commit | 9b2c06f2b518c9373a8c7fd4f47833c7428bbeff | [log] [tgz] |
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author | Jim Van Verth <jvanverth@google.com> | Mon Dec 09 11:12:50 2019 -0500 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Mon Dec 09 20:35:33 2019 +0000 |
tree | 0446e1b4ce8303d7f1490e5aa479b9f62a5abacc | |
parent | 189f30216bd736fb2c697a1826517c7464a2f498 [diff] |
Add persistent shader cache support to Metal. Will store either SkSL or MSL shaders for now, until we can find a way to store shader binaries. Bug: skia:8243 Change-Id: I4debf553467bbcb4af57aeee96d05bc0a2f2b075 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257687 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>