commit | fd9b2e72575c4abac112e38d149d6a3399802569 | [log] [tgz] |
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author | Alex Szpakowski <slime73@gmail.com> | Sat Aug 17 16:53:08 2019 -0300 |
committer | Alex Szpakowski <slime73@gmail.com> | Sat Aug 17 16:53:08 2019 -0300 |
tree | 856d53fca029b3bbd259570a25ff75d915b46e84 | |
parent | bee3a600052b96bf37d072a2e99f5734def1caa2 [diff] |
metal renderer: use vertex attributes instead of indexing into a buffer with the vertex id in the shader. Allows for more flexibility with vertex setup in the future. Also optimize vertex buffer binding slightly.