| commit | fbaad71dad8a7abfa20389328b5c39c649ac9ffb | [log] [tgz] |
|---|---|---|
| author | bigfood <satcom1600@hanmail.net> | Sat Jul 22 06:04:34 2023 +0900 |
| committer | SkCQ <skcq-be@skia-corp.google.com.iam.gserviceaccount.com> | Fri Jul 21 21:56:31 2023 +0000 |
| tree | 819dd4478bf6b0735e6897419d474ca29bec0d4b | |
| parent | 359d4726e423e01500370c8370155a863fcca55a [diff] |
Add Blender of RuntimeEffect to canvaskit I'm new to skia, also new to cpp. So I think a thorough review will be needed. # What I did ## Added - `Paint.setBlender` Sets the current blender. - `Blender.Mode` Create a blender that implements the specified BlendMode. - `RuntimeEffect.MakeForBlender` Compiles a RuntimeEffect from the given blender code. Bug: skia:14621 Related Discuss: https://groups.google.com/g/skia-discuss/c/6QdgoxoYnv8 Change-Id: Ib77c4e5d21fe85764b762eefdbbf7b9c8c863f22 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/727676 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>