| /* |
| * Copyright 2019 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkArenaAlloc.h" |
| #include "SkColorFilter_Mixer.h" |
| #include "SkRasterPipeline.h" |
| #include "SkReadBuffer.h" |
| #include "SkWriteBuffer.h" |
| #include "SkString.h" |
| |
| #ifdef SK_SUPPORT_LEGACY_COLORFILTER_FACTORIES |
| sk_sp<SkColorFilter> SkColorFilter::MakeMixer(sk_sp<SkColorFilter> f0, sk_sp<SkColorFilter> f1, |
| sk_sp<SkMixer> mixer) { |
| return SkColorFilters::Mixer(std::move(mixer), std::move(f0), std::move(f1)); |
| } |
| #endif |
| |
| sk_sp<SkColorFilter> SkColorFilters::Mixer(sk_sp<SkMixer> mixer, |
| sk_sp<SkColorFilter> f0, sk_sp<SkColorFilter> f1) { |
| if (!mixer) { |
| return nullptr; |
| } |
| return sk_sp<SkColorFilter>(new SkColorFilter_Mixer(std::move(f0), std::move(f1), |
| std::move(mixer))); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| sk_sp<SkFlattenable> SkColorFilter_Mixer::CreateProc(SkReadBuffer& buffer) { |
| sk_sp<SkColorFilter> s0(buffer.readColorFilter()); |
| sk_sp<SkColorFilter> s1(buffer.readColorFilter()); |
| sk_sp<SkMixer> mx(buffer.readMixer()); |
| |
| return SkColorFilters::Mixer(std::move(mx), std::move(s0), std::move(s1)); |
| } |
| |
| void SkColorFilter_Mixer::flatten(SkWriteBuffer& buffer) const { |
| buffer.writeFlattenable(fFilter0.get()); |
| buffer.writeFlattenable(fFilter1.get()); |
| buffer.writeFlattenable(fMixer.get()); |
| } |
| |
| bool SkColorFilter_Mixer::onAppendStages(const SkStageRec& rec, |
| bool shaderIsOpaque) const { |
| struct Storage { |
| float fOrig[4 * SkRasterPipeline_kMaxStride]; |
| float fRes0[4 * SkRasterPipeline_kMaxStride]; |
| }; |
| Storage* storage = nullptr; |
| |
| if (fFilter0 || fFilter1) { |
| storage = rec.fAlloc->make<Storage>(); |
| rec.fPipeline->append(SkRasterPipeline::store_src, storage->fOrig); |
| } |
| |
| if (fFilter0 && fFilter1) { |
| fFilter0->appendStages(rec, shaderIsOpaque); |
| rec.fPipeline->append(SkRasterPipeline::store_src, storage->fRes0); |
| |
| rec.fPipeline->append(SkRasterPipeline::load_src, storage->fOrig); |
| fFilter1->appendStages(rec, shaderIsOpaque); |
| rec.fPipeline->append(SkRasterPipeline::load_dst, storage->fRes0); |
| } else if (fFilter0 && !fFilter1) { |
| fFilter0->appendStages(rec, shaderIsOpaque); |
| rec.fPipeline->append(SkRasterPipeline::move_src_dst); |
| rec.fPipeline->append(SkRasterPipeline::load_src, storage->fOrig); |
| } else if (!fFilter0 && fFilter1) { |
| fFilter1->appendStages(rec, shaderIsOpaque); |
| rec.fPipeline->append(SkRasterPipeline::load_dst, storage->fOrig); |
| } else { |
| SkASSERT(!fFilter0); |
| SkASSERT(!fFilter1); |
| rec.fPipeline->append(SkRasterPipeline::move_src_dst); |
| } |
| |
| // 1st color in dr,dg,db,da |
| // 2nd color in r, g, b, a |
| return as_MB(fMixer)->appendStages(rec); |
| } |
| |
| #if SK_SUPPORT_GPU |
| |
| #include "effects/generated/GrConstColorProcessor.h" |
| #include "effects/GrXfermodeFragmentProcessor.h" |
| |
| ///////////////////////////////////////////////////////////////////// |
| |
| std::unique_ptr<GrFragmentProcessor> |
| SkColorFilter_Mixer::asFragmentProcessor(GrRecordingContext*, |
| const GrColorSpaceInfo& dstColorSpaceInfo) const { |
| // TODO: need to make a mixer-processor... |
| return nullptr; |
| } |
| #endif |