_TEXTURE_COORD0_EXT"/>
<enum value="0x879E" name="GL_OUTPUT_TEXTURE_COORD1_EXT"/>
<enum value="0x879F" name="GL_OUTPUT_TEXTURE_COORD2_EXT"/>
<enum value="0x87A0" name="GL_OUTPUT_TEXTURE_COORD3_EXT"/>
<enum value="0x87A1" name="GL_OUTPUT_TEXTURE_COORD4_EXT"/>
<enum value="0x87A2" name="GL_OUTPUT_TEXTURE_COORD5_EXT"/>
<enum value="0x87A3" name="GL_OUTPUT_TEXTURE_COORD6_EXT"/>
<enum value="0x87A4" name="GL_OUTPUT_TEXTURE_COORD7_EXT"/>
<enum value="0x87A5" name="GL_OUTPUT_TEXTURE_COORD8_EXT"/>
<enum value="0x87A6" name="GL_OUTPUT_TEXTURE_COORD9_EXT"/>
<enum value="0x87A7" name="GL_OUTPUT_TEXTURE_COORD10_EXT"/>
<enum value="0x87A8" name="GL_OUTPUT_TEXTURE_COORD11_EXT"/>
<enum value="0x87A9" name="GL_OUTPUT_TEXTURE_COORD12_EXT"/>
<enum value="0x87AA" name="GL_OUTPUT_TEXTURE_COORD13_EXT"/>
<enum value="0x87AB" name="GL_OUTPUT_TEXTURE_COORD14_EXT"/>
<enum value="0x87AC" name="GL_OUTPUT_TEXTURE_COORD15_EXT"/>
<enum value="0x87AD" name="GL_OUTPUT_TEXTURE_COORD16_EXT"/>
<enum value="0x87AE" name="GL_OUTPUT_TEXTURE_COORD17_EXT"/>
<enum value="0x87AF" name="GL_OUTPUT_TEXTURE_COORD18_EXT"/>
<enum value="0x87B0" name="GL_OUTPUT_TEXTURE_COORD19_EXT"/>
<enum value="0x87B1" name="GL_OUTPUT_TEXTURE_COORD20_EXT"/>
<enum value="0x87B2" name="GL_OUTPUT_TEXTURE_COORD21_EXT"/>
<enum value="0x87B3" name="GL_OUTPUT_TEXTURE_COORD22_EXT"/>
<enum value="0x87B4" name="GL_OUTPUT_TEXTURE_COORD23_EXT"/>
<enum value="0x87B5" name="GL_OUTPUT_TEXTURE_COORD24_EXT"/>
<enum value="0x87B6" name="GL_OUTPUT_TEXTURE_COORD25_EXT"/>
<enum value="0x87B7" name="GL_OUTPUT_TEXTURE_COORD26_EXT"/>
<enum value="0x87B8" name="GL_OUTPUT_TEXTURE_COORD27_EXT"/>
<enum value="0x87B9" name="GL_OUTPUT_TEXTURE_COORD28_EXT"/>
<enum value="0x87BA" name="GL_OUTPUT_TEXTURE_COORD29_EXT"/>
<enum value="0x87BB" name="GL_OUTPUT_TEXTURE_COORD30_EXT"/>
<enum value="0x87BC" name="GL_OUTPUT_TEXTURE_COORD31_EXT"/>
<enum value="0x87BD" name="GL_OUTPUT_FOG_EXT"/>
<enum value="0x87BE" name="GL_SCALAR_EXT" group="DataTypeEXT"/>
<enum value="0x87BF" name="GL_VECTOR_EXT" group="DataTypeEXT"/>
<enum value="0x87C0" name="GL_MATRIX_EXT" group="DataTypeEXT"/>
<enum value="0x87C1" name="GL_VARIANT_EXT" group="VertexShaderStorageTypeEXT"/>
<enum value="0x87C2" name="GL_INVARIANT_EXT" group="VertexShaderStorageTypeEXT"/>
<enum value="0x87C3" name="GL_LOCAL_CONSTANT_EXT" group="VertexShaderStorageTypeEXT"/>
<enum value="0x87C4" name="GL_LOCAL_EXT" group="VertexShaderStorageTypeEXT"/>
<enum value="0x87C5" name="GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
<enum value="0x87C6" name="GL_MAX_VERTEX_SHADER_VARIANTS_EXT"/>
<enum value="0x87C7" name="GL_MAX_VERTEX_SHADER_INVARIANTS_EXT"/>
<enum value="0x87C8" name="GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
<enum value="0x87C9" name="GL_MAX_VERTEX_SHADER_LOCALS_EXT"/>
<enum value="0x87CA" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
<enum value="0x87CB" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT"/>
<enum value="0x87CC" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
<enum value="0x87CD" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT"/>
<enum value="0x87CE" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT"/>
<enum value="0x87CF" name="GL_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
<enum value="0x87D0" name="GL_VERTEX_SHADER_VARIANTS_EXT"/>
<enum value="0x87D1" name="GL_VERTEX_SHADER_INVARIANTS_EXT"/>
<enum value="0x87D2" name="GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
<enum value="0x87D3" name="GL_VERTEX_SHADER_LOCALS_EXT"/>
<enum value="0x87D4" name="GL_VERTEX_SHADER_OPTIMIZED_EXT"/>
<enum value="0x87D5" name="GL_X_EXT" group="VertexShaderCoordOutEXT"/>
<enum value="0x87D6" name="GL_Y_EXT" group="VertexShaderCoordOutEXT"/>
<enum value="0x87D7" name="GL_Z_EXT" group="VertexShaderCoordOutEXT"/>
<enum value="0x87D8" name="GL_W_EXT" group="VertexShaderCoordOutEXT"/>
<enum value="0x87D9" name="GL_NEGATIVE_X_EXT" group="VertexShaderCoordOutEXT"/>
<enum value="0x87DA" name="GL_NEGATIVE_Y_EXT" group="VertexShaderCoordOutEXT"/>
<enum value="0x87DB" name="GL_NEGATIVE_Z_EXT" group="VertexShaderCoordOutEXT"/>
<enum value="0x87DC" name="GL_NEGATIVE_W_EXT" group="VertexShaderCoordOutEXT"/>
<enum value="0x87DD" name="GL_ZERO_EXT" group="VertexShaderCoordOutEXT"/>
<enum value="0x87DE" name="GL_ONE_EXT" group="VertexShaderCoordOutEXT"/>
<enum value="0x87DF" name="GL_NEGATIVE_ONE_EXT" group="VertexShaderCoordOutEXT"/>
<enum value="0x87E0" name="GL_NORMALIZED_RANGE_EXT" group="ParameterRangeEXT"/>
<enum value="0x87E1" name="GL_FULL_RANGE_EXT" group="ParameterRangeEXT"/>
<enum value="0x87E2" name="GL_CURRENT_VERTEX_EXT" group="VertexShaderParameterEXT"/>
<enum value="0x87E3" name="GL_MVP_MATRIX_EXT" group="VertexShaderParameterEXT"/>
<enum value="0x87E4" name="GL_VARIANT_VALUE_EXT" group="GetVariantValueEXT"/>
<enum value="0x87E5" name="GL_VARIANT_DATATYPE_EXT" group="GetVariantValueEXT"/>
<enum value="0x87E6" name="GL_VARIANT_ARRAY_STRIDE_EXT" group="GetVariantValueEXT"/>
<enum value="0x87E7" name="GL_VARIANT_ARRAY_TYPE_EXT" group="GetVariantValueEXT"/>
<enum value="0x87E8" name="GL_VARIANT_ARRAY_EXT" group="VariantCapEXT"/>
<enum value="0x87E9" name="GL_VARIANT_ARRAY_POINTER_EXT"/>
<enum value="0x87EA" name="GL_INVARIANT_VALUE_EXT"/>
<enum value="0x87EB" name="GL_INVARIANT_DATATYPE_EXT"/>
<enum value="0x87EC" name="GL_LOCAL_CONSTANT_VALUE_EXT"/>
<enum value="0x87ED" name="GL_LOCAL_CONSTANT_DATATYPE_EXT"/>
<enum value="0x87EE" name="GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD"/>
<enum value="0x87F0" name="GL_PN_TRIANGLES_ATI"/>
<enum value="0x87F1" name="GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/>
<enum value="0x87F2" name="GL_PN_TRIANGLES_POINT_MODE_ATI" group="PNTrianglesPNameATI"/>
<enum value="0x87F3" name="GL_PN_TRIANGLES_NORMAL_MODE_ATI" group="PNTrianglesPNameATI"/>
<enum value="0x87F4" name="GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI" group="PNTrianglesPNameATI"/>
<enum value="0x87F5" name="GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI"/>
<enum value="0x87F6" name="GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI"/>
<enum value="0x87F7" name="GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI"/>
<enum value="0x87F8" name="GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI"/>
<enum value="0x87F9" name="GL_3DC_X_AMD"/>
<enum value="0x87FA" name="GL_3DC_XY_AMD"/>
<enum value="0x87FB" name="GL_VBO_FREE_MEMORY_ATI"/>
<enum value="0x87FC" name="GL_TEXTURE_FREE_MEMORY_ATI"/>
<enum value="0x87FD" name="GL_RENDERBUFFER_FREE_MEMORY_ATI"/>
<enum value="0x87FE" name="GL_NUM_PROGRAM_BINARY_FORMATS" group="GetPName"/>
<enum value="0x87FE" name="GL_NUM_PROGRAM_BINARY_FORMATS_OES"/>
<enum value="0x87FF" name="GL_PROGRAM_BINARY_FORMATS" group="GetPName"/>
<enum value="0x87FF" name="GL_PROGRAM_BINARY_FORMATS_OES"/>
<enum value="0x8800" name="GL_STENCIL_BACK_FUNC" group="GetPName"/>
<enum value="0x8800" name="GL_STENCIL_BACK_FUNC_ATI"/>
<enum value="0x8801" name="GL_STENCIL_BACK_FAIL" group="GetPName"/>
<enum value="0x8801" name="GL_STENCIL_BACK_FAIL_ATI"/>
<enum value="0x8802" name="GL_STENCIL_BACK_PASS_DEPTH_FAIL" group="GetPName"/>
<enum value="0x8802" name="GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI"/>
<enum value="0x8803" name="GL_STENCIL_BACK_PASS_DEPTH_PASS" group="GetPName"/>
<enum value="0x8803" name="GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI"/>
<enum value="0x8804" name="GL_FRAGMENT_PROGRAM_ARB" group="ProgramTarget"/>
<enum value="0x8805" name="GL_PROGRAM_ALU_INSTRUCTIONS_ARB"/>
<enum value="0x8806" name="GL_PROGRAM_TEX_INSTRUCTIONS_ARB"/>
<enum value="0x8807" name="GL_PROGRAM_TEX_INDIRECTIONS_ARB"/>
<enum value="0x8808" name="GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
<enum value="0x8809" name="GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
<enum value="0x880A" name="GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
<enum value="0x880B" name="GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB"/>
<enum value="0x880C" name="GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB"/>
<enum value="0x880D" name="GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB"/>
<enum value="0x880E" name="GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
<enum value="0x880F" name="GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
<enum value="0x8810" name="GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
<unused start="0x8811" end="0x8813" vendor="AMD"/>
<enum value="0x8814" name="GL_RGBA32F" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8814" name="GL_RGBA32F_ARB" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8814" name="GL_RGBA32F_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8814" name="GL_RGBA_FLOAT32_APPLE"/>
<enum value="0x8814" name="GL_RGBA_FLOAT32_ATI"/>
<enum value="0x8815" name="GL_RGB32F" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8815" name="GL_RGB32F_ARB" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8815" name="GL_RGB32F_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8815" name="GL_RGB_FLOAT32_APPLE"/>
<enum value="0x8815" name="GL_RGB_FLOAT32_ATI"/>
<enum value="0x8816" name="GL_ALPHA32F_ARB"/>
<enum value="0x8816" name="GL_ALPHA32F_EXT"/>
<enum value="0x8816" name="GL_ALPHA_FLOAT32_APPLE"/>
<enum value="0x8816" name="GL_ALPHA_FLOAT32_ATI"/>
<enum value="0x8817" name="GL_INTENSITY32F_ARB"/>
<enum value="0x8817" name="GL_INTENSITY_FLOAT32_APPLE"/>
<enum value="0x8817" name="GL_INTENSITY_FLOAT32_ATI"/>
<enum value="0x8818" name="GL_LUMINANCE32F_ARB"/>
<enum value="0x8818" name="GL_LUMINANCE32F_EXT"/>
<enum value="0x8818" name="GL_LUMINANCE_FLOAT32_APPLE"/>
<enum value="0x8818" name="GL_LUMINANCE_FLOAT32_ATI"/>
<enum value="0x8819" name="GL_LUMINANCE_ALPHA32F_ARB"/>
<enum value="0x8819" name="GL_LUMINANCE_ALPHA32F_EXT"/>
<enum value="0x8819" name="GL_LUMINANCE_ALPHA_FLOAT32_APPLE"/>
<enum value="0x8819" name="GL_LUMINANCE_ALPHA_FLOAT32_ATI"/>
<enum value="0x881A" name="GL_RGBA16F" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x881A" name="GL_RGBA16F_ARB" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x881A" name="GL_RGBA16F_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x881A" name="GL_RGBA_FLOAT16_APPLE"/>
<enum value="0x881A" name="GL_RGBA_FLOAT16_ATI"/>
<enum value="0x881B" name="GL_RGB16F" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x881B" name="GL_RGB16F_ARB" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x881B" name="GL_RGB16F_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x881B" name="GL_RGB_FLOAT16_APPLE"/>
<enum value="0x881B" name="GL_RGB_FLOAT16_ATI"/>
<enum value="0x881C" name="GL_ALPHA16F_ARB"/>
<enum value="0x881C" name="GL_ALPHA16F_EXT"/>
<enum value="0x881C" name="GL_ALPHA_FLOAT16_APPLE"/>
<enum value="0x881C" name="GL_ALPHA_FLOAT16_ATI"/>
<enum value="0x881D" name="GL_INTENSITY16F_ARB"/>
<enum value="0x881D" name="GL_INTENSITY_FLOAT16_APPLE"/>
<enum value="0x881D" name="GL_INTENSITY_FLOAT16_ATI"/>
<enum value="0x881E" name="GL_LUMINANCE16F_ARB"/>
<enum value="0x881E" name="GL_LUMINANCE16F_EXT"/>
<enum value="0x881E" name="GL_LUMINANCE_FLOAT16_APPLE"/>
<enum value="0x881E" name="GL_LUMINANCE_FLOAT16_ATI"/>
<enum value="0x881F" name="GL_LUMINANCE_ALPHA16F_ARB"/>
<enum value="0x881F" name="GL_LUMINANCE_ALPHA16F_EXT"/>
<enum value="0x881F" name="GL_LUMINANCE_ALPHA_FLOAT16_APPLE"/>
<enum value="0x881F" name="GL_LUMINANCE_ALPHA_FLOAT16_ATI"/>
<!-- RGBA_FLOAT_MODE_ARB equivalent to TYPE_RGBA_FLOAT_ATI -->
<enum value="0x8820" name="GL_RGBA_FLOAT_MODE_ARB"/>
<enum value="0x8820" name="GL_RGBA_FLOAT_MODE_ATI"/>
<unused start="0x8821" end="0x8822" vendor="AMD"/>
<enum value="0x8823" name="GL_WRITEONLY_RENDERING_QCOM"/>
<enum value="0x8824" name="GL_MAX_DRAW_BUFFERS" group="GetPName"/>
<enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_ARB"/>
<enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_ATI"/>
<enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_EXT"/>
<enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_NV"/>
<enum value="0x8825" name="GL_DRAW_BUFFER0"/>
<enum value="0x8825" name="GL_DRAW_BUFFER0_ARB"/>
<enum value="0x8825" name="GL_DRAW_BUFFER0_ATI"/>
<enum value="0x8825" name="GL_DRAW_BUFFER0_EXT"/>
<enum value="0x8825" name="GL_DRAW_BUFFER0_NV"/>
<enum value="0x8826" name="GL_DRAW_BUFFER1"/>
<enum value="0x8826" name="GL_DRAW_BUFFER1_ARB"/>
<enum value="0x8826" name="GL_DRAW_BUFFER1_ATI"/>
<enum value="0x8826" name="GL_DRAW_BUFFER1_EXT"/>
<enum value="0x8826" name="GL_DRAW_BUFFER1_NV"/>
<enum value="0x8827" name="GL_DRAW_BUFFER2"/>
<enum value="0x8827" name="GL_DRAW_BUFFER2_ARB"/>
<enum value="0x8827" name="GL_DRAW_BUFFER2_ATI"/>
<enum value="0x8827" name="GL_DRAW_BUFFER2_EXT"/>
<enum value="0x8827" name="GL_DRAW_BUFFER2_NV"/>
<enum value="0x8828" name="GL_DRAW_BUFFER3"/>
<enum value="0x8828" name="GL_DRAW_BUFFER3_ARB"/>
<enum value="0x8828" name="GL_DRAW_BUFFER3_ATI"/>
<enum value="0x8828" name="GL_DRAW_BUFFER3_EXT"/>
<enum value="0x8828" name="GL_DRAW_BUFFER3_NV"/>
<enum value="0x8829" name="GL_DRAW_BUFFER4"/>
<enum value="0x8829" name="GL_DRAW_BUFFER4_ARB"/>
<enum value="0x8829" name="GL_DRAW_BUFFER4_ATI"/>
<enum value="0x8829" name="GL_DRAW_BUFFER4_EXT"/>
<enum value="0x8829" name="GL_DRAW_BUFFER4_NV"/>
<enum value="0x882A" name="GL_DRAW_BUFFER5"/>
<enum value="0x882A" name="GL_DRAW_BUFFER5_ARB"/>
<enum value="0x882A" name="GL_DRAW_BUFFER5_ATI"/>
<enum value="0x882A" name="GL_DRAW_BUFFER5_EXT"/>
<enum value="0x882A" name="GL_DRAW_BUFFER5_NV"/>
<enum value="0x882B" name="GL_DRAW_BUFFER6"/>
<enum value="0x882B" name="GL_DRAW_BUFFER6_ARB"/>
<enum value="0x882B" name="GL_DRAW_BUFFER6_ATI"/>
<enum value="0x882B" name="GL_DRAW_BUFFER6_EXT"/>
<enum value="0x882B" name="GL_DRAW_BUFFER6_NV"/>
<enum value="0x882C" name="GL_DRAW_BUFFER7"/>
<enum value="0x882C" name="GL_DRAW_BUFFER7_ARB"/>
<enum value="0x882C" name="GL_DRAW_BUFFER7_ATI"/>
<enum value="0x882C" name="GL_DRAW_BUFFER7_EXT"/>
<enum value="0x882C" name="GL_DRAW_BUFFER7_NV"/>
<enum value="0x882D" name="GL_DRAW_BUFFER8"/>
<enum value="0x882D" name="GL_DRAW_BUFFER8_ARB"/>
<enum value="0x882D" name="GL_DRAW_BUFFER8_ATI"/>
<enum value="0x882D" name="GL_DRAW_BUFFER8_EXT"/>
<enum value="0x882D" name="GL_DRAW_BUFFER8_NV"/>
<enum value="0x882E" name="GL_DRAW_BUFFER9"/>
<enum value="0x882E" name="GL_DRAW_BUFFER9_ARB"/>
<enum value="0x882E" name="GL_DRAW_BUFFER9_ATI"/>
<enum value="0x882E" name="GL_DRAW_BUFFER9_EXT"/>
<enum value="0x882E" name="GL_DRAW_BUFFER9_NV"/>
<enum value="0x882F" name="GL_DRAW_BUFFER10"/>
<enum value="0x882F" name="GL_DRAW_BUFFER10_ARB"/>
<enum value="0x882F" name="GL_DRAW_BUFFER10_ATI"/>
<enum value="0x882F" name="GL_DRAW_BUFFER10_EXT"/>
<enum value="0x882F" name="GL_DRAW_BUFFER10_NV"/>
<enum value="0x8830" name="GL_DRAW_BUFFER11"/>
<enum value="0x8830" name="GL_DRAW_BUFFER11_ARB"/>
<enum value="0x8830" name="GL_DRAW_BUFFER11_ATI"/>
<enum value="0x8830" name="GL_DRAW_BUFFER11_EXT"/>
<enum value="0x8830" name="GL_DRAW_BUFFER11_NV"/>
<enum value="0x8831" name="GL_DRAW_BUFFER12"/>
<enum value="0x8831" name="GL_DRAW_BUFFER12_ARB"/>
<enum value="0x8831" name="GL_DRAW_BUFFER12_ATI"/>
<enum value="0x8831" name="GL_DRAW_BUFFER12_EXT"/>
<enum value="0x8831" name="GL_DRAW_BUFFER12_NV"/>
<enum value="0x8832" name="GL_DRAW_BUFFER13"/>
<enum value="0x8832" name="GL_DRAW_BUFFER13_ARB"/>
<enum value="0x8832" name="GL_DRAW_BUFFER13_ATI"/>
<enum value="0x8832" name="GL_DRAW_BUFFER13_EXT"/>
<enum value="0x8832" name="GL_DRAW_BUFFER13_NV"/>
<enum value="0x8833" name="GL_DRAW_BUFFER14"/>
<enum value="0x8833" name="GL_DRAW_BUFFER14_ARB"/>
<enum value="0x8833" name="GL_DRAW_BUFFER14_ATI"/>
<enum value="0x8833" name="GL_DRAW_BUFFER14_EXT"/>
<enum value="0x8833" name="GL_DRAW_BUFFER14_NV"/>
<enum value="0x8834" name="GL_DRAW_BUFFER15"/>
<enum value="0x8834" name="GL_DRAW_BUFFER15_ARB"/>
<enum value="0x8834" name="GL_DRAW_BUFFER15_ATI"/>
<enum value="0x8834" name="GL_DRAW_BUFFER15_EXT"/>
<enum value="0x8834" name="GL_DRAW_BUFFER15_NV"/>
<enum value="0x8835" name="GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI"/>
<unused start="0x8836" vendor="AMD"/>
<enum value="0x8837" name="GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI" comment="Defined by Mesa but not ATI"/>
<unused start="0x8838" end="0x883C" vendor="AMD"/>
<enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA" group="GetPName"/>
<enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_EXT"/>
<enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_OES"/>
<unused start="0x883E" vendor="AMD"/>
<enum value="0x883F" name="GL_SUBSAMPLE_DISTANCE_AMD"/>
</enums>
<enums namespace="GL" start="0x8840" end="0x884F" vendor="ARB">
<enum value="0x8840" name="GL_MATRIX_PALETTE_ARB"/>
<enum value="0x8840" name="GL_MATRIX_PALETTE_OES"/>
<enum value="0x8841" name="GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB"/>
<enum value="0x8842" name="GL_MAX_PALETTE_MATRICES_ARB"/>
<enum value="0x8842" name="GL_MAX_PALETTE_MATRICES_OES"/>
<enum value="0x8843" name="GL_CURRENT_PALETTE_MATRIX_ARB"/>
<enum value="0x8843" name="GL_CURRENT_PALETTE_MATRIX_OES"/>
<enum value="0x8844" name="GL_MATRIX_INDEX_ARRAY_ARB"/>
<enum value="0x8844" name="GL_MATRIX_INDEX_ARRAY_OES"/>
<enum value="0x8845" name="GL_CURRENT_MATRIX_INDEX_ARB"/>
<enum value="0x8846" name="GL_MATRIX_INDEX_ARRAY_SIZE_ARB"/>
<enum value="0x8846" name="GL_MATRIX_INDEX_ARRAY_SIZE_OES"/>
<enum value="0x8847" name="GL_MATRIX_INDEX_ARRAY_TYPE_ARB"/>
<enum value="0x8847" name="GL_MATRIX_INDEX_ARRAY_TYPE_OES"/>
<enum value="0x8848" name="GL_MATRIX_INDEX_ARRAY_STRIDE_ARB"/>
<enum value="0x8848" name="GL_MATRIX_INDEX_ARRAY_STRIDE_OES"/>
<enum value="0x8849" name="GL_MATRIX_INDEX_ARRAY_POINTER_ARB"/>
<enum value="0x8849" name="GL_MATRIX_INDEX_ARRAY_POINTER_OES"/>
<enum value="0x884A" name="GL_TEXTURE_DEPTH_SIZE"/>
<enum value="0x884A" name="GL_TEXTURE_DEPTH_SIZE_ARB"/>
<enum value="0x884B" name="GL_DEPTH_TEXTURE_MODE"/>
<enum value="0x884B" name="GL_DEPTH_TEXTURE_MODE_ARB"/>
<enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE" group="SamplerParameterI,TextureParameterName"/>
<enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE_ARB"/>
<enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE_EXT"/>
<enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC" group="SamplerParameterI,TextureParameterName"/>
<enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC_ARB"/>
<enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC_EXT"/>
<enum value="0x884E" name="GL_COMPARE_R_TO_TEXTURE" group="TextureCompareMode"/>
<enum value="0x884E" name="GL_COMPARE_R_TO_TEXTURE_ARB"/>
<enum value="0x884E" name="GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT"/>
<enum value="0x884E" name="GL_COMPARE_REF_TO_TEXTURE" alias="GL_COMPARE_R_TO_TEXTURE" group="TextureCompareMode"/>
<enum value="0x884E" name="GL_COMPARE_REF_TO_TEXTURE_EXT"/>
<enum value="0x884F" name="GL_TEXTURE_CUBE_MAP_SEAMLESS" group="EnableCap"/>
</enums>
<enums namespace="GL" start="0x8850" end="0x891F" vendor="NV">
<enum value="0x8850" name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV"/>
<enum value="0x8851" name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV"/>
<enum value="0x8852" name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV"/>
<enum value="0x8853" name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV"/>
<enum value="0x8854" name="GL_OFFSET_HILO_TEXTURE_2D_NV"/>
<enum value="0x8855" name="GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV"/>
<enum value="0x8856" name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV"/>
<enum value="0x8857" name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV"/>
<enum value="0x8858" name="GL_DEPENDENT_HILO_TEXTURE_2D_NV"/>
<enum value="0x8859" name="GL_DEPENDENT_RGB_TEXTURE_3D_NV"/>
<enum value="0x885A" name="GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV"/>
<enum value="0x885B" name="GL_DOT_PRODUCT_PASS_THROUGH_NV"/>
<enum value="0x885C" name="GL_DOT_PRODUCT_TEXTURE_1D_NV"/>
<enum value="0x885D" name="GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV"/>
<enum value="0x885E" name="GL_HILO8_NV"/>
<enum value="0x885F" name="GL_SIGNED_HILO8_NV"/>
<enum value="0x8860" name="GL_FORCE_BLUE_TO_ONE_NV"/>
<enum value="0x8861" name="GL_POINT_SPRITE"/>
<enum value="0x8861" name="GL_POINT_SPRITE_ARB"/>
<enum value="0x8861" name="GL_POINT_SPRITE_NV"/>
<enum value="0x8861" name="GL_POINT_SPRITE_OES"/>
<enum value="0x8862" name="GL_COORD_REPLACE"/>
<enum value="0x8862" name="GL_COORD_REPLACE_ARB"/>
<enum value="0x8862" name="GL_COORD_REPLACE_NV"/>
<enum value="0x8862" name="GL_COORD_REPLACE_OES"/>
<enum value="0x8863" name="GL_POINT_SPRITE_R_MODE_NV"/>
<enum value="0x8864" name="GL_PIXEL_COUNTER_BITS_NV"/>
<enum value="0x8864" name="GL_QUERY_COUNTER_BITS" group="QueryParameterName"/>
<enum value="0x8864" name="GL_QUERY_COUNTER_BITS_ARB"/>
<enum value="0x8864" name="GL_QUERY_COUNTER_BITS_EXT"/>
<enum value="0x8865" name="GL_CURRENT_OCCLUSION_QUERY_ID_NV"/>
<enum value="0x8865" name="GL_CURRENT_QUERY" group="QueryParameterName"/>
<enum value="0x8865" name="GL_CURRENT_QUERY_ARB"/>
<enum value="0x8865" name="GL_CURRENT_QUERY_EXT"/>
<enum value="0x8866" name="GL_PIXEL_COUNT_NV" group="OcclusionQueryParameterNameNV"/>
<enum value="0x8866" name="GL_QUERY_RESULT" group="QueryObjectParameterName"/>
<enum value="0x8866" name="GL_QUERY_RESULT_ARB"/>
<enum value="0x8866" name="GL_QUERY_RESULT_EXT"/>
<enum value="0x8867" name="GL_PIXEL_COUNT_AVAILABLE_NV" group="OcclusionQueryParameterNameNV"/>
<enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE" group="QueryObjectParameterName"/>
<enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE_ARB"/>
<enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE_EXT"/>
<enum value="0x8868" name="GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV"/>
<enum value="0x8869" name="GL_MAX_VERTEX_ATTRIBS" group="GetPName"/>
<enum value="0x8869" name="GL_MAX_VERTEX_ATTRIBS_ARB"/>
<enum value="0x886A" name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED" group="VertexAttribEnum,VertexAttribPropertyARB,VertexArrayPName"/>
<enum value="0x886A" name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/>
<unused start="0x886B" vendor="NV"/>
<enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
<enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT"/>
<enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES"/>
<enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
<enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT"/>
<enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES"/>
<enum value="0x886E" name="GL_DEPTH_STENCIL_TO_RGBA_NV"/>
<enum value="0x886F" name="GL_DEPTH_STENCIL_TO_BGRA_NV"/>
<enum value="0x8870" name="GL_FRAGMENT_PROGRAM_NV"/>
<enum value="0x8871" name="GL_MAX_TEXTURE_COORDS"/>
<enum value="0x8871" name="GL_MAX_TEXTURE_COORDS_ARB"/>
<enum value="0x8871" name="GL_MAX_TEXTURE_COORDS_NV"/>
<enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS" group="GetPName"/>
<enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/>
<enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS_NV"/>
<enum value="0x8873" name="GL_FRAGMENT_PROGRAM_BINDING_NV"/>
<enum value="0x8874" name="GL_PROGRAM_ERROR_STRING_ARB"/>
<enum value="0x8874" name="GL_PROGRAM_ERROR_STRING_NV"/>
<enum value="0x8875" name="GL_PROGRAM_FORMAT_ASCII_ARB" group="ProgramFormat"/>
<enum value="0x8876" name="GL_PROGRAM_FORMAT_ARB"/>
<unused start="0x8877" vendor="NV" comment="Should have been assigned to PROGRAM_BINDING_ARB"/>
<enum value="0x8878" name="GL_WRITE_PIXEL_DATA_RANGE_NV" group="PixelDataRangeTargetNV"/>
<enum value="0x8879" name="GL_READ_PIXEL_DATA_RANGE_NV" group="PixelDataRangeTargetNV"/>
<enum value="0x887A" name="GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV"/>
<enum value="0x887B" name="GL_READ_PIXEL_DATA_RANGE_LENGTH_NV"/>
<enum value="0x887C" name="GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV"/>
<enum value="0x887D" name="GL_READ_PIXEL_DATA_RANGE_POINTER_NV"/>
<unused start="0x887E" vendor="NV"/>
<enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
<enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS_EXT"/>
<enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS_OES"/>
<enum value="0x8880" name="GL_FLOAT_R_NV"/>
<enum value="0x8881" name="GL_FLOAT_RG_NV"/>
<enum value="0x8882" name="GL_FLOAT_RGB_NV"/>
<enum value="0x8883" name="GL_FLOAT_RGBA_NV"/>
<enum value="0x8884" name="GL_FLOAT_R16_NV"/>
<enum value="0x8885" name="GL_FLOAT_R32_NV"/>
<enum value="0x8886" name="GL_FLOAT_RG16_NV"/>
<enum value="0x8887" name="GL_FLOAT_RG32_NV"/>
<enum value="0x8888" name="GL_FLOAT_RGB16_NV"/>
<enum value="0x8889" name="GL_FLOAT_RGB32_NV"/>
<enum value="0x888A" name="GL_FLOAT_RGBA16_NV"/>
<enum value="0x888B" name="GL_FLOAT_RGBA32_NV"/>
<enum value="0x888C" name="GL_TEXTURE_FLOAT_COMPONENTS_NV"/>
<enum value="0x888D" name="GL_FLOAT_CLEAR_COLOR_VALUE_NV"/>
<enum value="0x888E" name="GL_FLOAT_RGBA_MODE_NV"/>
<enum value="0x888F" name="GL_TEXTURE_UNSIGNED_REMAP_MODE_NV"/>
<enum value="0x8890" name="GL_DEPTH_BOUNDS_TEST_EXT"/>
<enum value="0x8891" name="GL_DEPTH_BOUNDS_EXT"/>
<enum value="0x8892" name="GL_ARRAY_BUFFER" group="CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/>
<enum value="0x8892" name="GL_ARRAY_BUFFER_ARB"/>
<enum value="0x8893" name="GL_ELEMENT_ARRAY_BUFFER" group="CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/>
<enum value="0x8893" name="GL_ELEMENT_ARRAY_BUFFER_ARB"/>
<enum value="0x8894" name="GL_ARRAY_BUFFER_BINDING" group="GetPName"/>
<enum value="0x8894" name="GL_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x8895" name="GL_ELEMENT_ARRAY_BUFFER_BINDING" group="GetPName"/>
<enum value="0x8895" name="GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x8896" name="GL_VERTEX_ARRAY_BUFFER_BINDING"/>
<enum value="0x8896" name="GL_VERTEX_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x8897" name="GL_NORMAL_ARRAY_BUFFER_BINDING"/>
<enum value="0x8897" name="GL_NORMAL_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x8898" name="GL_COLOR_ARRAY_BUFFER_BINDING"/>
<enum value="0x8898" name="GL_COLOR_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x8899" name="GL_INDEX_ARRAY_BUFFER_BINDING"/>
<enum value="0x8899" name="GL_INDEX_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x889A" name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/>
<enum value="0x889A" name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x889B" name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"/>
<enum value="0x889B" name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x889C" name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"/>
<enum value="0x889C" name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x889D" name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x889D" name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/>
<enum value="0x889D" name="GL_FOG_COORD_ARRAY_BUFFER_BINDING" alias="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/>
<enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING"/>
<enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING_OES"/>
<enum value="0x889F" name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING" group="VertexAttribEnum,VertexAttribPropertyARB"/>
<enum value="0x889F" name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x88A0" name="GL_PROGRAM_INSTRUCTIONS_ARB"/>
<enum value="0x88A1" name="GL_MAX_PROGRAM_INSTRUCTIONS_ARB"/>
<enum value="0x88A2" name="GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
<enum value="0x88A3" name="GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
<enum value="0x88A4" name="GL_PROGRAM_TEMPORARIES_ARB"/>
<enum value="0x88A5" name="GL_MAX_PROGRAM_TEMPORARIES_ARB"/>
<enum value="0x88A6" name="GL_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
<enum value="0x88A7" name="GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
<enum value="0x88A8" name="GL_PROGRAM_PARAMETERS_ARB"/>
<enum value="0x88A9" name="GL_MAX_PROGRAM_PARAMETERS_ARB"/>
<enum value="0x88AA" name="GL_PROGRAM_NATIVE_PARAMETERS_ARB"/>
<enum value="0x88AB" name="GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"/>
<enum value="0x88AC" name="GL_PROGRAM_ATTRIBS_ARB"/>
<enum value="0x88AD" name="GL_MAX_PROGRAM_ATTRIBS_ARB"/>
<enum value="0x88AE" name="GL_PROGRAM_NATIVE_ATTRIBS_ARB"/>
<enum value="0x88AF" name="GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"/>
<enum value="0x88B0" name="GL_PROGRAM_ADDRESS_REGISTERS_ARB"/>
<enum value="0x88B1" name="GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB"/>
<enum value="0x88B2" name="GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/>
<enum value="0x88B3" name="GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/>
<enum value="0x88B4" name="GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"/>
<enum value="0x88B5" name="GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"/>
<enum value="0x88B6" name="GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"/>
<enum value="0x88B7" name="GL_TRANSPOSE_CURRENT_MATRIX_ARB"/>
<enum value="0x88B8" name="GL_READ_ONLY" group="BufferAccessARB"/>
<enum value="0x88B8" name="GL_READ_ONLY_ARB"/>
<enum value="0x88B9" name="GL_WRITE_ONLY" group="BufferAccessARB"/>
<enum value="0x88B9" name="GL_WRITE_ONLY_ARB"/>
<enum value="0x88B9" name="GL_WRITE_ONLY_OES"/>
<enum value="0x88BA" name="GL_READ_WRITE" group="BufferAccessARB"/>
<enum value="0x88BA" name="GL_READ_WRITE_ARB"/>
<enum value="0x88BB" name="GL_BUFFER_ACCESS" group="VertexBufferObjectParameter,BufferPNameARB"/>
<enum value="0x88BB" name="GL_BUFFER_ACCESS_ARB" group="BufferPNameARB"/>
<enum value="0x88BB" name="GL_BUFFER_ACCESS_OES"/>
<enum value="0x88BC" name="GL_BUFFER_MAPPED" group="VertexBufferObjectParameter,BufferPNameARB"/>
<enum value="0x88BC" name="GL_BUFFER_MAPPED_ARB" group="BufferPNameARB"/>
<enum value="0x88BC" name="GL_BUFFER_MAPPED_OES"/>
<enum value="0x88BD" name="GL_BUFFER_MAP_POINTER" group="BufferPointerNameARB"/>
<enum value="0x88BD" name="GL_BUFFER_MAP_POINTER_ARB" group="BufferPointerNameARB"/>
<enum value="0x88BD" name="GL_BUFFER_MAP_POINTER_OES"/>
<enum value="0x88BE" name="GL_WRITE_DISCARD_NV"/>
<enum value="0x88BF" name="GL_TIME_ELAPSED" group="QueryTarget"/>
<enum value="0x88BF" name="GL_TIME_ELAPSED_EXT"/>
<enum value="0x88C0" name="GL_MATRIX0_ARB"/>
<enum value="0x88C1" name="GL_MATRIX1_ARB"/>
<enum value="0x88C2" name="GL_MATRIX2_ARB"/>
<enum value="0x88C3" name="GL_MATRIX3_ARB"/>
<enum value="0x88C4" name="GL_MATRIX4_ARB"/>
<enum value="0x88C5" name="GL_MATRIX5_ARB"/>
<enum value="0x88C6" name="GL_MATRIX6_ARB"/>
<enum value="0x88C7" name="GL_MATRIX7_ARB"/>
<enum value="0x88C8" name="GL_MATRIX8_ARB"/>
<enum value="0x88C9" name="GL_MATRIX9_ARB"/>
<enum value="0x88CA" name="GL_MATRIX10_ARB"/>
<enum value="0x88CB" name="GL_MATRIX11_ARB"/>
<enum value="0x88CC" name="GL_MATRIX12_ARB"/>
<enum value="0x88CD" name="GL_MATRIX13_ARB"/>
<enum value="0x88CE" name="GL_MATRIX14_ARB"/>
<enum value="0x88CF" name="GL_MATRIX15_ARB"/>
<enum value="0x88D0" name="GL_MATRIX16_ARB"/>
<enum value="0x88D1" name="GL_MATRIX17_ARB"/>
<enum value="0x88D2" name="GL_MATRIX18_ARB"/>
<enum value="0x88D3" name="GL_MATRIX19_ARB"/>
<enum value="0x88D4" name="GL_MATRIX20_ARB"/>
<enum value="0x88D5" name="GL_MATRIX21_ARB"/>
<enum value="0x88D6" name="GL_MATRIX22_ARB"/>
<enum value="0x88D7" name="GL_MATRIX23_ARB"/>
<enum value="0x88D8" name="GL_MATRIX24_ARB"/>
<enum value="0x88D9" name="GL_MATRIX25_ARB"/>
<enum value="0x88DA" name="GL_MATRIX26_ARB"/>
<enum value="0x88DB" name="GL_MATRIX27_ARB"/>
<enum value="0x88DC" name="GL_MATRIX28_ARB"/>
<enum value="0x88DD" name="GL_MATRIX29_ARB"/>
<enum value="0x88DE" name="GL_MATRIX30_ARB"/>
<enum value="0x88DF" name="GL_MATRIX31_ARB"/>
<enum value="0x88E0" name="GL_STREAM_DRAW" group="VertexBufferObjectUsage,BufferUsageARB"/>
<enum value="0x88E0" name="GL_STREAM_DRAW_ARB"/>
<enum value="0x88E1" name="GL_STREAM_READ" group="VertexBufferObjectUsage,BufferUsageARB"/>
<enum value="0x88E1" name="GL_STREAM_READ_ARB"/>
<enum value="0x88E2" name="GL_STREAM_COPY" group="VertexBufferObjectUsage,BufferUsageARB"/>
<enum value="0x88E2" name="GL_STREAM_COPY_ARB"/>
<unused start="0x88E3" vendor="NV" comment="To extend ARB_vbo"/>
<enum value="0x88E4" name="GL_STATIC_DRAW" group="VertexBufferObjectUsage,BufferUsageARB"/>
<enum value="0x88E4" name="GL_STATIC_DRAW_ARB"/>
<enum value="0x88E5" name="GL_STATIC_READ" group="VertexBufferObjectUsage,BufferUsageARB"/>
<enum value="0x88E5" name="GL_STATIC_READ_ARB"/>
<enum value="0x88E6" name="GL_STATIC_COPY" group="VertexBufferObjectUsage,BufferUsageARB"/>
<enum value="0x88E6" name="GL_STATIC_COPY_ARB"/>
<unused start="0x88E7" vendor="NV" comment="To extend ARB_vbo"/>
<enum value="0x88E8" name="GL_DYNAMIC_DRAW" group="VertexBufferObjectUsage,BufferUsageARB"/>
<enum value="0x88E8" name="GL_DYNAMIC_DRAW_ARB"/>
<enum value="0x88E9" name="GL_DYNAMIC_READ" group="VertexBufferObjectUsage,BufferUsageARB"/>
<enum value="0x88E9" name="GL_DYNAMIC_READ_ARB"/>
<enum value="0x88EA" name="GL_DYNAMIC_COPY" group="VertexBufferObjectUsage,BufferUsageARB"/>
<enum value="0x88EA" name="GL_DYNAMIC_COPY_ARB"/>
<enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER" group="CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/>
<enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_ARB"/>
<enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_EXT"/>
<enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_NV"/>
<enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER" group="CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/>
<enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_ARB"/>
<enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_EXT"/>
<enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_NV"/>
<enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING" group="GetPName"/>
<enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_ARB"/>
<enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_EXT"/>
<enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_NV"/>
<enum value="0x88EE" name="GL_ETC1_SRGB8_NV"/>
<enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING" group="GetPName"/>
<enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_ARB"/>
<enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_EXT"/>
<enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_NV"/>
<enum value="0x88F0" name="GL_DEPTH24_STENCIL8" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x88F0" name="GL_DEPTH24_STENCIL8_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x88F0" name="GL_DEPTH24_STENCIL8_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x88F1" name="GL_TEXTURE_STENCIL_SIZE"/>
<enum value="0x88F1" name="GL_TEXTURE_STENCIL_SIZE_EXT"/>
<enum value="0x88F2" name="GL_STENCIL_TAG_BITS_EXT"/>
<enum value="0x88F3" name="GL_STENCIL_CLEAR_TAG_VALUE_EXT"/>
<enum value="0x88F4" name="GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"/>
<enum value="0x88F5" name="GL_MAX_PROGRAM_CALL_DEPTH_NV"/>
<enum value="0x88F6" name="GL_MAX_PROGRAM_IF_DEPTH_NV"/>
<enum value="0x88F7" name="GL_MAX_PROGRAM_LOOP_DEPTH_NV"/>
<enum value="0x88F8" name="GL_MAX_PROGRAM_LOOP_COUNT_NV"/>
<enum value="0x88F9" name="GL_SRC1_COLOR" group="BlendingFactor"/>
<enum value="0x88F9" name="GL_SRC1_COLOR_EXT"/>
<enum value="0x88FA" name="GL_ONE_MINUS_SRC1_COLOR" group="BlendingFactor"/>
<enum value="0x88FA" name="GL_ONE_MINUS_SRC1_COLOR_EXT"/>
<enum value="0x88FB" name="GL_ONE_MINUS_SRC1_ALPHA" group="BlendingFactor"/>
<enum value="0x88FB" name="GL_ONE_MINUS_SRC1_ALPHA_EXT"/>
<enum value="0x88FC" name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS" group="GetPName"/>
<enum value="0x88FC" name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT"/>
<enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER" group="VertexAttribEnum,VertexAttribPropertyARB,VertexArrayPName"/>
<enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT" group="VertexAttribPropertyARB"/>
<enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV"/>
<enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR" group="VertexAttribEnum,VertexAttribPropertyARB,VertexArrayPName"/>
<enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE"/>
<enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB"/>
<enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT"/>
<enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV"/>
<enum value="0x88FF" name="GL_MAX_ARRAY_TEXTURE_LAYERS" group="GetPName"/>
<enum value="0x88FF" name="GL_MAX_ARRAY_TEXTURE_LAYERS_EXT"/>
<enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET" group="GetPName"/>
<enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET_EXT"/>
<enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET_NV"/>
<enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET" group="GetPName"/>
<enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET_EXT"/>
<enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET_NV"/>
<enum value="0x8906" name="GL_PROGRAM_ATTRIB_COMPONENTS_NV"/>
<enum value="0x8907" name="GL_PROGRAM_RESULT_COMPONENTS_NV"/>
<enum value="0x8908" name="GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV"/>
<enum value="0x8909" name="GL_MAX_PROGRAM_RESULT_COMPONENTS_NV"/>
<enum value="0x8910" name="GL_STENCIL_TEST_TWO_SIDE_EXT"/>
<enum value="0x8911" name="GL_ACTIVE_STENCIL_FACE_EXT"/>
<enum value="0x8912" name="GL_MIRROR_CLAMP_TO_BORDER_EXT"/>
<unused start="0x8913" vendor="NV"/>
<enum value="0x8914" name="GL_SAMPLES_PASSED" group="QueryTarget"/>
<enum value="0x8914" name="GL_SAMPLES_PASSED_ARB"/>
<unused start="0x8915" vendor="NV"/>
<enum value="0x8916" name="GL_GEOMETRY_VERTICES_OUT" group="ProgramPropertyARB"/>
<enum value="0x8916" name="GL_GEOMETRY_LINKED_VERTICES_OUT_EXT"/>
<enum value="0x8916" name="GL_GEOMETRY_LINKED_VERTICES_OUT_OES"/>
<enum value="0x8917" name="GL_GEOMETRY_INPUT_TYPE" group="ProgramPropertyARB"/>
<enum value="0x8917" name="GL_GEOMETRY_LINKED_INPUT_TYPE_EXT"/>
<enum value="0x8917" name="GL_GEOMETRY_LINKED_INPUT_TYPE_OES"/>
<enum value="0x8918" name="GL_GEOMETRY_OUTPUT_TYPE" group="ProgramPropertyARB"/>
<enum value="0x8918" name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT"/>
<enum value="0x8918" name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES"/>
<enum value="0x8919" name="GL_SAMPLER_BINDING" group="GetPName"/>
<enum value="0x891A" name="GL_CLAMP_VERTEX_COLOR"/>
<enum value="0x891A" name="GL_CLAMP_VERTEX_COLOR_ARB" group="ClampColorTargetARB"/>
<enum value="0x891B" name="GL_CLAMP_FRAGMENT_COLOR"/>
<enum value="0x891B" name="GL_CLAMP_FRAGMENT_COLOR_ARB" group="ClampColorTargetARB"/>
<enum value="0x891C" name="GL_CLAMP_READ_COLOR" group="ClampColorTargetARB"/>
<enum value="0x891C" name="GL_CLAMP_READ_COLOR_ARB" group="ClampColorTargetARB"/>
<enum value="0x891D" name="GL_FIXED_ONLY" group="ClampColorModeARB"/>
<enum value="0x891D" name="GL_FIXED_ONLY_ARB" group="ClampColorModeARB"/>
<enum value="0x891E" name="GL_TESS_CONTROL_PROGRAM_NV" group="ProgramTarget"/>
<enum value="0x891F" name="GL_TESS_EVALUATION_PROGRAM_NV" group="ProgramTarget"/>
</enums>
<enums namespace="GL" start="0x8920" end="0x897F" vendor="AMD">
<enum value="0x8920" name="GL_FRAGMENT_SHADER_ATI"/>
<enum value="0x8921" name="GL_REG_0_ATI"/>
<enum value="0x8922" name="GL_REG_1_ATI"/>
<enum value="0x8923" name="GL_REG_2_ATI"/>
<enum value="0x8924" name="GL_REG_3_ATI"/>
<enum value="0x8925" name="GL_REG_4_ATI"/>
<enum value="0x8926" name="GL_REG_5_ATI"/>
<enum value="0x8927" name="GL_REG_6_ATI"/>
<enum value="0x8928" name="GL_REG_7_ATI"/>
<enum value="0x8929" name="GL_REG_8_ATI"/>
<enum value="0x892A" name="GL_REG_9_ATI"/>
<enum value="0x892B" name="GL_REG_10_ATI"/>
<enum value="0x892C" name="GL_REG_11_ATI"/>
<enum value="0x892D" name="GL_REG_12_ATI"/>
<enum value="0x892E" name="GL_REG_13_ATI"/>
<enum value="0x892F" name="GL_REG_14_ATI"/>
<enum value="0x8930" name="GL_REG_15_ATI"/>
<enum value="0x8931" name="GL_REG_16_ATI"/>
<enum value="0x8932" name="GL_REG_17_ATI"/>
<enum value="0x8933" name="GL_REG_18_ATI"/>
<enum value="0x8934" name="GL_REG_19_ATI"/>
<enum value="0x8935" name="GL_REG_20_ATI"/>
<enum value="0x8936" name="GL_REG_21_ATI"/>
<enum value="0x8937" name="GL_REG_22_ATI"/>
<enum value="0x8938" name="GL_REG_23_ATI"/>
<enum value="0x8939" name="GL_REG_24_ATI"/>
<enum value="0x893A" name="GL_REG_25_ATI"/>
<enum value="0x893B" name="GL_REG_26_ATI"/>
<enum value="0x893C" name="GL_REG_27_ATI"/>
<enum value="0x893D" name="GL_REG_28_ATI"/>
<enum value="0x893E" name="GL_REG_29_ATI"/>
<enum value="0x893F" name="GL_REG_30_ATI"/>
<enum value="0x8940" name="GL_REG_31_ATI"/>
<enum value="0x8941" name="GL_CON_0_ATI"/>
<enum value="0x8942" name="GL_CON_1_ATI"/>
<enum value="0x8943" name="GL_CON_2_ATI"/>
<enum value="0x8944" name="GL_CON_3_ATI"/>
<enum value="0x8945" name="GL_CON_4_ATI"/>
<enum value="0x8946" name="GL_CON_5_ATI"/>
<enum value="0x8947" name="GL_CON_6_ATI"/>
<enum value="0x8948" name="GL_CON_7_ATI"/>
<enum value="0x8949" name="GL_CON_8_ATI"/>
<enum value="0x894A" name="GL_CON_9_ATI"/>
<enum value="0x894B" name="GL_CON_10_ATI"/>
<enum value="0x894C" name="GL_CON_11_ATI"/>
<enum value="0x894D" name="GL_CON_12_ATI"/>
<enum value="0x894E" name="GL_CON_13_ATI"/>
<enum value="0x894F" name="GL_CON_14_ATI"/>
<enum value="0x8950" name="GL_CON_15_ATI"/>
<enum value="0x8951" name="GL_CON_16_ATI"/>
<enum value="0x8952" name="GL_CON_17_ATI"/>
<enum value="0x8953" name="GL_CON_18_ATI"/>
<enum value="0x8954" name="GL_CON_19_ATI"/>
<enum value="0x8955" name="GL_CON_20_ATI"/>
<enum value="0x8956" name="GL_CON_21_ATI"/>
<enum value="0x8957" name="GL_CON_22_ATI"/>
<enum value="0x8958" name="GL_CON_23_ATI"/>
<enum value="0x8959" name="GL_CON_24_ATI"/>
<enum value="0x895A" name="GL_CON_25_ATI"/>
<enum value="0x895B" name="GL_CON_26_ATI"/>
<enum value="0x895C" name="GL_CON_27_ATI"/>
<enum value="0x895D" name="GL_CON_28_ATI"/>
<enum value="0x895E" name="GL_CON_29_ATI"/>
<enum value="0x895F" name="GL_CON_30_ATI"/>
<enum value="0x8960" name="GL_CON_31_ATI"/>
<enum value="0x8961" name="GL_MOV_ATI" group="FragmentOpATI"/>
<enum value="0x8963" name="GL_ADD_ATI" group="FragmentOpATI"/>
<enum value="0x8964" name="GL_MUL_ATI" group="FragmentOpATI"/>
<enum value="0x8965" name="GL_SUB_ATI" group="FragmentOpATI"/>
<enum value="0x8966" name="GL_DOT3_ATI" group="FragmentOpATI"/>
<enum value="0x8967" name="GL_DOT4_ATI" group="FragmentOpATI"/>
<enum value="0x8968" name="GL_MAD_ATI" group="FragmentOpATI"/>
<enum value="0x8969" name="GL_LERP_ATI" group="FragmentOpATI"/>
<enum value="0x896A" name="GL_CND_ATI" group="FragmentOpATI"/>
<enum value="0x896B" name="GL_CND0_ATI" group="FragmentOpATI"/>
<enum value="0x896C" name="GL_DOT2_ADD_ATI" group="FragmentOpATI"/>
<enum value="0x896D" name="GL_SECONDARY_INTERPOLATOR_ATI"/>
<enum value="0x896E" name="GL_NUM_FRAGMENT_REGISTERS_ATI"/>
<enum value="0x896F" name="GL_NUM_FRAGMENT_CONSTANTS_ATI"/>
<enum value="0x8970" name="GL_NUM_PASSES_ATI"/>
<enum value="0x8971" name="GL_NUM_INSTRUCTIONS_PER_PASS_ATI"/>
<enum value="0x8972" name="GL_NUM_INSTRUCTIONS_TOTAL_ATI"/>
<enum value="0x8973" name="GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI"/>
<enum value="0x8974" name="GL_NUM_LOOPBACK_COMPONENTS_ATI"/>
<enum value="0x8975" name="GL_COLOR_ALPHA_PAIRING_ATI"/>
<enum value="0x8976" name="GL_SWIZZLE_STR_ATI" group="SwizzleOpATI"/>
<enum value="0x8977" name="GL_SWIZZLE_STQ_ATI" group="SwizzleOpATI"/>
<enum value="0x8978" name="GL_SWIZZLE_STR_DR_ATI" group="SwizzleOpATI"/>
<enum value="0x8979" name="GL_SWIZZLE_STQ_DQ_ATI" group="SwizzleOpATI"/>
<enum value="0x897A" name="GL_SWIZZLE_STRQ_ATI"/>
<enum value="0x897B" name="GL_SWIZZLE_STRQ_DQ_ATI"/>
<unused start="0x897C" end="0x897F" vendor="AMD"/>
</enums>
<enums namespace="GL" start="0x8980" end="0x898F" vendor="OML">
<enum value="0x8980" name="GL_INTERLACE_OML"/>
<enum value="0x8981" name="GL_INTERLACE_READ_OML"/>
<enum value="0x8982" name="GL_FORMAT_SUBSAMPLE_24_24_OML"/>
<enum value="0x8983" name="GL_FORMAT_SUBSAMPLE_244_244_OML"/>
<enum value="0x8984" name="GL_PACK_RESAMPLE_OML" group="PixelStoreParameter"/>
<enum value="0x8985" name="GL_UNPACK_RESAMPLE_OML" group="PixelStoreParameter"/>
<enum value="0x8986" name="GL_RESAMPLE_REPLICATE_OML"/>
<enum value="0x8987" name="GL_RESAMPLE_ZERO_FILL_OML"/>
<enum value="0x8988" name="GL_RESAMPLE_AVERAGE_OML"/>
<enum value="0x8989" name="GL_RESAMPLE_DECIMATE_OML"/>
<enum value="0x898A" name="GL_POINT_SIZE_ARRAY_TYPE_OES"/>
<enum value="0x898B" name="GL_POINT_SIZE_ARRAY_STRIDE_OES"/>
<enum value="0x898C" name="GL_POINT_SIZE_ARRAY_POINTER_OES"/>
<enum value="0x898D" name="GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES"/>
<enum value="0x898E" name="GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES"/>
<enum value="0x898F" name="GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES"/>
</enums>
<enums namespace="GL" start="0x8990" end="0x899F" vendor="ZiiLabs">
<unused start="0x8990" end="0x899F" vendor="ZiiLabs"/>
</enums>
<enums namespace="GL" start="0x89A0" end="0x89FF" vendor="Matrox">
<unused start="0x89A0" end="0x89FF" vendor="Matrox"/>
</enums>
<enums namespace="GL" start="0x8A00" end="0x8A7F" vendor="APPLE">
<enum value="0x8A00" name="GL_VERTEX_ATTRIB_MAP1_APPLE"/>
<enum value="0x8A01" name="GL_VERTEX_ATTRIB_MAP2_APPLE"/>
<enum value="0x8A02" name="GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE"/>
<enum value="0x8A03" name="GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE"/>
<enum value="0x8A04" name="GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE"/>
<enum value="0x8A05" name="GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE"/>
<enum value="0x8A06" name="GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE"/>
<enum value="0x8A07" name="GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE"/>
<enum value="0x8A08" name="GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE"/>
<enum value="0x8A09" name="GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE"/>
<enum value="0x8A0A" name="GL_DRAW_PIXELS_APPLE" group="ObjectTypeAPPLE"/>
<enum value="0x8A0B" name="GL_FENCE_APPLE" group="ObjectTypeAPPLE"/>
<enum value="0x8A0C" name="GL_ELEMENT_ARRAY_APPLE"/>
<enum value="0x8A0D" name="GL_ELEMENT_ARRAY_TYPE_APPLE"/>
<enum value="0x8A0E" name="GL_ELEMENT_ARRAY_POINTER_APPLE"/>
<enum value="0x8A0F" name="GL_COLOR_FLOAT_APPLE"/>
<unused start="0x8A10" vendor="APPLE" comment="Unknown extension (Khronos bug 632)"/>
<!-- <enum value="0x8A10" name="GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE"/> -->
<enum value="0x8A11" name="GL_UNIFORM_BUFFER" group="CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/>
<enum value="0x8A12" name="GL_BUFFER_SERIALIZED_MODIFY_APPLE"/>
<enum value="0x8A13" name="GL_BUFFER_FLUSHING_UNMAP_APPLE"/>
<enum value="0x8A14" name="GL_AUX_DEPTH_STENCIL_APPLE"/>
<enum value="0x8A15" name="GL_PACK_ROW_BYTES_APPLE"/>
<enum value="0x8A16" name="GL_UNPACK_ROW_BYTES_APPLE"/>
<unused start="0x8A17" end="0x8A18" vendor="APPLE"/>
<enum value="0x8A19" name="GL_RELEASED_APPLE"/>
<enum value="0x8A1A" name="GL_VOLATILE_APPLE"/>
<enum value="0x8A1B" name="GL_RETAINED_APPLE"/>
<enum value="0x8A1C" name="GL_UNDEFINED_APPLE"/>
<enum value="0x8A1D" name="GL_PURGEABLE_APPLE"/>
<unused start="0x8A1E" vendor="APPLE"/>
<enum value="0x8A1F" name="GL_RGB_422_APPLE"/>
<unused start="0x8A20" end="0x8A27" vendor="APPLE"/>
<enum value="0x8A28" name="GL_UNIFORM_BUFFER_BINDING" group="GetPName"/>
<enum value="0x8A29" name="GL_UNIFORM_BUFFER_START" group="GetPName"/>
<enum value="0x8A2A" name="GL_UNIFORM_BUFFER_SIZE" group="GetPName"/>
<enum value="0x8A2B" name="GL_MAX_VERTEX_UNIFORM_BLOCKS" group="GetPName"/>
<enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS" group="GetPName"/>
<enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT"/>
<enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES"/>
<enum value="0x8A2D" name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS" group="GetPName"/>
<enum value="0x8A2E" name="GL_MAX_COMBINED_UNIFORM_BLOCKS" group="GetPName"/>
<enum value="0x8A2F" name="GL_MAX_UNIFORM_BUFFER_BINDINGS" group="GetPName"/>
<enum value="0x8A30" name="GL_MAX_UNIFORM_BLOCK_SIZE" group="GetPName"/>
<enum value="0x8A31" name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS" group="GetPName"/>
<enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS" group="GetPName"/>
<enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
<enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
<enum value="0x8A33" name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS" group="GetPName"/>
<enum value="0x8A34" name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT" group="GetPName"/>
<enum value="0x8A35" name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH" group="ProgramPropertyARB"/>
<enum value="0x8A36" name="GL_ACTIVE_UNIFORM_BLOCKS" group="ProgramPropertyARB"/>
<enum value="0x8A37" name="GL_UNIFORM_TYPE" group="UniformPName"/>
<enum value="0x8A38" name="GL_UNIFORM_SIZE" group="SubroutineParameterName,UniformPName"/>
<enum value="0x8A39" name="GL_UNIFORM_NAME_LENGTH" group="SubroutineParameterName,UniformPName"/>
<enum value="0x8A3A" name="GL_UNIFORM_BLOCK_INDEX" group="UniformPName"/>
<enum value="0x8A3B" name="GL_UNIFORM_OFFSET" group="UniformPName"/>
<enum value="0x8A3C" name="GL_UNIFORM_ARRAY_STRIDE" group="UniformPName"/>
<enum value="0x8A3D" name="GL_UNIFORM_MATRIX_STRIDE" group="UniformPName"/>
<enum value="0x8A3E" name="GL_UNIFORM_IS_ROW_MAJOR" group="UniformPName"/>
<enum value="0x8A3F" name="GL_UNIFORM_BLOCK_BINDING" group="UniformBlockPName"/>
<enum value="0x8A40" name="GL_UNIFORM_BLOCK_DATA_SIZE" group="UniformBlockPName"/>
<enum value="0x8A41" name="GL_UNIFORM_BLOCK_NAME_LENGTH" group="UniformBlockPName"/>
<enum value="0x8A42" name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS" group="UniformBlockPName"/>
<enum value="0x8A43" name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES" group="UniformBlockPName"/>
<enum value="0x8A44" name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER" group="UniformBlockPName"/>
<enum value="0x8A45" name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER" group="UniformBlockPName"/>
<enum value="0x8A46" name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER" group="UniformBlockPName"/>
<unused start="0x8A47" vendor="APPLE"/>
<enum value="0x8A48" name="GL_TEXTURE_SRGB_DECODE_EXT"/>
<enum value="0x8A49" name="GL_DECODE_EXT"/>
<enum value="0x8A4A" name="GL_SKIP_DECODE_EXT"/>
<unused start="0x8A4B" end="0x8A4E" vendor="APPLE"/>
<enum value="0x8A4F" name="GL_PROGRAM_PIPELINE_OBJECT_EXT"/>
<unused start="0x8A50" vendor="APPLE"/>
<enum value="0x8A51" name="GL_RGB_RAW_422_APPLE"/>
<enum value="0x8A52" name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/>
<enum value="0x8A53" name="GL_SYNC_OBJECT_APPLE"/>
<enum value="0x8A54" name="GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT"/>
<enum value="0x8A55" name="GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT"/>
<enum value="0x8A56" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT"/>
<enum value="0x8A57" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT"/>
<unused start="0x8A58" end="0x8A7F" vendor="APPLE"/>
</enums>
<enums namespace="GL" start="0x8A80" end="0x8AEF" vendor="Matrox">
<unused start="0x8A80" end="0x8AEF" vendor="Matrox"/>
</enums>
<enums namespace="GL" start="0x8AF0" end="0x8B2F" vendor="Chromium" comment="For Brian Paul">
<unused start="0x8AF0" end="0x8B2F" vendor="Chromium"/>
</enums>
<enums namespace="GL" start="0x8B30" end="0x8B3F" group="ShaderType" vendor="ARB">
<enum value="0x8B30" name="GL_FRAGMENT_SHADER" group="PipelineParameterName,ShaderType"/>
<enum value="0x8B30" name="GL_FRAGMENT_SHADER_ARB" group="ShaderType"/>
<enum value="0x8B31" name="GL_VERTEX_SHADER" group="PipelineParameterName,ShaderType"/>
<enum value="0x8B31" name="GL_VERTEX_SHADER_ARB" group="ShaderType"/>
<unused start="0x8B32" end="0x8B3F" comment="For shader types"/>
</enums>
<enums namespace="GL" start="0x8B40" end="0x8B47" group="ContainerType" vendor="ARB">
<enum value="0x8B40" name="GL_PROGRAM_OBJECT_ARB"/>
<enum value="0x8B40" name="GL_PROGRAM_OBJECT_EXT"/>
<unused start="0x8B41" end="0x8B47" comment="For container types"/>
</enums>
<enums namespace="GL" start="0x8B48" end="0x8B4F" vendor="ARB">
<enum value="0x8B48" name="GL_SHADER_OBJECT_ARB"/>
<enum value="0x8B48" name="GL_SHADER_OBJECT_EXT"/>
<enum value="0x8B49" name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS" group="GetPName"/>
<enum value="0x8B49" name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB"/>
<enum value="0x8B4A" name="GL_MAX_VERTEX_UNIFORM_COMPONENTS" group="GetPName"/>
<enum value="0x8B4A" name="GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB"/>
<enum value="0x8B4B" name="GL_MAX_VARYING_FLOATS" group="GetPName"/>
<enum value="0x8B4B" name="GL_MAX_VARYING_COMPONENTS" alias="GL_MAX_VARYING_FLOATS" group="GetPName"/>
<enum value="0x8B4B" name="GL_MAX_VARYING_COMPONENTS_EXT"/>
<enum value="0x8B4B" name="GL_MAX_VARYING_FLOATS_ARB"/>
<enum value="0x8B4C" name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS" group="GetPName"/>
<enum value="0x8B4C" name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB"/>
<enum value="0x8B4D" name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS" group="GetPName"/>
<enum value="0x8B4D" name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB"/>
<enum value="0x8B4E" name="GL_OBJECT_TYPE_ARB"/>
<enum value="0x8B4F" name="GL_SHADER_TYPE" group="ShaderParameterName"/>
<enum value="0x8B4F" name="GL_OBJECT_SUBTYPE_ARB"/>
</enums>
<enums namespace="GL" start="0x8B50" end="0x8B7F" group="AttributeType" vendor="ARB">
<enum value="0x8B50" name="GL_FLOAT_VEC2" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B50" name="GL_FLOAT_VEC2_ARB" group="AttributeType"/>
<enum value="0x8B51" name="GL_FLOAT_VEC3" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B51" name="GL_FLOAT_VEC3_ARB" group="AttributeType"/>
<enum value="0x8B52" name="GL_FLOAT_VEC4" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B52" name="GL_FLOAT_VEC4_ARB" group="AttributeType"/>
<enum value="0x8B53" name="GL_INT_VEC2" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B53" name="GL_INT_VEC2_ARB" group="AttributeType"/>
<enum value="0x8B54" name="GL_INT_VEC3" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B54" name="GL_INT_VEC3_ARB" group="AttributeType"/>
<enum value="0x8B55" name="GL_INT_VEC4" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B55" name="GL_INT_VEC4_ARB" group="AttributeType"/>
<enum value="0x8B56" name="GL_BOOL" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B56" name="GL_BOOL_ARB" group="AttributeType"/>
<enum value="0x8B57" name="GL_BOOL_VEC2" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B57" name="GL_BOOL_VEC2_ARB" group="AttributeType"/>
<enum value="0x8B58" name="GL_BOOL_VEC3" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B58" name="GL_BOOL_VEC3_ARB" group="AttributeType"/>
<enum value="0x8B59" name="GL_BOOL_VEC4" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B59" name="GL_BOOL_VEC4_ARB" group="AttributeType"/>
<enum value="0x8B5A" name="GL_FLOAT_MAT2" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B5A" name="GL_FLOAT_MAT2_ARB" group="AttributeType"/>
<enum value="0x8B5B" name="GL_FLOAT_MAT3" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B5B" name="GL_FLOAT_MAT3_ARB" group="AttributeType"/>
<enum value="0x8B5C" name="GL_FLOAT_MAT4" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B5C" name="GL_FLOAT_MAT4_ARB" group="AttributeType"/>
<enum value="0x8B5D" name="GL_SAMPLER_1D" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B5D" name="GL_SAMPLER_1D_ARB" group="AttributeType"/>
<enum value="0x8B5E" name="GL_SAMPLER_2D" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B5E" name="GL_SAMPLER_2D_ARB" group="AttributeType"/>
<enum value="0x8B5F" name="GL_SAMPLER_3D" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B5F" name="GL_SAMPLER_3D_ARB" group="AttributeType"/>
<enum value="0x8B5F" name="GL_SAMPLER_3D_OES" group="AttributeType"/>
<enum value="0x8B60" name="GL_SAMPLER_CUBE" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B60" name="GL_SAMPLER_CUBE_ARB" group="AttributeType"/>
<enum value="0x8B61" name="GL_SAMPLER_1D_SHADOW" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B61" name="GL_SAMPLER_1D_SHADOW_ARB" group="AttributeType"/>
<enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW_ARB" group="AttributeType"/>
<enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW_EXT" group="AttributeType"/>
<enum value="0x8B63" name="GL_SAMPLER_2D_RECT" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B63" name="GL_SAMPLER_2D_RECT_ARB" group="AttributeType"/>
<enum value="0x8B64" name="GL_SAMPLER_2D_RECT_SHADOW" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B64" name="GL_SAMPLER_2D_RECT_SHADOW_ARB" group="AttributeType"/>
<enum value="0x8B65" name="GL_FLOAT_MAT2x3" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B65" name="GL_FLOAT_MAT2x3_NV" group="AttributeType"/>
<enum value="0x8B66" name="GL_FLOAT_MAT2x4" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B66" name="GL_FLOAT_MAT2x4_NV" group="AttributeType"/>
<enum value="0x8B67" name="GL_FLOAT_MAT3x2" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B67" name="GL_FLOAT_MAT3x2_NV" group="AttributeType"/>
<enum value="0x8B68" name="GL_FLOAT_MAT3x4" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B68" name="GL_FLOAT_MAT3x4_NV" group="AttributeType"/>
<enum value="0x8B69" name="GL_FLOAT_MAT4x2" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B69" name="GL_FLOAT_MAT4x2_NV" group="AttributeType"/>
<enum value="0x8B6A" name="GL_FLOAT_MAT4x3" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8B6A" name="GL_FLOAT_MAT4x3_NV" group="AttributeType"/>
<unused start="0x8B6B" end="0x8B7F" comment="For attribute types"/>
</enums>
<enums namespace="GL" start="0x8B80" end="0x8B8F" vendor="ARB">
<enum value="0x8B80" name="GL_DELETE_STATUS" group="ProgramPropertyARB,ShaderParameterName"/>
<enum value="0x8B80" name="GL_OBJECT_DELETE_STATUS_ARB"/>
<enum value="0x8B81" name="GL_COMPILE_STATUS" group="ShaderParameterName"/>
<enum value="0x8B81" name="GL_OBJECT_COMPILE_STATUS_ARB"/>
<enum value="0x8B82" name="GL_LINK_STATUS" group="ProgramPropertyARB"/>
<enum value="0x8B82" name="GL_OBJECT_LINK_STATUS_ARB"/>
<enum value="0x8B83" name="GL_VALIDATE_STATUS" group="ProgramPropertyARB"/>
<enum value="0x8B83" name="GL_OBJECT_VALIDATE_STATUS_ARB"/>
<enum value="0x8B84" name="GL_INFO_LOG_LENGTH" group="ProgramPropertyARB,ShaderParameterName,PipelineParameterName"/>
<enum value="0x8B84" name="GL_OBJECT_INFO_LOG_LENGTH_ARB"/>
<enum value="0x8B85" name="GL_ATTACHED_SHADERS" group="ProgramPropertyARB"/>
<enum value="0x8B85" name="GL_OBJECT_ATTACHED_OBJECTS_ARB"/>
<enum value="0x8B86" name="GL_ACTIVE_UNIFORMS" group="ProgramPropertyARB"/>
<enum value="0x8B86" name="GL_OBJECT_ACTIVE_UNIFORMS_ARB"/>
<enum value="0x8B87" name="GL_ACTIVE_UNIFORM_MAX_LENGTH" group="ProgramPropertyARB"/>
<enum value="0x8B87" name="GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB"/>
<enum value="0x8B88" name="GL_SHADER_SOURCE_LENGTH" group="ShaderParameterName"/>
<enum value="0x8B88" name="GL_OBJECT_SHADER_SOURCE_LENGTH_ARB"/>
<enum value="0x8B89" name="GL_ACTIVE_ATTRIBUTES" group="ProgramPropertyARB"/>
<enum value="0x8B89" name="GL_OBJECT_ACTIVE_ATTRIBUTES_ARB"/>
<enum value="0x8B8A" name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH" group="ProgramPropertyARB"/>
<enum value="0x8B8A" name="GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB"/>
<enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT" group="HintTarget,GetPName"/>
<enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB" group="HintTarget"/>
<enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES" group="HintTarget"/>
<enum value="0x8B8C" name="GL_SHADING_LANGUAGE_VERSION" group="StringName"/>
<enum value="0x8B8C" name="GL_SHADING_LANGUAGE_VERSION_ARB"/>
<enum value="0x8B8D" name="GL_CURRENT_PROGRAM" group="GetPName"/>
<enum value="0x8B8D" api="gl" name="GL_ACTIVE_PROGRAM_EXT" alias="GL_CURRENT_PROGRAM" comment="For the OpenGL version of EXT_separate_shader_objects"/>
<unused start="0x8B8E" end="0x8B8F" vendor="ARB"/>
</enums>
<enums namespace="GL" start="0x8B90" end="0x8B9F" vendor="OES">
<enum value="0x8B90" name="GL_PALETTE4_RGB8_OES"/>
<enum value="0x8B91" name="GL_PALETTE4_RGBA8_OES"/>
<enum value="0x8B92" name="GL_PALETTE4_R5_G6_B5_OES"/>
<enum value="0x8B93" name="GL_PALETTE4_RGBA4_OES"/>
<enum value="0x8B94" name="GL_PALETTE4_RGB5_A1_OES"/>
<enum value="0x8B95" name="GL_PALETTE8_RGB8_OES"/>
<enum value="0x8B96" name="GL_PALETTE8_RGBA8_OES"/>
<enum value="0x8B97" name="GL_PALETTE8_R5_G6_B5_OES"/>
<enum value="0x8B98" name="GL_PALETTE8_RGBA4_OES"/>
<enum value="0x8B99" name="GL_PALETTE8_RGB5_A1_OES"/>
<enum value="0x8B9A" name="GL_IMPLEMENTATION_COLOR_READ_TYPE" group="GetFramebufferParameter,GetPName"/>
<enum value="0x8B9A" name="GL_IMPLEMENTATION_COLOR_READ_TYPE_OES"/>
<enum value="0x8B9B" name="GL_IMPLEMENTATION_COLOR_READ_FORMAT" group="GetFramebufferParameter,GetPName"/>
<enum value="0x8B9B" name="GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES"/>
<enum value="0x8B9C" name="GL_POINT_SIZE_ARRAY_OES"/>
<enum value="0x8B9D" name="GL_TEXTURE_CROP_RECT_OES"/>
<enum value="0x8B9E" name="GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES"/>
<enum value="0x8B9F" name="GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES"/>
</enums>
<enums namespace="GL" start="0x8BA0" end="0x8BAF" vendor="Seaweed">
<unused start="0x8BA0" end="0x8BAF" vendor="Seaweed"/>
</enums>
<enums namespace="GL" start="0x8BB0" end="0x8BBF" vendor="MESA">
<enum value="0x8BB0" name="GL_FRAGMENT_PROGRAM_POSITION_MESA"/>
<enum value="0x8BB1" name="GL_FRAGMENT_PROGRAM_CALLBACK_MESA"/>
<enum value="0x8BB2" name="GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA"/>
<enum value="0x8BB3" name="GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA"/>
<enum value="0x8BB4" name="GL_VERTEX_PROGRAM_POSITION_MESA"/>
<enum value="0x8BB5" name="GL_VERTEX_PROGRAM_CALLBACK_MESA"/>
<enum value="0x8BB6" name="GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA"/>
<enum value="0x8BB7" name="GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA"/>
<enum value="0x8BB8" name="GL_TILE_RASTER_ORDER_FIXED_MESA"/>
<enum value="0x8BB9" name="GL_TILE_RASTER_ORDER_INCREASING_X_MESA"/>
<enum value="0x8BBA" name="GL_TILE_RASTER_ORDER_INCREASING_Y_MESA"/>
<enum value="0x8BBB" name="GL_FRAMEBUFFER_FLIP_Y_MESA"/>
<enum value="0x8BBC" name="GL_FRAMEBUFFER_FLIP_X_MESA" />
<enum value="0x8BBD" name="GL_FRAMEBUFFER_SWAP_XY_MESA" />
</enums>
<enums namespace="GL" start="0x8BC0" end="0x8BFF" vendor="QCOM" comment="Reassigned from AMD to QCOM">
<enum value="0x8BC0" name="GL_COUNTER_TYPE_AMD"/>
<enum value="0x8BC1" name="GL_COUNTER_RANGE_AMD"/>
<enum value="0x8BC2" name="GL_UNSIGNED_INT64_AMD"/>
<enum value="0x8BC3" name="GL_PERCENTAGE_AMD"/>
<enum value="0x8BC4" name="GL_PERFMON_RESULT_AVAILABLE_AMD"/>
<enum value="0x8BC5" name="GL_PERFMON_RESULT_SIZE_AMD"/>
<enum value="0x8BC6" name="GL_PERFMON_RESULT_AMD"/>
<unused start="0x8BC7" end="0x8BD1" vendor="QCOM"/>
<enum value="0x8BD2" name="GL_TEXTURE_WIDTH_QCOM"/>
<enum value="0x8BD3" name="GL_TEXTURE_HEIGHT_QCOM"/>
<enum value="0x8BD4" name="GL_TEXTURE_DEPTH_QCOM"/>
<enum value="0x8BD5" name="GL_TEXTURE_INTERNAL_FORMAT_QCOM"/>
<enum value="0x8BD6" name="GL_TEXTURE_FORMAT_QCOM"/>
<enum value="0x8BD7" name="GL_TEXTURE_TYPE_QCOM"/>
<enum value="0x8BD8" name="GL_TEXTURE_IMAGE_VALID_QCOM"/>
<enum value="0x8BD9" name="GL_TEXTURE_NUM_LEVELS_QCOM"/>
<enum value="0x8BDA" name="GL_TEXTURE_TARGET_QCOM"/>
<enum value="0x8BDB" name="GL_TEXTURE_OBJECT_VALID_QCOM"/>
<enum value="0x8BDC" name="GL_STATE_RESTORE"/>
<unused start="0x8BDD" end="0x8BE6" vendor="QCOM"/>
<enum value="0x8BE7" name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/>
<unused start="0x8BE8" end="0x8BEF" vendor="QCOM"/>
<enum value="0x8BFA" name="GL_TEXTURE_PROTECTED_EXT"/>
<enum value="0x8BFB" name="GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM"/>
<enum value="0x8BFC" name="GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM"/>
<enum value="0x8BFD" name="GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM"/>
<enum value="0x8BFE" name="GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM"/>
<enum value="0x8BFF" name="GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM"/>
</enums>
<enums namespace="GL" start="0x8C00" end="0x8C0F" vendor="IMG">
<enum value="0x8C00" name="GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG"/>
<enum value="0x8C01" name="GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG"/>
<enum value="0x8C02" name="GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"/>
<enum value="0x8C03" name="GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"/>
<enum value="0x8C04" name="GL_MODULATE_COLOR_IMG"/>
<enum value="0x8C05" name="GL_RECIP_ADD_SIGNED_ALPHA_IMG"/>
<enum value="0x8C06" name="GL_TEXTURE_ALPHA_MODULATE_IMG"/>
<enum value="0x8C07" name="GL_FACTOR_ALPHA_MODULATE_IMG"/>
<enum value="0x8C08" name="GL_FRAGMENT_ALPHA_MODULATE_IMG"/>
<enum value="0x8C09" name="GL_ADD_BLEND_IMG"/>
<enum value="0x8C0A" name="GL_SGX_BINARY_IMG" group="ShaderBinaryFormat"/>
<unused start="0x8C0B" end="0x8C0F" vendor="IMG"/>
</enums>
<enums namespace="GL" start="0x8C10" end="0x8C8F" vendor="NV" comment="For Pat Brown">
<enum value="0x8C10" name="GL_TEXTURE_RED_TYPE"/>
<enum value="0x8C10" name="GL_TEXTURE_RED_TYPE_ARB"/>
<enum value="0x8C11" name="GL_TEXTURE_GREEN_TYPE"/>
<enum value="0x8C11" name="GL_TEXTURE_GREEN_TYPE_ARB"/>
<enum value="0x8C12" name="GL_TEXTURE_BLUE_TYPE"/>
<enum value="0x8C12" name="GL_TEXTURE_BLUE_TYPE_ARB"/>
<enum value="0x8C13" name="GL_TEXTURE_ALPHA_TYPE"/>
<enum value="0x8C13" name="GL_TEXTURE_ALPHA_TYPE_ARB"/>
<enum value="0x8C14" name="GL_TEXTURE_LUMINANCE_TYPE"/>
<enum value="0x8C14" name="GL_TEXTURE_LUMINANCE_TYPE_ARB"/>
<enum value="0x8C15" name="GL_TEXTURE_INTENSITY_TYPE"/>
<enum value="0x8C15" name="GL_TEXTURE_INTENSITY_TYPE_ARB"/>
<enum value="0x8C16" name="GL_TEXTURE_DEPTH_TYPE"/>
<enum value="0x8C16" name="GL_TEXTURE_DEPTH_TYPE_ARB"/>
<enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED"/>
<enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED_ARB"/>
<enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED_EXT"/>
<enum value="0x8C18" name="GL_TEXTURE_1D_ARRAY" group="CopyImageSubDataTarget,TextureTarget"/>
<enum value="0x8C18" name="GL_TEXTURE_1D_ARRAY_EXT"/>
<enum value="0x8C19" name="GL_PROXY_TEXTURE_1D_ARRAY" group="TextureTarget"/>
<enum value="0x8C19" name="GL_PROXY_TEXTURE_1D_ARRAY_EXT" group="TextureTarget"/>
<enum value="0x8C1A" name="GL_TEXTURE_2D_ARRAY" group="CopyImageSubDataTarget,TextureTarget"/>
<enum value="0x8C1A" name="GL_TEXTURE_2D_ARRAY_EXT"/>
<enum value="0x8C1B" name="GL_PROXY_TEXTURE_2D_ARRAY" group="TextureTarget"/>
<enum value="0x8C1B" name="GL_PROXY_TEXTURE_2D_ARRAY_EXT" group="TextureTarget"/>
<enum value="0x8C1C" name="GL_TEXTURE_BINDING_1D_ARRAY" group="GetPName"/>
<enum value="0x8C1C" name="GL_TEXTURE_BINDING_1D_ARRAY_EXT"/>
<enum value="0x8C1D" name="GL_TEXTURE_BINDING_2D_ARRAY" group="GetPName"/>
<enum value="0x8C1D" name="GL_TEXTURE_BINDING_2D_ARRAY_EXT"/>
<unused start="0x8C1E" end="0x8C25" vendor="NV"/>
<enum value="0x8C26" name="GL_GEOMETRY_PROGRAM_NV" group="ProgramTarget"/>
<enum value="0x8C27" name="GL_MAX_PROGRAM_OUTPUT_VERTICES_NV"/>
<enum value="0x8C28" name="GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV"/>
<enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS" group="GetPName"/>
<enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB"/>
<enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/>
<enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES"/>
<enum value="0x8C2A" name="GL_TEXTURE_BUFFER" group="TextureTarget,CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/>
<enum value="0x8C2A" name="GL_TEXTURE_BUFFER_ARB"/>
<enum value="0x8C2A" name="GL_TEXTURE_BUFFER_EXT"/>
<enum value="0x8C2A" name="GL_TEXTURE_BUFFER_OES"/>
<enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING" comment="Equivalent to GL_TEXTURE_BUFFER_ARB query, but named more consistently"/>
<enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING_EXT"/>
<enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING_OES"/>
<enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE" group="GetPName"/>
<enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_ARB"/>
<enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT"/>
<enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_OES"/>
<enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER" group="GetPName"/>
<enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_ARB"/>
<enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_EXT"/>
<enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_OES"/>
<enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/>
<enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB"/>
<enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"/>
<enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES"/>
<enum value="0x8C2E" name="GL_TEXTURE_BUFFER_FORMAT_ARB"/>
<enum value="0x8C2E" name="GL_TEXTURE_BUFFER_FORMAT_EXT"/>
<enum value="0x8C2F" name="GL_ANY_SAMPLES_PASSED" group="QueryTarget"/>
<enum value="0x8C2F" name="GL_ANY_SAMPLES_PASSED_EXT"/>
<unused start="0x8C30" end="0x8C35" vendor="NV"/>
<enum value="0x8C36" name="GL_SAMPLE_SHADING" group="EnableCap"/>
<enum value="0x8C36" name="GL_SAMPLE_SHADING_ARB"/>
<enum value="0x8C36" name="GL_SAMPLE_SHADING_OES"/>
<enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE"/>
<enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE_ARB"/>
<enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE_OES"/>
<unused start="0x8C38" end="0x8C39" vendor="NV"/>
<enum value="0x8C3A" name="GL_R11F_G11F_B10F" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8C3A" name="GL_R11F_G11F_B10F_APPLE" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8C3A" name="GL_R11F_G11F_B10F_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV" group="VertexAttribPointerType,VertexAttribType"/>
<enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE"/>
<enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV_EXT"/>
<enum value="0x8C3C" name="GL_RGBA_SIGNED_COMPONENTS_EXT"/>
<enum value="0x8C3D" name="GL_RGB9_E5" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8C3D" name="GL_RGB9_E5_APPLE" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8C3D" name="GL_RGB9_E5_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV"/>
<enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV_APPLE"/>
<enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV_EXT"/>
<enum value="0x8C3F" name="GL_TEXTURE_SHARED_SIZE"/>
<enum value="0x8C3F" name="GL_TEXTURE_SHARED_SIZE_EXT"/>
<enum value="0x8C40" name="GL_SRGB" group="InternalFormat"/>
<enum value="0x8C40" name="GL_SRGB_EXT" group="InternalFormat"/>
<enum value="0x8C41" name="GL_SRGB8" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8C41" name="GL_SRGB8_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8C41" name="GL_SRGB8_NV" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8C42" name="GL_SRGB_ALPHA" group="InternalFormat"/>
<enum value="0x8C42" name="GL_SRGB_ALPHA_EXT" group="InternalFormat"/>
<enum value="0x8C43" name="GL_SRGB8_ALPHA8" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8C43" name="GL_SRGB8_ALPHA8_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8C44" name="GL_SLUMINANCE_ALPHA"/>
<enum value="0x8C44" name="GL_SLUMINANCE_ALPHA_EXT"/>
<enum value="0x8C44" name="GL_SLUMINANCE_ALPHA_NV"/>
<enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8"/>
<enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8_EXT"/>
<enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8_NV"/>
<enum value="0x8C46" name="GL_SLUMINANCE"/>
<enum value="0x8C46" name="GL_SLUMINANCE_EXT"/>
<enum value="0x8C46" name="GL_SLUMINANCE_NV"/>
<enum value="0x8C47" name="GL_SLUMINANCE8"/>
<enum value="0x8C47" name="GL_SLUMINANCE8_EXT"/>
<enum value="0x8C47" name="GL_SLUMINANCE8_NV"/>
<enum value="0x8C48" name="GL_COMPRESSED_SRGB" group="InternalFormat"/>
<enum value="0x8C48" name="GL_COMPRESSED_SRGB_EXT"/>
<enum value="0x8C49" name="GL_COMPRESSED_SRGB_ALPHA" group="InternalFormat"/>
<enum value="0x8C49" name="GL_COMPRESSED_SRGB_ALPHA_EXT"/>
<enum value="0x8C4A" name="GL_COMPRESSED_SLUMINANCE"/>
<enum value="0x8C4A" name="GL_COMPRESSED_SLUMINANCE_EXT"/>
<enum value="0x8C4B" name="GL_COMPRESSED_SLUMINANCE_ALPHA"/>
<enum value="0x8C4B" name="GL_COMPRESSED_SLUMINANCE_ALPHA_EXT"/>
<enum value="0x8C4C" name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8C4C" name="GL_COMPRESSED_SRGB_S3TC_DXT1_NV" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8C4D" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8C4D" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8C4E" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8C4E" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8C4F" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8C4F" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV" group="InternalFormat,SizedInternalFormat"/>
<unused start="0x8C50" end="0x8C6F" vendor="NV"/>
<enum value="0x8C70" name="GL_COMPRESSED_LUMINANCE_LATC1_EXT"/>
<enum value="0x8C71" name="GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT"/>
<enum value="0x8C72" name="GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT"/>
