|author||Sam Lantinga <email@example.com>||Fri Jun 19 10:37:14 2020 -0700|
|committer||Sam Lantinga <firstname.lastname@example.org>||Fri Jun 19 10:37:14 2020 -0700|
Fixed bug 5199 - Fix KMSDRM_CreateWindow() segfault when starting LÖVE2D engine. Manuel Alfayate Corchete This small patch fixes the KMSDRM_CreateSurfaces() call in KMSDRM_CreateWindow(), that was segfaulting deeper into SDL internals because the windata->viddata pointer wasn't set before the KMSDRM_CreateSurfaces() call. So that's what this small patch does. Now, LÖVE2D works perfectly well on the Raspberry Pi 3, instead of just segfaulting.