| |
| /* example.c - an example of using libpng */ |
| |
| /* This is an example of how to use libpng to read and write PNG files. |
| * The file libpng.txt is much more verbose then this. If you have not |
| * read it, do so first. This was designed to be a starting point of an |
| * implementation. This is not officially part of libpng, and therefore |
| * does not require a copyright notice. |
| * |
| * This file does not currently compile, because it is missing certain |
| * parts, like allocating memory to hold an image. You will have to |
| * supply these parts to get it to compile. For an example of a minimal |
| * working PNG reader/writer, see pngtest.c, included in this distribution. |
| */ |
| |
| #include "png.h" |
| |
| /* Check to see if a file is a PNG file using png_check_sig(). Returns |
| * non-zero if the image is a PNG, and 0 if it isn't a PNG. |
| * |
| * If this call is successful, and you are going to keep the file open, |
| * you should call png_set_sig_bytes(png_ptr, PNG_BYTES_TO_CHECK); once |
| * you have created the png_ptr, so that libpng knows your application |
| * has read that many bytes from the start of the file. Make sure you |
| * don't call png_set_sig_bytes() with more than 8 bytes read or give it |
| * an incorrect number of bytes read, or you will either have read too |
| * many bytes (your fault), or you are telling libpng to read the wrong |
| * number of magic bytes (also your fault). |
| * |
| * Many applications already read the first 2 or 4 bytes from the start |
| * of the image to determine the file type, so it would be easiest just |
| * to pass the bytes to png_check_sig() or even skip that if you know |
| * you have a PNG file, and call png_set_sig_bytes(). |
| */ |
| #define PNG_BYTES_TO_CHECK 4 |
| int check_if_png(char *file_name, FILE **fp) |
| { |
| char buf[PNG_BYTES_TO_CHECK]; |
| |
| /* Open the prospective PNG file. */ |
| if ((*fp = fopen(file_name, "rb")) != NULL); |
| return 0; |
| |
| /* Read in the signature bytes */ |
| if (fread(buf, 1, PNG_BYTES_TO_CHECK, *fp) != PNG_BYTES_TO_CHECK) |
| return 0; |
| |
| /* Compare the first PNG_BYTES_TO_CHECK bytes of the signature. */ |
| return(png_check_sig(buf, PNG_BYTES_TO_CHECK)); |
| } |
| |
| /* Read a PNG file. You may want to return an error code if the read |
| * fails (depending upon the failure). There are two "prototypes" given |
| * here - one where we are given the filename, and we need to open the |
| * file, and the other where we are given an open file (possibly with |
| * some or all of the magic bytes read - see comments above). |
| */ |
| #ifdef open_file /* prototype 1 */ |
| void read_png(char *file_name) /* We need to open the file */ |
| { |
| png_structp png_ptr; |
| png_infop info_ptr; |
| unsigned int sig_read = 0; |
| png_uint_32 width, height; |
| int bit_depth, color_type, interlace_type; |
| FILE *fp; |
| |
| if ((fp = fopen(file_name, "rb")) == NULL) |
| return; |
| #else no_open_file /* prototype 2 */ |
| void read_png(FILE *fp, unsigned int sig_read) /* file is already open */ |
| { |
| png_structp png_ptr; |
| png_infop info_ptr; |
| png_uint_32 width, height; |
| int bit_depth, color_type, interlace_type; |
| #endif no_open_file /* only use one prototype! */ |
| |
| /* Create and initialize the png_struct with the desired error handler |
| * functions. If you want to use the default stderr and longjump method, |
| * you can supply NULL for the last three parameters. We also supply the |
| * the compiler header file version, so that we know if the application |
| * was compiled with a compatible version of the library. REQUIRED |
| */ |
| png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, |
| (void *)user_error_ptr, user_error_fn, user_warning_fn); |
| |
| if (png_ptr == NULL) |
| { |
| fclose(fp); |
| return; |
| } |
| |
| /* Allocate/initialize the memory for image information. REQUIRED. */ |
| info_ptr = png_create_info_struct(); |
| if (info_ptr == NULL) |
| { |
| fclose(fp); |
| png_destroy_read_struct(&png_ptr, (png_infopp)NULL, (png_infopp)NULL); |
| return; |
| } |
| |
| /* Set error handling if you are using the setjmp/longjmp method (this is |
| * the normal method of doing things with libpng). REQUIRED unless you |
