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/* pngrtran.c - transforms the data in a row for PNG readers
*
* Last changed in libpng 1.7.0 [(PENDING RELEASE)]
* Copyright (c) 1998-2015 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*
* This file contains functions optionally called by an application
* in order to tell libpng how to handle data when reading a PNG.
* Transformations that are used in both reading and writing are
* in pngtrans.c.
*/
#include "pngpriv.h"
#define PNG_SRC_FILE PNG_SRC_FILE_pngrtran
#ifdef PNG_READ_TRANSFORMS_SUPPORTED
/* Is it OK to set a transformation now? Only if png_start_read_image or
* png_read_update_info have not been called. It is not necessary for the IHDR
* to have been read in all cases; the need_IHDR parameter allows for this
* check too.
*/
static int
png_rtran_ok(png_structrp png_ptr, int need_IHDR)
{
if (png_ptr != NULL)
{
if ((png_ptr->flags & PNG_FLAG_ROW_INIT) != 0)
png_app_error(png_ptr,
"invalid after png_start_read_image or png_read_update_info");
else if (need_IHDR && (png_ptr->mode & PNG_HAVE_IHDR) == 0)
png_app_error(png_ptr, "invalid before the PNG header has been read");
else
{
/* Turn on failure to initialize correctly for all transforms. */
png_ptr->flags |= PNG_FLAG_DETECT_UNINITIALIZED;
return 1; /* Ok */
}
}
return 0; /* no png_error possible! */
}
#ifdef PNG_READ_GAMMA_SUPPORTED
/* Code that depends on READ_GAMMA support; RGB to gray convertion and
* background composition (including the various alpha-mode handling
* operations which produce pre-multiplied alpha by composing on 0).
*/
#ifndef PNG_FLOATING_ARITHMETIC_SUPPORTED
/* A local convenience routine. */
static png_fixed_point
png_product2(png_fixed_point a, png_fixed_point b)
{
/* The required result is 1/a * 1/b; the following preserves accuracy. */
png_fixed_point res;
if (png_muldiv(&res, a, b, 100000) != 0)
return res;
return 0; /* overflow */
}
#endif /* FLOATING_ARITHMETIC */
/* The inverse of png_product2. */
static png_fixed_point
png_reciprocal2(png_fixed_point a, png_fixed_point b)
{
/* The required result is 1/a * 1/b; the following preserves accuracy. */
#ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED
if (a != 0 && b != 0)
{
double r = 1E15/a;
r /= b;
r = floor(r+.5);
if (r <= 2147483647. && r >= -2147483648.)
return (png_fixed_point)r;
}
#else
/* This may overflow because the range of png_fixed_point isn't
* symmetric, but this API is only used for the product of file and
* screen gamma so it doesn't matter that the smallest number it can
* produce is 1/21474, not 1/100000
*/
png_fixed_point res = png_product2(a, b);
if (res != 0)
return png_reciprocal(res);
#endif
return 0; /* overflow */
}
#ifndef PNG_FLOATING_ARITHMETIC_SUPPORTED
/* Fixed point gamma.
*
* The code to calculate the tables used below can be found in the shell script
* contrib/tools/intgamma.sh
*
* To calculate gamma this code implements fast log() and exp() calls using only
* fixed point arithmetic. This code has sufficient precision for either 8-bit
* or 16-bit sample values.
*
* The tables used here were calculated using simple 'bc' programs, but C double
* precision floating point arithmetic would work fine.
*
* 8-bit log table
* This is a table of -log(value/255)/log(2) for 'value' in the range 128 to
* 255, so it's the base 2 logarithm of a normalized 8-bit floating point
* mantissa. The numbers are 32-bit fractions.
*/
static const png_uint_32
png_8bit_l2[128] =
{
4270715492U, 4222494797U, 4174646467U, 4127164793U, 4080044201U, 4033279239U,
3986864580U, 3940795015U, 3895065449U, 3849670902U, 3804606499U, 3759867474U,
3715449162U, 3671346997U, 3627556511U, 3584073329U, 3540893168U, 3498011834U,
3455425220U, 3413129301U, 3371120137U, 3329393864U, 3287946700U, 3246774933U,
3205874930U, 3165243125U, 3124876025U, 3084770202U, 3044922296U, 3005329011U,
2965987113U, 2926893432U, 2888044853U, 2849438323U, 2811070844U, 2772939474U,
2735041326U, 2697373562U, 2659933400U, 2622718104U, 2585724991U, 2548951424U,
2512394810U, 2476052606U, 2439922311U, 2404001468U, 2368287663U, 2332778523U,
2297471715U, 2262364947U, 2227455964U, 2192742551U, 2158222529U, 2123893754U,
2089754119U, 2055801552U, 2022034013U, 1988449497U, 1955046031U, 1921821672U,
1888774511U, 1855902668U, 1823204291U, 1790677560U, 1758320682U, 1726131893U,
1694109454U, 1662251657U, 1630556815U, 1599023271U, 1567649391U, 1536433567U,
1505374214U, 1474469770U, 1443718700U, 1413119487U, 1382670639U, 1352370686U,
1322218179U, 1292211689U, 1262349810U, 1232631153U, 1203054352U, 1173618059U,
1144320946U, 1115161701U, 1086139034U, 1057251672U, 1028498358U, 999877854U,
971388940U, 943030410U, 914801076U, 886699767U, 858725327U, 830876614U,
803152505U, 775551890U, 748073672U, 720716771U, 693480120U, 666362667U,
639363374U, 612481215U, 585715177U, 559064263U, 532527486U, 506103872U,
479792461U, 453592303U, 427502463U, 401522014U, 375650043U, 349885648U,
324227938U, 298676034U, 273229066U, 247886176U, 222646516U, 197509248U,
172473545U, 147538590U, 122703574U, 97967701U, 73330182U, 48790236U,
24347096U, 0U
#if 0
/* The following are the values for 16-bit tables - these work fine for the
* 8-bit conversions but produce very slightly larger errors in the 16-bit
* log (about 1.2 as opposed to 0.7 absolute error in the final value). To
* use these all the shifts below must be adjusted appropriately.
*/
65166, 64430, 63700, 62976, 62257, 61543, 60835, 60132, 59434, 58741, 58054,
57371, 56693, 56020, 55352, 54689, 54030, 53375, 52726, 52080, 51439, 50803,
50170, 49542, 48918, 48298, 47682, 47070, 46462, 45858, 45257, 44661, 44068,
43479, 42894, 42312, 41733, 41159, 40587, 40020, 39455, 38894, 38336, 37782,
37230, 36682, 36137, 35595, 35057, 34521, 33988, 33459, 32932, 32408, 31887,
31369, 30854, 30341, 29832, 29325, 28820, 28319, 27820, 27324, 26830, 26339,
25850, 25364, 24880, 24399, 23920, 23444, 22970, 22499, 22029, 21562, 21098,
20636, 20175, 19718, 19262, 18808, 18357, 17908, 17461, 17016, 16573, 16132,
15694, 15257, 14822, 14390, 13959, 13530, 13103, 12678, 12255, 11834, 11415,
10997, 10582, 10168, 9756, 9346, 8937, 8531, 8126, 7723, 7321, 6921, 6523,
6127, 5732, 5339, 4947, 4557, 4169, 3782, 3397, 3014, 2632, 2251, 1872, 1495,
1119, 744, 372
#endif
};
static png_int_32
png_log8bit(unsigned int x)
{
unsigned int lg2 = 0;
/* Each time 'x' is multiplied by 2, 1 must be subtracted off the final log,
* because the log is actually negate that means adding 1. The final
* returned value thus has the range 0 (for 255 input) to 7.994 (for 1
* input), return -1 for the overflow (log 0) case, - so the result is
* always at most 19 bits.
*/
if ((x &= 0xff) == 0)
return -1;
if ((x & 0xf0) == 0)
lg2 = 4, x <<= 4;
if ((x & 0xc0) == 0)
lg2 += 2, x <<= 2;
if ((x & 0x80) == 0)
lg2 += 1, x <<= 1;
/* result is at most 19 bits, so this cast is safe: */
return (png_int_32)((lg2 << 16) + ((png_8bit_l2[x-128]+32768)>>16));
}
/* The above gives exact (to 16 binary places) log2 values for 8-bit images,
* for 16-bit images we use the most significant 8 bits of the 16-bit value to
* get an approximation then multiply the approximation by a correction factor
* determined by the remaining up to 8 bits. This requires an additional step
* in the 16-bit case.
*
* We want log2(value/65535), we have log2(v'/255), where:
*
* value = v' * 256 + v''
* = v' * f
*
* So f is value/v', which is equal to (256+v''/v') since v' is in the range 128
* to 255 and v'' is in the range 0 to 255 f will be in the range 256 to less
* than 258. The final factor also needs to correct for the fact that our 8-bit
* value is scaled by 255, whereas the 16-bit values must be scaled by 65535.
*
* This gives a final formula using a calculated value 'x' which is value/v' and
* scaling by 65536 to match the above table:
*
* log2(x/257) * 65536
*
* Since these numbers are so close to '1' we can use simple linear
* interpolation between the two end values 256/257 (result -368.61) and 258/257
* (result 367.179). The values used below are scaled by a further 64 to give
* 16-bit precision in the interpolation:
*
* Start (256): -23591
* Zero (257): 0
* End (258): 23499
*/
#ifdef PNG_16BIT_SUPPORTED
static png_int_32
png_log16bit(png_uint_32 x)
{
unsigned int lg2 = 0;
/* As above, but now the input has 16 bits. */
if ((x &= 0xffff) == 0)
return -1;
if ((x & 0xff00) == 0)
lg2 = 8, x <<= 8;
if ((x & 0xf000) == 0)
lg2 += 4, x <<= 4;
if ((x & 0xc000) == 0)
lg2 += 2, x <<= 2;
if ((x & 0x8000) == 0)
lg2 += 1, x <<= 1;
/* Calculate the base logarithm from the top 8 bits as a 28-bit fractional
* value.
*/
lg2 <<= 28;
lg2 += (png_8bit_l2[(x>>8)-128]+8) >> 4;
/* Now we need to interpolate the factor, this requires a division by the top
* 8 bits. Do this with maximum precision.
*/
x = ((x << 16) + (x >> 9)) / (x >> 8);
/* Since we divided by the top 8 bits of 'x' there will be a '1' at 1<<24,
* the value at 1<<16 (ignoring this) will be 0 or 1; this gives us exactly
* 16 bits to interpolate to get the low bits of the result. Round the
* answer. Note that the end point values are scaled by 64 to retain overall
* precision and that 'lg2' is current scaled by an extra 12 bits, so adjust
* the overall scaling by 6-12. Round at every step.
*/
x -= 1U << 24;
if (x <= 65536U) /* <= '257' */
lg2 += ((23591U * (65536U-x)) + (1U << (16+6-12-1))) >> (16+6-12);
else
lg2 -= ((23499U * (x-65536U)) + (1U << (16+6-12-1))) >> (16+6-12);
/* Safe, because the result can't have more than 20 bits: */
return (png_int_32)((lg2 + 2048) >> 12);
}
#endif /* 16BIT */
/* The 'exp()' case must invert the above, taking a 20-bit fixed point
* logarithmic value and returning a 16 or 8-bit number as appropriate. In
* each case only the low 16 bits are relevant - the fraction - since the
* integer bits (the top 4) simply determine a shift.
*
* The worst case is the 16-bit distinction between 65535 and 65534. This
* requires perhaps spurious accuracy in the decoding of the logarithm to
* distinguish log2(65535/65534.5) - 10^-5 or 17 bits. There is little chance
* of getting this accuracy in practice.
*
* To deal with this the following exp() function works out the exponent of the
* frational part of the logarithm by using an accurate 32-bit value from the
* top four fractional bits then multiplying in the remaining bits.
*/
static const png_uint_32
png_32bit_exp[16] =
{
/* NOTE: the first entry is deliberately set to the maximum 32-bit value. */
4294967295U, 4112874773U, 3938502376U, 3771522796U, 3611622603U, 3458501653U,
3311872529U, 3171459999U, 3037000500U, 2908241642U, 2784941738U, 2666869345U,
2553802834U, 2445529972U, 2341847524U, 2242560872U
};
/* Adjustment table; provided to explain the numbers in the code below. */
#if 0
for (i=11;i>=0;--i){ print i, " ", (1 - e(-(2^i)/65536*l(2))) * 2^(32-i), "\n"}
11 44937.64284865548751208448
10 45180.98734845585101160448
9 45303.31936980687359311872
8 45364.65110595323018870784
7 45395.35850361789624614912
6 45410.72259715102037508096
5 45418.40724413220722311168
4 45422.25021786898173001728
3 45424.17186732298419044352
2 45425.13273269940811464704
1 45425.61317555035558641664
0 45425.85339951654943850496
#endif
static png_uint_32
png_exp(png_fixed_point x)
{
if (x > 0 && x <= 0xfffff) /* Else overflow or zero (underflow) */
{
/* Obtain a 4-bit approximation */
png_uint_32 e = png_32bit_exp[(x >> 12) & 0xf];
/* Incorporate the low 12 bits - these decrease the returned value by
* multiplying by a number less than 1 if the bit is set. The multiplier
* is determined by the above table and the shift. Notice that the values
* converge on 45426 and this is used to allow linear interpolation of the
* low bits.
*/
if (x & 0x800)
e -= (((e >> 16) * 44938U) + 16U) >> 5;
if (x & 0x400)
e -= (((e >> 16) * 45181U) + 32U) >> 6;
if (x & 0x200)
e -= (((e >> 16) * 45303U) + 64U) >> 7;
if (x & 0x100)
e -= (((e >> 16) * 45365U) + 128U) >> 8;
if (x & 0x080)
e -= (((e >> 16) * 45395U) + 256U) >> 9;
if (x & 0x040)
e -= (((e >> 16) * 45410U) + 512U) >> 10;
/* And handle the low 6 bits in a single block. */
e -= (((e >> 16) * 355U * (x & 0x3fU)) + 256U) >> 9;
/* Handle the upper bits of x. */
e >>= x >> 16;
return e;
}
/* Check for overflow */
if (x <= 0)
return png_32bit_exp[0];
/* Else underflow */
return 0;
}
static png_byte
png_exp8bit(png_const_structrp png_ptr, png_fixed_point lg2)
{
/* Get a 32-bit value: */
png_uint_32 x = png_exp(lg2);
/* Convert the 32-bit value to 0..255 by multiplying by 256-1. Note that the
* second, rounding, step can't overflow because of the first, subtraction,
* step.
*/
x -= x >> 8;
return png_check_byte(png_ptr, (x + 0x7fffffU) >> 24);
PNG_UNUSEDRC(png_ptr)
}
static png_uint_16
png_exp16bit(png_const_structrp png_ptr, png_fixed_point lg2)
{
/* Get a 32-bit value: */
png_uint_32 x = png_exp(lg2);
/* Convert the 32-bit value to 0..65535 by multiplying by 65536-1: */
x -= x >> 16;
return png_check_u16(png_ptr, (x + 32767U) >> 16);
PNG_UNUSEDRC(png_ptr)
}
#endif /* FLOATING_ARITHMETIC */
static png_byte
png_gamma_8bit_correct(png_const_structrp png_ptr, png_uint_32 value,
png_fixed_point gamma_val)
{
if (value > 0 && value < 255)
{
# ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED
/* 'value' is unsigned, ANSI-C90 requires the compiler to correctly
* convert this to a floating point value. This includes values that
* would overflow if 'value' were to be converted to 'int'.
*
* Apparently GCC, however, does an intermediate conversion to (int)
* on some (ARM) but not all (x86) platforms, possibly because of
* hardware FP limitations. (E.g. if the hardware conversion always
* assumes the integer register contains a signed value.) This results
* in ANSI-C undefined behavior for large values.
*
* Other implementations on the same machine might actually be ANSI-C90
* conformant and therefore compile spurious extra code for the large
* values.
*
* We can be reasonably sure that an unsigned to float conversion
* won't be faster than an int to float one. Therefore this code
* assumes responsibility for the undefined behavior, which it knows
* can't happen because of the check above.
*
* Note the argument to this routine is an (unsigned int) because, on
* 16-bit platforms, it is assigned a value which might be out of
* range for an (int); that would result in undefined behavior in the
* caller if the *argument* ('value') were to be declared (int).
*/
double r = floor(255*pow((int)/*SAFE*/value/255.,gamma_val*.00001)+.5);
if (r >= 0 && r <= 255)
return (png_byte)/*SAFE*/r;
# else
png_int_32 lg2 = png_log8bit(value);
png_fixed_point res;
if (png_muldiv(&res, gamma_val, lg2, PNG_FP_1) != 0)
return png_exp8bit(png_ptr, res);
# endif
/* Overflow. */
handled("8-bit gamma overflow");
return 0;
}
return png_check_byte(png_ptr, value);
PNG_UNUSED(png_ptr) /* Only used in non-release builds */
}
png_uint_16
png_gamma_16bit_correct(png_const_structrp png_ptr, png_uint_32 value,
png_fixed_point gamma_val)
{
if (value > 0 && value < 65535)
{
# ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED
/* The same (unsigned int)->(double) constraints apply here as above,
* however in this case the (unsigned int) to (int) conversion can
* overflow on an ANSI-C90 compliant system so the cast needs to ensure
* that this is not possible.
*/
double r = floor(65535.*pow((png_int_32)value/65535.,
gamma_val*.00001)+.5);
if (r >= 0 && r <= 65535)
return (png_uint_16)/*SAFE*/r;
# else
png_int_32 lg2 = png_log16bit(value);
png_fixed_point res;
if (png_muldiv(&res, gamma_val, lg2, PNG_FP_1) != 0)
return png_exp16bit(png_ptr, res);
# endif
/* Overflow. */
handled("16-bit gamma overflow");
return 0;
}
return png_check_u16(png_ptr, value);
PNG_UNUSED(png_ptr) /* Only used in non-release builds */
}
#define PNG_GAMMA_TABLE_8 0 /* 8-bit entries in png_byte */
#define PNG_GAMMA_TABLE_8_IN_16 1 /* 8-bit entries * 257 in png_uint_16 */
#define PNG_GAMMA_TABLE_16 2 /* 16-bit entries in png_uint_16 */
typedef struct
{
png_fixed_point gamma;
png_uint_32 mult;
unsigned int add;
unsigned int shift; /* input value is (i * mult + add) >> shift */
int output; /* One of the above values */
int adjust; /* Divide or multiple output by 257 */
png_voidp table; /* Lookup table */
} gamma_table_data;
static unsigned int
write_gamma_table_entry(png_const_structrp png_ptr,
const gamma_table_data *data, png_uint_32 i)
/* Calculate and write a single entry into table[i], the value of the entry
* written is returned.
*/
{
png_uint_32 in = (i * data->mult + data->add) >> data->shift;
unsigned int out;
/* If the output is TABLE_8 with no adjust, or the output is not with an
* adjust, use 8-bit correction.
*/
if ((data->output == PNG_GAMMA_TABLE_8) != (data->adjust != 0))
{
out = png_gamma_8bit_correct(png_ptr, in, data->gamma);
if (data->adjust != 0)
out *= 257U;
}
else /* 16-bit correction */
{
out = png_gamma_16bit_correct(png_ptr, in, data->gamma);
if (data->adjust != 0)
out = PNG_DIV257(out);
}
PNG_UNUSEDRC(png_ptr)
if (data->output == PNG_GAMMA_TABLE_8)
png_upcast(png_bytep, data->table)[i] = png_check_byte(png_ptr, out);
else
png_upcast(png_uint_16p, data->table)[i] = png_check_u16(png_ptr, out);
return out;
}
static void
write_gamma_table(png_const_structrp png_ptr, const gamma_table_data *data,
png_uint_32 lo, unsigned int loval, png_uint_32 hi, unsigned int hival)
/* Fill in gamma table entries between lo and hi, exclusive. The entries at
* table[lo] and table[hi] have already been written, the intervening entries
* are written.
*/
{
if (hi > lo+1) /* Else nothing to fill in */
{
if (hival == loval)
{
/* All intervening entries must be the same. */
if (data->output == PNG_GAMMA_TABLE_8)
{
png_bytep table8 = png_voidcast(png_bytep, data->table);
while (++lo < hi)
table8[lo] = png_check_byte(png_ptr, loval);
}
else
{
png_uint_16p table16 = png_voidcast(png_uint_16p, data->table);
while (++lo < hi)
table16[lo] = png_check_u16(png_ptr, loval);
}
}
else
{
png_uint_32 mid = (lo+hi) >> 1;
unsigned int midval = write_gamma_table_entry(png_ptr, data, mid);
/* The algorithm used is to divide the entries to be written in half
* and fill in the middle. For all practical tables with significant
* gamma this will result in a performance gain because the expensive
* gamma correction arithmetic is avoided for some entries.
*/
write_gamma_table(png_ptr, data, lo, loval, mid, midval);
write_gamma_table(png_ptr, data, mid, midval, hi, hival);
}
}
}
static void *
png_build_gamma_table(png_structrp png_ptr, png_fixed_point gamma_val,
int output/*as above*/, int input_depth, int use_shift)
/* Build a gamma lookup table to encode input_depth bit input values.
* The table will have 2^input_depth entries plus an extra one if use_shift
* is specified. With shift the table is accessed:
*
* table[(original-value + rounding) >> shift]
*
* And an extra entry exists to accomodate overflow of original-value on
* rounding. If use_shift is not specified the table is accessed with an
* input_depth bit value and the original values must have been correctly
* scaled to this range (not using a shift!)
*
* Each table entry contains input-value^gamma_val rounded to the output
* precision. This is 8 bit precision unless output is specified as
* PNG_GAMMA_TABLE_16, in which case it is 16-bit precision. For
* PNG_GAMMA_TABLE_8_IN_16 the 8-bit value is scaled to 16-bits by
* multiplying by 257.
*/
{
png_uint_32 size;
unsigned int hival;
gamma_table_data data;
/* If use_shift is true or if the input or output is not 8-bit the gamma
* correction will use the 16-bit correction code. This requires a value in
* the range 0..65535. For use_shift the value is simply:
*
* input << shift
*
* For the scaling case the value is:
*
* round(input * 65535 / ((1<<input_depth)-1)
*
* Both these expressions can be rewritten as:
*
* (input * mult + add) >> shift;
*
* With 'mult' and 'add' chosen to minimize the error for all input values
* in the range 0..((1<<input_depth)-1). The following table does this for
* the scaling case. In fact all the answers are except except for the
* 13-bit case, where the maximum error (from the exact value) is 0.500183.
