| Coding Style Guidelines |
| ======================= |
| |
| These conventions have evolved over time. Some of the earlier code in both |
| projects doesn’t strictly adhere to the guidelines. However, as the code evolves |
| we hope to make the existing code conform to the guildelines. |
| |
| Files |
| ----- |
| |
| We use .cpp and .h as extensions for c++ source and header files. We use |
| foo_impl.h for headers with inline definitions for class foo. |
| |
| Headers that aren’t meant for public consumption should be placed in src |
| directories so that they aren’t in a client’s search path. |
| |
| We prefer to minimize includes. If forward declaring a name in a header is |
| sufficient then that is preferred to an include. |
| |
| Forward declarations and file includes should be in alphabetical order (but we |
| aren't very strict about it). |
| |
| Do not use #if/#ifdef before including "SkTypes.h" (directly or indirectly). |
| |
| We use spaces not tabs (4 of them). |
| |
| We use Unix style endlines (LF). |
| |
| We prefer no trailing whitespace but aren't very strict about it. |
| |
| We wrap lines at 100 columns unless it is excessively ugly (use your judgement). |
| The soft line length limit was changed from 80 to 100 columns in June 2012. Thus, |
| most files still adhere to the 80 column limit. It is not necessary or worth |
| significant effort to promote 80 column wrapped files to 100 columns. Please |
| don't willy-nilly insert longer lines in 80 column wrapped files. Either be |
| consistent with the surrounding code or, if you really feel the need, promote |
| the surrounding code to 100 column wrapping. |
| |
| Naming |
| ------ |
| |
| Both projects use a prefix to designate that they are Skia prefix for classes, |
| enums, structs, typedefs etc is Sk. Ganesh’s is Gr. Nested types should not be |
| prefixed. |
| |
| <!--?prettify?--> |
| ~~~~ |
| class SkClass { |
| public: |
| class HelperClass { |
| ... |
| }; |
| }; |
| ~~~~ |
| |
| Data fields in structs, classes, unions begin with lowercase f and are then |
| camel capped. |
| |
| <!--?prettify?--> |
| ~~~~ |
| struct GrCar { |
| ... |
| float fMilesDriven; |
| ... |
| }; |
| ~~~~ |
| |
| Globals variables are similar but prefixed with g and camel-capped |
| |
| <!--?prettify?--> |
| ~~~~ |
| bool gLoggingEnabled |
| Local variables begin lowercases and are camel-capped. |
| |
| int herdCats(const Array& cats) { |
| int numCats = cats.count(); |
| } |
| ~~~~ |
| |
| Enum values are prefixed with k and have post fix that consists of an underscore |
| and singular name of the enum name. The enum itself should be singular for |
| exclusive values or plural for a bitfield. If a count is needed it is |
| k<singular enum name>Count and not be a member of the enum (see example): |
| |
| <!--?prettify?--> |
| ~~~~ |
| enum SkPancakeType { |
| kBlueberry_PancakeType, |
| kPlain_PancakeType, |
| kChocolateChip_PancakeType, |
| |
| kLast_PancakeType = kChocolateChip_PancakeType |
| }; |
| |
| static const SkPancakeType kPancakeTypeCount = kLast_PancakeType + 1; |
| ~~~~ |
| |
| A bitfield: |
| |
| <!--?prettify?--> |
| ~~~~ |
| enum SkSausageIngredientBits { |
| kFennel_SuasageIngredientBit = 0x1, |
| kBeef_SausageIngredientBit = 0x2 |
| }; |
| ~~~~ |
| |
| or: |
| |
| <!--?prettify?--> |
| ~~~~ |
| enum SkMatrixFlags { |
| kTranslate_MatrixFlag = 0x1, |
| kRotate_MatrixFlag = 0x2 |
| }; |
| ~~~~ |
| |
| Exception: anonymous enums can be used to declare integral constants, e.g.: |
