audio: float to int converters should clamp inclusively.

If we have to test if a sample is > 1.0f anyhow, we might as well use this
to avoid the unnecessary multiplication when it's == 1.0f, too. (etc).

--HG--
extra : rebase_source : efee952e0b5cd3f96c68b80158bcee6f9c66b241
extra : histedit_source : d60200ad2713377a0f8a322e5a0ce59a003fe575
1 file changed