1. 4376868 Added identifiers for the Xbox One Elite Series 2 controller by Sam Lantinga · 4 years, 7 months ago
  2. 4dd0867 Fixed unused function warning on Android by Sam Lantinga · 4 years, 7 months ago
  3. 3a7e57f Fixed bug 4814 - Missing scancodes on Linux by Sam Lantinga · 4 years, 7 months ago
  4. 0b0de4f Fixed bug 4819 - Attempting to create an OpenGL ES context with unachievable MSAA parameters under X11 dooms the program by Sam Lantinga · 4 years, 7 months ago
  5. b7e16c2 atomic: Support compiling on ARMv3 by Cameron Cawley · 4 years, 9 months ago
  6. 935a136 Added SDL_PIXELFORMAT_BGR444 by Cameron Cawley · 4 years, 8 months ago
  7. d2805d6 Don't try to use this driver with the Xbox One S in Bluetooth mode on Linux by Sam Lantinga · 4 years, 7 months ago
  8. a8a6d34 Added support for the Xbox One S controller in Bluetooth mode on Linux by Sam Lantinga · 4 years, 7 months ago
  9. 03ad313 Fix missing prototype warning by Sylvain Becker · 4 years, 7 months ago
  10. 02c7e4f Fix crash when detecting SIMD by Sylvain Becker · 4 years, 7 months ago
  11. 53768d7 Added a utility function to simplify the hint handling logic by Sam Lantinga · 4 years, 8 months ago
  12. c3ed380 Supported Android and Apple hardware has ARM SIMD capability by Sam Lantinga · 4 years, 8 months ago
  13. 3ea1eb5 SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS defaults to true, to match Steam's default behavior by Sam Lantinga · 4 years, 8 months ago
  14. 61f5cf8 configure: check for build dir when building version res (fix bug #4858) by Anuj Mittal · 4 years, 8 months ago
  15. 8567ce8 haiku: Rename BE_* entities to HAIKU_* by EXL · 4 years, 8 months ago
  16. 3af07e9 haiku: mouse_relative fix by Peter Kosyh · 4 years, 8 months ago
  17. 6bbeb84 haiku: mouse->ShowMouse method added by Peter Kosyh · 4 years, 8 months ago
  18. 14fb2a9 haiku: Add support for relative mouse mode. by Gerasim Troeglazov · 4 years, 8 months ago
  19. 48bde81 haiku: Add simple relative mode for mouse. by Gerasim Troeglazov · 4 years, 8 months ago
  20. c2364e8 haiku: Fix crash when opening window. by Adrien Destugues · 4 years, 8 months ago
  21. 8380785 haiku: use addr_t instead of size_t for OpenGL dynamic loading. by Jerome Duval · 4 years, 8 months ago
  22. a48e635 haiku: Invert mouse wheel values to match what SDL expects. by Peter Kosyh · 4 years, 8 months ago
  23. 78010ba haiku: Implement message box for Haiku by EXL · 4 years, 8 months ago
  24. 05e5c61 ran gendynapi.pl after SDL_HasARMSIMD() addition by Ozkan Sezer · 4 years, 8 months ago
  25. a5c53f9 Fixed a comment typo (thanks, Dominus!). by Ryan C. Gordon · 4 years, 8 months ago
  26. b1eab48 Android: some readability: redundant casts, deads stores, redundant control flow by Sylvain Becker · 4 years, 8 months ago
  27. 4a96006 SDL_qsort.c: sync comments with version 1.15 from mainstream by Ozkan Sezer · 4 years, 8 months ago
  28. 7a18b5b Wayland: touch events, use of memory after it is freed by Sylvain Becker · 4 years, 8 months ago
  29. 51c9915 Use correct enum: typo in org_kde_kwin_server_decoration_mode by Sylvain Becker · 4 years, 8 months ago
  30. 151fe7f Remove redundant 'SDL_GetErrBuf' declaration by Sylvain Becker · 4 years, 8 months ago
  31. 5ff9c8a SDL_render_gles2: remove ineffective widening cast by Sylvain Becker · 4 years, 8 months ago
  32. fb9b2cb revert this const parameter for X11 function by Sylvain Becker · 4 years, 8 months ago
  33. 1e2803c Readability: remove redundant cast by Sylvain Becker · 4 years, 8 months ago
  34. d469237 Fix const warning in RLE getpix functions by Sylvain Becker · 4 years, 8 months ago
  35. 8d04ad1 SDL_syspower.c: remove redundant expression by Sylvain Becker · 4 years, 8 months ago