| |
| <!--?prettify?--> |
| ~~~~ |
| enum { kFavoriteNumber = 7 }; |
| ~~~~ |
| |
| Macros are all caps with underscores between words. Macros that have greater |
| than file scope should be prefixed SK or GR. |
| |
| Static non-class functions in implementation files are lower case with |
| underscores separating words: |
| |
| <!--?prettify?--> |
| ~~~~ |
| static inline bool tastes_like_chicken(Food food) { |
| return kIceCream_Food != food; |
| } |
| ~~~~ |
| |
| Externed functions or static class functions are camel-capped with an initial cap: |
| |
| <!--?prettify?--> |
| ~~~~ |
| bool SkIsOdd(int n); |
| |
| class SkFoo { |
| public: |
| static int FooInstanceCount(); |
| }; |
| ~~~~ |
| |
| Macros |
| ------ |
| |
| Ganesh macros that are GL-specific should be prefixed GR_GL. |
| |
| <!--?prettify?--> |
| ~~~~ |
| #define GR_GL_TEXTURE0 0xdeadbeef |
| ~~~~ |
| |
| Ganesh prefers that macros are always defined and the use of #if MACRO rather than |
| #ifdef MACRO. |
| |
| <!--?prettify?--> |
| ~~~~ |
| #define GR_GO_SLOWER 0 |
| ... |
| #if GR_GO_SLOWER |
| Sleep(1000); |
| #endif |
| ~~~~ |
| |
| Skia tends to use #ifdef SK_MACRO for boolean flags. |
| |
| Braces |
| ------ |
| |
| Open braces don’t get a newline. “else” and “else if” appear on same line as |
| opening and closing braces unless preprocessor conditional compilation |
| interferes. Braces are always used with if, else, while, for, and do. |
| |
| <!--?prettify?--> |
| ~~~~ |
| if (...) { |
| oneOrManyLines; |
| } |
| |
| if (...) { |
| oneOrManyLines; |
| } else if (...) { |
| oneOrManyLines; |
| } else { |
| oneOrManyLines; |
| } |
| |
| for (...) { |
| oneOrManyLines; |
| } |
| |
| while (...) { |
| oneOrManyLines; |
| } |
| |
| void function(...) { |
| oneOrManyLines; |
| } |
| |
| if (!error) { |
| proceed_as_usual(); |
| } |
| #if HANDLE_ERROR |
| else { |
| freak_out(); |
| } |
| #endif |
| ~~~~ |
| |
| Flow Control |
| ------------ |
| |
| There is a space between flow control words and parentheses and between |
| parentheses and braces: |
| |
| <!--?prettify?--> |
| ~~~~ |
| while (...) { |
| } |
| |
| do { |
| } while(...); |
| |
| switch (...) { |
| ... |
| } |
| ~~~~ |
| |
| Cases and default in switch statements are indented from the switch. |
| |
| <!--?prettify?--> |
| ~~~~ |
| switch (color) { |
| case kBlue: |
| ... |
| break; |
| case kGreen: |
| ... |
| break; |
| ... |
| default: |
| ... |
| break; |
| } |
| ~~~~ |
| |
| Fallthrough from one case to the next is commented unless it is trivial: |
| |
| <!--?prettify?--> |
| ~~~~ |
| switch (recipe) { |
| ... |
| case kCheeseOmelette_Recipe: |
| ingredients |= kCheese_Ingredient; |
| // fallthrough |
| case kPlainOmelette_Recipe: |
| ingredients |= (kEgg_Ingredient | kMilk_Ingredient); |
| break; |
| ... |
| } |
| ~~~~ |
| |
| When a block is needed to declare variables within a case follow this pattern: |
| |
| <!--?prettify?--> |
| ~~~~ |
| switch (filter) { |
| ... |
| case kGaussian_Filter: { |
| Bitmap srcCopy = src->makeCopy(); |
| ... |
| break; |
| } |
| ... |
| }; |
| ~~~~ |
| |
| Classes |
| ------- |
| |
| Unless there is a need for forward declaring something, class declarations |
| should be ordered public, protected, private. Each should be preceded by a |
| newline. Within each visibility section (public, private), fields should not be |
| intermixed with methods. |
| |
| <!--?prettify?--> |
| ~~~~ |
| class SkFoo { |
| |