*
* This table can be produced using the code in contrib/tools/scale.c
*/
static const struct
{
png_uint_32 mult;
png_uint_16 add;
png_byte shift;
} multadd65535[16] =
{
{ 65535, 0, 0 }, /* 65535/1 */
{ 21845, 0, 0 }, /* 65535/3 */
{ 37449, 0, 2 }, /* 65535/7 */
{ 4369, 0, 0 }, /* 65535/15 */
{ 33825, 0, 4 }, /* 65535/31 */
{ 266301, 121, 8 }, /* 65535/63 */
{ 1056817, 970, 11 }, /* 65535/127 */
{ 257, 0, 0 }, /* 65535/255 */
{ 262653, 1020, 11 }, /* 65535/511 */
{ 1049585, 8165, 14 }, /* 65535/1023 */
{ 2098145, 31774, 16 }, /* 65535/2047 */
{ 65551, 2055, 12 }, /* 65535/4095 */
{ 65543, 4100, 13 }, /* 65535/8191 ERROR: .5+0.000183128*/
{ 65539, 8193, 14 }, /* 65535/16383 */
{ 32769, 0, 14 }, /* 65535/32767 */
{ 1, 0, 0 } /* 65535/65535 */
# if 0 /* inverse */
{ 1, 0, 15 }, /* 1/65535 */
{ 3, 32769, 16 }, /* 3/65535 */
{ 28673, 134188470, 28 }, /* 7/65535 */
{ 15, 32775, 16 }, /* 15/65535 */
{ 31745, 33522654, 26 }, /* 31/65535 */
{ 64513, 33552693, 26 }, /* 63/65535 */
{ 65025, 16776620, 25 }, /* 127/65535 */
{ 255, 32895, 16 }, /* 255/65535 */
{ 65409, 4194134, 23 }, /* 511/65535 */
{ 65473, 2097037, 22 }, /* 1023/65535 */
{ 65505, 1048544, 21 }, /* 2047/65535 */
{ 65521, 524167, 20 }, /* 4095/65535 */
{ 65529, 262136, 19 }, /* 8191/65535 */
{ 65533, 131065, 18 }, /* 16383/65535 */
{ 1, 0, 1 }, /* 32767/65535 */
{ 1, 0, 0 } /* 65535/65535 */
# endif
};
/* When both the input and output are 8-bit (i.e. the output is not
* PNG_GAMMA_TABLE_16 and the input_depth is <9) the 8-bit gamma correction
* code can be used, it is slightly faster. This requires values scaled to
* 255, not 65535:
*/
static const struct
{
png_uint_16 mult;
png_byte add;
png_byte shift;
} multadd255[8] =
{
{ 255, 0, 0 }, /* 255/1 */
{ 85, 0, 0 }, /* 255/3 */
{ 73, 0, 1 }, /* 255/7 */
{ 17, 0, 0 }, /* 255/15 */
{ 527, 23, 6 }, /* 255/31 */
{ 259, 33, 6 }, /* 255/63 */
{ 129, 0, 6 }, /* 255/127 */
{ 1, 0, 0 } /* 255/255 */
# if 0 /* inverse */
{ 1, 0, 7 }, /* 1/255 */
{ 3, 129, 8 }, /* 3/255 */
{ 225, 4060, 13 }, /* 7/255 */
{ 15, 135, 8 }, /* 15/255 */
{ 249, 1014, 11 }, /* 31/255 */
{ 253, 505, 10 }, /* 63/255 */
{ 1, 0, 1 }, /* 127/255 */
{ 1, 0, 0 } /* 255/255 */
# endif
};
/* Basic table size, increased by one below in the use_shift case where the
* input is rounded.
*/
size = 1U << input_depth;
data.gamma = gamma_val;
data.output = output;
if (output < PNG_GAMMA_TABLE_16 && input_depth <= 8)
{
/* The 8-bit correction can only be used if both input and output have no
* more than 8 bits of precision.
*/
data.adjust = output > PNG_GAMMA_TABLE_8;
if (use_shift != 0)
{
/* The multiplier does the shift: */
data.mult = 1U << (8-input_depth);
data.add = 0;
data.shift = 0;
if (input_depth < 8) ++size;
}
else
{
data.mult = multadd255[input_depth-1].mult;
data.add = multadd255[input_depth-1].add;
data.shift = multadd255[input_depth-1].shift;
}
}
else
{
/* 16-bit correction is used for cases where input or output require more
* than 8 bits.
*/
data.adjust = output == PNG_GAMMA_TABLE_8;
if (use_shift != 0)
{
data.mult = 1U << (16-input_depth);
data.add = 0;
data.shift = 0;
if (input_depth < 16) ++size;
}
else
{
data.mult = multadd65535[input_depth-1].mult;
data.add = multadd65535[input_depth-1].add;
data.shift = multadd65535[input_depth-1].shift;
}
}
if (output == PNG_GAMMA_TABLE_8)
{
data.table = png_malloc(png_ptr, size * sizeof (png_byte));
((png_bytep)data.table)[0] = 0;
hival = ((png_bytep)data.table)[size-1] = 255;
}
else
{
/* Output is 16 bits, although it may only have 8 bits of precision */
data.table = png_malloc(png_ptr, size * sizeof (png_uint_16));
((png_uint_16p)data.table)[0] = 0;
hival = ((png_uint_16p)data.table)[size-1] = 65535;
}
if (png_gamma_significant(gamma_val) != 0)
write_gamma_table(png_ptr, &data, 0, 0, size-1, hival);
else /* gamma_val not significant */
{
if (output == PNG_GAMMA_TABLE_8)
{
png_uint_32 i;
png_bytep table8 = ((png_bytep)data.table);
if (data.adjust)
for (i=1; i<size-1; ++i)
table8[i] = png_check_byte(png_ptr,
PNG_DIV257((i * data.mult + data.add) >> data.shift));
else
for (i=1; i<size-1; ++i)
table8[i] = png_check_byte(png_ptr,
(i * data.mult + data.add) >> data.shift);
}
else
{
png_uint_32 i;
png_uint_16p table16 = (png_uint_16p)data.table;
if (data.adjust)
for (i=1; i<size-1; ++i)
table16[i] = png_check_u16(png_ptr,
((i * data.mult + data.add) >> data.shift) * 257U);
else
for (i=1; i<size-1; ++i)
table16[i] = png_check_u16(png_ptr,
(i * data.mult + data.add) >> data.shift);
}
}
return data.table;
}
/* Used from png_read_destroy and below to release the memory used by the gamma
* tables.
*/
void /* PRIVATE */
png_destroy_gamma_table(png_structrp png_ptr)
{
png_free(png_ptr, png_ptr->gamma_table);
png_ptr->gamma_table = NULL;
png_free(png_ptr, png_ptr->gamma_16_table);
png_ptr->gamma_16_table = NULL;
#if defined(PNG_READ_BACKGROUND_SUPPORTED) || \
defined(PNG_READ_ALPHA_MODE_SUPPORTED) || \
defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
png_free(png_ptr, png_ptr->gamma_from_1);
png_ptr->gamma_from_1 = NULL;
png_free(png_ptr, png_ptr->gamma_to_1);
png_ptr->gamma_to_1 = NULL;
png_free(png_ptr, png_ptr->gamma_16_from_1);
png_ptr->gamma_16_from_1 = NULL;
png_free(png_ptr, png_ptr->gamma_16_to_1);
png_ptr->gamma_16_to_1 = NULL;
#endif /* READ_BACKGROUND || READ_ALPHA_MODE || RGB_TO_GRAY */
}
/* We build the 8- or 16-bit gamma tables here. Note that for 16-bit
* tables, we don't make a full table if we are reducing to 8-bit in
* the future. Note also how the gamma_16 tables are segmented so that
* we don't need to allocate > 64K chunks for a full 16-bit table.
*/
static void
png_build_gamma_tables(png_structrp png_ptr, int bit_depth)
{
png_debug(1, "in png_build_gamma_table");
/* Remove any existing table; this copes with multiple calls to
* png_read_update_info. The warning is because building the gamma tables
* multiple times is a performance hit - it's harmless but the ability to call
* png_read_update_info() multiple times is new in 1.5.6 so it seems sensible
* to warn if the app introduces such a hit.
*/
if (png_ptr->gamma_table != NULL || png_ptr->gamma_16_table != NULL)
{
png_warning(png_ptr, "gamma table being rebuilt");
png_destroy_gamma_table(png_ptr);
}
if (bit_depth <= 8)
{
png_ptr->gamma_table = png_voidcast(png_bytep, png_build_gamma_table(
png_ptr, png_ptr->screen_gamma > 0 ?
png_reciprocal2(png_ptr->colorspace.gamma, png_ptr->screen_gamma) :
PNG_FP_1, PNG_GAMMA_TABLE_8, 8/*input depth*/, 0/*scale*/));
#if defined(PNG_READ_BACKGROUND_SUPPORTED) || \
defined(PNG_READ_ALPHA_MODE_SUPPORTED) || \
defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
if ((png_ptr->transformations & (PNG_COMPOSE | PNG_RGB_TO_GRAY)) != 0)
{
/* This sets the accuracy of 8-bit composition and the 8-bit RGB to gray
* conversion - PNG_MAX_GAMMA_8 (the number of bits in the sixteen bit
* value that are considered significant.)
*/
png_ptr->gamma_to_1 = png_voidcast(png_uint_16p, png_build_gamma_table(
png_ptr, png_reciprocal(png_ptr->colorspace.gamma),
PNG_GAMMA_TABLE_16, 8/*input depth*/, 0/*scale*/));
png_ptr->gamma_from_1 = png_voidcast(png_bytep, png_build_gamma_table(
png_ptr, png_ptr->screen_gamma > 0 ?
png_reciprocal(png_ptr->screen_gamma) :
png_ptr->colorspace.gamma/* Probably doing rgb_to_gray */,
PNG_GAMMA_TABLE_8, PNG_MAX_GAMMA_8/*input depth*/, 1/*shift*/));
png_ptr->gamma_shift = 16-PNG_MAX_GAMMA_8;
}
#endif /* READ_BACKGROUND || READ_ALPHA_MODE || RGB_TO_GRAY */
}
else
{
png_byte shift, sig_bit;
int table_type;
# ifdef PNG_16BIT_SUPPORTED
table_type = PNG_GAMMA_TABLE_16;
# else
table_type = PNG_GAMMA_TABLE_8_IN_16;
# endif
if ((png_ptr->color_type & PNG_COLOR_MASK_COLOR) != 0)
{
sig_bit = png_ptr->sig_bit.red;
if (png_ptr->sig_bit.green > sig_bit)
sig_bit = png_ptr->sig_bit.green;
if (png_ptr->sig_bit.blue > sig_bit)
sig_bit = png_ptr->sig_bit.blue;
}
else
sig_bit = png_ptr->sig_bit.gray;
/* shift == insignificant bits */
if (sig_bit > 0 && sig_bit < 16U)
shift = png_check_byte(png_ptr, 16U - sig_bit);
else
shift = 0; /* keep all 16 bits */
if ((png_ptr->transformations & (PNG_16_TO_8 | PNG_SCALE_16_TO_8)) != 0)
{
/* PNG_MAX_GAMMA_8 is the number of bits to keep - effectively
* the significant bits in the *input* when the output will
* eventually be 8 bits.
*/
if (shift < (16U - PNG_MAX_GAMMA_8))
shift = (16U - PNG_MAX_GAMMA_8);
table_type = PNG_GAMMA_TABLE_8_IN_16;
}
png_ptr->gamma_shift = shift;
png_ptr->gamma_16_table = png_voidcast(png_uint_16p, png_build_gamma_table(
png_ptr, png_ptr->screen_gamma > 0 ? png_reciprocal2(
png_ptr->colorspace.gamma, png_ptr->screen_gamma) : PNG_FP_1,
table_type, (16-shift)/*input depth*/, 1/*shift*/));
#if defined(PNG_READ_BACKGROUND_SUPPORTED) || \
defined(PNG_READ_ALPHA_MODE_SUPPORTED) || \
defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
if ((png_ptr->transformations & (PNG_COMPOSE | PNG_RGB_TO_GRAY)) != 0)
{
png_ptr->gamma_16_to_1 = png_voidcast(png_uint_16p,
png_build_gamma_table(png_ptr,
png_reciprocal(png_ptr->colorspace.gamma), PNG_GAMMA_TABLE_16,
(16-shift)/*input depth*/, 1/*shift*/));
/* Notice that the '16 from 1' table should be full precision, however
* the lookup on this table still uses gamma_shift, so it can't be.
* TODO: fix this.
*/
png_ptr->gamma_16_from_1 = png_voidcast(png_uint_16p,
png_build_gamma_table(png_ptr, png_ptr->screen_gamma > 0 ?
png_reciprocal(png_ptr->screen_gamma) :
png_ptr->colorspace.gamma/* Probably doing rgb_to_gray */,
PNG_GAMMA_TABLE_16, (16-shift)/*input depth*/, 1/*shift*/));
}
#endif /* READ_BACKGROUND || READ_ALPHA_MODE || RGB_TO_GRAY */
}
}
static png_fixed_point
translate_gamma_flags(png_structrp png_ptr, png_fixed_point output_gamma,
int is_screen)
{
/* Check for flag values. The main reason for having the old Mac value as a
* flag is that it is pretty near impossible to work out what the correct
* value is from Apple documentation - a working Mac system is needed to
* discover the value!
*/
if (output_gamma == PNG_DEFAULT_sRGB ||
output_gamma == PNG_FP_1 / PNG_DEFAULT_sRGB)
{
/* If there is no sRGB support this just sets the gamma to the standard
* sRGB value. (This is a side effect of using this function!)
*/
# ifdef PNG_READ_sRGB_SUPPORTED
png_ptr->flags |= PNG_FLAG_ASSUME_sRGB;
# else
PNG_UNUSED(png_ptr)
# endif
if (is_screen != 0)
output_gamma = PNG_GAMMA_sRGB;
else
output_gamma = PNG_GAMMA_sRGB_INVERSE;
}
else if (output_gamma == PNG_GAMMA_MAC_18 ||
output_gamma == PNG_FP_1 / PNG_GAMMA_MAC_18)
{
if (is_screen != 0)
output_gamma = PNG_GAMMA_MAC_OLD;
else
output_gamma = PNG_GAMMA_MAC_INVERSE;
}
return output_gamma;
}
# ifdef PNG_FLOATING_POINT_SUPPORTED
static png_fixed_point
convert_gamma_value(png_structrp png_ptr, double output_gamma)
{
/* The following silently ignores cases where fixed point (times 100,000)
* gamma values are passed to the floating point API. This is safe and it
* means the fixed point constants work just fine with the floating point
* API. The alternative would just lead to undetected errors and spurious
* bug reports. Negative values fail inside the _fixed API unless they
* correspond to the flag values.
*/
if (output_gamma < 0 || output_gamma > 128)
output_gamma *= .00001;
return png_fixed(png_ptr, output_gamma, "gamma value");
}
# endif
#ifdef PNG_READ_BACKGROUND_SUPPORTED
/* Handle alpha and tRNS via a background color */
void PNGFAPI
png_set_background_fixed(png_structrp png_ptr,
png_const_color_16p background_color, int background_gamma_code,
int need_expand, png_fixed_point background_gamma)
{
png_debug(1, "in png_set_background_fixed");
if (png_rtran_ok(png_ptr, 0) == 0 || background_color == NULL)
return;
if (background_gamma_code != PNG_BACKGROUND_GAMMA_SCREEN &&
background_gamma_code != PNG_BACKGROUND_GAMMA_FILE &&
background_gamma_code != PNG_BACKGROUND_GAMMA_UNIQUE)
{
png_app_error(png_ptr, "invalid gamma type");
return;
}
png_ptr->transformations |= PNG_COMPOSE | PNG_STRIP_ALPHA;
png_ptr->transformations &= ~PNG_ENCODE_ALPHA;
png_ptr->flags &= ~PNG_FLAG_OPTIMIZE_ALPHA;
png_ptr->background = *background_color;
png_ptr->background_gamma = background_gamma;
png_ptr->background_gamma_type = png_check_byte(png_ptr,
background_gamma_code);
if (need_expand != 0)
png_ptr->flags |= PNG_FLAG_BACKGROUND_EXPAND;
else
png_ptr->flags &= ~PNG_FLAG_BACKGROUND_EXPAND;
}
# ifdef PNG_FLOATING_POINT_SUPPORTED
void PNGAPI
png_set_background(png_structrp png_ptr,
png_const_color_16p background_color, int background_gamma_code,
int need_expand, double background_gamma)
{
png_set_background_fixed(png_ptr, background_color, background_gamma_code,
need_expand, png_fixed(png_ptr, background_gamma, "png_set_background"));
}
# endif /* FLOATING_POINT */
#endif /* READ_BACKGROUND */
void PNGFAPI
png_set_gamma_fixed(png_structrp png_ptr, png_fixed_point scrn_gamma,
png_fixed_point file_gamma)
{
png_debug(1, "in png_set_gamma_fixed");
if (png_rtran_ok(png_ptr, 0) == 0)
return;
/* New in libpng-1.5.4 - reserve particular negative values as flags. */
scrn_gamma = translate_gamma_flags(png_ptr, scrn_gamma, 1/*screen*/);
file_gamma = translate_gamma_flags(png_ptr, file_gamma, 0/*file*/);
/* Checking the gamma values for being >0 was added in 1.5.4 along with the
* premultiplied alpha support; this actually hides an undocumented feature
* of the previous implementation which allowed gamma processing to be
* disabled in background handling. There is no evidence (so far) that this
* was being used; however, png_set_background itself accepted and must still
* accept '0' for the gamma value it takes, because it isn't always used.
*
* Since this is an API change (albeit a very minor one that removes an
* undocumented API feature) the following checks were only enabled in
* libpng-1.6.0.
*/
if (file_gamma <= 0)
png_error(png_ptr, "invalid file gamma in png_set_gamma");
if (scrn_gamma <= 0)
png_error(png_ptr, "invalid screen gamma in png_set_gamma");
/* Set the gamma values unconditionally - this overrides the value in the PNG
* file if a gAMA chunk was present. png_set_alpha_mode provides a
* different, easier, way to default the file gamma.
*/
png_ptr->colorspace.gamma = file_gamma;
png_ptr->colorspace.flags |= PNG_COLORSPACE_HAVE_GAMMA;
png_ptr->screen_gamma = scrn_gamma;
}
#ifdef PNG_FLOATING_POINT_SUPPORTED
void PNGAPI
png_set_gamma(png_structrp png_ptr, double scrn_gamma, double file_gamma)
{
png_set_gamma_fixed(png_ptr, convert_gamma_value(png_ptr, scrn_gamma),
convert_gamma_value(png_ptr, file_gamma));
}
#endif /* FLOATING_POINT */
/* In the case of gamma transformations only do transformations on images where
* the [file] gamma and screen_gamma are not close reciprocals, otherwise it
* slows things down slightly, and also needlessly introduces small errors.
*/
static int /* PRIVATE */
png_gamma_threshold(png_fixed_point screen_gamma, png_fixed_point file_gamma)
{
/* PNG_GAMMA_THRESHOLD is the threshold for performing gamma
* correction as a difference of the overall transform from 1.0
*
* We want to compare the threshold with s*f - 1, if we get
* overflow here it is because of wacky gamma values so we
* turn on processing anyway.
*/
png_fixed_point gtest;
return !png_muldiv(&gtest, screen_gamma, file_gamma, PNG_FP_1) ||
png_gamma_significant(gtest);
}
/* Initialize everything needed for the read. This includes modifying
* the palette.
*/
#if defined(PNG_READ_BACKGROUND_SUPPORTED) ||\
defined(PNG_READ_ALPHA_MODE_SUPPORTED)
static void
gamma_correct_background(png_const_structrp png_ptr,
unsigned int value, unsigned int depth,
png_uint_16p backgroundp, png_uint_16p background_1p,
png_fixed_point gamma_correct, png_fixed_point gamma_to_1)
{
switch (depth)
{
case 8:
if (gamma_correct != PNG_FP_1)
*backgroundp = png_gamma_8bit_correct(png_ptr, value,
gamma_correct);
else
*backgroundp = png_check_u16(png_ptr, value);
if (gamma_to_1 != PNG_FP_1)
*background_1p = png_gamma_16bit_correct(png_ptr, value*257,
gamma_to_1);
else
*background_1p = png_check_u16(png_ptr, value*257);
return;
case 16:
if (gamma_correct != PNG_FP_1)
*backgroundp = png_gamma_16bit_correct(png_ptr, value,
gamma_correct);
else
*backgroundp = png_check_u16(png_ptr, value);
if (gamma_to_1 != PNG_FP_1)
*background_1p = png_gamma_16bit_correct(png_ptr, value,
gamma_to_1);
else
*background_1p = png_check_u16(png_ptr, value);
return;
default:
/* Low bit depth gray levels; do no harm. */
break;
}
*backgroundp = png_check_u16(png_ptr, value);
*background_1p = 0; /* should not be used */
}
static void /* PRIVATE */
png_init_background_transformations(png_structrp png_ptr)
/* Set the png_ptr->background and png_ptr->background_1 members correctly
* for the bit depth and format.
*/
{
/* png_ptr->background is only assigned by png_set_background and
* png_set_alpha_mode (which just zeros out the fields.) png_set_background
* can set the PNG_FLAG_BACKGROUND_EXPAND flag if the input value is in the
* file format, for example if it comes from a bKGD chunk.
*
* Under some circumstances deficiencies in the current libpng code mean that
* the bit depth of the values must differ from the final bit depth; the bit
* depth has to match that at which the processing of the image pixels
* happens and this is not always the final bit depth. This is fixed up
* here.
*
* First find the required depth.
*/
unsigned int bit_depth, required_bit_depth;
unsigned int color_type = png_ptr->color_type;
const png_uint_32 transform = png_ptr->transformations;
const int need_expand = (png_ptr->flags & PNG_FLAG_BACKGROUND_EXPAND) != 0;
if (color_type & PNG_COLOR_MASK_PALETTE)
required_bit_depth = bit_depth = 8;
else
{
required_bit_depth = bit_depth = png_ptr->bit_depth;
/* But not PNG_EXPAND_16 at present because it happens after the compose
* operation where the background is used!
*/
if (bit_depth < 8 && (transform & PNG_EXPAND) != 0)
required_bit_depth = 8;
}
/* bit_depth and color_type now refer to the original file data and
* required_bit_depth is correct for the processing libpng does, however it
* does not necessarily match the output the application gets, fix that and
* the color type here:
*/
if (need_expand == 0)
{
/* The background bit_depth and color_type need correcting */
if ((transform & PNG_EXPAND) != 0)
color_type &= ~PNG_COLOR_MASK_PALETTE;
/* The RGB<->gray transformations do the to gray operation first, then the
* from gray.
