| //======================================================================== |
| // |
| // SplashT1Font.h |
| // |
| //======================================================================== |
| |
| #ifndef SPLASHT1FONT_H |
| #define SPLASHT1FONT_H |
| |
| #if HAVE_T1LIB_H |
| |
| #ifdef USE_GCC_PRAGMAS |
| #pragma interface |
| #endif |
| |
| #include "SplashFont.h" |
| |
| //------------------------------------------------------------------------ |
| // SplashT1Font |
| //------------------------------------------------------------------------ |
| |
| class SplashT1Font: public SplashFont { |
| public: |
| |
| SplashT1Font(SplashT1FontFile *fontFileA, SplashCoord *matA); |
| |
| virtual ~SplashT1Font(); |
| |
| // Munge xFrac and yFrac before calling SplashFont::getGlyph. |
| virtual GBool getGlyph(int c, int xFrac, int yFrac, |
| SplashGlyphBitmap *bitmap); |
| |
| // Rasterize a glyph. The <xFrac> and <yFrac> values are the same |
| // as described for getGlyph. |
| virtual GBool makeGlyph(int c, int xFrac, int yFrac, |
| SplashGlyphBitmap *bitmap); |
| |
| // Return the path for a glyph. |
| virtual SplashPath *getGlyphPath(int c); |
| |
| private: |
| |
| int t1libID; // t1lib font ID |
| float size; |
| }; |
| |
| #endif // HAVE_T1LIB_H |
| |
| #endif |