Add an issue to NV_path_rendering clarifying that double-precision
matrix load support is intentional.
Merge branch 'master' into 117-path-rendering
diff --git a/api/GL/glext.h b/api/GL/glext.h
index e9fb1eb..4db6ad8 100644
--- a/api/GL/glext.h
+++ b/api/GL/glext.h
@@ -51,7 +51,7 @@
#define GLAPI extern
#endif
-#define GL_GLEXT_VERSION 20171024
+#define GL_GLEXT_VERSION 20171101
/* Generated C header for:
* API: gl
diff --git a/api/GLES/gl.h b/api/GLES/gl.h
index 2570df5..eeb9cfe 100644
--- a/api/GLES/gl.h
+++ b/api/GLES/gl.h
@@ -36,7 +36,7 @@
#include <GLES/glplatform.h>
-/* Generated on date 20171024 */
+/* Generated on date 20171101 */
/* Generated C header for:
* API: gles1
diff --git a/api/GLES/glext.h b/api/GLES/glext.h
index 5f605a6..dca0b16 100644
--- a/api/GLES/glext.h
+++ b/api/GLES/glext.h
@@ -38,7 +38,7 @@
#define GL_APIENTRYP GL_APIENTRY*
#endif
-/* Generated on date 20171024 */
+/* Generated on date 20171101 */
/* Generated C header for:
* API: gles1
diff --git a/api/GLES2/gl2.h b/api/GLES2/gl2.h
index d423039..6896d29 100644
--- a/api/GLES2/gl2.h
+++ b/api/GLES2/gl2.h
@@ -44,7 +44,7 @@
#define GL_GLES_PROTOTYPES 1
#endif
-/* Generated on date 20171024 */
+/* Generated on date 20171101 */
/* Generated C header for:
* API: gles2
diff --git a/api/GLES2/gl2ext.h b/api/GLES2/gl2ext.h
index cba5668..17debba 100644
--- a/api/GLES2/gl2ext.h
+++ b/api/GLES2/gl2ext.h
@@ -38,7 +38,7 @@
#define GL_APIENTRYP GL_APIENTRY*
#endif
-/* Generated on date 20171024 */
+/* Generated on date 20171101 */
/* Generated C header for:
* API: gles2
@@ -2872,6 +2872,7 @@
#ifndef GL_NV_path_rendering
#define GL_NV_path_rendering 1
+typedef double GLdouble;
#define GL_PATH_FORMAT_SVG_NV 0x9070
#define GL_PATH_FORMAT_PS_NV 0x9071
#define GL_STANDARD_FONT_NAME_NV 0x9072
@@ -3082,6 +3083,25 @@
typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (GL_APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (GL_APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
+typedef void (GL_APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GL_APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GL_APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GL_APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range);
GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range);
@@ -3140,6 +3160,25 @@
GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
+GL_APICALL void GL_APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT (GLenum mode);
+GL_APICALL void GL_APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m);
+GL_APICALL void GL_APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
+GL_APICALL void GL_APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m);
+GL_APICALL void GL_APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m);
+GL_APICALL void GL_APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m);
+GL_APICALL void GL_APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GL_APICALL void GL_APIENTRY glMatrixPopEXT (GLenum mode);
+GL_APICALL void GL_APIENTRY glMatrixPushEXT (GLenum mode);
+GL_APICALL void GL_APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+GL_APICALL void GL_APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+GL_APICALL void GL_APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
#endif
#endif /* GL_NV_path_rendering */
diff --git a/api/GLES3/gl3.h b/api/GLES3/gl3.h
index 858756a..e363ef6 100644
--- a/api/GLES3/gl3.h
+++ b/api/GLES3/gl3.h
@@ -44,7 +44,7 @@
#define GL_GLES_PROTOTYPES 1
#endif
-/* Generated on date 20171024 */
+/* Generated on date 20171101 */
/* Generated C header for:
* API: gles2
diff --git a/extensions/NV/NV_path_rendering.txt b/extensions/NV/NV_path_rendering.txt
index 0be5212..0cdecc1 100644
--- a/extensions/NV/NV_path_rendering.txt
+++ b/extensions/NV/NV_path_rendering.txt
@@ -9434,6 +9434,15 @@
RESOLVED: Same as the Core Profile in complete OpenGL. See Issue
133 and the "Dependencies on Core Profile and OpenGL ES" section.
+ 174. OpenGL ES normally does not use or require double-precision
+ floating-point. Does the OpenGL ES version of this extension support
+ the double-precision entry points MatrixLoaddEXT, etc.)?
+
+ RESOLVED: Yes. This is an conscious choice, and only
+ double-precision support for CPU-side operations is required. See
+ https://github.com/KhronosGroup/OpenGL-Registry/pull/119#issuecomment-341121022
+ for background.
+
Revision History
Rev. Date Author Changes
@@ -9488,3 +9497,4 @@
33 08/19/14 mjk Add missing 1.3 additions to revisions section
34 08/27/14 mjk Remove bogus polygon offset issue 127; my mistake
35 09/09/14 mjk Intro: fix translate mode, add StencilThenCover
+ 36 11/01/17 Jon Leech Add issue 174 on double-precision ES support
diff --git a/xml/gl.xml b/xml/gl.xml
index 564090d..443bb32 100644
--- a/xml/gl.xml
+++ b/xml/gl.xml
@@ -46886,6 +46886,25 @@
<enum name="GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV"/>
<enum name="GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV"/>
<enum name="GL_FRAGMENT_INPUT_NV"/>
+ <command name="glMatrixFrustumEXT"/>
+ <command name="glMatrixLoadIdentityEXT"/>
+ <command name="glMatrixLoadTransposefEXT"/>
+ <command name="glMatrixLoadTransposedEXT"/>
+ <command name="glMatrixLoadfEXT"/>
+ <command name="glMatrixLoaddEXT"/>
+ <command name="glMatrixMultTransposefEXT"/>
+ <command name="glMatrixMultTransposedEXT"/>
+ <command name="glMatrixMultfEXT"/>
+ <command name="glMatrixMultdEXT"/>
+ <command name="glMatrixOrthoEXT"/>
+ <command name="glMatrixPopEXT"/>
+ <command name="glMatrixPushEXT"/>
+ <command name="glMatrixRotatefEXT"/>
+ <command name="glMatrixRotatedEXT"/>
+ <command name="glMatrixScalefEXT"/>
+ <command name="glMatrixScaledEXT"/>
+ <command name="glMatrixTranslatefEXT"/>
+ <command name="glMatrixTranslatedEXT"/>
</require>
</extension>
<extension name="GL_NV_path_rendering_shared_edge" supported="gl|glcore|gles2">