skia / external / github.com / KhronosGroup / OpenGL-Registry / 108-cleanup-xml / . / extensions / NV / NV_shader_atomic_int64.txt

Name | |

NV_shader_atomic_int64 | |

Name Strings | |

GL_NV_shader_atomic_int64 | |

Contact | |

Pat Brown, NVIDIA (pbrown 'at' nvidia.com) | |

Contributors | |

Pat Brown, NVIDIA | |

Jeff Bolz, NVIDIA | |

Cyril Crassin, NVIDIA | |

Christoph Kubisch, NVIDIA | |

Status | |

Shipping | |

Version | |

Last Modified Date: March 13, 2014 | |

NVIDIA Revision: 2 | |

Number | |

OpenGL Extension #455 | |

Dependencies | |

This extension is written against version 4.40 (revision 8) of the OpenGL | |

Shading Language Specification, dated January 22, 2014. | |

This extension interacts with NV_shader_buffer_store and NV_gpu_shader5. | |

This extension interacts with NV_gpu_program5, NV_compute_program5, and | |

NV_shader_storage_buffer_object. | |

Overview | |

This extension provides additional GLSL built-in functions and assembly | |

opcodes allowing shaders to perform additional atomic read-modify-write | |

operations on 64-bit signed and unsigned integers stored in buffer object | |

memory. | |

New Procedures and Functions | |

None. | |

New Tokens | |

None. | |

Additions to OpenGL 4.4 Specification | |

None. | |

Additions to the AGL/GLX/WGL Specifications | |

None. | |

GLX Protocol | |

None. | |

Modifications to the OpenGL Shading Language Specification, Version 4.40 | |

(revision 8) | |

Including the following line in a shader can be used to control the | |

language features described in this extension: | |

#extension GL_NV_shader_atomic_int64 : <behavior> | |

where <behavior> is as specified in section 3.3. | |

New preprocessor #defines are added to the OpenGL Shading Language: | |

#define GL_NV_shader_atomic_int64 1 | |

Modify Section 8.11, Atomic Memory Functions, p. 168 | |

Add the following new functions to the table on p. 173: | |

uint64_t atomicMin(inout uint64_t mem, uint64_t data); | |

uint64_t atomicMax(inout uint64_t mem, uint64_t data); | |

uint64_t atomicAnd(inout uint64_t mem, uint64_t data); | |

uint64_t atomicOr (inout uint64_t mem, uint64_t data); | |

uint64_t atomicXor(inout uint64_t mem, uint64_t data); | |

int64_t atomicMin(inout int64_t mem, int64_t data); | |

int64_t atomicMax(inout int64_t mem, int64_t data); | |

int64_t atomicAnd(inout int64_t mem, int64_t data); | |

int64_t atomicOr (inout int64_t mem, int64_t data); | |

int64_t atomicXor(inout int64_t mem, int64_t data); | |

int64_t atomicAdd(inout int64_t mem, int64_t data); | |

int64_t atomicExchange(inout int64_t mem, int64_t data); | |

int64_t atomicCompSwap(inout int64_t mem, int64_t data); | |

Dependencies on NV_shader_buffer_store and NV_gpu_shader5 | |

If NV_shader_buffer_store and NV_gpu_shader5 are supported, the following | |

functions should be added to the "Section 8.Y, Shader Memory Functions" | |

language in the NV_shader_buffer_store specification: | |

uint64_t atomicMin(uint64_t *address, uint64_t data); | |

uint64_t atomicMax(uint64_t *address, uint64_t data); | |

uint64_t atomicAnd(uint64_t *address, uint64_t data); | |

uint64_t atomicOr (uint64_t *address, uint64_t data); | |

uint64_t atomicXor(uint64_t *address, uint64_t data); | |

int64_t atomicMin(int64_t *address, int64_t data); | |

int64_t atomicMax(int64_t *address, int64_t data); | |

int64_t atomicAnd(int64_t *address, int64_t data); | |

int64_t atomicOr (int64_t *address, int64_t data); | |

int64_t atomicXor(int64_t *address, int64_t data); | |

int64_t atomicAdd(int64_t *address, int64_t data); | |

int64_t atomicExchange(int64_t *address, int64_t data); | |

int64_t atomicCompSwap(int64_t *address, int64_t data); | |

Dependencies on NV_gpu_program5, NV_compute_program5, and | |

NV_shader_storage_buffer_object | |

If NV_gpu_program5 is supported and "OPTION NV_shader_atomic_uint64" is | |

specified in an assembly program, new combinations of atomic operations | |

and storage modifiers are supported for the ATOM, ATOMB, and ATOMS | |

instructions. (Note: ATOMB comes from NV_shader_storage_buffer_object | |

and ATOMS comes from NV_compute_program5.) "S64" should be allowed as a | |

storage modifier for the atomic operations "MIN', "MAX", "AND", "OR", | |

"XOR", "ADD", "EXCH", and "CSWAP". "U64" should be allowed a s storage | |

modifier for the atomic operations "MIN", "MAX", "AND", "OR", and "XOR". | |

(Add to "Section 2.X.6, Program Options" of the NV_gpu_program4 extension, | |

as extended by NV_gpu_program5:) | |

+ Extended 64-bit Atomic Operations (NV_shader_atomic_uint64) | |

If a program specifies the "NV_shader_atomic_uint64" option, it may | |

use the "S64" storage modifier with the atomic operations "MIN', | |

"MAX", "AND", "OR", "XOR", "ADD", "EXCH", and "CSWAP", and the "U64" | |

storage modifier with the atomic operations "MIN", "MAX", "AND", "OR", | |

and "XOR". | |

(Add "U64" and or "S64" opcode modifiers to the table in "Section 2.X.8.Z: | |

ATOM" in NV_gpu_program5, "Section 2.X.8.Z: ATOMS" in | |

NV_compute_program5, and "Section 2.X.8.Z: ATOMB" in | |

NV_shader_storage_buffer_object) | |

atomic storage | |

modifier modifiers operation | |

-------- ------------------ -------------------------------------- | |

ADD U32, S32, U64, S64 compute a sum | |

MIN U32, S32, U64, S64 compute minimum | |

MAX U32, S32, U64, S64 compute maximum | |

AND U32, S32, U64, S64 compute bit-wise AND | |

OR U32, S32, U64, S64 compute bit-wise OR | |

XOR U32, S32, U64, S64 compute bit-wise XOR | |

EXCH U32, S32, U64, S64 exchange memory with operand | |

CSWAP U32, S32, U64, S64 compare-and-swap | |

No new support is provided for the IWRAP and DWRAP atomic operations. | |

Errors | |

None. | |

New State | |

None. | |

New Implementation Dependent State | |

None. | |

Issues | |

None. | |

Revision History | |

Revision 2, March 13, 2014 (pbrown) | |

Update to OpenGL 4.4 / GLSL 4.40, plus minor clarifications. | |

Revision 1, November 8, 2013 (ckubisch) | |

Initial revision. |