blob: f56e535b0e5587a891d04992bb69fb7e9976c301 [file] [log] [blame]
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrContextFactory.h"
#if SK_ANGLE
#include "gl/angle/SkANGLEGLContext.h"
#endif
#include "gl/debug/SkDebugGLContext.h"
#if SK_MESA
#include "gl/mesa/SkMesaGLContext.h"
#endif
#include "gl/SkGLContext.h"
#include "gl/SkNullGLContext.h"
#include "gl/GrGLGpu.h"
#include "GrCaps.h"
GrContext* GrContextFactory::get(GLContextType type, GrGLStandard forcedGpuAPI) {
for (int i = 0; i < fContexts.count(); ++i) {
if (forcedGpuAPI != kNone_GrGLStandard &&
forcedGpuAPI != fContexts[i].fGLContext->gl()->fStandard)
continue;
if (fContexts[i].fType == type) {
fContexts[i].fGLContext->makeCurrent();
return fContexts[i].fGrContext;
}
}
SkAutoTUnref<SkGLContext> glCtx;
SkAutoTUnref<GrContext> grCtx;
switch (type) {
case kNVPR_GLContextType: // fallthru
case kNative_GLContextType:
glCtx.reset(SkCreatePlatformGLContext(forcedGpuAPI));
break;
#ifdef SK_ANGLE
case kANGLE_GLContextType:
glCtx.reset(SkANGLEGLContext::Create(forcedGpuAPI));
break;
#endif
#ifdef SK_MESA
case kMESA_GLContextType:
glCtx.reset(SkMesaGLContext::Create(forcedGpuAPI));
break;
#endif
case kNull_GLContextType:
glCtx.reset(SkNullGLContext::Create(forcedGpuAPI));
break;
case kDebug_GLContextType:
glCtx.reset(SkDebugGLContext::Create(forcedGpuAPI));
break;
}
if (NULL == glCtx.get()) {
return NULL;
}
SkASSERT(glCtx->isValid());
// Block NVPR from non-NVPR types.
SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl()));
if (kNVPR_GLContextType != type) {
glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface));
if (!glInterface) {
return NULL;
}
} else {
if (!glInterface->hasExtension("GL_NV_path_rendering")) {
return NULL;
}
}
glCtx->makeCurrent();
GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(glInterface.get());
grCtx.reset(GrContext::Create(kOpenGL_GrBackend, p3dctx, fGlobalOptions));
if (!grCtx.get()) {
return NULL;
}
// Warn if path rendering support is not available for the NVPR type.
if (kNVPR_GLContextType == type) {
if (!grCtx->caps()->shaderCaps()->pathRenderingSupport()) {
GrGLGpu* gpu = static_cast<GrGLGpu*>(grCtx->getGpu());
const GrGLubyte* verUByte;
GR_GL_CALL_RET(gpu->glInterface(), verUByte, GetString(GR_GL_VERSION));
const char* ver = reinterpret_cast<const char*>(verUByte);
SkDebugf("\nWARNING: nvprmsaa config requested, but driver path rendering support not"
" available. Maybe update the driver? Your driver version string: \"%s\"\n", ver);
}
}
GPUContext& ctx = fContexts.push_back();
ctx.fGLContext = glCtx.get();
ctx.fGLContext->ref();
ctx.fGrContext = grCtx.get();
ctx.fGrContext->ref();
ctx.fType = type;
return ctx.fGrContext;
}