| Skia Graphics Release Notes | 
 |  | 
 | This file includes a list of high level updates for each milestone release. | 
 |  | 
 | Milestone 122 | 
 | ------------- | 
 |   * `graphite::BackendTexture` can be created from a `WGPUTextureView`. This comes with a | 
 |     perfomance cost when reading pixels to or writing pixels from the CPU. An intermediate | 
 |     WGPUTexture is created to support these operations. However, this enables creating | 
 |     `SkSurface` or `SkImage` from `wgpu::SwapChain::GetCurrentTextureView`. | 
 |   * SkSL now properly reports an error if the body of a for-loop declares a variable which shadows the | 
 |     for-loop induction variable. | 
 |  | 
 |     In other words, SkSL code like this will now generate an error: | 
 |  | 
 |     ``` | 
 |         for (int x = 0; x < 10; ++x) { | 
 |             int x = 123;  // error: symbol 'x' was already defined | 
 |         } | 
 |     ``` | 
 |  | 
 |     Previously, the declaration of `x` would be allowed, in violation of the GLSL scoping rules (6.3): | 
 |     "For both for and while loops, the sub-statement does not introduce a new scope for variable names." | 
 |   * The PDF code now directly depends on Skia's JPEG decoder and encoder. The build | 
 |     time shims to avoid using a JPEG decoder and encoder have been removed. In the | 
 |     future these may be made optional again by allowing the user to supply them at | 
 |     runtime. | 
 |   * SkSL variables declared inside of a switch statement will now properly fall out of scope after the | 
 |     closing brace of the switch-block, as one would expect. | 
 |  | 
 |     In other words, SkSL code like this will now generate an error: | 
 |  | 
 |     ``` | 
 |         switch (n) { | 
 |             case 1: | 
 |                 int x = 123; | 
 |         } | 
 |         return x; // error: unknown identifier 'x' | 
 |     ``` | 
 |  | 
 |     Previously, `x` would remain accessible after the switch's closing brace. | 
 |   * `skgpu::graphite::ContextOptions::fNeverYieldToWebGPU` is removed. Instead, yielding in an | 
 |     Emscripten build is controlled by installing a client-provided function on | 
 |     `skgpu::graphite::DawnBackendContext`. The client may install a function that uses Asyncify to | 
 |     yield to the main thread loop. If no function is installed then the Context has the same | 
 |     restrictions as with the old option. | 
 |  | 
 |     In native builds the default is to use `wgpu::Device::Tick` to detect GPU progress. To simulate the | 
 |     non-yielding behavior of `Context` in native `DawnBackendContext::fTick` may be explicitly set to | 
 |     to `nullptr`. | 
 |  | 
 |     By externalizing the use of Asyncify it is possible to build Skia without generated JS | 
 |     code that relies on Asyncify. | 
 |   * SkSL will now properly report an error if a function contains a top-level variable with the same | 
 |     name as a function parameter. SkSL intends to match the scoping rules of GLSL, in particular: "A | 
 |     function’s parameter declarations and body together form a single scope nested in the global scope." | 
 |  | 
 |     A program like this will now be rejected: | 
 |  | 
 |     ``` | 
 |         void func(int var) { | 
 |             int var; | 
 |         } | 
 |  | 
 |         error: 2: symbol 'var' was already defined | 
 |             int var; | 
 |             ^^^^^^^ | 
 |     ``` | 
 |   * `SkFont::getTypeface()` will no longer return a nullptr to indicate "the default typeface". | 
 |     If left unspecified, SkFonts will use an empty typeface (e.g. no glyphs). | 
 |   * `SkFontMgr::RefDefault()` has been deleted. Clients should instantiate and manage their own | 
 |     `SkFontMgr`s and use them to explicitly create `SkTypeface`s | 
 |   * `GrGLMakeNativeInterface` has been deprecated and will eventually be removed. Clients should | 
 |     be calling the precise factory (e.g. `GrGLInterfaces::makeGLX`) they need. Some APIs that currently allow a nullptr GrGLInterface will be stop allowing this (e.g. `GrDirectContexts::MakeGL`). | 
 |   * `SkFontArguments::Palette::Override`'s index member is changing from an `int` | 
 |     type to `uint16_t` to make the size exact and remove an unneeded | 
 |     signedness. This avoids platform/compiler-specific size ambiguiity and more | 
 |     closely matches the OpenType CPAL table. | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 121 | 
 | ------------- | 
 |   * `SkFontConfigInterface::makeTypeface` now has a required `sk_sp<SkFontMgr>` parameter to be used for | 
 |     parsing the font data from the stream. | 
 |   * `skgpu::graphite::ContextOptions` has a new field, `fNeverYieldToWebGPU`. This new option | 
 |     is only valid with the Dawn backend. It indicates that `skgpu::graphite::Context` should never yield | 
 |     to Dawn. In native this means `wgpu::Device::Tick()` is never called. In Emscripten it | 
 |     means `Context` never yields to the main thread event loop. | 
 |  | 
 |     When the option is enabled, `skgpu::SyncToCpu::kYes` is ignored when passed to | 
 |     `Context::submit()`. Moreover, it is a fatal error to have submitted but unfinished | 
 |     GPU work before deleting `Context`. A new method, `hasUnfinishedGpuWork()` is added | 
 |     to `Context` that can be used to test this condition. | 
 |  | 
 |     The intent of this option is to be able to use Graphite in WASM without requiring Asyncify. | 
 |   * Deprecated `GrMipmapped` and `GrMipMapped` alias have been removed in favor of `skgpu::Mipmapped`. | 
 |   * Harfbuzz-backed SkShaper instances will no longer treat a null SkFontMgr as meaning "use the | 
 |     default SkFontMgr for fallback" and instead will *not* do fallback for glyphs missing from a font. | 
 |   * `GrBackendSemaphore::initVk` and `GrBackendSemaphore::vkSemaphore` have been replaced with | 
 |     `GrBackendSemaphores::MakeVk` and `GrBackendSemaphores::GetVkSemaphore`, defined in | 
 |     `include/gpu/ganesh/vk/GrVkBackendSemaphore.h` | 
 |   * The Vulkan-specific methods and constructor of `MutableTextureState` have been deprecated in favor | 
 |     of those found in `include/gpu/vk/VulkanMutableTextureState.h`. | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 120 | 
 | ------------- | 
 |   * `SkBase64.h` has been removed from the public API. | 
 |   * `SkFont::refTypefaceOrDefault` and `SkFont::getTypefaceOrDefault()` have been removed from the | 
 |     public API. | 
 |   * `GrBackendSemaphore::initGL` and `GrBackendSemaphore::glSync` have been removed | 
 |     from the public API. | 
 |   * For Graphite, `SkImages::AdoptTextureFrom` has been renamed to `SkImages::WrapTexture` to | 
 |     better reflect what is happening to the passed in texture. | 
 |   * `GrSurfaceInfo.h` has been removed from the public API. | 
 |   * SkMesh now allows shaders, color filters, and blenders to be used in the mesh-fragment program. | 
 |     Pass in effects using the `children` parameter of `SkMesh::Make` or `SkMesh::MakeIndexed`. | 
 |     For a working example, see `gm/mesh.cpp`. | 
 |   * The behavior for SkPicture deserialization (via SkReadBuffer) to fallback to | 
 |     `SkImages::DeferredFromEncodedData` when `SkDeserialImageProc` is not set or returns null is | 
 |     deprecated and will be removed shortly. | 
 |  | 
 |     `SkDeserialImageFromDataProc` has been added to SkDeserialProcs to allow clients to *safely* | 
 |     avoid a copy when decoding image data in SkPictures. | 
 |  | 
 |     `SkDeserialImageProc` now takes in an optional AlphaType which can be used to override the | 
 |     AlphaType that an image was serialized with, if desired. | 
 |   * skgpu::graphite::RecorderOptions::kDefaultRecorderBudget is now a static data member. | 
 |   * `SkTypeface::MakeFromName`, `SkTypeface::MakeFromFile`, `SkTypeface::MakeFromStream`, and | 
 |     `SkTypeface::MakeFromData` are deprecated and will be removed eventually. These should be replaced | 
 |     with calls directly to the SkFontMgr that can provide the appropriate typefaces. | 
 |  | 
 |     `SkTypeface::MakeDefault()` has been deprecated. Soon it will return an empty typeface and | 
 |     eventually be removed. | 
 |  | 
 |     `SkTypeface::UniqueID()` has been removed - clients should use the method instead of this static | 
 |     function. | 
 |   * `GrDirectContext::MakeVulkan...` has been moved to `GrDirectContexts::MakeVulkan...` which are defined | 
 |     in `include/gpu/ganesh/vk/GrVkDirectContext.h` | 
 |   * The various GPU wait calls on GrDirectContext, SkSurface, and GrVkSecondaryCBContext which take | 
 |     a client supplied semaphore, now only guarantee to block the gpu transfer and fragment stages | 
 |     instead of all gpu commands. This shouldn't affect any client since client provided gpu resources | 
 |     (e.g. textures) are only ever used by Skia in the fragment stages. | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 119 | 
 | ------------- | 
 |   * Added new `SkImageFilters::Crop(SkRect, SkTileMode, sk_sp<SkImageFilter>)` image filter effect that crops the output from the wrapped SkImageFilter and optionally applies the SkTileMode when sampling outside of the crop rect. | 
 |   * `GrDirectContext::MakeGL...` has been moved to `GrDirectContexts::MakeGL...` which are defined | 
 |     in `include/gpu/ganesh/gl/GrGLDirectContext.h` | 
 |   * `GrDirectContext::submit` and `GrDirectContext::flushAndSubmit` calls now take a GrSyncCpu enum | 
 |     instead of a error-prone boolean. | 
 |  | 
 |     Similarly, calls to `GrDirectContext::performDeferredCleanup` and | 
 |     `GrDirectContext::purgeUnlockedResources` take a GrPurgeResourceOptions enum. | 
 |   * SkMeshSpecification no longer rejects fragment programs which include `uniform shader`, `uniform | 
 |     colorFilter` or `uniform blender`. However, `SkMesh::Make` will not allow the mesh specification | 
 |     to be used. | 
 |   * `SkMesh::Make` and `SkMesh::MakeIndexed` now require a span of child effects as a new parameter. | 
 |     This functionality is still a work in progress; for now, always pass an empty span. | 
 |   * `sksl-minify` can now minify SkMesh programs. Pass `--meshvert` or `--meshfrag` to indicate | 
 |     that the input program is an SkMesh vertex or fragment program. When minifying a mesh program, | 
 |     you must supply `struct Varyings` and `struct Attributes` which correspond to the | 
 |     SkMeshSpecification; these will be eliminated from the minified output. | 
 |   * `SkMergePathEffect`, `SkMatrixPathEffect`, `SkStrokePathEffect`, and | 
 |     `SkStrokeAndFillPathEffect` have been removed from the public API. | 
 |     These effects can be implemented on the SkPath objects directly using other means and clients | 
 |     will likely find performance boosts by doing so. | 
 |   * `SkShadowFlags` are now visible in `include/utils/SkShadowUtils.h` | 
 |   * `SkPicture`s no longer serialize `SkImage`s to PNG encoded data by default. Clients who wish to | 
 |     preserve this should make use of `SkSerialProcs`, specifically the `fImageProc` field. | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 118 | 
 | ------------- | 
 |   * `GrDirectContext::flush` variants now expect a SkSurface pointer only, not | 
 |     an sk_sp<SkSurface>. | 
 |   * `SkImage::makeWithFilter` has been deprecated. It has been replaced with three factory functions: | 
 |  | 
 |     Ganesh:   `SkImages::MakeWithFilter(GrRecordingContext*, ...);`         -- declared in SkImageGanesh.h | 
 |  | 
 |     Graphite: `SkImages::MakeWithFilter(skgpu::graphite::Recorder*, ...);`  -- declared in Image.h | 
 |  | 
 |     Raster:   `SkImages::MakeWithFilter(...);`                              -- declared in SkImage.h | 
