| /* | |
| * Copyright 2019 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "tests/Test.h" | |
| #include <chrono> | |
| #include "include/core/SkSurface.h" | |
| #include "include/gpu/GrContext.h" | |
| #include "src/gpu/GrContextPriv.h" | |
| #include "src/gpu/GrGpu.h" | |
| using namespace sk_gpu_test; | |
| static void testing_finished_proc(void* ctx) { | |
| int* count = (int*)ctx; | |
| *count += 1; | |
| } | |
| static void busy_wait_for_callback(int* count, int expectedValue, GrContext* ctx, | |
| skiatest::Reporter* reporter) { | |
| // Busy waiting should detect that the work is done. | |
| auto begin = std::chrono::steady_clock::now(); | |
| auto end = begin; | |
| do { | |
| ctx->checkAsyncWorkCompletion(); | |
| end = std::chrono::steady_clock::now(); | |
| } while (*count != expectedValue && (end - begin) < std::chrono::seconds(1)); | |
| if (*count != expectedValue) { | |
| ERRORF(reporter, "Expected count failed to reach %d within 1 second of busy waiting.", | |
| expectedValue); | |
| } | |
| } | |
| DEF_GPUTEST_FOR_RENDERING_CONTEXTS(FlushFinishedProcTest, reporter, ctxInfo) { | |
| GrContext* ctx = ctxInfo.grContext(); | |
| SkImageInfo info = | |
| SkImageInfo::Make(8, 8, kRGBA_8888_SkColorType, kPremul_SkAlphaType); | |
| sk_sp<SkSurface> surface = SkSurface::MakeRenderTarget(ctx, SkBudgeted::kNo, info); | |
| SkCanvas* canvas = surface->getCanvas(); | |
| canvas->clear(SK_ColorGREEN); | |
| auto image = surface->makeImageSnapshot(); | |
| GrFlushInfo flushInfoSyncCpu; | |
| flushInfoSyncCpu.fFlags = kSyncCpu_GrFlushFlag; | |
| ctx->flush(flushInfoSyncCpu); | |
| int count = 0; | |
| GrFlushInfo flushInfoFinishedProc; | |
| flushInfoFinishedProc.fFinishedProc = testing_finished_proc; | |
| flushInfoFinishedProc.fFinishedContext = (void*)&count; | |
| // There is no work on the surface so flushing may immediately call the finished proc. | |
| surface->flush(SkSurface::BackendSurfaceAccess::kNoAccess, flushInfoFinishedProc); | |
| REPORTER_ASSERT(reporter, count == 0 || count == 1); | |
| // Busy waiting should detect that the work is done. | |
| busy_wait_for_callback(&count, 1, ctx, reporter); | |
| canvas->clear(SK_ColorRED); | |
| surface->flush(SkSurface::BackendSurfaceAccess::kNoAccess, flushInfoFinishedProc); | |
| bool expectAsyncCallback = | |
| ctx->backend() == GrBackendApi::kVulkan || | |
| ((ctx->backend() == GrBackendApi::kOpenGL) && ctx->priv().caps()->fenceSyncSupport()) || | |
| ((ctx->backend() == GrBackendApi::kMetal) && ctx->priv().caps()->fenceSyncSupport()); | |
| if (expectAsyncCallback) { | |
| // On Vulkan the command buffer we just submitted may or may not have finished immediately | |
| // so the finish proc may not have been called. | |
| REPORTER_ASSERT(reporter, count == 1 || count == 2); | |
| } else { | |
| REPORTER_ASSERT(reporter, count == 2); | |
| } | |
| ctx->flush(flushInfoSyncCpu); | |
| REPORTER_ASSERT(reporter, count == 2); | |
| // Test flushing via the SkImage | |
| canvas->drawImage(image, 0, 0); | |
| image->flush(ctx, flushInfoFinishedProc); | |
| if (expectAsyncCallback) { | |
| // On Vulkan the command buffer we just submitted may or may not have finished immediately | |
| // so the finish proc may not have been called. | |
| REPORTER_ASSERT(reporter, count == 2 || count == 3); | |
| } else { | |
| REPORTER_ASSERT(reporter, count == 3); | |
| } | |
| ctx->flush(flushInfoSyncCpu); | |
| REPORTER_ASSERT(reporter, count == 3); | |
| // Test flushing via the GrContext | |
| canvas->clear(SK_ColorBLUE); | |
| ctx->flush(flushInfoFinishedProc); | |
| if (expectAsyncCallback) { | |
| // On Vulkan the command buffer we just submitted may or may not have finished immediately | |
| // so the finish proc may not have been called. | |
| REPORTER_ASSERT(reporter, count == 3 || count == 4); | |
| } else { | |
| REPORTER_ASSERT(reporter, count == 4); | |
| } | |
| ctx->flush(flushInfoSyncCpu); | |
| REPORTER_ASSERT(reporter, count == 4); | |
| // There is no work on the surface so flushing may immediately call the finished proc. | |
| ctx->flush(flushInfoFinishedProc); | |
| REPORTER_ASSERT(reporter, count == 4 || count == 5); | |
| busy_wait_for_callback(&count, 5, ctx, reporter); | |
| count = 0; | |
| int count2 = 0; | |
| canvas->clear(SK_ColorGREEN); | |
| surface->flush(SkSurface::BackendSurfaceAccess::kNoAccess, flushInfoFinishedProc); | |
| // There is no work to be flushed here so this will return immediately, but make sure the | |
| // finished call from this proc isn't called till the previous surface flush also is finished. | |
| flushInfoFinishedProc.fFinishedContext = (void*)&count2; | |
| ctx->flush(flushInfoFinishedProc); | |
| REPORTER_ASSERT(reporter, count <= 1 && count2 <= count); | |
| ctx->flush(flushInfoSyncCpu); | |
| REPORTER_ASSERT(reporter, count == 1); | |
| REPORTER_ASSERT(reporter, count == count2); | |
| } | |