blob: ef4a0f7265fbef8f91bbfad127a668bb1a25a21f [file] [log] [blame]
<!--
Simple .basis ETC1S texture video tester.
Command lines to encode a texture video file from another video file:
ffmpeg -i "castle.mp4" pic%04d.png
basisu -basis -comp_level 2 -tex_type video -multifile_printf "pic%04u.png" -multifile_num 600 -multifile_first 1 -max_selectors 16128 -max_endpoints 16128 -endpoint_rdo_thresh 1.05 -selector_rdo_thresh 1.05 -resample_factor .5 -debug
-->
<!doctype html>
<html>
<head>
<script src="renderer.js"></script>
<script src="../transcoder/build/basis_transcoder.js"></script>
<script type="text/javascript">
function log(s) {
var div = document.createElement('div');
div.innerHTML = s;
document.getElementById('logger').appendChild(div);
}
function logTime(desc, t)
{
log(t + 'ms ' + desc);
}
function isDef(v)
{
return typeof v != 'undefined';
}
function elem(id)
{
return document.getElementById(id);
}
function setButtonState(buttonId, state)
{
document.getElementById(buttonId).disabled = !state; // If state is true, enable button; otherwise, disable it
}
function dataLoadError(msg)
{
log(msg);
}
function loadArrayBuffer(uri, callback, errorCallback)
{
log('Loading ' + uri + '...');
var xhr = new XMLHttpRequest();
xhr.responseType = "arraybuffer";
xhr.open('GET', uri, true);
xhr.onreadystatechange = function(e) {
if (xhr.readyState == 4) { // Request is done
if (xhr.status == 200) {
// Success, call the callback with the response
callback(xhr.response);
} else {
// Error, call the errorCallback with the status
errorCallback('Failed to load file. Status: ' + xhr.status + ' - ' + xhr.statusText);
}
}
};
xhr.onerror = function(e) {
// Network error or request couldn't be made
errorCallback('Network error or request failed.');
};
xhr.send(null);
}
// ASTC format, from:
// https://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_astc/
COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0;
// DXT formats, from:
// http://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_s3tc/
COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0;
COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1;
COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2;
COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3;
// BC6H/BC7 formats, from:
// https://www.khronos.org/registry/webgl/extensions/EXT_texture_compression_bptc/
COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C;
COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT = 0x8E8F;
// ETC format, from:
// https://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_etc1/
COMPRESSED_RGB_ETC1_WEBGL = 0x8D64;
// PVRTC format, from:
// https://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_pvrtc/
COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00;
COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02;
// Half float RGBA, from:
// https://registry.khronos.org/webgl/extensions/OES_texture_half_float/
HALF_FLOAT_OES = 0x8D61;
// Same as the Module.transcoder_texture_format enum
BASIS_FORMAT =
{
cTFETC1: 0,
cTFETC2: 1,
cTFBC1: 2,
cTFBC3: 3,
cTFBC4: 4,
cTFBC5: 5,
cTFBC7: 6,
cTFPVRTC1_4_RGB: 8,
cTFPVRTC1_4_RGBA: 9,
cTFASTC_4x4: 10,
cTFATC_RGB: 11,
cTFATC_RGBA_INTERPOLATED_ALPHA: 12,
cTFRGBA32: 13,
cTFRGB565: 14,
cTFBGR565: 15,
cTFRGBA4444: 16,
cTFFXT1_RGB: 17,
cTFPVRTC2_4_RGB: 18,
