Fail gracefully if MakeRenderTarget fails We recently started passing --preAbandonGpuContext when running DM on valgrind, resulting in this call returning nullptr. We had not been checking for it, so we crash. Already fixed one in crrev.com/1959173002, and now we reach another one. BUG=skia:5282 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1972933002 Review-Url: https://codereview.chromium.org/1972933002