*/
if ((transform & PNG_RGB_TO_GRAY) != 0)
color_type &= ~PNG_COLOR_MASK_COLOR;
if ((transform & PNG_GRAY_TO_RGB) != 0)
color_type |= PNG_COLOR_MASK_COLOR;
bit_depth = required_bit_depth;
/* The expansion to 16 bits and the scaling back from 16 bits per
* component to only 8 happens after the background processing (at
* present) so these transforms only affect the screen value, not the
* required value. Note that the 16_TO_8 conversions happen before the 8
* to 16 one, so in theory both could occur - the order of the tests below
* must be correct!
*
* TODO: Note that the second of these changes cause an input 16-bit
* background value to be temporarily crushed to 8-bits per component,
* losing precision. This is a bug and should be fixed.
*/
if (bit_depth == 16 &&
(transform & (PNG_16_TO_8|PNG_SCALE_16_TO_8)) != 0)
bit_depth = 8;
if (bit_depth == 8 && (color_type & PNG_COLOR_MASK_PALETTE) == 0 &&
(transform & PNG_EXPAND_16) != 0)
bit_depth = 16;
}
/* Double check the input value: when 'need_expand' is false the app is
* providing a background value for us an it should have 'bit_depth' data in
* it. Unfortunately this may not be the case; we can't check in
* png_set_background because we don't know what transforms the app will end
* up asking for, so we have to check here. Prior to 1.7.0 no check was
* performed and the result could potentially be garbage.
*/
if (bit_depth < 16) /* Else range changes always succeed */
{
if (color_type == PNG_COLOR_TYPE_PALETTE)
{
/* If the PNG is indexed and the need_expand flag was true the
* background color is a palette index and this index must be in range.
* If, however, need_expand is false the background is an RGB value and
* it must be in the 8 bit range. This duplicates the tests below,
* but this code will probably all disappear in the very near future;
* it is just way to error prone.
*/
if (need_expand)
{
if (png_ptr->background.index >= png_ptr->num_palette ||
png_ptr->palette != NULL)
png_app_error(png_ptr, "background has invalid palette index");
}
else if ((png_ptr->transformations & PNG_RGB_TO_GRAY) != 0)
{
if (png_ptr->background.gray > 255)
png_app_error(png_ptr,
"palette background gray value out of range");
}
else if (png_ptr->background.red > 255 ||
png_ptr->background.green > 255 ||
png_ptr->background.blue > 255)
png_app_error(png_ptr, "palette background RGB value out of range");
}
else
{
const unsigned int mask = ~((1U << bit_depth) - 1);
if ((color_type & PNG_COLOR_MASK_COLOR) != 0)
{
if ((png_ptr->background.red & mask) != 0 ||
(png_ptr->background.green & mask) != 0 ||
(png_ptr->background.blue & mask) != 0)
png_app_error(png_ptr, "background RGB value out of range");
}
else if ((png_ptr->background.gray & mask) != 0)
png_app_error(png_ptr, "background gray value out of range");
}
}
/* Now make the background have the correct format. This involves reading the
* correct fields from png_ptr->background, adjusting the bit depth of the
* result and potentially gamma correcting the value then calculating the
* png_ptr->background_1 values too.
*/
{
unsigned int mult = 1;
png_fixed_point gamma_to_1, gamma_correct;
switch (png_ptr->background_gamma_type)
{
case PNG_BACKGROUND_GAMMA_SCREEN:
gamma_to_1 = png_ptr->screen_gamma;
gamma_correct = PNG_FP_1;
break;
case PNG_BACKGROUND_GAMMA_FILE:
gamma_to_1 = png_reciprocal(png_ptr->colorspace.gamma);
gamma_correct = png_reciprocal2(png_ptr->colorspace.gamma,
png_ptr->screen_gamma);
break;
case PNG_BACKGROUND_GAMMA_UNIQUE:
gamma_to_1 = png_reciprocal(png_ptr->background_gamma);
gamma_correct = png_reciprocal2(png_ptr->background_gamma,
png_ptr->screen_gamma);
break;
default:
gamma_to_1 = PNG_FP_1;
gamma_correct = PNG_FP_1;
break;
}
# define CORRECT(v, c)\
gamma_correct_background(png_ptr, (v)*mult, bit_depth,\
&png_ptr->background.c, &png_ptr->background_1.c,\
gamma_correct, gamma_to_1);\
if (bit_depth > required_bit_depth)\
png_ptr->background.c =\
png_check_u16(png_ptr, PNG_DIV257(png_ptr->background.c))
/* The multiplier 'mult' scales the values to 'required_depth',
* 'bit_depth' is the depth of the resultant values.
*/
while (bit_depth < required_bit_depth)
mult += mult << bit_depth, bit_depth <<= 1;
/* In the event that this still leaves the background bit depth greater
* than the libpng required depth scale the values back to the 8-bit
* range, the test below verifies that this is correct.
*/
affirm(bit_depth <= required_bit_depth ||
(bit_depth == 16 && required_bit_depth == 8));
if ((color_type & PNG_COLOR_MASK_COLOR) != 0)
{
png_ptr->flags &= ~PNG_FLAG_BACKGROUND_IS_GRAY; /* checked below */
/* If need_expand was passed to png_set_background the background value
* was in the file format, therefore if the file is a palette file the
* background will have been an index into the palette. Notice that if
* need_expand was false then the color is RGB even if the output still
* has a palette.
*/
if (need_expand && (color_type & PNG_COLOR_MASK_PALETTE) != 0)
{
unsigned int background_index = png_ptr->background.index;
if (background_index < png_ptr->num_palette &&
png_ptr->palette != NULL)
{
/* In fact 'mult' is always 1 at present in this case */
CORRECT(png_ptr->palette[background_index].red, red);
CORRECT(png_ptr->palette[background_index].green, green);
CORRECT(png_ptr->palette[background_index].blue, blue);
}
else
{
png_app_error(png_ptr, "out of range background index");
memset(&png_ptr->background, 0, sizeof png_ptr->background);
memset(&png_ptr->background_1, 0, sizeof png_ptr->background_1);
}
}
else
{
CORRECT(png_ptr->background.red, red);
CORRECT(png_ptr->background.green, green);
CORRECT(png_ptr->background.blue, blue);
}
if (png_ptr->background.red == png_ptr->background.blue &&
png_ptr->background.red == png_ptr->background.green)
{
png_ptr->flags |= PNG_FLAG_BACKGROUND_IS_GRAY;
png_ptr->background.gray = png_ptr->background.red;
png_ptr->background_1.gray = png_ptr->background_1.red;
}
else
png_ptr->background.gray = png_ptr->background_1.gray = 0;
}
else
{
png_ptr->flags |= PNG_FLAG_BACKGROUND_IS_GRAY;
CORRECT(png_ptr->background.gray, gray);
png_ptr->background.red =
png_ptr->background.green =
png_ptr->background.blue = png_ptr->background.gray;
png_ptr->background_1.red =
png_ptr->background_1.green =
png_ptr->background_1.blue = png_ptr->background_1.gray;
}
# undef CORRECT
}
}
/* Replace any alpha or transparency with the supplied background color.
* "background" is already in the screen gamma, while "background_1" is
* at a gamma of 1.0. Paletted files have already been taken care of.
*/
static void
png_do_compose(png_transform_controlp row_info, png_bytep row)
{
png_const_structrp png_ptr = row_info->png_ptr;
png_const_bytep gamma_table = png_ptr->gamma_table;
png_const_bytep gamma_from_1 = png_ptr->gamma_from_1;
png_const_uint_16p gamma_to_1 = png_ptr->gamma_to_1;
png_const_uint_16p gamma_16 = png_ptr->gamma_16_table;
png_const_uint_16p gamma_16_from_1 = png_ptr->gamma_16_from_1;
png_const_uint_16p gamma_16_to_1 = png_ptr->gamma_16_to_1;
PNG_CONST unsigned int shift = png_ptr->gamma_shift;
PNG_CONST unsigned int add = (shift > 0 ? 1U<<(shift-1) : 0);
PNG_CONST int optimize = (png_ptr->flags & PNG_FLAG_OPTIMIZE_ALPHA) != 0;
png_bytep sp;
png_uint_32 i;
png_uint_32 row_width = row_info->width;
png_debug(1, "in png_do_compose");
if (!(row_info->flags & PNG_INDEXED)) {
switch (row_info->channels)
{
case 1 /*GRAY*/:
{
switch (row_info->bit_depth)
{
case 1:
{
int bit_shift = 7;
sp = row;
for (i = 0; i < row_width; i++)
{
if (((*sp >> bit_shift) & 0x01) ==
png_ptr->trans_color.gray)
{
unsigned int tmp = *sp & (0x7f7f >> (7 - bit_shift));
tmp |= png_ptr->background.gray << bit_shift;
*sp = png_check_byte(png_ptr, tmp);
}
if (bit_shift == 0)
{
bit_shift = 7;
sp++;
}
else
bit_shift--;
}
break;
}
case 2:
{
#if 0
if (gamma_table != NULL)
{
int bit_shift = 6;
sp = row;
for (i = 0; i < row_width; i++)
{
if (((*sp >> bit_shift) & 0x03) ==
png_ptr->trans_color.gray)
{
unsigned int tmp = *sp & (0x3f3f >> (6 - bit_shift));
tmp |= png_ptr->background.gray << bit_shift;
*sp = png_check_byte(png_ptr, tmp);
}
else
{
unsigned int p = (*sp >> bit_shift) & 0x03;
unsigned int g = (gamma_table [p | (p << 2) |
(p << 4) | (p << 6)] >> 6) & 0x03;
unsigned int tmp = *sp & (0x3f3f >> (6 - bit_shift));
tmp |= g << bit_shift;
*sp = png_check_byte(png_ptr, tmp);
}
if (bit_shift == 0)
{
bit_shift = 6;
sp++;
}
else
bit_shift -= 2;
}
}
else
#endif
{
int bit_shift = 6;
sp = row;
for (i = 0; i < row_width; i++)
{
if (((*sp >> bit_shift) & 0x03) ==
png_ptr->trans_color.gray)
{
unsigned int tmp = *sp & (0x3f3f >> (6 - bit_shift));
tmp |= png_ptr->background.gray << bit_shift;
*sp = png_check_byte(png_ptr, tmp);
}
if (bit_shift == 0)
{
bit_shift = 6;
sp++;
}
else
bit_shift -= 2;
}
}
break;
}
case 4:
{
#if 0
if (gamma_table != NULL)
{
int bit_shift = 4;
sp = row;
for (i = 0; i < row_width; i++)
{
if (((*sp >> bit_shift) & 0x0f) ==
png_ptr->trans_color.gray)
{
unsigned int tmp = *sp & (0xf0f >> (4 - bit_shift));
tmp |= png_ptr->background.gray << bit_shift;
*sp = png_check_byte(png_ptr, tmp);
}
else
{
unsigned int p = (*sp >> bit_shift) & 0x0f;
unsigned int g = (gamma_table[p | (p << 4)] >> 4) &
0x0f;
unsigned int tmp = *sp & (0xf0f >> (4 - bit_shift));
tmp |= g << bit_shift;
*sp = png_check_byte(png_ptr, tmp);
}
if (bit_shift == 0)
{
bit_shift = 4;
sp++;
}
else
bit_shift -= 4;
}
}
else
#endif
{
int bit_shift = 4;
sp = row;
for (i = 0; i < row_width; i++)
{
if (((*sp >> bit_shift) & 0x0f) ==
png_ptr->trans_color.gray)
{
unsigned int tmp = *sp & (0xf0f >> (4 - bit_shift));
tmp |= png_ptr->background.gray << bit_shift;
*sp = png_check_byte(png_ptr, tmp);
}
if (bit_shift == 0)
{
bit_shift = 4;
sp++;
}
else
bit_shift -= 4;
}
}
break;
}
case 8:
{
if (gamma_table != NULL)
{
sp = row;
for (i = 0; i < row_width; i++, sp++)
{
if (*sp == png_ptr->trans_color.gray)
*sp = png_check_byte(png_ptr,
png_ptr->background.gray);
else
*sp = gamma_table[*sp];
}
}
else
{
sp = row;
for (i = 0; i < row_width; i++, sp++)
{
if (*sp == png_ptr->trans_color.gray)
*sp = png_check_byte(png_ptr,
png_ptr->background.gray);
}
}
break;
}
case 16:
{
if (gamma_16 != NULL)
{
sp = row;
for (i = 0; i < row_width; i++, sp += 2)
{
png_uint_16 v;
v = png_check_u16(png_ptr, ((*sp) << 8) + *(sp + 1));
if (v == png_ptr->trans_color.gray)
{
/* Background is already in screen gamma */
*sp = png_check_byte(png_ptr,
png_ptr->background.gray >> 8);
*(sp + 1) = PNG_BYTE(png_ptr->background.gray);
}
else
{
v = gamma_16[(v+add) >> shift];
*sp = png_check_byte(png_ptr, v >> 8);
*(sp + 1) = PNG_BYTE(v);
}
}
}
else
{
sp = row;
for (i = 0; i < row_width; i++, sp += 2)
{
png_uint_16 v;
v = png_check_u16(png_ptr, ((*sp) << 8) + *(sp + 1));
if (v == png_ptr->trans_color.gray)
{
*sp = png_check_byte(png_ptr,
png_ptr->background.gray >> 8);
*(sp + 1) = PNG_BYTE(png_ptr->background.gray);
}
}
}
break;
}
default:
break;
}
break;
}
case 3 /*RGB*/:
{
if (row_info->bit_depth == 8)
{
if (gamma_table != NULL)
{
sp = row;
for (i = 0; i < row_width; i++, sp += 3)
{
if (*sp == png_ptr->trans_color.red &&
*(sp + 1) == png_ptr->trans_color.green &&
*(sp + 2) == png_ptr->trans_color.blue)
{
*sp = png_check_byte(png_ptr, png_ptr->background.red);
*(sp + 1) = png_check_byte(png_ptr,
png_ptr->background.green);
*(sp + 2) = png_check_byte(png_ptr,
png_ptr->background.blue);
}
else
{
*sp = gamma_table[*sp];
*(sp + 1) = gamma_table[*(sp + 1)];
*(sp + 2) = gamma_table[*(sp + 2)];
}
}
}
else
{
sp = row;
for (i = 0; i < row_width; i++, sp += 3)
{
if (*sp == png_ptr->trans_color.red &&
*(sp + 1) == png_ptr->trans_color.green &&
*(sp + 2) == png_ptr->trans_color.blue)
{
*sp = png_check_byte(png_ptr, png_ptr->background.red);
*(sp + 1) = png_check_byte(png_ptr,
png_ptr->background.green);
*(sp + 2) = png_check_byte(png_ptr,
png_ptr->background.blue);
}
}
}
}
else /* if (row_info->bit_depth == 16) */
{
if (gamma_16 != NULL)
{
sp = row;
for (i = 0; i < row_width; i++, sp += 6)
{
png_uint_16 r = png_check_u16(png_ptr,
((*sp) << 8) + *(sp + 1));
png_uint_16 g = png_check_u16(png_ptr,
((*(sp + 2)) << 8) + *(sp + 3));
png_uint_16 b = png_check_u16(png_ptr,
((*(sp + 4)) << 8) + *(sp + 5));
if (r == png_ptr->trans_color.red &&
g == png_ptr->trans_color.green &&
b == png_ptr->trans_color.blue)
{
/* Background is already in screen gamma */
*sp = png_check_byte(png_ptr,
png_ptr->background.red >> 8);
*(sp + 1) = PNG_BYTE(png_ptr->background.red);
*(sp + 2) = png_check_byte(png_ptr,
png_ptr->background.green >> 8);
*(sp + 3) = PNG_BYTE(png_ptr->background.green);
*(sp + 4) = png_check_byte(png_ptr,
png_ptr->background.blue >> 8);
*(sp + 5) = PNG_BYTE(png_ptr->background.blue);
}
else
{
png_uint_16 v = gamma_16[(r+add) >> shift];
*sp = (png_byte)/*SAFE*/(v >> 8);
*(sp + 1) = PNG_BYTE(v);
v = gamma_16[(g+add) >> shift];
*(sp + 2) = (png_byte)/*SAFE*/(v >> 8);
*(sp + 3) = PNG_BYTE(v);
v = gamma_16[(b+add) >> shift];
*(sp + 4) = (png_byte)/*SAFE*/(v >> 8);
*(sp + 5) = PNG_BYTE(v);
}
}
}
else
{
sp = row;
for (i = 0; i < row_width; i++, sp += 6)
{
unsigned int r = ((*sp) << 8) + *(sp + 1);
unsigned int g = ((*(sp + 2)) << 8) + *(sp + 3);
unsigned int b = ((*(sp + 4)) << 8) + *(sp + 5);
if (r == png_ptr->trans_color.red &&
g == png_ptr->trans_color.green &&
b == png_ptr->trans_color.blue)
{
*sp = (png_byte)/*SAFE*/(png_ptr->background.red >> 8);
*(sp + 1) = PNG_BYTE(png_ptr->background.red);
*(sp + 2) = (png_byte)/*SAFE*/(
png_ptr->background.green >> 8);
*(sp + 3) = PNG_BYTE(png_ptr->background.green);
*(sp + 4) = (png_byte)/*SAFE*/(
png_ptr->background.blue >> 8);
*(sp + 5) = PNG_BYTE(png_ptr->background.blue);
/*UNTESTED*/
}
}
/*UNTESTED*/
}
}
break;
}
case 2 /*GRAY_ALPHA*/:
{
if (row_info->bit_depth == 8)
{
if (gamma_to_1 != NULL && gamma_from_1 != NULL &&
gamma_table != NULL)
{
sp = row;
for (i = 0; i < row_width; i++, sp += 2)
{
unsigned int a = *(sp + 1);
if (a == 0xff)
*sp = gamma_table[*sp];
else if (a == 0)
{
/* Background is already in screen gamma */
*sp = png_check_byte(png_ptr, png_ptr->background.gray);
}
else
{
unsigned int v, w;
v = gamma_to_1[*sp];
png_composite_16(w, v, 257*a,
png_ptr->background_1.gray);
if (optimize == 0)
w = gamma_from_1[(w+add)>>shift];
else /* alpha pixels linear and approximate */
w = PNG_DIV257(w);
*sp = png_check_byte(png_ptr, w);
}
}
}
else
{
sp = row;
for (i = 0; i < row_width; i++, sp += 2)
{
png_byte a = *(sp + 1);
if (a == 0)
*sp = png_check_byte(png_ptr, png_ptr->background.gray);
else if (a < 0xff)
png_composite(*sp, *sp, a, png_ptr->background.gray);
}
}
}
else /* if (png_ptr->bit_depth == 16) */
{
if (gamma_16 != NULL && gamma_16_from_1 != NULL &&
gamma_16_to_1 != NULL)
{
sp = row;
for (i = 0; i < row_width; i++, sp += 4)
{
png_uint_16 a = png_check_u16(png_ptr,
((*(sp + 2)) << 8) + *(sp + 3));
if (a == 65535)
{
unsigned int v;
v = gamma_16[((sp[0]<<8)+sp[1]+add) >> shift];
*sp = (png_byte)/*SAFE*/(v >> 8);
*(sp + 1) = PNG_BYTE(v);
}
else if (a == 0)
{
/* Background is already in screen gamma */
*sp = png_check_byte(png_ptr,
png_ptr->background.gray >> 8);
*(sp + 1) = PNG_BYTE(png_ptr->background.gray);
}
else
{
png_uint_16 g, v, w;
g = gamma_16_to_1[((sp[0]<<8)+sp[1]+add) >> shift];
png_composite_16(v, g, a, png_ptr->background_1.gray);
if (optimize == 0)
w = gamma_16_from_1[(v+add) >> shift];
else
w = v;
*sp = png_check_byte(png_ptr, w >> 8);
*(sp + 1) = PNG_BYTE(w);
}
}
}
else
{
sp = row;
for (i = 0; i < row_width; i++, sp += 4)
{
png_uint_16 a = png_check_u16(png_ptr,
((*(sp + 2)) << 8) + *(sp + 3));
if (a == 0)
{
*sp = png_check_byte(png_ptr,
png_ptr->background.gray >> 8);
*(sp + 1) = PNG_BYTE(png_ptr->background.gray);
}
else if (a < 0xffff)
{
unsigned int g, v;
g = ((*sp) << 8) + *(sp + 1);
png_composite_16(v, g, a, png_ptr->background.gray);
*sp = png_check_byte(png_ptr, v >> 8);
*(sp + 1) = PNG_BYTE(v);
}
}
}
}
break;
}
case 4 /*RGB_ALPHA*/:
{
if (row_info->bit_depth == 8)
{
if (gamma_to_1 != NULL && gamma_from_1 != NULL &&
gamma_table != NULL)
{
sp = row;
for (i = 0; i < row_width; i++, sp += 4)
{
png_byte a = *(sp + 3);
if (a == 0xff)
{
*sp = gamma_table[*sp];
*(sp + 1) = gamma_table[*(sp + 1)];
*(sp + 2) = gamma_table[*(sp + 2)];
}
else if (a == 0)
{
/* Background is already in screen gamma */
*sp = png_check_byte(png_ptr, png_ptr->background.red);
*(sp + 1) = png_check_byte(png_ptr,
png_ptr->background.green);
*(sp + 2) = png_check_byte(png_ptr,
png_ptr->background.blue);
}
else
{
unsigned int v, w;
unsigned int alpha = a * 257U;
v = gamma_to_1[*sp];
png_composite_16(w, v, alpha,
png_ptr->background_1.red);
if (optimize == 0)
w = gamma_from_1[(w+add)>>shift];
else
w = PNG_DIV257(w);
*sp = png_check_byte(png_ptr, w);
v = gamma_to_1[*(sp + 1)];
png_composite_16(w, v, alpha,
png_ptr->background_1.green);
if (optimize == 0)
w = gamma_from_1[(w+add)>>shift];
else
w = PNG_DIV257(w);
*(sp + 1) = png_check_byte(png_ptr, w);
v = gamma_to_1[*(sp + 2)];
png_composite_16(w, v, alpha,
png_ptr->background_1.blue);
if (optimize == 0)
w = gamma_from_1[(w+add)>>shift];
else
w = PNG_DIV257(w);
*(sp + 2) = png_check_byte(png_ptr, w);
}
}
}
else
{
sp = row;
for (i = 0; i < row_width; i++, sp += 4)
{
png_byte a = *(sp + 3);
if (a == 0)
{
*sp = png_check_byte(png_ptr, png_ptr->background.red);
*(sp + 1) = png_check_byte(png_ptr,
png_ptr->background.green);
*(sp + 2) = png_check_byte(png_ptr,
png_ptr->background.blue);
}
else if (a < 0xff)
{
png_composite(*sp, *sp, a, png_ptr->background.red);
png_composite(*(sp + 1), *(sp + 1), a,
png_ptr->background.green);
png_composite(*(sp + 2), *(sp + 2), a,
png_ptr->background.blue);
}
}
}
}
else /* if (row_info->bit_depth == 16) */
{
if (gamma_16 != NULL && gamma_16_from_1 != NULL &&
gamma_16_to_1 != NULL)
{
sp = row;
for (i = 0; i < row_width; i++, sp += 8)
{
png_uint_16 a = png_check_u16(png_ptr,
((*(sp + 6)) << 8) + *(sp + 7));
if (a == 65535)
{
png_uint_16 v;
v = gamma_16[((sp[0]<<8)+sp[1]+add) >> shift];
*sp = png_check_byte(png_ptr, v >> 8);
*(sp + 1) = PNG_BYTE(v);
v = gamma_16[((sp[2]<<8)+sp[3]+add) >> shift];
*(sp + 2) = png_check_byte(png_ptr, v >> 8);
*(sp + 3) = PNG_BYTE(v);
v = gamma_16[((sp[4]<<8)+sp[5]+add) >> shift];
*(sp + 4) = png_check_byte(png_ptr, v >> 8);
*(sp + 5) = PNG_BYTE(v);
}
else if (a == 0)
{
/* Background is already in screen gamma */
*sp = png_check_byte(png_ptr,
png_ptr->background.red >> 8);
*(sp + 1) = PNG_BYTE(png_ptr->background.red);
*(sp + 2) = png_check_byte(png_ptr,
png_ptr->background.green >> 8);
*(sp + 3) = PNG_BYTE(png_ptr->background.green);
*(sp + 4) = png_check_byte(png_ptr,
png_ptr->background.blue >> 8);
*(sp + 5) = PNG_BYTE(png_ptr->background.blue);
}
else
{
png_uint_16 v, w;
v = gamma_16_to_1[((sp[0]<<8)+sp[1]+add) >> shift];
png_composite_16(w, v, a, png_ptr->background_1.red);
if (optimize == 0)
w = gamma_16_from_1[(w+add) >> shift];
*sp = png_check_byte(png_ptr, w >> 8);
*(sp + 1) = PNG_BYTE(w);
v = gamma_16_to_1[((sp[2]<<8)+sp[3]+add) >> shift];
png_composite_16(w, v, a, png_ptr->background_1.green);
if (optimize == 0)
w = gamma_16_from_1[(w+add) >> shift];
*(sp + 2) = png_check_byte(png_ptr, w >> 8);
*(sp + 3) = PNG_BYTE(w);
v = gamma_16_to_1[((sp[4]<<8)+sp[5]+add) >> shift];
png_composite_16(w, v, a, png_ptr->background_1.blue);
if (optimize == 0)
w = gamma_16_from_1[(w+add) >> shift];
*(sp + 4) = png_check_byte(png_ptr, w >> 8);
*(sp + 5) = PNG_BYTE(w);
}
}
}
else
{
sp = row;
for (i = 0; i < row_width; i++, sp += 8)
{
png_uint_16 a = png_check_u16(png_ptr,
((*(sp + 6)) << 8) + *(sp + 7));
if (a == 0)
{
*sp = png_check_byte(png_ptr,
png_ptr->background.red >> 8);
*(sp + 1) = PNG_BYTE(png_ptr->background.red);
*(sp + 2) = png_check_byte(png_ptr,
png_ptr->background.green >> 8);
*(sp + 3) = PNG_BYTE(png_ptr->background.green);
*(sp + 4) = png_check_byte(png_ptr,
png_ptr->background.blue >> 8);
*(sp + 5) = PNG_BYTE(png_ptr->background.blue);
}
else if (a < 0xffff)
{
png_uint_16 v;
png_uint_16 r = png_check_u16(png_ptr,
((*sp) << 8) + *(sp + 1));
png_uint_16 g = png_check_u16(png_ptr,
((*(sp + 2)) << 8) + *(sp + 3));
png_uint_16 b = png_check_u16(png_ptr,
((*(sp + 4)) << 8) + *(sp + 5));
png_composite_16(v, r, a, png_ptr->background.red);
*sp = png_check_byte(png_ptr, v >> 8);
*(sp + 1) = PNG_BYTE(v);
png_composite_16(v, g, a, png_ptr->background.green);
*(sp + 2) = png_check_byte(png_ptr, v >> 8);
*(sp + 3) = PNG_BYTE(v);
png_composite_16(v, b, a, png_ptr->background.blue);
*(sp + 4) = png_check_byte(png_ptr, v >> 8);
*(sp + 5) = PNG_BYTE(v);
}
}
}
}
break;
}
default:
break;
}
}
}
#endif /* READ_BACKGROUND || READ_ALPHA_MODE */
/* Gamma correct the image, avoiding the alpha channel. Make sure
* you do this after you deal with the transparency issue on grayscale
* or RGB images. If your bit depth is 8, use gamma_table, if it
* is 16, use gamma_16_table and gamma_shift. Build these with
* build_gamma_table().