| * set up your own error handlers in the png_create_read_struct() earlier. |
| */ |
| if (setjmp(png_ptr->jmpbuf)) |
| { |
| /* Free all of the memory associated with the png_ptr and info_ptr */ |
| png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL); |
| fclose(fp); |
| /* If we get here, we had a problem reading the file */ |
| return; |
| } |
| |
| /* One of the following I/O initialization methods is REQUIRED */ |
| #ifdef streams /* PNG file I/O method 1 */ |
| /* Set up the input control if you are using standard C streams */ |
| png_init_io(png_ptr, fp); |
| |
| #else no_streams /* PNG file I/O method 2 */ |
| /* If you are using replacement read functions, instead of calling |
| * png_init_io() here you would call: |
| */ |
| png_set_read_fn(png_ptr, (void *)user_io_ptr, user_read_fn); |
| /* where user_io_ptr is a structure you want available to the callbacks */ |
| #endif no_streams /* Use only one I/O method! */ |
| |
| /* If we have already read some of the signature */ |
| png_set_sig_bytes_read(png_ptr, sig_read); |
| |
| /* The call to png_read_info() gives us all of the information from the |
| * PNG file before the first IDAT (image data chunk). REQUIRED |
| */ |
| png_read_info(png_ptr, info_ptr); |
| |
| png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, |
| &interlace_type, NULL, NULL); |
| |
| /**** Set up the data transformations you want. Note that these are all |
| **** optional. Only call them if you want/need them. Many of the |
| **** transformations only work on specific types of images, and many |
| **** are mutually exclusive. |
| ****/ |
| |
| /* tell libpng to strip 16 bit/color files down to 8 bits/color */ |
| png_set_strip_16(png_ptr); |
| |
| /* Strip alpha bytes from the input data without combining with th |
| * background (not recommended). |
| */ |
| png_set_strip_alpha(png_ptr); |
| |
| /* Extract multiple pixels with bit depths of 1, 2, and 4 from a single |
| * byte into separate bytes (useful for paletted and grayscale images). |
| */ |
| png_set_packing(png_ptr); |
| |
| /* Change the order of packed pixels to least significant bit first |
| * (not useful if you are using png_set_packing). */ |
| png_set_packswap(png_ptr); |
| |
| /* Expand paletted colors into true RGB triplets */ |
| if (color_type == PNG_COLOR_TYPE_PALETTE) |
| png_set_expand(png_ptr); |
| |
| /* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */ |
| if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) |
| png_set_expand(png_ptr); |
| |
| /* Expand paletted or RGB images with transparency to full alpha channels |
| * so the data will be available as RGBA quartets. |
| */ |
| if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) |
| png_set_expand(png_ptr); |
| |
| /* Set the background color to draw transparent and alpha images over. |
| * It is possible to set the red, green, and blue components directly |
| * for paletted images instead of supplying a palette index. Note that |
| * even if the PNG file supplies a background, you are not required to |
| * use it - you should use the (solid) application background if it has one. |
| */ |
| |
| png_color_16 my_background, *image_background; |
| |
| if (png_get_bKGD(png_ptr, info_ptr, &image_background)) |
| png_set_background(png_ptr, image_background, |
| PNG_BACKGROUND_GAMMA_FILE, 1, 1.0); |
| else |
| png_set_background(png_ptr, &my_background, |
| PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0); |
| |
| /* Some suggestions as to how to get a screen gamma value */ |
| |
| /* Note that screen gamma is (display_gamma/viewing_gamma) */ |
| if (/* We have a user-defined screen gamma value */) |
| { |
| screen_gamma = user-defined screen_gamma; |
| } |
| /* This is one way that applications share the same screen gamma value */ |
| else if ((gamma_str = getenv("SCREEN_GAMMA")) != NULL) |
| { |
| screen_gamma = atof(gamma_str); |
| } |
| /* If we don't have another value */ |
| else |
| { |
| screen_gamma = 2.2; /* A good guess for a PC monitors in a dimly |
| lit room */ |
| screen_gamma = 1.7 or 1.0; /* A good guess for Mac systems */ |
| } |
| |
| /* Tell libpng to handle the gamma conversion for you. The second call |
| * is a good guess for PC generated images, but it should be configurable |
