Fix leak in SplashOutputDev::axialShadedFill
diff --git a/poppler/SplashOutputDev.cc b/poppler/SplashOutputDev.cc
index 0b3722a..0b60a87 100644
--- a/poppler/SplashOutputDev.cc
+++ b/poppler/SplashOutputDev.cc
@@ -20,7 +20,7 @@
// Copyright (C) 2006 Scott Turner <scotty1024@mac.com>
// Copyright (C) 2007 Koji Otani <sho@bbr.jp>
// Copyright (C) 2009 Petr Gajdos <pgajdos@novell.com>
-// Copyright (C) 2009, 2010 Thomas Freitag <Thomas.Freitag@alfa.de>
+// Copyright (C) 2009-2011 Thomas Freitag <Thomas.Freitag@alfa.de>
// Copyright (C) 2009 Carlos Garcia Campos <carlosgc@gnome.org>
// Copyright (C) 2009 William Bader <williambader@hotmail.com>
// Copyright (C) 2010 Patrick Spendrin <ps_ml@gmx.de>
@@ -3375,6 +3375,7 @@
retVal = (splash->shadedFill(path, shading->getHasBBox(), pattern) == splashOk);
setVectorAntialias(vaa);
state->clearPath();
+ delete pattern;
delete path;
return retVal;