Adding power of 2 texture for webgl texture test, so it works on iOS
diff --git a/webgl/texture/assets/kodim20_1024x1024.basis b/webgl/texture/assets/kodim20_1024x1024.basis
new file mode 100644
index 0000000..fd26bbb
--- /dev/null
+++ b/webgl/texture/assets/kodim20_1024x1024.basis
Binary files differ