| * by the user at run time by the user. It is strongly suggested that |
| * your application support gamma correction. |
| */ |
| |
| int intent; |
| |
| if (png_get_sRGB(png_ptr, info_ptr, &intent)) |
| png_set_sRGB(png_ptr, intent, 0); |
| else |
| if (png_get_gAMA(png_ptr, info_ptr, &image_gamma)) |
| png_set_gamma(png_ptr, screen_gamma, image_gamma); |
| else |
| png_set_gamma(png_ptr, screen_gamma, 0.50); |
| |
| /* Dither RGB files down to 8 bit palette or reduce palettes |
| * to the number of colors available on your screen. |
| */ |
| if (color_type & PNG_COLOR_MASK_COLOR) |
| { |
| png_uint_32 num_palette; |
| png_colorp palette; |
| |
| /* This reduces the image to the application supplied palette */ |
| if (/* we have our own palette */) |
| { |
| /* An array of colors to which the image should be dithered */ |
| png_color std_color_cube[MAX_SCREEN_COLORS]; |
| |
| png_set_dither(png_ptr, std_color_cube, MAX_SCREEN_COLORS, |
| MAX_SCREEN_COLORS, NULL, 0); |
| } |
| /* This reduces the image to the palette supplied in the file */ |
| else if (png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette)) |
| { |
| png_color16p histogram; |
| |
| png_get_hIST(png_ptr, info_ptr, &histogram); |
| |
| png_set_dither(png_ptr, palette, num_palette, |
| max_screen_colors, histogram, 0); |
| } |
| } |
| |
| /* invert monocrome files to have 0 as white and 1 as black */ |
| png_set_invert_mono(png_ptr); |
| |
| /* If you want to shift the pixel values from the range [0,255] or |
| * [0,65535] to the original [0,7] or [0,31], or whatever range the |
| * colors were originally in: |
| */ |
| if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT)) |
| { |
| png_color8p sig_bit; |
| |
| png_get_sBIT(png_ptr, info_ptr, &sig_bit); |
| png_set_shift(png_ptr, sig_bit); |
| } |
| |
| /* flip the RGB pixels to BGR (or RGBA to BGRA) */ |
| png_set_bgr(png_ptr); |
| |
| /* swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */ |
| png_set_swap_alpha(png_ptr); |
| |
| /* swap bytes of 16 bit files to least significant byte first */ |
| png_set_swap(png_ptr); |
| |
| /* Add filler (or alpha) byte (before/after each RGB triplet) */ |
| png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER); |
| |
| /* Turn on interlace handling. REQUIRED if you are not using |
| * png_read_image(). To see how to handle interlacing passes, |
| * see the png_read_row() method below: |
| */ |
| number_passes = png_set_interlace_handling(png_ptr); |
| |
| /* Optional call to gamma correct and add the background to the palette |
| * and update info structure. REQUIRED if you are expecting libpng to |
| * update the palette for you (ie you selected such a transform above). |
| */ |
| png_read_update_info(png_ptr, info_ptr); |
| |
| /* Allocate the memory to hold the image using the fields of info_ptr. */ |
| |
| /* The easiest way to read the image: */ |
| png_bytep row_pointers[height]; |
| |
| for (row = 0; row < height; row++) |
| { |
| row_pointers[row] = malloc(png_get_rowbytes(png_ptr, info_ptr)); |
| } |
| |
| /* Now it's time to read the image. One of these methods is REQUIRED */ |
| #ifdef entire /* Read the entire image in one go */ |
| png_read_image(png_ptr, row_pointers); |
| |
| #else no_entire /* Read the image one or more scanlines at a time */ |
| /* The other way to read images - deal with interlacing: */ |
| |
| for (pass = 0; pass < number_passes; pass++) |
| { |
| #ifdef single /* Read the image a single row at a time */ |
| for (y = 0; y < height; y++) |
| { |
| png_bytep row_pointers = row[y]; |
| png_read_rows(png_ptr, &row_pointers, NULL, 1); |
| } |
| |
| #else no_single /* Read the image several rows at a time */ |
| for (y = 0; y < height; y += number_of_rows) |
| { |
| #ifdef sparkle /* Read the image using the "sparkle" effect. */ |
| png_read_rows(png_ptr, row_pointers, NULL, number_of_rows); |
| |
| #else no_sparkle /* Read the image using the "rectangle" effect */ |
| png_read_rows(png_ptr, NULL, row_pointers, number_of_rows); |
| #endif no_sparkle /* use only one of these two methods */ |
| } |
| |
| /* if you want to display the image after every pass, do |
| so here */ |
| #endif no_single /* use only one of these two methods */ |
| } |
| #endif no_entire /* use only one of these two methods */ |
