| /* | |
| * Copyright 2018 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "src/gpu/ops/GrFillRectOp.h" | |
| #include "include/core/SkMatrix.h" | |
| #include "include/core/SkRect.h" | |
| #include "src/gpu/GrCaps.h" | |
| #include "src/gpu/GrGeometryProcessor.h" | |
| #include "src/gpu/GrPaint.h" | |
| #include "src/gpu/SkGr.h" | |
| #include "src/gpu/geometry/GrQuad.h" | |
| #include "src/gpu/geometry/GrQuadBuffer.h" | |
| #include "src/gpu/geometry/GrQuadUtils.h" | |
| #include "src/gpu/glsl/GrGLSLColorSpaceXformHelper.h" | |
| #include "src/gpu/glsl/GrGLSLGeometryProcessor.h" | |
| #include "src/gpu/glsl/GrGLSLVarying.h" | |
| #include "src/gpu/ops/GrMeshDrawOp.h" | |
| #include "src/gpu/ops/GrQuadPerEdgeAA.h" | |
| #include "src/gpu/ops/GrSimpleMeshDrawOpHelper.h" | |
| namespace { | |
| using VertexSpec = GrQuadPerEdgeAA::VertexSpec; | |
| using ColorType = GrQuadPerEdgeAA::ColorType; | |
| #ifdef SK_DEBUG | |
| static SkString dump_quad_info(int index, const GrQuad* deviceQuad, | |
| const GrQuad* localQuad, const SkPMColor4f& color, | |
| GrQuadAAFlags aaFlags) { | |
| GrQuad safeLocal = localQuad ? *localQuad : GrQuad(); | |
| SkString str; | |
| str.appendf("%d: Color: [%.2f, %.2f, %.2f, %.2f], Edge AA: l%u_t%u_r%u_b%u, \n" | |
| " device quad: [(%.2f, %2.f, %.2f), (%.2f, %.2f, %.2f), (%.2f, %.2f, %.2f), " | |
| "(%.2f, %.2f, %.2f)],\n" | |
| " local quad: [(%.2f, %2.f, %.2f), (%.2f, %.2f, %.2f), (%.2f, %.2f, %.2f), " | |
| "(%.2f, %.2f, %.2f)]\n", | |
| index, color.fR, color.fG, color.fB, color.fA, | |
| (uint32_t) (aaFlags & GrQuadAAFlags::kLeft), | |
| (uint32_t) (aaFlags & GrQuadAAFlags::kTop), | |
| (uint32_t) (aaFlags & GrQuadAAFlags::kRight), | |
| (uint32_t) (aaFlags & GrQuadAAFlags::kBottom), | |
| deviceQuad->x(0), deviceQuad->y(0), deviceQuad->w(0), | |
| deviceQuad->x(1), deviceQuad->y(1), deviceQuad->w(1), | |
| deviceQuad->x(2), deviceQuad->y(2), deviceQuad->w(2), | |
| deviceQuad->x(3), deviceQuad->y(3), deviceQuad->w(3), | |
| safeLocal.x(0), safeLocal.y(0), safeLocal.w(0), | |
| safeLocal.x(1), safeLocal.y(1), safeLocal.w(1), | |
| safeLocal.x(2), safeLocal.y(2), safeLocal.w(2), | |
| safeLocal.x(3), safeLocal.y(3), safeLocal.w(3)); | |
| return str; | |
| } | |
| #endif | |
| class FillRectOp final : public GrMeshDrawOp { | |
| private: | |
| using Helper = GrSimpleMeshDrawOpHelperWithStencil; | |
| public: | |
| static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context, | |
| GrPaint&& paint, | |
| GrAAType aaType, | |
| GrQuadAAFlags edgeAA, | |
| const GrUserStencilSettings* stencilSettings, | |
| const GrQuad& deviceQuad, | |
| const GrQuad& localQuad) { | |
| // Clean up deviations between aaType and edgeAA | |
| GrQuadUtils::ResolveAAType(aaType, edgeAA, deviceQuad, &aaType, &edgeAA); | |
| return Helper::FactoryHelper<FillRectOp>(context, std::move(paint), aaType, edgeAA, | |
| stencilSettings, deviceQuad, localQuad); | |
| } | |
| // aaType is passed to Helper in the initializer list, so incongruities between aaType and | |
| // edgeFlags must be resolved prior to calling this constructor. | |
| FillRectOp(Helper::MakeArgs args, SkPMColor4f paintColor, GrAAType aaType, | |
| GrQuadAAFlags edgeFlags, const GrUserStencilSettings* stencil, | |
| const GrQuad& deviceQuad, const GrQuad& localQuad) | |
| : INHERITED(ClassID()) | |