| public: |
| ... |
| |
| protected: |
| ... |
| |
| private: |
| SkBar fBar; |
| ... |
| |
| void barHelper(...); |
| ... |
| }; |
| ~~~~ |
| |
| Subclasses should have a private typedef of their super class called INHERITED: |
| |
| <!--?prettify?--> |
| ~~~~ |
| class GrDillPickle : public GrPickle { |
| ... |
| private: |
| typedef GrPickle INHERITED; |
| }; |
| ~~~~ |
| |
| Virtual functions that are overridden in derived classes should use SK_OVERRIDE |
| (and not the override keyword). The virtual keyword can be omitted. |
| |
| <!--?prettify?--> |
| ~~~~ |
| void myVirtual() SK_OVERRIDE { |
| } |
| ~~~~ |
| |
| This should be the last element of their private section, and all references to |
| base-class implementations of a virtual function should be explicitly qualified: |
| |
| <!--?prettify?--> |
| ~~~~ |
| void myVirtual() SK_OVERRIDE { |
| ... |
| this->INHERITED::myVirtual(); |
| ... |
| } |
| ~~~~ |
| |
| As in the above example, derived classes that redefine virtual functions should |
| use SK_OVERRIDE to note that explicitly. |
| |
| Constructor initializers should be one per line, indented, with punctuation |
| placed before the initializer. This is a fairly new rule so much of the existing |
| code is non-conforming. Please fix as you go! |
| |
| <!--?prettify?--> |
| ~~~~ |
| GrDillPickle::GrDillPickle() |
| : GrPickle() |
| , fSize(kDefaultPickleSize) { |
| ... |
| } |
| ~~~~ |
| |
| Constructors that take one argument should almost always be explicit, with |
| exceptions made only for the (rare) automatic compatibility class. |
| |
| <!--?prettify?--> |
| ~~~~ |
| class Foo { |
| explicit Foo(int x); // Good. |
| Foo(float y); // Spooky implicit conversion from float to Foo. No no no! |
| ... |
| }; |
| ~~~~ |
| |
| Method calls within method calls should be prefixed with dereference of the |
| 'this' pointer. For example: |
| |
| <!--?prettify?--> |
| ~~~~ |
| this->method(); |
| Memory Managemt |
| ~~~~ |
| |
| All memory allocation should be routed through SkNEW and its variants. These are |
| #defined in SkPostConfig.h, but the correct way to get access to the config |
| system is to #include SkTypes.h, which will allow external users of the library |
| to provide a custom memory manager or other adaptations. |
| |
| <!--?prettify?--> |
| ~~~~ |
| SkNEW(type_name) |
| SkNEW_ARGS(type_name, args) |
| SkNEW_ARRAY(type_name, count) |
| SkNEW_PLACEMENT(buf, type_name) |
| SkNEW_PLACEMENT_ARGS(buf, type_name, args) |
| SkDELETE(obj) |
| SkDELETE_ARRAY(array) |
| ~~~~ |
| |
| Comparisons |
| ----------- |
| |
| We prefer that equality operators between lvalues and rvalues place the lvalue |
| on the right: |
| |
| <!--?prettify?--> |
| ~~~~ |
| if (7 == luckyNumber) { |
| ... |
| } |
| ~~~~ |
| |
| However, inequality operators need not follow this rule: |
| |
| <!--?prettify?--> |
| ~~~~ |
| if (count > 0) { |
| ... |
| } |
| ~~~~ |
| |
| Comments |
| |
| We use doxygen-style comments. |
| |
| For grouping or separators in an implementation file we use 80 slashes |
| |
| <!--?prettify?--> |
| ~~~~ |
| void SkClassA::foo() { |
| ... |
| } |
| |
| //////////////////////////////////////////////////////////////// |
| |
| void SkClassB::bar() { |
| ... |
| } |
| ~~~~ |
| |
| Integer Types |
| ------------- |
| |
| We follow the Google C++ guide for ints and are slowly making older code conform to this |
| |
| (http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml#Integer_Types) |
| |
