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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkImageCacherator_DEFINED
#define SkImageCacherator_DEFINED
#include "SkImageGenerator.h"
#include "SkMutex.h"
#include "SkTemplates.h"
class GrCaps;
class GrContext;
class GrSamplerParams;
class GrTextureProxy;
class GrUniqueKey;
class SkBitmap;
class SkImage;
/*
* Internal class to manage caching the output of an ImageGenerator.
*/
class SkImageCacherator {
public:
static SkImageCacherator* NewFromGenerator(std::unique_ptr<SkImageGenerator>,
const SkIRect* subset = nullptr);
~SkImageCacherator();
const SkImageInfo& info() const { return fInfo; }
uint32_t uniqueID() const { return this->getUniqueID(kLegacy_CachedFormat); }
enum CachedFormat {
kLegacy_CachedFormat, // The format from the generator, with any color space stripped out
kLinearF16_CachedFormat, // Half float RGBA with linear gamma
kSRGB8888_CachedFormat, // sRGB bytes
kSBGR8888_CachedFormat, // sRGB bytes, in BGR order
kNumCachedFormats,
};
/**
* On success (true), bitmap will point to the pixels for this generator. If this returns
* false, the bitmap will be reset to empty.
*
* If not NULL, the client will be notified (->notifyAddedToCache()) when resources are
* added to the cache on its behalf.
*/
bool lockAsBitmap(GrContext*, SkBitmap*, const SkImage* client, SkColorSpace* dstColorSpace,
SkImage::CachingHint = SkImage::kAllow_CachingHint);
#if SK_SUPPORT_GPU
/**
* Returns a ref() on the texture produced by this generator. The caller must call unref()
* when it is done. Will return nullptr on failure.
*
* If not NULL, the client will be notified (->notifyAddedToCache()) when resources are
* added to the cache on its behalf.
*
* The caller is responsible for calling proxy->unref() when they are done.
*
* The scaleAdjust in/out parameter will return any scale adjustment that needs
* to be applied to the absolute texture coordinates in the case where the image
* was resized to meet the sampling requirements (e.g., resized out to the next power of 2).
* It can be null if the caller knows resizing will not be required.
*/
sk_sp<GrTextureProxy> lockAsTextureProxy(GrContext*, const GrSamplerParams&,
SkColorSpace* dstColorSpace,
sk_sp<SkColorSpace>* texColorSpace,
const SkImage* client,
SkScalar scaleAdjust[2],
SkImage::CachingHint = SkImage::kAllow_CachingHint);
#endif
/**
* If the underlying src naturally is represented by an encoded blob (in SkData), this returns
* a ref to that data. If not, it returns null.
*
* If a GrContext is specified, then the caller is only interested in gpu-specific encoded
* formats, so others (e.g. PNG) can just return nullptr.
*/
SkData* refEncoded(GrContext*);
// Only return true if the generate has already been cached.
bool lockAsBitmapOnlyIfAlreadyCached(SkBitmap*, CachedFormat);
// Call the underlying generator directly
bool directGeneratePixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRB,
int srcX, int srcY, SkTransferFunctionBehavior behavior);
private:
// Ref-counted tuple(SkImageGenerator, SkMutex) which allows sharing of one generator
// among several cacherators.
class SharedGenerator final : public SkNVRefCnt<SharedGenerator> {
public:
static sk_sp<SharedGenerator> Make(std::unique_ptr<SkImageGenerator> gen) {
return gen ? sk_sp<SharedGenerator>(new SharedGenerator(std::move(gen))) : nullptr;
}
private:
explicit SharedGenerator(std::unique_ptr<SkImageGenerator> gen)
: fGenerator(std::move(gen))
{
SkASSERT(fGenerator);
}
friend class ScopedGenerator;
friend class SkImageCacherator;
std::unique_ptr<SkImageGenerator> fGenerator;
SkMutex fMutex;
};
class ScopedGenerator;
struct Validator {
Validator(sk_sp<SharedGenerator>, const SkIRect* subset);
operator bool() const { return fSharedGenerator.get(); }
sk_sp<SharedGenerator> fSharedGenerator;
SkImageInfo fInfo;
SkIPoint fOrigin;
uint32_t fUniqueID;
};
SkImageCacherator(Validator*);
CachedFormat chooseCacheFormat(SkColorSpace* dstColorSpace, const GrCaps* = nullptr);
SkImageInfo buildCacheInfo(CachedFormat);
bool tryLockAsBitmap(SkBitmap*, const SkImage*, SkImage::CachingHint, CachedFormat,
const SkImageInfo&);
#if SK_SUPPORT_GPU
// Returns the texture proxy. If the cacherator is generating the texture and wants to cache it,
// it should use the passed in key (if the key is valid).
sk_sp<GrTextureProxy> lockTextureProxy(GrContext*,
const GrUniqueKey& key,
const SkImage* client,
SkImage::CachingHint,
bool willBeMipped,
SkColorSpace* dstColorSpace);
// Returns the color space of the texture that would be returned if you called lockTexture.
// Separate code path to allow querying of the color space for textures that cached (even
// externally).
sk_sp<SkColorSpace> getColorSpace(GrContext*, SkColorSpace* dstColorSpace);
void makeCacheKeyFromOrigKey(const GrUniqueKey& origKey, CachedFormat, GrUniqueKey* cacheKey);
#endif
sk_sp<SharedGenerator> fSharedGenerator;
const SkImageInfo fInfo;
const SkIPoint fOrigin;
struct IDRec {
SkOnce fOnce;
uint32_t fUniqueID;
};
mutable IDRec fIDRecs[kNumCachedFormats];
uint32_t getUniqueID(CachedFormat) const;
friend class GrImageTextureMaker;
friend class SkImage;
friend class SkImage_Lazy;
};
#endif