| , fHelper(args, aaType, stencil) | |
| , fQuads(1, !fHelper.isTrivial()) { | |
| // Conservatively keep track of the local coordinates; it may be that the paint doesn't | |
| // need them after analysis is finished. If the paint is known to be solid up front they | |
| // can be skipped entirely. | |
| fQuads.append(deviceQuad, { paintColor, edgeFlags }, | |
| fHelper.isTrivial() ? nullptr : &localQuad); | |
| this->setBounds(deviceQuad.bounds(), HasAABloat(aaType == GrAAType::kCoverage), | |
| IsHairline::kNo); | |
| } | |
| const char* name() const override { return "FillRectOp"; } | |
| void visitProxies(const VisitProxyFunc& func) const override { | |
| return fHelper.visitProxies(func); | |
| } | |
| #ifdef SK_DEBUG | |
| SkString dumpInfo() const override { | |
| SkString str; | |
| str.appendf("# draws: %u\n", fQuads.count()); | |
| str.appendf("Device quad type: %u, local quad type: %u\n", | |
| (uint32_t) fQuads.deviceQuadType(), (uint32_t) fQuads.localQuadType()); | |
| str += fHelper.dumpInfo(); | |
| int i = 0; | |
| auto iter = fQuads.iterator(); | |
| while(iter.next()) { | |
| const ColorAndAA& info = iter.metadata(); | |
| str += dump_quad_info(i, iter.deviceQuad(), iter.localQuad(), | |
| info.fColor, info.fAAFlags); | |
| i++; | |
| } | |
| str += INHERITED::dumpInfo(); | |
| return str; | |
| } | |
| #endif | |
| GrProcessorSet::Analysis finalize( | |
| const GrCaps& caps, const GrAppliedClip* clip, bool hasMixedSampledCoverage, | |
| GrClampType clampType) override { | |
| // Initialize aggregate color analysis with the first quad's color (which always exists) | |
| auto iter = fQuads.metadata(); | |
| SkAssertResult(iter.next()); | |
| GrProcessorAnalysisColor quadColors(iter->fColor); | |
| // Then combine the colors of any additional quads (e.g. from MakeSet) | |
| while(iter.next()) { | |
| quadColors = GrProcessorAnalysisColor::Combine(quadColors, iter->fColor); | |
| if (quadColors.isUnknown()) { | |
| // No point in accumulating additional starting colors, combining cannot make it | |
| // less unknown. | |
| break; | |
| } | |
| } | |
| // If the AA type is coverage, it will be a single value per pixel; if it's not coverage AA | |
| // then the coverage is always 1.0, so specify kNone for more optimal blending. | |
| GrProcessorAnalysisCoverage coverage = fHelper.aaType() == GrAAType::kCoverage ? | |
| GrProcessorAnalysisCoverage::kSingleChannel : | |
| GrProcessorAnalysisCoverage::kNone; | |
| auto result = fHelper.finalizeProcessors( | |
| caps, clip, hasMixedSampledCoverage, clampType, coverage, &quadColors); | |
| // If there is a constant color after analysis, that means all of the quads should be set | |
| // to the same color (even if they started out with different colors). | |
| iter = fQuads.metadata(); | |
| SkPMColor4f colorOverride; | |
| if (quadColors.isConstant(&colorOverride)) { | |
| fColorType = GrQuadPerEdgeAA::MinColorType(colorOverride); | |
| while(iter.next()) { | |
| iter->fColor = colorOverride; | |
| } | |
| } else { | |
| // Otherwise compute the color type needed as the max over all quads. | |
| fColorType = ColorType::kNone; | |
| while(iter.next()) { | |
| fColorType = SkTMax(fColorType, GrQuadPerEdgeAA::MinColorType(iter->fColor)); | |
| } | |
| } | |
| // Most SkShaders' FPs multiply their calculated color by the paint color or alpha. We want | |
