blob: 528a98df0434a3750b71a73656d4c421a1bd490b [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _10_inputH4 : packoffset(c0);
float4 _10_expectedH4 : packoffset(c1);
float4 _10_colorGreen : packoffset(c2);
float4 _10_colorRed : packoffset(c3);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _24)
{
bool4 _42 = bool4(_10_inputH4.x != 0.0f, _10_inputH4.y != 0.0f, _10_inputH4.z != 0.0f, _10_inputH4.w != 0.0f);
bool4 inputVal = _42;
bool4 _55 = bool4(_10_expectedH4.x != 0.0f, _10_expectedH4.y != 0.0f, _10_expectedH4.z != 0.0f, _10_expectedH4.w != 0.0f);
bool4 expected = _55;
bool _60 = _55.x;
bool _69 = false;
if (any(_42.xy) == _60)
{
_69 = any(_42.xyz) == _55.y;
}
else
{
_69 = false;
}
bool _75 = false;
if (_69)
{
_75 = any(_42) == _55.z;
}
else
{
_75 = false;
}
bool _79 = false;
if (_75)
{
_79 = false == _60;
}
else
{
_79 = false;
}
bool _83 = false;
if (_79)
{
_83 = _55.y;
}
else
{
_83 = false;
}
bool _87 = false;
if (_83)
{
_87 = _55.z;
}
else
{
_87 = false;
}
float4 _88 = 0.0f.xxxx;
if (_87)
{
_88 = _10_colorGreen;
}
else
{
_88 = _10_colorRed;
}
return _88;
}
void frag_main()
{
float2 _20 = 0.0f.xx;
sk_FragColor = main(_20);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}