<enum value="0x8C73" name="GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT"/>
<enum value="0x8C74" name="GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV"/>
<enum value="0x8C75" name="GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV"/>
<enum value="0x8C76" name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH" group="ProgramPropertyARB"/>
<enum value="0x8C76" name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT"/>
<enum value="0x8C77" name="GL_BACK_PRIMARY_COLOR_NV"/>
<enum value="0x8C78" name="GL_BACK_SECONDARY_COLOR_NV"/>
<enum value="0x8C79" name="GL_TEXTURE_COORD_NV"/>
<enum value="0x8C7A" name="GL_CLIP_DISTANCE_NV"/>
<enum value="0x8C7B" name="GL_VERTEX_ID_NV"/>
<enum value="0x8C7C" name="GL_PRIMITIVE_ID_NV"/>
<enum value="0x8C7D" name="GL_GENERIC_ATTRIB_NV"/>
<enum value="0x8C7E" name="GL_TRANSFORM_FEEDBACK_ATTRIBS_NV"/>
<enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE" group="ProgramPropertyARB"/>
<enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT"/>
<enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV"/>
<enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"/>
<enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT"/>
<enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV"/>
<enum value="0x8C81" name="GL_ACTIVE_VARYINGS_NV"/>
<enum value="0x8C82" name="GL_ACTIVE_VARYING_MAX_LENGTH_NV"/>
<enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS" group="ProgramPropertyARB"/>
<enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS_EXT"/>
<enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS_NV"/>
<enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START" group="TransformFeedbackPName,GetPName"/>
<enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT"/>
<enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START_NV"/>
<enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE" group="TransformFeedbackPName,GetPName"/>
<enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT"/>
<enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV"/>
<enum value="0x8C86" name="GL_TRANSFORM_FEEDBACK_RECORD_NV"/>
<enum value="0x8C87" name="GL_PRIMITIVES_GENERATED" group="QueryTarget"/>
<enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_EXT"/>
<enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_NV"/>
<enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_OES"/>
<enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN" group="QueryTarget"/>
<enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT"/>
<enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV"/>
<enum value="0x8C89" name="GL_RASTERIZER_DISCARD" group="EnableCap"/>
<enum value="0x8C89" name="GL_RASTERIZER_DISCARD_EXT"/>
<enum value="0x8C89" name="GL_RASTERIZER_DISCARD_NV"/>
<enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"/>
<enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT"/>
<enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV"/>
<enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"/>
<enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT"/>
<enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV"/>
<enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS" group="TransformFeedbackBufferMode"/>
<enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS_EXT"/>
<enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS_NV"/>
<enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS" group="TransformFeedbackBufferMode"/>
<enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS_EXT"/>
<enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS_NV"/>
<enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER" group="ProgramInterface,BufferTargetARB,BufferStorageTarget,CopyBufferSubDataTarget"/>
<enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER_EXT"/>
<enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER_NV"/>
<enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING" group="TransformFeedbackPName,GetPName"/>
<enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT"/>
<enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV"/>
</enums>
<enums namespace="GL" start="0x8C90" end="0x8C9F" vendor="QCOM" comment="For Affie Munshi. Reassigned from AMD to QCOM (bug 5874)">
<enum value="0x8C90" name="GL_MOTION_ESTIMATION_SEARCH_BLOCK_X_QCOM" group="GetPName"/>
<enum value="0x8C91" name="GL_MOTION_ESTIMATION_SEARCH_BLOCK_Y_QCOM" group="GetPName"/>
<enum value="0x8C92" name="GL_ATC_RGB_AMD"/>
<enum value="0x8C93" name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD"/>
<unused start="0x8C94" end="0x8C9F" vendor="QCOM"/>
</enums>
<enums namespace="GL" start="0x8CA0" end="0x8CAF" vendor="ARB">
<enum value="0x8CA0" name="GL_POINT_SPRITE_COORD_ORIGIN"/>
<enum value="0x8CA1" name="GL_LOWER_LEFT" group="ClipControlOrigin"/>
<enum value="0x8CA1" name="GL_LOWER_LEFT_EXT" alias="GL_LOWER_LEFT"/>
<enum value="0x8CA2" name="GL_UPPER_LEFT" group="ClipControlOrigin"/>
<enum value="0x8CA2" name="GL_UPPER_LEFT_EXT" alias="GL_UPPER_LEFT"/>
<enum value="0x8CA3" name="GL_STENCIL_BACK_REF" group="GetPName"/>
<enum value="0x8CA4" name="GL_STENCIL_BACK_VALUE_MASK" group="GetPName"/>
<enum value="0x8CA5" name="GL_STENCIL_BACK_WRITEMASK" group="GetPName"/>
<enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING" group="GetPName"/>
<enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_ANGLE"/>
<enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_APPLE"/>
<enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_EXT"/>
<enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_NV"/>
<enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING"/>
<enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_ANGLE"/>
<enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_EXT"/>
<enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_OES"/>
<enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING" group="GetPName"/>
<enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_ANGLE"/>
<enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_EXT"/>
<enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_OES"/>
<enum value="0x8CA8" name="GL_READ_FRAMEBUFFER" group="CheckFramebufferStatusTarget,FramebufferTarget"/>
<enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_ANGLE"/>
<enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_APPLE"/>
<enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_EXT"/>
<enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_NV"/>
<enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER" group="CheckFramebufferStatusTarget,FramebufferTarget"/>
<enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_ANGLE"/>
<enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_APPLE"/>
<enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_EXT"/>
<enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_NV"/>
<enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING" group="GetPName"/>
<enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_ANGLE"/>
<enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_APPLE"/>
<enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_EXT"/>
<enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_NV"/>
<enum value="0x8CAB" name="GL_RENDERBUFFER_COVERAGE_SAMPLES_NV" group="RenderbufferParameterName"/>
<enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES" group="RenderbufferParameterName"/>
<enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_ANGLE" group="RenderbufferParameterName"/>
<enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_APPLE" group="RenderbufferParameterName"/>
<enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_EXT" group="RenderbufferParameterName"/>
<enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_NV" group="RenderbufferParameterName"/>
<enum value="0x8CAC" name="GL_DEPTH_COMPONENT32F" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8CAD" name="GL_DEPTH32F_STENCIL8" group="InternalFormat,SizedInternalFormat"/>
<unused start="0x8CAE" end="0x8CAF" vendor="ARB"/>
</enums>
<enums namespace="GL" start="0x8CB0" end="0x8CCF" vendor="ZiiLabs" comment="For Barthold Lichtenbelt 2004/12/1">
<unused start="0x8CB0" end="0x8CCF" vendor="ZiiLabs"/>
</enums>
<enums namespace="GL" start="0x8CD0" end="0x8D5F" vendor="ARB" comment="Framebuffer object specification + headroom">
<enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE" group="FramebufferAttachmentParameterName"/>
<enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT" group="FramebufferAttachmentParameterName"/>
<enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES" group="FramebufferAttachmentParameterName"/>
<enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME" group="FramebufferAttachmentParameterName"/>
<enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT" group="FramebufferAttachmentParameterName"/>
<enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES" group="FramebufferAttachmentParameterName"/>
<enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL" group="FramebufferAttachmentParameterName"/>
<enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT" group="FramebufferAttachmentParameterName"/>
<enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES" group="FramebufferAttachmentParameterName"/>
<enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE" group="FramebufferAttachmentParameterName"/>
<enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT" group="FramebufferAttachmentParameterName"/>
<enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES" group="FramebufferAttachmentParameterName"/>
<enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT" group="FramebufferAttachmentParameterName"/>
<enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" group="FramebufferAttachmentParameterName"/>
<enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER" group="FramebufferAttachmentParameterName"/>
<enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT" group="FramebufferAttachmentParameterName"/>
<enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE" group="FramebufferStatus"/>
<enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE_EXT"/>
<enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE_OES"/>
<enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT" group="FramebufferStatus"/>
<enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT"/>
<enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES"/>
<enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT" group="FramebufferStatus"/>
<enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT"/>
<enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES"/>
<unused start="0x8CD8" vendor="ARB" comment="Removed 2005/09/26 in revision #117 of the FBO extension spec"/>
<!-- <enum value="0x8CD8" name="GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT"/> -->
<enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/>
<enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT"/>
<enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES"/>
<enum value="0x8CDA" name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT"/>
<enum value="0x8CDA" name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES"/>
<enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER" group="FramebufferStatus"/>
<enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT"/>
<enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES"/>
<enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER" group="FramebufferStatus"/>
<enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT"/>
<enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES"/>
<enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED" group="FramebufferStatus"/>
<enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED_EXT"/>
<enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED_OES"/>
<unused start="0x8CDE" vendor="ARB" comment="Removed 2005/05/31 in revision #113 of the FBO extension spec"/>
<!-- <enum value="0x8CDE" name="GL_FRAMEBUFFER_STATUS_ERROR_EXT"/> -->
<enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS"/>
<enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS_EXT"/>
<enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS_NV"/>
<enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_EXT" group="InvalidateFramebufferAttachment"/>
<enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_NV" group="InvalidateFramebufferAttachment,DrawBufferModeATI"/>
<enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_OES" group="InvalidateFramebufferAttachment"/>
<enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1_EXT" group="InvalidateFramebufferAttachment"/>
<enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1_NV" group="InvalidateFramebufferAttachment,DrawBufferModeATI"/>
<enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2_EXT" group="InvalidateFramebufferAttachment"/>
<enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2_NV" group="InvalidateFramebufferAttachment,DrawBufferModeATI"/>
<enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3_EXT" group="InvalidateFramebufferAttachment"/>
<enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3_NV" group="InvalidateFramebufferAttachment,DrawBufferModeATI"/>
<enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4_EXT" group="InvalidateFramebufferAttachment"/>
<enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4_NV" group="InvalidateFramebufferAttachment,DrawBufferModeATI"/>
<enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5_EXT" group="InvalidateFramebufferAttachment"/>
<enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5_NV" group="InvalidateFramebufferAttachment,DrawBufferModeATI"/>
<enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6_EXT" group="InvalidateFramebufferAttachment"/>
<enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6_NV" group="InvalidateFramebufferAttachment,DrawBufferModeATI"/>
<enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7_EXT" group="InvalidateFramebufferAttachment"/>
<enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7_NV" group="InvalidateFramebufferAttachment,DrawBufferModeATI"/>
<enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8_EXT" group="InvalidateFramebufferAttachment"/>
<enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8_NV" group="InvalidateFramebufferAttachment,DrawBufferModeATI"/>
<enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9_EXT" group="InvalidateFramebufferAttachment"/>
<enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9_NV" group="InvalidateFramebufferAttachment,DrawBufferModeATI"/>
<enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10_EXT" group="InvalidateFramebufferAttachment"/>
<enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10_NV" group="InvalidateFramebufferAttachment,DrawBufferModeATI"/>
<enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11_EXT" group="InvalidateFramebufferAttachment"/>
<enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11_NV" group="InvalidateFramebufferAttachment,DrawBufferModeATI"/>
<enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12_EXT" group="InvalidateFramebufferAttachment"/>
<enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12_NV" group="InvalidateFramebufferAttachment,DrawBufferModeATI"/>
<enum value="0x8CED" name="GL_COLOR_ATTACHMENT13" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CED" name="GL_COLOR_ATTACHMENT13_EXT" group="InvalidateFramebufferAttachment"/>
<enum value="0x8CED" name="GL_COLOR_ATTACHMENT13_NV" group="InvalidateFramebufferAttachment,DrawBufferModeATI"/>
<enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14_EXT" group="InvalidateFramebufferAttachment"/>
<enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14_NV" group="InvalidateFramebufferAttachment,DrawBufferModeATI"/>
<enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15" group="ColorBuffer,DrawBufferMode,ReadBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15_EXT" group="InvalidateFramebufferAttachment"/>
<enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15_NV" group="InvalidateFramebufferAttachment,DrawBufferModeATI"/>
<enum value="0x8CF0" name="GL_COLOR_ATTACHMENT16" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CF1" name="GL_COLOR_ATTACHMENT17" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CF2" name="GL_COLOR_ATTACHMENT18" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CF3" name="GL_COLOR_ATTACHMENT19" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CF4" name="GL_COLOR_ATTACHMENT20" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CF5" name="GL_COLOR_ATTACHMENT21" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CF6" name="GL_COLOR_ATTACHMENT22" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CF7" name="GL_COLOR_ATTACHMENT23" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CF8" name="GL_COLOR_ATTACHMENT24" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CF9" name="GL_COLOR_ATTACHMENT25" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CFA" name="GL_COLOR_ATTACHMENT26" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CFB" name="GL_COLOR_ATTACHMENT27" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CFC" name="GL_COLOR_ATTACHMENT28" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CFD" name="GL_COLOR_ATTACHMENT29" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CFE" name="GL_COLOR_ATTACHMENT30" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8CFF" name="GL_COLOR_ATTACHMENT31" group="ColorBuffer,DrawBufferMode,FramebufferAttachment,InvalidateFramebufferAttachment"/>
<enum value="0x8D00" name="GL_DEPTH_ATTACHMENT" group="InvalidateFramebufferAttachment,FramebufferAttachment"/>
<enum value="0x8D00" name="GL_DEPTH_ATTACHMENT_EXT" group="InvalidateFramebufferAttachment"/>
<enum value="0x8D00" name="GL_DEPTH_ATTACHMENT_OES" group="InvalidateFramebufferAttachment"/>
<unused start="0x8D01" end="0x8D1F" vendor="ARB" comment="For depth attachments 16-31"/>
<enum value="0x8D20" name="GL_STENCIL_ATTACHMENT" group="FramebufferAttachment"/>
<enum value="0x8D20" name="GL_STENCIL_ATTACHMENT_EXT" group="InvalidateFramebufferAttachment"/>
<enum value="0x8D20" name="GL_STENCIL_ATTACHMENT_OES" group="InvalidateFramebufferAttachment"/>
<unused start="0x8D21" end="0x8D3F" vendor="ARB" comment="For stencil attachments 16-31"/>
<enum value="0x8D40" name="GL_FRAMEBUFFER" group="ObjectIdentifier,FramebufferTarget,CheckFramebufferStatusTarget"/>
<enum value="0x8D40" name="GL_FRAMEBUFFER_EXT"/>
<enum value="0x8D40" name="GL_FRAMEBUFFER_OES" group="FramebufferTarget"/>
<enum value="0x8D41" name="GL_RENDERBUFFER" group="ObjectIdentifier,RenderbufferTarget,CopyImageSubDataTarget"/>
<enum value="0x8D41" name="GL_RENDERBUFFER_EXT"/>
<enum value="0x8D41" name="GL_RENDERBUFFER_OES" group="RenderbufferTarget"/>
<enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH" group="RenderbufferParameterName"/>
<enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH_EXT" group="RenderbufferParameterName"/>
<enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH_OES" group="RenderbufferParameterName"/>
<enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT" group="RenderbufferParameterName"/>
<enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT_EXT" group="RenderbufferParameterName"/>
<enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT_OES" group="RenderbufferParameterName"/>
<enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT" group="RenderbufferParameterName"/>
<enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT_EXT" group="RenderbufferParameterName"/>
<enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT_OES" group="RenderbufferParameterName"/>
<unused start="0x8D45" vendor="ARB" comment="Was for GL_STENCIL_INDEX_EXT, but now use core STENCIL_INDEX instead"/>
<enum value="0x8D46" name="GL_STENCIL_INDEX1" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D46" name="GL_STENCIL_INDEX1_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D46" name="GL_STENCIL_INDEX1_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D47" name="GL_STENCIL_INDEX4" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D47" name="GL_STENCIL_INDEX4_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D47" name="GL_STENCIL_INDEX4_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D48" name="GL_STENCIL_INDEX8" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D48" name="GL_STENCIL_INDEX8_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D48" name="GL_STENCIL_INDEX8_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D49" name="GL_STENCIL_INDEX16" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D49" name="GL_STENCIL_INDEX16_EXT" group="InternalFormat,SizedInternalFormat"/>
<unused start="0x8D4A" end="0x8D4F" vendor="ARB" comment="For additional stencil formats"/>
<enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE" group="RenderbufferParameterName"/>
<enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE_EXT" group="RenderbufferParameterName"/>
<enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE_OES" group="RenderbufferParameterName"/>
<enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE" group="RenderbufferParameterName"/>
<enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE_EXT" group="RenderbufferParameterName"/>
<enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE_OES" group="RenderbufferParameterName"/>
<enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE" group="RenderbufferParameterName"/>
<enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE_EXT" group="RenderbufferParameterName"/>
<enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE_OES" group="RenderbufferParameterName"/>
<enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE" group="RenderbufferParameterName"/>
<enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE_EXT" group="RenderbufferParameterName"/>
<enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE_OES" group="RenderbufferParameterName"/>
<enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE" group="RenderbufferParameterName"/>
<enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE_EXT" group="RenderbufferParameterName"/>
<enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE_OES" group="RenderbufferParameterName"/>
<enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE" group="RenderbufferParameterName"/>
<enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE_EXT" group="RenderbufferParameterName"/>
<enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE_OES" group="RenderbufferParameterName"/>
<enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE" group="FramebufferStatus"/>
<enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE"/>
<enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE"/>
<enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT"/>
<enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV"/>
<enum value="0x8D57" name="GL_MAX_SAMPLES"/>
<enum value="0x8D57" name="GL_MAX_SAMPLES_ANGLE"/>
<enum value="0x8D57" name="GL_MAX_SAMPLES_APPLE"/>
<enum value="0x8D57" name="GL_MAX_SAMPLES_EXT"/>
<enum value="0x8D57" name="GL_MAX_SAMPLES_NV"/>
<unused start="0x8D58" end="0x8D5F" vendor="ARB"/>
</enums>
<enums namespace="GL" start="0x8D60" end="0x8D6F" vendor="OES">
<enum value="0x8D60" name="GL_TEXTURE_GEN_STR_OES"/>
<enum value="0x8D61" name="GL_HALF_FLOAT_OES"/>
<enum value="0x8D62" name="GL_RGB565_OES"/>
<enum value="0x8D62" name="GL_RGB565"/>
<unused start="0x8D63" vendor="OES" comment="Was GL_TEXTURE_IMMUTABLE_LEVELS in draft ES 3.0 spec"/>
<enum value="0x8D64" name="GL_ETC1_RGB8_OES"/>
<enum value="0x8D65" name="GL_TEXTURE_EXTERNAL_OES"/>
<enum value="0x8D66" name="GL_SAMPLER_EXTERNAL_OES"/>
<enum value="0x8D67" name="GL_TEXTURE_BINDING_EXTERNAL_OES"/>
<enum value="0x8D68" name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/>
<enum value="0x8D69" name="GL_PRIMITIVE_RESTART_FIXED_INDEX" group="EnableCap"/>
<enum value="0x8D6A" name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE" group="QueryTarget"/>
<enum value="0x8D6A" name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT"/>
<enum value="0x8D6B" name="GL_MAX_ELEMENT_INDEX" group="GetPName"/>
<enum value="0x8D6C" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT" group="FramebufferAttachmentParameterName"/>
<unused start="0x8D6D" end="0x8D6F" vendor="OES"/>
</enums>
<enums namespace="GL" start="0x8D70" end="0x8DEF" vendor="NV" comment="For Pat Brown 2005/10/13">
<enum value="0x8D70" name="GL_RGBA32UI" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D70" name="GL_RGBA32UI_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D71" name="GL_RGB32UI" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D71" name="GL_RGB32UI_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D72" name="GL_ALPHA32UI_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D73" name="GL_INTENSITY32UI_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D74" name="GL_LUMINANCE32UI_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D75" name="GL_LUMINANCE_ALPHA32UI_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D76" name="GL_RGBA16UI" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D76" name="GL_RGBA16UI_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D77" name="GL_RGB16UI" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D77" name="GL_RGB16UI_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D78" name="GL_ALPHA16UI_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D79" name="GL_INTENSITY16UI_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D7A" name="GL_LUMINANCE16UI_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D7B" name="GL_LUMINANCE_ALPHA16UI_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D7C" name="GL_RGBA8UI" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D7C" name="GL_RGBA8UI_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D7D" name="GL_RGB8UI" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D7D" name="GL_RGB8UI_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D7E" name="GL_ALPHA8UI_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D7F" name="GL_INTENSITY8UI_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D80" name="GL_LUMINANCE8UI_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D81" name="GL_LUMINANCE_ALPHA8UI_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D82" name="GL_RGBA32I" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D82" name="GL_RGBA32I_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D83" name="GL_RGB32I" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D83" name="GL_RGB32I_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D84" name="GL_ALPHA32I_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D85" name="GL_INTENSITY32I_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D86" name="GL_LUMINANCE32I_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D87" name="GL_LUMINANCE_ALPHA32I_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D88" name="GL_RGBA16I" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D88" name="GL_RGBA16I_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D89" name="GL_RGB16I" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D89" name="GL_RGB16I_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D8A" name="GL_ALPHA16I_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D8B" name="GL_INTENSITY16I_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D8C" name="GL_LUMINANCE16I_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D8D" name="GL_LUMINANCE_ALPHA16I_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D8E" name="GL_RGBA8I" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D8E" name="GL_RGBA8I_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D8F" name="GL_RGB8I" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D8F" name="GL_RGB8I_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D90" name="GL_ALPHA8I_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D91" name="GL_INTENSITY8I_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D92" name="GL_LUMINANCE8I_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D93" name="GL_LUMINANCE_ALPHA8I_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8D94" name="GL_RED_INTEGER" group="PixelFormat"/>
<enum value="0x8D94" name="GL_RED_INTEGER_EXT"/>
<enum value="0x8D95" name="GL_GREEN_INTEGER" group="PixelFormat"/>
<enum value="0x8D95" name="GL_GREEN_INTEGER_EXT"/>
<enum value="0x8D96" name="GL_BLUE_INTEGER" group="PixelFormat"/>
<enum value="0x8D96" name="GL_BLUE_INTEGER_EXT"/>
<enum value="0x8D97" name="GL_ALPHA_INTEGER"/>
<enum value="0x8D97" name="GL_ALPHA_INTEGER_EXT"/>
<enum value="0x8D98" name="GL_RGB_INTEGER" group="PixelFormat"/>
<enum value="0x8D98" name="GL_RGB_INTEGER_EXT"/>
<enum value="0x8D99" name="GL_RGBA_INTEGER" group="PixelFormat"/>
<enum value="0x8D99" name="GL_RGBA_INTEGER_EXT"/>
<enum value="0x8D9A" name="GL_BGR_INTEGER" group="PixelFormat"/>
<enum value="0x8D9A" name="GL_BGR_INTEGER_EXT"/>
<enum value="0x8D9B" name="GL_BGRA_INTEGER" group="PixelFormat"/>
<enum value="0x8D9B" name="GL_BGRA_INTEGER_EXT"/>
<enum value="0x8D9C" name="GL_LUMINANCE_INTEGER_EXT"/>
<enum value="0x8D9D" name="GL_LUMINANCE_ALPHA_INTEGER_EXT"/>
<enum value="0x8D9E" name="GL_RGBA_INTEGER_MODE_EXT"/>
<enum value="0x8D9F" name="GL_INT_2_10_10_10_REV" group="VertexAttribPointerType,VertexAttribType"/>
<enum value="0x8DA0" name="GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV"/>
<enum value="0x8DA1" name="GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV"/>
<enum value="0x8DA2" name="GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV"/>
<enum value="0x8DA3" name="GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV"/>
<enum value="0x8DA4" name="GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV"/>
<enum value="0x8DA5" name="GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV"/>
<enum value="0x8DA6" name="GL_MAX_PROGRAM_GENERIC_RESULTS_NV"/>
<enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED" group="FramebufferAttachmentParameterName"/>
<enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB" group="FramebufferAttachmentParameterName"/>
<enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT" group="FramebufferAttachmentParameterName"/>
<enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES" group="FramebufferAttachmentParameterName"/>
<enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS" group="FramebufferStatus"/>
<enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB"/>
<enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/>
<enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES"/>
<enum value="0x8DA9" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB"/>
<enum value="0x8DA9" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/>
<!-- Also see the odd namespace "NVTransformFeedbackToken" above -->
<enum value="0x8DAA" name="GL_LAYER_NV"/>
<enum value="0x8DAB" name="GL_DEPTH_COMPONENT32F_NV" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8DAC" name="GL_DEPTH32F_STENCIL8_NV" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8DAD" name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/>
<enum value="0x8DAD" name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV"/>
<enum value="0x8DAE" name="GL_SHADER_INCLUDE_ARB"/>
<enum value="0x8DAF" name="GL_DEPTH_BUFFER_FLOAT_MODE_NV"/>
<unused start="0x8DB0" end="0x8DB8" vendor="NV"/>
<enum value="0x8DB9" name="GL_FRAMEBUFFER_SRGB" group="EnableCap"/>
<enum value="0x8DB9" name="GL_FRAMEBUFFER_SRGB_EXT"/>
<enum value="0x8DBA" name="GL_FRAMEBUFFER_SRGB_CAPABLE_EXT"/>
<enum value="0x8DBB" name="GL_COMPRESSED_RED_RGTC1" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8DBB" name="GL_COMPRESSED_RED_RGTC1_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8DBC" name="GL_COMPRESSED_SIGNED_RED_RGTC1" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8DBC" name="GL_COMPRESSED_SIGNED_RED_RGTC1_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8DBD" name="GL_COMPRESSED_RED_GREEN_RGTC2_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8DBD" name="GL_COMPRESSED_RG_RGTC2" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8DBE" name="GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8DBE" name="GL_COMPRESSED_SIGNED_RG_RGTC2" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8DC0" name="GL_SAMPLER_1D_ARRAY" group="GlslTypeToken,UniformType"/>
<enum value="0x8DC0" name="GL_SAMPLER_1D_ARRAY_EXT"/>
<enum value="0x8DC1" name="GL_SAMPLER_2D_ARRAY" group="GlslTypeToken,UniformType"/>
<enum value="0x8DC1" name="GL_SAMPLER_2D_ARRAY_EXT"/>
<enum value="0x8DC2" name="GL_SAMPLER_BUFFER" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8DC2" name="GL_SAMPLER_BUFFER_EXT"/>
<enum value="0x8DC2" name="GL_SAMPLER_BUFFER_OES"/>
<enum value="0x8DC3" name="GL_SAMPLER_1D_ARRAY_SHADOW" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8DC3" name="GL_SAMPLER_1D_ARRAY_SHADOW_EXT"/>
<enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW_EXT"/>
<enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW_NV"/>
<enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW_EXT"/>
<enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW_NV"/>
<enum value="0x8DC6" name="GL_UNSIGNED_INT_VEC2" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8DC6" name="GL_UNSIGNED_INT_VEC2_EXT"/>
<enum value="0x8DC7" name="GL_UNSIGNED_INT_VEC3" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8DC7" name="GL_UNSIGNED_INT_VEC3_EXT"/>
<enum value="0x8DC8" name="GL_UNSIGNED_INT_VEC4" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8DC8" name="GL_UNSIGNED_INT_VEC4_EXT"/>
<enum value="0x8DC9" name="GL_INT_SAMPLER_1D" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8DC9" name="GL_INT_SAMPLER_1D_EXT"/>
<enum value="0x8DCA" name="GL_INT_SAMPLER_2D" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8DCA" name="GL_INT_SAMPLER_2D_EXT"/>
<enum value="0x8DCB" name="GL_INT_SAMPLER_3D" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8DCB" name="GL_INT_SAMPLER_3D_EXT"/>
<enum value="0x8DCC" name="GL_INT_SAMPLER_CUBE" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8DCC" name="GL_INT_SAMPLER_CUBE_EXT"/>
<enum value="0x8DCD" name="GL_INT_SAMPLER_2D_RECT" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8DCD" name="GL_INT_SAMPLER_2D_RECT_EXT"/>
<enum value="0x8DCE" name="GL_INT_SAMPLER_1D_ARRAY" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8DCE" name="GL_INT_SAMPLER_1D_ARRAY_EXT"/>
<enum value="0x8DCF" name="GL_INT_SAMPLER_2D_ARRAY" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8DCF" name="GL_INT_SAMPLER_2D_ARRAY_EXT"/>
<enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER_EXT"/>
<enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER_OES"/>
<enum value="0x8DD1" name="GL_UNSIGNED_INT_SAMPLER_1D" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8DD1" name="GL_UNSIGNED_INT_SAMPLER_1D_EXT"/>
<enum value="0x8DD2" name="GL_UNSIGNED_INT_SAMPLER_2D" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8DD2" name="GL_UNSIGNED_INT_SAMPLER_2D_EXT"/>
<enum value="0x8DD3" name="GL_UNSIGNED_INT_SAMPLER_3D" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8DD3" name="GL_UNSIGNED_INT_SAMPLER_3D_EXT"/>
<enum value="0x8DD4" name="GL_UNSIGNED_INT_SAMPLER_CUBE" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8DD4" name="GL_UNSIGNED_INT_SAMPLER_CUBE_EXT"/>
<enum value="0x8DD5" name="GL_UNSIGNED_INT_SAMPLER_2D_RECT" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8DD5" name="GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT"/>
<enum value="0x8DD6" name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8DD6" name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT"/>
<enum value="0x8DD7" name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8DD7" name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT"/>
<enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"/>
<enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_OES"/>
<enum value="0x8DD9" name="GL_GEOMETRY_SHADER" group="PipelineParameterName,ShaderType"/>
<enum value="0x8DD9" name="GL_GEOMETRY_SHADER_ARB"/>
<enum value="0x8DD9" name="GL_GEOMETRY_SHADER_EXT"/>
<enum value="0x8DD9" name="GL_GEOMETRY_SHADER_OES"/>
<enum value="0x8DDA" name="GL_GEOMETRY_VERTICES_OUT_ARB"/>
<enum value="0x8DDA" name="GL_GEOMETRY_VERTICES_OUT_EXT"/>
<enum value="0x8DDB" name="GL_GEOMETRY_INPUT_TYPE_ARB"/>
<enum value="0x8DDB" name="GL_GEOMETRY_INPUT_TYPE_EXT"/>
<enum value="0x8DDC" name="GL_GEOMETRY_OUTPUT_TYPE_ARB"/>
<enum value="0x8DDC" name="GL_GEOMETRY_OUTPUT_TYPE_EXT"/>
<enum value="0x8DDD" name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB"/>
<enum value="0x8DDD" name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT"/>
<enum value="0x8DDE" name="GL_MAX_VERTEX_VARYING_COMPONENTS_ARB"/>
