blob: 3ee27cef6c92346fdd250546f6f99b228b81aad1 [file] [log] [blame] [edit]
//========================================================================
//
// SplashFontFile.h
//
//========================================================================
//========================================================================
//
// Modified under the Poppler project - http://poppler.freedesktop.org
//
// All changes made under the Poppler project to this file are licensed
// under GPL version 2 or later
//
// Copyright (C) 2006 Takashi Iwai <tiwai@suse.de>
// Copyright (C) 2008, 2010, 2018, 2024 Albert Astals Cid <aacid@kde.org>
// Copyright (C) 2022 Oliver Sander <oliver.sander@tu-dresden.de>
// Copyright (C) 2024 g10 Code GmbH, Author: Sune Stolborg Vuorela <sune@vuorela.dk>
//
// To see a description of the changes please see the Changelog file that
// came with your tarball or type make ChangeLog if you are building from git
//
//========================================================================
#ifndef SPLASHFONTFILE_H
#define SPLASHFONTFILE_H
#include <string>
#include <vector>
#include <memory>
#include "SplashTypes.h"
#include "poppler_private_export.h"
class SplashFontEngine;
class SplashFont;
class SplashFontFileID;
//------------------------------------------------------------------------
// SplashFontFile
//------------------------------------------------------------------------
class POPPLER_PRIVATE_EXPORT SplashFontSrc
{
public:
SplashFontSrc();
SplashFontSrc(const SplashFontSrc &) = delete;
SplashFontSrc &operator=(const SplashFontSrc &) = delete;
void setFile(const std::string &file);
void setBuf(char *bufA, int buflenA);
void setBuf(std::vector<unsigned char> &&bufA);
void ref();
void unref();
bool isFile;
std::string fileName;
std::vector<unsigned char> buf;
private:
~SplashFontSrc();
int refcnt;
};
class POPPLER_PRIVATE_EXPORT SplashFontFile
{
public:
virtual ~SplashFontFile();
SplashFontFile(const SplashFontFile &) = delete;
SplashFontFile &operator=(const SplashFontFile &) = delete;
// Create a new SplashFont, i.e., a scaled instance of this font
// file.
virtual SplashFont *makeFont(SplashCoord *mat, const SplashCoord *textMat) = 0;
// Get the font file ID.
const SplashFontFileID &getID() const { return *id; }
// Increment the reference count.
void incRefCnt();
// Decrement the reference count. If the new value is zero, delete
// the SplashFontFile object.
void decRefCnt();
bool doAdjustMatrix;
protected:
SplashFontFile(std::unique_ptr<SplashFontFileID> idA, SplashFontSrc *srcA);
std::unique_ptr<SplashFontFileID> id;
SplashFontSrc *src;
int refCnt;
friend class SplashFontEngine;
};
#endif