blob: 705f896e3d1b16c336874a315ab4fbba87f93b27 [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _10_testInputs : packoffset(c0);
float4 _10_colorGreen : packoffset(c1);
float4 _10_colorRed : packoffset(c2);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _24)
{
float4 expected = float4(-1.5625f, 0.0f, 0.75f, 3.375f);
bool _54 = false;
if (pow(_10_testInputs.x, 2.0f) == (-1.5625f))
{
float2 _44 = pow(_10_testInputs.xy, float2(2.0f, 3.0f));
_54 = all(bool2(_44.x == float4(-1.5625f, 0.0f, 0.75f, 3.375f).xy.x, _44.y == float4(-1.5625f, 0.0f, 0.75f, 3.375f).xy.y));
}
else
{
_54 = false;
}
bool _68 = false;
if (_54)
{
float3 _57 = pow(_10_testInputs.xyz, float3(2.0f, 3.0f, 1.0f));
_68 = all(bool3(_57.x == float4(-1.5625f, 0.0f, 0.75f, 3.375f).xyz.x, _57.y == float4(-1.5625f, 0.0f, 0.75f, 3.375f).xyz.y, _57.z == float4(-1.5625f, 0.0f, 0.75f, 3.375f).xyz.z));
}
else
{
_68 = false;
}
bool _79 = false;
if (_68)
{
float4 _71 = pow(_10_testInputs, float4(2.0f, 3.0f, 1.0f, 1.5f));
_79 = all(bool4(_71.x == float4(-1.5625f, 0.0f, 0.75f, 3.375f).x, _71.y == float4(-1.5625f, 0.0f, 0.75f, 3.375f).y, _71.z == float4(-1.5625f, 0.0f, 0.75f, 3.375f).z, _71.w == float4(-1.5625f, 0.0f, 0.75f, 3.375f).w));
}
else
{
_79 = false;
}
bool _84 = false;
if (_79)
{
_84 = 1.5625f == (-1.5625f);
}
else
{
_84 = false;
}
bool _91 = false;
if (_84)
{
_91 = all(bool2(float2(1.5625f, 0.0f).x == float4(-1.5625f, 0.0f, 0.75f, 3.375f).xy.x, float2(1.5625f, 0.0f).y == float4(-1.5625f, 0.0f, 0.75f, 3.375f).xy.y));
}
else
{
_91 = false;
}
bool _98 = false;
if (_91)
{
_98 = all(bool3(float3(1.5625f, 0.0f, 0.75f).x == float4(-1.5625f, 0.0f, 0.75f, 3.375f).xyz.x, float3(1.5625f, 0.0f, 0.75f).y == float4(-1.5625f, 0.0f, 0.75f, 3.375f).xyz.y, float3(1.5625f, 0.0f, 0.75f).z == float4(-1.5625f, 0.0f, 0.75f, 3.375f).xyz.z));
}
else
{
_98 = false;
}
bool _104 = false;
if (_98)
{
_104 = all(bool4(float4(1.5625f, 0.0f, 0.75f, 3.375f).x == float4(-1.5625f, 0.0f, 0.75f, 3.375f).x, float4(1.5625f, 0.0f, 0.75f, 3.375f).y == float4(-1.5625f, 0.0f, 0.75f, 3.375f).y, float4(1.5625f, 0.0f, 0.75f, 3.375f).z == float4(-1.5625f, 0.0f, 0.75f, 3.375f).z, float4(1.5625f, 0.0f, 0.75f, 3.375f).w == float4(-1.5625f, 0.0f, 0.75f, 3.375f).w));
}
else
{
_104 = false;
}
float4 _105 = 0.0f.xxxx;
if (_104)
{
_105 = _10_colorGreen;
}
else
{
_105 = _10_colorRed;
}
return _105;
}
void frag_main()
{
float2 _20 = 0.0f.xx;
sk_FragColor = main(_20);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}