[sdf] Formatting and improved comments.
diff --git a/ChangeLog b/ChangeLog
index 09f468f..84d0088 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -3,10 +3,10 @@
 	[sdf] Use 8 bits for final SDF output instead of 16bits.
 
 	Since 8-bits is enough to represent SDF data we no longer require
-	16-bits for  this purpose. Also, we now normalize the output data
-	to use the entire 8-bit range efficiently. For example: if we use
+	16-bits for this purpose.  Also, we now normalize the output data
+	to use the entire 8-bit range efficiently.  For example: if we use
 	3.5 format with a spread of 1 we basically only use the starting
-	5-bits. By normalizing we can use the entire 8-bit range.
+	5-bits.  By normalizing we can use the entire 8-bit range.
 
 	* include/freetype/freetype.h (FT_Render_Mode): Updated description
 	for `FT_RENDER_MODE_SDF` regarding this change.
diff --git a/include/freetype/freetype.h b/include/freetype/freetype.h
index ebb129f..a66d45a 100644
--- a/include/freetype/freetype.h
+++ b/include/freetype/freetype.h
@@ -3306,8 +3306,9 @@
    *     bitmaps.  Each pixel in a SDF bitmap contains information about the
    *     nearest edge of the glyph outline.  The distances are calculated
    *     from the center of the pixel and are positive if they are filled by
-   *     the outline (i.e., inside the outline) and negative otherwise. Check
-   *     the note below on how to convert the output values to usable data.
+   *     the outline (i.e., inside the outline) and negative otherwise.
+   *     Check the note below on how to convert the output values to usable
+   *     data.
    *
    * @note:
    *   The selected render mode only affects vector glyphs of a font.
@@ -3315,30 +3316,31 @@
    *   @FT_PIXEL_MODE_MONO.  You can use @FT_Bitmap_Convert to transform them
    *   into 8-bit pixmaps.
    *
-   *   For @FT_RENDER_MODE_SDF output bitmap buffer contains normalized
-   *   distance values that are packed into unsigned 8-bit buffer.  To get
-   *   pixel values in floating point representation use the following
-   *   conversion:
+   *   For @FT_RENDER_MODE_SDF the output bitmap buffer contains normalized
+   *   distances that are packed into unsigned 8-bit values.  To get pixel
+   *   values in floating point representation use the following pseudo-C
+   *   code for the conversion.
    *
    *   ```
-   *   <load glyph and render using @FT_RENDER_MODE_SDF, then use the
-   *    output buffer as follows>
+   *   // Load glyph and render using FT_RENDER_MODE_SDF,
+   *   // then use the output buffer as follows.
    *
    *   ...
-   *   FT_Byte buffer = glyph->bitmap->buffer;
+   *   FT_Byte  buffer = glyph->bitmap->buffer;
+   *
    *
    *   for pixel in buffer
    *   {
-   *     <`sd` is the signed distance and spread is the current `spread`,
-   *      the default spread is 2 and can be changed>
+   *     // `sd` is the signed distance and `spread` is the current spread;
+   *     // the default spread is 2 and can be changed.
    *
-   *     float sd = (float)pixel - 128.0f;
+   *     float  sd = (float)pixel - 128.0f;
    *
-   *     <convert the to pixel values>
    *
+   *     // Convert to pixel values.
    *     sd = ( sd / 128.0f ) * spread;
    *
-   *     <store `sd` in a buffer or use as required>
+   *     // Store `sd` in a buffer or use as required.
    *   }
    *
    *   ```
diff --git a/src/sdf/ftbsdf.c b/src/sdf/ftbsdf.c
index 659e0de..db4a2dd 100644
--- a/src/sdf/ftbsdf.c
+++ b/src/sdf/ftbsdf.c
@@ -1092,12 +1092,13 @@
   finalize_sdf( BSDF_Worker*      worker,
                 const FT_Bitmap*  target )
   {
-    FT_Error      error = FT_Err_Ok;
+    FT_Error  error = FT_Err_Ok;
 
