| //======================================================================== |
| // |
| // SplashPattern.h |
| // |
| //======================================================================== |
| |
| #ifndef SPLASHPATTERN_H |
| #define SPLASHPATTERN_H |
| |
| #ifdef USE_GCC_PRAGMAS |
| #pragma interface |
| #endif |
| |
| #include "SplashTypes.h" |
| |
| class SplashScreen; |
| |
| //------------------------------------------------------------------------ |
| // SplashPattern |
| //------------------------------------------------------------------------ |
| |
| class SplashPattern { |
| public: |
| |
| SplashPattern(); |
| |
| virtual SplashPattern *copy() = 0; |
| |
| virtual ~SplashPattern(); |
| |
| virtual SplashColor getColor(int x, int y) = 0; |
| |
| private: |
| }; |
| |
| //------------------------------------------------------------------------ |
| // SplashSolidColor |
| //------------------------------------------------------------------------ |
| |
| class SplashSolidColor: public SplashPattern { |
| public: |
| |
| SplashSolidColor(SplashColor colorA); |
| |
| virtual SplashPattern *copy() { return new SplashSolidColor(color); } |
| |
| virtual ~SplashSolidColor(); |
| |
| virtual SplashColor getColor(int x, int y); |
| |
| private: |
| |
| SplashColor color; |
| }; |
| |
| //------------------------------------------------------------------------ |
| // SplashHalftone |
| //------------------------------------------------------------------------ |
| |
| class SplashHalftone: public SplashPattern { |
| public: |
| |
| SplashHalftone(SplashColor color0A, SplashColor color1A, |
| SplashScreen *screenA, SplashCoord valueA); |
| |
| virtual SplashPattern *copy(); |
| |
| virtual ~SplashHalftone(); |
| |
| virtual SplashColor getColor(int x, int y); |
| |
| private: |
| |
| SplashColor color0, color1; |
| SplashScreen *screen; |
| SplashCoord value; |
| }; |
| |
| #endif |