| //======================================================================== |
| // |
| // SplashTypes.h |
| // |
| //======================================================================== |
| |
| //======================================================================== |
| // |
| // Modified under the Poppler project - http://poppler.freedesktop.org |
| // |
| // All changes made under the Poppler project to this file are licensed |
| // under GPL version 2 or later |
| // |
| // Copyright (C) 2006, 2010 Albert Astals Cid <aacid@kde.org> |
| // Copyright (C) 2008 Tomas Are Haavet <tomasare@gmail.com> |
| // Copyright (C) 2009, 2011-2013 Thomas Freitag <Thomas.Freitag@alfa.de> |
| // Copyright (C) 2009 Stefan Thomas <thomas@eload24.com> |
| // Copyright (C) 2010 William Bader <williambader@hotmail.com> |
| // Copyright (C) 2017 Adrian Johnson <ajohnson@redneon.com> |
| // Copyright (C) 2018 Stefan BrĂ¼ns <stefan.bruens@rwth-aachen.de> |
| // |
| // To see a description of the changes please see the Changelog file that |
| // came with your tarball or type make ChangeLog if you are building from git |
| // |
| //======================================================================== |
| |
| #ifndef SPLASHTYPES_H |
| #define SPLASHTYPES_H |
| |
| //------------------------------------------------------------------------ |
| // coordinates |
| //------------------------------------------------------------------------ |
| |
| #if defined(USE_FIXEDPOINT) |
| #include "goo/FixedPoint.h" |
| typedef FixedPoint SplashCoord; |
| #elif defined(USE_FLOAT) |
| typedef float SplashCoord; |
| #else |
| typedef double SplashCoord; |
| #endif |
| |
| //------------------------------------------------------------------------ |
| // antialiasing |
| //------------------------------------------------------------------------ |
| |
| #define splashAASize 4 |
| |
| #ifndef SPOT_NCOMPS |
| #define SPOT_NCOMPS 4 |
| #endif |
| |
| //------------------------------------------------------------------------ |
| // colors |
| //------------------------------------------------------------------------ |
| |
| enum SplashColorMode { |
| splashModeMono1, // 1 bit per component, 8 pixels per byte, |
| // MSbit is on the left |
| splashModeMono8, // 1 byte per component, 1 byte per pixel |
| splashModeRGB8, // 1 byte per component, 3 bytes per pixel: |
| // RGBRGB... |
| splashModeBGR8, // 1 byte per component, 3 bytes per pixel: |
| // BGRBGR... |
| splashModeXBGR8 // 1 byte per component, 4 bytes per pixel: |
| // XBGRXBGR... |
| #ifdef SPLASH_CMYK |
| , |
| splashModeCMYK8, // 1 byte per component, 4 bytes per pixel: |
| // CMYKCMYK... |
| splashModeDeviceN8 // 1 byte per component, |
| // 4 bytes + n bytes spot colors per pixel: |
| // CMYKSSSSCMYKSSSS... |
| #endif |
| }; |
| |
| enum SplashThinLineMode { |
| splashThinLineDefault, // if SA on: draw solid if requested line width, transformed into |
| // device space, is less than half a pixel and a shaped line else |
| splashThinLineSolid, // draw line solid at least with 1 pixel |
| splashThinLineShape // draw line shaped at least with 1 pixel |
| }; |
| // number of components in each color mode |
| // (defined in SplashState.cc) |
| extern int splashColorModeNComps[]; |
| |
| // max number of components in any SplashColor |
| #ifdef SPLASH_CMYK |
| #define splashMaxColorComps SPOT_NCOMPS+4 |
| #else |
| #define splashMaxColorComps 4 |
| #endif |
| |
| typedef unsigned char SplashColor[splashMaxColorComps]; |
| typedef unsigned char *SplashColorPtr; |
| |
| // RGB8 |