cTFPVRTC2_4_RGBA: 19,
cTFETC2_EAC_R11: 20,
cTFETC2_EAC_RG11: 21,
cTFBC6H: 22,
cTFASTC_HDR_4x4_RGBA: 23,
cTFRGB_HALF: 24,
cTFRGBA_HALF: 25,
cTFRGB_9E5: 26
};
BASIS_DEBUG_FLAGS = {
DEBUG_FLAG_VIS_CR: 1,
DEBUG_FLAG_VIS_SELS: 2,
DEBUG_FLAG_VIS_ENDPOINTS: 4
};
BASIS_FORMAT_NAMES = {};
for (var name in BASIS_FORMAT) {
BASIS_FORMAT_NAMES[BASIS_FORMAT[name]] = name;
}
DXT_FORMAT_MAP = {};
DXT_FORMAT_MAP[BASIS_FORMAT.cTFBC1] = COMPRESSED_RGB_S3TC_DXT1_EXT;
DXT_FORMAT_MAP[BASIS_FORMAT.cTFBC3] = COMPRESSED_RGBA_S3TC_DXT5_EXT;
DXT_FORMAT_MAP[BASIS_FORMAT.cTFBC7] = COMPRESSED_RGBA_BPTC_UNORM;
var astcSupported = false;
var etcSupported = false;
var dxtSupported = false;
var bc7Supported = false;
var bc6hSupported = false;
var astcHDRSupported = false;
var rgbaHalfSupported = false;
var halfFloatWebGLFormat = 0;
var pvrtcSupported = false;
var drawMode = 0;
var basisFile = 0;
var tex = null, width = 0, height = 0, numImages = 0, levels = 0, have_alpha = false, transcodeFormat;
var displayWidth = 0, displayHeight = 0;
var alignedWidth = 0, alignedHeight = 0;
var curImageIndex = 0;
function redraw()
{
if ((!width) || (!tex))
return;
renderer.drawTexture(tex, displayWidth, displayHeight, drawMode);
}
function closeBasisFile()
{
if (basisFile)
{
basisFile.close();
basisFile.delete();
basisFile = 0;
}
renderer.deleteTexture(tex);
tex = null;
width = 0;
height = 0;
numImages = 0;
levels = 0;
have_alpha = 0;
displayWidth = 0;
displayHeight = 0;
alignedWidth = 0;
alignedHeight = 0;
curImageIndex = 0;
thenTime = 0;
timeSinceLastFrame = 0;
framerateLimit = true;
pausedFlag = false;
frameRate = 24.0;
rewindFlag = 0;
}
function transcodeFrame()
{
if (!basisFile)
return;
const { BasisFile, initializeBasis } = Module;
const isUncompressedFormat = Module.formatIsUncompressed(transcodeFormat);
const blockWidth = isUncompressedFormat ? 1 : 4;
const blockHeight = blockWidth;
const bytesPerBlockOrPixel = Module.getBytesPerBlockOrPixel(transcodeFormat);
const dstSize = basisFile.getImageTranscodedSizeInBytes(curImageIndex, 0, transcodeFormat);
const dst = new Uint8Array(dstSize);
if (!basisFile.transcodeImage(dst, curImageIndex, 0, transcodeFormat, 0, 0))
{
log('basisFile.transcodeImage failed');
console.warn('transcodeImage failed');
closeBasisFile();
return;
}
// Create or update the WebGL texture object.
if (transcodeFormat === BASIS_FORMAT.cTFASTC_4x4)
{
if (tex)
renderer.updateCompressedTexture(tex, dst, alignedWidth, alignedHeight, COMPRESSED_RGBA_ASTC_4x4_KHR);
else
tex = renderer.createCompressedTexture(dst, alignedWidth, alignedHeight, COMPRESSED_RGBA_ASTC_4x4_KHR);
}
else if ((transcodeFormat === BASIS_FORMAT.cTFBC3) || (transcodeFormat === BASIS_FORMAT.cTFBC1) || (transcodeFormat == BASIS_FORMAT.cTFBC7))
{
if (tex)
renderer.updateCompressedTexture(tex, dst, alignedWidth, alignedHeight, DXT_FORMAT_MAP[transcodeFormat]);
else
tex = renderer.createCompressedTexture(dst, alignedWidth, alignedHeight, DXT_FORMAT_MAP[transcodeFormat]);
}
else if (transcodeFormat === BASIS_FORMAT.cTFETC1)
{
if (tex)
renderer.updateCompressedTexture(tex, dst, alignedWidth, alignedHeight, COMPRESSED_RGB_ETC1_WEBGL);
else
tex = renderer.createCompressedTexture(dst, alignedWidth, alignedHeight, COMPRESSED_RGB_ETC1_WEBGL);
}
else
{
// Fallback for PVRTC1 or if no GPU tex formats are supported.
