commit | f278886e1efb555ab989ca85e20ddc91d74c7aab | [log] [tgz] |
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author | Jim Van Verth <jvanverth@google.com> | Wed Jun 03 17:33:12 2020 -0400 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Thu Jun 04 14:37:54 2020 +0000 |
tree | f491fcb18654904cff9841209b765ec8938230be | |
parent | 7f3408ba994bbeb3a4deeff423207305be0dd117 [diff] |
Direct3D: Create samplers and shaderResourceViews for textures. Mirrors what we have in Vulkan -- there's a cache of samplers in the resource provider, and views are associated with their particular texture resource. Change-Id: I3751bce0817581a0044a7eea1b0c3ef9cc14d8e1 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293537 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>