*/
static void
png_do_gamma(png_transform_controlp row_info, png_bytep row)
{
png_const_structrp png_ptr = row_info->png_ptr;
png_const_bytep gamma_table = png_ptr->gamma_table;
png_const_uint_16p gamma_16_table = png_ptr->gamma_16_table;
int shift = png_ptr->gamma_shift;
int add = (shift > 0 ? 1U << (shift-1) : 0);
png_bytep sp;
png_uint_32 i;
png_uint_32 row_width=row_info->width;
png_debug(1, "in png_do_gamma");
/* Prior to libpng 1.7.0 this code would attempt to gamma correct 2 and 4 bit
* gray level values, the results are ridiculously inaccurate. In 1.7.0 the
* code is removed and a warning is introduced to catch cases where an
* application might actually try it.
*/
if (((row_info->bit_depth == 8 && gamma_table != NULL) ||
(row_info->bit_depth == 16 && gamma_16_table != NULL)))
{
if (!(row_info->flags & PNG_INDEXED)) switch (row_info->channels)
{
case 3 /*RGB*/:
{
if (row_info->bit_depth == 8)
{
sp = row;
for (i = 0; i < row_width; i++)
{
*sp = gamma_table[*sp];
sp++;
*sp = gamma_table[*sp];
sp++;
*sp = gamma_table[*sp];
sp++;
}
}
else /* if (row_info->bit_depth == 16) */
{
sp = row;
for (i = 0; i < row_width; i++)
{
png_uint_16 v;
v = gamma_16_table[((sp[0]<<8)+sp[1]+add) >> shift];
*sp = png_check_byte(png_ptr, v >> 8);
*(sp + 1) = PNG_BYTE(v);
sp += 2;
v = gamma_16_table[((sp[0]<<8)+sp[1]+add) >> shift];
*sp = png_check_byte(png_ptr, v >> 8);
*(sp + 1) = PNG_BYTE(v);
sp += 2;
v = gamma_16_table[((sp[0]<<8)+sp[1]+add) >> shift];
*sp = png_check_byte(png_ptr, v >> 8);
*(sp + 1) = PNG_BYTE(v);
sp += 2;
}
}
break;
}
case 4 /*RGB_ALPHA*/:
{
if (row_info->bit_depth == 8)
{
sp = row;
for (i = 0; i < row_width; i++)
{
*sp = gamma_table[*sp];
sp++;
*sp = gamma_table[*sp];
sp++;
*sp = gamma_table[*sp];
sp++;
sp++;
}
}
else /* if (row_info->bit_depth == 16) */
{
sp = row;
for (i = 0; i < row_width; i++)
{
png_uint_16 v;
v = gamma_16_table[((sp[0]<<8)+sp[1]+add) >> shift];
*sp = png_check_byte(png_ptr, v >> 8);
*(sp + 1) = PNG_BYTE(v);
sp += 2;
v = gamma_16_table[((sp[0]<<8)+sp[1]+add) >> shift];
*sp = png_check_byte(png_ptr, v >> 8);
*(sp + 1) = PNG_BYTE(v);
sp += 2;
v = gamma_16_table[((sp[0]<<8)+sp[1]+add) >> shift];
*sp = png_check_byte(png_ptr, v >> 8);
*(sp + 1) = PNG_BYTE(v);
sp += 4;
}
}
break;
}
case 2 /*GRAY_ALPHA*/:
{
if (row_info->bit_depth == 8)
{
sp = row;
for (i = 0; i < row_width; i++)
{
*sp = gamma_table[*sp];
sp += 2;
}
}
else /* if (row_info->bit_depth == 16) */
{
sp = row;
for (i = 0; i < row_width; i++)
{
png_uint_16 v;
v = gamma_16_table[((sp[0]<<8)+sp[1]+add) >> shift];
*sp = png_check_byte(png_ptr, v >> 8);
*(sp + 1) = PNG_BYTE(v);
sp += 4;
}
}
break;
}
case 1 /*GRAY*/:
{
if (row_info->bit_depth == 8)
{
sp = row;
for (i = 0; i < row_width; i++)
{
*sp = gamma_table[*sp];
sp++;
}
}
else /*row_info->bit_depth == 16 */
{
sp = row;
for (i = 0; i < row_width; i++)
{
png_uint_16 v;
v = gamma_16_table[((sp[0]<<8)+sp[1]+add) >> shift];
*sp = png_check_byte(png_ptr, v >> 8);
*(sp + 1) = PNG_BYTE(v);
sp += 2;
}
}
break;
}
default:
break;
}
}
}
#ifdef PNG_READ_ALPHA_MODE_SUPPORTED
void PNGFAPI
png_set_alpha_mode_fixed(png_structrp png_ptr, int mode,
png_fixed_point output_gamma)
{
int compose = 0;
png_fixed_point file_gamma;
png_debug(1, "in png_set_alpha_mode");
if (png_rtran_ok(png_ptr, 0) == 0)
return;
output_gamma = translate_gamma_flags(png_ptr, output_gamma, 1/*screen*/);
/* Validate the value to ensure it is in a reasonable range. The value
* is expected to be 1 or greater, but this range test allows for some
* viewing correction values. The intent is to weed out users of this API
* who use the inverse of the gamma value accidentally! Since some of these
* values are reasonable this may have to be changed.
*/
if (output_gamma < 70000 || output_gamma > 300000)
png_error(png_ptr, "output gamma out of expected range");
/* The default file gamma is the inverse of the output gamma; the output
* gamma may be changed below so get the file value first:
*/
file_gamma = png_reciprocal(output_gamma);
/* There are really 8 possibilities here, composed of any combination
* of:
*
* premultiply the color channels
* do not encode non-opaque pixels
* encode the alpha as well as the color channels
*
* The differences disappear if the input/output ('screen') gamma is 1.0,
* because then the encoding is a no-op and there is only the choice of
* premultiplying the color channels or not.
*
* png_set_alpha_mode and png_set_background interact because both use
* png_compose to do the work. Calling both is only useful when
* png_set_alpha_mode is used to set the default mode - PNG_ALPHA_PNG - along
* with a default gamma value. Otherwise PNG_COMPOSE must not be set.
*/
switch (mode)
{
case PNG_ALPHA_PNG: /* default: png standard */
/* No compose, but it may be set by png_set_background! */
png_ptr->transformations &= ~PNG_ENCODE_ALPHA;
png_ptr->flags &= ~PNG_FLAG_OPTIMIZE_ALPHA;
break;
case PNG_ALPHA_ASSOCIATED: /* color channels premultiplied */
compose = 1;
png_ptr->transformations &= ~PNG_ENCODE_ALPHA;
png_ptr->flags &= ~PNG_FLAG_OPTIMIZE_ALPHA;
/* The output is linear: */
output_gamma = PNG_FP_1;
break;
case PNG_ALPHA_OPTIMIZED: /* associated, non-opaque pixels linear */
compose = 1;
png_ptr->transformations &= ~PNG_ENCODE_ALPHA;
png_ptr->flags |= PNG_FLAG_OPTIMIZE_ALPHA;
/* output_gamma records the encoding of opaque pixels! */
break;
case PNG_ALPHA_BROKEN: /* associated, non-linear, alpha encoded */
compose = 1;
png_ptr->transformations |= PNG_ENCODE_ALPHA;
png_ptr->flags &= ~PNG_FLAG_OPTIMIZE_ALPHA;
break;
default:
png_error(png_ptr, "invalid alpha mode");
}
/* Only set the default gamma if the file gamma has not been set (this has
* the side effect that the gamma in a second call to png_set_alpha_mode will
* be ignored.)
*/
if (png_ptr->colorspace.gamma == 0)
{
png_ptr->colorspace.gamma = file_gamma;
png_ptr->colorspace.flags |= PNG_COLORSPACE_HAVE_GAMMA;
}
/* But always set the output gamma: */
png_ptr->screen_gamma = output_gamma;
/* Finally, if pre-multiplying, set the background fields to achieve the
* desired result.
*/
if (compose != 0)
{
/* And obtain alpha pre-multiplication by composing on black: */
memset(&png_ptr->background, 0, (sizeof png_ptr->background));
png_ptr->background_gamma = png_ptr->colorspace.gamma; /* just in case */
png_ptr->background_gamma_type = PNG_BACKGROUND_GAMMA_FILE;
png_ptr->flags &= ~PNG_FLAG_BACKGROUND_EXPAND;
if ((png_ptr->transformations & PNG_COMPOSE) != 0)
png_error(png_ptr,
"conflicting calls to set alpha mode and background");
png_ptr->transformations |= PNG_COMPOSE;
}
}
# ifdef PNG_FLOATING_POINT_SUPPORTED
void PNGAPI
png_set_alpha_mode(png_structrp png_ptr, int mode, double output_gamma)
{
png_set_alpha_mode_fixed(png_ptr, mode, convert_gamma_value(png_ptr,
output_gamma));
}
# endif
/* Encode the alpha channel to the output gamma (the input channel is always
* linear.) Called only with color types that have an alpha channel. Needs the
* from_1 tables.
*/
static void
png_do_encode_alpha(png_transform_controlp row_info, png_bytep row)
{
int step = row_info->channels;
png_debug(1, "in png_do_encode_alpha");
if ((step == 2 || step == 4) && !(row_info->flags & PNG_INDEXED))
{
png_const_structrp png_ptr = row_info->png_ptr;
PNG_CONST unsigned int shift = png_ptr->gamma_shift;
PNG_CONST unsigned int add = (shift > 0 ? 1U<<(shift-1) : 0);
png_uint_32 row_width = row_info->width;
if (row_info->bit_depth == 8)
{
PNG_CONST png_bytep gamma_from_1 = png_ptr->gamma_from_1;
affirm(gamma_from_1 != NULL);
{
/* The alpha channel is the last component: */
row += step - 1;
for (; row_width > 0; --row_width, row += step)
*row = gamma_from_1[(257U**row+add)>>shift];
}
}
else if (row_info->bit_depth == 16)
{
PNG_CONST png_uint_16p gamma_16_from_1 = png_ptr->gamma_16_from_1;
affirm(gamma_16_from_1 != NULL);
{
step *= 2;
/* The alpha channel is the last component: */
row += step - 2;
for (; row_width > 0; --row_width, row += step)
{
png_uint_16 v;
v = gamma_16_from_1[((row[0]<<8)+row[1]+add) >> shift];
*row = png_check_byte(png_ptr, v >> 8);
*(row + 1) = PNG_BYTE(v);
}
}
}
}
}
#endif /* READ_ALPHA_MODE */
#ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
/* Reduce RGB files to grayscale, with or without alpha
* using the equation given in Poynton's ColorFAQ of 1998-01-04 at
* <http://www.inforamp.net/~poynton/> (THIS LINK IS DEAD June 2008 but
* versions dated 1998 through November 2002 have been archived at
* http://web.archive.org/web/20000816232553/http://www.inforamp.net/
* ~poynton/notes/colour_and_gamma/ColorFAQ.txt )
* Charles Poynton poynton at poynton.com
*
* Y = 0.212671 * R + 0.715160 * G + 0.072169 * B
*
* which can be expressed with integers as
*
* Y = (6969 * R + 23434 * G + 2365 * B)/32768
*
* Poynton's current link (as of January 2003 through July 2011):
* <http://www.poynton.com/notes/colour_and_gamma/>
* has changed the numbers slightly:
*
* Y = 0.2126*R + 0.7152*G + 0.0722*B
*
* which can be expressed with integers as
*
* Y = (6966 * R + 23436 * G + 2366 * B)/32768
*
* Historically, however, libpng uses numbers derived from the ITU-R Rec 709
* end point chromaticities and the D65 white point. Depending on the
* precision used for the D65 white point this produces a variety of different
* numbers, however if the four decimal place value used in ITU-R Rec 709 is
* used (0.3127,0.3290) the Y calculation would be:
*
* Y = (6968 * R + 23435 * G + 2366 * B)/32768
*
* While this is correct the rounding results in an overflow for white, because
* the sum of the rounded coefficients is 32769, not 32768. Consequently
* libpng uses, instead, the closest non-overflowing approximation:
*
* Y = (6968 * R + 23434 * G + 2366 * B)/32768
*
* Starting with libpng-1.5.5, if the image being converted has a cHRM chunk
* (including an sRGB chunk) then the chromaticities are used to calculate the
* coefficients. See the chunk handling in pngrutil.c for more information.
*
* In all cases the calculation is to be done in a linear colorspace. If no
* gamma information is available to correct the encoding of the original RGB
* values this results in an implicit assumption that the original PNG RGB
* values were linear.
*
* Other integer coefficents can be used via png_set_rgb_to_gray(). Because
* the API takes just red and green coefficients the blue coefficient is
* calculated to make the sum 32768. This will result in different rounding
* to that used above.
*/
static int
png_do_rgb_to_gray(png_transform_controlp row_info, png_bytep row)
{
int rgb_error = 0;
png_debug(1, "in png_do_rgb_to_gray");
if (!(row_info->flags & PNG_INDEXED) &&
(row_info->channels == 3 || row_info->channels == 4))
{
png_const_structrp png_ptr = row_info->png_ptr;
PNG_CONST png_uint_32 rc = png_ptr->rgb_to_gray_red_coeff;
PNG_CONST png_uint_32 gc = png_ptr->rgb_to_gray_green_coeff;
PNG_CONST png_uint_32 bc = 32768 - rc - gc;
PNG_CONST png_uint_32 row_width = row_info->width;
PNG_CONST int have_alpha = row_info->channels == 4;
png_bytep sp = row;
png_bytep dp = row;
/* NOTE: rc+gc+bc == 32768 and is a (png_uint_32) value, so the worst
* case calculation below (for white) is:
*
* 32768*65535+16384
*
* Which still fits in 32 (unsigned) bits, and:
*
* (32768*65535+16384) >> 15
*
* is 65535 (always). Consequently the calculation below is marked
* SAFE. Likewise for a png_byte value the maximum is 255.
*/
if (row_info->bit_depth == 8)
{
/* Notice that gamma to/from 1 are not necessarily inverses (if
* there is an overall gamma correction). Prior to 1.5.5 this code
* checked the linearized values for equality; this doesn't match
* the documentation, the original values must be checked.
*/
if (png_ptr->gamma_from_1 != NULL && png_ptr->gamma_to_1 != NULL)
{
PNG_CONST unsigned int shift = 15 + png_ptr->gamma_shift;
PNG_CONST png_uint_32 add = 1U << (shift-1);
png_uint_32 i;
for (i = 0; i < row_width; i++)
{
png_byte red = *(sp++);
png_byte green = *(sp++);
png_byte blue = *(sp++);
if (red != green || red != blue)
{
/* gamma_to_1 is (png_uint_16[]) */
unsigned int red_1 = png_ptr->gamma_to_1[red];
unsigned int green_1 = png_ptr->gamma_to_1[green];
unsigned int blue_1 = png_ptr->gamma_to_1[blue];
rgb_error |= 1;
*(dp++) = png_ptr->gamma_from_1[
/*SAFE*/(rc*red_1 + gc*green_1 + bc*blue_1 + add)>>shift];
}
else
{
/* If there is no overall correction the table will not be
* set.
*/
if (png_ptr->gamma_table != NULL)
red = png_ptr->gamma_table[red];
*(dp++) = red;
}
if (have_alpha != 0)
*(dp++) = *(sp++);
}
}
else
{
png_uint_32 i;
for (i = 0; i < row_width; i++)
{
png_byte red = *(sp++);
png_byte green = *(sp++);
png_byte blue = *(sp++);
if (red != green || red != blue)
{
rgb_error |= 1;
*(dp++) = (png_byte)/*SAFE*/
((rc*red+gc*green+bc*blue+16384) >> 15);
}
else
*(dp++) = red;
if (have_alpha != 0)
*(dp++) = *(sp++);
}
}
}
else /* RGB bit_depth == 16 */
{
if (png_ptr->gamma_16_to_1 != NULL && png_ptr->gamma_16_from_1 != NULL)
{
unsigned int shift = png_ptr->gamma_shift;
unsigned int add = (shift > 0 ? (1U << (shift-1)) : 0);
png_uint_32 i;
for (i = 0; i < row_width; i++)
{
unsigned int red, green, blue;
png_uint_16 w;
red = *sp++ << 8, red |= *sp++;
green = *sp++ << 8, green |= *sp++;
blue = *sp++ << 8, blue |= *sp++;
if (red == green && red == blue)
{
if (png_ptr->gamma_16_table != NULL)
w = png_ptr->gamma_16_table[/*SAFE*/(red+add) >> shift];
else
w = (png_uint_16)/*SAFE*/red;
}
else
{
red = png_ptr->gamma_16_to_1[/*SAFE*/(red+add) >> shift];
green = png_ptr->gamma_16_to_1[/*SAFE*/(green+add) >> shift];
blue = png_ptr->gamma_16_to_1[/*SAFE*/(blue+add) >> shift];
w = png_ptr->gamma_16_from_1[/*SAFE*/
(((rc*red + gc*green + bc*blue + 16384)>>15)+add)>>shift];
rgb_error |= 1;
}
*(dp++) = (png_byte)/*SAFE*/(w>>8);
*(dp++) = PNG_BYTE(w);
if (have_alpha != 0)
{
*(dp++) = *(sp++);
*(dp++) = *(sp++);
}
}
}
else
{
png_uint_32 i;
for (i = 0; i < row_width; i++)
{
unsigned int red, green, blue, w;
red = *sp++ << 8, red |= *sp++;
green = *sp++ << 8, green |= *sp++;
blue = *sp++ << 8, blue |= *sp++;
if (red != green || red != blue)
rgb_error |= 1;
/* From 1.5.5 in the 16 bit case do the accurate conversion even
* in the 'fast' case - this is because this is where the code
* ends up when handling linear 16 bit data.