-    FT_Int        w, r;
-    FT_Int        i, j;
-    FT_SDFFormat* t_buffer;
-    FT_16D16      spread;
+    FT_Int  w, r;
+    FT_Int  i, j;
+
+    FT_SDFFormat*  t_buffer;
+    FT_16D16       spread;
 
 
     if ( !worker || !target )
@@ -1128,10 +1129,10 @@
     {
       for ( i = 0; i < w; i++ )
       {
-        FT_Int       index;
-        FT_16D16     dist;
-        FT_SDFFormat final_dist;
-        FT_Char      sign;
+        FT_Int        index;
+        FT_16D16      dist;
+        FT_SDFFormat  final_dist;
+        FT_Char       sign;
 
 
         index = j * w + i;
diff --git a/src/sdf/ftsdf.c b/src/sdf/ftsdf.c
index 335b800..a2f38be 100644
--- a/src/sdf/ftsdf.c
+++ b/src/sdf/ftsdf.c
@@ -2898,7 +2898,7 @@
 #if 0
 
   #error "DO NOT USE THIS!"
-  #error "The function still output 16-bit data which might cause memory"
+  #error "The function still outputs 16-bit data, which might cause memory"
   #error "corruption.  If required I will add this later."
 
   /**************************************************************************
@@ -3196,8 +3196,8 @@
     FT_Int  width, rows, i, j;
     FT_Int  sp_sq;            /* max value to check   */
 
-    SDF_Contour*  contours;   /* list of all contours */
-    FT_SDFFormat* buffer;     /* the bitmap buffer    */
+    SDF_Contour*   contours;  /* list of all contours */
+    FT_SDFFormat*  buffer;    /* the bitmap buffer    */
 
     /* This buffer has the same size in indices as the    */
     /* bitmap buffer.  When we check a pixel position for */
@@ -3206,7 +3206,7 @@
     /* and also determine the signs properly.             */
     SDF_Signed_Distance*  dists = NULL;
 
-    const FT_16D16 fixed_spread = FT_INT_16D16( spread );
+    const FT_16D16  fixed_spread = FT_INT_16D16( spread );
 
 
     if ( !shape || !bitmap )
@@ -3362,14 +3362,12 @@
           dists[index].distance = fixed_spread;
 
         /* flip sign if required */
-        dists[index].distance *= internal_params.flip_sign ?
-                                   -current_sign :
-                                    current_sign;
+        dists[index].distance *= internal_params.flip_sign ? -current_sign
+                                                           :  current_sign;
 
         /* concatenate to appropriate format */
-        buffer[index] = map_fixed_to_sdf(
-                          dists[index].distance,
-                          fixed_spread );
+        buffer[index] = map_fixed_to_sdf( dists[index].distance,
+                                          fixed_spread );
       }
     }
 
@@ -3506,9 +3504,9 @@
     SDF_Contour*  head;              /* head of the contour list      */
     SDF_Shape     temp_shape;        /* temporary shape               */
 
-    FT_Memory     memory;            /* to allocate memory            */
-    FT_SDFFormat* t;                 /* target bitmap buffer          */
-    FT_Bool       flip_sign;         /* filp sign?                    */
+    FT_Memory      memory;           /* to allocate memory            */
+    FT_SDFFormat*  t;                /* target bitmap buffer          */
+    FT_Bool        flip_sign;        /* flip sign?                    */
 
     /* orientation of all the separate contours */
     SDF_Contour_Orientation*  orientations;
@@ -3644,18 +3642,18 @@
     {
       for ( i = 0; i < width; i++ )
       {
-        FT_Int   id = j * width + i;     /* index of current pixel    */
-        FT_Int   c;                      /* contour iterator          */
+        FT_Int  id = j * width + i;       /* index of current pixel    */
+        FT_Int  c;                        /* contour iterator          */
 
-        FT_SDFFormat val_c  = 0;         /* max clockwise value       */
-        FT_SDFFormat val_ac = UCHAR_MAX; /* min counter-clockwise val */
+        FT_SDFFormat  val_c  = 0;         /* max clockwise value       */
+        FT_SDFFormat  val_ac = UCHAR_MAX; /* min counter-clockwise val */
 
 
         /* iterate through all the contours */
         for ( c = 0; c < num_contours; c++ )
         {
           /* current contour value */
-          FT_SDFFormat temp = ( (FT_SDFFormat*)bitmaps[c].buffer )[id];
+          FT_SDFFormat  temp = ( (FT_SDFFormat*)bitmaps[c].buffer )[id];
 
 
           if ( orientations[c] == SDF_ORIENTATION_CW )