blob: 1ec64e07b8249ec30cd63a73ea5392d8928a06f0 [file] [log] [blame]
load("//bazel:skia_rules.bzl", "exports_files_legacy", "generate_cpp_files_for_headers", "skia_filegroup")
licenses(["notice"])
exports_files_legacy()
skia_filegroup(
name = "public_hdrs",
srcs = [
"//include/android:public_hdrs",
"//include/codec:public_hdrs",
"//include/core:public_hdrs",
"//include/docs:public_hdrs",
"//include/effects:public_hdrs",
"//include/encode:public_hdrs",
"//include/pathops:public_hdrs",
"//include/ports:public_hdrs",
"//include/sksl:public_hdrs",
"//include/utils:public_hdrs",
] + select({
"//src/gpu:has_ganesh_backend": ["//include/gpu:public_hdrs"],
"//conditions:default": [],
}) + select({
"//src/svg:enable_svg_canvas_true": ["//include/svg:public_hdrs"],
"//conditions:default": [],
}),
visibility = [
"//:__pkg__",
"//src/opts:__pkg__",
],
)
skia_filegroup(
name = "private_hdrs",
srcs = ["//include/private:private_hdrs"] + select({
"//src/gpu:has_ganesh_backend": ["//include/android:private_hdrs"],
"//conditions:default": [],
}),
visibility = [
"//:__pkg__",
"//src/opts:__pkg__",
],
)
skia_filegroup(
name = "srcs",
srcs = select({
# These sources are not checked in - Bazel generates them dynamically. We only want to
# generate and compile them when we are doing compile-time analysis, e.g. IWYU.
"//bazel/common_config_settings:compile_generated_cpp_files_for_headers_true": [
":generated_srcs",
],
# If filegroups are empty and used in a cc_library, Bazel throws an error. So we have to
# put something here.
"//conditions:default": [":private_hdrs"],
}),
visibility = ["//:__pkg__"],
)
generate_cpp_files_for_headers(
name = "generated_srcs",
headers = [
":public_hdrs",
":private_hdrs",
],
# All headers listed here (using paths relative to the Skia root) will have a .cpp file
# generated that is a copy of the header file just with a .cpp suffix so Bazel will try to
# compile it. This allows us to run IWYU on these files.
to_generate = [
"include/core/SkAlphaType.h",
"include/core/SkBlendMode.h",
"include/core/SkBlurTypes.h",
"include/core/SkCoverageMode.h",
"include/core/SkFontStyle.h",
"include/core/SkFontTypes.h",
"include/core/SkPathTypes.h",
"include/core/SkRefCnt.h",
"include/core/SkScalar.h",
"include/core/SkSerialProcs.h",
"include/core/SkShader.h",
"include/core/SkSize.h",
"include/core/SkTypes.h",
"include/effects/SkGradientShader.h",
"include/effects/SkImageFilters.h",
"include/effects/SkPerlinNoiseShader.h",
"include/encode/SkEncoder.h",
"include/encode/SkJpegEncoder.h",
"include/encode/SkPngEncoder.h",
"include/encode/SkWebpEncoder.h",
"include/gpu/GrTypes.h",
"include/gpu/MutableTextureState.h",
"include/gpu/ganesh/GrExternalTextureGenerator.h",
"include/gpu/ganesh/SkImageGanesh.h",
"include/gpu/ganesh/SkMeshGanesh.h",
"include/gpu/ganesh/SkSurfaceGanesh.h",
"include/private/SkIDChangeListener.h",
"include/private/SkWeakRefCnt.h",
"include/private/gpu/ganesh/GrTextureGenerator.h",
"include/private/gpu/ganesh/GrTypesPriv.h",
"include/private/chromium/SkImageChromium.h",
],
)