// Create or update 565 texture.
var dstTex = new Uint16Array(width * height);
// Convert the array of bytes to an array of uint16's.
var pix = 0;
for (var y = 0; y < height; y++)
for (var x = 0; x < width; x++, pix++)
dstTex[pix] = dst[2 * pix + 0] | (dst[2 * pix + 1] << 8);
if (tex)
renderer.updateRgb565Texture(tex, dstTex, width, height);
else
tex = renderer.createRgb565Texture(dstTex, width, height);
}
}
var thenTime = 0;
var timeSinceLastFrame = 0;
var framerateLimit = true;
var pausedFlag = false;
var frameRate = 24.0;
var dataLoadedCountDown;
var receivedFileData;
var forceBC1Flag = 0;
function frame(nowTime)
{
if (dataLoadedCountDown > 0)
{
dataLoadedCountDown = dataLoadedCountDown - 1;
if (dataLoadedCountDown == 0)
{
if (receivedFileData)
{
prepareBasisFile(receivedFileData);
receivedFileData = null;
}
}
}
nowTime *= 0.001; // convert to seconds
const deltaTime = nowTime - thenTime;
thenTime = nowTime;
if (basisFile != 0)
{
if (curImageIndex >= numImages)
curImageIndex = 0;
transcodeFrame();
redraw()
if (rewindFlag != 0)
{
curImageIndex = 0;
timeSinceLastFrame = 0;
rewindFlag = 0;
}
else if (pausedFlag)
{
timeSinceLastFrame = 0;
}
else if (!framerateLimit)
{
timeSinceLastFrame = 0;
curImageIndex++;
}
else
{
timeSinceLastFrame += deltaTime;
if (timeSinceLastFrame > 1.0/frameRate)
{
timeSinceLastFrame = timeSinceLastFrame % (1.0/frameRate);
curImageIndex++;
}
}
if (curImageIndex >= numImages)
curImageIndex = 0;
}
requestAnimationFrame(frame);
}
function prepareBasisFile(fileData)
{
const { BasisFile, initializeBasis } = Module;
closeBasisFile();
var srcFileData = new Uint8Array(fileData);
var srcFileSize = srcFileData.length;
basisFile = new BasisFile(srcFileData);
if (!basisFile)
{
log('Failed opening .basis file!');
return;
}
var is_hdr = basisFile.isHDR();
if (is_hdr)
{
log('HDR files not supported in this demo yet!');
closeBasisFile();
return;
}
width = basisFile.getImageWidth(0, 0);
height = basisFile.getImageHeight(0, 0);
numImages = basisFile.getNumImages();
levels = basisFile.getNumLevels(0);
have_alpha = basisFile.getHasAlpha();
if (!width || !height || !numImages || !levels)
{
log('Failed getting info from basis file!');
closeBasisFile();
return;
}
log('forceBC1: ' + forceBC1Flag);
var formatString = 'UNKNOWN';
if ((forceBC1Flag) && (dxtSupported))
{
transcodeFormat = BASIS_FORMAT.cTFBC1;
formatString = 'BC1';
}
else if (astcSupported)
{
transcodeFormat = BASIS_FORMAT.cTFASTC_4x4;
formatString = 'ASTC';
}
else if (etcSupported)
{
transcodeFormat = BASIS_FORMAT.cTFETC1;
formatString = 'ETC1';
}
else if (bc7Supported)
{
transcodeFormat = BASIS_FORMAT.cTFBC7;
formatString = 'BC7';
}
else if (dxtSupported)
{
if (have_alpha)
{
transcodeFormat = BASIS_FORMAT.cTFBC3;
