commit | ad76b2ee254dc6a7c4e8d9b68fed99038823bfbd | [log] [tgz] |
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author | Florin Malita <fmalita@chromium.org> | Thu Nov 14 13:11:20 2019 -0500 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Thu Nov 14 18:45:18 2019 +0000 |
tree | 7cb5b0057acb2c20fd89ebd9eca9c4a45462ee12 | |
parent | 438d986b471aa0778a32044d9de1c870e97b8d26 [diff] |
[skottie] One-node camera support So far Skottie has been assuming all cameras are two-node (have a point of interest). AE also supports one-node cameras, where the camera does not auto-orient towards a POI but starts off perpendicular to the z == 0 plane. (https://helpx.adobe.com/after-effects/how-to/camera-animation.html) Change-Id: Id565de7d8feb9a762940ac372c1bbbcce2e2dfc6 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254559 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>