 |  | 
 |     The new factories require the associated backend context object be valid. For example, the Graphite version will return nullptr if it isn't supplied with a `Recorder` object. | 
 |   * SkSL and Runtime Effects are no longer optional features of Skia; they are always available. | 
 |     The GN flag `skia_enable_sksl` has been removed. | 
 |   * SkSL will now properly reject sequence-expressions containing arrays, or sequence-expressions | 
 |     containing structures of arrays. Previously, the left-side expression of a sequence was checked, | 
 |     but the right-side was not. In GLSL ES 1.0, and therefore in SkSL, the only operator which is | 
 |     allowed to operate on arrays is the array subscript operator (`[]`). | 
 |   * The Dawn backend for Ganesh has been removed. Dawn will continue to be supported in the | 
 |     Graphite backend. | 
 |   * We plan to remove SkTime.h from the public API. As of now, SkAutoTime has been | 
 |     deleted as it was unused. | 
 |   * Vulkan-specific calls are being removed from GrBackendSurface.h. Clients should use the | 
 |     equivalents found in `include/gpu/ganesh/vk/GrVkBackendSurface.h"` | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 117 | 
 | ------------- | 
 |   * `SkGraphics::AllowJIT()` has been removed. It was previously deprecated (and did nothing). | 
 |   * New methods are added to `SkImage`, `SkSurface`, and `skgpu::graphite::context` named | 
 |     `asyncRescaleAndReadPixeksYUVA420`. These function identically to the existing | 
 |     `asyncRescaleAndReadPixelsYUV420` methods but return a fourth plane containing alpha at full | 
 |     resolution. | 
 |   * `SkAutoGraphics` was removed. This was a helper struct that simply called `SkGraphics::Init`. | 
 |     Any instance of `SkAutoGraphics` can be replaced with a call to `SkGraphics::Init`. | 
 |   * `SkCanvas::flush()` has been removed. It can be replaced with: | 
 |     ``` | 
 |         if (auto dContext = GrAsDirectContext(canvas->recordingContext())) { | 
 |             dContext->flushAndSubmit(); | 
 |         } | 
 |     ``` | 
 |  | 
 |     `SkCanvas::recordingContext()` and `SkCanvas::recorder()` are now const. They were implicitly const | 
 |     but are now declared to be such. | 
 |   * `SkCanvas::recordingContext()` and `SkCanvas::recorder()` are now const. | 
 |     They were implicitly const but are now declared to be such. | 
 |   * `SkMesh::MakeIndexBuffer`, `SkMesh::CopyIndexBuffer`, `SkMesh::MakeVertexBuffer`, and | 
 |     `SkMesh::CopyVertexBuffer` have been moved to the `SkMeshes` namespace. Ganesh-specific versions | 
 |     have been created in `include/gpu/ganesh/SkMeshGanesh.h`. | 
 |   * SkPath now enforces an upper limit of 715 million path verbs. | 
 |   * `SkRuntimeEffectBuilder::uniforms()`, `SkRuntimeEffectBuilder::children()`, | 
 |     `SkRuntimeShaderBuilder::makeShader()`, `SkRuntimeColorFilterBuilder::makeColorFilter()`, and | 
 |     `SkRuntimeBlendBuilder::makeBlender()` are now marked as const. No functional changes internally, | 
 |     just making explicit what had been implicit. | 
 |   * `SkRuntimeEffect::makeImage` and `SkRuntimeShaderBuilder::makeImage` have been removed. | 
 |   * GL-specific calls have been removed from GrBackendSurface.h. Clients should use the | 
 |     equivalents found in `include/gpu/ganesh/gl/GrGLBackendSurface.h` | 
 |   * A new `SkTiledImageUtils` namespace (in `SkTiledImageUtils.h`) provides `DrawImage` and `DrawImageRect` methods that directly mirror `SkCanvas'` `drawImage` and `drawImageRect` calls. | 
 |  | 
 |     The new entry points will breakup large `SkBitmap`-backed `SkImages` into tiles and draw them if they would be too large to upload to the gpu as one texture. | 
 |  | 
 |     They will fall through to their `SkCanvas` correlates if tiling isn't needed or possible. | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 116 | 
 | ------------- | 
 |   * `SkPromiseImageTexture` has been removed from the public API, as well as | 
 |     `SkImages::PromiseTextureFrom` and `SkImages::PromiseTextureFromYUVA`, public consumers of that | 
 |     data type. | 
 |   * `SkDeferredDisplayList`, `SkDeferredDisplayListRecorder`, and `SkSurfaceCharacterization` have | 
 |     been removed from the public API. | 
 |   * The intermediate color computed by `SkBlenders::Arithmetic` is now always clamped to between 0 and 1 (inclusive), and then `enforcePremul` is applied when that parameter is true. | 
 |   * Added a new public type, `SkColorTable`, to own the lookup tables passed into `SkColorFilters::Table`, which allows clients and the returned `SkColorFilter` to share the table memory instead of having to duplicate it in any wrapper types that lazily create Skia representations. | 
 |   * The deprecated `SkImageFilters::Magnifier` factory that did *not* take a lens bounds parameter has been removed. | 
 |   * `SkImageFilters::RuntimeShader` has variations that take a maximum sample radius, which is used to provide padded input images to the runtime effect so that boundary conditions are avoided. | 
 |   * `SkImageFilters::AlphaThreshold` has been removed. Its only use was in ChromeOS and that usage has been replaced with a `Blend(kSrcIn, input, Picture(region))` filter graph to achieve the same effect. | 
 |   * The single-argument `SkImageFilters::Image(sk_sp<SkImage>)` factory is removed. The `SkSamplingOptions` to use when rendering the image during filtering must be provided. `SkFilterMode::kLinear` is recommended over the previous bicubic default. | 
 |   * `GrTextureGenerator` now has a subclass `GrExternalTextureGenerator` which can be subclassed by | 
 |     clients and used with `SkImages::DeferredFromTextureGenerator` in order to create images from | 
 |     textures that were created outside of skia. `GrTextureGenerator` has been removed from the public | 
 |     API in favor of `GrExternalTextureGenerator`. | 
 |   * SkPoint now uses float for its coordinates. This starts the process of removing SkScalar from Skia. | 
 |     SkScalar was a typedef for float, so this has no practical impact on code that uses Skia. | 
 |   * `SkSamplingOptions(SkFilterMode)` and `SkSamplingOptions(SkCubicResampler)` are no longer marked `explicit` so that samplings can be created inline more succinctly. | 
 |   * `SkShaders` is now a namespace (was previously a non-constructable class with only static | 
 |     functions). `SkPerlinNoiseShader::MakeFractalNoise` and `SkPerlinNoiseShader::MakeTurbulence` have | 
 |     been moved to the `SkShaders` namespace and `SkPerlinNoiseShader` (the public non-constructable | 
 |     class) has been slated for moving into private internals of Skia. | 
 |     There are no functional differences in the moved functions, however the change of some #includes | 
 |     in `include/core/SkShader.h`, `include/effects/SkGradientShader.h`, and | 
 |     `include/effects/SkPerlinNoiseShader.h` may cause clients who were depending on the transitive | 
 |     dependencies to now fail to compile. | 
 |   * The following methods have been removed from SkSurface and relocated to other methods/functions: | 
 |       - `SkSurface::asImage` -> `SkSurfaces::AsImage` (include/gpu/graphite/Surface.h) | 
 |       - `SkSurface::flushAndSubmit` -> `GrDirectContext::flushAndSubmit` | 
 |       - `SkSurface::flush` -> `GrDirectContext::flush` | 
 |       - `SkSurface::makeImageCopy` -> `SkSurfaces::AsImageCopy` (include/gpu/graphite/Surface.h) | 
 |       - `SkSurface::resolveMSAA` -> `SkSurfaces::ResolveMSAA()` (include/gpu/ganesh/SkSurfaceGanesh.h) | 
 |  | 
 |     Additionally, `SkSurface::BackendSurfaceAccess` is now in the `SkSurfaces` namespace. | 
 |   * The deprecated `SkTableColorFilter` class and its methods have been removed. Clients should use | 
 |     `SkColorFilters::Table` and `SkColorFilters::TableARGB` (defined in include/core/SkColorFilter.h). | 
 |   * The `SkYUVAPixmapInfo::SupportedDataTypes(const GrImageContext&)` constructor has been removed from | 
 |     the public API. | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 115 | 
 | ------------- | 
 |   * Clients now need to register codecs which Skia should use to decode raw bytes. For example: | 
 |     `SkCodecs::Register(SkJpegDecoder::Decoder());`. Skia still provides many supported formats | 
 |     (see `include/codec/*Decoder.h`). Clients are free to specify their own, either supplementing | 
 |     the existing set or using a custom version instead of the one previously provided by default | 
 |     by Skia. See `SkCodecs::Decoder` for the necessary data to provide when using a custom decoder | 
 |     (in `include/codec/SkCodec.h`). | 
 |  | 
 |     To ease the transition, Skia will continue (for a short while) to register codecs unless | 
 |     `SK_DISABLE_LEGACY_INIT_DECODERS` is defined. | 
 |   * `SkDrawable::newPictureSnapshot` is removed. Instead, call `SkDrawable::makePictureSnapshot`. | 
 |     The old method returned a bare (but ref-counted) pointer, which was easy for clients to get wrong. | 
 |     The new method returns an `sk_sp<SkPicture>`, which is easier to handle, and consistent with the | 
 |     rest of skia. | 
 |   * `SkGraphics::PurgePinnedFontCache()` has been added to allow clients to | 
 |     explicitly trigger `SkStrikeCache` purge checks for `SkStrikes` with | 
 |     pinners. Defining `SK_STRIKE_CACHE_DOESNT_AUTO_CHECK_PINNERS` in the | 
 |     user configuration now disables automatic purge checking of strikes with | 
 |     pinners. | 
 |   * The following SkImage factories have been moved to `include/gpu/graphite/Image.h`: | 
 |      - `SkImage::MakeGraphiteFromBackendTexture -> SkImages::AdoptTextureFrom` | 
 |      - `SkImage::MakeGraphiteFromYUVABackendTextures -> SkImages::TextureFromYUVATextures` | 
 |      - `SkImage::MakeGraphiteFromYUVAPixmaps -> SkImages::TextureFromYUVAPixmaps` | 
 |      - `SkImage::MakeGraphitePromiseTexture -> SkImages::PromiseTextureFrom` | 
 |  | 
 |     The SkImage method `makeTextureImage` has been moved to `SkImages::TextureFromImage`. | 
 |  | 
 |     `SkImage::RequiredImageProperties` has been renamed to `SkImage::RequiredProperties`, | 
 |     with fMipmapped turned into a boolean instead of the GPU enum. | 
 |   * `SkImage::makeColorSpace` and `SkImage::makeColorTypeAndColorSpace` now take a `GrDirectContext` | 
 |     as the first parameter. This should be supplied when dealing with texture-backed images and can | 
 |     be `nullptr` otherwise. | 
 |   * `SkImage::subset` now takes a `GrDirectContext*` as its first parameter (this can be `nullptr` for | 
 |     non-gpu backed images. Images which are backed by a codec or picture will not be turned into a GPU | 
 |     texture before being read. This should only impact picture-backed images, which may not be read | 
 |     correctly if the picture contain nested texture-backed images itself. To force a conversion to | 
 |     a texture, clients should call `SkImages::TextureFromImage`, passing in the image, and then call | 
 |     subset on the result. Documentation has been clarified that `SkImage::subset` will return a raster- | 
 |     backed image if the source is not backed by a texture, and texture-otherwise. | 
 |  | 
 |     `SkImages::SubsetTextureFrom` has been added to subset an image and explicitly return a texture- | 
 |     backed image. This allows some optimizations, especially for large images that exceed a maximum | 
 |     texture size of a GPU. | 
 |  | 
 |     `SkImage::makeRasterImage` and `SkImage::makeNonTextureImage` now take a `GrDirectContext*` which | 
 |     clients should supply for reading-back pixels from texture-backed images. | 
 |   * `SkImageFilters::Image` now returns a non-null image filter if the input `sk_sp<SkImage>` is | 
