| GrGlInterface Autogeneration | |
| ============================ | |
| Background | |
| ---------- | |
| At a high level, the first three steps of making a GrGLInterface (a generic way to | |
| interact with a GL-like GPU) are: | |
| - Assemble: Copy a set of function pointers into the struct | |
| - Validate: Make sure the function pointers advertised actually exist. | |
| - Capabilities: Compute what fast/slow paths are enabled based on the functions | |
| in the struct (GrGLCaps, for short) | |
| Autogeneration | |
| -------------- | |
| The first two steps have been automated with a table-based generation script located | |
| in this folder. The table is in JSON5 format (like JSON, but with comments). O | |
| Once edited, the Assemble/Validate code can be re-generated by running | |
| `make generate` in this folder. |