| Mac OS X |
| ======== |
| |
| Prerequisites |
| ------------- |
| |
| Make sure the following have been installed: |
| |
| * XCode (Apple's development environment): required |
| * publicly available at http://developer.apple.com/xcode/ |
| * add the optional Unix Tools to the install so you get the make command line tool. |
| * Chromium depot_tools: required to download the source and dependencies |
| * http://www.chromium.org/developers/how-tos/depottools |
| |
| Check out the source code |
| ------------------------- |
| |
| See the instructions [here](../download). |
| |
| Generate XCode projects |
| ----------------------- |
| |
| We use the open-source gyp tool to generate XCode projects (and analogous |
| build scripts on other platforms) from our multiplatform "gyp" files. |
| |
| Before building, make sure that gyp knows to create an XCode project or ninja |
| build files. If you leave GYP_GENERATORS undefined it will assume the |
| following default: |
| |
| GYP_GENERATORS="ninja,xcode" |
| |
| Or you can set it to `ninja` or `xcode` alone, if you like. |
| |
| You can then generate the Xcode projects and ninja build files by running: |
| |
| ./gyp_skia |
| |
| Build and run tests from the command line |
| ----------------------------------------- |
| |
| ninja -C out/Debug dm |
| out/Debug/dm |
| |
| The usual mode you want for testing is Debug mode (SK_DEBUG is defined, and |
| debug symbols are included in the binary). If you would like to build the |
| Release version instead: |
| |
| ninja -C out/Release dm |
| out/Release/dm |
| |
| Build and run nanobench (performance tests) |
| ------------------------------------------- |
| |
| In this case, we will build with the "Release" configuration, since we are running performance tests. |
| |
| ninja -C out/Release nanobench |
| out/Release/nanobench [ --skps path/to/*.skp ] |
| |
| Build and run SampleApp in the XCode IDE |
| ---------------------------------------- |
| |
| * Run gyp_skia as described above. |
| * In the Finder, navigate to $SKIA_INSTALLDIR/trunk/out/gyp |
| * Double-click SampleApp.xcodeproj ; this will launch XCode and open the SampleApp project |
| * Click the “Build and Run” button in the top toolbar |
| * Once the build is complete, you should see a window with lots of shaded text examples. To move through the sample app, use the following keypresses: |
| * right- and left-arrow keys: cycle through different test pages |
| * 'D' key: cycle through rendering methods for each test page |
| * other keys are defined in SampleApp.cpp’s SampleWindow::onHandleKey() and SampleWindow::onHandleChar() methods |