Add GL_COLOR_ATTACHMENTi to ReadBufferMode
diff --git a/xml/gl.xml b/xml/gl.xml
index be398ef..e517469 100644
--- a/xml/gl.xml
+++ b/xml/gl.xml
@@ -2196,6 +2196,22 @@
<enum name="GL_FRONT_RIGHT"/>
<enum name="GL_LEFT"/>
<enum name="GL_RIGHT"/>
+ <enum name="GL_COLOR_ATTACHMENT0"/>
+ <enum name="GL_COLOR_ATTACHMENT1"/>
+ <enum name="GL_COLOR_ATTACHMENT2"/>
+ <enum name="GL_COLOR_ATTACHMENT3"/>
+ <enum name="GL_COLOR_ATTACHMENT4"/>
+ <enum name="GL_COLOR_ATTACHMENT5"/>
+ <enum name="GL_COLOR_ATTACHMENT6"/>
+ <enum name="GL_COLOR_ATTACHMENT7"/>
+ <enum name="GL_COLOR_ATTACHMENT8"/>
+ <enum name="GL_COLOR_ATTACHMENT9"/>
+ <enum name="GL_COLOR_ATTACHMENT10"/>
+ <enum name="GL_COLOR_ATTACHMENT11"/>
+ <enum name="GL_COLOR_ATTACHMENT12"/>
+ <enum name="GL_COLOR_ATTACHMENT13"/>
+ <enum name="GL_COLOR_ATTACHMENT14"/>
+ <enum name="GL_COLOR_ATTACHMENT15"/>
</group>
<group name="RenderingMode">