| static inline unsigned char splashRGB8R(SplashColorPtr rgb8) { return rgb8[0]; } |
| static inline unsigned char splashRGB8G(SplashColorPtr rgb8) { return rgb8[1]; } |
| static inline unsigned char splashRGB8B(SplashColorPtr rgb8) { return rgb8[2]; } |
| |
| // BGR8 |
| static inline unsigned char splashBGR8R(SplashColorPtr bgr8) { return bgr8[2]; } |
| static inline unsigned char splashBGR8G(SplashColorPtr bgr8) { return bgr8[1]; } |
| static inline unsigned char splashBGR8B(SplashColorPtr bgr8) { return bgr8[0]; } |
| |
| #ifdef SPLASH_CMYK |
| // CMYK8 |
| static inline unsigned char splashCMYK8C(SplashColorPtr cmyk8) { return cmyk8[0]; } |
| static inline unsigned char splashCMYK8M(SplashColorPtr cmyk8) { return cmyk8[1]; } |
| static inline unsigned char splashCMYK8Y(SplashColorPtr cmyk8) { return cmyk8[2]; } |
| static inline unsigned char splashCMYK8K(SplashColorPtr cmyk8) { return cmyk8[3]; } |
| |
| // DEVICEN8 |
| static inline unsigned char splashDeviceN8C(SplashColorPtr deviceN8) { return deviceN8[0]; } |
| static inline unsigned char splashDeviceN8M(SplashColorPtr deviceN8) { return deviceN8[1]; } |
| static inline unsigned char splashDeviceN8Y(SplashColorPtr deviceN8) { return deviceN8[2]; } |
| static inline unsigned char splashDeviceN8K(SplashColorPtr deviceN8) { return deviceN8[3]; } |
| static inline unsigned char splashDeviceN8S(SplashColorPtr deviceN8, int nSpot) { return deviceN8[4 + nSpot]; } |
| #endif |
| |
| static inline void splashClearColor(SplashColorPtr dest) { |
| dest[0] = 0; |
| dest[1] = 0; |
| dest[2] = 0; |
| #ifdef SPLASH_CMYK |
| dest[3] = 0; |
| for (int i = 4; i < SPOT_NCOMPS + 4; i++) |
| dest[i] = 0; |
| #endif |
| } |
| |
| static inline void splashColorCopy(SplashColorPtr dest, SplashColorPtr src) { |
| dest[0] = src[0]; |
| dest[1] = src[1]; |
| dest[2] = src[2]; |
| #ifdef SPLASH_CMYK |
| dest[3] = src[3]; |
| for (int i = 4; i < SPOT_NCOMPS + 4; i++) |
| dest[i] = src[i]; |
| #endif |
| } |
| |
| static inline void splashColorXor(SplashColorPtr dest, SplashColorPtr src) { |
| dest[0] ^= src[0]; |
| dest[1] ^= src[1]; |
| dest[2] ^= src[2]; |
| #ifdef SPLASH_CMYK |
| dest[3] ^= src[3]; |
| for (int i = 4; i < SPOT_NCOMPS + 4; i++) |
| dest[i] ^= src[i]; |
| #endif |
| } |
| |
| //------------------------------------------------------------------------ |
| // blend functions |
| //------------------------------------------------------------------------ |
| |
| typedef void (*SplashBlendFunc)(SplashColorPtr src, SplashColorPtr dest, |
| SplashColorPtr blend, SplashColorMode cm); |
| |
| //------------------------------------------------------------------------ |
| // screen parameters |
| //------------------------------------------------------------------------ |
| |
| enum SplashScreenType { |
| splashScreenDispersed, |
| splashScreenClustered, |
| splashScreenStochasticClustered |
| }; |
| |
| struct SplashScreenParams { |
| SplashScreenType type; |
| int size; |
| int dotRadius; |
| SplashCoord gamma; |
| SplashCoord blackThreshold; |
| SplashCoord whiteThreshold; |
| }; |
| |
| //------------------------------------------------------------------------ |
| // error results |
| //------------------------------------------------------------------------ |
| |
| typedef int SplashError; |
| |
| |
| //------------------------------------------------------------------------ |
| // image file formats |
| //------------------------------------------------------------------------ |
| |
| enum SplashImageFileFormat { |
| splashFormatJpeg, |
| splashFormatPng, |
| splashFormatTiff, |
| splashFormatJpegCMYK |
| }; |
| |
| #endif |