 |     null or the src rectangle is empty or does not overlap the image. The returned filter evaluates to | 
 |     transparent black, which is equivalent to a null or empty image. Previously, returning a null image | 
 |     filter would mean that the dynamic source image could be surprisingly injected into the filter | 
 |     evaluation where it might not have been intended. | 
 |   * `SkImageFilters::Magnifier(srcRect, inset)` is deprecated. These parameters do not provide enough | 
 |     information for the implementation to correctly respond to canvas transform or participate accurately | 
 |     in layer bounds planning. | 
 |  | 
 |     A new `SkImageFilters::Magnifier` function is added that takes additional parameters: the outer | 
 |     lens bounds and the actual zoom amount (instead of inconsistently reconstructing the target zoom | 
 |     amount, which was the prior behavior). Additionally, the new factory accepts an SkSamplingOptions | 
 |     to control the sampling quality. | 
 |   * `SkImageFilters::Picture` now returns a non-null image filter if the input `sk_sp<SkPicture>` is | 
 |     null. The returned filter evaluates to transparent black, which is equivalent to a null or empty | 
 |     picture. Previously, returning a null image filter would mean that the dynamic source image could | 
 |     be surprisingly injected into the filter evaluation where it might not have been intended. | 
 |   * `SkImageFilters::Shader` now returns a non-null image filter if the input `sk_sp<SkShader>` is | 
 |     null. The returned filter evaluates to transparent black, which is equivalent to a null or empty | 
 |     shader. Previously, returning a null image filter would mean that the dynamic source image could | 
 |     be surprisingly injected into the filter evaluation where it might not have been intended. | 
 |   * `SkImageGenerator::MakeFromEncoded` has been removed from the public API. | 
 |     `SkImage::DeferredFromEncoded` or `SkCodec::MakeFromData` should be used instead. | 
 |   * `SkSurface::getBackendTexture` and `SkSurface::getBackendRenderTarget` have been deprecated and | 
 |     replaced with `SkSurfaces::GetBackendTexture` and `SkSurfaces::GetBackendRenderTarget` respectively. | 
 |     These are found in `include/gpu/ganesh/SkSurfaceGanesh.h`. The supporting enum `BackendHandleAccess` | 
 |     has also been moved to `SkSurfaces::BackendHandleAccess` as an enum class, with shorter member | 
 |     names. | 
 |   * SkSurface factory methods have been moved to the SkSurfaces namespace. Many have been renamed to | 
 |     be more succinct or self-consistent. Factory methods specific to the Ganesh GPU backend are | 
 |     defined publicly in include/gpu/ganesh/SkSurfaceGanesh.h. The Metal Ganesh backend has some | 
 |     specific factories in include/gpu/ganesh/mtl/SkSurfaceMetal.h. | 
 |       * SkSurface::MakeFromAHardwareBuffer -> SkSurfaces::WrapAndroidHardwareBuffer | 
 |       * SkSurface::MakeFromBackendRenderTarget -> SkSurfaces::WrapBackendRenderTarget | 
 |       * SkSurface::MakeFromBackendTexture -> SkSurfaces::WrapBackendTexture | 
 |       * SkSurface::MakeFromCAMetalLayer -> SkSurfaces::WrapCAMetalLayer | 
 |       * SkSurface::MakeFromMTKView -> SkSurfaces::WrapMTKView | 
 |       * SkSurface::MakeGraphite -> SkSurfaces::RenderTarget | 
 |       * SkSurface::MakeGraphiteFromBackendTexture -> SkSurfaces::WrapBackendTexture | 
 |       * SkSurface::MakeNull -> SkSurfaces::Null | 
 |       * SkSurface::MakeRaster -> SkSurfaces::Raster | 
 |       * SkSurface::MakeRasterDirect -> SkSurfaces::WrapPixels | 
 |       * SkSurface::MakeRasterDirectReleaseProc -> SkSurfaces::WrapPixels | 
 |       * SkSurface::MakeRasterN32Premul -> SkSurfaces::Raster (clients should make SkImageInfo) | 
 |       * SkSurface::MakeRenderTarget -> SkSurfaces::RenderTarget | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 114 | 
 | ------------- | 
 |   * The CPU backend for Runtime Effects has been rewritten. This may cause slight differences in | 
 |     performance and image quality when runtime effects are painted onto a raster surface. | 
 |   * Gradient shaders support interpolation in several different color spaces, by passing a | 
 |     `SkGradientShader::Interpolation` struct to the shader factory functions. The color space and | 
 |     hue method options are based on the CSS Color Level 4 specfication: | 
 |     * https://www.w3.org/TR/css-color-4/#interpolation-space | 
 |     * https://www.w3.org/TR/css-color-4/#hue-interpolation | 
 |   * `SkImages::GetBackendTextureFromImage` has been renamed `SkImages::MakeBackendTextureFromImage`. | 
 |   * `SkImage::getBackendTexture()` has been moved to `SkImages::GetBackendTextureFromImage()` in | 
 |     `SkImageGanesh.h`. | 
 |   * `SkImage::makeTextureImage()` has been moved to `SkImages::TextureFromImage()` in | 
 |     `SkImageGanesh.h`. | 
 |   * `SkImage::flush()` and `SkImage::flushAndSubmit()` has been moved to | 
 |     `GrDirectContext::flush()` and `GrDirectContext::flushAndSubmit()` in `SkImageGanesh.h`. | 
 |   * `SkSurfaceProperties::kAlwaysDither_Flag` added to globally enable dithering for a specific | 
 |     `SkSurface` target. | 
 |   * `SkSerialImageProc` and `SkDeserialImageProc` are now also used to encode/decode the SkMipmap | 
 |     layers of certain SkImages. | 
 |   * The defines `SK_USE_WIC_ENCODER` and `SK_USE_CG_ENCODER` have been removed, as well as the code | 
 |     to use the Windows Image Codecs and Core Graphics as a way to have Skia encode files in PNG, | 
 |     JPEG, and WEBP format. Skia continues to support use of the NDK codecs on Android, as well | 
 |     as using external C++ libraries (e.g. libpng, libjpeg-turbo) to *encode* images. WIC and CG | 
 |     are still used to *decode* images on the appropriate platforms. | 
 |   * `SkImage::encodeToData` has been deprecated. Clients should use `refEncodedData` if the image | 
 |     was from an encoded bytestream or one of `SkPngEncoder::Encode`, `SkJpegEncoder::Encode`, | 
 |     `SkWebpEncoder::Encode` directly. | 
 |   * The following defines no longer do anything. GN clients should instead set the provided | 
 |     arguments (from gn/skia.gni) as necessary: | 
 |       - `SK_ENCODE_PNG` -> `skia_use_libjpeg_turbo_encode` | 
 |       - `SK_ENCODE_JPEG` -> `skia_use_libpng_encode` | 
 |       - `SK_ENCODE_WEBP` -> `skia_use_libwebp_encode` | 
 |     Other clients should make sure the appropriate `*EncoderImpl.cpp` files from `src/encode` are | 
 |     included in the build. | 
 |   * `SkImageEncoder` has been removed. Clients should use one of `SkPngEncoder::Encode`, | 
 |     `SkJpegEncoder::Encode` or `SkWebpEncoder::Encode` directly. | 
 |   * `SkImageGenerator` has a new subclass `GrTextureGenerator` which can be used if clients want to | 
 |     provide specialized ways of making Ganesh texture-backed Images. | 
 |   * `SkImageGenerator::MakeFromPicture` has been removed from the public API. Clients should be | 
 |     drawing the picture directly instead of turning it into an image first. | 
 |  | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 113 | 
 | ------------- | 
 |   * The define SK_SUPPORT_GPU is now SK_GANESH. It is no longer detected as a 0 or 1, but | 
 |     as the absence or presence of that define. As a result, it defaults to off (not defined) if | 
 |     not defined (SK_SUPPORT_GPU would default to SK_SUPPORT_GPU=1 if not defined). | 
 |   * SkStrSplit is no longer part of the public API. | 
 |   * SkImage::encodeToData now takes a GrDirectContext. The versions which do not have that are | 
 |     deprecated and will be removed at some point. | 
 |   * SkMatrix::Scale, preScale, setScale, etc. with any scale factor of 0 correctly no longer | 
 |     return true from rectStaysRect(), consistent with rectStaysRect() implying a non-zero scale. | 
 |   * `SkImage::CompressionType` has been renamed to `SkTextureCompressionType` and moved to | 
 |     `include/core/SkTextureCompressionType.h` | 
 |   * `SkEncodedImageFormat.h` and `SkPngChunkReader.h` are now in include/codec | 
 |   * `SkICC.h` is now in include/encode | 
 |   * SkImage factory methods have been moved to the SkImages namespace. Many have been renamed to | 
 |     be more succinct or self-consistent. Factory methods specific to the Ganesh GPU backend are | 
 |     defined publicly in include/gpu/ganesh/SkImageGanesh.h. | 
 |       * SkImage::MakeBackendTextureFromSkImage -> SkImages::GetBackendTextureFromImage | 
 |       * SkImage::MakeCrossContextFromPixmap -> SkImages::CrossContextTextureFromPixmap | 
 |       * SkImage::MakeFromAdoptedTexture -> SkImages::AdoptTextureFrom | 
 |       * SkImage::MakeFromBitmap -> SkImages::RasterFromBitmap | 
 |       * SkImage::MakeFromCompressedTexture -> SkImages::TextureFromCompressedTexture | 
 |       * SkImage::MakeFromEncoded -> SkImages::DeferredFromEncodedData | 
 |       * SkImage::MakeFromGenerator -> SkImages::DeferredFromGenerator | 
 |       * SkImage::MakeFromPicture -> SkImages::DeferredFromPicture | 
 |       * SkImage::MakeFromRaster -> SkImages::RasterFromPixmap | 
 |       * SkImage::MakeFromTexture -> SkImages::BorrowTextureFrom | 
 |       * SkImage::MakeFromYUVAPixmaps -> SkImages::TextureFromYUVAPixmaps | 
 |       * SkImage::MakeFromYUVATextures -> SkImages::TextureFromYUVATextures | 
 |       * SkImage::MakePromiseTexture -> SkImages::PromiseTextureFrom | 
 |       * SkImage::MakePromiseYUVATexture -> SkImages::PromiseTextureFromYUVA | 
 |       * SkImage::MakeRasterCopy -> SkImages::RasterFromPixmapCopy | 
 |       * SkImage::MakeRasterData -> SkImages::RasterFromData | 
 |       * SkImage::MakeRasterFromCompressed -> SkImages::RasterFromCompressedTextureData | 
 |       * SkImage::MakeTextureFromCompressed -> SkImages::TextureFromCompressedTextureData | 
 |     To help in the transition, there is some temporary bridge code (e.g. aliases) which will | 
 |     eventually be removed. | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 112 | 
 | ------------- | 
 |   * SkImage::CubicResampler has been removed. Clients should use SkCubicResampler from | 
 |     include/core/SkSamplingOptions.h instead (the former was an alias for the latter). | 
 |   * SkRuntimeColorFilterBuilder has been added. This is a helper class for setting up color filters, | 
 |     analogous to SkRuntimeShaderBuilder. | 
 |   * SkShaders::CoordClamp has been added. It clamps the coords passed used with another | 
 |     shader to a rectangle. | 
 |   * SkRandom is no longer part of the public API. | 
 |   * SK_ARRAY_COUNT is no longer part of the public API. Clients should use std::size. | 
 |   * SK_SCALAR_IS_FLOAT is not set anymore. SkScalar is always a float (and has been since 2017). | 
 |   * sk_realloc_throw (an internal API) now frees up memory when 0 is passed in as the size. | 
 |     This should have no user-facing impacts for clients which use the default allocator, but | 
 |     requires custom allocators to also implement this change. | 
 |   * The particles module has been deleted. | 
 |   * SkJpegEncoder::Options includes a parameter for XMP metadata. | 
 |   * SkJpegEncoder includes support for encoding SkYUVAPixmaps directly. | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 111 | 
 | ------------- | 
 |   * SkToBool is no longer part of the public API. | 
 |   * A float version of SkCanvas::saveLayerAlpha now exists as SkCanvas::saveLayerAlphaf. | 
 |   * SkAbs32 and SkTAbs are no longer part of the public API. | 
 |   * SkAlign2, SkAlign4, SkAlign8, SkIsAlign2, SkIsAlign4, SkIsAlign8, SkAlignPtr, SkIsAlignPtr, | 
 |     and SkAlignTo are no longer part of the public API. | 
 |   * GrContextOptions::fSkipGLErrorChecks no longer stops checking shader compilation and program | 
