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//========================================================================
//
// SplashErrorCodes.h
//
//========================================================================
#ifndef SPLASHERRORCODES_H
#define SPLASHERRORCODES_H
//------------------------------------------------------------------------
#define splashOk 0 // no error
#define splashErrNoCurPt 1 // no current point
#define splashErrEmptyPath 2 // zero points in path
#define splashErrBogusPath 3 // only one point in subpath
#define splashErrNoSave 4 // state stack is empty
#define splashErrOpenFile 5 // couldn't open file
#define splashErrNoGlyph 6 // couldn't get the requested glyph
#define splashErrModeMismatch 7 // invalid combination of color modes
#define splashErrSingularMatrix 8 // matrix is singular
#endif