*/
w = (rc*red+gc*green+bc*blue+16384) >> 15;
*(dp++) = (png_byte)/*SAFE*/(w>>8);
*(dp++) = PNG_BYTE(w);
if (have_alpha != 0)
{
*(dp++) = *(sp++);
*(dp++) = *(sp++);
}
}
}
}
row_info->channels -= 2;
}
return rgb_error;
}
#endif /* RGB_TO_GRAY */
#endif /* READ_GAMMA */
/* Scale 16-bit depth files to 8-bit depth. If both of these are set then the
* one that pngrtran does first (scale) happens. This is necessary to allow the
* TRANSFORM and API behavior to be somewhat consistent, and it's simpler.
*/
#ifdef PNG_READ_SCALE_16_TO_8_SUPPORTED
void PNGAPI
png_set_scale_16(png_structrp png_ptr)
{
png_debug(1, "in png_set_scale_16");
if (png_rtran_ok(png_ptr, 0) == 0)
return;
png_ptr->transformations |= PNG_SCALE_16_TO_8;
}
#endif
#ifdef PNG_READ_STRIP_16_TO_8_SUPPORTED
/* Chop 16-bit depth files to 8-bit depth */
void PNGAPI
png_set_strip_16(png_structrp png_ptr)
{
png_debug(1, "in png_set_strip_16");
if (png_rtran_ok(png_ptr, 0) == 0)
return;
png_ptr->transformations |= PNG_16_TO_8;
}
#endif
#ifdef PNG_READ_STRIP_ALPHA_SUPPORTED
void PNGAPI
png_set_strip_alpha(png_structrp png_ptr)
{
png_debug(1, "in png_set_strip_alpha");
if (png_rtran_ok(png_ptr, 0) == 0)
return;
png_ptr->transformations |= PNG_STRIP_ALPHA;
}
#endif
#ifdef PNG_READ_QUANTIZE_SUPPORTED
/* Dither file to 8-bit. Supply a palette, the current number
* of elements in the palette, the maximum number of elements
* allowed, and a histogram if possible. If the current number
* of colors is greater then the maximum number, the palette will be
* modified to fit in the maximum number. "full_quantize" indicates
* whether we need a quantizing cube set up for RGB images, or if we
* simply are reducing the number of colors in a paletted image.
*/
typedef struct png_dsort_struct
{
struct png_dsort_struct * next;
png_byte left;
png_byte right;
} png_dsort;
typedef png_dsort * png_dsortp;
typedef png_dsort * * png_dsortpp;
void PNGAPI
png_set_quantize(png_structrp png_ptr, png_colorp palette,
int num_palette, int maximum_colors, png_const_uint_16p histogram,
int full_quantize)
{
png_debug(1, "in png_set_quantize");
if (png_rtran_ok(png_ptr, 0) == 0)
return;
png_ptr->transformations |= PNG_QUANTIZE;
if (full_quantize == 0)
{
int i;
png_ptr->quantize_index = (png_bytep)png_malloc(png_ptr,
(png_uint_32)(num_palette * (sizeof (png_byte))));
for (i = 0; i < num_palette; i++)
png_ptr->quantize_index[i] = png_check_byte(png_ptr, i);
}
if (num_palette > maximum_colors)
{
if (histogram != NULL)
{
/* This is easy enough, just throw out the least used colors.
* Perhaps not the best solution, but good enough.
*/
int i;
/* Initialize an array to sort colors */
png_ptr->quantize_sort = (png_bytep)png_malloc(png_ptr,
(png_uint_32)(num_palette * (sizeof (png_byte))));
/* Initialize the quantize_sort array */
for (i = 0; i < num_palette; i++)
png_ptr->quantize_sort[i] = png_check_byte(png_ptr, i);
/* Find the least used palette entries by starting a
* bubble sort, and running it until we have sorted
* out enough colors. Note that we don't care about
* sorting all the colors, just finding which are
* least used.
*/
for (i = num_palette - 1; i >= maximum_colors; i--)
{
int done; /* To stop early if the list is pre-sorted */
int j;
done = 1;
for (j = 0; j < i; j++)
{
if (histogram[png_ptr->quantize_sort[j]]
< histogram[png_ptr->quantize_sort[j + 1]])
{
png_byte t;
t = png_ptr->quantize_sort[j];
png_ptr->quantize_sort[j] = png_ptr->quantize_sort[j + 1];
png_ptr->quantize_sort[j + 1] = t;
done = 0;
}
}
if (done != 0)
break;
}
/* Swap the palette around, and set up a table, if necessary */
if (full_quantize != 0)
{
int j = num_palette;
/* Put all the useful colors within the max, but don't
* move the others.
*/
for (i = 0; i < maximum_colors; i++)
{
if ((int)png_ptr->quantize_sort[i] >= maximum_colors)
{
do
j--;
while ((int)png_ptr->quantize_sort[j] >= maximum_colors);
palette[i] = palette[j];
}
}
}
else
{
int j = num_palette;
/* Move all the used colors inside the max limit, and
* develop a translation table.
*/
for (i = 0; i < maximum_colors; i++)
{
/* Only move the colors we need to */
if ((int)png_ptr->quantize_sort[i] >= maximum_colors)
{
png_color tmp_color;
do
j--;
while ((int)png_ptr->quantize_sort[j] >= maximum_colors);
tmp_color = palette[j];
palette[j] = palette[i];
palette[i] = tmp_color;
/* Indicate where the color went */
png_ptr->quantize_index[j] = png_check_byte(png_ptr, i);
png_ptr->quantize_index[i] = png_check_byte(png_ptr, j);
}
}
/* Find closest color for those colors we are not using */
for (i = 0; i < num_palette; i++)
{
if ((int)png_ptr->quantize_index[i] >= maximum_colors)
{
int min_d, k, min_k, d_index;
/* Find the closest color to one we threw out */
d_index = png_ptr->quantize_index[i];
min_d = PNG_COLOR_DIST(palette[d_index], palette[0]);
for (k = 1, min_k = 0; k < maximum_colors; k++)
{
int d;
d = PNG_COLOR_DIST(palette[d_index], palette[k]);
if (d < min_d)
{
min_d = d;
min_k = k;
}
}
/* Point to closest color */
png_ptr->quantize_index[i] = png_check_byte(png_ptr, min_k);
}
}
}
png_free(png_ptr, png_ptr->quantize_sort);
png_ptr->quantize_sort = NULL;
}
else
{
/* This is much harder to do simply (and quickly). Perhaps
* we need to go through a median cut routine, but those
* don't always behave themselves with only a few colors
* as input. So we will just find the closest two colors,
* and throw out one of them (chosen somewhat randomly).
* [We don't understand this at all, so if someone wants to
* work on improving it, be our guest - AED, GRP]
*/
int i;
int max_d;
int num_new_palette;
png_dsortp t;
png_dsortpp hash;
t = NULL;
/* Initialize palette index arrays */
png_ptr->index_to_palette = (png_bytep)png_malloc(png_ptr,
(png_uint_32)(num_palette * (sizeof (png_byte))));
png_ptr->palette_to_index = (png_bytep)png_malloc(png_ptr,
(png_uint_32)(num_palette * (sizeof (png_byte))));
/* Initialize the sort array */
for (i = 0; i < num_palette; i++)
{
png_ptr->index_to_palette[i] = png_check_byte(png_ptr, i);
png_ptr->palette_to_index[i] = png_check_byte(png_ptr, i);
}
hash = (png_dsortpp)png_calloc(png_ptr, (png_uint_32)(769 *
(sizeof (png_dsortp))));
num_new_palette = num_palette;
/* Initial wild guess at how far apart the farthest pixel
* pair we will be eliminating will be. Larger
* numbers mean more areas will be allocated, Smaller
* numbers run the risk of not saving enough data, and
* having to do this all over again.
*
* I have not done extensive checking on this number.
*/
max_d = 96;
while (num_new_palette > maximum_colors)
{
for (i = 0; i < num_new_palette - 1; i++)
{
int j;
for (j = i + 1; j < num_new_palette; j++)
{
int d;
d = PNG_COLOR_DIST(palette[i], palette[j]);
if (d <= max_d)
{
t = (png_dsortp)png_malloc_warn(png_ptr,
(png_uint_32)(sizeof (png_dsort)));
if (t == NULL)
break;
t->next = hash[d];
t->left = png_check_byte(png_ptr, i);
t->right = png_check_byte(png_ptr, j);
hash[d] = t;
}
}
if (t == NULL)
break;
}
if (t != NULL)
for (i = 0; i <= max_d; i++)
{
if (hash[i] != NULL)
{
png_dsortp p;
for (p = hash[i]; p; p = p->next)
{
if ((int)png_ptr->index_to_palette[p->left]
< num_new_palette &&
(int)png_ptr->index_to_palette[p->right]
< num_new_palette)
{
int j, next_j;
if (num_new_palette & 0x01)
{
j = p->left;
next_j = p->right;
}
else
{
j = p->right;
next_j = p->left;
}
num_new_palette--;
palette[png_ptr->index_to_palette[j]]
= palette[num_new_palette];
if (full_quantize == 0)
{
int k;
for (k = 0; k < num_palette; k++)
{
if (png_ptr->quantize_index[k] ==
png_ptr->index_to_palette[j])
png_ptr->quantize_index[k] =
png_ptr->index_to_palette[next_j];
if ((int)png_ptr->quantize_index[k] ==
num_new_palette)
png_ptr->quantize_index[k] =
png_ptr->index_to_palette[j];
}
}
png_ptr->index_to_palette[png_ptr->palette_to_index
[num_new_palette]] = png_ptr->index_to_palette[j];
png_ptr->palette_to_index[png_ptr->index_to_palette[j]]
= png_ptr->palette_to_index[num_new_palette];
png_ptr->index_to_palette[j] =
png_check_byte(png_ptr, num_new_palette);
png_ptr->palette_to_index[num_new_palette] =
png_check_byte(png_ptr, j);
}
if (num_new_palette <= maximum_colors)
break;
}
if (num_new_palette <= maximum_colors)
break;
}
}
for (i = 0; i < 769; i++)
{
if (hash[i] != NULL)
{
png_dsortp p = hash[i];
while (p)
{
t = p->next;
png_free(png_ptr, p);
p = t;
}
}
hash[i] = 0;
}
max_d += 96;
}
png_free(png_ptr, hash);
png_free(png_ptr, png_ptr->palette_to_index);
png_free(png_ptr, png_ptr->index_to_palette);
png_ptr->palette_to_index = NULL;
png_ptr->index_to_palette = NULL;
}
num_palette = maximum_colors;
}
if (png_ptr->palette == NULL)
{
png_ptr->palette = palette;
}
png_ptr->num_palette = png_check_u16(png_ptr, num_palette);
if (full_quantize != 0)
{
int i;
png_bytep distance;
int total_bits = PNG_QUANTIZE_RED_BITS + PNG_QUANTIZE_GREEN_BITS +
PNG_QUANTIZE_BLUE_BITS;
int num_red = (1 << PNG_QUANTIZE_RED_BITS);
int num_green = (1 << PNG_QUANTIZE_GREEN_BITS);
int num_blue = (1 << PNG_QUANTIZE_BLUE_BITS);
png_size_t num_entries = ((png_size_t)1 << total_bits);
png_ptr->palette_lookup = (png_bytep)png_calloc(png_ptr,
(png_uint_32)(num_entries * (sizeof (png_byte))));
distance = (png_bytep)png_malloc(png_ptr, (png_uint_32)(num_entries *
(sizeof (png_byte))));
memset(distance, 0xff, num_entries * (sizeof (png_byte)));
for (i = 0; i < num_palette; i++)
{
int ir, ig, ib;
int r = (palette[i].red >> (8 - PNG_QUANTIZE_RED_BITS));
int g = (palette[i].green >> (8 - PNG_QUANTIZE_GREEN_BITS));
int b = (palette[i].blue >> (8 - PNG_QUANTIZE_BLUE_BITS));
for (ir = 0; ir < num_red; ir++)
{
/* int dr = abs(ir - r); */
int dr = ((ir > r) ? ir - r : r - ir);
int index_r = (ir << (PNG_QUANTIZE_BLUE_BITS +
PNG_QUANTIZE_GREEN_BITS));
for (ig = 0; ig < num_green; ig++)
{
/* int dg = abs(ig - g); */
int dg = ((ig > g) ? ig - g : g - ig);
int dt = dr + dg;
int dm = ((dr > dg) ? dr : dg);
int index_g = index_r | (ig << PNG_QUANTIZE_BLUE_BITS);
for (ib = 0; ib < num_blue; ib++)
{
int d_index = index_g | ib;
/* int db = abs(ib - b); */
int db = ((ib > b) ? ib - b : b - ib);
int dmax = ((dm > db) ? dm : db);
int d = dmax + dt + db;
if (d < (int)distance[d_index])
{
distance[d_index] = png_check_byte(png_ptr, d);
png_ptr->palette_lookup[d_index] = png_check_byte(png_ptr,
i);
}
}
}
}
}
png_free(png_ptr, distance);
}
}
#endif /* READ_QUANTIZE */
#ifdef PNG_READ_EXPAND_SUPPORTED
/* Expand paletted images to RGB, expand grayscale images of
* less than 8-bit depth to 8-bit depth, and expand tRNS chunks
* to alpha channels.
*/
void PNGAPI
png_set_expand(png_structrp png_ptr)
{
png_debug(1, "in png_set_expand");
if (png_rtran_ok(png_ptr, 0) == 0)
return;
png_ptr->transformations |= (PNG_EXPAND | PNG_EXPAND_tRNS);
}
/* GRR 19990627: the following three functions currently are identical
* to png_set_expand(). However, it is entirely reasonable that someone
* might wish to expand an indexed image to RGB but *not* expand a single,
* fully transparent palette entry to a full alpha channel--perhaps instead
* convert tRNS to the grayscale/RGB format (16-bit RGB value), or replace
* the transparent color with a particular RGB value, or drop tRNS entirely.
* IOW, a future version of the library may make the transformations flag
* a bit more fine-grained, with separate bits for each of these three
* functions.
*
* More to the point, these functions make it obvious what libpng will be
* doing, whereas "expand" can (and does) mean any number of things.
*
* GRP 20060307: In libpng-1.2.9, png_set_gray_1_2_4_to_8() was modified
* to expand only the sample depth but not to expand the tRNS to alpha
* and its name was changed to png_set_expand_gray_1_2_4_to_8().
*/
/* Expand paletted images to RGB. */
void PNGAPI
png_set_palette_to_rgb(png_structrp png_ptr)
{
png_debug(1, "in png_set_palette_to_rgb");
if (png_rtran_ok(png_ptr, 0) == 0)
return;
png_ptr->transformations |= (PNG_EXPAND | PNG_EXPAND_tRNS);
}
/* Expand grayscale images of less than 8-bit depth to 8 bits. */
void PNGAPI
png_set_expand_gray_1_2_4_to_8(png_structrp png_ptr)
{
png_debug(1, "in png_set_expand_gray_1_2_4_to_8");
if (png_rtran_ok(png_ptr, 0) == 0)
return;
png_ptr->transformations |= PNG_EXPAND;
}
/* Expand tRNS chunks to alpha channels. */
void PNGAPI
png_set_tRNS_to_alpha(png_structrp png_ptr)
{
png_debug(1, "in png_set_tRNS_to_alpha");
if (png_rtran_ok(png_ptr, 0) == 0)
return;
png_ptr->transformations |= (PNG_EXPAND | PNG_EXPAND_tRNS);
}
#endif /* READ_EXPAND */
#ifdef PNG_READ_EXPAND_16_SUPPORTED
/* Expand to 16-bit channels, expand the tRNS chunk too (because otherwise
* it may not work correctly.)
*/
void PNGAPI
png_set_expand_16(png_structrp png_ptr)
{
png_debug(1, "in png_set_expand_16");
if (png_rtran_ok(png_ptr, 0) == 0)
return;
png_ptr->transformations |= (PNG_EXPAND_16 | PNG_EXPAND | PNG_EXPAND_tRNS);
}
#endif
#ifdef PNG_READ_GRAY_TO_RGB_SUPPORTED
void PNGAPI
png_set_gray_to_rgb(png_structrp png_ptr)
{
png_debug(1, "in png_set_gray_to_rgb");
if (png_rtran_ok(png_ptr, 0) == 0)
return;
/* Because rgb must be 8 bits or more: */
png_set_expand_gray_1_2_4_to_8(png_ptr);
png_ptr->transformations |= PNG_GRAY_TO_RGB;
}
#endif
#ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
void PNGFAPI
png_set_rgb_to_gray_fixed(png_structrp png_ptr, int error_action,
png_fixed_point red, png_fixed_point green)
{
png_debug(1, "in png_set_rgb_to_gray");
/* Need the IHDR here because of the check on color_type below. */
/* TODO: fix this */
if (png_rtran_ok(png_ptr, 1) == 0)
return;
switch (error_action)
{
case PNG_ERROR_ACTION_NONE:
png_ptr->transformations |= PNG_RGB_TO_GRAY;
break;
case PNG_ERROR_ACTION_WARN:
png_ptr->transformations |= PNG_RGB_TO_GRAY_WARN;
break;
case PNG_ERROR_ACTION_ERROR:
png_ptr->transformations |= PNG_RGB_TO_GRAY_ERR;
break;
default:
png_error(png_ptr, "invalid error action to rgb_to_gray");
break;
}
if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
#ifdef PNG_READ_EXPAND_SUPPORTED
png_ptr->transformations |= PNG_EXPAND;
#else
{
/* Make this an error in 1.6 because otherwise the application may assume
* that it just worked and get a memory overwrite.
*/
png_error(png_ptr,
"Cannot do RGB_TO_GRAY without EXPAND_SUPPORTED");
/* png_ptr->transformations &= ~PNG_RGB_TO_GRAY; */
}
#endif
{
if (red >= 0 && green >= 0 && red + green <= PNG_FP_1)
{
png_uint_16 red_int, green_int;
/* NOTE: this calculation does not round, but this behavior is retained
* for consistency; the inaccuracy is very small. The code here always
* overwrites the coefficients, regardless of whether they have been
* defaulted or set already.
*/
red_int = png_check_u16(png_ptr,
((png_uint_32)/*SAFE*/red*32768)/100000);
green_int = png_check_u16(png_ptr,
((png_uint_32)/*SAFE*/green*32768)/100000);
png_ptr->rgb_to_gray_red_coeff = red_int;
png_ptr->rgb_to_gray_green_coeff = green_int;
# if defined(PNG_COLORS_SPACE_SUPPORTED) || defined(PNG_GAMMA_SUPPORTED)
png_ptr->colorspace.flags |= PNG_COLORSPACE_RGB_TO_GRAY_SET;
# endif
}
else
{
if (red >= 0 && green >= 0)
png_app_warning(png_ptr,
"ignoring out of range rgb_to_gray coefficients");
/* Use the defaults, from the cHRM chunk if set, else the historical
* values which are close to the sRGB/HDTV/ITU-Rec 709 values. See
* png_do_rgb_to_gray for more discussion of the values. In this case
* the coefficients are not marked as 'set' and are not overwritten if
* something has already provided a default.
*/
if (png_ptr->rgb_to_gray_red_coeff == 0 &&
png_ptr->rgb_to_gray_green_coeff == 0)
{
png_ptr->rgb_to_gray_red_coeff = 6968;
png_ptr->rgb_to_gray_green_coeff = 23434;
/* png_ptr->rgb_to_gray_blue_coeff = 2366; */
}
}
}
}
#ifdef PNG_FLOATING_POINT_SUPPORTED
/* Convert a RGB image to a grayscale of the same width. This allows us,
* for example, to convert a 24 bpp RGB image into an 8 bpp grayscale image.
*/
void PNGAPI
png_set_rgb_to_gray(png_structrp png_ptr, int error_action, double red,
double green)
{
png_set_rgb_to_gray_fixed(png_ptr, error_action,
png_fixed(png_ptr, red, "rgb to gray red coefficient"),
png_fixed(png_ptr, green, "rgb to gray green coefficient"));
}
#endif /* FLOATING POINT */
#endif /* RGB_TO_GRAY */
#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED)
void PNGAPI
png_set_read_user_transform_fn(png_structrp png_ptr, png_user_transform_ptr
read_user_transform_fn)
{
png_debug(1, "in png_set_read_user_transform_fn");
#ifdef PNG_READ_USER_TRANSFORM_SUPPORTED
png_ptr->transformations |= PNG_USER_TRANSFORM;
png_ptr->read_user_transform_fn = read_user_transform_fn;
#endif
}
#endif
static void /* PRIVATE */
png_init_palette_transformations(png_structrp png_ptr)
{
int input_has_alpha = 0;
int input_has_transparency = 0;
if (png_ptr->num_trans > 0)
{
int i;
/* Ignore if all the entries are opaque (unlikely!) */
for (i=0; i<png_ptr->num_trans; ++i)
{
if (png_ptr->trans_alpha[i] == 255)
continue;
else if (png_ptr->trans_alpha[i] == 0)
input_has_transparency = 1;
else
{
input_has_transparency = 1;
input_has_alpha = 1;
break;
}
}
}
/* If no alpha we can optimize. */
if (input_has_alpha == 0)
{
/* Any alpha means background and associative alpha processing is
* required, however if the alpha is 0 or 1 throughout OPTIMIZE_ALPHA
* and ENCODE_ALPHA are irrelevant.
*/
png_ptr->transformations &= ~PNG_ENCODE_ALPHA;
png_ptr->flags &= ~PNG_FLAG_OPTIMIZE_ALPHA;
if (input_has_transparency == 0)
png_ptr->transformations &= ~PNG_COMPOSE;
}
}
static void /* PRIVATE */
png_init_rgb_transformations(png_structrp png_ptr)
{
/* Added to libpng-1.5.4: check the color type to determine whether there
* is any alpha or transparency in the image and simply cancel the
* background and alpha mode stuff if there isn't.
*/
int input_has_alpha = (png_ptr->color_type & PNG_COLOR_MASK_ALPHA) != 0;
int input_has_transparency = png_ptr->num_trans > 0;
/* If no alpha we can optimize. */
if (input_has_alpha == 0)
{
/* Any alpha means background and associative alpha processing is
* required, however if the alpha is 0 or 1 throughout OPTIMIZE_ALPHA
* and ENCODE_ALPHA are irrelevant.