| |
| /* read rest of file, and get additional chunks in info_ptr - REQUIRED */ |
| png_read_end(png_ptr, info_ptr); |
| |
| /* clean up after the read, and free any memory allocated - REQUIRED */ |
| png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL); |
| |
| /* close the file */ |
| fclose(fp); |
| |
| /* that's it */ |
| return; |
| } |
| |
| /* progressively read a file */ |
| |
| int |
| initialize_png_reader(png_structp *png_ptr, png_infop *info_ptr) |
| { |
| /* Create and initialize the png_struct with the desired error handler |
| * functions. If you want to use the default stderr and longjump method, |
| * you can supply NULL for the last three parameters. We also check that |
| * the library version is compatible in case we are using dynamically |
| * linked libraries. |
| */ |
| *png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, |
| (void *)user_error_ptr, user_error_fn, user_warning_fn); |
| |
| if (*png_ptr == NULL) |
| { |
| *info_ptr = NULL; |
| return ERROR; |
| } |
| |
| *info_ptr = png_create_info_struct(png_ptr); |
| |
| if (*info_ptr == NULL) |
| { |
| png_destroy_read_struct(png_ptr, info_ptr, (png_infopp)NULL); |
| return ERROR; |
| } |
| |
| if (setjmp((*png_ptr)->jmpbuf)) |
| { |
| png_destroy_read_struct(png_ptr, info_ptr, (png_infopp)NULL); |
| return ERROR; |
| } |
| |
| /* this one's new. You will need to provide all three |
| * function callbacks, even if you aren't using them all. |
| * These functions shouldn't be dependent on global or |
| * static variables if you are decoding several images |
| * simultaneously. You should store stream specific data |
| * in a separate struct, given as the second parameter, |
| * and retrieve the pointer from inside the callbacks using |
| * the function png_get_progressive_ptr(png_ptr). |
| */ |
| png_set_progressive_read_fn(*png_ptr, (void *)stream_data, |
| info_callback, row_callback, end_callback); |
| |
| return OK; |
| } |
| |
| int |
| process_data(png_structp *png_ptr, png_infop *info_ptr, |
| png_bytep buffer, png_uint_32 length) |
| { |
| if (setjmp((*png_ptr)->jmpbuf)) |
| { |
| /* Free the png_ptr and info_ptr memory on error */ |
| png_destroy_read_struct(png_ptr, info_ptr, (png_infopp)NULL); |
| return ERROR; |
| } |
| |
| /* This one's new also. Simply give it chunks of data as |
| * they arrive from the data stream (in order, of course). |
| * On Segmented machines, don't give it any more than 64K. |
| * The library seems to run fine with sizes of 4K, although |
| * you can give it much less if necessary (I assume you can |
| * give it chunks of 1 byte, but I haven't tried with less |
| * than 256 bytes yet). When this function returns, you may |
| * want to display any rows that were generated in the row |
| * callback, if you aren't already displaying them there. |
| */ |
| png_process_data(*png_ptr, *info_ptr, buffer, length); |
| return OK; |
| } |
| |
| info_callback(png_structp png_ptr, png_infop info) |
| { |
| /* do any setup here, including setting any of the transformations |
| * mentioned in the Reading PNG files section. For now, you _must_ |
| * call either png_start_read_image() or png_read_update_info() |
| * after all the transformations are set (even if you don't set |
| * any). You may start getting rows before png_process_data() |
| * returns, so this is your last chance to prepare for that. |
| */ |
| } |
| |
| row_callback(png_structp png_ptr, png_bytep new_row, |
| png_uint_32 row_num, int pass) |
| { |
| /* this function is called for every row in the image. If the |
| * image is interlacing, and you turned on the interlace handler, |
| * this function will be called for every row in every pass. |
| * Some of these rows will not be changed from the previous pass. |
| * When the row is not changed, the new_row variable will be NULL. |
| * The rows and passes are called in order, so you don't really |
| * need the row_num and pass, but I'm supplying them because it |
| * may make your life easier. |
| * |
| * For the non-NULL rows of interlaced images, you must call |
| * png_progressive_combine_row() passing in the row and the |
| * old row. You can call this function for NULL rows (it will |
| * just return) and for non-interlaced images (it just does the |
