| //======================================================================== |
| // |
| // OutputDev.h |
| // |
| // Copyright 1996-2003 Glyph & Cog, LLC |
| // |
| //======================================================================== |
| |
| //======================================================================== |
| // |
| // Modified under the Poppler project - http://poppler.freedesktop.org |
| // |
| // All changes made under the Poppler project to this file are licensed |
| // under GPL version 2 or later |
| // |
| // Copyright (C) 2005 Jonathan Blandford <jrb@redhat.com> |
| // Copyright (C) 2006 Thorkild Stray <thorkild@ifi.uio.no> |
| // Copyright (C) 2007 Jeff Muizelaar <jeff@infidigm.net> |
| // Copyright (C) 2007, 2011 Adrian Johnson <ajohnson@redneon.com> |
| // Copyright (C) 2009-2011 Thomas Freitag <Thomas.Freitag@alfa.de> |
| // Copyright (C) 2009, 2011 Carlos Garcia Campos <carlosgc@gnome.org> |
| // Copyright (C) 2009 Albert Astals Cid <aacid@kde.org> |
| // Copyright (C) 2010 Christian Feuersänger <cfeuersaenger@googlemail.com> |
| // |
| // To see a description of the changes please see the Changelog file that |
| // came with your tarball or type make ChangeLog if you are building from git |
| // |
| //======================================================================== |
| |
| #ifndef OUTPUTDEV_H |
| #define OUTPUTDEV_H |
| |
| #ifdef USE_GCC_PRAGMAS |
| #pragma interface |
| #endif |
| |
| #include "poppler-config.h" |
| #include "goo/gtypes.h" |
| #include "CharTypes.h" |
| #include "Object.h" |
| |
| class Dict; |
| class GooHash; |
| class GooString; |
| class GfxState; |
| struct GfxColor; |
| class GfxColorSpace; |
| class GfxImageColorMap; |
| class GfxFunctionShading; |
| class GfxAxialShading; |
| class GfxGouraudTriangleShading; |
| class GfxPatchMeshShading; |
| class GfxRadialShading; |
| class GfxGouraudTriangleShading; |
| class GfxPatchMeshShading; |
| class Stream; |
| class Links; |
| class AnnotLink; |
| class Catalog; |
| class Page; |
| class Function; |
| |
| //------------------------------------------------------------------------ |
| // OutputDev |
| //------------------------------------------------------------------------ |
| |
| class OutputDev { |
| public: |
| |
| // Constructor. |
| OutputDev() { profileHash = NULL; } |
| |
| // Destructor. |
| virtual ~OutputDev() {} |
| |
| //----- get info about output device |
| |
| // Does this device use upside-down coordinates? |
| // (Upside-down means (0,0) is the top left corner of the page.) |
| virtual GBool upsideDown() = 0; |
| |
| // Does this device use drawChar() or drawString()? |
| virtual GBool useDrawChar() = 0; |
| |
| // Does this device use tilingPatternFill()? If this returns false, |
| // tiling pattern fills will be reduced to a series of other drawing |
| // operations. |
| virtual GBool useTilingPatternFill() { return gFalse; } |
| |
| // Does this device support specific shading types? |
| // see gouraudTriangleShadedFill() and patchMeshShadedFill() |
| virtual GBool useShadedFills(int type) { return gFalse; } |
| |
| // Does this device use FillColorStop()? |
| virtual GBool useFillColorStop() { return gFalse; } |
| |
| // Does this device use drawForm()? If this returns false, |
| // form-type XObjects will be interpreted (i.e., unrolled). |
| virtual GBool useDrawForm() { return gFalse; } |
| |
| // Does this device use beginType3Char/endType3Char? Otherwise, |
| // text in Type 3 fonts will be drawn with drawChar/drawString. |
| virtual GBool interpretType3Chars() = 0; |
| |
| // Does this device need non-text content? |
| virtual GBool needNonText() { return gTrue; } |
| |
| // If current colorspace ist pattern, |
| // does this device support text in pattern colorspace? |
| // Default is false |
| virtual GBool supportTextCSPattern(GfxState * /*state*/) { return gFalse; } |
| |
| // If current colorspace ist pattern, |
| // need this device special handling for masks in pattern colorspace? |
| // Default is false |
| virtual GBool fillMaskCSPattern(GfxState * /*state*/) { return gFalse; } |
| virtual void endMaskClip(GfxState * /*state*/) {} |
| |
| //----- initialization and control |
| |
| // Set default transform matrix. |
| virtual void setDefaultCTM(double *ctm); |
| |
| // Check to see if a page slice should be displayed. If this |
| // returns false, the page display is aborted. Typically, an |