 |     linking success. | 
 |   * SkBackingFit is no longer part of the public API. | 
 |   * SkBudgeted was moved from include/core/SkTypes.h to include/gpu/GpuTypes.h and moved into the | 
 |     skgpu namespace. | 
 |   * include/gpu/GrConfig.h has been removed; its contents were folded into other files. | 
 |   * SkLeftShift is no longer part of the public API. | 
 |   * SK_MaxS32 and related constants are no longer part of the public API. | 
 |   * include/core/SkMath.h is no longer part of the public API. | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 110 | 
 | ------------- | 
 |   * SkParsePath::ToSVGString now returns the string, rather than modifying a passed-in string. | 
 |   * Removed previously deprecated SkImageFilters::Paint factory. Use SkImageFilters::Shader instead. | 
 |   * SkMesh::Make and SkMesh::MakeIndexed now return a SkMesh and error message string. | 
 |   * SkPaint::getFillPath has been replaced with skpathutils::FillPathWithPaint from | 
 |     include/core/SkPathUtils.h. The functionality should be the same. | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 109 | 
 | ------------- | 
 |   * SkMesh vertex and fragment main() signatures have changed. See docs on SkMeshSpecification. | 
 |   * Added SkImage::RescaleMode::kLinear so that the async rescale/readback APIs can scale in a | 
 |     single step no matter the total scale factor (faster but lower quality than kRepeatedLinear). | 
 |   * SkMesh buffer factories added that make copies of CPU-backed buffers. | 
 |   * A utility for minifying Runtime Effect code has been added to Skia. Add the gn argument | 
 |     "skia_compile_modules = true" to your gn args, and a new utility called "sksl-minify" will be | 
 |     compiled as part of your Skia build. Run the command: | 
 |       `skia-minify output-file.sksl input-file.sksl` | 
 |     to write a minified version of the runtime shader "input-file.sksl" into a file named | 
 |     "output-file.sksl". By default, sksl-minify expects a shader, but you can also pass command | 
 |     line options `--colorfilter` or `--blender` if your program is a color-filter or a blender. | 
 |     A compile error will be printed to stdout if an error is found in the program. | 
 |   * The order of SkShader local matrix concatenation has been reversed. See skbug.com/13749 | 
 |   * PromiseImages have been added to Graphite. This supports both volatile and non-volatile Promise Images. | 
 |     See the comment for SkImage::MakeGraphitePromiseTexture for more details. | 
 |   * Graphite has loosened the immutability requirements of SkImages - through a new SkSurface API and careful | 
 |     synchronization, clients can now mutate the backend object backing an SkImage. The new API consists of | 
 |     SkSurface::asImage and SkSurface::makeImageCopy. We have a document that covers the expected use cases and | 
 |     the synchronization required for each one. | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 108 | 
 | ------------- | 
 |   * SkShader::asAGradient() has been removed. | 
 |   * SkMesh and SkMeshSpecification has separate sk_sp and bare ptr getters for ref counted types. | 
 |   * Add support for specifying a custom ICC profile to SkJpegEncoder, SkPngEncoder, and | 
 |     SkWebpEncoder. | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 107 | 
 | ------------- | 
 |   * Exported SkColor4f::toBytes_RGBA() and SkColor4f::FromBytes_RGBA. | 
 |   * SkWebpEncoder: Added support for animated WebP image encoding. | 
 |   * SkRuntimeEffect shader effects were inadvertently allowing functions with the signature | 
 |     `half4 main(float2 coords, half4 color)`. This was disallowed at Milestone 87, but the | 
 |     restriction was inadvertently relaxed in later milestones. Going forward, we will only | 
 |     accept a shader signature of `half4 main(float2 coords)`. | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 106 | 
 | ------------- | 
 |   * sk_sp is marked with the [[clang::trivial_abi]] attribute where supported. | 
 |   * SkMesh API: Allows a user to draw a vertex mesh with custom attributes and | 
 |     varyings using SkSL. Mesh data (vertex and index) can be created on a | 
 |     GrDirectContext to avoid re-uploading data per draw. Currently does not | 
 |     work with SkPicture or any backend but GPU. | 
 |   * Added SkColorFilters::Blend(const SkColor4f&, sk_sp<SkColorSpace>, SkBlendMode) to | 
 |     complement the existing SkColorFilters::Blend(SkColor, SkBlendMode) factory. | 
 |   * The experimental C API was removed. | 
 |   * Added support for AVIF decoding using libavif. | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 104 | 
 | ------------- | 
 |   * New functions SkBitmap::getColor4f and SkPixmap::getColor4f return float colors. | 
 |   * SkRuntimeEffect takes and returns a const SkData. | 
 |   * SkRasterHandleAllocator::MakeCanvas now takes optional SkSurfaceProps. | 
 |   * SkImage::MakeFromPicture and SkImageGenerator::MakeFromPicture now take an optional | 
 |     SkSurfaceProps to use when rasterizing the picture. | 
 |   * SkRuntimeEffect::Uniform now stores the uniform name as a string_view, rather than a | 
 |     SkString. Related methods SkRuntimeEffect::findUniform and SkRuntimeEffectBuilder::uniform | 
 |     also take std::string_view instead of const char*. | 
 |   * SkRuntimeEffect::Child now stores the child name as a string_view, rather than a SkString. | 
 |     Related methods SkRuntimeEffect::findChild and SkRuntimeEffectBuilder::child also take | 
 |     std::string_view instead of const char*. Also, SkImageFilters::RuntimeShader now takes the | 
 |     child name(s) as std::string_view instead of const char*. | 
 |   * skcms.h has been relocated to //modules/skcms/skcms.h (was //include/third_party/skcms/skcms.h) | 
 |   * New functions SkCanvas::getBaseProps and SkCanvas::getTopProps; SkCanvas::getBaseProps is a | 
 |     direct replacement for the (now deprecated) SkCanvas::getProps function, while getTopProps is | 
 |     a variant that returns the SkSurfaceProps that are active in the current layer. | 
 |   * New function SkEventTracer::newTracingSection(const char* name) enables splitting traces up | 
 |     into different sections for a selection of backend tracing frameworks (Perfetto, SkDebugf). | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 103 | 
 | ------------- | 
 |   * SkSamplingOptions now includes anisotropic filtering. Implemented on GPU only. | 
 |   * SkBitmap::clear and SkBitmap::clearColor take in SkColor4fs | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 102 | 
 | ------------- | 
 |   * Add glGetFloatv and glSamplerParameterf to GrGLInterface. | 
 |   * GrGLCreateNativeInterface is removed. Use GrGLMakeNativeInterface. | 
 |   * GrContextOptions::fSharpenMipmappedTextures is removed. MIP LOD is now always | 
 |     biased on the GPU backend. The CPU backend implementation is modified to match | 
 |     this behavior. | 
 |   * Passing SkCanvas::kStrict_SrcRectConstraint disables mipmapping. The old behavior differed | 
 |     between GPU and CPU. CPU always computed a new set of mipmap based on the subset. GPU restricted | 
 |     the sampling coordinates to the subset in the base level but upper level pixels that map to | 
 |     pixels outside the subset in the base level were still used. To get the previous CPU behavior | 
 |     use SkImage::makeSubset() to make a subset image and draw that. The previous GPU behavior is | 
 |     similar, though not exactly, equivalent to making a mipmapped image shader from the original | 
 |     image and applying that to a rectangle. | 
 |   * Fully disable experimental support for HW tessellation shaders. | 
 |     GrContextOptions::fEnableExperimentalHardwareTessellation is ignored and behaves as if it is | 
 |     false. The optimized path renderer no longer requires hardware tessellation at all, and | 
 |     is automatically enabled when drawing to an SkSurface created with MSAA, or when | 
 |     GrContextOptions::fInternalMultisampleCount is set to a non-zero value. | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 101 | 
 | ------------- | 
 |   * Add maxSurfaceSampleCountForColorType(SkColorType ct) in GrContextThreadSafeProxy | 
 |   * Enums SkAlphaType and SkColorType are broken out into their own header files in include/core/ | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 100 | 
 | ------------- | 
 |   * Skia now requires C++17 and the corresponding standard library (or newer). | 
 |   * Skia on iOS now requires iOS 11 to build; earlier versions of iOS do not support C++17. | 
 |   * The skstd::string_view and skstd::optional Skia classes have been replaced with the C++17 native | 
 |     std::string_view and std::optional. | 
 |   * Added SkSurface::resolveMSAA api to force Skia to resolve MSAA draws. Useful for when | 
 |     Skia wraps a client's texture as the resolve target. | 
 |   * All of the `makeShader` functions associated with `SkRuntimeEffect` no longer take an | 
 |     `isOpaque` parameter. These functions will now make a best effort to determine if your | 
 |     shader always produces opaque output, and optimize accordingly. If you definitely want your | 
 |     shader to produce opaque output, do so in the shader's SkSL code. This can be done by adjusting | 
 |     any `return` statement in your shader with a swizzle: `return color.rgb1;`. | 
 |     https://review.skia.org/506462 | 
 |   * SkRSXform is now exported to DLL/.so files. | 
 | * * * | 
 |  | 
 | Milestone 99 | 
 | ------------ | 
 |   * Added two new intrinsic functions to SkSL for use in runtime effects: | 
 |       vec3 toLinearSrgb(vec3 color) | 
 |       vec3 fromLinearSrgb(vec3 color) | 
 |     These convert RGB color values between the working color space (the color space of the | 
 |     destination surface) and a known, fixed color space. `toLinearSrgb` converts a color to the | 
 |     sRGB color gamut, with a linear transfer function. `fromLinearSrgb` converts a color from that | 
 |     same color space. These are helpful for effects that need to work in a specific color space, or | 
 |     want to apply effects (like lighting) that work best in a linear color space. | 
 |     Note that if the destination surface has no color space (color space is `nullptr`), these | 
 |     intrinsics will do no conversion, and return the input color unchanged. | 
 |     https://review.skia.org/481416 | 
 |   * Added a new variant of SkImageFilters::RuntimeShader that supports multiple child nodes. | 
 |     https://review.skia.org/489536 | 
 |   * Add the ability to specify palette overrides in SkFontArguments. Implemented | 
 |     for the FreeType-backed SkFontMgrs. | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 98 | 
 | ------------ | 
 |   * The following functions and methods are not defined in SkSurface when SK_SUPPORT_GPU is 0: | 
 |     MakeFromBackendTexture, MakeFromBackendRenderTarget, MakeRenderTarget, | 
 |     getBackendTexture, getBackendRenderTarget, replaceBackendTexture. flush() with parameters | 
 |     was removed as well. These were all no-ops anyway when just the CPU backend was compiled in | 
 |     (noting that flush() and flushAndSubmit() are still no-ops on the CPU backend). | 
 |   * GrBackendSemaphore only includes methods that match the GPU backend that Skia was compiled for. | 
 |     For example, initVulkan and vkSemaphore are not defined unless the Vulkan backend is compiled | 
 |     into Skia. | 
 |   * Surfaces and images are now limited to just under 2GB of total size. Previously, larger images | 
 |     could be created, but the CPU backend would fail to index them correctly. | 