<enum value="0x8DDE" name="GL_MAX_VERTEX_VARYING_COMPONENTS_EXT"/>
<enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS" group="GetPName"/>
<enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB"/>
<enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
<enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
<enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/>
<enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB"/>
<enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT"/>
<enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES"/>
<enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/>
<enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB"/>
<enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT"/>
<enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES"/>
<enum value="0x8DE2" name="GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT"/>
<enum value="0x8DE3" name="GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT"/>
<enum value="0x8DE4" name="GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT"/>
<enum value="0x8DE5" name="GL_ACTIVE_SUBROUTINES" group="ProgramStagePName"/>
<enum value="0x8DE6" name="GL_ACTIVE_SUBROUTINE_UNIFORMS" group="ProgramStagePName"/>
<enum value="0x8DE7" name="GL_MAX_SUBROUTINES"/>
<enum value="0x8DE8" name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/>
<enum value="0x8DE9" name="GL_NAMED_STRING_LENGTH_ARB"/>
<enum value="0x8DEA" name="GL_NAMED_STRING_TYPE_ARB"/>
<unused start="0x8DEB" end="0x8DEC" vendor="NV"/>
<enum value="0x8DED" name="GL_MAX_BINDABLE_UNIFORM_SIZE_EXT"/>
<enum value="0x8DEE" name="GL_UNIFORM_BUFFER_EXT"/>
<enum value="0x8DEF" name="GL_UNIFORM_BUFFER_BINDING_EXT"/>
</enums>
<enums namespace="GL" start="0x8DF0" end="0x8E0F" vendor="OES">
<enum value="0x8DF0" name="GL_LOW_FLOAT" group="PrecisionType"/>
<enum value="0x8DF1" name="GL_MEDIUM_FLOAT" group="PrecisionType"/>
<enum value="0x8DF2" name="GL_HIGH_FLOAT" group="PrecisionType"/>
<enum value="0x8DF3" name="GL_LOW_INT" group="PrecisionType"/>
<enum value="0x8DF4" name="GL_MEDIUM_INT" group="PrecisionType"/>
<enum value="0x8DF5" name="GL_HIGH_INT" group="PrecisionType"/>
<enum value="0x8DF6" name="GL_UNSIGNED_INT_10_10_10_2_OES"/>
<enum value="0x8DF7" name="GL_INT_10_10_10_2_OES"/>
<enum value="0x8DF8" name="GL_SHADER_BINARY_FORMATS" group="GetPName"/>
<enum value="0x8DF9" name="GL_NUM_SHADER_BINARY_FORMATS" group="GetPName"/>
<enum value="0x8DFA" name="GL_SHADER_COMPILER" group="GetPName"/>
<enum value="0x8DFB" name="GL_MAX_VERTEX_UNIFORM_VECTORS" group="GetPName"/>
<enum value="0x8DFC" name="GL_MAX_VARYING_VECTORS" group="GetPName"/>
<enum value="0x8DFD" name="GL_MAX_FRAGMENT_UNIFORM_VECTORS" group="GetPName"/>
<unused start="0x8DFE" end="0x8E0F" vendor="OES"/>
</enums>
<enums namespace="GL" start="0x8E10" end="0x8E8F" vendor="NV" comment="For Michael Gold 2006/08/07">
<enum value="0x8E10" name="GL_RENDERBUFFER_COLOR_SAMPLES_NV" group="RenderbufferParameterName"/>
<enum value="0x8E11" name="GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV"/>
<enum value="0x8E12" name="GL_MULTISAMPLE_COVERAGE_MODES_NV"/>
<enum value="0x8E13" name="GL_QUERY_WAIT" group="ConditionalRenderMode"/>
<enum value="0x8E13" name="GL_QUERY_WAIT_NV"/>
<enum value="0x8E14" name="GL_QUERY_NO_WAIT" group="ConditionalRenderMode"/>
<enum value="0x8E14" name="GL_QUERY_NO_WAIT_NV"/>
<enum value="0x8E15" name="GL_QUERY_BY_REGION_WAIT" group="ConditionalRenderMode"/>
<enum value="0x8E15" name="GL_QUERY_BY_REGION_WAIT_NV"/>
<enum value="0x8E16" name="GL_QUERY_BY_REGION_NO_WAIT" group="ConditionalRenderMode"/>
<enum value="0x8E16" name="GL_QUERY_BY_REGION_NO_WAIT_NV"/>
<enum value="0x8E17" name="GL_QUERY_WAIT_INVERTED" group="ConditionalRenderMode"/>
<enum value="0x8E18" name="GL_QUERY_NO_WAIT_INVERTED" group="ConditionalRenderMode"/>
<enum value="0x8E19" name="GL_QUERY_BY_REGION_WAIT_INVERTED" group="ConditionalRenderMode"/>
<enum value="0x8E1A" name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED" group="ConditionalRenderMode"/>
<enum value="0x8E1B" name="GL_POLYGON_OFFSET_CLAMP"/>
<enum value="0x8E1B" name="GL_POLYGON_OFFSET_CLAMP_EXT" alias="GL_POLYGON_OFFSET_CLAMP"/>
<unused start="0x8E1C" end="0x8E1D" vendor="NV"/>
<enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
<enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
<enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
<enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
<enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/>
<enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
<enum value="0x8E20" name="GL_COLOR_SAMPLES_NV"/>
<unused start="0x8E21" vendor="NV"/>
<enum value="0x8E22" name="GL_TRANSFORM_FEEDBACK" group="ObjectIdentifier,BindTransformFeedbackTarget"/>
<enum value="0x8E22" name="GL_TRANSFORM_FEEDBACK_NV"/>
<enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
<enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_PAUSED" alias="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED" group="TransformFeedbackPName"/>
<enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV"/>
<enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/>
<enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_ACTIVE" alias="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE" group="TransformFeedbackPName"/>
<enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV"/>
<enum value="0x8E25" name="GL_TRANSFORM_FEEDBACK_BINDING"/>
<enum value="0x8E25" name="GL_TRANSFORM_FEEDBACK_BINDING_NV"/>
<enum value="0x8E26" name="GL_FRAME_NV"/>
<enum value="0x8E27" name="GL_FIELDS_NV"/>
<enum value="0x8E28" name="GL_CURRENT_TIME_NV"/>
<enum value="0x8E28" name="GL_TIMESTAMP" group="QueryCounterTarget,GetPName"/>
<enum value="0x8E28" name="GL_TIMESTAMP_EXT"/>
<enum value="0x8E29" name="GL_NUM_FILL_STREAMS_NV"/>
<enum value="0x8E2A" name="GL_PRESENT_TIME_NV"/>
<enum value="0x8E2B" name="GL_PRESENT_DURATION_NV"/>
<enum value="0x8E2C" name="GL_DEPTH_COMPONENT16_NONLINEAR_NV"/>
<enum value="0x8E2D" name="GL_PROGRAM_MATRIX_EXT"/>
<enum value="0x8E2E" name="GL_TRANSPOSE_PROGRAM_MATRIX_EXT"/>
<enum value="0x8E2F" name="GL_PROGRAM_MATRIX_STACK_DEPTH_EXT"/>
<unused start="0x8E30" end="0x8E41" vendor="NV"/>
<enum value="0x8E42" name="GL_TEXTURE_SWIZZLE_R" group="TextureParameterName"/>
<enum value="0x8E42" name="GL_TEXTURE_SWIZZLE_R_EXT"/>
<enum value="0x8E43" name="GL_TEXTURE_SWIZZLE_G" group="TextureParameterName"/>
<enum value="0x8E43" name="GL_TEXTURE_SWIZZLE_G_EXT"/>
<enum value="0x8E44" name="GL_TEXTURE_SWIZZLE_B" group="TextureParameterName"/>
<enum value="0x8E44" name="GL_TEXTURE_SWIZZLE_B_EXT"/>
<enum value="0x8E45" name="GL_TEXTURE_SWIZZLE_A" group="TextureParameterName"/>
<enum value="0x8E45" name="GL_TEXTURE_SWIZZLE_A_EXT"/>
<enum value="0x8E46" name="GL_TEXTURE_SWIZZLE_RGBA" group="TextureParameterName"/>
<enum value="0x8E46" name="GL_TEXTURE_SWIZZLE_RGBA_EXT"/>
<enum value="0x8E47" name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS" group="ProgramStagePName"/>
<enum value="0x8E48" name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH" group="ProgramStagePName"/>
<enum value="0x8E49" name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH" group="ProgramStagePName"/>
<enum value="0x8E4A" name="GL_NUM_COMPATIBLE_SUBROUTINES" group="ProgramResourceProperty,SubroutineParameterName"/>
<enum value="0x8E4B" name="GL_COMPATIBLE_SUBROUTINES" group="ProgramResourceProperty,SubroutineParameterName"/>
<enum value="0x8E4C" name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"/>
<enum value="0x8E4C" name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT"/>
<enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION" group="VertexProvokingMode"/>
<enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION_EXT"/>
<enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION_OES"/>
<enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION" group="VertexProvokingMode"/>
<enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION_EXT"/>
<enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION_OES"/>
<enum value="0x8E4F" name="GL_PROVOKING_VERTEX" group="GetPName"/>
<enum value="0x8E4F" name="GL_PROVOKING_VERTEX_EXT"/>
<enum value="0x8E50" name="GL_SAMPLE_POSITION" group="GetMultisamplePNameNV"/>
<enum value="0x8E50" name="GL_SAMPLE_POSITION_NV"/>
<enum value="0x8E50" name="GL_SAMPLE_LOCATION_ARB" alias="GL_SAMPLE_POSITION" group="GetMultisamplePNameNV"/>
<enum value="0x8E50" name="GL_SAMPLE_LOCATION_NV" alias="GL_SAMPLE_POSITION_NV"/>
<enum value="0x8E51" name="GL_SAMPLE_MASK" group="EnableCap"/>
<enum value="0x8E51" name="GL_SAMPLE_MASK_NV"/>
<enum value="0x8E52" name="GL_SAMPLE_MASK_VALUE"/>
<enum value="0x8E52" name="GL_SAMPLE_MASK_VALUE_NV"/>
<enum value="0x8E53" name="GL_TEXTURE_BINDING_RENDERBUFFER_NV"/>
<enum value="0x8E54" name="GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV"/>
<enum value="0x8E55" name="GL_TEXTURE_RENDERBUFFER_NV"/>
<enum value="0x8E56" name="GL_SAMPLER_RENDERBUFFER_NV"/>
<enum value="0x8E57" name="GL_INT_SAMPLER_RENDERBUFFER_NV"/>
<enum value="0x8E58" name="GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV"/>
<enum value="0x8E59" name="GL_MAX_SAMPLE_MASK_WORDS" group="GetPName"/>
<enum value="0x8E59" name="GL_MAX_SAMPLE_MASK_WORDS_NV"/>
<enum value="0x8E5A" name="GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV"/>
<enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
<enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT"/>
<enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES"/>
<enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
<enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
<enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
<enum value="0x8E5C" name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/>
<enum value="0x8E5C" name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
<enum value="0x8E5C" name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
<enum value="0x8E5D" name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/>
<enum value="0x8E5D" name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES"/>
<enum value="0x8E5D" name="GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV"/>
<enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET"/>
<enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
<enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
<enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/>
<enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
<enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
<enum value="0x8E60" name="GL_MAX_MESH_UNIFORM_BLOCKS_NV"/>
<enum value="0x8E61" name="GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV"/>
<enum value="0x8E62" name="GL_MAX_MESH_IMAGE_UNIFORMS_NV"/>
<enum value="0x8E63" name="GL_MAX_MESH_UNIFORM_COMPONENTS_NV"/>
<enum value="0x8E64" name="GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV"/>
<enum value="0x8E65" name="GL_MAX_MESH_ATOMIC_COUNTERS_NV"/>
<enum value="0x8E66" name="GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV"/>
<enum value="0x8E67" name="GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV"/>
<enum value="0x8E68" name="GL_MAX_TASK_UNIFORM_BLOCKS_NV"/>
<enum value="0x8E69" name="GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV"/>
<enum value="0x8E6A" name="GL_MAX_TASK_IMAGE_UNIFORMS_NV"/>
<enum value="0x8E6B" name="GL_MAX_TASK_UNIFORM_COMPONENTS_NV"/>
<enum value="0x8E6C" name="GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV"/>
<enum value="0x8E6D" name="GL_MAX_TASK_ATOMIC_COUNTERS_NV"/>
<enum value="0x8E6E" name="GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV"/>
<enum value="0x8E6F" name="GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV"/>
<enum value="0x8E70" name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/>
<enum value="0x8E71" name="GL_MAX_VERTEX_STREAMS"/>
<enum value="0x8E72" name="GL_PATCH_VERTICES" group="PatchParameterName"/>
<enum value="0x8E72" name="GL_PATCH_VERTICES_EXT"/>
<enum value="0x8E72" name="GL_PATCH_VERTICES_OES"/>
<enum value="0x8E73" name="GL_PATCH_DEFAULT_INNER_LEVEL" group="PatchParameterName"/>
<enum value="0x8E73" name="GL_PATCH_DEFAULT_INNER_LEVEL_EXT"/>
<enum value="0x8E74" name="GL_PATCH_DEFAULT_OUTER_LEVEL" group="PatchParameterName"/>
<enum value="0x8E74" name="GL_PATCH_DEFAULT_OUTER_LEVEL_EXT"/>
<enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
<enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES_EXT"/>
<enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES_OES"/>
<enum value="0x8E76" name="GL_TESS_GEN_MODE"/>
<enum value="0x8E76" name="GL_TESS_GEN_MODE_EXT"/>
<enum value="0x8E76" name="GL_TESS_GEN_MODE_OES"/>
<enum value="0x8E77" name="GL_TESS_GEN_SPACING"/>
<enum value="0x8E77" name="GL_TESS_GEN_SPACING_EXT"/>
<enum value="0x8E77" name="GL_TESS_GEN_SPACING_OES"/>
<enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER"/>
<enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER_EXT"/>
<enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER_OES"/>
<enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE"/>
<enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE_EXT"/>
<enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE_OES"/>
<enum value="0x8E7A" name="GL_ISOLINES"/>
<enum value="0x8E7A" name="GL_ISOLINES_EXT"/>
<enum value="0x8E7A" name="GL_ISOLINES_OES"/>
<enum value="0x8E7B" name="GL_FRACTIONAL_ODD"/>
<enum value="0x8E7B" name="GL_FRACTIONAL_ODD_EXT"/>
<enum value="0x8E7B" name="GL_FRACTIONAL_ODD_OES"/>
<enum value="0x8E7C" name="GL_FRACTIONAL_EVEN"/>
<enum value="0x8E7C" name="GL_FRACTIONAL_EVEN_EXT"/>
<enum value="0x8E7C" name="GL_FRACTIONAL_EVEN_OES"/>
<enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES"/>
<enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES_EXT"/>
<enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES_OES"/>
<enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL"/>
<enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL_EXT"/>
<enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL_OES"/>
<enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
<enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
<enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
<enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
<enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/>
<enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
<enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
<enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT"/>
<enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES"/>
<enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
<enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT"/>
<enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES"/>
<enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
<enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT"/>
<enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES"/>
<enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS"/>
<enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS_EXT"/>
<enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS_OES"/>
<enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
<enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT"/>
<enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES"/>
<enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
<enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT"/>
<enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES"/>
<enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER" group="PipelineParameterName,ShaderType"/>
<enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER_EXT"/>
<enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER_OES"/>
<enum value="0x8E88" name="GL_TESS_CONTROL_SHADER" group="PipelineParameterName,ShaderType"/>
<enum value="0x8E88" name="GL_TESS_CONTROL_SHADER_EXT"/>
<enum value="0x8E88" name="GL_TESS_CONTROL_SHADER_OES"/>
<enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS" group="GetPName"/>
<enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT"/>
<enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES"/>
<enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS" group="GetPName"/>
<enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT"/>
<enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES"/>
<unused start="0x8E8B" vendor="NV"/>
<enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM_ARB" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT" group="InternalFormat,SizedInternalFormat"/>
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<unused start="0x8E90" end="0x8E9F" vendor="QNX"/>
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<enum value="0x8ED1" name="GL_COVERAGE_COMPONENT4_NV"/>
<enum value="0x8ED2" name="GL_COVERAGE_ATTACHMENT_NV"/>
<enum value="0x8ED3" name="GL_COVERAGE_BUFFERS_NV"/>
<enum value="0x8ED4" name="GL_COVERAGE_SAMPLES_NV"/>
<enum value="0x8ED5" name="GL_COVERAGE_ALL_FRAGMENTS_NV"/>
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<enum value="0x8F12" name="GL_WINDOW_RECTANGLE_EXT"/>
<enum value="0x8F13" name="GL_WINDOW_RECTANGLE_MODE_EXT"/>
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<enum value="0x8F1E" name="GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"/>
<enum value="0x8F1F" name="GL_ELEMENT_ARRAY_UNIFIED_NV"/>
<enum value="0x8F20" name="GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV"/>
<enum value="0x8F21" name="GL_VERTEX_ARRAY_ADDRESS_NV"/>
<enum value="0x8F22" name="GL_NORMAL_ARRAY_ADDRESS_NV"/>
<enum value="0x8F23" name="GL_COLOR_ARRAY_ADDRESS_NV"/>
<enum value="0x8F24" name="GL_INDEX_ARRAY_ADDRESS_NV"/>
<enum value="0x8F25" name="GL_TEXTURE_COORD_ARRAY_ADDRESS_NV"/>
<enum value="0x8F26" name="GL_EDGE_FLAG_ARRAY_ADDRESS_NV"/>
<enum value="0x8F27" name="GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV"/>
<enum value="0x8F28" name="GL_FOG_COORD_ARRAY_ADDRESS_NV"/>
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<enum value="0x8F2A" name="GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV"/>
<enum value="0x8F2B" name="GL_VERTEX_ARRAY_LENGTH_NV"/>
<enum value="0x8F2C" name="GL_NORMAL_ARRAY_LENGTH_NV"/>
<enum value="0x8F2D" name="GL_COLOR_ARRAY_LENGTH_NV"/>
<enum value="0x8F2E" name="GL_INDEX_ARRAY_LENGTH_NV"/>
<enum value="0x8F2F" name="GL_TEXTURE_COORD_ARRAY_LENGTH_NV"/>
<enum value="0x8F30" name="GL_EDGE_FLAG_ARRAY_LENGTH_NV"/>
<enum value="0x8F31" name="GL_SECONDARY_COLOR_ARRAY_LENGTH_NV"/>
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<enum value="0x8F34" name="GL_GPU_ADDRESS_NV"/>
<enum value="0x8F35" name="GL_MAX_SHADER_BUFFER_ADDRESS_NV"/>
<enum value="0x8F36" name="GL_COPY_READ_BUFFER" group="CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/>
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<enum value="0x8F36" name="GL_COPY_READ_BUFFER_BINDING" alias="GL_COPY_READ_BUFFER"/>
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<enum value="0x8F37" name="GL_COPY_WRITE_BUFFER_BINDING" alias="GL_COPY_WRITE_BUFFER"/>
<enum value="0x8F38" name="GL_MAX_IMAGE_UNITS"/>
<enum value="0x8F38" name="GL_MAX_IMAGE_UNITS_EXT"/>
<enum value="0x8F39" name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
<enum value="0x8F39" name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT"/>
<enum value="0x8F39" name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES" alias="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
<enum value="0x8F3A" name="GL_IMAGE_BINDING_NAME"/>
<enum value="0x8F3A" name="GL_IMAGE_BINDING_NAME_EXT"/>
<enum value="0x8F3B" name="GL_IMAGE_BINDING_LEVEL"/>
<enum value="0x8F3B" name="GL_IMAGE_BINDING_LEVEL_EXT"/>
<enum value="0x8F3C" name="GL_IMAGE_BINDING_LAYERED"/>
<enum value="0x8F3C" name="GL_IMAGE_BINDING_LAYERED_EXT"/>
<enum value="0x8F3D" name="GL_IMAGE_BINDING_LAYER"/>
<enum value="0x8F3D" name="GL_IMAGE_BINDING_LAYER_EXT"/>
<enum value="0x8F3E" name="GL_IMAGE_BINDING_ACCESS"/>
<enum value="0x8F3E" name="GL_IMAGE_BINDING_ACCESS_EXT"/>
<enum value="0x8F3F" name="GL_DRAW_INDIRECT_BUFFER" group="CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/>
<enum value="0x8F40" name="GL_DRAW_INDIRECT_UNIFIED_NV"/>
<enum value="0x8F41" name="GL_DRAW_INDIRECT_ADDRESS_NV"/>
<enum value="0x8F42" name="GL_DRAW_INDIRECT_LENGTH_NV"/>
<enum value="0x8F43" name="GL_DRAW_INDIRECT_BUFFER_BINDING"/>
<enum value="0x8F44" name="GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV"/>
<enum value="0x8F45" name="GL_MAX_PROGRAM_SUBROUTINE_NUM_NV"/>
<enum value="0x8F46" name="GL_DOUBLE_MAT2" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8F46" name="GL_DOUBLE_MAT2_EXT"/>
<enum value="0x8F47" name="GL_DOUBLE_MAT3" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8F47" name="GL_DOUBLE_MAT3_EXT"/>
<enum value="0x8F48" name="GL_DOUBLE_MAT4" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8F48" name="GL_DOUBLE_MAT4_EXT"/>
<enum value="0x8F49" name="GL_DOUBLE_MAT2x3" group="UniformType,AttributeType"/>
<enum value="0x8F49" name="GL_DOUBLE_MAT2x3_EXT"/>
<enum value="0x8F4A" name="GL_DOUBLE_MAT2x4" group="UniformType,AttributeType"/>
<enum value="0x8F4A" name="GL_DOUBLE_MAT2x4_EXT"/>
<enum value="0x8F4B" name="GL_DOUBLE_MAT3x2" group="UniformType,AttributeType"/>
<enum value="0x8F4B" name="GL_DOUBLE_MAT3x2_EXT"/>
<enum value="0x8F4C" name="GL_DOUBLE_MAT3x4" group="UniformType,AttributeType"/>
<enum value="0x8F4C" name="GL_DOUBLE_MAT3x4_EXT"/>
<enum value="0x8F4D" name="GL_DOUBLE_MAT4x2" group="UniformType,AttributeType"/>
<enum value="0x8F4D" name="GL_DOUBLE_MAT4x2_EXT"/>
<enum value="0x8F4E" name="GL_DOUBLE_MAT4x3" group="UniformType,AttributeType"/>
<enum value="0x8F4E" name="GL_DOUBLE_MAT4x3_EXT"/>
<enum value="0x8F4F" name="GL_VERTEX_BINDING_BUFFER"/>
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<enum value="0x8F60" name="GL_MALI_SHADER_BINARY_ARM" group="ShaderBinaryFormat"/>
<enum value="0x8F61" name="GL_MALI_PROGRAM_BINARY_ARM"/>
<unused start="0x8F62" vendor="ARM"/>
<enum value="0x8F63" name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT"/>
<enum value="0x8F64" name="GL_SHADER_PIXEL_LOCAL_STORAGE_EXT"/>
<enum value="0x8F65" name="GL_FETCH_PER_SAMPLE_ARM"/>
<enum value="0x8F66" name="GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM"/>
<enum value="0x8F67" name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT"/>
<unused start="0x8F68" vendor="ARM"/>
<enum value="0x8F69" name="GL_TEXTURE_ASTC_DECODE_PRECISION_EXT"/>
<enum value="0x8F6A" name="GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM" group="SamplerParameterF,SamplerParameterI,GetTextureParameter,TextureParameterName"/>
<unused start="0x8F6B" end="0x8F6F" vendor="ARM"/>
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<enums namespace="GL" start="0x8F70" end="0x8F7F" vendor="HI" comment="For Mark Callow, Khronos bug 4055. Shared with EGL.">
<unused start="0x8F70" end="0x8F7F" vendor="HI"/>
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<enums namespace="GL" start="0x8F80" end="0x8F8F" vendor="Zebra" comment="For Mike Weiblen, public bug 910">
<unused start="0x8F80" end="0x8F8F" vendor="Zebra"/>
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<enum value="0x8F90" name="GL_RED_SNORM"/>
<enum value="0x8F91" name="GL_RG_SNORM"/>
<enum value="0x8F92" name="GL_RGB_SNORM"/>
<enum value="0x8F93" name="GL_RGBA_SNORM"/>
<enum value="0x8F94" name="GL_R8_SNORM" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8F95" name="GL_RG8_SNORM" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8F96" name="GL_RGB8_SNORM" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8F97" name="GL_RGBA8_SNORM" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8F98" name="GL_R16_SNORM" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8F98" name="GL_R16_SNORM_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8F99" name="GL_RG16_SNORM" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8F99" name="GL_RG16_SNORM_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8F9A" name="GL_RGB16_SNORM" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8F9A" name="GL_RGB16_SNORM_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8F9B" name="GL_RGBA16_SNORM" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8F9B" name="GL_RGBA16_SNORM_EXT" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x8F9C" name="GL_SIGNED_NORMALIZED"/>
<enum value="0x8F9D" name="GL_PRIMITIVE_RESTART" group="EnableCap"/>
<enum value="0x8F9E" name="GL_PRIMITIVE_RESTART_INDEX" group="GetPName"/>
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<enums namespace="GL" start="0x8FA0" end="0x8FBF" vendor="QCOM" comment="For Maurice Ribble, bug 4512">
<enum value="0x8FA0" name="GL_PERFMON_GLOBAL_MODE_QCOM"/>
<enum value="0x8FA1" name="GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM"/>
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<enum value="0x8FB0" name="GL_BINNING_CONTROL_HINT_QCOM" group="HintTarget"/>
<enum value="0x8FB1" name="GL_CPU_OPTIMIZED_QCOM"/>
<enum value="0x8FB2" name="GL_GPU_OPTIMIZED_QCOM"/>
<enum value="0x8FB3" name="GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM"/>
<unused start="0x8FB4" end="0x8FBA" vendor="QCOM"/>
<enum value="0x8FBB" name="GL_GPU_DISJOINT_EXT"/>
<unused start="0x8FBC" vendor="QCOM"/>
<enum value="0x8FBD" name="GL_SR8_EXT" group="InternalFormat"/>
<enum value="0x8FBE" name="GL_SRG8_EXT" group="InternalFormat"/>
<enum value="0x8FBF" name="GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT"/>
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<enums namespace="GL" start="0x8FC0" end="0x8FDF" vendor="VIV" comment="For Frido Garritsen, bug 4526">
<enum value="0x8FC4" name="GL_SHADER_BINARY_VIV" group="ShaderBinaryFormat"/>
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<enums namespace="GL" start="0x8FE0" end="0x8FFF" vendor="NV" comment="For Pat Brown, bug 4935">
<enum value="0x8FE0" name="GL_INT8_NV"/>
<enum value="0x8FE1" name="GL_INT8_VEC2_NV"/>
<enum value="0x8FE2" name="GL_INT8_VEC3_NV"/>
<enum value="0x8FE3" name="GL_INT8_VEC4_NV"/>
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<enum value="0x8FE5" name="GL_INT16_VEC2_NV"/>
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<enum value="0x8FE9" name="GL_INT64_VEC2_ARB" group="AttributeType"/>
<enum value="0x8FE9" name="GL_INT64_VEC2_NV"/>
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<enum value="0x8FEB" name="GL_INT64_VEC4_NV"/>
<enum value="0x8FEC" name="GL_UNSIGNED_INT8_NV"/>
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<enum value="0x8FEF" name="GL_UNSIGNED_INT8_VEC4_NV"/>
<enum value="0x8FF0" name="GL_UNSIGNED_INT16_NV"/>
<enum value="0x8FF1" name="GL_UNSIGNED_INT16_VEC2_NV"/>
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<enum value="0x8FF6" name="GL_UNSIGNED_INT64_VEC3_NV"/>
<enum value="0x8FF7" name="GL_UNSIGNED_INT64_VEC4_ARB" group="AttributeType"/>
<enum value="0x8FF7" name="GL_UNSIGNED_INT64_VEC4_NV"/>
<enum value="0x8FF8" name="GL_FLOAT16_NV"/>
<enum value="0x8FF9" name="GL_FLOAT16_VEC2_NV"/>
<enum value="0x8FFA" name="GL_FLOAT16_VEC3_NV"/>
<enum value="0x8FFB" name="GL_FLOAT16_VEC4_NV"/>
<enum value="0x8FFC" name="GL_DOUBLE_VEC2" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8FFC" name="GL_DOUBLE_VEC2_EXT"/>
<enum value="0x8FFD" name="GL_DOUBLE_VEC3" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8FFD" name="GL_DOUBLE_VEC3_EXT"/>
<enum value="0x8FFE" name="GL_DOUBLE_VEC4" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x8FFE" name="GL_DOUBLE_VEC4_EXT"/>
<unused start="0x8FFF" vendor="NV"/>
</enums>
<enums namespace="GL" start="0x9000" end="0x901F" vendor="AMD" comment="For Bill Licea-Kane">
<enum value="0x9001" name="GL_SAMPLER_BUFFER_AMD"/>
<enum value="0x9002" name="GL_INT_SAMPLER_BUFFER_AMD"/>
<enum value="0x9003" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD"/>
<enum value="0x9004" name="GL_TESSELLATION_MODE_AMD"/>
<enum value="0x9005" name="GL_TESSELLATION_FACTOR_AMD"/>
<enum value="0x9006" name="GL_DISCRETE_AMD"/>
<enum value="0x9007" name="GL_CONTINUOUS_AMD"/>
<unused start="0x9008" vendor="AMD"/>
<enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY" group="CopyImageSubDataTarget,TextureTarget"/>
<enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_ARB" group="TextureTarget"/>
<enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_EXT" group="TextureTarget"/>
<enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_OES" group="TextureTarget"/>
<enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
<enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB"/>
<enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT"/>
<enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES"/>
<enum value="0x900B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY" group="TextureTarget"/>
<enum value="0x900B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB" group="TextureTarget"/>
<enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
<enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
<enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_OES"/>
<enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB"/>
<enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT"/>
<enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES"/>
<enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
<enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
<enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
<enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
<enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
<enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
<enum value="0x9010" name="GL_ALPHA_SNORM"/>
<enum value="0x9011" name="GL_LUMINANCE_SNORM"/>
<enum value="0x9012" name="GL_LUMINANCE_ALPHA_SNORM"/>
<enum value="0x9013" name="GL_INTENSITY_SNORM"/>
<enum value="0x9014" name="GL_ALPHA8_SNORM"/>
<enum value="0x9015" name="GL_LUMINANCE8_SNORM"/>
<enum value="0x9016" name="GL_LUMINANCE8_ALPHA8_SNORM"/>
<enum value="0x9017" name="GL_INTENSITY8_SNORM"/>
<enum value="0x9018" name="GL_ALPHA16_SNORM"/>
<enum value="0x9019" name="GL_LUMINANCE16_SNORM"/>
<enum value="0x901A" name="GL_LUMINANCE16_ALPHA16_SNORM"/>
<enum value="0x901B" name="GL_INTENSITY16_SNORM"/>
<enum value="0x901C" name="GL_FACTOR_MIN_AMD"/>
<enum value="0x901D" name="GL_FACTOR_MAX_AMD"/>
<enum value="0x901E" name="GL_DEPTH_CLAMP_NEAR_AMD"/>
<enum value="0x901F" name="GL_DEPTH_CLAMP_FAR_AMD"/>
</enums>
<enums namespace="GL" start="0x9020" end="0x90FF" vendor="NV" comment="For Pat Brown, bug 4935">
<enum value="0x9020" name="GL_VIDEO_BUFFER_NV"/>
<enum value="0x9021" name="GL_VIDEO_BUFFER_BINDING_NV"/>
<enum value="0x9022" name="GL_FIELD_UPPER_NV"/>
<enum value="0x9023" name="GL_FIELD_LOWER_NV"/>
<enum value="0x9024" name="GL_NUM_VIDEO_CAPTURE_STREAMS_NV"/>
<enum value="0x9025" name="GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV"/>
<enum value="0x9026" name="GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV"/>
<enum value="0x9027" name="GL_LAST_VIDEO_CAPTURE_STATUS_NV"/>
<enum value="0x9028" name="GL_VIDEO_BUFFER_PITCH_NV"/>
<enum value="0x9029" name="GL_VIDEO_COLOR_CONVERSION_MATRIX_NV"/>
<enum value="0x902A" name="GL_VIDEO_COLOR_CONVERSION_MAX_NV"/>
<enum value="0x902B" name="GL_VIDEO_COLOR_CONVERSION_MIN_NV"/>
<enum value="0x902C" name="GL_VIDEO_COLOR_CONVERSION_OFFSET_NV"/>
<enum value="0x902D" name="GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV"/>
<enum value="0x902E" name="GL_PARTIAL_SUCCESS_NV"/>
<enum value="0x902F" name="GL_SUCCESS_NV"/>
<enum value="0x9030" name="GL_FAILURE_NV"/>
<enum value="0x9031" name="GL_YCBYCR8_422_NV"/>
<enum value="0x9032" name="GL_YCBAYCR8A_4224_NV"/>
<enum value="0x9033" name="GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV"/>
<enum value="0x9034" name="GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV"/>
<enum value="0x9035" name="GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV"/>
<enum value="0x9036" name="GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV"/>
<enum value="0x9037" name="GL_Z4Y12Z4CB12Z4CR12_444_NV"/>
<enum value="0x9038" name="GL_VIDEO_CAPTURE_FRAME_WIDTH_NV"/>
<enum value="0x9039" name="GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV"/>
<enum value="0x903A" name="GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV"/>
<enum value="0x903B" name="GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV"/>
<enum value="0x903C" name="GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV"/>
<unused start="0x903D" end="0x9044" vendor="NV"/>
<enum value="0x9045" name="GL_TEXTURE_COVERAGE_SAMPLES_NV"/>
<enum value="0x9046" name="GL_TEXTURE_COLOR_SAMPLES_NV"/>
<enum value="0x9047" name="GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX"/>
<enum value="0x9048" name="GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX"/>
<enum value="0x9049" name="GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX"/>
<enum value="0x904A" name="GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX"/>
<enum value="0x904B" name="GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX"/>
<enum value="0x904C" name="GL_IMAGE_1D" group="GlslTypeToken,AttributeType"/>
<enum value="0x904C" name="GL_IMAGE_1D_EXT"/>
<enum value="0x904D" name="GL_IMAGE_2D" group="GlslTypeToken,AttributeType"/>
<enum value="0x904D" name="GL_IMAGE_2D_EXT"/>
<enum value="0x904E" name="GL_IMAGE_3D" group="GlslTypeToken,AttributeType"/>
<enum value="0x904E" name="GL_IMAGE_3D_EXT"/>
<enum value="0x904F" name="GL_IMAGE_2D_RECT" group="GlslTypeToken,AttributeType"/>
<enum value="0x904F" name="GL_IMAGE_2D_RECT_EXT"/>
<enum value="0x9050" name="GL_IMAGE_CUBE" group="GlslTypeToken,AttributeType"/>
<enum value="0x9050" name="GL_IMAGE_CUBE_EXT"/>
<enum value="0x9051" name="GL_IMAGE_BUFFER" group="GlslTypeToken,AttributeType"/>
<enum value="0x9051" name="GL_IMAGE_BUFFER_EXT"/>
<enum value="0x9051" name="GL_IMAGE_BUFFER_OES"/>
<enum value="0x9052" name="GL_IMAGE_1D_ARRAY" group="GlslTypeToken,AttributeType"/>
<enum value="0x9052" name="GL_IMAGE_1D_ARRAY_EXT"/>
<enum value="0x9053" name="GL_IMAGE_2D_ARRAY" group="GlslTypeToken,AttributeType"/>
<enum value="0x9053" name="GL_IMAGE_2D_ARRAY_EXT"/>
<enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY" group="GlslTypeToken,AttributeType"/>
<enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY_EXT"/>
<enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY_OES"/>
<enum value="0x9055" name="GL_IMAGE_2D_MULTISAMPLE" group="GlslTypeToken,AttributeType"/>
<enum value="0x9055" name="GL_IMAGE_2D_MULTISAMPLE_EXT"/>
<enum value="0x9056" name="GL_IMAGE_2D_MULTISAMPLE_ARRAY" group="GlslTypeToken,AttributeType"/>
<enum value="0x9056" name="GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
<enum value="0x9057" name="GL_INT_IMAGE_1D" group="GlslTypeToken,AttributeType"/>
<enum value="0x9057" name="GL_INT_IMAGE_1D_EXT"/>
<enum value="0x9058" name="GL_INT_IMAGE_2D" group="GlslTypeToken,AttributeType"/>
<enum value="0x9058" name="GL_INT_IMAGE_2D_EXT"/>
<enum value="0x9059" name="GL_INT_IMAGE_3D" group="GlslTypeToken,AttributeType"/>
<enum value="0x9059" name="GL_INT_IMAGE_3D_EXT"/>
<enum value="0x905A" name="GL_INT_IMAGE_2D_RECT" group="GlslTypeToken,AttributeType"/>
<enum value="0x905A" name="GL_INT_IMAGE_2D_RECT_EXT"/>
<enum value="0x905B" name="GL_INT_IMAGE_CUBE" group="GlslTypeToken,AttributeType"/>
<enum value="0x905B" name="GL_INT_IMAGE_CUBE_EXT"/>
<enum value="0x905C" name="GL_INT_IMAGE_BUFFER" group="GlslTypeToken,AttributeType"/>
<enum value="0x905C" name="GL_INT_IMAGE_BUFFER_EXT"/>
<enum value="0x905C" name="GL_INT_IMAGE_BUFFER_OES"/>
<enum value="0x905D" name="GL_INT_IMAGE_1D_ARRAY" group="GlslTypeToken,AttributeType"/>
<enum value="0x905D" name="GL_INT_IMAGE_1D_ARRAY_EXT"/>
<enum value="0x905E" name="GL_INT_IMAGE_2D_ARRAY" group="GlslTypeToken,AttributeType"/>
<enum value="0x905E" name="GL_INT_IMAGE_2D_ARRAY_EXT"/>
<enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY" group="GlslTypeToken,AttributeType"/>
<enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
<enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
<enum value="0x9060" name="GL_INT_IMAGE_2D_MULTISAMPLE" group="GlslTypeToken,AttributeType"/>
<enum value="0x9060" name="GL_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
<enum value="0x9061" name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY" group="GlslTypeToken,AttributeType"/>
<enum value="0x9061" name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
<enum value="0x9062" name="GL_UNSIGNED_INT_IMAGE_1D" group="GlslTypeToken,AttributeType"/>
<enum value="0x9062" name="GL_UNSIGNED_INT_IMAGE_1D_EXT"/>
<enum value="0x9063" name="GL_UNSIGNED_INT_IMAGE_2D" group="GlslTypeToken,AttributeType"/>
<enum value="0x9063" name="GL_UNSIGNED_INT_IMAGE_2D_EXT"/>
<enum value="0x9064" name="GL_UNSIGNED_INT_IMAGE_3D" group="GlslTypeToken,AttributeType"/>
