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//========================================================================
//
// CMap.h
//
// Copyright 2001-2003 Glyph & Cog, LLC
//
//========================================================================
//========================================================================
//
// Modified under the Poppler project - http://poppler.freedesktop.org
//
// All changes made under the Poppler project to this file are licensed
// under GPL version 2 or later
//
// Copyright (C) 2008 Koji Otani <sho@bbr.jp>
// Copyright (C) 2009, 2018 Albert Astals Cid <aacid@kde.org>
// Copyright (C) 2012, 2017 Adrian Johnson <ajohnson@redneon.com>
// Copyright (C) 2018 Adam Reichold <adam.reichold@t-online.de>
//
// To see a description of the changes please see the Changelog file that
// came with your tarball or type make ChangeLog if you are building from git
//
//========================================================================
#ifndef CMAP_H
#define CMAP_H
#include <atomic>
#include "poppler-config.h"
#include "CharTypes.h"
class GooString;
class Object;
struct CMapVectorEntry;
class CMapCache;
class Stream;
//------------------------------------------------------------------------
class CMap {
public:
// Parse a CMap from <obj>, which can be a name or a stream. Sets
// the initial reference count to 1. Returns NULL on failure.
static CMap *parse(CMapCache *cache, const GooString *collectionA, Object *obj);
// Create the CMap specified by <collection> and <cMapName>. Sets
// the initial reference count to 1. Returns NULL on failure.
static CMap *parse(CMapCache *cache, const GooString *collectionA,
const GooString *cMapNameA);
// Parse a CMap from <str>. Sets the initial reference count to 1.
// Returns NULL on failure.
static CMap *parse(CMapCache *cache, const GooString *collectionA, Stream *str);
// Create the CMap specified by <collection> and <cMapName>. Sets
// the initial reference count to 1.
// Stream is a stream containing the CMap, can be NULL and
// this means the CMap will be searched in the CMap files
// Returns NULL on failure.
static CMap *parse(CMapCache *cache, const GooString *collectionA,
const GooString *cMapNameA, Stream *stream);
~CMap();
CMap(const CMap &) = delete;
CMap& operator=(const CMap &) = delete;
void incRefCnt();
void decRefCnt();
// Return collection name (<registry>-<ordering>).
GooString *getCollection() { return collection; }
GooString *getCMapName() { return cMapName; }
// Return true if this CMap matches the specified <collectionA>, and
// <cMapNameA>.
bool match(const GooString *collectionA, const GooString *cMapNameA);
// Return the CID corresponding to the character code starting at
// <s>, which contains <len> bytes. Sets *<c> to the char code, and
// *<nUsed> to the number of bytes used by the char code.
CID getCID(const char *s, int len, CharCode *c, int *nUsed);
// Return the writing mode (0=horizontal, 1=vertical).
int getWMode() { return wMode; }
void setReverseMap(unsigned int *rmap, unsigned int rmapSize, unsigned int ncand);
private:
void parse2(CMapCache *cache, int (*getCharFunc)(void *), void *data);
CMap(GooString *collectionA, GooString *cMapNameA);
CMap(GooString *collectionA, GooString *cMapNameA, int wModeA);
void useCMap(CMapCache *cache, char *useName);
void useCMap(CMapCache *cache, Object *obj);
void copyVector(CMapVectorEntry *dest, CMapVectorEntry *src);
void addCIDs(unsigned int start, unsigned int end, unsigned int nBytes, CID firstCID);
void freeCMapVector(CMapVectorEntry *vec);
void setReverseMapVector(unsigned int startCode, CMapVectorEntry *vec,
unsigned int *rmap, unsigned int rmapSize, unsigned int ncand);
GooString *collection;
GooString *cMapName;
bool isIdent; // true if this CMap is an identity mapping,
// or is based on one (via usecmap)
int wMode; // writing mode (0=horizontal, 1=vertical)
CMapVectorEntry *vector; // vector for first byte (NULL for
// identity CMap)
std::atomic_int refCnt;
};
//------------------------------------------------------------------------
#define cMapCacheSize 4
class CMapCache {
public:
CMapCache();
~CMapCache();
CMapCache(const CMapCache &) = delete;
CMapCache& operator=(const CMapCache &) = delete;
// Get the <cMapName> CMap for the specified character collection.
// Increments its reference count; there will be one reference for
// the cache plus one for the caller of this function.
// Stream is a stream containing the CMap, can be NULL and
// this means the CMap will be searched in the CMap files
// Returns NULL on failure.
CMap *getCMap(const GooString *collection, const GooString *cMapName, Stream *stream);
private:
CMap *cache[cMapCacheSize];
};
#endif