Update README.md
diff --git a/README.md b/README.md
index 459ae00..b0c9156 100644
--- a/README.md
+++ b/README.md
@@ -13,7 +13,7 @@
 
 So far, we've compiled the code using MSVS 2019, under Ubuntu x64 using cmake with either clang 3.8 or gcc 5.4, and emscripten 1.35 to asm.js. (Be sure to use this version or later of emcc, as earlier versions fail with internal errors/exceptions during compilation.) The compressor is multithreaded by default, but this can be disabled using the -no_multithreading command line option. The transcoder is currently single threaded.
 
-Basis Universal supports "skip blocks" in ETC1S compressed texture arrays, which makes it useful for basic [compressed texture video](http://gamma.cs.unc.edu/MPTC/) applications. Note that Basis Universal is still at heart a GPU texture compression system, not a video codec, so bitrates will be larger than even MPEG1.
+Basis Universal supports "skip blocks" in ETC1S compressed texture arrays, which makes it useful for basic [compressed texture video](http://gamma.cs.unc.edu/MPTC/) applications. Note that Basis Universal is still at heart a GPU texture compression system, not a dedicated video codec, so bitrates will be larger than even MPEG1.
 
 [Release Notes](https://github.com/BinomialLLC/basis_universal/wiki/Release-Notes)