<enum value="0x9064" name="GL_UNSIGNED_INT_IMAGE_3D_EXT"/>
<enum value="0x9065" name="GL_UNSIGNED_INT_IMAGE_2D_RECT" group="GlslTypeToken,AttributeType"/>
<enum value="0x9065" name="GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT"/>
<enum value="0x9066" name="GL_UNSIGNED_INT_IMAGE_CUBE" group="GlslTypeToken,AttributeType"/>
<enum value="0x9066" name="GL_UNSIGNED_INT_IMAGE_CUBE_EXT"/>
<enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER" group="GlslTypeToken,AttributeType"/>
<enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"/>
<enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER_OES"/>
<enum value="0x9068" name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY" group="GlslTypeToken,AttributeType"/>
<enum value="0x9068" name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT"/>
<enum value="0x9069" name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY" group="GlslTypeToken,AttributeType"/>
<enum value="0x9069" name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT"/>
<enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY" group="GlslTypeToken,AttributeType"/>
<enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
<enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
<enum value="0x906B" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE" group="GlslTypeToken,AttributeType"/>
<enum value="0x906B" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
<enum value="0x906C" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY" group="GlslTypeToken,AttributeType"/>
<enum value="0x906C" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
<enum value="0x906D" name="GL_MAX_IMAGE_SAMPLES"/>
<enum value="0x906D" name="GL_MAX_IMAGE_SAMPLES_EXT"/>
<enum value="0x906E" name="GL_IMAGE_BINDING_FORMAT"/>
<enum value="0x906E" name="GL_IMAGE_BINDING_FORMAT_EXT"/>
<enum value="0x906F" name="GL_RGB10_A2UI" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x9070" name="GL_PATH_FORMAT_SVG_NV" group="PathStringFormat"/>
<enum value="0x9071" name="GL_PATH_FORMAT_PS_NV" group="PathStringFormat"/>
<enum value="0x9072" name="GL_STANDARD_FONT_NAME_NV" group="PathFontTarget"/>
<enum value="0x9073" name="GL_SYSTEM_FONT_NAME_NV" group="PathFontTarget"/>
<enum value="0x9074" name="GL_FILE_NAME_NV" group="PathFontTarget"/>
<enum value="0x9075" name="GL_PATH_STROKE_WIDTH_NV" group="PathParameter"/>
<enum value="0x9076" name="GL_PATH_END_CAPS_NV" group="PathParameter"/>
<enum value="0x9077" name="GL_PATH_INITIAL_END_CAP_NV" group="PathParameter"/>
<enum value="0x9078" name="GL_PATH_TERMINAL_END_CAP_NV" group="PathParameter"/>
<enum value="0x9079" name="GL_PATH_JOIN_STYLE_NV" group="PathParameter"/>
<enum value="0x907A" name="GL_PATH_MITER_LIMIT_NV" group="PathParameter"/>
<enum value="0x907B" name="GL_PATH_DASH_CAPS_NV" group="PathParameter"/>
<enum value="0x907C" name="GL_PATH_INITIAL_DASH_CAP_NV" group="PathParameter"/>
<enum value="0x907D" name="GL_PATH_TERMINAL_DASH_CAP_NV" group="PathParameter"/>
<enum value="0x907E" name="GL_PATH_DASH_OFFSET_NV" group="PathParameter"/>
<enum value="0x907F" name="GL_PATH_CLIENT_LENGTH_NV" group="PathParameter"/>
<enum value="0x9080" name="GL_PATH_FILL_MODE_NV" group="PathParameter,PathFillMode"/>
<enum value="0x9081" name="GL_PATH_FILL_MASK_NV" group="PathParameter"/>
<enum value="0x9082" name="GL_PATH_FILL_COVER_MODE_NV" group="PathCoverMode,PathParameter"/>
<enum value="0x9083" name="GL_PATH_STROKE_COVER_MODE_NV" group="PathParameter"/>
<enum value="0x9084" name="GL_PATH_STROKE_MASK_NV" group="PathParameter"/>
<!-- <enum value="0x9085" name="GL_PATH_SAMPLE_QUALITY_NV" comment="Removed from extension"/> -->
<!-- <enum value="0x9086" name="GL_PATH_STROKE_BOUND_NV" comment="Removed from extension"/> -->
<!-- <enum value="0x9087" name="GL_PATH_STROKE_OVERSAMPLE_COUNT_NV" comment="Removed from extension"/> -->
<enum value="0x9088" name="GL_COUNT_UP_NV" group="PathFillMode"/>
<enum value="0x9089" name="GL_COUNT_DOWN_NV" group="PathFillMode"/>
<enum value="0x908A" name="GL_PATH_OBJECT_BOUNDING_BOX_NV" group="PathGenMode,PathParameter"/>
<enum value="0x908B" name="GL_CONVEX_HULL_NV" group="PathCoverMode"/>
<!-- <enum value="0x908C" name="GL_MULTI_HULLS_NV" comment="Removed from extension"/> -->
<enum value="0x908D" name="GL_BOUNDING_BOX_NV" group="PathCoverMode"/>
<enum value="0x908E" name="GL_TRANSLATE_X_NV" group="PathTransformType"/>
<enum value="0x908F" name="GL_TRANSLATE_Y_NV" group="PathTransformType"/>
<enum value="0x9090" name="GL_TRANSLATE_2D_NV" group="PathTransformType"/>
<enum value="0x9091" name="GL_TRANSLATE_3D_NV" group="PathTransformType"/>
<enum value="0x9092" name="GL_AFFINE_2D_NV" group="PathTransformType"/>
<!-- <enum value="0x9093" name="GL_PROJECTIVE_2D_NV" comment="Removed from extension"/> -->
<enum value="0x9094" name="GL_AFFINE_3D_NV" group="PathTransformType"/>
<!-- <enum value="0x9095" name="GL_PROJECTIVE_3D_NV" comment="Removed from extension"/> -->
<enum value="0x9096" name="GL_TRANSPOSE_AFFINE_2D_NV" group="PathTransformType"/>
<!-- <enum value="0x9097" name="GL_TRANSPOSE_PROJECTIVE_2D_NV" comment="Removed from extension"/> -->
<enum value="0x9098" name="GL_TRANSPOSE_AFFINE_3D_NV" group="PathTransformType"/>
<!-- <enum value="0x9099" name="GL_TRANSPOSE_PROJECTIVE_3D_NV" comment="Removed from extension"/> -->
<enum value="0x909A" name="GL_UTF8_NV" group="PathElementType"/>
<enum value="0x909B" name="GL_UTF16_NV" group="PathElementType"/>
<enum value="0x909C" name="GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV" group="PathCoverMode"/>
<enum value="0x909D" name="GL_PATH_COMMAND_COUNT_NV" group="PathParameter"/>
<enum value="0x909E" name="GL_PATH_COORD_COUNT_NV" group="PathParameter"/>
<enum value="0x909F" name="GL_PATH_DASH_ARRAY_COUNT_NV" group="PathParameter"/>
<enum value="0x90A0" name="GL_PATH_COMPUTED_LENGTH_NV" group="PathParameter"/>
<enum value="0x90A1" name="GL_PATH_FILL_BOUNDING_BOX_NV" group="PathParameter"/>
<enum value="0x90A2" name="GL_PATH_STROKE_BOUNDING_BOX_NV" group="PathParameter"/>
<enum value="0x90A3" name="GL_SQUARE_NV"/>
<enum value="0x90A4" name="GL_ROUND_NV"/>
<enum value="0x90A5" name="GL_TRIANGULAR_NV"/>
<enum value="0x90A6" name="GL_BEVEL_NV"/>
<enum value="0x90A7" name="GL_MITER_REVERT_NV"/>
<enum value="0x90A8" name="GL_MITER_TRUNCATE_NV"/>
<enum value="0x90A9" name="GL_SKIP_MISSING_GLYPH_NV" group="PathHandleMissingGlyphs"/>
<enum value="0x90AA" name="GL_USE_MISSING_GLYPH_NV" group="PathHandleMissingGlyphs"/>
<enum value="0x90AB" name="GL_PATH_ERROR_POSITION_NV"/>
<enum value="0x90AC" name="GL_PATH_FOG_GEN_MODE_NV"/>
<enum value="0x90AD" name="GL_ACCUM_ADJACENT_PAIRS_NV" group="PathListMode"/>
<enum value="0x90AE" name="GL_ADJACENT_PAIRS_NV" group="PathListMode"/>
<enum value="0x90AF" name="GL_FIRST_TO_REST_NV" group="PathListMode"/>
<enum value="0x90B0" name="GL_PATH_GEN_MODE_NV"/>
<enum value="0x90B1" name="GL_PATH_GEN_COEFF_NV"/>
<enum value="0x90B2" name="GL_PATH_GEN_COLOR_FORMAT_NV"/>
<enum value="0x90B3" name="GL_PATH_GEN_COMPONENTS_NV"/>
<enum value="0x90B4" name="GL_PATH_DASH_OFFSET_RESET_NV" group="PathParameter"/>
<enum value="0x90B5" name="GL_MOVE_TO_RESETS_NV"/>
<enum value="0x90B6" name="GL_MOVE_TO_CONTINUES_NV"/>
<enum value="0x90B7" name="GL_PATH_STENCIL_FUNC_NV"/>
<enum value="0x90B8" name="GL_PATH_STENCIL_REF_NV"/>
<enum value="0x90B9" name="GL_PATH_STENCIL_VALUE_MASK_NV"/>
<enum value="0x90BA" name="GL_SCALED_RESOLVE_FASTEST_EXT"/>
<enum value="0x90BB" name="GL_SCALED_RESOLVE_NICEST_EXT"/>
<enum value="0x90BC" name="GL_MIN_MAP_BUFFER_ALIGNMENT" group="GetPName"/>
<enum value="0x90BD" name="GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV"/>
<enum value="0x90BE" name="GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV"/>
<enum value="0x90BF" name="GL_PATH_COVER_DEPTH_FUNC_NV"/>
<unused start="0x90C0" end="0x90C6" vendor="NV"/>
<enum value="0x90C7" name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE" group="InternalFormatPName"/>
<enum value="0x90C8" name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/>
<enum value="0x90C9" name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/>
<enum value="0x90CA" name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/>
<enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
<enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT"/>
<enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES"/>
<enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
<enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT"/>
<enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES"/>
<enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
<enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT"/>
<enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES"/>
<enum value="0x90CE" name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/>
<enum value="0x90CF" name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/>
<enum value="0x90D0" name="GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV"/>
<enum value="0x90D1" name="GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV"/>
<enum value="0x90D2" name="GL_SHADER_STORAGE_BUFFER" group="CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/>
<enum value="0x90D3" name="GL_SHADER_STORAGE_BUFFER_BINDING" group="GetPName"/>
<enum value="0x90D4" name="GL_SHADER_STORAGE_BUFFER_START" group="GetPName"/>
<enum value="0x90D5" name="GL_SHADER_STORAGE_BUFFER_SIZE" group="GetPName"/>
<enum value="0x90D6" name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS" group="GetPName"/>
<enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS" group="GetPName"/>
<enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT"/>
<enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES"/>
<enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS" group="GetPName"/>
<enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT"/>
<enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES"/>
<enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS" group="GetPName"/>
<enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT"/>
<enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES"/>
<enum value="0x90DA" name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS" group="GetPName"/>
<enum value="0x90DB" name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS" group="GetPName"/>
<enum value="0x90DC" name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS" group="GetPName"/>
<enum value="0x90DD" name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS" group="GetPName"/>
<enum value="0x90DE" name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/>
<enum value="0x90DF" name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT" group="GetPName"/>
<unused start="0x90E0" vendor="NV"/>
<enum value="0x90E1" name="GL_SYNC_X11_FENCE_EXT"/>
<unused start="0x90E2" end="0x90E9" vendor="NV"/>
<enum value="0x90EA" name="GL_DEPTH_STENCIL_TEXTURE_MODE" group="TextureParameterName"/>
<enum value="0x90EB" name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS" group="GetPName"/>
<enum value="0x90EB" name="GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
<enum value="0x90EC" name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER" group="UniformBlockPName"/>
<enum value="0x90ED" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER" group="AtomicCounterBufferPName"/>
<enum value="0x90EE" name="GL_DISPATCH_INDIRECT_BUFFER" group="CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/>
<enum value="0x90EF" name="GL_DISPATCH_INDIRECT_BUFFER_BINDING" group="GetPName"/>
<enum value="0x90F0" name="GL_COLOR_ATTACHMENT_EXT"/>
<enum value="0x90F1" name="GL_MULTIVIEW_EXT"/>
<enum value="0x90F2" name="GL_MAX_MULTIVIEW_BUFFERS_EXT"/>
<enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS"/>
<enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS_EXT"/>
<enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS_KHR"/>
<unused start="0x90F4" end="0x90FA" vendor="NV"/>
<enum value="0x90FB" name="GL_COMPUTE_PROGRAM_NV" group="ProgramTarget"/>
<enum value="0x90FC" name="GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV"/>
<unused start="0x90FD" end="0x90FF" vendor="NV"/>
</enums>
<enums namespace="GL" start="0x9100" end="0x912F" vendor="ARB">
<enum value="0x9100" name="GL_TEXTURE_2D_MULTISAMPLE" group="CopyImageSubDataTarget,TextureTarget"/>
<enum value="0x9101" name="GL_PROXY_TEXTURE_2D_MULTISAMPLE" group="TextureTarget"/>
<enum value="0x9102" name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY" group="CopyImageSubDataTarget,TextureTarget"/>
<enum value="0x9102" name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES"/>
<enum value="0x9103" name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY" group="TextureTarget"/>
<enum value="0x9104" name="GL_TEXTURE_BINDING_2D_MULTISAMPLE" group="GetPName"/>
<enum value="0x9105" name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY" group="GetPName"/>
<enum value="0x9105" name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES"/>
<enum value="0x9106" name="GL_TEXTURE_SAMPLES"/>
<enum value="0x9107" name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/>
<enum value="0x9108" name="GL_SAMPLER_2D_MULTISAMPLE" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x9109" name="GL_INT_SAMPLER_2D_MULTISAMPLE" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x910A" name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x910B" name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x910B" name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
<enum value="0x910C" name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x910C" name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
<enum value="0x910D" name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY" group="GlslTypeToken,AttributeType,UniformType"/>
<enum value="0x910D" name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
<enum value="0x910E" name="GL_MAX_COLOR_TEXTURE_SAMPLES" group="GetPName"/>
<enum value="0x910F" name="GL_MAX_DEPTH_TEXTURE_SAMPLES" group="GetPName"/>
<enum value="0x9110" name="GL_MAX_INTEGER_SAMPLES" group="GetPName"/>
<enum value="0x9111" name="GL_MAX_SERVER_WAIT_TIMEOUT" group="GetPName"/>
<enum value="0x9111" name="GL_MAX_SERVER_WAIT_TIMEOUT_APPLE"/>
<enum value="0x9112" name="GL_OBJECT_TYPE" group="SyncParameterName"/>
<enum value="0x9112" name="GL_OBJECT_TYPE_APPLE"/>
<enum value="0x9113" name="GL_SYNC_CONDITION" group="SyncParameterName"/>
<enum value="0x9113" name="GL_SYNC_CONDITION_APPLE"/>
<enum value="0x9114" name="GL_SYNC_STATUS" group="SyncParameterName"/>
<enum value="0x9114" name="GL_SYNC_STATUS_APPLE"/>
<enum value="0x9115" name="GL_SYNC_FLAGS" group="SyncParameterName"/>
<enum value="0x9115" name="GL_SYNC_FLAGS_APPLE"/>
<enum value="0x9116" name="GL_SYNC_FENCE"/>
<enum value="0x9116" name="GL_SYNC_FENCE_APPLE"/>
<enum value="0x9117" name="GL_SYNC_GPU_COMMANDS_COMPLETE" group="SyncCondition"/>
<enum value="0x9117" name="GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE"/>
<enum value="0x9118" name="GL_UNSIGNALED"/>
<enum value="0x9118" name="GL_UNSIGNALED_APPLE"/>
<enum value="0x9119" name="GL_SIGNALED"/>
<enum value="0x9119" name="GL_SIGNALED_APPLE"/>
<enum value="0x911A" name="GL_ALREADY_SIGNALED" group="SyncStatus"/>
<enum value="0x911A" name="GL_ALREADY_SIGNALED_APPLE"/>
<enum value="0x911B" name="GL_TIMEOUT_EXPIRED" group="SyncStatus"/>
<enum value="0x911B" name="GL_TIMEOUT_EXPIRED_APPLE"/>
<enum value="0x911C" name="GL_CONDITION_SATISFIED" group="SyncStatus"/>
<enum value="0x911C" name="GL_CONDITION_SATISFIED_APPLE"/>
<enum value="0x911D" name="GL_WAIT_FAILED" group="SyncStatus"/>
<enum value="0x911D" name="GL_WAIT_FAILED_APPLE"/>
<enum value="0x911F" name="GL_BUFFER_ACCESS_FLAGS" group="VertexBufferObjectParameter,BufferPNameARB"/>
<enum value="0x9120" name="GL_BUFFER_MAP_LENGTH" group="VertexBufferObjectParameter,BufferPNameARB"/>
<enum value="0x9121" name="GL_BUFFER_MAP_OFFSET" group="VertexBufferObjectParameter,BufferPNameARB"/>
<enum value="0x9122" name="GL_MAX_VERTEX_OUTPUT_COMPONENTS" group="GetPName"/>
<enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS" group="GetPName"/>
<enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT"/>
<enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES"/>
<enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS" group="GetPName"/>
<enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT"/>
<enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES"/>
<enum value="0x9125" name="GL_MAX_FRAGMENT_INPUT_COMPONENTS" group="GetPName"/>
<enum value="0x9126" name="GL_CONTEXT_PROFILE_MASK" group="GetPName"/>
<enum value="0x9127" name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/>
<enum value="0x9128" name="GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"/>
<enum value="0x9129" name="GL_UNPACK_COMPRESSED_BLOCK_DEPTH"/>
<enum value="0x912A" name="GL_UNPACK_COMPRESSED_BLOCK_SIZE"/>
<enum value="0x912B" name="GL_PACK_COMPRESSED_BLOCK_WIDTH"/>
<enum value="0x912C" name="GL_PACK_COMPRESSED_BLOCK_HEIGHT"/>
<enum value="0x912D" name="GL_PACK_COMPRESSED_BLOCK_DEPTH"/>
<enum value="0x912E" name="GL_PACK_COMPRESSED_BLOCK_SIZE"/>
<enum value="0x912F" name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
<enum value="0x912F" name="GL_TEXTURE_IMMUTABLE_FORMAT_EXT"/>
</enums>
<enums namespace="GL" start="0x9130" end="0x913F" vendor="IMG" comment="Khronos bug 882">
<enum value="0x9130" name="GL_SGX_PROGRAM_BINARY_IMG"/>
<unused start="0x9131" end="0x9132" vendor="IMG"/>
<enum value="0x9133" name="GL_RENDERBUFFER_SAMPLES_IMG" group="RenderbufferParameterName"/>
<enum value="0x9134" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG"/>
<enum value="0x9135" name="GL_MAX_SAMPLES_IMG"/>
<enum value="0x9136" name="GL_TEXTURE_SAMPLES_IMG"/>
<enum value="0x9137" name="GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG"/>
<enum value="0x9138" name="GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG"/>
<enum value="0x9139" name="GL_CUBIC_IMG"/>
<enum value="0x913A" name="GL_CUBIC_MIPMAP_NEAREST_IMG"/>
<enum value="0x913B" name="GL_CUBIC_MIPMAP_LINEAR_IMG"/>
<enum value="0x913C" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG"/>
<enum value="0x913D" name="GL_NUM_DOWNSAMPLE_SCALES_IMG"/>
<enum value="0x913E" name="GL_DOWNSAMPLE_SCALES_IMG"/>
<enum value="0x913F" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG" group="FramebufferAttachmentParameterName"/>
</enums>
<enums namespace="GL" start="0x9140" end="0x923F" vendor="AMD" comment="Khronos bugs 5899, 6004">
<unused start="0x9140" end="0x9142" vendor="AMD"/>
<enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
<enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_AMD"/>
<enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_ARB"/>
<enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_KHR"/>
<enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES"/>
<enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_AMD"/>
<enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_ARB"/>
<enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_KHR"/>
<enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES"/>
<enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_AMD"/>
<enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_ARB"/>
<enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_KHR"/>
<enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH" group="DebugSeverity"/>
<enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_AMD"/>
<enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_ARB"/>
<enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_KHR"/>
<enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM" group="DebugSeverity"/>
<enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_AMD"/>
<enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_ARB"/>
<enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_KHR"/>
<enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW" group="DebugSeverity"/>
<enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_AMD"/>
<enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_ARB"/>
<enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_KHR"/>
<enum value="0x9149" name="GL_DEBUG_CATEGORY_API_ERROR_AMD"/>
<enum value="0x914A" name="GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD"/>
<enum value="0x914B" name="GL_DEBUG_CATEGORY_DEPRECATION_AMD"/>
<enum value="0x914C" name="GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD"/>
<enum value="0x914D" name="GL_DEBUG_CATEGORY_PERFORMANCE_AMD"/>
<enum value="0x914E" name="GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD"/>
<enum value="0x914F" name="GL_DEBUG_CATEGORY_APPLICATION_AMD"/>
<enum value="0x9150" name="GL_DEBUG_CATEGORY_OTHER_AMD"/>
<enum value="0x9151" name="GL_BUFFER_OBJECT_EXT"/>
<enum value="0x9151" name="GL_DATA_BUFFER_AMD"/>
<enum value="0x9152" name="GL_PERFORMANCE_MONITOR_AMD"/>
<enum value="0x9153" name="GL_QUERY_OBJECT_AMD"/>
<enum value="0x9153" name="GL_QUERY_OBJECT_EXT"/>
<enum value="0x9154" name="GL_VERTEX_ARRAY_OBJECT_AMD"/>
<enum value="0x9154" name="GL_VERTEX_ARRAY_OBJECT_EXT"/>
<enum value="0x9155" name="GL_SAMPLER_OBJECT_AMD"/>
<unused start="0x9156" end="0x915F" vendor="AMD"/>
<enum value="0x9160" name="GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD"/>
<unused start="0x9161" vendor="AMD"/>
<enum value="0x9192" name="GL_QUERY_BUFFER" group="CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/>
<enum value="0x9192" name="GL_QUERY_BUFFER_AMD"/>
<enum value="0x9193" name="GL_QUERY_BUFFER_BINDING"/>
<enum value="0x9193" name="GL_QUERY_BUFFER_BINDING_AMD"/>
<enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT" group="QueryObjectParameterName"/>
<enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT_AMD"/>
<enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/>
<enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_EXT"/>
<enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_AMD"/>
<enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/>
<enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_EXT"/>
<enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_AMD"/>
<enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_ARB"/>
<enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_EXT"/>
<enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_AMD"/>
<enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_ARB"/>
<enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_EXT"/>
<enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_AMD"/>
<enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"/>
<enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT"/>
<enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD"/>
<enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS"/>
<enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/>
<enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT"/>
<enum value="0x919B" name="GL_MIN_SPARSE_LEVEL_AMD"/>
<enum value="0x919C" name="GL_MIN_LOD_WARNING_AMD"/>
<enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET"/>
<enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET_EXT"/>
<enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET_OES"/>
<enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE"/>
<enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE_EXT"/>
<enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE_OES"/>
<enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT" group="GetPName"/>
<enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT"/>
<enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES"/>
<enum value="0x91A0" name="GL_STREAM_RASTERIZATION_AMD"/>
<unused start="0x91A1" end="0x91A3" vendor="AMD"/>
<enum value="0x91A4" name="GL_VERTEX_ELEMENT_SWIZZLE_AMD"/>
<enum value="0x91A5" name="GL_VERTEX_ID_SWIZZLE_AMD"/>
<enum value="0x91A6" name="GL_TEXTURE_SPARSE_ARB"/>
<enum value="0x91A6" name="GL_TEXTURE_SPARSE_EXT"/>
<enum value="0x91A7" name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/>
<enum value="0x91A7" name="GL_VIRTUAL_PAGE_SIZE_INDEX_EXT"/>
<enum value="0x91A8" name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/>
<enum value="0x91A8" name="GL_NUM_VIRTUAL_PAGE_SIZES_EXT"/>
<enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"/>
<enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT"/>
<enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_ARB"/>
<enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_EXT"/>
<unused start="0x91AB" end="0x91AD" vendor="AMD"/>
<enum value="0x91AE" name="GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD"/>
<enum value="0x91AF" name="GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD"/>
<enum value="0x91B0" name="GL_MAX_SHADER_COMPILER_THREADS_KHR"/>
<enum value="0x91B0" name="GL_MAX_SHADER_COMPILER_THREADS_ARB" alias="GL_MAX_SHADER_COMPILER_THREADS_KHR"/>
<enum value="0x91B1" name="GL_COMPLETION_STATUS_KHR"/>
<enum value="0x91B1" name="GL_COMPLETION_STATUS_ARB" alias="GL_COMPLETION_STATUS_KHR"/>
<enum value="0x91B2" name="GL_RENDERBUFFER_STORAGE_SAMPLES_AMD" group="RenderbufferParameterName"/>
<enum value="0x91B3" name="GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD"/>
<enum value="0x91B4" name="GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD"/>
<enum value="0x91B5" name="GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD"/>
<enum value="0x91B6" name="GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD"/>
<enum value="0x91B7" name="GL_SUPPORTED_MULTISAMPLE_MODES_AMD"/>
<unused start="0x91B8" end="0x91B8" vendor="AMD"/>
<enum value="0x91B9" name="GL_COMPUTE_SHADER" group="ShaderType"/>
<unused start="0x91BA" vendor="AMD"/>
<enum value="0x91BB" name="GL_MAX_COMPUTE_UNIFORM_BLOCKS" group="GetPName"/>
<enum value="0x91BC" name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS" group="GetPName"/>
<enum value="0x91BD" name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
<enum value="0x91BE" name="GL_MAX_COMPUTE_WORK_GROUP_COUNT" group="GetPName"/>
<enum value="0x91BF" name="GL_MAX_COMPUTE_WORK_GROUP_SIZE" group="GetPName"/>
<enum value="0x91BF" name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
<unused start="0x91C0" end="0x91C4" vendor="AMD"/>
<enum value="0x91C5" name="GL_FLOAT16_MAT2_AMD"/>
<enum value="0x91C6" name="GL_FLOAT16_MAT3_AMD"/>
<enum value="0x91C7" name="GL_FLOAT16_MAT4_AMD"/>
<enum value="0x91C8" name="GL_FLOAT16_MAT2x3_AMD"/>
<enum value="0x91C9" name="GL_FLOAT16_MAT2x4_AMD"/>
<enum value="0x91CA" name="GL_FLOAT16_MAT3x2_AMD"/>
<enum value="0x91CB" name="GL_FLOAT16_MAT3x4_AMD"/>
<enum value="0x91CC" name="GL_FLOAT16_MAT4x2_AMD"/>
<enum value="0x91CD" name="GL_FLOAT16_MAT4x3_AMD"/>
<unused start="0x91CE" end="0x923F" vendor="AMD"/>
</enums>
<enums namespace="GL" start="0x9240" end="0x924F" vendor="WEBGL" comment="Khronos bug 6473,6884">
<enum value="0x9240" name="GL_UNPACK_FLIP_Y_WEBGL"/>
<enum value="0x9241" name="GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL"/>
<enum value="0x9242" name="GL_CONTEXT_LOST_WEBGL"/>
<enum value="0x9243" name="GL_UNPACK_COLORSPACE_CONVERSION_WEBGL"/>
<enum value="0x9244" name="GL_BROWSER_DEFAULT_WEBGL"/>
<unused start="0x9245" end="0x924F" vendor="WEBGL"/>
</enums>
<enums namespace="GL" start="0x9250" end="0x925F" vendor="DMP" comment="For Eisaku Ohbuchi via email">
<enum value="0x9250" name="GL_SHADER_BINARY_DMP" group="ShaderBinaryFormat"/>
<enum value="0x9251" name="GL_SMAPHS30_PROGRAM_BINARY_DMP"/>
<enum value="0x9252" name="GL_SMAPHS_PROGRAM_BINARY_DMP"/>
<enum value="0x9253" name="GL_DMP_PROGRAM_BINARY_DMP"/>
<unused start="0x9254" end="0x925F" vendor="DMP"/>
</enums>
<enums namespace="GL" start="0x9260" end="0x926F" vendor="FJ" comment="Khronos bug 7486">
<enum value="0x9260" name="GL_GCCSO_SHADER_BINARY_FJ" group="ShaderBinaryFormat"/>
<unused start="0x9261" end="0x926F" vendor="FJ"/>
</enums>
<enums namespace="GL" start="0x9270" end="0x927F" vendor="OES" comment="Khronos bug 7625">
<enum value="0x9270" name="GL_COMPRESSED_R11_EAC" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x9270" name="GL_COMPRESSED_R11_EAC_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x9271" name="GL_COMPRESSED_SIGNED_R11_EAC" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x9271" name="GL_COMPRESSED_SIGNED_R11_EAC_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x9272" name="GL_COMPRESSED_RG11_EAC" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x9272" name="GL_COMPRESSED_RG11_EAC_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x9273" name="GL_COMPRESSED_SIGNED_RG11_EAC" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x9273" name="GL_COMPRESSED_SIGNED_RG11_EAC_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x9274" name="GL_COMPRESSED_RGB8_ETC2" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x9274" name="GL_COMPRESSED_RGB8_ETC2_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x9275" name="GL_COMPRESSED_SRGB8_ETC2" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x9275" name="GL_COMPRESSED_SRGB8_ETC2_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x9276" name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x9276" name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x9277" name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x9277" name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x9278" name="GL_COMPRESSED_RGBA8_ETC2_EAC" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x9278" name="GL_COMPRESSED_RGBA8_ETC2_EAC_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x9279" name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x9279" name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES" group="InternalFormat,SizedInternalFormat"/>
<unused start="0x927A" end="0x927F" vendor="OES"/>
</enums>
<enums namespace="GL" start="0x9280" end="0x937F" vendor="NV" comment="Khronos bug 7658">
<enum value="0x9280" name="GL_BLEND_PREMULTIPLIED_SRC_NV"/>
<enum value="0x9281" name="GL_BLEND_OVERLAP_NV"/>
<enum value="0x9282" name="GL_UNCORRELATED_NV"/>
<enum value="0x9283" name="GL_DISJOINT_NV"/>
<enum value="0x9284" name="GL_CONJOINT_NV"/>
<enum value="0x9285" name="GL_BLEND_ADVANCED_COHERENT_KHR"/>
<enum value="0x9285" name="GL_BLEND_ADVANCED_COHERENT_NV"/>
<enum value="0x9286" name="GL_SRC_NV"/>
<enum value="0x9287" name="GL_DST_NV"/>
<enum value="0x9288" name="GL_SRC_OVER_NV"/>
<enum value="0x9289" name="GL_DST_OVER_NV"/>
<enum value="0x928A" name="GL_SRC_IN_NV"/>
<enum value="0x928B" name="GL_DST_IN_NV"/>
<enum value="0x928C" name="GL_SRC_OUT_NV"/>
<enum value="0x928D" name="GL_DST_OUT_NV"/>
<enum value="0x928E" name="GL_SRC_ATOP_NV"/>
<enum value="0x928F" name="GL_DST_ATOP_NV"/>
<unused start="0x9290" vendor="NV"/>
<enum value="0x9291" name="GL_PLUS_NV"/>
<enum value="0x9292" name="GL_PLUS_DARKER_NV"/>
<unused start="0x9293" vendor="NV"/>
<enum value="0x9294" name="GL_MULTIPLY"/>
<enum value="0x9294" name="GL_MULTIPLY_KHR"/>
<enum value="0x9294" name="GL_MULTIPLY_NV"/>
<enum value="0x9295" name="GL_SCREEN"/>
<enum value="0x9295" name="GL_SCREEN_KHR"/>
<enum value="0x9295" name="GL_SCREEN_NV"/>
<enum value="0x9296" name="GL_OVERLAY"/>
<enum value="0x9296" name="GL_OVERLAY_KHR"/>
<enum value="0x9296" name="GL_OVERLAY_NV"/>
<enum value="0x9297" name="GL_DARKEN"/>
<enum value="0x9297" name="GL_DARKEN_KHR"/>
<enum value="0x9297" name="GL_DARKEN_NV"/>
<enum value="0x9298" name="GL_LIGHTEN"/>
<enum value="0x9298" name="GL_LIGHTEN_KHR"/>
<enum value="0x9298" name="GL_LIGHTEN_NV"/>
<enum value="0x9299" name="GL_COLORDODGE"/>
<enum value="0x9299" name="GL_COLORDODGE_KHR"/>
<enum value="0x9299" name="GL_COLORDODGE_NV"/>
<enum value="0x929A" name="GL_COLORBURN"/>
<enum value="0x929A" name="GL_COLORBURN_KHR"/>
<enum value="0x929A" name="GL_COLORBURN_NV"/>
<enum value="0x929B" name="GL_HARDLIGHT"/>
<enum value="0x929B" name="GL_HARDLIGHT_KHR"/>
<enum value="0x929B" name="GL_HARDLIGHT_NV"/>
<enum value="0x929C" name="GL_SOFTLIGHT"/>
<enum value="0x929C" name="GL_SOFTLIGHT_KHR"/>
<enum value="0x929C" name="GL_SOFTLIGHT_NV"/>
<unused start="0x929D" vendor="NV"/>
<enum value="0x929E" name="GL_DIFFERENCE"/>
<enum value="0x929E" name="GL_DIFFERENCE_KHR"/>
<enum value="0x929E" name="GL_DIFFERENCE_NV"/>
<enum value="0x929F" name="GL_MINUS_NV"/>
<enum value="0x92A0" name="GL_EXCLUSION"/>
<enum value="0x92A0" name="GL_EXCLUSION_KHR"/>
<enum value="0x92A0" name="GL_EXCLUSION_NV"/>
<enum value="0x92A1" name="GL_CONTRAST_NV"/>
<unused start="0x92A2" vendor="NV"/>
<enum value="0x92A3" name="GL_INVERT_RGB_NV"/>
<enum value="0x92A4" name="GL_LINEARDODGE_NV"/>
<enum value="0x92A5" name="GL_LINEARBURN_NV"/>
<enum value="0x92A6" name="GL_VIVIDLIGHT_NV"/>
<enum value="0x92A7" name="GL_LINEARLIGHT_NV"/>
<enum value="0x92A8" name="GL_PINLIGHT_NV"/>
<enum value="0x92A9" name="GL_HARDMIX_NV"/>
<unused start="0x92AA" end="0x92AC" vendor="NV"/>
<enum value="0x92AD" name="GL_HSL_HUE"/>
<enum value="0x92AD" name="GL_HSL_HUE_KHR"/>
<enum value="0x92AD" name="GL_HSL_HUE_NV"/>
<enum value="0x92AE" name="GL_HSL_SATURATION"/>
<enum value="0x92AE" name="GL_HSL_SATURATION_KHR"/>
<enum value="0x92AE" name="GL_HSL_SATURATION_NV"/>
<enum value="0x92AF" name="GL_HSL_COLOR"/>
<enum value="0x92AF" name="GL_HSL_COLOR_KHR"/>
<enum value="0x92AF" name="GL_HSL_COLOR_NV"/>
<enum value="0x92B0" name="GL_HSL_LUMINOSITY"/>
<enum value="0x92B0" name="GL_HSL_LUMINOSITY_KHR"/>
<enum value="0x92B0" name="GL_HSL_LUMINOSITY_NV"/>
<enum value="0x92B1" name="GL_PLUS_CLAMPED_NV"/>
<enum value="0x92B2" name="GL_PLUS_CLAMPED_ALPHA_NV"/>
<enum value="0x92B3" name="GL_MINUS_CLAMPED_NV"/>
<enum value="0x92B4" name="GL_INVERT_OVG_NV"/>
<unused start="0x92B5" end="0x92B9" vendor="NV"/>
<enum value="0x92BA" name="GL_MAX_LGPU_GPUS_NVX"/>
<enum value="0x92BA" name="GL_MULTICAST_GPUS_NV"/>
<enum value="0x92BB" name="GL_PURGED_CONTEXT_RESET_NV"/>
<unused start="0x92BC" end="0x92BD" vendor="NV"/>
<enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/>
<enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX"/>
<enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/>
<enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_OES"/>
<enum value="0x92BF" name="GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV"/>
<enum value="0x92C0" name="GL_ATOMIC_COUNTER_BUFFER" group="CopyBufferSubDataTarget,BufferTargetARB,BufferStorageTarget"/>
<enum value="0x92C1" name="GL_ATOMIC_COUNTER_BUFFER_BINDING" group="AtomicCounterBufferPName"/>
<enum value="0x92C2" name="GL_ATOMIC_COUNTER_BUFFER_START"/>
<enum value="0x92C3" name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/>
<enum value="0x92C4" name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE" group="AtomicCounterBufferPName"/>
<enum value="0x92C5" name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS" group="AtomicCounterBufferPName"/>
<enum value="0x92C6" name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES" group="AtomicCounterBufferPName"/>
<enum value="0x92C7" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER" group="AtomicCounterBufferPName"/>
<enum value="0x92C8" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER" group="AtomicCounterBufferPName"/>
<enum value="0x92C9" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER" group="AtomicCounterBufferPName"/>
<enum value="0x92CA" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER" group="AtomicCounterBufferPName"/>
<enum value="0x92CB" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER" group="AtomicCounterBufferPName"/>
<enum value="0x92CC" name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/>
<enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
<enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT"/>
<enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES"/>
<enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
<enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT"/>
<enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES"/>
<enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
<enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT"/>
<enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES"/>
<enum value="0x92D0" name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/>
<enum value="0x92D1" name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/>
<enum value="0x92D2" name="GL_MAX_VERTEX_ATOMIC_COUNTERS" group="GetPName"/>
<enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS" group="GetPName"/>
<enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT"/>
<enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES"/>
<enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS" group="GetPName"/>
<enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT"/>
<enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES"/>
<enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS" group="GetPName"/>
<enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT"/>
<enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES"/>
<enum value="0x92D6" name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS" group="GetPName"/>
<enum value="0x92D7" name="GL_MAX_COMBINED_ATOMIC_COUNTERS" group="GetPName"/>
<enum value="0x92D8" name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/>
<enum value="0x92D9" name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS" group="ProgramPropertyARB"/>
<enum value="0x92DA" name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX" group="UniformPName"/>
<enum value="0x92DB" name="GL_UNSIGNED_INT_ATOMIC_COUNTER" group="GlslTypeToken"/>
<enum value="0x92DC" name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/>
<enum value="0x92DD" name="GL_FRAGMENT_COVERAGE_TO_COLOR_NV"/>
<enum value="0x92DE" name="GL_FRAGMENT_COVERAGE_COLOR_NV"/>
<enum value="0x92DF" name="GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV"/>
<enum value="0x92E0" name="GL_DEBUG_OUTPUT" group="EnableCap"/>
<enum value="0x92E0" name="GL_DEBUG_OUTPUT_KHR"/>
<enum value="0x92E1" name="GL_UNIFORM" group="ProgramResourceProperty,ProgramInterface"/>
<enum value="0x92E2" name="GL_UNIFORM_BLOCK" group="ProgramInterface"/>
<enum value="0x92E3" name="GL_PROGRAM_INPUT" group="ProgramInterface"/>
<enum value="0x92E4" name="GL_PROGRAM_OUTPUT" group="ProgramInterface"/>
<enum value="0x92E5" name="GL_BUFFER_VARIABLE" group="ProgramInterface"/>
<enum value="0x92E6" name="GL_SHADER_STORAGE_BLOCK" group="ProgramInterface"/>
<enum value="0x92E7" name="GL_IS_PER_PATCH" group="ProgramResourceProperty"/>
<enum value="0x92E7" name="GL_IS_PER_PATCH_EXT"/>
<enum value="0x92E7" name="GL_IS_PER_PATCH_OES"/>
<enum value="0x92E8" name="GL_VERTEX_SUBROUTINE" group="ProgramInterface"/>
<enum value="0x92E9" name="GL_TESS_CONTROL_SUBROUTINE" group="ProgramInterface"/>
<enum value="0x92EA" name="GL_TESS_EVALUATION_SUBROUTINE" group="ProgramInterface"/>
<enum value="0x92EB" name="GL_GEOMETRY_SUBROUTINE" group="ProgramInterface"/>
<enum value="0x92EC" name="GL_FRAGMENT_SUBROUTINE" group="ProgramInterface"/>
<enum value="0x92ED" name="GL_COMPUTE_SUBROUTINE" group="ProgramInterface"/>
<enum value="0x92EE" name="GL_VERTEX_SUBROUTINE_UNIFORM" group="ProgramInterface"/>
<enum value="0x92EF" name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM" group="ProgramInterface"/>
<enum value="0x92F0" name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM" group="ProgramInterface"/>
<enum value="0x92F1" name="GL_GEOMETRY_SUBROUTINE_UNIFORM" group="ProgramInterface"/>
<enum value="0x92F2" name="GL_FRAGMENT_SUBROUTINE_UNIFORM" group="ProgramInterface"/>
<enum value="0x92F3" name="GL_COMPUTE_SUBROUTINE_UNIFORM" group="ProgramInterface"/>
<enum value="0x92F4" name="GL_TRANSFORM_FEEDBACK_VARYING" group="ProgramInterface"/>
<enum value="0x92F5" name="GL_ACTIVE_RESOURCES" group="ProgramInterfacePName"/>
<enum value="0x92F6" name="GL_MAX_NAME_LENGTH" group="ProgramInterfacePName"/>
<enum value="0x92F7" name="GL_MAX_NUM_ACTIVE_VARIABLES" group="ProgramInterfacePName"/>
<enum value="0x92F8" name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES" group="ProgramInterfacePName"/>
<enum value="0x92F9" name="GL_NAME_LENGTH" group="ProgramResourceProperty"/>
<enum value="0x92FA" name="GL_TYPE" group="ProgramResourceProperty"/>
<enum value="0x92FB" name="GL_ARRAY_SIZE" group="ProgramResourceProperty"/>
<enum value="0x92FC" name="GL_OFFSET" group="ProgramResourceProperty"/>
<enum value="0x92FD" name="GL_BLOCK_INDEX" group="ProgramResourceProperty"/>
<enum value="0x92FE" name="GL_ARRAY_STRIDE" group="ProgramResourceProperty"/>
<enum value="0x92FF" name="GL_MATRIX_STRIDE" group="ProgramResourceProperty"/>
<enum value="0x9300" name="GL_IS_ROW_MAJOR" group="ProgramResourceProperty"/>
<enum value="0x9301" name="GL_ATOMIC_COUNTER_BUFFER_INDEX" group="ProgramResourceProperty"/>
<enum value="0x9302" name="GL_BUFFER_BINDING" group="ProgramResourceProperty"/>
<enum value="0x9303" name="GL_BUFFER_DATA_SIZE" group="ProgramResourceProperty"/>
<enum value="0x9304" name="GL_NUM_ACTIVE_VARIABLES" group="ProgramResourceProperty"/>
<enum value="0x9305" name="GL_ACTIVE_VARIABLES" group="ProgramResourceProperty"/>
<enum value="0x9306" name="GL_REFERENCED_BY_VERTEX_SHADER" group="ProgramResourceProperty"/>
<enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER" group="ProgramResourceProperty"/>
<enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT"/>
<enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES"/>
<enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER" group="ProgramResourceProperty"/>
<enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT"/>
<enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES"/>
<enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER" group="ProgramResourceProperty"/>
<enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER_EXT"/>
<enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER_OES"/>
<enum value="0x930A" name="GL_REFERENCED_BY_FRAGMENT_SHADER" group="ProgramResourceProperty"/>
<enum value="0x930B" name="GL_REFERENCED_BY_COMPUTE_SHADER" group="ProgramResourceProperty"/>
<enum value="0x930C" name="GL_TOP_LEVEL_ARRAY_SIZE" group="ProgramResourceProperty"/>
<enum value="0x930D" name="GL_TOP_LEVEL_ARRAY_STRIDE" group="ProgramResourceProperty"/>
<enum value="0x930E" name="GL_LOCATION" group="ProgramResourceProperty"/>
<enum value="0x930F" name="GL_LOCATION_INDEX" group="ProgramResourceProperty"/>
<enum value="0x930F" name="GL_LOCATION_INDEX_EXT"/>
<enum value="0x9310" name="GL_FRAMEBUFFER_DEFAULT_WIDTH" group="GetFramebufferParameter,FramebufferParameterName"/>
<enum value="0x9311" name="GL_FRAMEBUFFER_DEFAULT_HEIGHT" group="GetFramebufferParameter,FramebufferParameterName"/>
<enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS" group="GetFramebufferParameter,FramebufferParameterName"/>
<enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT"/>
<enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS_OES"/>
<enum value="0x9313" name="GL_FRAMEBUFFER_DEFAULT_SAMPLES" group="GetFramebufferParameter,FramebufferParameterName"/>
<enum value="0x9314" name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS" group="GetFramebufferParameter,FramebufferParameterName"/>
<enum value="0x9315" name="GL_MAX_FRAMEBUFFER_WIDTH" group="GetPName"/>
<enum value="0x9316" name="GL_MAX_FRAMEBUFFER_HEIGHT" group="GetPName"/>
<enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS" group="GetPName"/>
<enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS_EXT"/>
<enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS_OES"/>
<enum value="0x9318" name="GL_MAX_FRAMEBUFFER_SAMPLES" group="GetPName"/>
<unused start="0x9319" end="0x9326" vendor="NV"/>
<enum value="0x9327" name="GL_RASTER_MULTISAMPLE_EXT"/>
<enum value="0x9328" name="GL_RASTER_SAMPLES_EXT"/>
<enum value="0x9329" name="GL_MAX_RASTER_SAMPLES_EXT"/>
<enum value="0x932A" name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
<enum value="0x932B" name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
<enum value="0x932C" name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
<enum value="0x932D" name="GL_DEPTH_SAMPLES_NV"/>
<enum value="0x932E" name="GL_STENCIL_SAMPLES_NV"/>
<enum value="0x932F" name="GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV"/>
<enum value="0x9330" name="GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV"/>
<enum value="0x9331" name="GL_COVERAGE_MODULATION_TABLE_NV"/>
<enum value="0x9332" name="GL_COVERAGE_MODULATION_NV"/>
<enum value="0x9333" name="GL_COVERAGE_MODULATION_TABLE_SIZE_NV"/>
<unused start="0x9334" end="0x9338" vendor="NV"/>
<enum value="0x9339" name="GL_WARP_SIZE_NV"/>
<enum value="0x933A" name="GL_WARPS_PER_SM_NV"/>
<enum value="0x933B" name="GL_SM_COUNT_NV"/>
<enum value="0x933C" name="GL_FILL_RECTANGLE_NV"/>
<enum value="0x933D" name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"/>
<enum value="0x933D" name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV"/>
<enum value="0x933E" name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"/>
<enum value="0x933E" name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV"/>
<enum value="0x933F" name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB"/>
<enum value="0x933F" name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV"/>
<enum value="0x9340" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB"/>
<enum value="0x9340" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV"/>
<enum value="0x9341" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB" group="GetMultisamplePNameNV"/>
<enum value="0x9341" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
<enum value="0x9342" name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB"/>
<enum value="0x9342" name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV"/>
<enum value="0x9343" name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB"/>
<enum value="0x9343" name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV"/>
<enum value="0x9344" name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/>
<enum value="0x9345" name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/>
<enum value="0x9346" name="GL_CONSERVATIVE_RASTERIZATION_NV"/>
<enum value="0x9347" name="GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV"/>
<enum value="0x9348" name="GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV"/>
<enum value="0x9349" name="GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV"/>
<enum value="0x934A" name="GL_LOCATION_COMPONENT" group="ProgramResourceProperty"/>
<enum value="0x934B" name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX" group="ProgramResourceProperty"/>
<enum value="0x934C" name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE" group="ProgramResourceProperty"/>
<enum value="0x934D" name="GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV"/>
<enum value="0x934E" name="GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV"/>
<enum value="0x934F" name="GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV"/>
<enum value="0x9350" name="GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV"/>
<enum value="0x9351" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV"/>
<enum value="0x9352" name="GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV"/>
<enum value="0x9353" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV"/>
<enum value="0x9354" name="GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV"/>
<enum value="0x9355" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV"/>
<enum value="0x9356" name="GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV"/>
<enum value="0x9357" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV"/>
<enum value="0x9358" name="GL_VIEWPORT_SWIZZLE_X_NV"/>
<enum value="0x9359" name="GL_VIEWPORT_SWIZZLE_Y_NV"/>
<enum value="0x935A" name="GL_VIEWPORT_SWIZZLE_Z_NV"/>
<enum value="0x935B" name="GL_VIEWPORT_SWIZZLE_W_NV"/>
<enum value="0x935C" name="GL_CLIP_ORIGIN"/>
<enum value="0x935C" name="GL_CLIP_ORIGIN_EXT" alias="GL_CLIP_ORIGIN"/>
<enum value="0x935D" name="GL_CLIP_DEPTH_MODE"/>
<enum value="0x935D" name="GL_CLIP_DEPTH_MODE_EXT" alias="GL_CLIP_DEPTH_MODE"/>
<enum value="0x935E" name="GL_NEGATIVE_ONE_TO_ONE" group="ClipControlDepth"/>
<enum value="0x935E" name="GL_NEGATIVE_ONE_TO_ONE_EXT" alias="GL_NEGATIVE_ONE_TO_ONE"/>
<enum value="0x935F" name="GL_ZERO_TO_ONE" group="ClipControlDepth"/>
<enum value="0x935F" name="GL_ZERO_TO_ONE_EXT" alias="GL_ZERO_TO_ONE"/>
<unused start="0x9360" end="0x9364" vendor="NV"/>
<enum value="0x9365" name="GL_CLEAR_TEXTURE" group="InternalFormatPName"/>
<enum value="0x9366" name="GL_TEXTURE_REDUCTION_MODE_ARB"/>
<enum value="0x9366" name="GL_TEXTURE_REDUCTION_MODE_EXT" alias="GL_TEXTURE_REDUCTION_MODE_ARB"/>
<enum value="0x9367" name="GL_WEIGHTED_AVERAGE_ARB"/>
<enum value="0x9367" name="GL_WEIGHTED_AVERAGE_EXT" alias="GL_WEIGHTED_AVERAGE_ARB"/>
<enum value="0x9368" name="GL_FONT_GLYPHS_AVAILABLE_NV"/>
<enum value="0x9369" name="GL_FONT_TARGET_UNAVAILABLE_NV"/>
<enum value="0x936A" name="GL_FONT_UNAVAILABLE_NV"/>
<enum value="0x936B" name="GL_FONT_UNINTELLIGIBLE_NV"/>
<enum value="0x936C" name="GL_STANDARD_FONT_FORMAT_NV"/>
<enum value="0x936D" name="GL_FRAGMENT_INPUT_NV"/>
<enum value="0x936E" name="GL_UNIFORM_BUFFER_UNIFIED_NV"/>
<enum value="0x936F" name="GL_UNIFORM_BUFFER_ADDRESS_NV"/>
<enum value="0x9370" name="GL_UNIFORM_BUFFER_LENGTH_NV"/>
<enum value="0x9371" name="GL_MULTISAMPLES_NV"/>
<enum value="0x9372" name="GL_SUPERSAMPLE_SCALE_X_NV"/>
<enum value="0x9373" name="GL_SUPERSAMPLE_SCALE_Y_NV"/>
<enum value="0x9374" name="GL_CONFORMANT_NV"/>
<unused start="0x9375" end="0x9378" vendor="NV"/>
<enum value="0x9379" name="GL_CONSERVATIVE_RASTER_DILATE_NV"/>
<enum value="0x937A" name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/>
<enum value="0x937B" name="GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV"/>
<enum value="0x937C" name="GL_VIEWPORT_POSITION_W_SCALE_NV"/>
<enum value="0x937D" name="GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV"/>
<enum value="0x937E" name="GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV"/>
<enum value="0x937F" name="GL_REPRESENTATIVE_FRAGMENT_TEST_NV"/>
</enums>
<enums namespace="GL" start="0x9380" end="0x939F" vendor="ARB">
<enum value="0x9380" name="GL_NUM_SAMPLE_COUNTS" group="InternalFormatPName"/>
<enum value="0x9381" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"/>
<enum value="0x9381" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/>
<enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB"/>
<enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY"/>
<enum value="0x9383" name="GL_VIEW_CLASS_EAC_R11"/>
<enum value="0x9384" name="GL_VIEW_CLASS_EAC_RG11"/>
<enum value="0x9385" name="GL_VIEW_CLASS_ETC2_RGB"/>
<enum value="0x9386" name="GL_VIEW_CLASS_ETC2_RGBA"/>
<enum value="0x9387" name="GL_VIEW_CLASS_ETC2_EAC_RGBA"/>
<enum value="0x9388" name="GL_VIEW_CLASS_ASTC_4x4_RGBA"/>
<enum value="0x9389" name="GL_VIEW_CLASS_ASTC_5x4_RGBA"/>
<enum value="0x938A" name="GL_VIEW_CLASS_ASTC_5x5_RGBA"/>
<enum value="0x938B" name="GL_VIEW_CLASS_ASTC_6x5_RGBA"/>
<enum value="0x938C" name="GL_VIEW_CLASS_ASTC_6x6_RGBA"/>
<enum value="0x938D" name="GL_VIEW_CLASS_ASTC_8x5_RGBA"/>
<enum value="0x938E" name="GL_VIEW_CLASS_ASTC_8x6_RGBA"/>
<enum value="0x938F" name="GL_VIEW_CLASS_ASTC_8x8_RGBA"/>
<enum value="0x9390" name="GL_VIEW_CLASS_ASTC_10x5_RGBA"/>
<enum value="0x9391" name="GL_VIEW_CLASS_ASTC_10x6_RGBA"/>
<enum value="0x9392" name="GL_VIEW_CLASS_ASTC_10x8_RGBA"/>
<enum value="0x9393" name="GL_VIEW_CLASS_ASTC_10x10_RGBA"/>
<enum value="0x9394" name="GL_VIEW_CLASS_ASTC_12x10_RGBA"/>
<enum value="0x9395" name="GL_VIEW_CLASS_ASTC_12x12_RGBA"/>
<unused start="0x9396" end="0x939F" vendor="ARB" comment="reserved for ASTC 3D interactions with ARB_ifq2"/>
<!-- <enum value="0x9396" name="GL_VIEW_CLASS_ASTC_3x3x3_RGBA"/> -->
<!-- <enum value="0x9397" name="GL_VIEW_CLASS_ASTC_4x3x3_RGBA"/> -->
<!-- <enum value="0x9398" name="GL_VIEW_CLASS_ASTC_4x4x3_RGBA"/> -->
<!-- <enum value="0x9399" name="GL_VIEW_CLASS_ASTC_4x4x4_RGBA"/> -->
<!-- <enum value="0x939A" name="GL_VIEW_CLASS_ASTC_5x4x4_RGBA"/> -->
<!-- <enum value="0x939B" name="GL_VIEW_CLASS_ASTC_5x5x4_RGBA"/> -->
<!-- <enum value="0x939C" name="GL_VIEW_CLASS_ASTC_5x5x5_RGBA"/> -->
<!-- <enum value="0x939D" name="GL_VIEW_CLASS_ASTC_6x5x5_RGBA"/> -->
<!-- <enum value="0x939E" name="GL_VIEW_CLASS_ASTC_6x6x5_RGBA"/> -->
<!-- <enum value="0x939F" name="GL_VIEW_CLASS_ASTC_6x6x6_RGBA"/> -->
</enums>
<enums namespace="GL" start="0x93A0" end="0x93AF" vendor="ANGLE" comment="Khronos bug 8100">
<enum value="0x93A0" name="GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE"/>
<enum value="0x93A1" name="GL_BGRA8_EXT"/>
<enum value="0x93A2" name="GL_TEXTURE_USAGE_ANGLE"/>
<enum value="0x93A3" name="GL_FRAMEBUFFER_ATTACHMENT_ANGLE"/>
<enum value="0x93A4" name="GL_PACK_REVERSE_ROW_ORDER_ANGLE"/>
<unused start="0x93A5" vendor="ANGLE"/>
<enum value="0x93A6" name="GL_PROGRAM_BINARY_ANGLE"/>
<unused start="0x93A7" end="0x93AF" vendor="ANGLE"/>
</enums>
<enums namespace="GL" start="0x93B0" end="0x93EF" vendor="OES" comment="Khronos bug 8853">
<enum value="0x93B0" name="GL_COMPRESSED_RGBA_ASTC_4x4" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93B0" name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93B1" name="GL_COMPRESSED_RGBA_ASTC_5x4" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93B1" name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93B2" name="GL_COMPRESSED_RGBA_ASTC_5x5" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93B2" name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93B3" name="GL_COMPRESSED_RGBA_ASTC_6x5" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93B3" name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93B4" name="GL_COMPRESSED_RGBA_ASTC_6x6" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93B4" name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93B5" name="GL_COMPRESSED_RGBA_ASTC_8x5" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93B5" name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93B6" name="GL_COMPRESSED_RGBA_ASTC_8x6" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93B6" name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93B7" name="GL_COMPRESSED_RGBA_ASTC_8x8" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93B7" name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93B8" name="GL_COMPRESSED_RGBA_ASTC_10x5" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93B8" name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93B9" name="GL_COMPRESSED_RGBA_ASTC_10x6" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93B9" name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93BA" name="GL_COMPRESSED_RGBA_ASTC_10x8" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93BA" name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93BB" name="GL_COMPRESSED_RGBA_ASTC_10x10" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93BB" name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93BC" name="GL_COMPRESSED_RGBA_ASTC_12x10" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93BC" name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93BD" name="GL_COMPRESSED_RGBA_ASTC_12x12" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93BD" name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR" group="InternalFormat,SizedInternalFormat"/>
<unused start="0x93BE" end="0x93BF" vendor="OES"/>
<enum value="0x93C0" name="GL_COMPRESSED_RGBA_ASTC_3x3x3_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93C1" name="GL_COMPRESSED_RGBA_ASTC_4x3x3_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93C2" name="GL_COMPRESSED_RGBA_ASTC_4x4x3_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93C3" name="GL_COMPRESSED_RGBA_ASTC_4x4x4_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93C4" name="GL_COMPRESSED_RGBA_ASTC_5x4x4_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93C5" name="GL_COMPRESSED_RGBA_ASTC_5x5x4_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93C6" name="GL_COMPRESSED_RGBA_ASTC_5x5x5_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93C7" name="GL_COMPRESSED_RGBA_ASTC_6x5x5_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93C8" name="GL_COMPRESSED_RGBA_ASTC_6x6x5_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93C9" name="GL_COMPRESSED_RGBA_ASTC_6x6x6_OES" group="InternalFormat,SizedInternalFormat"/>
<unused start="0x93CA" end="0x93CF" vendor="OES"/>
<enum value="0x93D0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93D0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93D1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93D1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93D2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93D2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93D3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93D3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93D4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93D4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93D5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93D5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93D6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93D6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93D7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93D7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93D8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93D8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93D9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93D9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93DA" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93DA" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93DB" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93DB" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93DC" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93DC" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93DD" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93DD" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR" group="InternalFormat,SizedInternalFormat"/>
<unused start="0x93DE" end="0x93DF" vendor="OES"/>
<enum value="0x93E0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93E1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93E2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93E3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93E4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93E5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93E6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93E7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93E8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES" group="InternalFormat,SizedInternalFormat"/>
<enum value="0x93E9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES" group="InternalFormat,SizedInternalFormat"/>
<unused start="0x93EA" end="0x93EF" vendor="OES"/>
</enums>
<enums namespace="GL" start="0x93F0" end="0x94EF" vendor="APPLE" comment="Khronos bug 10233">
<enum value="0x93F0" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG"/>
<enum value="0x93F1" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG"/>
<unused start="0x93F2" end="0x94EF" vendor="APPLE"/>
</enums>
<enums namespace="GL" start="0x94F0" end="0x950F" vendor="INTEL" comment="Khronos bug 11345">
<enum value="0x94F0" name="GL_PERFQUERY_COUNTER_EVENT_INTEL"/>
<enum value="0x94F1" name="GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL"/>
<enum value="0x94F2" name="GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL"/>
<enum value="0x94F3" name="GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL"/>
<enum value="0x94F4" name="GL_PERFQUERY_COUNTER_RAW_INTEL"/>
<enum value="0x94F5" name="GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL"/>
<unused start="0x94F6" end="0x94F7" vendor="INTEL"/>
<enum value="0x94F8" name="GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL"/>
<enum value="0x94F9" name="GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL"/>
<enum value="0x94FA" name="GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL"/>
<enum value="0x94FB" name="GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL"/>
<enum value="0x94FC" name="GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL"/>
<enum value="0x94FD" name="GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL"/>
<enum value="0x94FE" name="GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL"/>
<enum value="0x94FF" name="GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL"/>
<enum value="0x9500" name="GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL"/>
<unused start="0x9501" end="0x950F" vendor="INTEL"/>
</enums>
<enums namespace="GL" start="0x9510" end="0x952F" vendor="Broadcom" comment="Khronos bug 12203">
<unused start="0x9510" end="0x952F" vendor="Broadcom"/>
</enums>
<enums namespace="GL" start="0x9530" end="0x962F" vendor="NV" comment="Khronos bug 12977">
<enum value="0x9530" name="GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT" group="TextureLayout"/>
<enum value="0x9531" name="GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT" group="TextureLayout"/>
<enum value="0x9532" name="GL_SUBGROUP_SIZE_KHR"/>
<enum value="0x9533" name="GL_SUBGROUP_SUPPORTED_STAGES_KHR"/>
<enum value="0x9534" name="GL_SUBGROUP_SUPPORTED_FEATURES_KHR"/>
<enum value="0x9535" name="GL_SUBGROUP_QUAD_ALL_STAGES_KHR"/>
<enum value="0x9536" name="GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV"/>
<enum value="0x9537" name="GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV"/>
<enum value="0x9538" name="GL_MAX_MESH_OUTPUT_VERTICES_NV"/>
<enum value="0x9539" name="GL_MAX_MESH_OUTPUT_PRIMITIVES_NV"/>
<enum value="0x953A" name="GL_MAX_TASK_OUTPUT_COUNT_NV"/>
<enum value="0x953B" name="GL_MAX_MESH_WORK_GROUP_SIZE_NV"/>
<enum value="0x953C" name="GL_MAX_TASK_WORK_GROUP_SIZE_NV"/>
<enum value="0x953D" name="GL_MAX_DRAW_MESH_TASKS_COUNT_NV"/>
<enum value="0x953E" name="GL_MESH_WORK_GROUP_SIZE_NV"/>
<enum value="0x953F" name="GL_TASK_WORK_GROUP_SIZE_NV"/>
<enum value="0x9540" name="GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV"/>
<unused start="0x9541" vendor="NV"/>
<enum value="0x9542" name="GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV"/>
<enum value="0x9543" name="GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV"/>
<enum value="0x9544" name="GL_QUERY_RESOURCE_SYS_RESERVED_NV"/>
<enum value="0x9545" name="GL_QUERY_RESOURCE_TEXTURE_NV"/>
<enum value="0x9546" name="GL_QUERY_RESOURCE_RENDERBUFFER_NV"/>
<enum value="0x9547" name="GL_QUERY_RESOURCE_BUFFEROBJECT_NV"/>
<enum value="0x9548" name="GL_PER_GPU_STORAGE_NV"/>
<enum value="0x9549" name="GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
<enum value="0x954A" name="GL_UPLOAD_GPU_MASK_NVX"/>
<unused start="0x954B" end="0x954C" vendor="NV"/>
<enum value="0x954D" name="GL_CONSERVATIVE_RASTER_MODE_NV"/>
<enum value="0x954E" name="GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV"/>
<enum value="0x954F" name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV"/>
<enum value="0x9550" name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV"/>
<enum value="0x9551" name="GL_SHADER_BINARY_FORMAT_SPIR_V" group="ShaderBinaryFormat"/>
<enum value="0x9551" name="GL_SHADER_BINARY_FORMAT_SPIR_V_ARB" alias="GL_SHADER_BINARY_FORMAT_SPIR_V"/>
<enum value="0x9552" name="GL_SPIR_V_BINARY"/>
<enum value="0x9552" name="GL_SPIR_V_BINARY_ARB" alias="GL_SPIR_V_BINARY"/>
<enum value="0x9553" name="GL_SPIR_V_EXTENSIONS"/>
<enum value="0x9554" name="GL_NUM_SPIR_V_EXTENSIONS"/>
<enum value="0x9555" name="GL_SCISSOR_TEST_EXCLUSIVE_NV"/>
<enum value="0x9556" name="GL_SCISSOR_BOX_EXCLUSIVE_NV"/>
<enum value="0x9557" name="GL_MAX_MESH_VIEWS_NV"/>
<enum value="0x9558" name="GL_RENDER_GPU_MASK_NV"/>
<enum value="0x9559" name="GL_MESH_SHADER_NV"/>
<enum value="0x955A" name="GL_TASK_SHADER_NV"/>
<enum value="0x955B" name="GL_SHADING_RATE_IMAGE_BINDING_NV"/>
<enum value="0x955C" name="GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV"/>
<enum value="0x955D" name="GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV"/>
<enum value="0x955E" name="GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV"/>
<enum value="0x955F" name="GL_MAX_COARSE_FRAGMENT_SAMPLES_NV"/>
<unused start="0x9560" end="0x9562" vendor="NV"/>
<enum value="0x9563" name="GL_SHADING_RATE_IMAGE_NV"/>
<enum value="0x9564" name="GL_SHADING_RATE_NO_INVOCATIONS_NV"/>
<enum value="0x9565" name="GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV"/>
<enum value="0x9566" name="GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV"/>
<enum value="0x9567" name="GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV"/>
<enum value="0x9568" name="GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV"/>
<enum value="0x9569" name="GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV"/>
<enum value="0x956A" name="GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV"/>
<enum value="0x956B" name="GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV"/>
<enum value="0x956C" name="GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV"/>
<enum value="0x956D" name="GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV"/>
<enum value="0x956E" name="GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV"/>
<enum value="0x956F" name="GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV"/>
<unused start="0x9570" end="0x9578" vendor="NV"/>
<enum value="0x9579" name="GL_MESH_VERTICES_OUT_NV"/>
<enum value="0x957A" name="GL_MESH_PRIMITIVES_OUT_NV"/>
<enum value="0x957B" name="GL_MESH_OUTPUT_TYPE_NV"/>
<enum value="0x957C" name="GL_MESH_SUBROUTINE_NV"/>
<enum value="0x957D" name="GL_TASK_SUBROUTINE_NV"/>
<enum value="0x957E" name="GL_MESH_SUBROUTINE_UNIFORM_NV"/>
<enum value="0x957F" name="GL_TASK_SUBROUTINE_UNIFORM_NV"/>
<enum value="0x9580" name="GL_TEXTURE_TILING_EXT" group="TextureParameterName"/>
<enum value="0x9581" name="GL_DEDICATED_MEMORY_OBJECT_EXT" group="MemoryObjectParameterName"/>
<enum value="0x9582" name="GL_NUM_TILING_TYPES_EXT"/>
<enum value="0x9583" name="GL_TILING_TYPES_EXT"/>
<enum value="0x9584" name="GL_OPTIMAL_TILING_EXT"/>
<enum value="0x9585" name="GL_LINEAR_TILING_EXT"/>
<enum value="0x9586" name="GL_HANDLE_TYPE_OPAQUE_FD_EXT" group="ExternalHandleType"/>
<enum value="0x9587" name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT" group="ExternalHandleType"/>
<enum value="0x9588" name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT" group="ExternalHandleType"/>
<enum value="0x9589" name="GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT" group="ExternalHandleType"/>
<enum value="0x958A" name="GL_HANDLE_TYPE_D3D12_RESOURCE_EXT" group="ExternalHandleType"/>
<enum value="0x958B" name="GL_HANDLE_TYPE_D3D11_IMAGE_EXT" group="ExternalHandleType"/>
<enum value="0x958C" name="GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT" group="ExternalHandleType"/>
<enum value="0x958D" name="GL_LAYOUT_GENERAL_EXT" group="TextureLayout"/>
<enum value="0x958E" name="GL_LAYOUT_COLOR_ATTACHMENT_EXT" group="TextureLayout"/>
<enum value="0x958F" name="GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT" group="TextureLayout"/>
<enum value="0x9590" name="GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT" group="TextureLayout"/>
<enum value="0x9591" name="GL_LAYOUT_SHADER_READ_ONLY_EXT" group="TextureLayout"/>
<enum value="0x9592" name="GL_LAYOUT_TRANSFER_SRC_EXT" group="TextureLayout"/>
<enum value="0x9593" name="GL_LAYOUT_TRANSFER_DST_EXT" group="TextureLayout"/>
<enum value="0x9594" name="GL_HANDLE_TYPE_D3D12_FENCE_EXT" group="ExternalHandleType"/>
<enum value="0x9595" name="GL_D3D12_FENCE_VALUE_EXT" group="SemaphoreParameterName"/>
<enum value="0x9595" name="GL_TIMELINE_SEMAPHORE_VALUE_NV" group="SemaphoreParameterName"/>
<enum value="0x9596" name="GL_NUM_DEVICE_UUIDS_EXT" group="GetPName"/>
<enum value="0x9597" name="GL_DEVICE_UUID_EXT" group="GetPName"/>
<enum value="0x9598" name="GL_DRIVER_UUID_EXT" group="GetPName"/>
<enum value="0x9599" name="GL_DEVICE_LUID_EXT" group="GetPName"/>
<enum value="0x959A" name="GL_DEVICE_NODE_MASK_EXT" group="GetPName"/>
<enum value="0x959B" name="GL_PROTECTED_MEMORY_OBJECT_EXT" group="MemoryObjectParameterName"/>
<enum value="0x959C" name="GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV"/>
<enum value="0x959D" name="GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV"/>
<enum value="0x959E" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV"/>
<enum value="0x959F" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV"/>
<enum value="0x95A0" name="GL_REFERENCED_BY_MESH_SHADER_NV"/>
<enum value="0x95A1" name="GL_REFERENCED_BY_TASK_SHADER_NV"/>
<enum value="0x95A2" name="GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV"/>
<enum value="0x95A3" name="GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV"/>
<enum value="0x95A4" name="GL_ATTACHED_MEMORY_OBJECT_NV"/>
<enum value="0x95A5" name="GL_ATTACHED_MEMORY_OFFSET_NV"/>
<enum value="0x95A6" name="GL_MEMORY_ATTACHABLE_ALIGNMENT_NV"/>
<enum value="0x95A7" name="GL_MEMORY_ATTACHABLE_SIZE_NV"/>
<enum value="0x95A8" name="GL_MEMORY_ATTACHABLE_NV"/>
<enum value="0x95A9" name="GL_DETACHED_MEMORY_INCARNATION_NV"/>
<enum value="0x95AA" name="GL_DETACHED_TEXTURES_NV"/>
<enum value="0x95AB" name="GL_DETACHED_BUFFERS_NV"/>
<enum value="0x95AC" name="GL_MAX_DETACHED_TEXTURES_NV"/>
<enum value="0x95AD" name="GL_MAX_DETACHED_BUFFERS_NV"/>
<enum value="0x95AE" name="GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV"/>
<enum value="0x95AF" name="GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV"/>
<enum value="0x95B0" name="GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV"/>
<enum value="0x95B1" name="GL_SHADING_RATE_IMAGE_PER_PRIMITIVE_NV" group="EnableCap,GetPName"/>
<enum value="0x95B2" name="GL_SHADING_RATE_IMAGE_PALETTE_COUNT_NV" group="GetPName"/>
<enum value="0x95B3" name="GL_SEMAPHORE_TYPE_NV" group="SemaphoreParameterName"/>
<enum value="0x95B4" name="GL_SEMAPHORE_TYPE_BINARY_NV" group="SemaphoreParameterName"/>
<enum value="0x95B5" name="GL_SEMAPHORE_TYPE_TIMELINE_NV" group="SemaphoreParameterName"/>
<enum value="0x95B6" name="GL_MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV" group="GetPName"/>
<unused start="0x95B7" end="0x962F" vendor="NV"/>
</enums>
<enums namespace="GL" start="0x9630" end="0x963F" vendor="Oculus" comment="Email from Cass Everitt">
<enum value="0x9630" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR" group="FramebufferAttachmentParameterName"/>
<enum value="0x9631" name="GL_MAX_VIEWS_OVR"/>
<enum value="0x9632" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR" group="FramebufferAttachmentParameterName"/>
<enum value="0x9633" name="GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR"/>
<unused start="0x9634" end="0x963F" vendor="Oculus"/>
</enums>
<enums namespace="GL" start="0x9640" end="0x964F" vendor="Mediatek" comment="Khronos bug 14294">
<enum value="0x9640" name="GL_GS_SHADER_BINARY_MTK"/>
<enum value="0x9641" name="GL_GS_PROGRAM_BINARY_MTK"/>
<unused start="0x9642" end="0x964F" vendor="Mediatek"/>
</enums>
<enums namespace="GL" start="0x9650" end="0x968F" vendor="IMG" comment="Khronos bug 14977">
<enum value="0x9650" name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT"/>
<enum value="0x9651" name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT"/>
<enum value="0x9652" name="GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT"/>
<unused start="0x9653" end="0x968F" vendor="IMG"/>
</enums>
<enums namespace="GL" start="0x9690" end="0x969F" vendor="ANGLE" comment="Khronos bug 15423">
<unused start="0x9690" end="0x969F" vendor="ANGLE"/>
</enums>
<enums namespace="GL" start="0x96A0" end="0x96AF" vendor="Qualcomm" comment="contact Jeff Leger">
<enum value="0x96A0" name="GL_TEXTURE_FOVEATED_CUTOFF_DENSITY_QCOM" group="TextureParameterName"/>
<unused start="0x96A1" end="0x96A1" vendor="Qualcomm"/>
<enum value="0x96A2" name="GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM" group="FramebufferFetchNoncoherent"/>
<enum value="0x96A3" name="GL_VALIDATE_SHADER_BINARY_QCOM"/>
<enum value="0x96A4" name="GL_SHADING_RATE_QCOM" group="GetPName"/>
<enum value="0x96A5" name="GL_SHADING_RATE_PRESERVE_ASPECT_RATIO_QCOM" group="EnableCap"/>
<enum value="0x96A6" name="GL_SHADING_RATE_1X1_PIXELS_QCOM" group="ShadingRateQCOM"/>
<enum value="0x96A7" name="GL_SHADING_RATE_1X2_PIXELS_QCOM" group="ShadingRateQCOM"/>
<enum value="0x96A8" name="GL_SHADING_RATE_2X1_PIXELS_QCOM" group="ShadingRateQCOM"/>
<enum value="0x96A9" name="GL_SHADING_RATE_2X2_PIXELS_QCOM" group="ShadingRateQCOM"/>
<enum value="0x96AA" name="GL_SHADING_RATE_1X4_PIXELS_QCOM" group="ShadingRateQCOM"/>
<enum value="0x96AB" name="GL_SHADING_RATE_4X1_PIXELS_QCOM" group="ShadingRateQCOM"/>
<enum value="0x96AC" name="GL_SHADING_RATE_4X2_PIXELS_QCOM" group="ShadingRateQCOM"/>
<enum value="0x96AD" name="GL_SHADING_RATE_2X4_PIXELS_QCOM" group="ShadingRateQCOM"/>
<enum value="0x96AE" name="GL_SHADING_RATE_4X4_PIXELS_QCOM" group="ShadingRateQCOM"/>
<unused start="0x96AF" end="0x96AF" vendor="Qualcomm"/>
</enums>
<enums namespace="GL" start="0x96B0" end="0x96BF" vendor="ANGLE" comment="github pull request">
<unused start="0x96B0" end="0x96BF" vendor="ANGLE"/>
</enums>
<enums namespace="GL" start="0x96C0" end="0x96CF" vendor="ARM" comment="Contact Jan-Harald Fredriksen">
<unused start="0x96C0" end="0x96CF" vendor="ARM"/>
</enums>
<!-- Enums reservable for future use. To reserve a new range, allocate one
or more multiples of 16 starting at the lowest available point in this
block and note it in a new <enums> block immediately above.