| Summary: Use int unless you have need a guarantee on the bit count, then use |
| stdint.h types (int32_t, etc). Assert that counts, etc are not negative instead |
| of using unsigned. Bitfields use uint32_t unless they have to be made shorter |
| for packing or performance reasons. |
| |
| NULL, 0 |
| ------- |
| |
| Use NULL for pointers, 0 for ints. We prefer explicit NULL comparisons when |
| checking for NULL pointers (as documentation): |
| |
| <!--?prettify?--> |
| ~~~~ |
| if (NULL == x) { // slightly preferred over if (x) |
| ... |
| } |
| ~~~~ |
| |
| When checking non-NULL pointers explicit comparisons are not required because it |
| reads like a double negative: |
| |
| <!--?prettify?--> |
| ~~~~ |
| if (x) { // slightly preferred over if (NULL != x) |
| ... |
| } |
| ~~~~ |
| |
| Returning structs |
| ----------------- |
| |
| If the desired behavior is for a function to return a struct, we prefer using a |
| struct as an output parameter |
| |
| <!--?prettify?--> |
| ~~~~ |
| void modify_foo(SkFoo* foo) { |
| // Modify foo |
| } |
| ~~~~ |
| |
| Then the function can be called as followed: |
| |
| <!--?prettify?--> |
| ~~~~ |
| SkFoo foo; |
| modify_foo(&foo); |
| ~~~~ |
| |
| This way, if return value optimization cannot be used there is no performance |
| hit. It also means that modify_foo can actually return a boolean for whether the |
| call was successful. In this case, initialization of foo can potentially be |
| skipped on failure (assuming the constructor for SkFoo does no initialization). |
| |
| <!--?prettify?--> |
| ~~~~ |
| bool modify_foo(SkFoo* foo) { |
| if (some_condition) { |
| // Modify foo |
| return true; |
| } |
| // Leave foo unmodified |
| return false; |
| } |
| ~~~~ |
| |
| Function Parameters |
| ------------------- |
| |
| Mandatory constant object parameters are passed to functions as const references |
| if they are not retained by the receiving function. Optional constant object |
| parameters are passed to functions as const pointers. Objects that the called |
| function will retain, either directly or indirectly, are passed as pointers. |
| Variable (i.e. mutable) object parameters are passed to functions as pointers. |
| |
| <!--?prettify?--> |
| ~~~~ |
| // src and paint are optional |
| void SkCanvas::drawBitmapRect(const SkBitmap& bitmap, const SkIRect* src, |
| const SkRect& dst, const SkPaint* paint = NULL); |
| // metrics is mutable (it is changed by the method) |
| SkScalar SkPaint::getFontMetrics(FontMetric* metrics, SkScalar scale) const; |
| // A reference to foo is retained by SkContainer |
| void SkContainer::insert(const SkFoo* foo); |
| ~~~~ |
| |
| If function arguments or parameters do not all fit on one line, they may be |
| lined up with the first parameter on the same line |
| |
| <!--?prettify?--> |
| ~~~~ |
| void drawBitmapRect(const SkBitmap& bitmap, const SkRect& dst, |
| const SkPaint* paint = NULL) { |
| this->drawBitmapRectToRect(bitmap, NULL, dst, paint, |
| kNone_DrawBitmapRectFlag); |
| } |
| ~~~~ |
| |
| or placed on the next line indented eight spaces |
| |
| <!--?prettify?--> |
| ~~~~ |
| void drawBitmapRect( |
| const SkBitmap& bitmap, const SkRect& dst, |
| const SkPaint* paint = NULL) { |
| this->drawBitmapRectToRect( |
| bitmap, NULL, dst, paint, kNone_DrawBitmapRectFlag); |
| } |
| ~~~~ |
| |
| Python |
| ------ |
| |
| Python code follows the [Google Python Style Guide](http://google-styleguide.googlecode.com/svn/trunk/pyguide.html). |
| |