commit | eef3b510579a223612c569478836341fae947432 | [log] [tgz] |
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author | Sam Lantinga <slouken@libsdl.org> | Tue Dec 03 22:07:58 2019 -0800 |
committer | Sam Lantinga <slouken@libsdl.org> | Tue Dec 03 22:07:58 2019 -0800 |
tree | ca04444bd3a4c5c3f046e8deac5647ccae49b5d5 | |
parent | d3aa0260eecc33575be759d2e32fb60c418b2b7c [diff] |
Fixed bug 4882 - Fix build for iOS when disabling OpenGL Aaron Barany Since OpenGL is deprecated on iOS, it is advantageous to be able to remove all OpenGL related code when building SDL for iOS. This patch adds the necessary #if checks to compile in this case.