Please remember that new enumerant allocations must be obtained by
request to the Khronos API registrar (see comments at the top of this
file) File requests in the Khronos Bugzilla, OpenGL project, Registry
component. -->
<enums namespace="GL" start="0x96D0" end="99999" vendor="ARB" comment="RESERVED FOR FUTURE ALLOCATIONS BY KHRONOS">
<unused start="0x96D0" end="99999" comment="RESERVED"/>
</enums>
<!-- Historical large block allocations, all unused except (in older days) by IBM -->
<enums namespace="GL" start="100000" end="100999" vendor="ARB" comment="GLU enums"/>
<enums namespace="GL" start="101000" end="101999" vendor="ARB" comment="Conformance test enums"/>
<enums namespace="GL" start="102000" end="102999" vendor="ARB" comment="Unused, unlikely to ever be used"/>
<enums namespace="GL" start="103000" end="103999" vendor="IBM" comment="IBM is out of the graphics hardware business. Most of this range will remain unused.">
<enum value="0x19262" name="GL_RASTER_POSITION_UNCLIPPED_IBM"/>
<enum value="103050" name="GL_CULL_VERTEX_IBM"/>
<enum value="103060" name="GL_ALL_STATIC_DATA_IBM"/>
<enum value="103061" name="GL_STATIC_VERTEX_ARRAY_IBM"/>
<enum value="103070" name="GL_VERTEX_ARRAY_LIST_IBM"/>
<enum value="103071" name="GL_NORMAL_ARRAY_LIST_IBM"/>
<enum value="103072" name="GL_COLOR_ARRAY_LIST_IBM"/>
<enum value="103073" name="GL_INDEX_ARRAY_LIST_IBM"/>
<enum value="103074" name="GL_TEXTURE_COORD_ARRAY_LIST_IBM"/>
<enum value="103075" name="GL_EDGE_FLAG_ARRAY_LIST_IBM"/>
<enum value="103076" name="GL_FOG_COORDINATE_ARRAY_LIST_IBM"/>
<enum value="103077" name="GL_SECONDARY_COLOR_ARRAY_LIST_IBM"/>
<enum value="103080" name="GL_VERTEX_ARRAY_LIST_STRIDE_IBM"/>
<enum value="103081" name="GL_NORMAL_ARRAY_LIST_STRIDE_IBM"/>
<enum value="103082" name="GL_COLOR_ARRAY_LIST_STRIDE_IBM"/>
<enum value="103083" name="GL_INDEX_ARRAY_LIST_STRIDE_IBM"/>
<enum value="103084" name="GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM"/>
<enum value="103085" name="GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM"/>
<enum value="103086" name="GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM"/>
<enum value="103087" name="GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM"/>
</enums>
<enums namespace="GL" start="104000" end="104999" vendor="NEC" comment="NEC may be out of the graphics hardware business?"/>
<enums namespace="GL" start="105000" end="105999" vendor="Compaq" comment="Compaq was acquired by HP"/>
<enums namespace="GL" start="106000" end="106999" vendor="KPC" comment="Kubota Pacific is out of business"/>
<enums namespace="GL" start="107000" end="107999" vendor="PGI" comment="Portland Graphics was acquired by Template Graphics, which is out of business">
<!-- lots of <unused> areas here which won't be computed yet -->
<enum value="0x1A1F8" name="GL_PREFER_DOUBLEBUFFER_HINT_PGI" group="HintTarget"/>
<enum value="0x1A1FD" name="GL_CONSERVE_MEMORY_HINT_PGI" group="HintTarget"/>
<enum value="0x1A1FE" name="GL_RECLAIM_MEMORY_HINT_PGI" group="HintTarget"/>
<enum value="0x1A202" name="GL_NATIVE_GRAPHICS_HANDLE_PGI"/>
<enum value="0x1A203" name="GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI" group="HintTarget"/>
<enum value="0x1A204" name="GL_NATIVE_GRAPHICS_END_HINT_PGI" group="HintTarget"/>
<enum value="0x1A20C" name="GL_ALWAYS_FAST_HINT_PGI" group="HintTarget"/>
<enum value="0x1A20D" name="GL_ALWAYS_SOFT_HINT_PGI" group="HintTarget"/>
<enum value="0x1A20E" name="GL_ALLOW_DRAW_OBJ_HINT_PGI" group="HintTarget"/>
<enum value="0x1A20F" name="GL_ALLOW_DRAW_WIN_HINT_PGI" group="HintTarget"/>
<enum value="0x1A210" name="GL_ALLOW_DRAW_FRG_HINT_PGI" group="HintTarget"/>
<enum value="0x1A211" name="GL_ALLOW_DRAW_MEM_HINT_PGI" group="HintTarget"/>
<enum value="0x1A216" name="GL_STRICT_DEPTHFUNC_HINT_PGI" group="HintTarget"/>
<enum value="0x1A217" name="GL_STRICT_LIGHTING_HINT_PGI" group="HintTarget"/>
<enum value="0x1A218" name="GL_STRICT_SCISSOR_HINT_PGI" group="HintTarget"/>
<enum value="0x1A219" name="GL_FULL_STIPPLE_HINT_PGI" group="HintTarget"/>
<enum value="0x1A220" name="GL_CLIP_NEAR_HINT_PGI" group="HintTarget"/>
<enum value="0x1A221" name="GL_CLIP_FAR_HINT_PGI" group="HintTarget"/>
<enum value="0x1A222" name="GL_WIDE_LINE_HINT_PGI" group="HintTarget"/>
<enum value="0x1A223" name="GL_BACK_NORMALS_HINT_PGI" group="HintTarget"/>
<enum value="0x1A22A" name="GL_VERTEX_DATA_HINT_PGI" group="HintTarget,HintTargetPGI"/>
<enum value="0x1A22B" name="GL_VERTEX_CONSISTENT_HINT_PGI" group="HintTarget,HintTargetPGI"/>
<enum value="0x1A22C" name="GL_MATERIAL_SIDE_HINT_PGI" group="HintTarget,HintTargetPGI"/>
<enum value="0x1A22D" name="GL_MAX_VERTEX_HINT_PGI" group="HintTarget,HintTargetPGI"/>
</enums>
<enums namespace="GL" start="108000" end="108999" vendor="ES" comment="Evans and Sutherland is out of the graphics hardware business"/>
<!-- SECTION: GL command definitions. -->
<commands namespace="GL">
<command>
<proto>void <name>glAccum</name></proto>
<param group="AccumOp"><ptype>GLenum</ptype> <name>op</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>value</name></param>
<glx type="render" opcode="137"/>
</command>
<command>
<proto>void <name>glAccumxOES</name></proto>
<param><ptype>GLenum</ptype> <name>op</name></param>
<param><ptype>GLfixed</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glActiveProgramEXT</name></proto>
<param class="program"><ptype>GLuint</ptype> <name>program</name></param>
</command>
<command>
<proto>void <name>glActiveShaderProgram</name></proto>
<param class="program pipeline"><ptype>GLuint</ptype> <name>pipeline</name></param>
<param class="program"><ptype>GLuint</ptype> <name>program</name></param>
</command>
<command>
<proto>void <name>glActiveShaderProgramEXT</name></proto>
<param class="program pipeline"><ptype>GLuint</ptype> <name>pipeline</name></param>
<param class="program"><ptype>GLuint</ptype> <name>program</name></param>
</command>
<command>
<proto>void <name>glActiveStencilFaceEXT</name></proto>
<param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
<glx type="render" opcode="4220"/>
</command>
<command>
<proto>void <name>glActiveTexture</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
<glx type="render" opcode="197"/>
</command>
<command>
<proto>void <name>glActiveTextureARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
<alias name="glActiveTexture"/>
<glx type="render" opcode="197"/>
</command>
<command>
<proto>void <name>glActiveVaryingNV</name></proto>
<param class="program"><ptype>GLuint</ptype> <name>program</name></param>
<param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto>void <name>glAlphaFragmentOp1ATI</name></proto>
<param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
<param><ptype>GLuint</ptype> <name>dst</name></param>
<param><ptype>GLuint</ptype> <name>dstMod</name></param>
<param><ptype>GLuint</ptype> <name>arg1</name></param>
<param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
</command>
<command>
<proto>void <name>glAlphaFragmentOp2ATI</name></proto>
<param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
<param><ptype>GLuint</ptype> <name>dst</name></param>
<param><ptype>GLuint</ptype> <name>dstMod</name></param>
<param><ptype>GLuint</ptype> <name>arg1</name></param>
<param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
<param><ptype>GLuint</ptype> <name>arg2</name></param>
<param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
</command>
<command>
<proto>void <name>glAlphaFragmentOp3ATI</name></proto>
<param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
<param><ptype>GLuint</ptype> <name>dst</name></param>
<param><ptype>GLuint</ptype> <name>dstMod</name></param>
<param><ptype>GLuint</ptype> <name>arg1</name></param>
<param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
<param><ptype>GLuint</ptype> <name>arg2</name></param>
<param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
<param><ptype>GLuint</ptype> <name>arg3</name></param>
<param><ptype>GLuint</ptype> <name>arg3Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg3Mod</name></param>
</command>
<command>
<proto>void <name>glAlphaFunc</name></proto>
<param group="AlphaFunction"><ptype>GLenum</ptype> <name>func</name></param>
<param><ptype>GLfloat</ptype> <name>ref</name></param>
<glx type="render" opcode="159"/>
</command>
<command>
<proto>void <name>glAlphaFuncQCOM</name></proto>
<param><ptype>GLenum</ptype> <name>func</name></param>
<param><ptype>GLclampf</ptype> <name>ref</name></param>
</command>
<command>
<proto>void <name>glAlphaFuncx</name></proto>
<param group="AlphaFunction"><ptype>GLenum</ptype> <name>func</name></param>
<param><ptype>GLfixed</ptype> <name>ref</name></param>
</command>
<command>
<proto>void <name>glAlphaFuncxOES</name></proto>
<param group="AlphaFunction"><ptype>GLenum</ptype> <name>func</name></param>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>ref</name></param>
</command>
<command>
<proto>void <name>glAlphaToCoverageDitherControlNV</name></proto>
<param><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glApplyFramebufferAttachmentCMAAINTEL</name></proto>
</command>
<command>
<proto>void <name>glApplyTextureEXT</name></proto>
<param group="LightTextureModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glAcquireKeyedMutexWin32EXT</name></proto>
<param><ptype>GLuint</ptype> <name>memory</name></param>
<param><ptype>GLuint64</ptype> <name>key</name></param>
<param><ptype>GLuint</ptype> <name>timeout</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glAreProgramsResidentNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param class="program" len="n">const <ptype>GLuint</ptype> *<name>programs</name></param>
<param group="Boolean" len="n"><ptype>GLboolean</ptype> *<name>residences</name></param>
<glx type="vendor" opcode="1293"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glAreTexturesResident</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param class="texture" group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
<param group="Boolean" len="n"><ptype>GLboolean</ptype> *<name>residences</name></param>
<glx type="single" opcode="143"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glAreTexturesResidentEXT</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param class="texture" group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
<param group="Boolean" len="n"><ptype>GLboolean</ptype> *<name>residences</name></param>
<glx type="vendor" opcode="11"/>
</command>
<command>
<proto>void <name>glArrayElement</name></proto>
<param><ptype>GLint</ptype> <name>i</name></param>
</command>
<command>
<proto>void <name>glArrayElementEXT</name></proto>
<param><ptype>GLint</ptype> <name>i</name></param>
<alias name="glArrayElement"/>
</command>
<command>
<proto>void <name>glArrayObjectATI</name></proto>
<param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLuint</ptype> <name>offset</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glAsyncCopyBufferSubDataNVX</name></proto>
<param><ptype>GLsizei</ptype> <name>waitSemaphoreCount</name></param>
<param len="waitSemaphoreCount">const <ptype>GLuint</ptype> *<name>waitSemaphoreArray</name></param>
<param len="waitSemaphoreCount">const <ptype>GLuint64</ptype> *<name>fenceValueArray</name></param>
<param><ptype>GLuint</ptype> <name>readGpu</name></param>
<param><ptype>GLbitfield</ptype> <name>writeGpuMask</name></param>
<param class="buffer"><ptype>GLuint</ptype> <name>readBuffer</name></param>
<param class="buffer"><ptype>GLuint</ptype> <name>writeBuffer</name></param>
<param><ptype>GLintptr</ptype> <name>readOffset</name></param>
<param><ptype>GLintptr</ptype> <name>writeOffset</name></param>
<param><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param><ptype>GLsizei</ptype> <name>signalSemaphoreCount</name></param>
<param len="signalSemaphoreCount">const <ptype>GLuint</ptype> *<name>signalSemaphoreArray</name></param>
<param len="signalSemaphoreCount">const <ptype>GLuint64</ptype> *<name>signalValueArray</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glAsyncCopyImageSubDataNVX</name></proto>
<param><ptype>GLsizei</ptype> <name>waitSemaphoreCount</name></param>
<param len="waitSemaphoreCount">const <ptype>GLuint</ptype> *<name>waitSemaphoreArray</name></param>
<param len="waitSemaphoreCount">const <ptype>GLuint64</ptype> *<name>waitValueArray</name></param>
<param><ptype>GLuint</ptype> <name>srcGpu</name></param>
<param><ptype>GLbitfield</ptype> <name>dstGpuMask</name></param>
<param><ptype>GLuint</ptype> <name>srcName</name></param>
<param><ptype>GLenum</ptype> <name>srcTarget</name></param>
<param><ptype>GLint</ptype> <name>srcLevel</name></param>
<param><ptype>GLint</ptype> <name>srcX</name></param>
<param><ptype>GLint</ptype> <name>srcY</name></param>
<param><ptype>GLint</ptype> <name>srcZ</name></param>
<param><ptype>GLuint</ptype> <name>dstName</name></param>
<param><ptype>GLenum</ptype> <name>dstTarget</name></param>
<param><ptype>GLint</ptype> <name>dstLevel</name></param>
<param><ptype>GLint</ptype> <name>dstX</name></param>
<param><ptype>GLint</ptype> <name>dstY</name></param>
<param><ptype>GLint</ptype> <name>dstZ</name></param>
<param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
<param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
<param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
<param><ptype>GLsizei</ptype> <name>signalSemaphoreCount</name></param>
<param len="signalSemaphoreCount">const <ptype>GLuint</ptype> *<name>signalSemaphoreArray</name></param>
<param len="signalSemaphoreCount">const <ptype>GLuint64</ptype> *<name>signalValueArray</name></param>
</command>
<command>
<proto>void <name>glAsyncMarkerSGIX</name></proto>
<param><ptype>GLuint</ptype> <name>marker</name></param>
</command>
<command>
<proto>void <name>glAttachObjectARB</name></proto>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>containerObj</name></param>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
<alias name="glAttachShader"/>
</command>
<command>
<proto>void <name>glAttachShader</name></proto>
<param class="program"><ptype>GLuint</ptype> <name>program</name></param>
<param class="shader"><ptype>GLuint</ptype> <name>shader</name></param>
</command>
<command>
<proto>void <name>glBegin</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<glx type="render" opcode="4"/>
</command>
<command>
<proto>void <name>glBeginConditionalRender</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="ConditionalRenderMode"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glBeginConditionalRenderNV</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="ConditionalRenderMode"><ptype>GLenum</ptype> <name>mode</name></param>
<alias name="glBeginConditionalRender"/>
<glx type="render" opcode="348"/>
</command>
<command>
<proto>void <name>glBeginConditionalRenderNVX</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto>void <name>glBeginFragmentShaderATI</name></proto>
</command>
<command>
<proto>void <name>glBeginOcclusionQueryNV</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto>void <name>glBeginPerfMonitorAMD</name></proto>
<param><ptype>GLuint</ptype> <name>monitor</name></param>
</command>
<command>
<proto>void <name>glBeginPerfQueryINTEL</name></proto>
<param><ptype>GLuint</ptype> <name>queryHandle</name></param>
</command>
<command>
<proto>void <name>glBeginQuery</name></proto>
<param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param class="query"><ptype>GLuint</ptype> <name>id</name></param>
<glx type="render" opcode="231"/>
</command>
<command>
<proto>void <name>glBeginQueryARB</name></proto>
<param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param class="query"><ptype>GLuint</ptype> <name>id</name></param>
<alias name="glBeginQuery"/>
</command>
<command>
<proto>void <name>glBeginQueryEXT</name></proto>
<param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param class="query"><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto>void <name>glBeginQueryIndexed</name></proto>
<param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param class="query"><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto>void <name>glBeginTransformFeedback</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>primitiveMode</name></param>
<glx type="render" opcode="357"/>
</command>
<command>
<proto>void <name>glBeginTransformFeedbackEXT</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>primitiveMode</name></param>
<alias name="glBeginTransformFeedback"/>
</command>
<command>
<proto>void <name>glBeginTransformFeedbackNV</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>primitiveMode</name></param>
<alias name="glBeginTransformFeedback"/>
</command>
<command>
<proto>void <name>glBeginVertexShaderEXT</name></proto>
</command>
<command>
<proto>void <name>glBeginVideoCaptureNV</name></proto>
<param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
</command>
<command>
<proto>void <name>glBindAttribLocation</name></proto>
<param class="program"><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param>const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto>void <name>glBindAttribLocationARB</name></proto>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param>const <ptype>GLcharARB</ptype> *<name>name</name></param>
<alias name="glBindAttribLocation"/>
</command>
<command>
<proto>void <name>glBindBuffer</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
<proto>void <name>glBindBufferARB</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param>
<alias name="glBindBuffer"/>
</command>
<command>
<proto>void <name>glBindBufferBase</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param>
<glx type="render" opcode="356"/>
</command>
<command>
<proto>void <name>glBindBufferBaseEXT</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param>
<alias name="glBindBufferBase"/>
</command>
<command>
<proto>void <name>glBindBufferBaseNV</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param>
<alias name="glBindBufferBase"/>
</command>
<command>
<proto>void <name>glBindBufferOffsetEXT</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glBindBufferOffsetNV</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<alias name="glBindBufferOffsetEXT"/>
</command>
<command>
<proto>void <name>glBindBufferRange</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<glx type="render" opcode="355"/>
</command>
<command>
<proto>void <name>glBindBufferRangeEXT</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<alias name="glBindBufferRange"/>
</command>
<command>
<proto>void <name>glBindBufferRangeNV</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<alias name="glBindBufferRange"/>
</command>
<command>
<proto>void <name>glBindBuffersBase</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param class="buffer" len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param>
</command>
<command>
<proto>void <name>glBindBuffersRange</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param class="buffer" len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param>
<param len="count">const <ptype>GLintptr</ptype> *<name>offsets</name></param>
<param len="count">const <ptype>GLsizeiptr</ptype> *<name>sizes</name></param>
</command>
<command>
<proto>void <name>glBindFragDataLocation</name></proto>
<param class="program"><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>color</name></param>
<param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto>void <name>glBindFragDataLocationEXT</name></proto>
<param class="program"><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>color</name></param>
<param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
<alias name="glBindFragDataLocation"/>
</command>
<command>
<proto>void <name>glBindFragDataLocationIndexed</name></proto>
<param class="program"><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>colorNumber</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param>const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto>void <name>glBindFragDataLocationIndexedEXT</name></proto>
<param class="program"><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>colorNumber</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param>const <ptype>GLchar</ptype> *<name>name</name></param>
<alias name="glBindFragDataLocationIndexed"/>
</command>
<command>
<proto>void <name>glBindFragmentShaderATI</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto>void <name>glBindFramebuffer</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<glx type="render" opcode="236"/>
</command>
<command>
<proto>void <name>glBindFramebufferEXT</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<glx type="render" opcode="4319"/>
</command>
<command>
<proto>void <name>glBindFramebufferOES</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
</command>
<command>
<proto>void <name>glBindImageTexture</name></proto>
<param><ptype>GLuint</ptype> <name>unit</name></param>
<param class="texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param>
<param><ptype>GLint</ptype> <name>layer</name></param>
<param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
<param group="InternalFormat"><ptype>GLenum</ptype> <name>format</name></param>
</command>
<command>
<proto>void <name>glBindImageTextureEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param class="texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param>
<param><ptype>GLint</ptype> <name>layer</name></param>
<param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
<param><ptype>GLint</ptype> <name>format</name></param>
</command>
<command>
<proto>void <name>glBindImageTextures</name></proto>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param class="texture" len="count">const <ptype>GLuint</ptype> *<name>textures</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glBindLightParameterEXT</name></proto>
<param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
<param group="LightParameter"><ptype>GLenum</ptype> <name>value</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glBindMaterialParameterEXT</name></proto>
<param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
<param group="MaterialParameter"><ptype>GLenum</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glBindMultiTextureEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param class="texture" group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glBindParameterEXT</name></proto>
<param group="VertexShaderParameterEXT"><ptype>GLenum</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glBindProgramARB</name></proto>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param class="program"><ptype>GLuint</ptype> <name>program</name></param>
<glx type="render" opcode="4180"/>
</command>
<command>
<proto>void <name>glBindProgramNV</name></proto>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
<param class="program"><ptype>GLuint</ptype> <name>id</name></param>
<alias name="glBindProgramARB"/>
<glx type="render" opcode="4180"/>
</command>
<command>
<proto>void <name>glBindProgramPipeline</name></proto>
<param class="program pipeline"><ptype>GLuint</ptype> <name>pipeline</name></param>
</command>
<command>
<proto>void <name>glBindProgramPipelineEXT</name></proto>
<param class="program pipeline"><ptype>GLuint</ptype> <name>pipeline</name></param>
</command>
<command>
<proto>void <name>glBindRenderbuffer</name></proto>
<param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
<glx type="render" opcode="235"/>
</command>
<command>
<proto>void <name>glBindRenderbufferEXT</name></proto>
<param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
<glx type="render" opcode="4316"/>
</command>
<command>
<proto>void <name>glBindRenderbufferOES</name></proto>
<param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param class="renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
</command>
<command>
<proto>void <name>glBindSampler</name></proto>
<param><ptype>GLuint</ptype> <name>unit</name></param>
<param class="sampler"><ptype>GLuint</ptype> <name>sampler</name></param>
</command>
<command>
<proto>void <name>glBindSamplers</name></proto>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param class="sampler" len="count">const <ptype>GLuint</ptype> *<name>samplers</name></param>
</command>
<command>
<proto>void <name>glBindShadingRateImageNV</name></proto>
<param class="texture"><ptype>GLuint</ptype> <name>texture</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glBindTexGenParameterEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>unit</name></param>
<param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
<param group="TextureGenParameter"><ptype>GLenum</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glBindTexture</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param class="texture" group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<glx type="render" opcode="4117"/>
</command>
<command>
<proto>void <name>glBindTextureEXT</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param class="texture" group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<alias name="glBindTexture"/>
<glx type="render" opcode="4117"/>
</command>
<command>
<proto>void <name>glBindTextureUnit</name></proto>
<param><ptype>GLuint</ptype> <name>unit</name></param>
<param class="texture"><ptype>GLuint</ptype> <name>texture</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glBindTextureUnitParameterEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>unit</name></param>
<param group="VertexShaderTextureUnitParameter"><ptype>GLenum</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glBindTextures</name></proto>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param class="texture" len="count">const <ptype>GLuint</ptype> *<name>textures</name></param>
</command>
<command>
<proto>void <name>glBindTransformFeedback</name></proto>
<param group="BindTransformFeedbackTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param class="transform feedback"><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto>void <name>glBindTransformFeedbackNV</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param class="transform feedback"><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto>void <name>glBindVertexArray</name></proto>
<param class="vertex array"><ptype>GLuint</ptype> <name>array</name></param>
<glx type="render" opcode="350"/>
</command>
<command>
<proto>void <name>glBindVertexArrayAPPLE</name></proto>
<param class="vertex array"><ptype>GLuint</ptype> <name>array</name></param>
</command>
<command>
<proto>void <name>glBindVertexArrayOES</name></proto>
<param class="vertex array"><ptype>GLuint</ptype> <name>array</name></param>
<alias name="glBindVertexArray"/>
</command>
<command>
<proto>void <name>glBindVertexBuffer</name></proto>
<param><ptype>GLuint</ptype> <name>bindingindex</name></param>
<param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glBindVertexBuffers</name></proto>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count" class="buffer">const <ptype>GLuint</ptype> *<name>buffers</name></param>
<param len="count">const <ptype>GLintptr</ptype> *<name>offsets</name></param>
<param len="count">const <ptype>GLsizei</ptype> *<name>strides</name></param>
</command>
<command>
<proto>void <name>glBindVertexShaderEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto>void <name>glBindVideoCaptureStreamBufferNV</name></proto>
<param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
<param><ptype>GLuint</ptype> <name>stream</name></param>
<param><ptype>GLenum</ptype> <name>frame_region</name></param>
<param group="BufferOffsetARB"><ptype>GLintptrARB</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glBindVideoCaptureStreamTextureNV</name></proto>
<param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
<param><ptype>GLuint</ptype> <name>stream</name></param>
<param><ptype>GLenum</ptype> <name>frame_region</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param class="texture"><ptype>GLuint</ptype> <name>texture</name></param>
</command>
<command>
<proto>void <name>glBinormal3bEXT</name></proto>
<param><ptype>GLbyte</ptype> <name>bx</name></param>
<param><ptype>GLbyte</ptype> <name>by</name></param>
<param><ptype>GLbyte</ptype> <name>bz</name></param>
<vecequiv name="glBinormal3bvEXT"/>
</command>
<command>
<proto>void <name>glBinormal3bvEXT</name></proto>
<param len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glBinormal3dEXT</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>bx</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>by</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>bz</name></param>
<vecequiv name="glBinormal3dvEXT"/>
</command>
<command>
<proto>void <name>glBinormal3dvEXT</name></proto>
<param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glBinormal3fEXT</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>bx</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>by</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>bz</name></param>
<vecequiv name="glBinormal3fvEXT"/>
</command>
<command>
<proto>void <name>glBinormal3fvEXT</name></proto>
<param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glBinormal3iEXT</name></proto>
<param><ptype>GLint</ptype> <name>bx</name></param>
<param><ptype>GLint</ptype> <name>by</name></param>
<param><ptype>GLint</ptype> <name>bz</name></param>
<vecequiv name="glBinormal3ivEXT"/>
</command>
<command>
<proto>void <name>glBinormal3ivEXT</name></proto>
<param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glBinormal3sEXT</name></proto>
<param><ptype>GLshort</ptype> <name>bx</name></param>
<param><ptype>GLshort</ptype> <name>by</name></param>
<param><ptype>GLshort</ptype> <name>bz</name></param>
<vecequiv name="glBinormal3svEXT"/>
</command>
<command>
<proto>void <name>glBinormal3svEXT</name></proto>
<param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glBinormalPointerEXT</name></proto>
<param group="BinormalPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glBitmap</name></proto>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>xorig</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>yorig</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>xmove</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>ymove</name></param>
<param len="COMPSIZE(width,height)">const <ptype>GLubyte</ptype> *<name>bitmap</name></param>
<glx type="render" opcode="5"/>
<glx type="render" opcode="311" name="glBitmapPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glBitmapxOES</name></proto>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLfixed</ptype> <name>xorig</name></param>
<param><ptype>GLfixed</ptype> <name>yorig</name></param>
<param><ptype>GLfixed</ptype> <name>xmove</name></param>
<param><ptype>GLfixed</ptype> <name>ymove</name></param>
<param len="COMPSIZE(width,height)">const <ptype>GLubyte</ptype> *<name>bitmap</name></param>
</command>
<command>
<proto>void <name>glBlendBarrier</name></proto>
</command>
<command>
<proto>void <name>glBlendBarrierKHR</name></proto>
<alias name="glBlendBarrier"/>
</command>
<command>
<proto>void <name>glBlendBarrierNV</name></proto>
<alias name="glBlendBarrier"/>
</command>
<command>
<proto>void <name>glBlendColor</name></proto>
<param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
<glx type="render" opcode="4096"/>
</command>
<command>
<proto>void <name>glBlendColorEXT</name></proto>
<param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
<alias name="glBlendColor"/>
<glx type="render" opcode="4096"/>
</command>
<command>
<proto>void <name>glBlendColorxOES</name></proto>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>red</name></param>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>green</name></param>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>blue</name></param>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>alpha</name></param>
</command>
<command>
<proto>void <name>glBlendEquation</name></proto>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
<glx type="render" opcode="4097"/>
</command>
<command>
<proto>void <name>glBlendEquationEXT</name></proto>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
<alias name="glBlendEquation"/>
<glx type="render" opcode="4097"/>
</command>
<command>
<proto>void <name>glBlendEquationIndexedAMD</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
<alias name="glBlendEquationi"/>
</command>
<command>
<proto>void <name>glBlendEquationOES</name></proto>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glBlendEquationSeparate</name></proto>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
<glx type="render" opcode="4228"/>
</command>
<command>
<proto>void <name>glBlendEquationSeparateEXT</name></proto>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
<alias name="glBlendEquationSeparate"/>
<glx type="render" opcode="4228"/>
</command>
<command>
<proto>void <name>glBlendEquationSeparateIndexedAMD</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
<alias name="glBlendEquationSeparatei"/>
</command>
<command>
<proto>void <name>glBlendEquationSeparateOES</name></proto>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
</command>
<command>
<proto>void <name>glBlendEquationSeparatei</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
</command>
<command>
<proto>void <name>glBlendEquationSeparateiARB</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
<alias name="glBlendEquationSeparatei"/>
</command>
<command>
<proto>void <name>glBlendEquationSeparateiEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
<alias name="glBlendEquationSeparatei"/>
</command>
<command>
<proto>void <name>glBlendEquationSeparateiOES</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
<alias name="glBlendEquationSeparatei"/>
</command>
<command>
<proto>void <name>glBlendEquationi</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glBlendEquationiARB</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
<alias name="glBlendEquationi"/>
</command>
<command>
<proto>void <name>glBlendEquationiEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
<alias name="glBlendEquationi"/>
</command>
<command>
<proto>void <name>glBlendEquationiOES</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
<alias name="glBlendEquationi"/>
</command>
<command>
<proto>void <name>glBlendFunc</name></proto>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactor</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactor</name></param>
<glx type="render" opcode="160"/>
</command>
<command>
<proto>void <name>glBlendFuncIndexedAMD</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param><ptype>GLenum</ptype> <name>src</name></param>
<param><ptype>GLenum</ptype> <name>dst</name></param>
<alias name="glBlendFunci"/>
</command>
<command>
<proto>void <name>glBlendFuncSeparate</name></proto>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
<glx type="render" opcode="4134"/>
</command>
<command>
<proto>void <name>glBlendFuncSeparateEXT</name></proto>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
<alias name="glBlendFuncSeparate"/>
<glx type="render" opcode="4134"/>
</command>
<command>
<proto>void <name>glBlendFuncSeparateINGR</name></proto>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
<alias name="glBlendFuncSeparate"/>
<glx type="render" opcode="4134"/>
</command>
<command>
<proto>void <name>glBlendFuncSeparateIndexedAMD</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
<alias name="glBlendFuncSeparatei"/>
</command>
<command>
<proto>void <name>glBlendFuncSeparateOES</name></proto>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
</command>
<command>
<proto>void <name>glBlendFuncSeparatei</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
</command>
<command>
<proto>void <name>glBlendFuncSeparateiARB</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
<alias name="glBlendFuncSeparatei"/>
</command>
<command>
<proto>void <name>glBlendFuncSeparateiEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
<alias name="glBlendFuncSeparatei"/>
</command>
<command>
<proto>void <name>glBlendFuncSeparateiOES</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
<alias name="glBlendFuncSeparatei"/>
</command>
<command>
<proto>void <name>glBlendFunci</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param>
</command>
<command>
<proto>void <name>glBlendFunciARB</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param>
<alias name="glBlendFunci"/>
</command>
<command>
<proto>void <name>glBlendFunciEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param>
<alias name="glBlendFunci"/>
</command>
<command>
<proto>void <name>glBlendFunciOES</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param>
<param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param>
<alias name="glBlendFunci"/>
</command>
<command>
<proto>void <name>glBlendParameteriNV</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glBlitFramebuffer</name></proto>
<param><ptype>GLint</ptype> <name>srcX0</name></param>
<param><ptype>GLint</ptype> <name>srcY0</name></param>
<param><ptype>GLint</ptype> <name>srcX1</name></param>
<param><ptype>GLint</ptype> <name>srcY1</name></param>
<param><ptype>GLint</ptype> <name>dstX0</name></param>
<param><ptype>GLint</ptype> <name>dstY0</name></param>
<param><ptype>GLint</ptype> <name>dstX1</name></param>
<param><ptype>GLint</ptype> <name>dstY1</name></param>
<param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
<param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
<glx type="render" opcode="4330"/>
</command>
<command>
<proto>void <name>glBlitFramebufferANGLE</name></proto>
<param><ptype>GLint</ptype> <name>srcX0</name></param>
<param><ptype>GLint</ptype> <name>srcY0</name></param>
<param><ptype>GLint</ptype> <name>srcX1</name></param>
<param><ptype>GLint</ptype> <name>srcY1</name></param>
<param><ptype>GLint</ptype> <name>dstX0</name></param>
<param><ptype>GLint</ptype> <name>dstY0</name></param>
<param><ptype>GLint</ptype> <name>dstX1</name></param>
<param><ptype>GLint</ptype> <name>dstY1</name></param>
<param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
<param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
</command>
<command>
<proto>void <name>glBlitFramebufferEXT</name></proto>
<param><ptype>GLint</ptype> <name>srcX0</name></param>
<param><ptype>GLint</ptype> <name>srcY0</name></param>
<param><ptype>GLint</ptype> <name>srcX1</name></param>
<param><ptype>GLint</ptype> <name>srcY1</name></param>
<param><ptype>GLint</ptype> <name>dstX0</name></param>
<param><ptype>GLint</ptype> <name>dstY0</name></param>
<param><ptype>GLint</ptype> <name>dstX1</name></param>
<param><ptype>GLint</ptype> <name>dstY1</name></param>
<param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
<param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
<alias name="glBlitFramebuffer"/>
<glx type="render" opcode="4330"/>
</command>
<command>
<proto>void <name>glBlitFramebufferNV</name></proto>
<param><ptype>GLint</ptype> <name>srcX0</name></param>
<param><ptype>GLint</ptype> <name>srcY0</name></param>
<param><ptype>GLint</ptype> <name>srcX1</name></param>
<param><ptype>GLint</ptype> <name>srcY1</name></param>
<param><ptype>GLint</ptype> <name>dstX0</name></param>