  36. 61ca65c Readability: change some pointer parameter to be pointer to const by Sylvain Becker · 4 years, 8 months ago
  37. 4acf3c3 Readability: remove const-qualifation from function declaration by Sylvain Becker · 4 years, 8 months ago
  38. b4ca964 Readability: remove redundant return, continue, enum declaration by Sylvain Becker · 4 years, 8 months ago
  39. 2ebaea7 Readability: remove redundant cast to the same type by Sylvain Becker · 4 years, 8 months ago
  40. bab0be8 BlitAuto: remove redundant cast to the same type by Sylvain Becker · 4 years, 8 months ago
  41. b72b3d0 Remove nested redundant #ifndef by Sylvain Becker · 4 years, 8 months ago
  42. b503b72 SDL_syspower: remove dead store warning by Sylvain Becker · 4 years, 8 months ago
  43. 5e348f7 Use fill_function for FillRect SIMD/NEON (bug 4365) by Sylvain Becker · 4 years, 8 months ago
  44. 20f38f7 iOS: remove some unused code, minor code style cleanup. by Alex Szpakowski · 4 years, 8 months ago
  45. 9d1f299 iOS: replace a deprecated function call with a non-deprecated equivalent. by Alex Szpakowski · 4 years, 8 months ago
  46. e36f189 Android: remove warning in blit_features by Sylvain Becker · 4 years, 8 months ago
  47. 9a412bd Android: fix compilation error of SDL_cpuinfo.c on android-r13b (bug 4365) by Sylvain Becker · 4 years, 8 months ago
  48. 1ed6be9 x11: check if the X server honored our XMoveWindow() call (thanks, R.E. Rust!). by Ryan C. Gordon · 4 years, 8 months ago
  49. 97cd01b macOS: more robust detection and switching of exclusive-fullscreen display modes (bug #4822). by Alex Szpakowski · 4 years, 8 months ago
  50. 1df8b99 macOS Fix potential memory leaks in the Metal renderer caught by clang's static analyzer. by Alex Szpakowski · 4 years, 8 months ago
  51. ea68d43 d3d11: Don't fail if there's no vertex data to upload (thanks, Martin!). by Ryan C. Gordon · 4 years, 8 months ago
  52. d659e11 cpuinfo: Remove incorrect #warning when building for non-ARM architectures. by Ryan C. Gordon · 4 years, 8 months ago
  53. e4bba96 cmake: added support for enabling the ARM SIMD/NEON code. by Ryan C. Gordon · 4 years, 8 months ago
  54. bafcc37 configure: Regenerate configure script with the ARM SIMD/NEON changes. by Ryan C. Gordon · 4 years, 8 months ago
  55. 91539a1 configure: warn about MIT-licensed code if using ARM SIMD/NEON optimizations. by Ryan C. Gordon · 4 years, 8 months ago
  56. e11544c ARM: NEON assembly optimization for SDL_FillRect by Ben Avison · 4 years, 8 months ago
  57. 0b04ebb ARM: NEON assembly optimization for function BlitARGBto565PixelAlpha by Ben Avison · 4 years, 8 months ago
  58. 3f069f4 ARM: NEON assembly optimization for function BlitRGBtoRGBPixelAlpha by Ben Avison · 4 years, 8 months ago
  59. 7ddb798 ARM: Create configure option --enable-arm-neon to govern assembly optimizations by Ben Avison · 4 years, 8 months ago
  60. ea3d342 ARM: SIMD optimization for 4:4:4:4 to 8:8:8:8 normal blits by Ben Avison · 4 years, 8 months ago
  61. 0245b37 ARM: assembly optimization for SDL_FillRect by Ben Avison · 4 years, 8 months ago
  62. 38dfe93 ARM: SIMD assembly optimization for BGR-to-RGB 32bpp normal blits by Ben Avison · 4 years, 8 months ago
  63. 194b20b SDL_blit: use a named enum for required hardware bits in dispatch tables by Ben Avison · 4 years, 8 months ago
  64. 7b74f8d ARM: SIMD assembly optimization for function BlitARGBto565PixelAlpha by Ben Avison · 4 years, 8 months ago
  65. 1362ca2 ARM: SIMD assembly optimization for function BlitRGBtoRGBPixelAlpha by Ben Avison · 4 years, 8 months ago
  66. fd7508a ARM: Create configure option --enable-arm-simd to govern assembly optimizations by Ben Avison · 4 years, 8 months ago