 |   * SkCanvas::drawVertices and SkCanvas::drawPatch variants that did not take SkBlendMode are | 
 |     removed. | 
 |   * SkImageFilters::RuntimeShader is a new public API that enables adding RuntimeShaderEffects into | 
 |     image filter graph. | 
 |   * SkImage::makeRawShader is a new public API that creates "raw" image shaders. makeRawShader | 
 |     functions like SkImage::makeShader, but for images that contain non-color data. This includes | 
 |     images encoding things like normals, material properties (eg roughness), heightmaps, or any | 
 |     other purely mathematical data that happens to be stored in an image. These types of images are | 
 |     useful with some programmable shaders (ie SkRuntimeEffect). | 
 |     Raw image shaders work like regular image shaders (including filtering and tiling), with a few | 
 |     major differences: | 
 |       - No color space transformation is ever applied (the color space of the image is ignored). | 
 |       - Images with an alpha type of kUnpremul are not automatically premultiplied. | 
 |       - Bicubic filtering is not supported. If SkSamplingOptions::useCubic is true, these factories | 
 |         will return nullptr. | 
 |   * Removed SkCanvas::markCTM and SkCanvas::findMarkedCTM. These were created to be used with other | 
 |     features that have since been deleted, so they served no purpose. | 
 |   * Added limited JPEGXL support. | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 97 | 
 | ------------ | 
 |   * Added basic support for vulkan DRM modifiers. All of these are treated as read only textures | 
 |     internally (versus querying specific modifier support). Clients can either pass a flag to Vulkan | 
 |     GrBackendFormat to say it uses modifiers or pass the VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT | 
 |     to a GrBackendTexture via the GrVkImageInfo struct. | 
 |   * The following functions and methods are not defined in SkImage when SK_SUPPORT_GPU is 0: | 
 |     MakeTextureFromCompressed, MakeFromTexture, MakeFromCompressedTexture, | 
 |     MakeCrossContextFromPixmap, MakeFromAdoptedTexture, MakeFromYUVATextures, | 
 |     MakeFromYUVAPixmaps, MakePromiseTexture, MakePromiseYUVATexture, MakeBackendTextureFromSkImage, | 
 |     flush, flushAndSubmit, getBackendTexture, makeTextureImage. | 
 |     These were all no-ops anyway when just the CPU backend was compiled in. | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 96 | 
 | ------------ | 
 |   * SkRuntimeEffect no longer clamps the RGB values of an effect's output to the range 0..A. | 
 |     This makes it easier to use a hierarchy of SkSL shaders where intermediate values do not | 
 |     represent colors but are, for example, non-color inputs to a lighting model. | 
 |     http://review.skia.org/452558 | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 95 | 
 | ------------ | 
 |   * Minimum supported iOS raised from 8 to 11. Skia may build back to iOS 9 but versions older | 
 |     than 11 are not tested. Community contributions to support versions 9 and 10 of iOS may be | 
 |     considered, but they may not be complex as they cannot be tested. | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 94 | 
 | ------------ | 
 |   * Metal backend has been changed to track command buffer resources manually | 
 |     rather than using retained resources. | 
 |     https://review.skia.org/432878 | 
 |  | 
 |   * Added virtual onResetClip() to SkCanvas for Android Framework, to emulate the soon-to-be-removed | 
 |     expanding clip ops guarded by SK_SUPPORT_DEPRECATED_CLIPOPS. | 
 |     https://review.skia.org/430897 | 
 |  | 
 |   * Removed SK_SUPPORT_DEPRECATED_CLIPOPS build flag. Clips can only be intersect and difference. | 
 |     https://review.skia.org/436565 | 
 |  | 
 |   * There is a new syntax for invoking (sampling) child effects in SkSL. Previously, children | 
 |     (shaders, colorFilters, blenders) were invoked using different overloads of `sample`. That | 
 |     syntax is deprecated (but still supported). Now, the child behaves like an object, with a method | 
 |     name `eval`. The arguments to these `eval` methods are the same as the arguments in the old | 
 |     `sample` intrinsics. For example: | 
 |       // Old syntax: | 
 |         sample(shader, xy) | 
 |         sample(colorFilter, color) | 
 |         sample(blender, srcColor, dstColor) | 
 |       // New syntax: | 
 |         shader.eval(xy) | 
 |         colorFilter.eval(color) | 
 |         blender.eval(srcColor, dstColor) | 
 |     https://review.skia.org/444735 | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 93 | 
 | ------------ | 
 |   * Removed SkPaint::getHash | 
 |     https://review.skia.org/419336 | 
 |  | 
 |   * Removed SkShaders::Lerp. It was unused (and easy to replicate with SkRuntimeEffect). | 
 |     https://review.skia.org/419796 | 
 |  | 
 |   * The default value of GrContextOptions::fReduceOpsTaskSplitting is now enabled. | 
 |     https://review.skia.org/419836 | 
 |  | 
 |   * Removed SkMatrix44 | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 92 | 
 | ------------ | 
 |   * Hides SkPathEffect::computeFastBounds() from public API; external subclasses of SkPathEffect | 
 |     must implement onComputeFastBounds() but can return false to signal it's not computable. | 
 |     https://review.skia.org/406140 | 
 |  | 
 |   * Add SkM44::RectToRect constructor (SkM44's equivalent to SkMatrix::RectToRect) | 
 |     https://review.skia.org/402957 | 
 |  | 
 |   * Metal support has been removed for versions of iOS older than 10.0 and MacOS older than 10.14. | 
 |     https://review.skia.org/401816 | 
 |  | 
 |   * Removed custom attributes from SkVertices and the corresponding `varying` feature from | 
 |     SkRuntimeEffect. | 
 |     https://review.skia.org/398222 | 
 |  | 
 |   * Dropped support for mixed samples. Mixed samples is no longer relevant for Ganesh. DMSAA and the | 
 |     new Ganesh architecture both rely on full MSAA, and any platform where mixed samples is | 
 |     supported will ultimately not use the old architecture. | 
 |  | 
 |   * SkRuntimeEffect::Make has been removed. It is replaced by MakeForShader and MakeForColorFilter. | 
 |     These functions do stricter error checking on the SkSL, to ensure it is valid for a particular | 
 |     stage of the Skia pipeline. | 
 |     https://review.skia.org/402156 | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 91 | 
 | ------------ | 
 |   * The SkSL DSL API has been moved into public headers, although it is still under active | 
 |     development and isn't quite ready for prime time yet. | 
 |     https://review.skia.org/378496 | 
 |  | 
 |   * Skia's GPU backend no longer supports NVPR. Our more recent path renderers are more | 
 |     performant and are not limited to nVidia hardware. | 
 |  | 
 |   * SkRuntimeEffect now supports uniforms of type int, int2, int3, and int4. Per the OpenGL ES | 
 |     Shading Language Version 1.00 specification, there are few guarantees about the representation | 
 |     or range of integral types, and operations that assume integral representation (eg, bitwise), | 
 |     are not supported. | 
 |     https://review.skia.org/391856 | 
 |  | 
 |   * SkRuntimeEffect requires that 'shader' variables be declared as 'uniform'. The deprecated | 
 |     syntax of 'in shader' is no longer supported. | 
 |     https://review.skia.org/393081 | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 90 | 
 | ------------ | 
 |   * Renamed use of sk_cf_obj in external Metal types to sk_cfp. | 
 |     https://review.skia.org/372556 | 
 |  | 
 |   * GrDirectContext::ComputeImageSize() is removed. Use SkImage::textureSize() instead. | 
 |     https://review.skia.org/368621 | 
 |     https://review.skia.org/369317 | 
 |     https://review.skia.org/371958 | 
 |  | 
 |   * Remove SkImageFilter::MakeMatrixFilter as it was unused and replaced with | 
 |     SkImageFilters::MatrixTransform. | 
 |     https://review.skia.org/366318 | 
 |  | 
 |   * Refactored particle system to use a single code string containing both Effect and Particle code. | 
 |     Uniform APIs are now shared for all program entry points, and no longer prefixed with 'Effect' | 
 |     or 'Particle'. For example, instead of `SkParticleEffect::effectUniformInfo` and | 
 |     `SkParticleEffect::particleUniformInfo`, there is just `SkParticleEffect::uniformInfo`. | 
 |  | 
 |   * Remove SkImageFilter::CropRect from the public API as it's no longer usable. All factories | 
 |     work with 'SkRect', 'SkIRect', or nullable pointers to 'Sk[I]Rect'. | 
 |     https://review.skia.org/361496 | 
 |  | 
 |   * Remove deprecated SkImageFilter factory functions and supporting types. All default-provided | 
 |     SkImageFilters are now only constructed via 'include/effects/SkImageFilters.h' | 
 |     https://review.skia.org/357285 | 
 |  | 
 |   * Added SkRuntimeEffect::makeImage() to capture the output of an SkRuntimeEffect in an SkImage. | 
 |     https://review.skia.org/357284 | 
 |  | 
 |   * Updated SkRuntimeEffect::Make() to take an Options struct. It also now returns a Results struct | 
 |     instead of a tuple. | 
 |     https://review.skia.org/363785 | 
 |     https://review.skia.org/367060 | 
 |  | 
 |   * Changed SkRuntimeEffect::Varying to have lower-case member names, with no 'f' prefix. | 
 |     https://review.skia.org/365656 | 
 |  | 
 |   * Changed SkRuntimeEffect::Uniform to have lower-case member names, with no 'f' prefix. | 
 |     https://review.skia.org/365696 | 
 |  | 
 |   * Deprecate (and ignore) SkAndroidCodec::ExifOrientation | 
 |     https://review.skia.org/344763 | 
 |  | 
 |   * Fix several minor issues in lighting image filters: | 
 |     - The spotlight falloff exponent is no longer clamped to [1, 128]. SVG 1.1 requires the specular | 
 |       lighting effect's exponent (shininess) to be clamped; not the spotlight's falloff. Any such | 
 |       parameter clamping is the client's responsibility, which makes Skia's lighting effect easily | 
 |       adaptable to SVG 1.1 (clamp exponent) or SVG 2 (no clamp). | 
 |     - Fix spotlight incorrectly scaling light within the cone angle. | 
 |     - Move saturation of RGBA to after multiplying lighting intensity with the lighting color, which | 
 |       improves rendering when diffuse and specular constants are greater than 1. | 
 |     https://review.skia.org/355496 | 
 |  | 
 |   * SkDeferredDisplayListRecorder::makePromiseTexture has moved to SkImage::MakePromiseTexture. | 
 |     New code should use the new entry point – migration CLs will be coming soon. | 
 |     https://review.skia.org/373716 | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 89 | 
 | ------------ | 
 |  | 
 |   * Removed SkYUVAIndex and SkYUVASizeInfo. These were no longer used in any | 
 |     public APIs. | 
 |     https://review.skia.org/352497 | 
 |  | 
 |   * Numerous changes to SkRuntimeEffect, aligning the capabilities and restrictions with | 
 |     The OpenGL ES Shading Language 1.00 (aka, the shading language of OpenGL ES2 and WebGL 1.0). | 
 |     All built-in functions from sections 8.1 through 8.6 implemented & tested on all backends. | 
 |     Removed types and features that require newer versions of GLSL: | 
 |       https://review.skia.org/346657  [Non-square matrices] | 
 |       https://review.skia.org/347046  [uint, short, ushort, byte, ubyte] | 
 |       https://review.skia.org/349056  [while and do-while loops] | 
 |       https://review.skia.org/350030  [Bitwise operators and integer remainder] | 
 |  | 
 |   * Add SkShadowUtils::GetLocalBounds. Generates bounding box for shadows | 
 |     relative to path. | 
 |     https://review.skia.org/351922 | 
 |  | 
 |   * Removed SkPerlinNoiseShader::MakeImprovedNoise. | 