| // OutputDev will use some alternate means to display the page |
| // before returning false. |
| virtual GBool checkPageSlice(Page *page, double hDPI, double vDPI, |
| int rotate, GBool useMediaBox, GBool crop, |
| int sliceX, int sliceY, int sliceW, int sliceH, |
| GBool printing, Catalog * catalog, |
| GBool (* abortCheckCbk)(void *data) = NULL, |
| void * abortCheckCbkData = NULL) |
| { return gTrue; } |
| |
| // Start a page. |
| virtual void startPage(int pageNum, GfxState *state) {} |
| |
| // End a page. |
| virtual void endPage() {} |
| |
| // Dump page contents to display. |
| virtual void dump() {} |
| |
| //----- coordinate conversion |
| |
| // Convert between device and user coordinates. |
| virtual void cvtDevToUser(double dx, double dy, double *ux, double *uy); |
| virtual void cvtUserToDev(double ux, double uy, int *dx, int *dy); |
| |
| double *getDefCTM() { return defCTM; } |
| double *getDefICTM() { return defICTM; } |
| |
| //----- save/restore graphics state |
| virtual void saveState(GfxState * /*state*/) {} |
| virtual void restoreState(GfxState * /*state*/) {} |
| |
| //----- update graphics state |
| virtual void updateAll(GfxState *state); |
| virtual void updateCTM(GfxState * /*state*/, double /*m11*/, double /*m12*/, |
| double /*m21*/, double /*m22*/, double /*m31*/, double /*m32*/) {} |
| virtual void updateLineDash(GfxState * /*state*/) {} |
| virtual void updateFlatness(GfxState * /*state*/) {} |
| virtual void updateLineJoin(GfxState * /*state*/) {} |
| virtual void updateLineCap(GfxState * /*state*/) {} |
| virtual void updateMiterLimit(GfxState * /*state*/) {} |
| virtual void updateLineWidth(GfxState * /*state*/) {} |
| virtual void updateStrokeAdjust(GfxState * /*state*/) {} |
| virtual void updateAlphaIsShape(GfxState * /*state*/) {} |
| virtual void updateTextKnockout(GfxState * /*state*/) {} |
| virtual void updateFillColorSpace(GfxState * /*state*/) {} |
| virtual void updateStrokeColorSpace(GfxState * /*state*/) {} |
| virtual void updateFillColor(GfxState * /*state*/) {} |
| virtual void updateStrokeColor(GfxState * /*state*/) {} |
| virtual void updateBlendMode(GfxState * /*state*/) {} |
| virtual void updateFillOpacity(GfxState * /*state*/) {} |
| virtual void updateStrokeOpacity(GfxState * /*state*/) {} |
| virtual void updateFillOverprint(GfxState * /*state*/) {} |
| virtual void updateStrokeOverprint(GfxState * /*state*/) {} |
| virtual void updateOverprintMode(GfxState * /*state*/) {} |
| virtual void updateTransfer(GfxState * /*state*/) {} |
| virtual void updateFillColorStop(GfxState * /*state*/, double /*offset*/) {} |
| |
| //----- update text state |
| virtual void updateFont(GfxState * /*state*/) {} |
| virtual void updateTextMat(GfxState * /*state*/) {} |
| virtual void updateCharSpace(GfxState * /*state*/) {} |
| virtual void updateRender(GfxState * /*state*/) {} |
| virtual void updateRise(GfxState * /*state*/) {} |
| virtual void updateWordSpace(GfxState * /*state*/) {} |
| virtual void updateHorizScaling(GfxState * /*state*/) {} |
| virtual void updateTextPos(GfxState * /*state*/) {} |
| virtual void updateTextShift(GfxState * /*state*/, double /*shift*/) {} |
| |
| //----- path painting |
| virtual void stroke(GfxState * /*state*/) {} |
| virtual void fill(GfxState * /*state*/) {} |
| virtual void eoFill(GfxState * /*state*/) {} |
| virtual GBool tilingPatternFill(GfxState * /*state*/, Catalog * /*cat*/, Object * /*str*/, |
| double * /*pmat*/, int /*paintType*/, int /*tilingType*/, Dict * /*resDict*/, |
| double * /*mat*/, double * /*bbox*/, |
| int /*x0*/, int /*y0*/, int /*x1*/, int /*y1*/, |
| double /*xStep*/, double /*yStep*/) |
| { return gFalse; } |
| virtual GBool functionShadedFill(GfxState * /*state*/, |
| GfxFunctionShading * /*shading*/) |
| { return gFalse; } |
| virtual GBool axialShadedFill(GfxState * /*state*/, GfxAxialShading * /*shading*/, double /*tMin*/, double /*tMax*/) |
| { return gFalse; } |
| virtual GBool axialShadedSupportExtend(GfxState * /*state*/, GfxAxialShading * /*shading*/) |
| { return gFalse; } |
| virtual GBool radialShadedFill(GfxState * /*state*/, GfxRadialShading * /*shading*/, double /*sMin*/, double /*sMax*/) |
| { return gFalse; } |
| virtual GBool radialShadedSupportExtend(GfxState * /*state*/, GfxRadialShading * /*shading*/) |
| { return gFalse; } |