*/
# ifdef PNG_READ_ALPHA_MODE_SUPPORTED
png_ptr->transformations &= ~PNG_ENCODE_ALPHA;
png_ptr->flags &= ~PNG_FLAG_OPTIMIZE_ALPHA;
# endif
if (input_has_transparency == 0)
png_ptr->transformations &= ~PNG_COMPOSE;
}
}
void /* PRIVATE */
png_init_read_transformations(png_structrp png_ptr)
{
png_debug(1, "in png_init_read_transformations");
/* This internal function is called from png_read_start_row in pngrutil.c
* and it is called before the 'rowbytes' calculation is done, so the code
* in here can change or update the transformations flags.
*
* First do updates that do not depend on the details of the PNG image data
* being processed.
*/
#ifdef PNG_READ_GAMMA_SUPPORTED
/* Prior to 1.5.4 these tests were performed from png_set_gamma, 1.5.4 adds
* png_set_alpha_mode and this is another source for a default file gamma so
* the test needs to be performed later - here. In addition prior to 1.5.4
* the tests were repeated for the PALETTE color type here - this is no
* longer necessary (and doesn't seem to have been necessary before.)
*/
{
/* The following temporary indicates if overall gamma correction is
* required.
*/
int gamma_correction = 0;
if (png_ptr->colorspace.gamma != 0) /* has been set */
{
if (png_ptr->screen_gamma != 0) /* screen set too */
gamma_correction = png_gamma_threshold(png_ptr->colorspace.gamma,
png_ptr->screen_gamma);
else
/* Assume the output matches the input; a long time default behavior
* of libpng, although the standard has nothing to say about this.
*/
png_ptr->screen_gamma = png_reciprocal(png_ptr->colorspace.gamma);
}
else if (png_ptr->screen_gamma != 0)
/* The converse - assume the file matches the screen, note that this
* perhaps undesireable default can (from 1.5.4) be changed by calling
* png_set_alpha_mode (even if the alpha handling mode isn't required
* or isn't changed from the default.)
*/
png_ptr->colorspace.gamma = png_reciprocal(png_ptr->screen_gamma);
else /* neither are set */
/* Just in case the following prevents any processing - file and screen
* are both assumed to be linear and there is no way to introduce a
* third gamma value other than png_set_background with 'UNIQUE', and,
* prior to 1.5.4
*/
png_ptr->screen_gamma = png_ptr->colorspace.gamma = PNG_FP_1;
/* We have a gamma value now. */
png_ptr->colorspace.flags |= PNG_COLORSPACE_HAVE_GAMMA;
/* Now turn the gamma transformation on or off as appropriate. Notice
* that PNG_GAMMA just refers to the file->screen correction. Alpha
* composition may independently cause gamma correction because it needs
* linear data (e.g. if the file has a gAMA chunk but the screen gamma
* hasn't been specified.) In any case this flag may get turned off in
* the code immediately below if the transform can be handled outside the
* row loop.
*/
if (gamma_correction != 0)
png_ptr->transformations |= PNG_GAMMA;
else
png_ptr->transformations &= ~PNG_GAMMA;
}
#endif
/* Certain transformations have the effect of preventing other
* transformations that happen afterward in png_do_read_transformations;
* resolve the interdependencies here. From the code of
* png_do_read_transformations the order is:
*
* 1) PNG_EXPAND (including PNG_EXPAND_tRNS)
* 2) PNG_STRIP_ALPHA (if no compose)
* 3) PNG_RGB_TO_GRAY
* 4) PNG_GRAY_TO_RGB iff !PNG_FLAG_BACKGROUND_IS_GRAY
* 5) PNG_COMPOSE
* 6) PNG_GAMMA
* 7) PNG_STRIP_ALPHA (if compose)
* 8) PNG_ENCODE_ALPHA
* 9) PNG_SCALE_16_TO_8
* 10) PNG_16_TO_8
* 11) PNG_QUANTIZE (converts to palette)
* 12) PNG_EXPAND_16
* 13) PNG_GRAY_TO_RGB iff PNG_FLAG_BACKGROUND_IS_GRAY
* 14) PNG_INVERT_MONO
* 15) PNG_INVERT_ALPHA
* 16) PNG_SHIFT
* 17) PNG_PACK
* 18) PNG_BGR
* 19) PNG_PACKSWAP
* 20) PNG_FILLER (includes PNG_ADD_ALPHA)
* 21) PNG_SWAP_ALPHA
* 22) PNG_SWAP_BYTES
* 23) PNG_USER_TRANSFORM [must be last]
*/
#ifdef PNG_READ_STRIP_ALPHA_SUPPORTED
if ((png_ptr->transformations & PNG_STRIP_ALPHA) != 0)
{
if ((png_ptr->transformations & PNG_FILLER) == 0)
png_ptr->transformations &= ~(PNG_INVERT_ALPHA|PNG_SWAP_ALPHA);
if ((png_ptr->transformations & PNG_COMPOSE) == 0)
{
/* Stripping the alpha channel happens immediately after the 'expand'
* transformations, before all other transformations, so it cancels out
* the alpha handling. It has the side effect negating the effect of
* PNG_EXPAND_tRNS too:
*/
png_ptr->transformations &= ~(PNG_ENCODE_ALPHA | PNG_EXPAND_tRNS);
png_ptr->flags &= ~PNG_FLAG_OPTIMIZE_ALPHA;
/* Kill the tRNS chunk itself too. Prior to 1.5.4 this did not happen
* so transparency information would remain just so long as it wasn't
* expanded. This produces unexpected API changes if the set of things
* that do PNG_EXPAND_tRNS changes (perfectly possible given the
* documentation - which says ask for what you want, accept what you
* get.) This makes the behavior consistent from 1.5.4:
*/
png_ptr->num_trans = 0;
}
}
#endif /* STRIP_ALPHA supported, no COMPOSE */
#ifdef PNG_READ_ALPHA_MODE_SUPPORTED
/* If the screen gamma is about 1.0 then the OPTIMIZE_ALPHA and ENCODE_ALPHA
* settings will have no effect.
*/
if (png_gamma_significant(png_ptr->screen_gamma) == 0)
{
png_ptr->transformations &= ~PNG_ENCODE_ALPHA;
png_ptr->flags &= ~PNG_FLAG_OPTIMIZE_ALPHA;
}
#endif
#ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
/* Make sure the coefficients for the rgb to gray conversion are set
* appropriately.
*/
if ((png_ptr->transformations & PNG_RGB_TO_GRAY) != 0)
png_colorspace_set_rgb_coefficients(png_ptr);
#endif
if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
png_init_palette_transformations(png_ptr);
else
png_init_rgb_transformations(png_ptr);
#ifdef PNG_READ_BACKGROUND_SUPPORTED
/* Set up the background information if required. It is only used if
* PNG_COMPOSE is specified.
*/
if ((png_ptr->transformations & PNG_COMPOSE) != 0)
png_init_background_transformations(png_ptr);
#endif
/* For indexed PNG data (PNG_COLOR_TYPE_PALETTE) many of the transformations
* can be performed directly on the palette, and some (such as rgb to gray)
* can be optimized inside the palette. This is particularly true of the
* composite (background and alpha) stuff, which can be pretty much all done
* in the palette even if the result is expanded to RGB or gray afterward.
*
* NOTE: this is Not Yet Implemented, the code behaves as in 1.5.1 and
* earlier and the palette stuff is actually handled on the first row. This
* leads to the reported bug that the palette returned by png_get_PLTE is not
* updated.
*/
#if 0 /* NYI */
png_do_palette_transformations(png_ptr);
#endif
#ifdef PNG_READ_GAMMA_SUPPORTED
/* This needs to change - in the palette image case a whole set of tables are
* built when it would be quicker to just calculate the correct value for
* each palette entry directly. Also, the test is too tricky - why check
* PNG_RGB_TO_GRAY if PNG_GAMMA is not set? The answer seems to be that
* PNG_GAMMA is cancelled even if the gamma is known? The test excludes the
* PNG_COMPOSE case, so apparently if there is no *overall* gamma correction
* the gamma tables will not be built even if composition is required on a
* gamma encoded value.
*
* In 1.5.4 this is addressed below by an additional check on the individual
* file gamma - if it is not 1.0 both RGB_TO_GRAY and COMPOSE need the
* tables.
*/
if ((png_ptr->transformations & PNG_GAMMA) != 0
|| ((png_ptr->transformations & PNG_RGB_TO_GRAY) != 0
&& (png_gamma_significant(png_ptr->colorspace.gamma) != 0 ||
png_gamma_significant(png_ptr->screen_gamma) != 0))
|| ((png_ptr->transformations & PNG_COMPOSE) != 0
&& (png_gamma_significant(png_ptr->colorspace.gamma) != 0
|| png_gamma_significant(png_ptr->screen_gamma) != 0
# ifdef PNG_READ_BACKGROUND_SUPPORTED
|| (png_ptr->background_gamma_type == PNG_BACKGROUND_GAMMA_UNIQUE
&& png_gamma_significant(png_ptr->background_gamma) != 0)
# endif
)) || ((png_ptr->transformations & PNG_ENCODE_ALPHA) != 0
&& png_gamma_significant(png_ptr->screen_gamma) != 0)
)
{
png_build_gamma_tables(png_ptr, png_ptr->bit_depth);
#ifdef PNG_READ_BACKGROUND_SUPPORTED
if ((png_ptr->transformations & PNG_COMPOSE) != 0)
{
/* Issue a warning about this combination: because RGB_TO_GRAY is
* optimized to do the gamma transform if present yet do_background has
* to do the same thing if both options are set a
* double-gamma-correction happens. This is true in all versions of
* libpng to date.
*/
if ((png_ptr->transformations & PNG_RGB_TO_GRAY) != 0)
png_warning(png_ptr,
"libpng does not support gamma+background+rgb_to_gray");
if ((png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) != 0)
{
unsigned int i, num_palette = png_ptr->num_palette;
png_color back;
png_color_16 back_1 = png_ptr->background_1;
png_colorp palette = png_ptr->palette;
back.red = png_check_byte(png_ptr, png_ptr->background.red);
back.green = png_check_byte(png_ptr, png_ptr->background.green);
back.blue = png_check_byte(png_ptr, png_ptr->background.blue);
for (i = 0; i < num_palette; i++)
{
if (i < png_ptr->num_trans && png_ptr->trans_alpha[i] != 0xff)
{
if (png_ptr->trans_alpha[i] == 0)
{
palette[i] = back;
}
else /* if (png_ptr->trans_alpha[i] != 0xff) */
{
png_uint_16 v, w;
unsigned int alpha = png_ptr->trans_alpha[i] * 257U;
unsigned int shift = png_ptr->gamma_shift;
unsigned int add = (shift > 0 ? 1U<<(shift-1) : 0);
if (png_ptr->gamma_to_1 != NULL)
{
v = png_ptr->gamma_to_1[palette[i].red];
png_composite_16(w, v, alpha, back_1.red);
palette[i].red = png_ptr->gamma_from_1[(w+add)>>shift];
v = png_ptr->gamma_to_1[palette[i].green];
png_composite_16(w, v, alpha, back_1.green);
palette[i].green =
png_ptr->gamma_from_1[(w+add)>>shift];
v = png_ptr->gamma_to_1[palette[i].blue];
png_composite_16(w, v, alpha, back_1.blue);
palette[i].blue = png_ptr->gamma_from_1[(w+add)>>shift];
}
}
}
else if (png_ptr->gamma_table != NULL)
{
palette[i].red = png_ptr->gamma_table[palette[i].red];
palette[i].green = png_ptr->gamma_table[palette[i].green];
palette[i].blue = png_ptr->gamma_table[palette[i].blue];
}
}
/* Prevent the transformations being done again.
*
* NOTE: this is highly dubious; it removes the transformations in
* place. This seems inconsistent with the general treatment of the
* transformations elsewhere.
*/
png_ptr->transformations &= ~(PNG_COMPOSE | PNG_GAMMA);
} /* color_type == PNG_COLOR_TYPE_PALETTE */
}/* png_ptr->transformations & PNG_BACKGROUND */
else
/* Transformation does not include PNG_BACKGROUND */
#endif /* READ_BACKGROUND */
if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE
#ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
/* RGB_TO_GRAY needs to have non-gamma-corrected values! */
&& ((png_ptr->transformations & PNG_EXPAND) == 0 ||
(png_ptr->transformations & PNG_RGB_TO_GRAY) == 0)
#endif
)
{
png_colorp palette = png_ptr->palette;
int num_palette = png_ptr->num_palette;
int i;
/* NOTE: there are other transformations that should probably be in
* here too.
*/
if (png_ptr->gamma_table != NULL)
{
for (i = 0; i < num_palette; i++)
{
palette[i].red = png_ptr->gamma_table[palette[i].red];
palette[i].green = png_ptr->gamma_table[palette[i].green];
palette[i].blue = png_ptr->gamma_table[palette[i].blue];
}
}
/* Done the gamma correction. */
png_ptr->transformations &= ~PNG_GAMMA;
} /* color_type == PALETTE && !PNG_BACKGROUND transformation */
}
#ifdef PNG_READ_BACKGROUND_SUPPORTED
else
#endif
#endif /* READ_GAMMA */
#ifdef PNG_READ_BACKGROUND_SUPPORTED
/* No GAMMA transformation (see the hanging else 4 lines above) */
if ((png_ptr->transformations & PNG_COMPOSE) != 0 &&
(png_ptr->color_type == PNG_COLOR_TYPE_PALETTE))
{
int i;
int istop = (int)png_ptr->num_trans;
png_color back;
png_colorp palette = png_ptr->palette;
back.red = png_check_byte(png_ptr, png_ptr->background.red);
back.green = png_check_byte(png_ptr, png_ptr->background.green);
back.blue = png_check_byte(png_ptr, png_ptr->background.blue);
for (i = 0; i < istop; i++)
{
if (png_ptr->trans_alpha[i] == 0)
{
palette[i] = back;
}
else if (png_ptr->trans_alpha[i] != 0xff)
{
/* The png_composite() macro is defined in png.h */
png_composite(palette[i].red, palette[i].red,
png_ptr->trans_alpha[i], back.red);
png_composite(palette[i].green, palette[i].green,
png_ptr->trans_alpha[i], back.green);
png_composite(palette[i].blue, palette[i].blue,
png_ptr->trans_alpha[i], back.blue);
}
}
png_ptr->transformations &= ~PNG_COMPOSE;
}
#endif /* READ_BACKGROUND */
#ifdef PNG_READ_SHIFT_SUPPORTED
if ((png_ptr->transformations & PNG_SHIFT) != 0 &&
(png_ptr->transformations & PNG_EXPAND) == 0 &&
(png_ptr->color_type == PNG_COLOR_TYPE_PALETTE))
{
int i;
int istop = png_ptr->num_palette;
int shift = 8 - png_ptr->sig_bit.red;
png_ptr->transformations &= ~PNG_SHIFT;
/* significant bits can be in the range 1 to 7 for a meaninful result, if
* the number of significant bits is 0 then no shift is done (this is an
* error condition which is silently ignored.)
*/
if (shift > 0 && shift < 8)
for (i=0; i<istop; ++i)
{
int component = png_ptr->palette[i].red;
component >>= shift;
png_ptr->palette[i].red = png_check_byte(png_ptr, component);
}
shift = 8 - png_ptr->sig_bit.green;
if (shift > 0 && shift < 8)
for (i=0; i<istop; ++i)
{
int component = png_ptr->palette[i].green;
component >>= shift;
png_ptr->palette[i].green = png_check_byte(png_ptr, component);
}
shift = 8 - png_ptr->sig_bit.blue;
if (shift > 0 && shift < 8)
for (i=0; i<istop; ++i)
{
int component = png_ptr->palette[i].blue;
component >>= shift;
png_ptr->palette[i].blue = png_check_byte(png_ptr, component);
}
}
#endif /* READ_SHIFT */
}
/* Modify the info structure to reflect the transformations. The
* info should be updated so a PNG file could be written with it,
* assuming the transformations result in valid PNG data.
*/
void /* PRIVATE */
png_read_transform_info(png_structrp png_ptr, png_inforp info_ptr)
{
png_debug(1, "in png_read_transform_info");
#ifdef PNG_READ_EXPAND_SUPPORTED
if ((png_ptr->transformations & PNG_EXPAND) != 0)
{
if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
{
/* This check must match what actually happens in
* png_do_expand_palette; if it ever checks the tRNS chunk to see if
* it is all opaque we must do the same (at present it does not.)
*/
if (png_ptr->num_trans > 0)
info_ptr->color_type = PNG_COLOR_TYPE_RGB_ALPHA;
else
info_ptr->color_type = PNG_COLOR_TYPE_RGB;
info_ptr->bit_depth = 8;
info_ptr->num_trans = 0;
if (png_ptr->palette == NULL)
png_error (png_ptr, "Palette is NULL in indexed image");
}
else
{
if (png_ptr->num_trans != 0)
{
if ((png_ptr->transformations & PNG_EXPAND_tRNS) != 0)
info_ptr->color_type |= PNG_COLOR_MASK_ALPHA;
}
if (info_ptr->bit_depth < 8)
info_ptr->bit_depth = 8;
info_ptr->num_trans = 0;
}
}
#endif
#if defined(PNG_READ_BACKGROUND_SUPPORTED) ||\
defined(PNG_READ_ALPHA_MODE_SUPPORTED)
/* The following is almost certainly wrong unless the background value is in
* the screen space!
*/
if ((png_ptr->transformations & PNG_COMPOSE) != 0)
info_ptr->background = png_ptr->background;
#endif
#ifdef PNG_READ_GAMMA_SUPPORTED
/* The following used to be conditional on PNG_GAMMA (prior to 1.5.4),
* however it seems that the code in png_init_read_transformations, which has
* been called before this from png_read_update_info->png_read_start_row
* sometimes does the gamma transform and cancels the flag.
*
* TODO: this looks wrong; the info_ptr should end up with a gamma equal to
* the screen_gamma value. The following probably results in weirdness if
* the info_ptr is used by the app after the rows have been read.
*/
info_ptr->colorspace.gamma = png_ptr->colorspace.gamma;
#endif
if (info_ptr->bit_depth == 16)
{
# ifdef PNG_READ_16BIT_SUPPORTED
# ifdef PNG_READ_SCALE_16_TO_8_SUPPORTED
if ((png_ptr->transformations & PNG_SCALE_16_TO_8) != 0)
info_ptr->bit_depth = 8;
# endif
# ifdef PNG_READ_STRIP_16_TO_8_SUPPORTED
if ((png_ptr->transformations & PNG_16_TO_8) != 0)
info_ptr->bit_depth = 8;
# endif
# else
/* No 16 bit support: force chopping 16-bit input down to 8, in this case
* the app program can chose if both APIs are available by setting the
* correct scaling to use.
*/
# ifdef PNG_READ_STRIP_16_TO_8_SUPPORTED
/* For compatibility with previous versions use the strip method by
* default. This code works because if PNG_SCALE_16_TO_8 is already
* set the code below will do that in preference to the chop.
*/
png_ptr->transformations |= PNG_16_TO_8;
info_ptr->bit_depth = 8;
# else
# ifdef PNG_READ_SCALE_16_TO_8_SUPPORTED
png_ptr->transformations |= PNG_SCALE_16_TO_8;
info_ptr->bit_depth = 8;
# else
CONFIGURATION ERROR: you must enable at least one 16 to 8 method
# endif
# endif
#endif /* !READ_16BIT */
}
#ifdef PNG_READ_GRAY_TO_RGB_SUPPORTED
if ((png_ptr->transformations & PNG_GRAY_TO_RGB) != 0)
info_ptr->color_type = png_check_byte(png_ptr, info_ptr->color_type |
PNG_COLOR_MASK_COLOR);
#endif
#ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
if ((png_ptr->transformations & PNG_RGB_TO_GRAY) != 0)
info_ptr->color_type = png_check_byte(png_ptr, info_ptr->color_type &
~PNG_COLOR_MASK_COLOR);
#endif
#ifdef PNG_READ_QUANTIZE_SUPPORTED
if ((png_ptr->transformations & PNG_QUANTIZE) != 0)
{
if (((info_ptr->color_type == PNG_COLOR_TYPE_RGB) ||
(info_ptr->color_type == PNG_COLOR_TYPE_RGB_ALPHA)) &&
png_ptr->palette_lookup != 0 && info_ptr->bit_depth == 8)
{
info_ptr->color_type = PNG_COLOR_TYPE_PALETTE;
}
}
#endif
#ifdef PNG_READ_EXPAND_16_SUPPORTED
if ((png_ptr->transformations & PNG_EXPAND_16) != 0 &&
info_ptr->bit_depth == 8 &&
info_ptr->color_type != PNG_COLOR_TYPE_PALETTE)
{
info_ptr->bit_depth = 16;
}
#endif
#ifdef PNG_READ_PACK_SUPPORTED
if ((png_ptr->transformations & PNG_PACK) != 0 &&
(info_ptr->bit_depth < 8))
info_ptr->bit_depth = 8;
#endif
if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
info_ptr->channels = 1;
else if ((info_ptr->color_type & PNG_COLOR_MASK_COLOR) != 0)
info_ptr->channels = 3;
else
info_ptr->channels = 1;
#ifdef PNG_READ_STRIP_ALPHA_SUPPORTED
if ((png_ptr->transformations & PNG_STRIP_ALPHA) != 0)
{
info_ptr->color_type = png_check_byte(png_ptr, info_ptr->color_type &
~PNG_COLOR_MASK_ALPHA);
info_ptr->num_trans = 0;
}
#endif
if ((info_ptr->color_type & PNG_COLOR_MASK_ALPHA) != 0)
info_ptr->channels++;
#ifdef PNG_READ_FILLER_SUPPORTED
/* STRIP_ALPHA and FILLER allowed: MASK_ALPHA bit stripped above */
if ((png_ptr->transformations & PNG_FILLER) != 0 &&
(info_ptr->color_type == PNG_COLOR_TYPE_RGB ||
info_ptr->color_type == PNG_COLOR_TYPE_GRAY))
{
info_ptr->channels++;
/* If adding a true alpha channel not just filler */
if ((png_ptr->transformations & PNG_ADD_ALPHA) != 0)
info_ptr->color_type |= PNG_COLOR_MASK_ALPHA;
}
#endif
#if defined(PNG_USER_TRANSFORM_PTR_SUPPORTED) && \
defined(PNG_READ_USER_TRANSFORM_SUPPORTED)
if ((png_ptr->transformations & PNG_USER_TRANSFORM) != 0)
{
if (info_ptr->bit_depth < png_ptr->user_transform_depth)
info_ptr->bit_depth = png_ptr->user_transform_depth;
if (info_ptr->channels < png_ptr->user_transform_channels)
info_ptr->channels = png_ptr->user_transform_channels;
}
#endif
info_ptr->pixel_depth = png_check_byte(png_ptr, info_ptr->channels *
info_ptr->bit_depth);
info_ptr->rowbytes = PNG_ROWBYTES(info_ptr->pixel_depth, info_ptr->width);
/* Adding in 1.5.4: cache the above value in png_struct so that we can later
* check in png_rowbytes that the user buffer won't get overwritten. Note
* that the field is not always set - if png_read_update_info isn't called
* the application has to either not do any transforms or get the calculation
* right itself.