| * memcpy for you) if it will make the code easier. Thus, you |
| * can just do this for all cases: |
| */ |
| |
| png_progressive_combine_row(png_ptr, old_row, new_row); |
| |
| /* where old_row is what was displayed for previous rows. Note |
| * that the first pass (pass == 0 really) will completely cover |
| * the old row, so the rows do not have to be initialized. After |
| * the first pass (and only for interlaced images), you will have |
| * to pass the current row, and the function will combine the |
| * old row and the new row. |
| */ |
| } |
| |
| end_callback(png_structp png_ptr, png_infop info) |
| { |
| /* this function is called when the whole image has been read, |
| * including any chunks after the image (up to and including |
| * the IEND). You will usually have the same info chunk as you |
| * had in the header, although some data may have been added |
| * to the comments and time fields. |
| * |
| * Most people won't do much here, perhaps setting a flag that |
| * marks the image as finished. |
| */ |
| } |
| |
| /* write a png file */ |
| void write_png(char *file_name /* , ... other image information ... */) |
| { |
| FILE *fp; |
| png_structp png_ptr; |
| png_infop info_ptr; |
| |
| /* open the file */ |
| fp = fopen(file_name, "wb"); |
| if (fp == NULL) |
| return; |
| |
| /* Create and initialize the png_struct with the desired error handler |
| * functions. If you want to use the default stderr and longjump method, |
| * you can supply NULL for the last three parameters. We also check that |
| * the library version is compatible with the one used at compile time, |
| * in case we are using dynamically linked libraries. REQUIRED. |
| */ |
| png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, |
| (void *)user_error_ptr, user_error_fn, user_warning_fn); |
| |
| if (png_ptr == NULL) |
| { |
| fclose(fp); |
| return; |
| } |
| |
| /* Allocate/initialize the image information data. REQUIRED */ |
| info_ptr = png_create_info_struct(png_ptr); |
| if (info_ptr == NULL) |
| { |
| fclose(fp); |
| png_destroy_write_struct(&png_ptr, (png_infopp)NULL); |
| return; |
| } |
| |
| /* Set error handling. REQUIRED if you aren't supplying your own |
| * error hadnling functions in the png_create_write_struct() call. |
| */ |
| if (setjmp(png_ptr->jmpbuf)) |
| { |
| /* If we get here, we had a problem reading the file */ |
| fclose(fp); |
| png_destroy_write_struct(&png_ptr, (png_infopp)NULL); |
| return; |
| } |
| |
| /* One of the following I/O initialization functions is REQUIRED */ |
| #ifdef streams /* I/O initialization method 1 */ |
| /* set up the output control if you are using standard C streams */ |
| png_init_io(png_ptr, fp); |
| #else no_streams /* I/O initialization method 2 */ |
| /* If you are using replacement read functions, instead of calling |
| * png_init_io() here you would call */ |
| png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn, |
| user_IO_flush_function); |
| /* where user_io_ptr is a structure you want available to the callbacks */ |
| #endif no_streams /* only use one initialization method */ |
| |
| /* Set the image information here. Width and height are up to 2^31, |
| * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on |
| * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY, |
| * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB, |
| * or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or |
| * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST |
| * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED |
| */ |
| png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, PNG_COLOR_TYPE_???, |
| PNG_INTERLACE_????, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE); |
| |
| /* set the palette if there is one. REQUIRED for indexed-color images */ |
| palette = (png_colorp)png_malloc(png_ptr, 256 * sizeof (png_color)); |
| /* ... set palette colors ... */ |
| png_set_PLTE(png_ptr, info_ptr, palette, 256); |
| |
| /* optional significant bit chunk */ |
| /* if we are dealing with a grayscale image then */ |
| sig_bit.gray = true_bit_depth; |
| /* otherwise, if we are dealing with a color image then */ |
| sig_bit.red = true_red_bit_depth; |
| sig_bit.green = true_green_bit_depth; |