 |     https://review.skia.org/352057 | 
 |  | 
 |   * Removed deprecated version of MakeFromYUVATextures. Use the version | 
 |     that takes GrYUVABackendTextures instead. | 
 |     https://review.skia.org/345174 | 
 |  | 
 |   * SkAnimatedImage: Always respect exif orientation | 
 |     Replace SkPixmapPriv::ShouldSwapWidthHeight with | 
 |     SkEncodedOriginSwapsWidthHeight. | 
 |     https://review.skia.org/344762 | 
 |  | 
 |   * Add kDirectionalLight_ShadowFlag support. If enabled, light position represents | 
 |     a vector pointing towards the light, and light radius is blur radius at elevation 1. | 
 |     https://review.skia.org/321792 | 
 |  | 
 |   * Support GL_LUMINANCE8_ALPHA8 textures. These can be used with GrBackendTexture APIs | 
 |     on GrDirectContext and as planes of YUVA images via GrYUVABackendTextures. | 
 |     https://review.skia.org/344761 | 
 |  | 
 |   * Removed previously deprecated SkImage::MakeFromYUVATexturesCopyToExternal. | 
 |     https://review.skia.org/342077 | 
 |  | 
 |   * Add versions of GrDirectContext::createBackendTexture and updateBackendTexture | 
 |     that take a GrSurfaceOrigin. The previous versions are deprecated. | 
 |     https://review.skia.org/341005 | 
 |  | 
 |   * Remove support for deprecated kDontClipToLayer_SaveLayerFlag in SkCanvas::SaveLayerRec | 
 |     https://review.skia.org/339988 | 
 |  | 
 |   * Expose more info in SkCodec::FrameInfo | 
 |     https://review.skia.org/339857 | 
 |  | 
 |   * Added dither control to the SkImageFilters::Shader factory. | 
 |     https://review.skia.org/338156 | 
 |  | 
 |   * Add MTLBinaryArchive parameter to GrMtlBackendContext. This allows | 
 |     Skia to cache PipelineStates in the given archive for faster | 
 |     shader compiles on future runs. The client must handle loading and | 
 |     saving of the archive. | 
 |     https://review.skia.org/333758 | 
 |  | 
 |   * Deprecated enum SkYUVAInfo::PlanarConfig has been removed. | 
 |     https://review.skia.org/334161 | 
 |  | 
 |   * Deprecated SkImage factories have been removed from | 
 |     SkDeferredDisplayListRecorder. | 
 |  | 
 |   * The following YUV image factories have been removed: | 
 |     SkImage::MakeFromYUVTexturesCopyWithExternalBackend | 
 |     SkImage::MakeFromNV12TexturesCopyWithExternalBackend | 
 |     Replacement pattern outlined below. | 
 |         1) Make image using MakeFromYUVATextures | 
 |         2) Make a SkSurface around result texture using SkSurface::MakeFromBackendTexture | 
 |         3) surface->getCanvas()->drawImage(image, 0, 0); | 
 |         4) surface->flushAndSubmit() | 
 |         5) Optional: SkImage::MakeFromBackendTexture() to use as SkImage. | 
 |     https://review.skia.org/334596 | 
 |  | 
 |   * Added a new interface for GrDirectContext creation in Metal, using | 
 |     a new struct called GrMtlBackendContext. The previous interface taking | 
 |     a MTLDevice and MTLCommandQueue is deprecated. | 
 |     https://review.skia.org/334426 | 
 |  | 
 |   * SkCanvas::flush has been deprecated. | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 88 | 
 | ------------ | 
 |  | 
 |   * SkYUVAInfo now has separate enums for division of channels among planes and | 
 |     the subsampling. The previous combined enum, PlanarConfig, is deprecated. | 
 |     https://review.skia.org/334102 | 
 |  | 
 |   * Simplified SkDeferredDisplayListRecorder promise image API. Removed "release" | 
 |     callback and renamed "done" callback to "release". The new "release" proc can | 
 |     be null. Added a new SkYUVAInfo-based factory for YUVA promise texture images | 
 |     and deprecated the old SkYUVAIndex-based one. | 
 |     https://review.skia.org/331836 | 
 |     https://review.skia.org/333519 | 
 |  | 
 |   * Limit the types and intrinsics supported in SkRuntimeEffect to GLSL ES 1.00 | 
 |     https://review.skia.org/332597 | 
 |  | 
 |   * Add AVIF support to SkHeifCodec. | 
 |  | 
 |   * Add support for creating SkSurfaceCharacterizations directly for use by a | 
 |     GrVkSecondaryCBDrawContext. | 
 |     https://review.skia.org/331877 | 
 |  | 
 |   * Removed SkSurfaceProps::kLegacyFontHost_InitType, SkFontLCDConfig, and related code. | 
 |     The default pixel geometry for SkSurfaceProps is now kUnknown instead of kRGB_H. | 
 |     The removal was guarded by the SK_LEGACY_SURFACE_PROPS build flag which was later removed. | 
 |     https://review.skia.org/322490 | 
 |     https://review.skia.org/329364 | 
 |  | 
 |   * Legacy 8-bit YUV interface removed from SkImageGenerator. Use more flexible SkYUVAPixmaps- | 
 |     based interface instead. | 
 |     https://review.skia.org/327917 | 
 |  | 
 |   * New variant of SkImage::MakeFromYUVATextures. Takes a new type GrYUVATextures | 
 |     which wraps an SkYUVAInfo and compatible set of GrBackendTextures. The provides | 
 |     a more complete and structured specification of the planar configuration. Previous | 
 |     version is deprecated. | 
 |     Already deprecated MakeFromYUVATexturesCopyToExternal added to replace other deprecated | 
 |     APIs. It's not recommended that clients use this and instead use the pattern described | 
 |     in the API comment. | 
 |     https://review.skia.org/317762 | 
 |     https://review.skia.org/329956 | 
 |  | 
 |   * Add field to GrContextOptions to disable mipmap support even if the backend | 
 |     supports it. | 
 |  | 
 |   * SkTPin() removed from public API. | 
 |  | 
 |   * Add new SkImageFilters::Blend factory function, in place of the now deprecated | 
 |     SkImageFilters::Xfermode factory function. Behavior is identical, but name better matches | 
 |     conventions in SkShader and SkColorFilter. | 
 |     https://review.skia.org/324623 | 
 |  | 
 |   * SkImageFilters::Foo() factory functions now accept SkIRect, SkRect, and optional SkIRect* or | 
 |     SkRect*, instead of previously just the optional SkIRect*. Internally, the crop rects are stored | 
 |     as floats to allow for fractional crops to be defined in the local coordinate system (before | 
 |     transformation by the canvas matrix). | 
 |     https://review.skia.org/324622 | 
 |  | 
 |   * Add new SkImageFilters::Shader factory and deprecate SkImageFilters::Paint factory. All | 
 |     supported/valid Paint() filters can be represented more cleanly as a Shader image filter. | 
 |     https://review.skia.org/323680 | 
 |  | 
 |   * GrContext has been replaced by two separate classes: GrDirectContext which is | 
 |     the traditional notion of GrContext, and GrRecordingContext which is a context | 
 |     that is recording an SkDeferredDisplayList and therefore has reduced functionality. | 
 |     Unless you are using SkDeferredDisplayList, migrate directly to GrDirectContext in | 
 |     all cases. | 
 |  | 
 |   * CPU sync bool added to SkSurface::flushAndSubmit() and GrContext::flushAndSubmit() | 
 |  | 
 |   * Removed legacy variant of SkImage::MakeFromYUVAPixmaps. Use the version that | 
 |     takes SkYUVAPixmaps instead. It has a more structured description of the | 
 |     planar configuration. | 
 |     https://review.skia.org/322480 | 
 |  | 
 |   * Some SkImage YUV image factories have been removed. Replacement patterns | 
 |     outlined below. | 
 |     SkImage::MakeFromYUVATexturesCopy | 
 |         1) Make SkImage from YUVA planes using SkImage::MakeFromYUVATextures | 
 |         2) Use Skia to allocate a surface using SkSurface::MakeRenderTarget | 
 |         3) surface->getCanvas()->drawImage(image, 0, 0); | 
 |         4) surface->makeImageSnapShot() produces RGBA image. | 
 |     SkImage::MakeFromYUVATexturesCopyWithExternalBackend | 
 |         1) Make image using MakeFromYUVATextures | 
 |         2) Make a SkSurface around result texture using SkSurface::MakeFromBackendTexture | 
 |         3) surface->getCanvas()->drawImage(image, 0, 0); | 
 |         4) surface->flushAndSubmit() | 
 |         5) Optional: SkImage::MakeFromBackendTexture() to use as SkImage. | 
 |     SkImage::MakeFromNV12TexturesCopy | 
 |         Same as SkImage::MakeFromYUVATexturesCopy | 
 |     https://review.skia.org/321537 | 
 |  | 
 |   * GrBackendRenderTargets which are created with a stencilBits param, now require | 
 |     the stencilBits to be 0, 8, or 16. | 
 |     https://review.skia.org/321545 | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 87 | 
 | ------------ | 
 |  | 
 |   * GrVkImageInfo now has a field for sample count. GrBackendRenderTarget constructor | 
 |     that took both a GrVkImageInfo and separate sample count is deprecated. Use the | 
 |     version without sample count instead. Similarly, GrD3DTextureResourceInfo now | 
 |     has a sample count field and GrBackendRenderTarget no longer takes a separate | 
 |     sample count for Direct3D. The sample count for GrBackendRenderTarget is now | 
 |     directly queried from MtlTexture rather than passed separately. The version that | 
 |     takes a separate sample count is deprecated and the parameter is ignored. | 
 |     https://review.skia.org/320262 | 
 |     https://review.skia.org/320757 | 
 |     https://review.skia.org/320956 | 
 |  | 
 |   * Added deprecation warning for Metal support on MacOS 10.13, iOS 8.3, and older. | 
 |     https://review.skia.org/320260 | 
 |  | 
 |   * GrVkImageInfo now has a field for sample count. GrBackendRenderTarget constructor | 
 |     that took both a GrVkImageInfo and separate sample count is deprecated. Use the | 
 |     version without sample count instead. | 
 |  | 
 |   * Update SkClipOp::kMax_EnumValue to include only intersect and difference when | 
 |     SK_SUPPORT_DEPRECATED_CLIPOPS is not defined. | 
 |     https://review.skia.org/320064 | 
 |  | 
 |   * Add support for external allocator for Direct3D 12 backend. | 
 |     Defines base classes for an allocation associated with a backend texture and a | 
 |     a memory allocator to create such allocations. | 
 |     Adds memory allocator to backend context. | 
 |     https://review.skia.org/317243 | 
 |  | 
 |   * Add new optional parameter to GrContext::setBackend[Texture/RenderTarget]State which can | 
 |     be used to return the previous GrBackendSurfaceMutableState before the requested change. | 
 |     https://review.skia.org/318698 | 
 |  | 
 |   * New optimized clip stack for GPU backends. Enabled by default but old behavior based on | 
 |     SkClipStack can be restored by defining SK_DISABLE_NEW_GR_CLIP_STACK when building. It is not | 
 |     compatible with SK_SUPPORT_DEPRECATED_CLIPOPS and we are targeting the removal of support for | 
 |     the deprecated, expanding clip ops. | 
 |     https://review.skia.org/317209 | 
 |  | 
 |   * GPU backends now properly honor the SkFilterQuality when calling drawAtlas. | 
 |     https://review.skia.org/313081 | 
 |  | 
 |   * The signature of 'main' used with SkRuntimeEffect SkSL has changed. There is no longer an | 
 |     'inout half4 color' parameter, effects must return their color instead. | 
 |     Valid signatures are now 'half4 main()' or 'half4 main(float2 coord)'. | 
 |     https://review.skia.org/310756 | 
 |  | 
 |   * New YUVA planar specifications for SkCodec, SkImageGenerator, SkImage::MakeFromYUVAPixmaps. | 
 |     Chroma subsampling is specified in more structured way. SkCodec and SkImageGenerator | 
 |     don't assume 3 planes with 8bit planar values. Old APIs are deprecated. | 
 |     https://review.skia.org/309658 | 
 |     https://review.skia.org/312886 | 
 |     https://review.skia.org/314276 | 
 |     https://review.skia.org/316837 | 
 |     https://review.skia.org/317097 | 
 |  | 
 |   * Added VkImageUsageFlags to GrVkImageInfo struct. | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 86 | 
 | ------------ | 
 |  | 