formatString = 'BC3';
}
else
{
transcodeFormat = BASIS_FORMAT.cTFBC1;
formatString = 'BC1';
}
}
else
{
transcodeFormat = BASIS_FORMAT.cTFRGB565;
formatString = 'RGB565';
}
elem('format').innerText = formatString;
setButtonState('buttonVisCRs', (transcodeFormat == BASIS_FORMAT.cTFBC1));
setButtonState('buttonVisSels', (transcodeFormat == BASIS_FORMAT.cTFBC1));
setButtonState('buttonVisEnds', (transcodeFormat == BASIS_FORMAT.cTFBC1));
log('.basis file size: ' + srcFileSize);
if (levels == 1)
log('average bits/texel: ' + ((srcFileSize * 8.0) / (width * height * numImages)));
log('width: ' + width);
log('height: ' + height);
log('numImages: ' + numImages);
log('first image mipmap levels: ' + levels);
log('have_alpha: ' + have_alpha);
alignedWidth = (width + 3) & ~3;
alignedHeight = (height + 3) & ~3;
var canvas = elem('canvas');
canvas.width = width;
canvas.height = height;
displayWidth = width;
displayHeight = height;
if (!basisFile.startTranscoding())
{
log('basis_start_transcoding() failed!');
closeBasisFile();
return;
}
}
function dataLoaded(fileData)
{
log('Done loading .basis file');
const { BasisFile, initializeBasis } = Module;
initializeBasis();
dataLoadedCountDown = 50;
receivedFileData = fileData;
}
function arrayBufferCopy(src, dst, dstByteOffset, numBytes)
{
dst32Offset = dstByteOffset / 4;
var tail = (numBytes % 4);
var src32 = new Uint32Array(src.buffer, 0, (numBytes - tail) / 4);
var dst32 = new Uint32Array(dst.buffer);
for (var i = 0; i < src32.length; i++) {
dst32[dst32Offset + i] = src32[i];
}
for (var i = numBytes - tail; i < numBytes; i++) {
dst[dstByteOffset + i] = src[i];
}
}
function run()
{
elem('logger').innerHTML = '';
loadArrayBuffer(elem('file').value, dataLoaded, dataLoadError);
requestAnimationFrame(frame);
}
function checkForGPUFormatSupport(gl)
{
astcSupported = !!gl.getExtension('WEBGL_compressed_texture_astc');
etcSupported = !!gl.getExtension('WEBGL_compressed_texture_etc1');
dxtSupported = !!gl.getExtension('WEBGL_compressed_texture_s3tc');
pvrtcSupported = !!(gl.getExtension('WEBGL_compressed_texture_pvrtc')) || !!(gl.getExtension('WEBKIT_WEBGL_compressed_texture_pvrtc'));
bc7Supported = !!gl.getExtension('EXT_texture_compression_bptc');
// Check for BC6H support
{
var ext = gl.getExtension('EXT_texture_compression_bptc');
if (ext) {
bc6hSupported = !!ext.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT;
}
}
// Check for ASTC HDR support
{
var ext = gl.getExtension('WEBGL_compressed_texture_astc');
if (ext) {
var supportedProfiles = ext.getSupportedProfiles();
var hdrProfiles = supportedProfiles.filter(profile => profile.includes('hdr'));
if (hdrProfiles.length > 0) {
astcHDRSupported = true;
}
}
}
// Check for half-float texture support.
