blob: b68ff483eccadf9529fb3d2af7559b445dcbb001 [file] [log] [blame]
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'GL_EXT_pixel_transform_color_table' : {
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'GL_EXT_point_parameters' : {
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'flags' : { 'public' },
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'GL_EXT_polygon_offset' : {
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'GL_EXT_primitive_bounding_box' : {
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'GL_EXT_protected_textures' : {
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'GL_EXT_provoking_vertex' : {
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'GL_EXT_pvrtc_sRGB' : {
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'GL_EXT_raster_multisample' : {
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'GL_EXT_read_format_bgra' : {
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'GL_EXT_render_snorm' : {
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'GL_EXT_rescale_normal' : {
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'GL_EXT_robustness' : {
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'GL_EXT_sRGB' : {
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'GL_EXT_sRGB_write_control' : {
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'GL_EXT_scene_marker' : {
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'GL_EXT_shader_image_load_formatted' : {
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'GL_EXT_shadow_funcs' : {
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'GL_EXT_shadow_samplers' : {
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'GL_EXT_shared_texture_palette' : {
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'GL_EXT_sparse_texture' : {
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'GL_EXT_static_vertex_array' : {
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'GL_EXT_stencil_clear_tag' : {
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'GL_EXT_stencil_two_side' : {
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'GL_EXT_stencil_wrap' : {
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'GL_EXT_subtexture' : {
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'GL_EXT_swap_control' : {
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'GL_EXT_tessellation_shader' : {
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'GL_EXT_texenv_op' : {
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'GL_EXT_texture' : {
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'GL_EXT_texture3D' : {
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'GL_EXT_texture_buffer' : {
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'GL_EXT_texture_compression_astc_decode_mode' : {
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'GL_EXT_texture_compression_bptc' : {
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'flags' : { 'public' },
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'GL_EXT_texture_compression_latc' : {
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'flags' : { 'public' },
'supporters' : { 'NVIDIA' },
'url' : 'extensions/EXT/EXT_texture_compression_latc.txt',
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'GL_EXT_texture_compression_rgtc' : {
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'esnumber' : 286,
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'supporters' : { 'NVIDIA' },
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'GL_EXT_texture_compression_s3tc' : {
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'esnumber' : 154,
'flags' : { 'public' },
'supporters' : { 'INTEL', 'NVIDIA' },