 |   * Remove support for 'in' variables from SkRuntimeEffect. API now exclusively refers to inputs | 
 |     as 'uniforms'. | 
 |     https://review.skia.org/309050 | 
 |  | 
 |   * Add SkImageGeneratorNDK and SkEncodeImageWithNDK for using Android's NDK APIs to decode and | 
 |     encode. | 
 |     https://review.skia.org/308185 | 
 |     https://review.skia.org/308800 | 
 |  | 
 |   * SkImage:remove DecodeToRaster, DecodeToTexture | 
 |     https://review.skia.org/306331 | 
 |  | 
 |   * Add GrContext api to update compressed backend textures. | 
 |     https://review.skia.org/302265 | 
 |  | 
 |   * Rename GrMipMapped to GrMipmapped for consistency with new APIs. | 
 |     Also rename GrBackendTexture::hasMipMaps() to GrBackendTexture::hasMipmaps() | 
 |     https://review.skia.org/304576 | 
 |     https://review.skia.org/304598 | 
 |  | 
 |   * Add option for clients to own semaphores after wait calls. | 
 |     https://review.skia.org/301216 | 
 |  | 
 |   * Remove obsolete GrFlushFlags. | 
 |     https://review.skia.org/298818 | 
 |  | 
 |   * Adds default flush() calls to SkSurface, SkImage, and GrContext. These calls do | 
 |     a basic flush without a submit. If you haven't updated Skia in a couple releases | 
 |     and still have flush() calls in your code that you expect to do a flush and | 
 |     submit, you should update all those to the previously added flushAndSubmit() calls | 
 |     instead. | 
 |     https://review.skia.org/299141 | 
 |  | 
 |   * Enable BackendSemaphores for the Direct3D backend. | 
 |     https://review.skia.org/298752 | 
 |  | 
 |   * Added SkImage:asyncRescaleAndReadPixels and SkImage::asyncRescaleAndReadPixelsYUV420 | 
 |     https://review.skia.org/299281 | 
 |  | 
 |   * Ganesh is moving towards replacing GrContext with the GrDirectContext/GrRecordingContext | 
 |     pair. GrDirectContexts have _direct_ access to the GPU and are very similar to the old | 
 |     GrContext. GrRecordingContexts are less powerful contexts that lack GPU access but provided | 
 |     context-like utilities during DDL recording. SkSurfaces and SkCanvas will now only return | 
 |     GrRecordingContexts. Clients requiring context features that need GPU access can then | 
 |     check (via GrRecordingContext::asDirectContext) if the available recording context is actually | 
 |     a direct context. | 
 |  | 
 |   * Replace #defined values in SkString with equivalent constexprs. | 
 |     http://review.skia.org/306160 | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 85 | 
 | ------------ | 
 |  | 
 |   * Added GrContext::oomed() which reports whether Skia has seen a GL_OUT_OF_MEMORY | 
 |     error from Open GL [ES] or VK_ERROR_OUT_OF_*_MEMORY from Vulkan. | 
 |     https://review.skia.org/298216 | 
 |  | 
 |   * Add option on SkSurface::flush to pass in a GrBackendSurfaceMutableState which | 
 |     we will set the gpu backend surface to be at the end of the flush. | 
 |     https://review.skia.org/295567 | 
 |  | 
 |   * Add GrContext function to set mutable state on a backend surface. Currently this | 
 |     is only used for setting vulkan VkImage layout and queue family. | 
 |     https://review.skia.org/293844 | 
 |  | 
 |   * SkSurface factores that take GrBackendTexture or GrBackendRenderTarget now always | 
 |     call the release proc (if provided) on failure. SkSurface::replaceBackendTexture | 
 |     also calls the release proc on failure. | 
 |     https://review.skia.org/293762 | 
 |  | 
 |   * SkSurface::asyncRescaleAndReadPixels and SkSurfaceasyncRescaleAndReadPixelsYUV420 | 
 |     now require explicit GrContext submit to guarantee finite time before callback | 
 |     is invoked. | 
 |     https://review.skia.org/292840 | 
 |  | 
 |   * Add VkSharingMode field to GrVkImageInfo. | 
 |     https://review.skia.org/293559 | 
 |  | 
 |   * Move SkBitmapRegionDecoder into client_utils/android. | 
 |  | 
 |   * SkCanvas.clear and SkCanvas.drawColor now accept SkColor4f in addition to SkColor. | 
 |  | 
 |   * Remove SkSurface::MakeFromBackendTextureAsRenderTarget. | 
 |     This factory existed to work around issues with GL_TEXTURE_RECTANGLE that existed | 
 |     in Chrome's command buffer. Those issues have since been resolved. Use | 
 |     SkSurface::MakeFromBackendTexutre or SkSurface::MakeFromBackendRenderTarget instead. | 
 |     https://review.skia.org/292719 | 
 |  | 
 |   * Adds submittedProc callback to GrFlushInfo which will be called when the work | 
 |     from the flush call is submitted to the GPU. This is specifically useful for knowing | 
 |     when semahpores sent with the flush have been submitted and can be waiting on. | 
 |     https://review.skia.org/291078 | 
 |  | 
 |   * GrContext submit is now required to be called in order to send GPU work to the | 
 |     actual GPU. The flush calls simply produces 3D API specific objects that are ready | 
 |     to be submitted (e.g. command buffers). For the GL backend, the flush will still | 
 |     send commands to the driver. However, clients should still assume the must call | 
 |     submit which is where any glFlush that is need for sync objects will be called. There, | 
 |     are flushAndSubmit() functions of GrContext, SkSurface, and SkImage that will act | 
 |     like the previous flush() functions. This will flush the work and immediately call | 
 |     submit. | 
 |     https://review.skia.org/289033 | 
 |  | 
 |   * Remove deprecated version of flush calls on GrContext and SkSurface. | 
 |     https://review.skia.org/2290540 | 
 |  | 
 |   * SkCanvas::drawVertices and drawPatch now support mapping an SkShader without explicit | 
 |     texture coordinates. If they're not supplied, the local positions (vertex position or | 
 |     patch cubic positions) will be directly used to sample the SkShader. | 
 |     https://review.skia.org/290130 | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 84 | 
 | ------------ | 
 |  | 
 |   * Add api on GrContext, updateBackendTexture that will upload new data to a | 
 |     GrBackendTexture. | 
 |     https://review.skia.org/288909 | 
 |  | 
 |   * Add GrContext getter to SkSurface. | 
 |     https://review.skia.org/289479 | 
 |  | 
 |   * Deprecate GrContext and SkSurface flush() call and replace ith with flushAndSubmit(). | 
 |     This only effects the default flush call that takes no parameters. | 
 |     https://review.skia.org/289478 | 
 |  | 
 |   * GrContext::createBackendTexture functions that initialize the texture no longer | 
 |     guarantee that all the data has been uploaded and the gpu is done with the texture. | 
 |     Instead the client can assume the upload work has been submitted to the gpu and they | 
 |     must wait for that work to finish before deleting the texture. This can be done via | 
 |     their own synchronization or by passing in a finish proc into the create calls which | 
 |     will be called when it is safe to delete the texture (at least in terms of work | 
 |     done during the create). | 
 |     https://review.skia.org/286517 | 
 |  | 
 |   * Remove unused SkMaskFilter helpers: compbine, compose | 
 |     Note: shadermaskfilter will likely be removed next (clipShader should serve) | 
 |  | 
 |   * Add back SkCanvas::kPreserveLCDText_SaveLayerFlag to indicate that saveLayer() | 
 |     will preserve LCD-text. All text in the layer must be drawn on opaque background | 
 |     to ensure correct rendering. | 
 |  | 
 |   * Add the new directory client_utils/ for code that is specific to a single client and | 
 |     should be considered separate from Skia proper. Move SkFrontBufferedStream into the | 
 |     subdir android/. | 
 |  | 
 |   * SkBitmap and SkPixmap's erase() methods now treat their color parameters | 
 |     consistently with the rest of Skia, with all SkColors and any untagged | 
 |     SkColor4fs interpreted as sRGB, not as a color in the bitmap's color space. | 
 |     SkPixmap::erase(SkColor4f) now takes an SkColorSpace, so you can pass | 
 |     pixmap.colorSpace() if you want the old behavior. | 
 |  | 
 |   * SkCamera.h and SkMatrix44.h are DEPRECATED. | 
 |     Use SkM44 if you want to have 3d transformations. | 
 |  | 
 |   * Changed Dilate and Erode image filters to take SkScalar for radius instead of int. While | 
 |     the image filters themselves are defined in terms of discrete pixels, the radii provided by | 
 |     the user are mapped through the CTM so taking ints forced over discretization. After mapping | 
 |     through the CTM the radii are now rounded to pixels. | 
 |     https://review.skia.org/281731 | 
 |     https://review.skia.org/282636 | 
 |  | 
 |   * Updated the contract of GrContext and SkSurface flush calls in regards to semaphores. Made it | 
 |     clear that the caller is responsible for deleting any initialized semaphores after the flush | 
 |     call regardless if we were able to submit them or not. Also, allows skia to only submit a | 
 |     subset of the requested semaphores if we failed to create some. | 
 |     https://review.skia.org/282265 | 
 |  | 
 |  | 
 |   * SkCanvas::drawVertices will now always fill the triangles specified by the vertices. Previously, | 
 |     vertices with no colors and no (texture coordinates or shader) would be drawn in wireframe. | 
 |     https://review.skia.org/282043 | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 83 | 
 | ------------ | 
 |  | 
 |   * Remove localmatrix option from SkShaders::[Blend, Lerp] | 
 |  | 
 |   * Fill out Direct3D parameters for backend textures and backend rendertargets. | 
 |  | 
 |   * SkImage::makeTextureImage() takes an optional SkBudgeted param | 
 |  | 
 |   * Made non-GL builds of GPU backend more robust. | 
 |     https://review.skia.org/277456 | 
 |  | 
 |   * MoltenVK support removed. Use Metal backend instead. | 
 |     https://review.skia.org/277612 | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 82 | 
 | ------------ | 
 |  | 
 |   * Removed drawBitmap and related functions from SkDevice; all public drawBitmap functions on | 
 |     SkCanvas automatically wrap the bitmap in an SkImage and call the equivalent drawImage function. | 
 |     Drawing mutable SkBitmaps will now incur a mandatory copy. Switch to using SkImage directly or | 
 |     mark the bitmap as immutable before drawing. | 
 |  | 
 |   * Removed "volatile" flag from SkVertices. All SkVertices objects are assumed to be | 
 |     volatile (the previous default behavior). | 
 |  | 
 |   * Removed exotic legacy bitmap functions from SkCanvas (drawBitmapLattic, drawBitmapNine); the | 
 |     exotic SkImage functions still exist. | 
 |  | 
 |   * Make it possible to selectively turn on/off individual encoders/decoders, | 
 |     using skia_use_(libpng/libjpeg_turbo/libwebp)(decode/encode). | 
 |  | 
 |   * Removed GrGpuResource, GrSurface, and GrTexture from public api. These were not | 
 |     meant to be public, and we now can move them into src. Also removed getTexture | 
 |     function from SkImage.h | 
 |  | 
 |   * Removed Bones from SkVertices | 
 |  | 
 |   * Added a field to GrContextOptions that controls whether GL errors are checked after | 
 |     GL calls that allocate textures, etc. It also controls checking for shader compile | 
 |     success, and program linking success. | 
 |  | 
 |   * Made SkDeferredDisplayList.h officially part of the public API (i.e., moved it to | 
 |     include/core). Also added a ProgramIterator to SkDeferredDisplayList which allows | 
 |     clients to pre-compile some of the shaders the DDL requires. | 
 |  | 
 |   * Added two new helper methods to SkSurfaceCharacterization: createBackendFormat and | 
 |     createFBO0. These make it easier for clients to create new surface characterizations that | 
 |     differ only a little from an existing surface characterization. | 