*/
png_ptr->info_rowbytes = info_ptr->rowbytes;
#ifndef PNG_READ_EXPAND_SUPPORTED
if (png_ptr != NULL)
return;
#endif
}
#if defined (PNG_READ_PACK_SUPPORTED) || defined (PNG_READ_EXPAND_SUPPORTED)
/* Unpack pixels of 1, 2, or 4 bits per pixel into 1 byte per pixel,
* without changing the actual values. Thus, if you had a row with
* a bit depth of 1, you would end up with bytes that only contained
* the numbers 0 or 1. If you would rather they contain 0 and 255, use
* png_do_shift() after this.
*/
static void
png_do_unpack(png_transform_controlp row_info, png_bytep row)
{
png_debug(1, "in png_do_unpack");
# define png_ptr row_info->png_ptr
if (row_info->bit_depth < 8)
{
switch (row_info->bit_depth)
{
case 1:
{
png_const_bytep sp = row + png_transform_rowbytes(row_info) - 1;
/* Because we copy from the last pixel down the shift required
* at the start is 8-pixels_in_last_byte, which is just:
*/
unsigned int shift = 0x7 & -row_info->width;
png_bytep dp;
row_info->flags |= PNG_BITS_SHIFTED;
row_info->bit_depth = 8;
dp = row + png_transform_rowbytes(row_info);
while (dp > row)
{
*--dp = (*sp >> shift) & 0x01;
shift = 0x7 & (shift+1);
if (shift == 0)
--sp;
}
debug(dp == row && shift == 0 && sp == row-1);
break;
}
case 2:
{
png_const_bytep sp = row + png_transform_rowbytes(row_info) - 1;
unsigned int shift = 7 & -(row_info->width << 1);
png_bytep dp;
row_info->flags |= PNG_BITS_SHIFTED;
row_info->bit_depth = 8;
dp = row + png_transform_rowbytes(row_info);
while (dp > row)
{
*--dp = (*sp >> shift) & 0x03;
shift = 0x7 & (shift+2);
if (shift == 0)
--sp;
}
debug(dp == row && shift == 0 && sp == row-1);
break;
}
case 4:
{
png_const_bytep sp = row + png_transform_rowbytes(row_info) - 1;
unsigned int shift = 7 & -(row_info->width << 2);
png_bytep dp;
row_info->flags |= PNG_BITS_SHIFTED;
row_info->bit_depth = 8;
dp = row + png_transform_rowbytes(row_info);
while (dp > row)
{
*--dp = (*sp >> shift) & 0x0f;
shift = 0x7 & (shift+4);
if (shift == 0)
--sp;
}
debug(dp == row && shift == 0 && sp == row-1);
break;
}
default:
break;
}
}
# undef png_ptr
}
#endif /* READ_PACK || READ_EXPAND */
#ifdef PNG_READ_SHIFT_SUPPORTED
/* Reverse the effects of png_do_shift. This routine merely shifts the
* pixels back to their significant bits values. Thus, if you have
* a row of bit depth 8, but only 5 are significant, this will shift
* the values back to 0 through 31.
*/
static void
png_do_unshift(png_transform_controlp row_info, png_bytep row)
{
png_debug(1, "in png_do_unshift");
/* The palette case has already been handled in the _init routine. */
if (!(row_info->flags & PNG_INDEXED))
{
png_const_structrp png_ptr = row_info->png_ptr;
unsigned int shift[4];
unsigned int channels = 0;
unsigned int bit_depth = row_info->bit_depth;
if (row_info->channels > 2) /* at least three channels: color */
{
shift[channels++] = bit_depth - png_ptr->shift.red;
shift[channels++] = bit_depth - png_ptr->shift.green;
shift[channels++] = bit_depth - png_ptr->shift.blue;
}
else
{
shift[channels++] = bit_depth - png_ptr->shift.gray;
}
if (row_info->channels > channels) /* one more channel: alpha */
shift[channels++] = bit_depth - png_ptr->shift.alpha;
debug(row_info->channels == channels);
{
unsigned int c, have_shift;
for (c = have_shift = 0; c < channels; ++c)
{
/* A shift of more than the bit depth is an error condition but it
* gets ignored here.
*/
if (shift[c] <= 0 || shift[c] >= bit_depth)
shift[c] = 0;
else
have_shift = 1;
}
if (have_shift == 0)
return;
}
switch (bit_depth)
{
default:
/* Must be 1bpp gray: should not be here! */
impossible("unshift bit depth");
/* NOTREACHED */
break;
case 2:
/* Must be 2bpp gray */
debug(channels == 1 && shift[0] == 1);
{
png_bytep bp = row;
png_bytep bp_end = bp + png_transform_rowbytes(row_info);
while (bp < bp_end)
*bp = (*bp >> 1) & 0x55, ++bp;
row_info->flags |= PNG_BITS_SHIFTED;
break;
}
case 4:
/* Must be 4bpp gray */
debug(channels == 1);
{
png_bytep bp = row;
png_bytep bp_end = bp + png_transform_rowbytes(row_info);
unsigned int gray_shift = shift[0];
unsigned int mask = 0xf >> gray_shift; /* <= 4 bits */
mask |= mask << 4; /* <= 8 bits */
while (bp < bp_end)
*bp = (png_byte)/*SAFE*/((*bp >> gray_shift) & mask), ++bp;
row_info->flags |= PNG_BITS_SHIFTED;
break;
}
case 8:
/* Single byte components, G, GA, RGB, RGBA */
{
png_bytep bp = row;
png_bytep bp_end = bp + png_transform_rowbytes(row_info);
unsigned int channel = 0;
while (bp < bp_end)
{
*bp = (png_byte)/*SAFE*/(*bp >> shift[channel]), ++bp;
if (++channel >= channels)
channel = 0;
}
row_info->flags |= PNG_BITS_SHIFTED;
break;
}
case 16:
/* Double byte components, G, GA, RGB, RGBA */
{
png_bytep bp = row;
png_bytep bp_end = bp + png_transform_rowbytes(row_info);
unsigned int channel = 0;
while (bp < bp_end)
{
unsigned int value = bp[0];
value = (value << 8) + bp[1]; /* <= 16 bits */
value >>= shift[channel];
if (++channel >= channels)
channel = 0;
*bp++ = (png_byte)/*SAFE*/(value >> 8);
*bp++ = PNG_BYTE(value);
}
row_info->flags |= PNG_BITS_SHIFTED;
break;
}
}
}
}
#endif
#ifdef PNG_READ_SCALE_16_TO_8_SUPPORTED
/* Scale rows of bit depth 16 down to 8 accurately */
static void
png_do_scale_16_to_8(png_transform_controlp row_info, png_bytep row)
{
png_debug(1, "in png_do_scale_16_to_8");
# define png_ptr row_info->png_ptr
if (row_info->bit_depth == 16)
{
png_const_bytep sp = row; /* source */
png_bytep dp = row; /* destination */
png_bytep ep = dp + png_transform_rowbytes(row_info); /* end+1 */
while (sp < ep)
{
/* The input is an array of 16 bit components, these must be scaled to
* 8 bits each. For a 16 bit value V the required value (from the PNG
* specification) is:
*
* (V * 255) / 65535
*
* This reduces to round(V / 257), or floor((V + 128.5)/257)
*
* Represent V as the two byte value vhi.vlo. Make a guess that the
* result is the top byte of V, vhi, then the correction to this value
* is:
*
* error = floor(((V-vhi.vhi) + 128.5) / 257)
* = floor(((vlo-vhi) + 128.5) / 257)
*
* This can be approximated using integer arithmetic (and a signed
* shift):
*
* error = (vlo-vhi+128) >> 8;
*
* The approximate differs from the exact answer only when (vlo-vhi) is
* 128; it then gives a correction of +1 when the exact correction is
* 0. This gives 128 errors. The exact answer (correct for all 16 bit
* input values) is:
*
* error = (vlo-vhi+128)*65535 >> 24;
*
* An alternative arithmetic calculation which also gives no errors is:
*
* (V * 255 + 32895) >> 16
*/
png_int_32 tmp = *sp++; /* must be signed! */
tmp += ((*sp++ - tmp + 128) * 65535) >> 24;
*dp++ = png_check_byte(png_ptr, tmp);
}
row_info->bit_depth = 8;
}
# undef png_ptr
}
#endif
#ifdef PNG_READ_STRIP_16_TO_8_SUPPORTED
static void
/* Simply discard the low byte. This was the default behavior prior
* to libpng-1.5.4.
*/
png_do_chop(png_transform_controlp row_info, png_bytep row)
{
png_debug(1, "in png_do_chop");
# define png_ptr row_info->png_ptr
if (row_info->bit_depth == 16)
{
png_const_bytep sp = row; /* source */
png_const_bytep ep = sp + png_transform_rowbytes(row_info); /* end+1 */
png_bytep dp = row; /* destination */
while (sp < ep)
{
*dp++ = *sp;
sp += 2; /* skip low byte */
}
row_info->bit_depth = 8;
}
# undef png_ptr
}
#endif
#ifdef PNG_READ_SWAP_ALPHA_SUPPORTED
static void
png_do_read_swap_alpha(png_transform_controlp row_info, png_bytep row)
{
png_debug(1, "in png_do_read_swap_alpha");
# define png_ptr row_info->png_ptr
debug(!(row_info->flags & PNG_ALPHA_SWAPPED));
if (!(row_info->flags & PNG_INDEXED))
{
if (row_info->channels == 4)
{
/* This converts from RGBA to ARGB */
if (row_info->bit_depth == 8)
{
png_bytep dp = row + png_transform_rowbytes(row_info);
while (dp >= row+4/*safe*/)
{
png_byte alpha = *--dp;
*dp = dp[-1], --dp;
*dp = dp[-1], --dp;
*dp = dp[-1], --dp;
*dp = alpha;
}
debug(dp == row);
row_info->flags |= PNG_ALPHA_SWAPPED;
}
/* This converts from RRGGBBAA to AARRGGBB */
else
{
png_bytep dp = row + png_transform_rowbytes(row_info);
while (dp >= row+8/*safe*/)
{
png_byte alpha_last = *--dp;
png_byte alpha_first = dp[-1];
/* dp points to the second alpha byte */
*dp = dp[-2], --dp;
*dp = dp[-2], --dp;
*dp = dp[-2], --dp;
*dp = dp[-2], --dp;
*dp = dp[-2], --dp;
*dp = dp[-2], --dp;
*dp = alpha_last, --dp;
*dp = alpha_first;
}
debug(dp == row);
row_info->flags |= PNG_ALPHA_SWAPPED;
}
}
else if (row_info->channels == 2)
{
/* This converts from GA to AG */
if (row_info->bit_depth == 8)
{
png_bytep dp = row + png_transform_rowbytes(row_info);
while (dp >= row+1/*safe*/)
{
png_byte alpha = *--dp;
*dp = dp[-1], --dp;
*dp = alpha;
}
debug(dp == row);
row_info->flags ^= PNG_ALPHA_SWAPPED;
}
/* This converts from GGAA to AAGG */
else
{
png_bytep dp = row + png_transform_rowbytes(row_info);
while (dp >= row+4/*safe*/)
{
png_byte alpha_last = *--dp;
png_byte alpha_first = dp[-1];
/* dp points to the second alpha byte */
*dp = dp[-2], --dp;
*dp = dp[-2], --dp;
*dp = alpha_last, --dp;
*dp = alpha_first;
}
debug(dp == row);
row_info->flags ^= PNG_ALPHA_SWAPPED;
}
}
}
# undef png_ptr
}
#endif
#ifdef PNG_READ_INVERT_ALPHA_SUPPORTED
static void
png_do_read_invert_alpha(png_transform_controlp row_info, png_bytep row)
{
png_debug(1, "in png_do_read_invert_alpha");
# define png_ptr row_info->png_ptr
debug(!(row_info->flags & PNG_ALPHA_SWAPPED));
if (row_info->channels == 4)
{
if (row_info->bit_depth == 8)
{
/* This inverts the fourth channel in RGBA */
png_bytep ep = row + png_transform_rowbytes(row_info);
for (row += 3; row < ep; row += 4)
*row ^= 0xff;
row_info->flags ^= PNG_ALPHA_INVERTED;
}
#ifdef PNG_READ_16BIT_SUPPORTED
/* This inverts the alpha channel in RRGGBBAA */
else
{
/* Need 2 bytes for each pixel, so subtract 1 from ep here: */
png_bytep ep = row + png_transform_rowbytes(row_info) - 1;
for (row += 6; row < ep; row += 8)
{
row[0] ^= 0xff;
row[1] ^= 0xff;
}
row_info->flags ^= PNG_ALPHA_INVERTED;
}
#endif
}
else if (row_info->channels == 2)
{
if (row_info->bit_depth == 8)
{
/* This inverts the alpha channel in GA */
png_bytep ep = row + png_transform_rowbytes(row_info);
for (row += 1; row < ep; row += 2)
*row ^= 0xff;
row_info->flags ^= PNG_ALPHA_INVERTED;
}
#ifdef PNG_READ_16BIT_SUPPORTED
else
{
/* This inverts the alpha channel in GGAA */
/* Need 2 bytes for each pixel, so subtract 1 from ep here: */
png_bytep ep = row + png_transform_rowbytes(row_info) - 1;
for (row += 2; row < ep; row += 4)
{
row[0] ^= 0xff;
row[1] ^= 0xff;
}
row_info->flags ^= PNG_ALPHA_INVERTED;
}
#endif
}
# undef png_ptr
}
#endif
#ifdef PNG_READ_FILLER_SUPPORTED
/* Add filler channel to 1 and 3 channel non-indexed data */
static void
png_do_read_filler(png_transform_controlp row_info, png_bytep row)
{
png_debug(1, "in png_do_read_filler");
/* TODO: remove these checks, this code will work on any number of
* channels but, at present, png_set_filler relies on this function
* not doing anything in inappropriate cases.
*/
if (!(row_info->flags & PNG_INDEXED) &&
(row_info->channels == 1 || row_info->channels == 3) &&
(row_info->bit_depth == 8
#ifdef PNG_READ_16BIT_SUPPORTED
|| row_info->bit_depth == 16
#endif
))
{
png_const_structrp png_ptr = row_info->png_ptr;
png_bytep sp = row + png_transform_rowbytes(row_info); /*input*/
png_bytep dp;
++(row_info->channels);
dp = row + png_transform_rowbytes(row_info); /*output*/
if (row_info->bit_depth == 8)
{
const png_byte fb = PNG_BYTE(png_ptr->filler);
/* Add a filler before or after the current channels. */
if ((png_ptr->flags & PNG_FLAG_FILLER_AFTER) != 0)
{
if (row_info->channels == 2)
{
while (dp >= row+2)
{
*--dp = fb;
*--dp = *--sp;
}
debug(dp == row && sp == row);
}
else /* channels == 4 */
{
while (dp >= row+4)
{
*--dp = fb;
*--dp = *--sp;
*--dp = *--sp;
*--dp = *--sp;
}
debug(dp == row && sp == row);
}
}
else /* filler before */
{
if (row_info->channels == 2)
{
while (dp >= row+2)
{
*--dp = *--sp;
*--dp = fb;
}
debug(dp == row && sp == row);
}
else /* channels == 4 */
{
while (dp >= row+4)
{
*--dp = *--sp;
*--dp = *--sp;
*--dp = *--sp;
*--dp = fb;
}
debug(dp == row && sp == row);
}
}
}
# ifdef PNG_READ_16BIT_SUPPORTED
else /* bit_depth == 16 */
{
/* Two byte pixels values: */
const png_byte fb_first = PNG_BYTE(png_ptr->filler >> 8);
const png_byte fb_last = PNG_BYTE(png_ptr->filler);
/* Add a filler before or after the current channels. */
if ((png_ptr->flags & PNG_FLAG_FILLER_AFTER) != 0)
{
if (row_info->channels == 2)
{
while (dp >= row+4)
{
/* 2 channel bytes, 2 filler bytes */
*--dp = fb_last;
*--dp = fb_first;
*--dp = *--sp;
*--dp = *--sp;
}
debug(sp == row && dp == row);
}
else /* channels == 4 */
{
while (dp >= row+8)
{
/* 6 channel bytes, 2 filler bytes */
*--dp = fb_last;
*--dp = fb_first;
dp -= 6, sp -= 6;
memmove(dp, sp, 6);
}
debug(sp == row && dp == row);
}
}
else /* filler before */
{
if (row_info->channels == 2)
{
while (dp >= row+4)
{
/* 2 channel bytes, 2 filler bytes */
*--dp = *--sp;
*--dp = *--sp;
*--dp = fb_last;
*--dp = fb_first;
}
debug(sp == row && dp == row);
}
else /* channels == 4 */
{
while (dp >= row+8)
{
/* 6 channel bytes, 2 filler bytes */
dp -= 6, sp -= 6;
memmove(dp, sp, 6);
*--dp = fb_last;
*--dp = fb_first;
}
debug(sp == row && dp == row);
}
}
if (!(png_ptr->transformations & PNG_ADD_ALPHA))
row_info->flags |= PNG_FILLER_IN_ALPHA;
}
# endif
}
}
#endif
#ifdef PNG_READ_GRAY_TO_RGB_SUPPORTED
/* Expand grayscale files to RGB, with or without alpha */
static void
png_do_gray_to_rgb(png_transform_controlp row_info, png_bytep row)
{
png_debug(1, "in png_do_gray_to_rgb");
# define png_ptr row_info->png_ptr
if (!(row_info->flags & PNG_INDEXED) &&
(row_info->bit_depth == 8 || row_info->bit_depth == 16) &&
(row_info->channels == 1 || row_info->channels == 2))
{
png_bytep sp = row + png_transform_rowbytes(row_info);
png_bytep dp;
debug(!(row_info->flags & PNG_ALPHA_SWAPPED));
row_info->channels += 2;
dp = row + png_transform_rowbytes(row_info);
if (row_info->channels == 3)
{
if (row_info->bit_depth == 8)
{
/* This changes G to RGB */
while (sp > row)
{
*--dp = *--sp;
*--dp = *sp;
*--dp = *sp;
}
debug(dp == row && sp == row);
}
else
{
/* This changes GG to RRGGBB */
while (sp > row)
{
const png_byte hi = *--sp;
const png_byte lo = *--sp;
*--dp = hi;
*--dp = lo;
*--dp = hi;
*--dp = lo; /* it's off to work we go */
*--dp = hi;
*--dp = lo;
}
debug(dp == row && sp == row);
}
}
else
{
debug(row_info->channels == 4);
if (row_info->bit_depth == 8)
{
/* This changes GA to RGBA */
while (sp > row)
{
*--dp = *--sp; /* A */
*--dp = *--sp; /* G -> B */
*--dp = *sp; /* G -> G */
*--dp = *sp; /* G -> R */
}
debug(dp == row && sp == row);
}
else
{
/* This changes GGAA to RRGGBBAA */
while (sp > row)
{
*--dp = *--sp;
*--dp = *--sp; /* A */
{
const png_byte hi = *--sp;
const png_byte lo = *--sp;
*--dp = hi;
*--dp = lo;
*--dp = hi;
*--dp = lo;
*--dp = hi;
*--dp = lo;
}
}
debug(dp == row && sp == row);
}
}
}
# undef png_ptr
}
#endif
#ifdef PNG_READ_EXPAND_SUPPORTED
/* Expands a palette row to an RGB or RGBA row depending
* upon whether you supply trans and num_trans.
*/
static void
png_do_expand_palette(png_transform_controlp row_info, png_bytep row)
{
png_debug(1, "in png_do_expand_palette");
if ((row_info->flags & PNG_INDEXED) && row_info->channels == 1)
{
png_const_structrp png_ptr = row_info->png_ptr;
/* Unpack packed pixels into 1-per-byte: */
if (row_info->bit_depth < 8)
{
png_do_unpack(row_info, row);
debug(row_info->flags & PNG_BITS_SHIFTED);
row_info->flags &= ~PNG_BITS_SHIFTED;
}
affirm(row_info->bit_depth == 8);
{ /* 8-bit per index, unpack to RGB or RGBA */
png_const_colorp palette = png_ptr->palette;
const int num_palette = png_ptr->num_palette;
int num_trans = png_ptr->num_trans;
int bad_index = 0;
png_const_bytep sp = row + png_transform_rowbytes(row_info);
png_bytep dp;
if (num_trans > num_palette)
num_trans = num_palette; /* 11.3.2.1: tRNS no longer than palette */
if (num_trans > 0) /* Unpack to RGBA */
{
png_const_bytep trans_alpha = png_ptr->trans_alpha;
row_info->channels = 4;
dp = row + png_transform_rowbytes(row_info);
while (dp >= row+4)
{
const int index = *--sp;
if (index < num_trans)
*--dp = trans_alpha[index];
else
*--dp = 0xff;
if (index < num_palette)
{
*--dp = palette[index].blue;
*--dp = palette[index].green;
*--dp = palette[index].red;
}
else
{
bad_index = index;
*--dp = 0; /* default to black */
*--dp = 0;
*--dp = 0;
}
}
debug(dp == row && sp == row);
}
else /* Unpack to RGB */
{
row_info->channels = 3;
dp = row + png_transform_rowbytes(row_info);
while (dp >= row+3)
{
const int index = *--sp;
if (index < num_palette)
{
*--dp = palette[index].blue;
*--dp = palette[index].green;
*--dp = palette[index].red;
}
else
{
bad_index = index;
*--dp = 0; /* default to black */
*--dp = 0;
*--dp = 0;
}
}
debug(sp == row && sp == row);
}
/* At this point we have squirted new RGB or RGBA values into
* the row, this zaps all the error flags *and* PNG_INDEXED,
* if a bad index we detected we record that (it's not a good idea
* to output a warning on every row!)
*/
if (bad_index)
row_info->flags = PNG_BAD_INDEX;
else
row_info->flags = 0;
}
}
}
/* Like do_unpack except that the packed data is expanded to the full 8-bit
* range; scaled up. This is not a good thing to do on an indexed image;
* the indices will be invalid.
