Remove hack for OS/2 weights 1..9
diff --git a/src/fcfreetype.c b/src/fcfreetype.c
index 4af96b8..158f272 100644
--- a/src/fcfreetype.c
+++ b/src/fcfreetype.c
@@ -1690,13 +1690,7 @@
     if (os2 && os2->version != 0xffff)
     {
 	weight = os2->usWeightClass;
-	if (weight < 10 && weight_mult != 1.0)
-	{
-		/* Work around bad values by cleaning them up before
-		 * multiplying by weight_mult. */
-		weight = FcWeightToOpenTypeDouble (FcWeightFromOpenTypeDouble (weight));
-	}
-	weight = FcWeightFromOpenTypeDouble ((int) (weight * weight_mult + .5));
+	weight = FcWeightFromOpenTypeDouble (weight * weight_mult);
 	if ((FcDebug() & FC_DBG_SCANV) && weight != -1)
 	    printf ("\tos2 weight class %d multiplier %g maps to weight %g\n",
 		    os2->usWeightClass, weight_mult, weight);
diff --git a/src/fcweight.c b/src/fcweight.c
index 278231d..276b467 100644
--- a/src/fcweight.c
+++ b/src/fcweight.c
@@ -54,27 +54,9 @@
 {
 	int i;
 
-	/* Loosely based on WPF Font Selection Model's advice. */
-
 	if (ot_weight < 0)
 	    return -1;
-	else if (1 <= ot_weight && ot_weight <= 9)
-	{
-	    /* WPF Font Selection Model says do "ot_weight *= 100",
-	     * but Greg Hitchcock revealed that GDI had a mapping
-	     * reflected below: */
-	    switch ((int) ot_weight) {
-		case 1: ot_weight =  80; break;
-		case 2: ot_weight = 160; break;
-		case 3: ot_weight = 240; break;
-		case 4: ot_weight = 320; break;
-		case 5: ot_weight = 400; break;
-		case 6: ot_weight = 550; break;
-		case 7: ot_weight = 700; break;
-		case 8: ot_weight = 800; break;
-		case 9: ot_weight = 900; break;
-	    }
-	}
+
 	ot_weight = FC_MIN (ot_weight, map[(sizeof (map) / sizeof (map[0])) - 1].ot);
 
 	for (i = 1; ot_weight > map[i].ot; i++)