commit | 028b98a08072bd1764936e47c54fa2da5cf92744 | [log] [tgz] |
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author | robertphillips <robertphillips@google.com> | Wed Jan 14 09:44:02 2015 -0800 |
committer | Commit bot <commit-bot@chromium.org> | Wed Jan 14 09:44:02 2015 -0800 |
tree | 49908922918fa08a1dcde4c53a467fdb4ec81cde | |
parent | 7c348a8097db763cecd3f9703f39714196ab7ec5 [diff] |
Add repro GM for GPU clipped-AA vs. non-AA drawRect discrepancy In the clip stack we were manually rounding out non-AA clip rects but leaving the hardening of non-AA drawRects up to the GPU. In some border cases the GPU can truncate rather than round out resulting in visual discrepancies. BUG=423834 Committed: https://skia.googlesource.com/skia/+/933a03fecb65c83f81cf65d5cf9870c69aa379ff Review URL: https://codereview.chromium.org/839883003