*/
static void
png_do_expand_channels(png_transform_controlp row_info, png_bytep row)
{
png_debug(1, "in png_do_expand_channels");
# define png_ptr row_info->png_ptr
debug(!(row_info->flags & PNG_BITS_SHIFTED));
if (row_info->bit_depth < 8)
{
switch (row_info->bit_depth)
{
case 1:
{
png_const_bytep sp = row + png_transform_rowbytes(row_info)-1;
unsigned int shift = 0x7 & -row_info->width;
png_bytep dp;
row_info->bit_depth = 8;
dp = row + png_transform_rowbytes(row_info);
while (dp > row)
{
*--dp = (png_byte)/*SAFE*/(((*sp >> shift) & 0x01) * 255);
shift = 0x7 & (shift+1);
if (shift == 0)
--sp;
}
debug(dp == row && shift == 0 && sp == row-1);
break;
}
case 2:
{
png_const_bytep sp = row + png_transform_rowbytes(row_info)-1;
unsigned int shift = 7 & -(row_info->width << 1);
png_bytep dp;
row_info->bit_depth = 8;
dp = row + png_transform_rowbytes(row_info);
while (dp > row)
{
*--dp = (png_byte)/*SAFE*/(((*sp >> shift) & 0x03) * 85);
shift = 0x7 & (shift+2);
if (shift == 0)
--sp;
}
debug(dp == row && shift == 0 && sp == row-1);
break;
}
case 4:
{
png_const_bytep sp = row + png_transform_rowbytes(row_info)-1;
unsigned int shift = 7 & -(row_info->width << 2);
png_bytep dp;
row_info->bit_depth = 8;
dp = row + png_transform_rowbytes(row_info);
while (dp > row)
{
*--dp = (png_byte)/*SAFE*/(((*sp >> shift) & 0x0f) * 17);
shift = 0x7 & (shift+4);
if (shift == 0)
--sp;
}
debug(dp == row && shift == 0 && sp == row-1);
break;
}
default:
break;
}
}
# undef png_ptr
}
/* If the bit depth < 8, it is expanded to 8. Also, if the already
* expanded transparency value is supplied, an alpha channel is built.
*/
static void
png_do_expand(png_transform_controlp row_info, png_bytep row)
{
png_const_structrp png_ptr = row_info->png_ptr;
png_debug(1, "in png_do_expand");
if (row_info->channels == 1 && !(row_info->flags & PNG_INDEXED))
{
/* Grayscale (1 channel), tRNS expansion requires that the data
* be expanded to 8-bit pixels and the tRNS 'gray' value is expanded
* to match. ISO PNG 11.3.2.1 suggests that only the low order bits
* are considered when the bit depth is less than 16.
*/
if (png_ptr->num_trans != 0 &&
(png_ptr->transformations & PNG_EXPAND_tRNS) != 0)
{
unsigned int gray = png_ptr->trans_color.gray;
switch (row_info->bit_depth)
{
case 1:
gray &= 0x1;
gray |= gray << 1;
/*FALL THROUGH*/
case 2:
gray &= 0x3;
gray |= gray << 2;
/*FALL THROUGH*/
case 4:
gray &= 0xf;
gray |= gray << 4;
png_do_expand_channels(row_info, row);
affirm(row_info->bit_depth == 8);
/*FALL THROUGH*/
case 8:
gray &= 0xff;
{
png_const_bytep sp = row + png_transform_rowbytes(row_info);
png_bytep dp;
row_info->channels = 2;
dp = row + png_transform_rowbytes(row_info);
while (dp >= row+2)
{
const png_byte g = *--sp;
*--dp = (g == gray) ? 0 : 0xff;
*--dp = g;
}
debug(dp == row && sp == row);
}
break;
case 16:
{
png_const_bytep sp = row + png_transform_rowbytes(row_info);
png_bytep dp;
row_info->channels = 2;
dp = row + png_transform_rowbytes(row_info);
while (dp >= row+4)
{
dp -= 4;
sp -= 2;
{
const unsigned int g = (sp[0] << 8) | sp[1];
dp[2] = dp[3] = (g == gray) ? 0 : 0xff;
dp[1] = PNG_BYTE(g);
dp[0] = PNG_BYTE(g >> 8);
}
}
debug(dp == row && sp == row);
}
break;
default:
impossible("bit depth invalid");
}
}
else if (row_info->bit_depth < 8) /* but no tRNS */
png_do_expand_channels(row_info, row);
}
else if (row_info->channels == 3 &&
png_ptr->num_trans != 0 &&
(png_ptr->transformations & PNG_EXPAND_tRNS) != 0)
{
if (row_info->bit_depth == 8)
{
png_const_bytep sp = row + png_transform_rowbytes(row_info);
png_bytep dp;
png_uint_32 trans =
((((png_ptr->trans_color.blue & 0xff) << 8) |
(png_ptr->trans_color.green & 0xff) ) << 8) |
(png_ptr->trans_color.red & 0xff);
row_info->channels = 4;
dp = row + png_transform_rowbytes(row_info);
while (dp >= row+4)
{
png_uint_32 pixel = *--sp; /* B */
pixel = (pixel << 8) | *--sp; /* G */
pixel = (pixel << 8) | *--sp; /* R */
*--dp = (pixel == trans) ? 0 : 0xff;
*--dp = PNG_BYTE(pixel >> 16); /* B */
*--dp = PNG_BYTE(pixel >> 8); /* G */
*--dp = PNG_BYTE(pixel ); /* R */
}
debug(dp == row && sp == row);
}
else if (row_info->bit_depth == 16)
{
/* The full 6 bytes of the input RRGGBB need to be compared against
* the transparent color value. Allow the compiler to choose how to
* do this by using the standard library routines.
*/
png_const_bytep sp = row + png_transform_rowbytes(row_info);
png_bytep dp;
png_byte trans[6];
trans[0] = PNG_BYTE(png_ptr->trans_color.red >> 8);
trans[1] = PNG_BYTE(png_ptr->trans_color.red);
trans[2] = PNG_BYTE(png_ptr->trans_color.green >> 8);
trans[3] = PNG_BYTE(png_ptr->trans_color.green);
trans[4] = PNG_BYTE(png_ptr->trans_color.blue >> 8);
trans[5] = PNG_BYTE(png_ptr->trans_color.blue);
row_info->channels = 4;
dp = row + png_transform_rowbytes(row_info);
while (dp >= row+8)
{
png_byte alpha;
dp -= 8;
sp -= 6;
alpha = memcmp(trans, sp, 6) ? 0xff : 0;
memmove(dp, sp, 6);
dp[7] = dp[6] = alpha;
}
debug(dp == row && sp == row);
}
}
}
#endif
#ifdef PNG_READ_EXPAND_16_SUPPORTED
/* If the bit depth is 8 and the color type is not a palette type expand the
* whole row to 16 bits. Has no effect otherwise.
*/
static void
png_do_expand_16(png_transform_controlp row_info, png_bytep row)
{
png_debug(1, "in png_do_expand16");
# define png_ptr row_info->png_ptr
if (row_info->bit_depth == 8 && !(row_info->flags & PNG_INDEXED))
{
/* The rows have a sequence of bytes containing [0..255] and we need
* to turn it into another row containing [0..65535], to do this we
* calculate:
*
* (input / 255) * 65535
*
* Which happens to be exactly input * 257 and this can be achieved
* simply by byte replication in place (copying backwards).
*/
png_const_bytep sp = row + png_transform_rowbytes(row_info);
png_bytep dp;
row_info->bit_depth = 16;
dp = row + png_transform_rowbytes(row_info);
while (dp > sp)
dp[-2] = dp[-1] = *--sp, dp -= 2;
debug(dp == row && sp == row);
}
# undef png_ptr
}
#endif
#ifdef PNG_READ_QUANTIZE_SUPPORTED
static void
png_do_quantize(png_transform_controlp row_info, png_bytep row)
{
png_bytep sp, dp;
png_uint_32 i;
png_uint_32 row_width=row_info->width;
png_debug(1, "in png_do_quantize");
if (row_info->bit_depth == 8)
{
png_const_bytep palette_lookup = row_info->png_ptr->palette_lookup;
if (row_info->channels == 3 && palette_lookup)
{
int r, g, b, p;
sp = row;
dp = row;
for (i = 0; i < row_width; i++)
{
r = *sp++;
g = *sp++;
b = *sp++;
/* This looks real messy, but the compiler will reduce
* it down to a reasonable formula. For example, with
* 5 bits per color, we get:
* p = (((r >> 3) & 0x1f) << 10) |
* (((g >> 3) & 0x1f) << 5) |
* ((b >> 3) & 0x1f);
*/
p = (((r >> (8 - PNG_QUANTIZE_RED_BITS)) &
((1 << PNG_QUANTIZE_RED_BITS) - 1)) <<
(PNG_QUANTIZE_GREEN_BITS + PNG_QUANTIZE_BLUE_BITS)) |
(((g >> (8 - PNG_QUANTIZE_GREEN_BITS)) &
((1 << PNG_QUANTIZE_GREEN_BITS) - 1)) <<
(PNG_QUANTIZE_BLUE_BITS)) |
((b >> (8 - PNG_QUANTIZE_BLUE_BITS)) &
((1 << PNG_QUANTIZE_BLUE_BITS) - 1));
*dp++ = palette_lookup[p];
}
row_info->flags |= PNG_INDEXED;
row_info->channels = 1;
}
else if (row_info->channels == 4 && palette_lookup != NULL)
{
int r, g, b, p;
sp = row;
dp = row;
for (i = 0; i < row_width; i++)
{
r = *sp++;
g = *sp++;
b = *sp++;
sp++;
p = (((r >> (8 - PNG_QUANTIZE_RED_BITS)) &
((1 << PNG_QUANTIZE_RED_BITS) - 1)) <<
(PNG_QUANTIZE_GREEN_BITS + PNG_QUANTIZE_BLUE_BITS)) |
(((g >> (8 - PNG_QUANTIZE_GREEN_BITS)) &
((1 << PNG_QUANTIZE_GREEN_BITS) - 1)) <<
(PNG_QUANTIZE_BLUE_BITS)) |
((b >> (8 - PNG_QUANTIZE_BLUE_BITS)) &
((1 << PNG_QUANTIZE_BLUE_BITS) - 1));
*dp++ = palette_lookup[p];
}
row_info->flags |= PNG_INDEXED;
row_info->channels = 1;
}
else if (row_info->channels == 1 && (row_info->flags & PNG_INDEXED) &&
row_info->png_ptr->quantize_index != NULL)
{
png_const_bytep quantize_lookup = row_info->png_ptr->quantize_index;
sp = row;
for (i = 0; i < row_width; i++, sp++)
{
*sp = quantize_lookup[*sp];
}
}
}
}
#endif /* READ_QUANTIZE */
/* Transform the row. The order of transformations is significant,
* and is very touchy. If you add a transformation, take care to
* decide how it fits in with the other transformations here.
*/
void /* PRIVATE */
png_do_read_transformations(png_structrp png_ptr, png_row_infop row_info_in)
{
png_transform_control display;
png_debug(1, "in png_do_read_transformations");
affirm(png_ptr->row_buf != NULL);
/* The following is debugging; prior to 1.5.4 the code was never compiled in;
* in 1.5.4 PNG_FLAG_DETECT_UNINITIALIZED was added and the macro
* PNG_WARN_UNINITIALIZED_ROW removed. In 1.6 the new flag is set only for
* all transformations, however in practice the ROW_INIT always gets done on
* demand, if necessary.
*/
if ((png_ptr->flags & PNG_FLAG_DETECT_UNINITIALIZED) != 0 &&
(png_ptr->flags & PNG_FLAG_ROW_INIT) == 0)
{
/* Application has failed to call either png_read_start_image() or
* png_read_update_info() after setting transforms that expand pixels.
* This check added to libpng-1.2.19 (but not enabled until 1.5.4).
*/
png_error(png_ptr, "missing png_read_start_image or update_info");
}
/* Ok, it looks genuine, set up the control structure from the supplied
* row_info.
*/
png_init_transform_control(png_ptr, &display, row_info_in);
#ifdef PNG_READ_EXPAND_SUPPORTED
if ((png_ptr->transformations & PNG_EXPAND) != 0)
{
if (display.flags & PNG_INDEXED)
png_do_expand_palette(&display, png_ptr->row_buf + 1);
else
png_do_expand(&display, png_ptr->row_buf + 1);
}
#endif
#ifdef PNG_READ_STRIP_ALPHA_SUPPORTED
if ((png_ptr->transformations & PNG_STRIP_ALPHA) != 0 &&
(png_ptr->transformations & PNG_COMPOSE) == 0 &&
(display.channels == 4 || display.channels == 2))
png_do_strip_channel(&display, png_ptr->row_buf + 1,
0 /* at_start == false, because SWAP_ALPHA happens later */);
#endif
#ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
if ((png_ptr->transformations & PNG_RGB_TO_GRAY) != 0)
{
int rgb_error = png_do_rgb_to_gray(&display, png_ptr->row_buf + 1);
if (rgb_error != 0)
{
png_ptr->rgb_to_gray_status=1;
if ((png_ptr->transformations & PNG_RGB_TO_GRAY) ==
PNG_RGB_TO_GRAY_WARN)
png_warning(png_ptr, "png_do_rgb_to_gray found nongray pixel");
if ((png_ptr->transformations & PNG_RGB_TO_GRAY) ==
PNG_RGB_TO_GRAY_ERR)
png_error(png_ptr, "png_do_rgb_to_gray found nongray pixel");
}
}
#endif
/* From Andreas Dilger e-mail to png-implement, 26 March 1998:
*
* In most cases, the "simple transparency" should be done prior to doing
* gray-to-RGB, or you will have to test 3x as many bytes to check if a
* pixel is transparent. You would also need to make sure that the
* transparency information is upgraded to RGB.
*
* To summarize, the current flow is:
* - Gray + simple transparency -> compare 1 or 2 gray bytes and composite
* with background "in place" if transparent,
* convert to RGB if necessary
* - Gray + alpha -> composite with gray background and remove alpha bytes,
* convert to RGB if necessary
*
* To support RGB backgrounds for gray images we need:
* - Gray + simple transparency -> convert to RGB + simple transparency,
* compare 3 or 6 bytes and composite with
* background "in place" if transparent
* (3x compare/pixel compared to doing
* composite with gray bkgrnd)
* - Gray + alpha -> convert to RGB + alpha, composite with background and
* remove alpha bytes (3x float
* operations/pixel compared with composite
* on gray background)
*
* Greg's change will do this. The reason it wasn't done before is for
* performance, as this increases the per-pixel operations. If we would check
* in advance if the background was gray or RGB, and position the gray-to-RGB
* transform appropriately, then it would save a lot of work/time.
*/
#ifdef PNG_READ_GRAY_TO_RGB_SUPPORTED
/* If gray -> RGB, do so now only if background is non-gray; else do later
* for performance reasons
*/
if ((png_ptr->transformations & PNG_GRAY_TO_RGB) != 0 &&
(png_ptr->flags & PNG_FLAG_BACKGROUND_IS_GRAY) == 0)
png_do_gray_to_rgb(&display, png_ptr->row_buf + 1);
#endif
#if defined(PNG_READ_BACKGROUND_SUPPORTED) || \
defined(PNG_READ_ALPHA_MODE_SUPPORTED)
if ((png_ptr->transformations & PNG_COMPOSE) != 0)
png_do_compose(&display, png_ptr->row_buf + 1);
#endif
#ifdef PNG_READ_GAMMA_SUPPORTED
if ((png_ptr->transformations & PNG_GAMMA) != 0 &&
#ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
/* Because RGB_TO_GRAY does the gamma transform. */
(png_ptr->transformations & PNG_RGB_TO_GRAY) == 0 &&
#endif
#if defined(PNG_READ_BACKGROUND_SUPPORTED) ||\
defined(PNG_READ_ALPHA_MODE_SUPPORTED)
/* Because PNG_COMPOSE does the gamma transform if there is something to
* do (if there is an alpha channel or transparency.)
* WARNING: prior to 1.7.0 this was checking png_ptr->color_type, which
* probably means that the gamma would get dropped if the alpha
* channel was stripped yet PNG_COMPOSE was also set.
*/
!((png_ptr->transformations & PNG_COMPOSE) != 0 &&
(png_ptr->num_trans != 0 ||
display.channels == 2 || display.channels == 4)) &&
#endif
/* Because png_init_read_transformations transforms the palette, unless
* RGB_TO_GRAY will do the transform. Note that this does need to check
* the original color type because the expand_palette call preceeds this
* check.
*/
(png_ptr->color_type != PNG_COLOR_TYPE_PALETTE))
png_do_gamma(&display, png_ptr->row_buf + 1);
#endif
#ifdef PNG_READ_STRIP_ALPHA_SUPPORTED
if ((png_ptr->transformations & PNG_STRIP_ALPHA) != 0 &&
(png_ptr->transformations & PNG_COMPOSE) != 0 &&
(display.channels == 2 || display.channels == 4))
png_do_strip_channel(&display, png_ptr->row_buf + 1,
0 /* at_start == false, because SWAP_ALPHA happens later */);
#endif
#ifdef PNG_READ_ALPHA_MODE_SUPPORTED
if ((png_ptr->transformations & PNG_ENCODE_ALPHA) != 0 &&
(display.channels == 2 || display.channels == 4))
png_do_encode_alpha(&display, png_ptr->row_buf + 1);
#endif
#ifdef PNG_READ_SCALE_16_TO_8_SUPPORTED
if ((png_ptr->transformations & PNG_SCALE_16_TO_8) != 0)
png_do_scale_16_to_8(&display, png_ptr->row_buf + 1);
#endif
#ifdef PNG_READ_STRIP_16_TO_8_SUPPORTED
/* There is no harm in doing both of these because only one has any effect,
* by putting the 'scale' option first if the app asks for scale (either by
* calling the API or in a TRANSFORM flag) this is what happens.
*/
if ((png_ptr->transformations & PNG_16_TO_8) != 0)
png_do_chop(&display, png_ptr->row_buf + 1);
#endif
#ifdef PNG_READ_QUANTIZE_SUPPORTED
if ((png_ptr->transformations & PNG_QUANTIZE) != 0)
png_do_quantize(&display, png_ptr->row_buf + 1);
#endif /* READ_QUANTIZE */
#ifdef PNG_READ_EXPAND_16_SUPPORTED
/* Do the expansion now, after all the arithmetic has been done. Notice
* that previous transformations can handle the PNG_EXPAND_16 flag if this
* is efficient (particularly true in the case of gamma correction, where
* better accuracy results faster!)
*/
if ((png_ptr->transformations & PNG_EXPAND_16) != 0)
png_do_expand_16(&display, png_ptr->row_buf + 1);
#endif
#ifdef PNG_READ_GRAY_TO_RGB_SUPPORTED
/* NOTE: moved here in 1.5.4 (from much later in this list.) */
if ((png_ptr->transformations & PNG_GRAY_TO_RGB) != 0 &&
(png_ptr->flags & PNG_FLAG_BACKGROUND_IS_GRAY) != 0)
png_do_gray_to_rgb(&display, png_ptr->row_buf + 1);
#endif
#ifdef PNG_READ_INVERT_SUPPORTED
if ((png_ptr->transformations & PNG_INVERT_MONO) != 0)
png_do_invert(&display, png_ptr->row_buf + 1);
#endif
#ifdef PNG_READ_INVERT_ALPHA_SUPPORTED
if ((png_ptr->transformations & PNG_INVERT_ALPHA) != 0)
png_do_read_invert_alpha(&display, png_ptr->row_buf + 1);
#endif
#ifdef PNG_READ_SHIFT_SUPPORTED
if ((png_ptr->transformations & PNG_SHIFT) != 0)
png_do_unshift(&display, png_ptr->row_buf + 1);
#endif
#ifdef PNG_READ_PACK_SUPPORTED
if ((png_ptr->transformations & PNG_PACK) != 0)
png_do_unpack(&display, png_ptr->row_buf + 1);
#endif
#ifdef PNG_READ_CHECK_FOR_INVALID_INDEX_SUPPORTED
/* Added at libpng-1.5.10 */
if ((display.flags & PNG_INDEXED) != 0 && png_ptr->num_palette_max >= 0)
png_do_check_palette_indexes(png_ptr, &display);
#endif
#ifdef PNG_READ_BGR_SUPPORTED
if ((png_ptr->transformations & PNG_BGR) != 0)
png_do_bgr(&display, png_ptr->row_buf + 1);
#endif
#ifdef PNG_READ_PACKSWAP_SUPPORTED
if ((png_ptr->transformations & PNG_PACKSWAP) != 0)
png_do_packswap(&display, png_ptr->row_buf + 1);
#endif
#ifdef PNG_READ_FILLER_SUPPORTED
if ((png_ptr->transformations & PNG_FILLER) != 0)
png_do_read_filler(&display, png_ptr->row_buf + 1);
#endif
#ifdef PNG_READ_SWAP_ALPHA_SUPPORTED
if ((png_ptr->transformations & PNG_SWAP_ALPHA) != 0)
png_do_read_swap_alpha(&display, png_ptr->row_buf + 1);
#endif
#ifdef PNG_READ_16BIT_SUPPORTED
#ifdef PNG_READ_SWAP_SUPPORTED
if ((png_ptr->transformations & PNG_SWAP_BYTES) != 0)
png_do_swap(&display, png_ptr->row_buf + 1);
#endif
#endif
/* The user transform expects a png_row_info, and it would be inconvenient
* to change this.
*/
png_end_transform_control(row_info_in, &display);
#ifdef PNG_READ_USER_TRANSFORM_SUPPORTED
if ((png_ptr->transformations & PNG_USER_TRANSFORM) != 0)
{
if (png_ptr->read_user_transform_fn != NULL)
(*(png_ptr->read_user_transform_fn)) /* User read transform function */
(png_ptr, /* png_ptr */
row_info_in, /* row_info: */
/* png_uint_32 width; width of row */
/* png_size_t rowbytes; number of bytes in row */
/* png_byte color_type; color type of pixels */
/* png_byte bit_depth; bit depth of samples */
/* png_byte channels; number of channels (1-4) */
/* png_byte pixel_depth; bits per pixel (depth*channels) */
png_ptr->row_buf + 1); /* start of pixel data for row */
#ifdef PNG_USER_TRANSFORM_PTR_SUPPORTED
if (png_ptr->user_transform_depth != 0)
row_info_in->bit_depth = png_ptr->user_transform_depth;
if (png_ptr->user_transform_channels != 0)
row_info_in->channels = png_ptr->user_transform_channels;
#endif
row_info_in->pixel_depth = png_check_byte(png_ptr,
row_info_in->bit_depth * row_info_in->channels);
row_info_in->rowbytes =
PNG_ROWBYTES(row_info_in->pixel_depth, row_info_in->width);
}
#endif
}
#endif /* READ_TRANSFORMS */