TextOutputDev: Don't a loop with variable i inside a loop with variable i
diff --git a/poppler/TextOutputDev.cc b/poppler/TextOutputDev.cc
index 1c01eab..a6a80c2 100644
--- a/poppler/TextOutputDev.cc
+++ b/poppler/TextOutputDev.cc
@@ -4780,8 +4780,8 @@
       GooString *string = new GooString ((char *) sel->word->charcode, fEnd - begin);
       out->beginString(state, string);
 
-      for (int i = begin; i < fEnd; i++) {
-        if (i != begin && sel->word->charPos[i] == sel->word->charPos[i - 1])
+      for (int j = begin; j < fEnd; j++) {
+        if (j != begin && sel->word->charPos[j] == sel->word->charPos[j - 1])
           continue;
 
 	out->drawChar(state, sel->word->textMat[i].m[4], sel->word->textMat[i].m[5], 0, 0, 0, 0,