{
var ext = gl.getExtension('OES_texture_half_float');
if (ext)
{
rgbaHalfSupported = true;
halfFloatWebGLFormat = ext.HALF_FLOAT_OES;
}
}
// HACK HACK - for testing uncompressed
//astcSupported = false;
//etcSupported = false;
//dxtSupported = false;
//bc7Supported = false;
//pvrtcSupported = false;
//bc6hSupported = false;
//astcHDRSupported = false;
//rgbaHalfSupported = false;
console.log('astcSupported: ' + astcSupported);
console.log('etcSupported: ' + etcSupported);
console.log('dxtSupported: ' + dxtSupported);
console.log('bc7Supported: ' + bc7Supported);
console.log('pvrtcSupported: ' + pvrtcSupported);
console.log('bc6hSupported: ' + bc6hSupported);
console.log('astcHDRSupported: ' + astcHDRSupported);
console.log('rgbaHalfSupported: ' + rgbaHalfSupported);
}
function initialize(gl)
{
checkForGPUFormatSupport(gl);
window.renderer = new Renderer(gl);
elem('file').addEventListener('keydown', function(e)
{
if (e.keyCode == 13) {
run();
}
}, false);
run();
}
function alphaBlend() { drawMode = 0; redraw(); }
function viewRGB() { drawMode = 1; redraw(); }
function viewAlpha() { drawMode = 2; redraw(); }
function forceBC1Func() { forceBC1Flag = 1 - forceBC1Flag; run(); }
function visCR()
{
var i = Module.getDebugFlags();
i = i ^ BASIS_DEBUG_FLAGS.DEBUG_FLAG_VIS_CR;
Module.setDebugFlags(i);
}
function visSels()
{
var i = Module.getDebugFlags();
i = i ^ BASIS_DEBUG_FLAGS.DEBUG_FLAG_VIS_SELS;
Module.setDebugFlags(i);
}
function visEndpoints()
{
var i = Module.getDebugFlags();
i ^= BASIS_DEBUG_FLAGS.DEBUG_FLAG_VIS_ENDPOINTS;
Module.setDebugFlags(i);
}
function togglePause()
{
pausedFlag = !pausedFlag;
}
function toggleFramerateLimit()
{
framerateLimit = !framerateLimit;
}
function restart()
{
rewindFlag = 1;
}
function slow()
{
if (frameRate > 5.0)
frameRate = 5.0;
else
frameRate = 24.0;
}
</script>
</head>
<body>
<br>
<div style="font-size: 24pt; font-weight: bold">
Basis Universal ETC1S GPU Texture Video Transcoding Test
</div>
<div style="font-size: 12pt;">
<br>This demo uses the <a href="https://github.com/BinomialLLC/basis_universal">Basis C++ transcoder</a> (compiled to WebAssembly using Emscripten) to transcode a .basis Universal Texture Video file directly to GPU texture data.
<br>.basis universal GPU texture files can be quickly transcoded directly to any other GPU texture format with little to no quality loss.
<br>Thanks to Evan Parker for providing <a href="https://github.com/toji/webgl-texture-utils">webgl-texture-utils</a> and this test bed. <a href="../index.html">Go back.</a>
<br>
Transcode Format: <b id='format'>FORMAT</b>
</div>
<br>
<br>
.basis file:
<input id="file" type="text" size=30 value="6.1.01.basis"></input>
<input type="button" value="Run!" onclick="run()"></input>
<br>
<br>
<input type="button" value="Alpha blend" onclick="alphaBlend()"></input>
<input type="button" value="View RGB" onclick="viewRGB()"></input>
<input type="button" value="View Alpha" onclick="viewAlpha()"></input>
<br>
<input type="button" value="No Framerate Limit" onclick="toggleFramerateLimit()"></input>
<input type="button" value="Pause" onclick="togglePause()"></input>
<input type="button" value="Restart" onclick="restart()"></input>
<input type="button" value="Toggle Slow Speed" onclick="slow()"></input>
<br>
<br>
Development (only on GPU's supporting BC1):
<br>
<input type="button" value="Force BC1" onclick="forceBC1Func()"></input>
<br>
<br>
<input type="button" id="buttonVisCRs" value="Visualize CR's" onclick="visCR()" disabled></input>
<input type="button" id="buttonVisSels" value="Visualize Selectors" onclick="visSels()" disabled></input>
<input type="button" id="buttonVisEnds" value="Visualize Endpoints" onclick="visEndpoints()" disabled></input>
<br>
<div style="position:absolute; left: 525px; top:170px; font-size: 20pt; font-weight: bold; color: red">
<canvas id='canvas'></canvas>
</div>
<br><br>
<div id='logger'></div>
</body>
<script>
BASIS({onRuntimeInitialized : () => {
var gl = elem('canvas').getContext('webgl');
initialize(gl);
}}).then(module => window.Module = module);
</script>
</html>