 |  | 
 |   * Removed SkTMax and SkTMin. | 
 |   * Removed SkTClamp and SkClampMax. | 
 |   * Removed SkScalarClampMax and SkScalarPin. | 
 |   * Removed SkMax32 and SkMin32. | 
 |   * Removed SkMaxScalar and SkMinScalar. | 
 |  | 
 |   * SkColorSetA now warns if the result is unused. | 
 |  | 
 |   * An SkImageInfo with a null SkColorSpace passed to SkCodec::getPixels() and | 
 |     related calls is treated as a request to do no color correction at decode | 
 |     time. | 
 |  | 
 |   * Add new APIs to add attributes to document structure node when | 
 |     creating a tagged PDF. | 
 |  | 
 |   * Remove CGFontRef parameter from SkCreateTypefaceFromCTFont. | 
 |     Use CTFontManagerCreateFontDescriptorFromData instead of | 
 |     CGFontCreateWithDataProvider to create CTFonts to avoid memory use issues. | 
 |  | 
 |   * Added SkCodec:: and SkAndroidCodec::getICCProfile for reporting the native | 
 |     ICC profile of an encoded image, even if it doesn't map to an SkColorSpace. | 
 |  | 
 |   * SkSurface::ReplaceBackendTexture takes ContentChangeMode as a parameter, | 
 |     which allow callers to specify whether retain a copy of the current content. | 
 |  | 
 |   * Enforce the existing documentation in SkCanvas::saveLayer that it ignores | 
 |     any mask filter on the restore SkPaint. The 'coverage' of a layer is | 
 |     ill-defined, and masking should be handled by pre-clipping or using the | 
 |     auxiliary clip mask image of the SaveLayerRec. | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 81 | 
 | ------------ | 
 |  | 
 |   * Added support for GL_NV_fence extension. | 
 |  | 
 |   * Make SkImageInfo::validRowBytes require rowBytes to be pixel aligned. This | 
 |     makes SkBitmap match the behavior of raster SkSurfaces in rejecting | 
 |     non-aligned rowBytes. | 
 |  | 
 |   * Added an SkImage::MakeRasterFromCompressed entry point. Also updated | 
 |     SkImage::MakeFromCompressed to decompress the compressed image data if | 
 |     the GPU doesn't support the specified compression type (i.e., macOS Metal | 
 |     doesn't support BC1_RGB8_UNORM so such compressed images will always be | 
 |     decompressed on that platform). | 
 |  | 
 |   * Added support for BC1 RGBA compressed textures | 
 |  | 
 |   * Added CachingHint to SkImage::makeRasterImage | 
 |  | 
 |   * Added SkAnimatedImage::getCurrentFrame() | 
 |  | 
 |   * Add support to create an SkSurface from an MTKView, with delayed acquisition of | 
 |     the MTLDrawable. | 
 |     Entry point: SkSurface::MakeFromMTKView | 
 |  | 
 |   * Removed SkIRect::EmptyIRect(). Use SkIRect::MakeEmpty() instead. | 
 |     https://review.skia.org/262382/ | 
 |  | 
 |   * Moved SkRuntimeEffect to public API. This is the new (experimental) interface to custom SkSL | 
 |     shaders and color filters. | 
 |  | 
 |   * Added BC1 compressed format support. Metal and Vulkan seem to only support the BC | 
 |     formats on desktop machines. | 
 |  | 
 |   * Added compressed format support for backend texture creation API. | 
 |     This adds the following new entry points: | 
 |     GrContext::compressedBackendFormat | 
 |     GrContext::createCompressedBackendTexture | 
 |     The latter method comes in variants that allow color-initialized and | 
 |     compressed texture data initialized. | 
 |  | 
 |   * Added SkMatrix::MakeTrans(SkIVector) | 
 |     https://review.skia.org/259804 | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 80 | 
 | ------------ | 
 |  | 
 |   * For Vulkan backend, we now require that the VkDevice, Queue, and Instance outlive | 
 |     either the destruction or abandoning of the GrContext. Additionally, all | 
 |     GrBackendTextures created via GrContext::createBackendTexture calls must be deleted | 
 |     before destroying or abandoning the GrContext. | 
 |     https://review.skia.org/257921 | 
 |  | 
 |   * Removed SkSize& SkSize::operator=(const SkISize&) | 
 |     https://review.skia.org/257880 | 
 |  | 
 |   * SkISize width() and height() now constexpr | 
 |     https://review.skia.org/257680 | 
 |  | 
 |   * Added SkMatrix::MakeTrans(SkVector) and SkRect::makeOffset(SkVector). | 
 |     https://review.skia.org/255782 | 
 |  | 
 |   * Added SkImageInfo::MakeA8(SkISize) and added optional color space parameter to | 
 |     SkImageInfo::MakeN32Premul(SkISize). | 
 |  | 
 |   * Added dimensions() and getFrameCount() to SkAnimatedImage | 
 |     https://review.skia.org/253542 | 
 |  | 
 |   * Removed SkMatrix44 version of toXYZD50 from SkColorSpace. Switched to skcms types in | 
 |     transferFn, invTrasnferFn, and gamutTransformTo functions. | 
 |     https://review.skia.org/252596 | 
 |  | 
 |   * Removed rotation and YUV support from SkColorMatrix | 
 |     https://review.skia.org/252188 | 
 |  | 
 |   * Added kBT2020_SkYUVColorSpace. This is BT.2020's YCbCr conversion (non-constant-luminance). | 
 |     https://review.skia.org/252160 | 
 |  | 
 |   * Remove old async read pixels APIs | 
 |     https://review.skia.org/251198 | 
 |  | 
 |   * Expose SkBlendModeCoeff and SkBlendMode_AsCoeff for Porter-Duff blend modes. | 
 |     https://review.skia.org/252600 | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 79 | 
 | ------------ | 
 |  | 
 |   * SkTextBlob::Iter to discover the glyph indices and typefaces in each run | 
 |     https://skia-review.googlesource.com/246296 | 
 |  | 
 |   * Added support for PQ and HLG transfer functions to SkColorSpace. | 
 |     https://skia-review.googlesource.com/c/skia/+/249000 | 
 |  | 
 |   * Added new api on GrContext ComputeImageSize. This replaces the hold static helper | 
 |     ComputeTextureSize. | 
 |     https://skia-review.googlesource.com/c/skia/+/247337 | 
 |  | 
 |   * New versions of SkSurface async-rescale-and read APIs that allow client to extend | 
 |     the lifetime of the result data. Old versions are deprecated. | 
 |     https://review.skia.org/245457 | 
 |  | 
 |   * Add SkColorInfo. It's dimensionless SkImageInfo. | 
 |     https://review.skia.org/245261 | 
 |  | 
 |   * Added SkPixmap-based createBackendTexture method to GrContext. This allows clients to create | 
 |     backend resources (initialized with texture data) that Skia/Ganesh doesn't know about/track. | 
 |     https://review.skia.org/244676 | 
 |  | 
 |   * Add explicit src and dst colorspace parameters to SkColorFilter::filterColor4f() | 
 |     https://review.skia.org/244882 | 
 |  | 
 |   * Remove Vulkan/Metal float32 RGBA texture support | 
 |     https://review.skia.org/244881 | 
 |  | 
 |   * Add SkSurface::MakeFromCAMetalLayer | 
 |     https://review.skia.org/242563 | 
 |  | 
 |   * Added kAlpha_F16_SkColorType, kRG_F16_SkColorType and kRGBA_16161616_SkColorType. | 
 |     This is intended to help support HDR YUV uses case (e.g., P010 and P016). As such, | 
 |     the addition is focused on allowing creation of SkPixmaps and SkImages and not | 
 |     SkSurfaces (i.e., who wants to render to render to these?) | 
 |     https://review.skia.org/241357 | 
 |  | 
 |   * Start to move nested SkPath types (e.g. Direction, Verb) up to root level in SkPathTypes.h | 
 |     https://review.skia.org/241079 | 
 |  | 
 |   * Remove isRectContour and ksNestedFillRects from public | 
 |     https://review.skia.org/241078 | 
 |  | 
 |   * Added kRG_88_SkColorType. This is intended to help support YUV uses case (e.g., NV12). | 
 |     As such, the addition is focused on allowing creation of SkPixmaps and SkImages and not | 
 |     SkSurfaces (i.e., who wants to render to RG?) | 
 |     https://review.skia.org/239930 | 
 |     https://review.skia.org/235797 | 
 |  | 
 |   * Make the size of program/pipeline caches configurable via | 
 |     GrContextOptions::fRuntimeProgramCacheSize | 
 |     https://review.skia.org/239756 | 
 |  | 
 |   * Added kAlpha_16_SkColorType and kRG_1616_SkColorType. This is intended to help support HDR YUV | 
 |     uses case (e.g., P010 and P016). As such, the addition is focused on allowing creation of | 
 |     SkPixmaps and SkImages and not SkSurfaces (i.e., who wants to render to render to these?) | 
 |     https://review.skia.org/239930 | 
 |  | 
 |   * Add GrContext::precompileShader to allow up-front compilation of previously-cached shaders. | 
 |     https://review.skia.org/239438 | 
 |  | 
 | * * * | 
 |  | 
 | Milestone 78 | 
 | ------------ | 
 |  | 
 |   * SkDrawLooper is no longer supported in SkPaint or SkCanvas. | 
 |     https://review.skia.org/230579 | 
 |     https://review.skia.org/231736 | 
 |  | 
 |   * SkPath::Iter::next() now ignores its consumDegenerates bools. Those will so | 
 |     go away entirely | 
 |     https://review.skia.org/235104 | 
 |  | 
 |   * SkImage: new factories: DecodeToRaster, DecodeToTexture | 
 |     https://review.skia.org/234476 | 
 |  | 
 |   * SkImageFilter API refactor started: | 
 |     - Provide new factory API in include/effects/SkImageFilters | 
 |     - Consolidated enum types to use SkTileMode and SkColorChannel | 
 |     - Hide filter implementation classes | 
 |     - Hide previously public functions on SkImageFilter that were intended for | 
 |       internal use only | 
 |     https://review.skia.org/230198 | 
 |     https://review.skia.org/230876 | 
 |     https://review.skia.org/231256 | 
 |  | 
 |   * SkColorFilters::HSLAMatrix - new matrix color filter operating in HSLA | 
 |     space. | 
 |     https://review.skia.org/231736 | 
 |  | 
 |   * Modify GrBackendFormat getters to not return internal pointers. Use an enum | 
 |     class for GL formats. | 
 |     https://review.skia.org/233160 | 
 |  | 
 |   * Expose GrContext::dump() when SK_ENABLE_DUMP_GPU is defined. | 
 |     https://review.skia.org/233557 | 
 |  | 
 |   * Vulkan backend now supports YCbCr sampler for I420 Vulkan images that are | 
 |     not backed by external images. | 
 |     https://review.skia.org/233776 | 
 |  | 
 |   * Add SkCodec::SelectionPolicy for distinguishing between decoding a still | 
 |     image or an image sequence for a container format that has both (e.g. HEIF). | 
 |     https://review.skia.org/232839 | 
 |  | 
 |   * SkImage::makeTextureImage and SkImage::MakeCrossContextFromPixmap no longer | 
 |     take an SkColorSpace parameter. It was unused. | 
 |     https://review.skia.org/234579 | 
 |     https://review.skia.org/234912 | 
 |  | 
 |   * SkImage::reinterpretColorSpace - to reinterpret image contents in a new | 
 |     color space. | 
 |     https://review.skia.org/234328 | 
 |  | 
 |   * Removed SkImage::MakeCrossContextFromEncoded. | 
 |     https://review.skia.org/234912 | 
 |  | 
 |   * Add Metal support for GrFence, GrSemaphore, and GrBackendSemaphore | 
 |     https://review.skia.org/233416 | 
 |  | 
 |   * SkMallocPixelRef: remove MakeDirect and MakeWithProc from API. | 
 |     https://review.skia.org/234660 | 
 |  | 
 |   * Remove 4-parameter variant of SkRect::join() and intersect(), and | 
 |     noemptycheck variants of intersect(). | 
 |     https://review.skia.org/235832 | 
 |     https://review.skia.org/237142 | 
 |  | 
 |   * Remove unused sk_sp comparison operators. | 
 |     https://review.skia.org/236942 | 
 |  | 
 |   * Add SkColor4f variant to experimental_DrawEdgeAAQuad for SkiaRenderer. | 
 |     https://review.skia.org/237492 | 
 |  | 
 |   * Deprecated maxCount resource cache limit for Ganesh. | 
 |     This hasn't been relevant for a long time. | 
 |  | 
 |   * Changed GrContextOptions' fDisallowGLSLBinaryCaching to fShaderCacheStrategy, | 
 |     and allow caching SkSL. | 
 |     https://review.skia.org/238856 | 
 |  | 
 |   * Use GL_QCOM_TILED_RENDERING to explicitly discard stencil | 
 |  | 
 |   * Added RELEASE_NOTES.txt file | 
 |     https://review.skia.org/229760 | 
 |  | 
 |   * Implemented internal support for OpenGL tessellation. |