| commit | ec00d94199fad7723b5987b86c1abef8ddafe2d8 | [log] [tgz] |
|---|---|---|
| author | egdaniel <egdaniel@google.com> | Mon Sep 14 12:56:10 2015 -0700 |
| committer | Commit bot <commit-bot@chromium.org> | Mon Sep 14 12:56:10 2015 -0700 |
| tree | 4161bb293ffe433cbe0fd41a4ad0263b36eedffd | |
| parent | 37497dc9de9cf8df4f9dd972b50cbd35b9da6682 [diff] |
Move some of the adding stencil attachment logic of Gpu and into Render Target.
The new flow of calls for attaching a Stencil looks like:
Client
rt->attachStencilAttachment()
gpu->getStencilAttachment()
glgpu->createStencilAttachment()
glrt->completeStencilAttachment() //actually attaches
BUG=skia:
Review URL: https://codereview.chromium.org/1333383002