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/* PageTransition.cc
* Copyright (C) 2005, Net Integration Technologies, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef PAGE_TRANSITION_H
#define PAGE_TRANSITION_H
#ifdef USE_GCC_PRAGMAS
#pragma interface
#endif
#include "Object.h"
//------------------------------------------------------------------------
// PageTransition
//------------------------------------------------------------------------
// if changed remember to keep in sync with frontend enums
enum PageTransitionType {
transitionReplace = 0,
transitionSplit,
transitionBlinds,
transitionBox,
transitionWipe,
transitionDissolve,
transitionGlitter,
transitionFly,
transitionPush,
transitionCover,
transitionUncover,
transitionFade
};
// if changed remember to keep in sync with frontend enums
enum PageTransitionAlignment {
transitionHorizontal = 0,
transitionVertical
};
// if changed remember to keep in sync with frontend enums
enum PageTransitionDirection {
transitionInward = 0,
transitionOutward
};
class PageTransition {
public:
// Construct a Page Transition.
PageTransition (Object *trans);
// Destructor.
~PageTransition ();
// Was the Page Transition created successfully?
GBool isOk() { return ok; }
// Get type
PageTransitionType getType() { return type; }
// Get duration
int getDuration() { return duration;}
// Get alignment
PageTransitionAlignment getAlignment() { return alignment; }
// Get direction
PageTransitionDirection getDirection() { return direction; }
// Get angle
int getAngle() { return angle; }
// Get scale
double getScale() { return scale; }
// Is rectangular?
GBool isRectangular() { return rectangular; }
private:
PageTransitionType type; // transition style
int duration; // duration of the effect in seconds
PageTransitionAlignment alignment; // dimension of the effect
PageTransitionDirection direction; // direction of motion
int angle; // direction in degrees
double scale; // scale
GBool rectangular; // is the area to be flown in rectangular?
GBool ok; // set if created successfully
};
#endif /* PAGE_TRANSITION_H */