| //======================================================================== |
| // |
| // NameToCharCode.h |
| // |
| // Copyright 2001-2003 Glyph & Cog, LLC |
| // |
| //======================================================================== |
| |
| //======================================================================== |
| // |
| // Modified under the Poppler project - http://poppler.freedesktop.org |
| // |
| // All changes made under the Poppler project to this file are licensed |
| // under GPL version 2 or later |
| // |
| // Copyright (C) 2018 Albert Astals Cid <aacid@kde.org> |
| // |
| // To see a description of the changes please see the Changelog file that |
| // came with your tarball or type make ChangeLog if you are building from git |
| // |
| //======================================================================== |
| |
| #ifndef NAMETOCHARCODE_H |
| #define NAMETOCHARCODE_H |
| |
| #include "CharTypes.h" |
| |
| struct NameToCharCodeEntry; |
| |
| //------------------------------------------------------------------------ |
| |
| class NameToCharCode { |
| public: |
| |
| NameToCharCode(); |
| ~NameToCharCode(); |
| |
| NameToCharCode(const NameToCharCode &) = delete; |
| NameToCharCode& operator=(const NameToCharCode &) = delete; |
| |
| void add(const char *name, CharCode c); |
| CharCode lookup(const char *name); |
| |
| private: |
| |
| int hash(const char *name); |
| |
| NameToCharCodeEntry *tab; |
| int size; |
| int len; |
| }; |
| |
| #endif |