<param><ptype>GLint</ptype> <name>dstY0</name></param>
<param><ptype>GLint</ptype> <name>dstX1</name></param>
<param><ptype>GLint</ptype> <name>dstY1</name></param>
<param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
<param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
<alias name="glBlitFramebuffer"/>
</command>
<command>
<proto>void <name>glBlitNamedFramebuffer</name></proto>
<param class="framebuffer"><ptype>GLuint</ptype> <name>readFramebuffer</name></param>
<param class="framebuffer"><ptype>GLuint</ptype> <name>drawFramebuffer</name></param>
<param><ptype>GLint</ptype> <name>srcX0</name></param>
<param><ptype>GLint</ptype> <name>srcY0</name></param>
<param><ptype>GLint</ptype> <name>srcX1</name></param>
<param><ptype>GLint</ptype> <name>srcY1</name></param>
<param><ptype>GLint</ptype> <name>dstX0</name></param>
<param><ptype>GLint</ptype> <name>dstY0</name></param>
<param><ptype>GLint</ptype> <name>dstX1</name></param>
<param><ptype>GLint</ptype> <name>dstY1</name></param>
<param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
<param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
</command>
<command>
<proto>void <name>glBufferAddressRangeNV</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint64EXT</ptype> <name>address</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
</command>
<command>
<proto>void <name>glBufferAttachMemoryNV</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>memory</name></param>
<param><ptype>GLuint64</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glBufferData</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param len="size">const void *<name>data</name></param>
<param group="BufferUsageARB"><ptype>GLenum</ptype> <name>usage</name></param>
</command>
<command>
<proto>void <name>glBufferDataARB</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferSizeARB"><ptype>GLsizeiptrARB</ptype> <name>size</name></param>
<param len="size">const void *<name>data</name></param>
<param group="BufferUsageARB"><ptype>GLenum</ptype> <name>usage</name></param>
<alias name="glBufferData"/>
</command>
<command>
<proto>void <name>glBufferPageCommitmentARB</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>commit</name></param>
</command>
<command>
<proto>void <name>glBufferPageCommitmentMemNV</name></proto>
<param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param><ptype>GLuint</ptype> <name>memory</name></param>
<param><ptype>GLuint64</ptype> <name>memOffset</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>commit</name></param>
</command>
<command>
<proto>void <name>glBufferParameteriAPPLE</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glBufferStorage</name></proto>
<param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param len="size">const void *<name>data</name></param>
<param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
</command>
<command>
<proto>void <name>glBufferStorageEXT</name></proto>
<param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param len="size">const void *<name>data</name></param>
<param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
<alias name="glBufferStorage"/>
</command>
<command>
<proto>void <name>glBufferStorageExternalEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param><ptype>GLeglClientBufferEXT</ptype> <name>clientBuffer</name></param>
<param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
</command>
<command>
<proto>void <name>glBufferStorageMemEXT</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param><ptype>GLuint</ptype> <name>memory</name></param>
<param><ptype>GLuint64</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glBufferSubData</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param len="size">const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glBufferSubDataARB</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferOffsetARB"><ptype>GLintptrARB</ptype> <name>offset</name></param>
<param group="BufferSizeARB"><ptype>GLsizeiptrARB</ptype> <name>size</name></param>
<param len="size">const void *<name>data</name></param>
<alias name="glBufferSubData"/>
</command>
<command>
<proto>void <name>glCallCommandListNV</name></proto>
<param><ptype>GLuint</ptype> <name>list</name></param>
</command>
<command>
<proto>void <name>glCallList</name></proto>
<param group="List"><ptype>GLuint</ptype> <name>list</name></param>
<glx type="render" opcode="1"/>
</command>
<command>
<proto>void <name>glCallLists</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param group="ListNameType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(n,type)">const void *<name>lists</name></param>
<glx type="render" opcode="2"/>
</command>
<command>
<proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckFramebufferStatus</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<glx type="vendor" opcode="1427"/>
</command>
<command>
<proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckFramebufferStatusEXT</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<alias name="glCheckFramebufferStatus"/>
<glx type="vendor" opcode="1427"/>
</command>
<command>
<proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckFramebufferStatusOES</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
<proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatus</name></proto>
<param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
<proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatusEXT</name></proto>
<param class="framebuffer" group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
<proto>void <name>glClampColor</name></proto>
<param group="ClampColorTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ClampColorModeARB"><ptype>GLenum</ptype> <name>clamp</name></param>
<glx type="render" opcode="234"/>
</command>
<command>
<proto>void <name>glClampColorARB</name></proto>
<param group="ClampColorTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ClampColorModeARB"><ptype>GLenum</ptype> <name>clamp</name></param>
<alias name="glClampColor"/>
<glx type="render" opcode="234"/>
</command>
<command>
<proto>void <name>glClear</name></proto>
<param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
<glx type="render" opcode="127"/>
</command>
<command>
<proto>void <name>glClearAccum</name></proto>
<param><ptype>GLfloat</ptype> <name>red</name></param>
<param><ptype>GLfloat</ptype> <name>green</name></param>
<param><ptype>GLfloat</ptype> <name>blue</name></param>
<param><ptype>GLfloat</ptype> <name>alpha</name></param>
<glx type="render" opcode="128"/>
</command>
<command>
<proto>void <name>glClearAccumxOES</name></proto>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>red</name></param>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>green</name></param>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>blue</name></param>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>alpha</name></param>
</command>
<command>
<proto>void <name>glClearBufferData</name></proto>
<param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type)">const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glClearBufferSubData</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type)">const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glClearBufferfi</name></proto>
<param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
<param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
<param><ptype>GLfloat</ptype> <name>depth</name></param>
<param><ptype>GLint</ptype> <name>stencil</name></param>
<glx type="render" opcode="360"/>
</command>
<command>
<proto>void <name>glClearBufferfv</name></proto>
<param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
<param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
<param len="COMPSIZE(buffer)">const <ptype>GLfloat</ptype> *<name>value</name></param>
<glx type="render" opcode="361"/>
</command>
<command>
<proto>void <name>glClearBufferiv</name></proto>
<param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
<param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
<param len="COMPSIZE(buffer)">const <ptype>GLint</ptype> *<name>value</name></param>
<glx type="render" opcode="362"/>
</command>
<command>
<proto>void <name>glClearBufferuiv</name></proto>
<param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
<param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
<param len="COMPSIZE(buffer)">const <ptype>GLuint</ptype> *<name>value</name></param>
<glx type="render" opcode="363"/>
</command>
<command>
<proto>void <name>glClearColor</name></proto>
<param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
<glx type="render" opcode="130"/>
</command>
<command>
<proto>void <name>glClearColorIiEXT</name></proto>
<param><ptype>GLint</ptype> <name>red</name></param>
<param><ptype>GLint</ptype> <name>green</name></param>
<param><ptype>GLint</ptype> <name>blue</name></param>
<param><ptype>GLint</ptype> <name>alpha</name></param>
<glx type="render" opcode="4292"/>
</command>
<command>
<proto>void <name>glClearColorIuiEXT</name></proto>
<param><ptype>GLuint</ptype> <name>red</name></param>
<param><ptype>GLuint</ptype> <name>green</name></param>
<param><ptype>GLuint</ptype> <name>blue</name></param>
<param><ptype>GLuint</ptype> <name>alpha</name></param>
<glx type="render" opcode="4293"/>
</command>
<command>
<proto>void <name>glClearColorx</name></proto>
<param><ptype>GLfixed</ptype> <name>red</name></param>
<param><ptype>GLfixed</ptype> <name>green</name></param>
<param><ptype>GLfixed</ptype> <name>blue</name></param>
<param><ptype>GLfixed</ptype> <name>alpha</name></param>
</command>
<command>
<proto>void <name>glClearColorxOES</name></proto>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>red</name></param>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>green</name></param>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>blue</name></param>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>alpha</name></param>
</command>
<command>
<proto>void <name>glClearDepth</name></proto>
<param><ptype>GLdouble</ptype> <name>depth</name></param>
<glx type="render" opcode="132"/>
</command>
<command>
<proto>void <name>glClearDepthdNV</name></proto>
<param><ptype>GLdouble</ptype> <name>depth</name></param>
<glx type="render" opcode="4284"/>
</command>
<command>
<proto>void <name>glClearDepthf</name></proto>
<param><ptype>GLfloat</ptype> <name>d</name></param>
</command>
<command>
<proto>void <name>glClearDepthfOES</name></proto>
<param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>depth</name></param>
<glx type="render" opcode="4308"/>
<alias name="glClearDepthf"/>
</command>
<command>
<proto>void <name>glClearDepthx</name></proto>
<param><ptype>GLfixed</ptype> <name>depth</name></param>
</command>
<command>
<proto>void <name>glClearDepthxOES</name></proto>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>depth</name></param>
</command>
<command>
<proto>void <name>glClearIndex</name></proto>
<param group="MaskedColorIndexValueF"><ptype>GLfloat</ptype> <name>c</name></param>
<glx type="render" opcode="129"/>
</command>
<command>
<proto>void <name>glClearNamedBufferData</name></proto>
<param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glClearNamedBufferDataEXT</name></proto>
<param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type)">const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glClearNamedBufferSubData</name></proto>
<param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glClearNamedBufferSubDataEXT</name></proto>
<param class="buffer"><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="SizedInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type)">const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glClearNamedFramebufferfi</name></proto>
<param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
<param><ptype>GLint</ptype> <name>drawbuffer</name></param>
<param><ptype>GLfloat</ptype> <name>depth</name></param>
<param><ptype>GLint</ptype> <name>stencil</name></param>
</command>
<command>
<proto>void <name>glClearNamedFramebufferfv</name></proto>
<param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
<param><ptype>GLint</ptype> <name>drawbuffer</name></param>
<param>const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glClearNamedFramebufferiv</name></proto>
<param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
<param><ptype>GLint</ptype> <name>drawbuffer</name></param>
<param>const <ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glClearNamedFramebufferuiv</name></proto>
<param class="framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
<param><ptype>GLint</ptype> <name>drawbuffer</name></param>
<param>const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glClearPixelLocalStorageuiEXT</name></proto>
<param><ptype>GLsizei</ptype> <name>offset</name></param>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>values</name></param>
</command>
<command>
<proto>void <name>glClearStencil</name></proto>
<param group="StencilValue"><ptype>GLint</ptype> <name>s</name></param>
<glx type="render" opcode="131"/>
</command>
<command>
<proto>void <name>glClearTexImage</name></proto>
<param class="texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type)">const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glClearTexImageEXT</name></proto>
<param class="texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type)">const void *<name>data</name></param>
<alias name="glClearTexImage"/>
</command>
<command>
<proto>void <name>glClearTexSubImage</name></proto>
<param class="texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type)">const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glClearTexSubImageEXT</name></proto>
<param class="texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type)">const void *<name>data</name></param>
<alias name="glClearTexSubImage"/>
</command>
<command>
<proto>void <name>glClientActiveTexture</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
</command>
<command>
<proto>void <name>glClientActiveTextureARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
<alias name="glClientActiveTexture"/>
</command>
<command>
<proto>void <name>glClientActiveVertexStreamATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
</command>
<command>
<proto>void <name>glClientAttribDefaultEXT</name></proto>
<param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
</command>
<command>
<proto>void <name>glClientWaitSemaphoreui64NVX</name></proto>
<param><ptype>GLsizei</ptype> <name>fenceObjectCount</name></param>
<param len="fenceObjectCount">const <ptype>GLuint</ptype> *<name>semaphoreArray</name></param>
<param len="fenceObjectCount">const <ptype>GLuint64</ptype> *<name>fenceValueArray</name></param>
</command>
<command>
<proto group="SyncStatus"><ptype>GLenum</ptype> <name>glClientWaitSync</name></proto>
<param class="sync" group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
<param group="SyncObjectMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
<param><ptype>GLuint64</ptype> <name>timeout</name></param>
</command>
<command>
<proto group="SyncStatus"><ptype>GLenum</ptype> <name>glClientWaitSyncAPPLE</name></proto>
<param class="sync" group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
<param group="SyncObjectMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
<param><ptype>GLuint64</ptype> <name>timeout</name></param>
<alias name="glClientWaitSync"/>
</command>
<command>
<proto>void <name>glClipControl</name></proto>
<param group="ClipControlOrigin"><ptype>GLenum</ptype> <name>origin</name></param>
<param group="ClipControlDepth"><ptype>GLenum</ptype> <name>depth</name></param>
</command>
<command>
<proto>void <name>glClipControlEXT</name></proto>
<param><ptype>GLenum</ptype> <name>origin</name></param>
<param><ptype>GLenum</ptype> <name>depth</name></param>
<alias name="glClipControl"/>
</command>
<command>
<proto>void <name>glClipPlane</name></proto>
<param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
<param len="4">const <ptype>GLdouble</ptype> *<name>equation</name></param>
<glx type="render" opcode="77"/>
</command>
<command>
<proto>void <name>glClipPlanef</name></proto>
<param group="ClipPlaneName"><ptype>GLenum</ptype> <name>p</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>eqn</name></param>
</command>
<command>
<proto>void <name>glClipPlanefIMG</name></proto>
<param group="ClipPlaneName"><ptype>GLenum</ptype> <name>p</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>eqn</name></param>
</command>
<command>
<proto>void <name>glClipPlanefOES</name></proto>
<param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>equation</name></param>
<glx type="render" opcode="4312"/>
</command>
<command>
<proto>void <name>glClipPlanex</name></proto>
<param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
<param len="4">const <ptype>GLfixed</ptype> *<name>equation</name></param>
</command>
<command>
<proto>void <name>glClipPlanexIMG</name></proto>
<param group="ClipPlaneName"><ptype>GLenum</ptype> <name>p</name></param>
<param len="4">const <ptype>GLfixed</ptype> *<name>eqn</name></param>
</command>
<command>
<proto>void <name>glClipPlanexOES</name></proto>
<param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
<param len="4">const <ptype>GLfixed</ptype> *<name>equation</name></param>
</command>
<command>
<proto>void <name>glColor3b</name></proto>
<param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
<param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
<param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param>
<vecequiv name="glColor3bv"/>
</command>
<command>
<proto>void <name>glColor3bv</name></proto>
<param group="ColorB" len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
<glx type="render" opcode="6"/>
</command>
<command>
<proto>void <name>glColor3d</name></proto>
<param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param>
<param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param>
<param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param>
<vecequiv name="glColor3dv"/>
</command>
<command>
<proto>void <name>glColor3dv</name></proto>
<param group="ColorD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="7"/>
</command>
<command>
<proto>void <name>glColor3f</name></proto>
<param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
<vecequiv name="glColor3fv"/>
</command>
<command>
<proto>void <name>glColor3fVertex3fSUN</name></proto>
<param><ptype>GLfloat</ptype> <name>r</name></param>
<param><ptype>GLfloat</ptype> <name>g</name></param>
<param><ptype>GLfloat</ptype> <name>b</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glColor3fVertex3fvSUN</name></proto>
<param len="3">const <ptype>GLfloat</ptype> *<name>c</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glColor3fv</name></proto>
<param group="ColorF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="8"/>
</command>
<command>
<proto>void <name>glColor3hNV</name></proto>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>red</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>green</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>blue</name></param>
<vecequiv name="glColor3hvNV"/>
</command>
<command>
<proto>void <name>glColor3hvNV</name></proto>
<param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4244"/>
</command>
<command>
<proto>void <name>glColor3i</name></proto>
<param group="ColorI"><ptype>GLint</ptype> <name>red</name></param>
<param group="ColorI"><ptype>GLint</ptype> <name>green</name></param>
<param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param>
<vecequiv name="glColor3iv"/>
</command>
<command>
<proto>void <name>glColor3iv</name></proto>
<param group="ColorI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
<glx type="render" opcode="9"/>
</command>
<command>
<proto>void <name>glColor3s</name></proto>
<param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param>
<param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param>
<param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param>
<vecequiv name="glColor3sv"/>
</command>
<command>
<proto>void <name>glColor3sv</name></proto>
<param group="ColorS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="10"/>
</command>
<command>
<proto>void <name>glColor3ub</name></proto>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param>
<vecequiv name="glColor3ubv"/>
</command>
<command>
<proto>void <name>glColor3ubv</name></proto>
<param group="ColorUB" len="3">const <ptype>GLubyte</ptype> *<name>v</name></param>
<glx type="render" opcode="11"/>
</command>
<command>
<proto>void <name>glColor3ui</name></proto>
<param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param>
<param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param>
<param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param>
<vecequiv name="glColor3uiv"/>
</command>
<command>
<proto>void <name>glColor3uiv</name></proto>
<param group="ColorUI" len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
<glx type="render" opcode="12"/>
</command>
<command>
<proto>void <name>glColor3us</name></proto>
<param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param>
<param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param>
<param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param>
<vecequiv name="glColor3usv"/>
</command>
<command>
<proto>void <name>glColor3usv</name></proto>
<param group="ColorUS" len="3">const <ptype>GLushort</ptype> *<name>v</name></param>
<glx type="render" opcode="13"/>
</command>
<command>
<proto>void <name>glColor3xOES</name></proto>
<param><ptype>GLfixed</ptype> <name>red</name></param>
<param><ptype>GLfixed</ptype> <name>green</name></param>
<param><ptype>GLfixed</ptype> <name>blue</name></param>
</command>
<command>
<proto>void <name>glColor3xvOES</name></proto>
<param len="3">const <ptype>GLfixed</ptype> *<name>components</name></param>
</command>
<command>
<proto>void <name>glColor4b</name></proto>
<param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
<param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
<param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param>
<param group="ColorB"><ptype>GLbyte</ptype> <name>alpha</name></param>
<vecequiv name="glColor4bv"/>
</command>
<command>
<proto>void <name>glColor4bv</name></proto>
<param group="ColorB" len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
<glx type="render" opcode="14"/>
</command>
<command>
<proto>void <name>glColor4d</name></proto>
<param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param>
<param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param>
<param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param>
<param group="ColorD"><ptype>GLdouble</ptype> <name>alpha</name></param>
<vecequiv name="glColor4dv"/>
</command>
<command>
<proto>void <name>glColor4dv</name></proto>
<param group="ColorD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="15"/>
</command>
<command>
<proto>void <name>glColor4f</name></proto>
<param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
<vecequiv name="glColor4fv"/>
</command>
<command>
<proto>void <name>glColor4fNormal3fVertex3fSUN</name></proto>
<param><ptype>GLfloat</ptype> <name>r</name></param>
<param><ptype>GLfloat</ptype> <name>g</name></param>
<param><ptype>GLfloat</ptype> <name>b</name></param>
<param><ptype>GLfloat</ptype> <name>a</name></param>
<param><ptype>GLfloat</ptype> <name>nx</name></param>
<param><ptype>GLfloat</ptype> <name>ny</name></param>
<param><ptype>GLfloat</ptype> <name>nz</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glColor4fNormal3fVertex3fvSUN</name></proto>
<param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glColor4fv</name></proto>
<param group="ColorF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="16"/>
</command>
<command>
<proto>void <name>glColor4hNV</name></proto>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>red</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>green</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>blue</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>alpha</name></param>
<vecequiv name="glColor4hvNV"/>
</command>
<command>
<proto>void <name>glColor4hvNV</name></proto>
<param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4245"/>
</command>
<command>
<proto>void <name>glColor4i</name></proto>
<param group="ColorI"><ptype>GLint</ptype> <name>red</name></param>
<param group="ColorI"><ptype>GLint</ptype> <name>green</name></param>
<param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param>
<param group="ColorI"><ptype>GLint</ptype> <name>alpha</name></param>
<vecequiv name="glColor4iv"/>
</command>
<command>
<proto>void <name>glColor4iv</name></proto>
<param group="ColorI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
<glx type="render" opcode="17"/>
</command>
<command>
<proto>void <name>glColor4s</name></proto>
<param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param>
<param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param>
<param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param>
<param group="ColorS"><ptype>GLshort</ptype> <name>alpha</name></param>
<vecequiv name="glColor4sv"/>
</command>
<command>
<proto>void <name>glColor4sv</name></proto>
<param group="ColorS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="18"/>
</command>
<command>
<proto>void <name>glColor4ub</name></proto>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>alpha</name></param>
<vecequiv name="glColor4ubv"/>
</command>
<command>
<proto>void <name>glColor4ubVertex2fSUN</name></proto>
<param><ptype>GLubyte</ptype> <name>r</name></param>
<param><ptype>GLubyte</ptype> <name>g</name></param>
<param><ptype>GLubyte</ptype> <name>b</name></param>
<param><ptype>GLubyte</ptype> <name>a</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
</command>
<command>
<proto>void <name>glColor4ubVertex2fvSUN</name></proto>
<param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param>
<param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glColor4ubVertex3fSUN</name></proto>
<param><ptype>GLubyte</ptype> <name>r</name></param>
<param><ptype>GLubyte</ptype> <name>g</name></param>
<param><ptype>GLubyte</ptype> <name>b</name></param>
<param><ptype>GLubyte</ptype> <name>a</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glColor4ubVertex3fvSUN</name></proto>
<param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glColor4ubv</name></proto>
<param group="ColorUB" len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
<glx type="render" opcode="19"/>
</command>
<command>
<proto>void <name>glColor4ui</name></proto>
<param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param>
<param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param>
<param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param>
<param group="ColorUI"><ptype>GLuint</ptype> <name>alpha</name></param>
<vecequiv name="glColor4uiv"/>
</command>
<command>
<proto>void <name>glColor4uiv</name></proto>
<param group="ColorUI" len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
<glx type="render" opcode="20"/>
</command>
<command>
<proto>void <name>glColor4us</name></proto>
<param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param>
<param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param>
<param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param>
<param group="ColorUS"><ptype>GLushort</ptype> <name>alpha</name></param>
<vecequiv name="glColor4usv"/>
</command>
<command>
<proto>void <name>glColor4usv</name></proto>
<param group="ColorUS" len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
<glx type="render" opcode="21"/>
</command>
<command>
<proto>void <name>glColor4x</name></proto>
<param><ptype>GLfixed</ptype> <name>red</name></param>
<param><ptype>GLfixed</ptype> <name>green</name></param>
<param><ptype>GLfixed</ptype> <name>blue</name></param>
<param><ptype>GLfixed</ptype> <name>alpha</name></param>
</command>
<command>
<proto>void <name>glColor4xOES</name></proto>
<param><ptype>GLfixed</ptype> <name>red</name></param>
<param><ptype>GLfixed</ptype> <name>green</name></param>
<param><ptype>GLfixed</ptype> <name>blue</name></param>
<param><ptype>GLfixed</ptype> <name>alpha</name></param>
</command>
<command>
<proto>void <name>glColor4xvOES</name></proto>
<param len="4">const <ptype>GLfixed</ptype> *<name>components</name></param>
</command>
<command>
<proto>void <name>glColorFormatNV</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glColorFragmentOp1ATI</name></proto>
<param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
<param><ptype>GLuint</ptype> <name>dst</name></param>
<param><ptype>GLuint</ptype> <name>dstMask</name></param>
<param><ptype>GLuint</ptype> <name>dstMod</name></param>
<param><ptype>GLuint</ptype> <name>arg1</name></param>
<param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
</command>
<command>
<proto>void <name>glColorFragmentOp2ATI</name></proto>
<param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
<param><ptype>GLuint</ptype> <name>dst</name></param>
<param><ptype>GLuint</ptype> <name>dstMask</name></param>
<param><ptype>GLuint</ptype> <name>dstMod</name></param>
<param><ptype>GLuint</ptype> <name>arg1</name></param>
<param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
<param><ptype>GLuint</ptype> <name>arg2</name></param>
<param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
</command>
<command>
<proto>void <name>glColorFragmentOp3ATI</name></proto>
<param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
<param><ptype>GLuint</ptype> <name>dst</name></param>
<param><ptype>GLuint</ptype> <name>dstMask</name></param>
<param><ptype>GLuint</ptype> <name>dstMod</name></param>
<param><ptype>GLuint</ptype> <name>arg1</name></param>
<param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
<param><ptype>GLuint</ptype> <name>arg2</name></param>
<param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
<param><ptype>GLuint</ptype> <name>arg3</name></param>
<param><ptype>GLuint</ptype> <name>arg3Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg3Mod</name></param>
</command>
<command>
<proto>void <name>glColorMask</name></proto>
<param group="Boolean"><ptype>GLboolean</ptype> <name>red</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>green</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>blue</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>alpha</name></param>
<glx type="render" opcode="134"/>
</command>
<command>
<proto>void <name>glColorMaskIndexedEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
<alias name="glColorMaski"/>
<glx type="render" opcode="352"/>
</command>
<command>
<proto>void <name>glColorMaski</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
</command>
<command>
<proto>void <name>glColorMaskiEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
<alias name="glColorMaski"/>
</command>
<command>
<proto>void <name>glColorMaskiOES</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
<alias name="glColorMaski"/>
</command>
<command>
<proto>void <name>glColorMaterial</name></proto>
<param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
<param group="ColorMaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param>
<glx type="render" opcode="78"/>
</command>
<command>
<proto>void <name>glColorP3ui</name></proto>
<param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>color</name></param>
</command>
<command>
<proto>void <name>glColorP3uiv</name></proto>
<param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>color</name></param>
</command>
<command>
<proto>void <name>glColorP4ui</name></proto>
<param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>color</name></param>
</command>
<command>
<proto>void <name>glColorP4uiv</name></proto>
<param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>color</name></param>
</command>
<command>
<proto>void <name>glColorPointer</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glColorPointerEXT</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="COMPSIZE(size,type,stride,count)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glColorPointerListIBM</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLint</ptype> <name>stride</name></param>
<param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param>
<param><ptype>GLint</ptype> <name>ptrstride</name></param>
</command>
<command>
<proto>void <name>glColorPointervINTEL</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="4">const void **<name>pointer</name></param>
</command>
<command>
<proto>void <name>glColorSubTable</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>start</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,count)">const void *<name>data</name></param>
<glx type="render" opcode="195"/>
<glx type="render" opcode="312" name="glColorSubTablePBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glColorSubTableEXT</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>start</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,count)">const void *<name>data</name></param>
<alias name="glColorSubTable"/>
</command>
<command>
<proto>void <name>glColorTable</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width)">const void *<name>table</name></param>
<glx type="render" opcode="2053"/>
<glx type="render" opcode="313" name="glColorTablePBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glColorTableEXT</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="InternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width)">const void *<name>table</name></param>
<alias name="glColorTable"/>
</command>
<command>
<proto>void <name>glColorTableParameterfv</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="render" opcode="2054"/>
</command>
<command>
<proto>void <name>glColorTableParameterfvSGI</name></proto>
<param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
<alias name="glColorTableParameterfv"/>
<glx type="render" opcode="2054"/>
</command>
<command>
<proto>void <name>glColorTableParameteriv</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<glx type="render" opcode="2055"/>
</command>
<command>
<proto>void <name>glColorTableParameterivSGI</name></proto>
<param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<alias name="glColorTableParameteriv"/>
<glx type="render" opcode="2055"/>
</command>
<command>
<proto>void <name>glColorTableSGI</name></proto>
<param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
<param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width)">const void *<name>table</name></param>
<alias name="glColorTable"/>
<glx type="render" opcode="2053"/>
</command>
<command>
<proto>void <name>glCombinerInputNV</name></proto>
<param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
<param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
<param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
<param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>input</name></param>
<param group="CombinerMappingNV"><ptype>GLenum</ptype> <name>mapping</name></param>
<param group="CombinerComponentUsageNV"><ptype>GLenum</ptype> <name>componentUsage</name></param>
<glx type="render" opcode="4140"/>
</command>
<command>
<proto>void <name>glCombinerOutputNV</name></proto>
<param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
<param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
<param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>abOutput</name></param>
<param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>cdOutput</name></param>
<param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>sumOutput</name></param>
<param group="CombinerScaleNV"><ptype>GLenum</ptype> <name>scale</name></param>
<param group="CombinerBiasNV"><ptype>GLenum</ptype> <name>bias</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>abDotProduct</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>cdDotProduct</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>muxSum</name></param>
<glx type="render" opcode="4141"/>
</command>
<command>
<proto>void <name>glCombinerParameterfNV</name></proto>
<param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfloat</ptype> <name>param</name></param>
<glx type="render" opcode="4136"/>
</command>
<command>
<proto>void <name>glCombinerParameterfvNV</name></proto>
<param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="render" opcode="4137"/>
</command>
<command>
<proto>void <name>glCombinerParameteriNV</name></proto>
<param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
<glx type="render" opcode="4138"/>
</command>
<command>
<proto>void <name>glCombinerParameterivNV</name></proto>
<param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<glx type="render" opcode="4139"/>
</command>
<command>
<proto>void <name>glCombinerStageParameterfvNV</name></proto>
<param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
<param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glCommandListSegmentsNV</name></proto>
<param><ptype>GLuint</ptype> <name>list</name></param>
<param><ptype>GLuint</ptype> <name>segments</name></param>
</command>
<command>
<proto>void <name>glCompileCommandListNV</name></proto>
<param><ptype>GLuint</ptype> <name>list</name></param>
</command>
<command>
<proto>void <name>glCompileShader</name></proto>
<param class="shader"><ptype>GLuint</ptype> <name>shader</name></param>
</command>
<command>
<proto>void <name>glCompileShaderARB</name></proto>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>shaderObj</name></param>
<alias name="glCompileShader"/>
</command>
<command>
<proto>void <name>glCompileShaderIncludeARB</name></proto>
<param class="shader"><ptype>GLuint</ptype> <name>shader</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLchar</ptype> *const*<name>path</name></param>
<param len="count">const <ptype>GLint</ptype> *<name>length</name></param>
</command>
<command>
<proto>void <name>glCompressedMultiTexImage1DEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>bits</name></param>
</command>
<command>
<proto>void <name>glCompressedMultiTexImage2DEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>bits</name></param>
</command>
<command>
<proto>void <name>glCompressedMultiTexImage3DEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>bits</name></param>
</command>
<command>
<proto>void <name>glCompressedMultiTexSubImage1DEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>bits</name></param>
</command>
<command>
<proto>void <name>glCompressedMultiTexSubImage2DEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>bits</name></param>
</command>
<command>
<proto>void <name>glCompressedMultiTexSubImage3DEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>bits</name></param>
</command>
<command>
<proto>void <name>glCompressedTexImage1D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
<glx type="render" opcode="214"/>
<glx type="render" opcode="314" name="glCompressedTexImage1DPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glCompressedTexImage1DARB</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
<alias name="glCompressedTexImage1D"/>
<glx type="render" opcode="214"/>
</command>
<command>
<proto>void <name>glCompressedTexImage2D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
<glx type="render" opcode="215"/>