| sig_bit.blue = true_blue_bit_depth; |
| /* if the image has an alpha channel then */ |
| sig_bit.alpha = true_alpha_bit_depth; |
| png_set_sBIT(png_ptr, info_ptr, sig_bit); |
| |
| |
| /* Optional gamma chunk is strongly suggested if you have any guess |
| * as to the correct gamma of the image. |
| */ |
| png_set_gAMA(png_ptr, info_ptr, gamma); |
| |
| /* Optionally write comments into the image */ |
| text_ptr[0].key = "Title"; |
| text_ptr[0].text = "Mona Lisa"; |
| text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE; |
| text_ptr[1].key = "Author"; |
| text_ptr[1].text = "Leonardo DaVinci"; |
| text_ptr[1].compression = PNG_TEXT_COMPRESSION_NONE; |
| text_ptr[2].key = "Description"; |
| text_ptr[2].text = "<long text>"; |
| text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt; |
| png_set_text(png_ptr, info_ptr, text_ptr, 2); |
| |
| /* other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs, */ |
| /* note that if sRGB is present the cHRM chunk must be ignored |
| * on read and must be written in accordance with the sRGB profile */ |
| |
| /* Write the file header information. REQUIRED */ |
| png_write_info(png_ptr, info_ptr); |
| |
| /* Once we write out the header, the compression type on the text |
| * chunks gets changed to PNG_TEXT_COMPRESSION_NONE_WR or |
| * PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again |
| * at the end. |
| */ |
| |
| /* set up the transformations you want. Note that these are |
| * all optional. Only call them if you want them. |
| */ |
| |
| /* invert monocrome pixels */ |
| png_set_invert_mono(png_ptr); |
| |
| /* Shift the pixels up to a legal bit depth and fill in |
| * as appropriate to correctly scale the image. |
| */ |
| png_set_shift(png_ptr, &sig_bit); |
| |
| /* pack pixels into bytes */ |
| png_set_packing(png_ptr); |
| |
| /* swap location of alpha bytes from ARGB to RGBA */ |
| png_set_swap_alpha(png_ptr); |
| |
| /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into |
| * RGB (4 channels -> 3 channels). The second parameter is not used. |
| */ |
| png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE); |
| |
| /* flip BGR pixels to RGB */ |
| png_set_bgr(png_ptr); |
| |
| /* swap bytes of 16-bit files to most significant byte first */ |
| png_set_swap(png_ptr); |
| |
| /* swap bits of 1, 2, 4 bit packed pixel formats */ |
| png_set_packswap(png_ptr); |
| |
| /* turn on interlace handling if you are not using png_write_image() */ |
| if (interlacing) |
| number_passes = png_set_interlace_handling(png_ptr); |
| else |
| number_passes = 1; |
| |
| /* The easiest way to write the image (you may have a different memory |
| * layout, however, so choose what fits your needs best). You need to |
| * use the first method if you aren't handling interlacing yourself. |
| */ |
| png_byte row_pointers[height][width]; |
| |
| /* One of the following output methods is REQUIRED */ |
| #ifdef entire /* write out the entire image data in one call */ |
| png_write_image(png_ptr, row_pointers); |
| |
| /* the other way to write the image - deal with interlacing */ |
| |
| #else no_entire /* write out the image data by one or more scanlines */ |
| /* The number of passes is either 1 for non-interlaced images, |
| * or 7 for interlaced images. |
| */ |
| for (pass = 0; pass < number_passes; pass++) |
| { |
| /* Write a few rows at a time. */ |
| png_write_rows(png_ptr, row_pointers, number_of_rows); |
| |
| /* If you are only writing one row at a time, this works */ |
| for (y = 0; y < height; y++) |
| { |
| png_bytep row_pointers = row[y]; |
| png_write_rows(png_ptr, &row_pointers, 1); |
| } |
| } |
| #endif no_entire /* use only one output method */ |
| |
| /* You can write optional chunks like tEXt, zTXt, and tIME at the end |
| * as well. |
| */ |
| |
| /* It is REQUIRED to call this to finish writing the rest of the file */ |
| png_write_end(png_ptr, info_ptr); |
| |
| /* if you malloced the palette, free it here */ |
| free(info_ptr->palette); |
| |
| /* if you allocated any text comments, free them here */ |
| |
| /* clean up after the write, and free any memory allocated */ |
| png_destroy_write_struct(&png_ptr, (png_infopp)NULL); |
| |
| /* close the file */ |
| fclose(fp); |
| |
| /* that's it */ |
| return; |
| } |
| |