  67. 789caa7 macOS: Expose high dpi-capable display modes on macOS 10.13+. by Alex Szpakowski · 4 years, 8 months ago
  68. 5960887 Fixed bug 2014 - Hardcoded srcA value in SDL_Blit_auto.c functions by Sylvain Becker · 4 years, 8 months ago
  69. 8bd87ca Fixed bug 4775 - Japanese on Android, remove inputtype PASSWORD (Thanks Tamo!) by Sylvain Becker · 4 years, 8 months ago
  70. 4cd6996 Android: remove eglGetProcAdded busted comment (bug #4040) by Sylvain Becker · 4 years, 8 months ago
  71. 00bccb9 Fixed bug 4843 - Passing NULL to memset in SDL_PrivateLoadButtonMapping by Sylvain Becker · 4 years, 8 months ago
  72. 4f84eb7 Fixed bug 4842 - Redundant condition in MS_ADPCM_Decode and IMA_ADPCM_Decode by Sylvain Becker · 4 years, 8 months ago
  73. 71fd3d0 Fixed bug 4840 - Read of uninitialized memory in DXGI_LoadDLL (Thanks!) by Sylvain Becker · 4 years, 8 months ago
  74. a5f9496 Fixed bug 4839 - Read of uninitialized memory in Win32_ResizeWindowShape by Sylvain Becker · 4 years, 8 months ago
  75. 9112e91 Fixed bug 4841 - Misplaced parenthesis WIN_WindowProc / WM_ACTIVATE / ClipCursor by Sylvain Becker · 4 years, 8 months ago
  76. b9bcc1c Fixed bug 4838 - Use after free in SDL_JoystickUpdate (Thanks!) by Sylvain Becker · 4 years, 8 months ago
  77. e2b5420 Fixed bug 4837 - Use after free in SDL_SensorUpdate (Thanks!) by Sylvain Becker · 4 years, 8 months ago
  78. 0714174 Fixed accidental whitespace by Sam Lantinga · 4 years, 8 months ago
  79. 87cff63 Added support for the Power A Nintendo Switch Enhanced Wireless Controller by Sam Lantinga · 4 years, 8 months ago
  80. e5f86fa Reordered Power A Switch controllers so they're grouped together by Sam Lantinga · 4 years, 8 months ago
  81. c64f8c4 Added support for the PowerA - Super Mario Controller by Sam Lantinga · 4 years, 8 months ago
  82. be53132 Fixed the location of controller_type.h in the Visual Studio project by Sam Lantinga · 4 years, 8 months ago
  83. 031a236 Fixed the location of controller_type.h in the Visual Studio project by Sam Lantinga · 4 years, 8 months ago
  84. 0841f17 SDL_endian.h: Use endian.h for OpenBSD. by Ozkan Sezer · 4 years, 8 months ago
  85. c4ca9eb Fix typo with __MIPSEB__ preprocessor check (bug #4836.) by Ozkan Sezer · 4 years, 8 months ago
  86. 4ead2b3 cpuinfo: Use a better default alignment value (thanks, Simon!). by Ryan C. Gordon · 4 years, 8 months ago
  87. 3dc2e8c Don't try to use the Xbox HID protocol with the NVIDIA Shield controllers by Sam Lantinga · 4 years, 8 months ago
  88. de4af62 remove warning prototype SDL_ExitProcess() by Sylvain Becker · 4 years, 8 months ago
  89. ab6cd0c updated includes for _exit() by Ozkan Sezer · 4 years, 8 months ago
  90. a149de6 Add internal function SDL_EGL_GetVersion() by Sylvain Becker · 4 years, 8 months ago
  91. 60332ec Fixed whitespace by Sam Lantinga · 4 years, 8 months ago
  92. 382e3d8 Fixed bug 4829 - Sensor events incorrectly disabled by Sylvain Becker · 4 years, 8 months ago
  93. 8c775d0 Android: enable eglGetProcAddress (bug #4040, bug #4794) by Sylvain Becker · 4 years, 8 months ago
  94. d6be3ee Add robustness getting the EGL version (see bug #4040) by Sylvain Becker · 4 years, 8 months ago
  95. 1cb064b egl: adjust how we load symbols in SDL_EGL_GetProcAddress. by Ryan C. Gordon · 4 years, 8 months ago
  96. a797564 Added support for the BDA PS4 Fightpad by Sam Lantinga · 4 years, 8 months ago
  97. 4a36e96 Build fix for the build fix by Sam Lantinga · 4 years, 8 months ago
  98. 2d0a540 Better fix for iOS build by Sam Lantinga · 4 years, 8 months ago
  99. fc07d41 Fixed build on iOS by Sam Lantinga · 4 years, 8 months ago
  100. d6b20b4 Removed unused variable by Sam Lantinga · 4 years, 8 months ago