| virtual GBool gouraudTriangleShadedFill(GfxState *state, GfxGouraudTriangleShading *shading) |
| { return gFalse; } |
| virtual GBool patchMeshShadedFill(GfxState *state, GfxPatchMeshShading *shading) |
| { return gFalse; } |
| |
| //----- path clipping |
| virtual void clip(GfxState * /*state*/) {} |
| virtual void eoClip(GfxState * /*state*/) {} |
| virtual void clipToStrokePath(GfxState * /*state*/) {} |
| |
| //----- text drawing |
| virtual void beginStringOp(GfxState * /*state*/) {} |
| virtual void endStringOp(GfxState * /*state*/) {} |
| virtual void beginString(GfxState * /*state*/, GooString * /*s*/) {} |
| virtual void endString(GfxState * /*state*/) {} |
| virtual void drawChar(GfxState * /*state*/, double /*x*/, double /*y*/, |
| double /*dx*/, double /*dy*/, |
| double /*originX*/, double /*originY*/, |
| CharCode /*code*/, int /*nBytes*/, Unicode * /*u*/, int /*uLen*/) {} |
| virtual void drawString(GfxState * /*state*/, GooString * /*s*/) {} |
| virtual GBool beginType3Char(GfxState * /*state*/, double /*x*/, double /*y*/, |
| double /*dx*/, double /*dy*/, |
| CharCode /*code*/, Unicode * /*u*/, int /*uLen*/); |
| virtual void endType3Char(GfxState * /*state*/) {} |
| virtual void beginTextObject(GfxState * /*state*/) {} |
| virtual GBool deviceHasTextClip(GfxState * /*state*/) { return gFalse; } |
| virtual void endTextObject(GfxState * /*state*/) {} |
| |
| //----- image drawing |
| virtual void drawImageMask(GfxState *state, Object *ref, Stream *str, |
| int width, int height, GBool invert, GBool interpolate, |
| GBool inlineImg); |
| virtual void drawImage(GfxState *state, Object *ref, Stream *str, |
| int width, int height, GfxImageColorMap *colorMap, |
| GBool interpolate, int *maskColors, GBool inlineImg); |
| virtual void drawMaskedImage(GfxState *state, Object *ref, Stream *str, |
| int width, int height, |
| GfxImageColorMap *colorMap, GBool interpolate, |
| Stream *maskStr, int maskWidth, int maskHeight, |
| GBool maskInvert, GBool maskInterpolate); |
| virtual void drawSoftMaskedImage(GfxState *state, Object *ref, Stream *str, |
| int width, int height, |
| GfxImageColorMap *colorMap, |
| GBool interpolate, |
| Stream *maskStr, |
| int maskWidth, int maskHeight, |
| GfxImageColorMap *maskColorMap, |
| GBool maskInterpolate); |
| |
| //----- grouping operators |
| |
| virtual void endMarkedContent(GfxState *state); |
| virtual void beginMarkedContent(char *name, Dict *properties); |
| virtual void markPoint(char *name); |
| virtual void markPoint(char *name, Dict *properties); |
| |
| |
| |
| #if OPI_SUPPORT |
| //----- OPI functions |
| virtual void opiBegin(GfxState *state, Dict *opiDict); |
| virtual void opiEnd(GfxState *state, Dict *opiDict); |
| #endif |
| |
| //----- Type 3 font operators |
| virtual void type3D0(GfxState * /*state*/, double /*wx*/, double /*wy*/) {} |
| virtual void type3D1(GfxState * /*state*/, double /*wx*/, double /*wy*/, |
| double /*llx*/, double /*lly*/, double /*urx*/, double /*ury*/) {} |
| |
| //----- form XObjects |
| virtual void drawForm(Ref /*id*/) {} |
| |
| //----- PostScript XObjects |
| virtual void psXObject(Stream * /*psStream*/, Stream * /*level1Stream*/) {} |
| |
| //----- Profiling |
| virtual void startProfile(); |
| virtual GooHash *getProfileHash() {return profileHash; } |
| virtual GooHash *endProfile(); |
| |
| //----- transparency groups and soft masks |
| virtual void beginTransparencyGroup(GfxState * /*state*/, double * /*bbox*/, |
| GfxColorSpace * /*blendingColorSpace*/, |
| GBool /*isolated*/, GBool /*knockout*/, |
| GBool /*forSoftMask*/) {} |
| virtual void endTransparencyGroup(GfxState * /*state*/) {} |
| virtual void paintTransparencyGroup(GfxState * /*state*/, double * /*bbox*/) {} |
| virtual void setSoftMask(GfxState * /*state*/, double * /*bbox*/, GBool /*alpha*/, |
| Function * /*transferFunc*/, GfxColor * /*backdropColor*/) {} |
| virtual void clearSoftMask(GfxState * /*state*/) {} |
| |
| //----- links |
| virtual void processLink(AnnotLink * /*link*/, Catalog * /*catalog*/) {} |
| |
| #if 1 //~tmp: turn off anti-aliasing temporarily |
| virtual GBool getVectorAntialias() { return gFalse; } |
| virtual void setVectorAntialias(GBool /*vaa*/) {} |
| #endif |
| |
| private: |
| |
| double defCTM[6]; // default coordinate transform matrix |
| double defICTM[6]; // inverse of default CTM |
| GooHash *profileHash; |
| }; |
| |
| #endif |