| // to use ColorType::kNone to optimize out that multiply. However, if there are no color | |
| // FPs then were really writing a special shader for white rectangles and not saving any | |
| // multiples. So in that case use bytes to avoid the extra shader (and possibly work around | |
| // an ANGLE issue: crbug.com/942565). | |
| if (fColorType == ColorType::kNone && !result.hasColorFragmentProcessor()) { | |
| fColorType = ColorType::kByte; | |
| } | |
| return result; | |
| } | |
| FixedFunctionFlags fixedFunctionFlags() const override { | |
| // Since the AA type of the whole primitive is kept consistent with the per edge AA flags | |
| // the helper's fixed function flags are appropriate. | |
| return fHelper.fixedFunctionFlags(); | |
| } | |
| DEFINE_OP_CLASS_ID | |
| private: | |
| friend class ::GrFillRectOp; // for access to addQuad | |
| #if GR_TEST_UTILS | |
| int numQuads() const final { return fQuads.count(); } | |
| #endif | |
| VertexSpec vertexSpec() const { | |
| auto indexBufferOption = GrQuadPerEdgeAA::CalcIndexBufferOption(fHelper.aaType(), | |
| fQuads.count()); | |
| return VertexSpec(fQuads.deviceQuadType(), fColorType, fQuads.localQuadType(), | |
| fHelper.usesLocalCoords(), GrQuadPerEdgeAA::Domain::kNo, | |
| fHelper.aaType(), | |
| fHelper.compatibleWithCoverageAsAlpha(), indexBufferOption); | |
| } | |
| void onPrePrepareDraws(GrRecordingContext* context, | |
| const GrSurfaceProxyView*, | |
| GrAppliedClip*, | |
| const GrXferProcessor::DstProxyView&) override { | |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); | |
| SkASSERT(!fPrePreparedVertices); | |
| SkArenaAlloc* arena = context->priv().recordTimeAllocator(); | |
| const VertexSpec vertexSpec = this->vertexSpec(); | |
| const int totalNumVertices = fQuads.count() * vertexSpec.verticesPerQuad(); | |
| const size_t totalVertexSizeInBytes = vertexSpec.vertexSize() * totalNumVertices; | |
| fPrePreparedVertices = arena->makeArrayDefault<char>(totalVertexSizeInBytes); | |
| this->tessellate(vertexSpec, fPrePreparedVertices); | |
| } | |
| void tessellate(const VertexSpec& vertexSpec, char* dst) const { | |
| static constexpr SkRect kEmptyDomain = SkRect::MakeEmpty(); | |
| GrQuadPerEdgeAA::Tessellator tessellator(vertexSpec, dst); | |
| auto iter = fQuads.iterator(); | |
| while (iter.next()) { | |
| // All entries should have local coords, or no entries should have local coords, | |
| // matching !helper.isTrivial() (which is more conservative than helper.usesLocalCoords) | |
| SkASSERT(iter.isLocalValid() != fHelper.isTrivial()); | |
| auto info = iter.metadata(); | |
| tessellator.append(iter.deviceQuad(), iter.localQuad(), | |
| info.fColor, kEmptyDomain, info.fAAFlags); | |
| } | |
| } | |
| void onPrepareDraws(Target* target) override { | |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); | |
| const VertexSpec vertexSpec = this->vertexSpec(); | |
| // Make sure that if the op thought it was a solid color, the vertex spec does not use | |
| // local coords. | |
| SkASSERT(!fHelper.isTrivial() || !fHelper.usesLocalCoords()); | |
| GrGeometryProcessor* gp = GrQuadPerEdgeAA::MakeProcessor(target->allocator(), vertexSpec); | |
| SkASSERT(gp->vertexStride() == vertexSpec.vertexSize()); | |
| sk_sp<const GrBuffer> vertexBuffer; | |
| int vertexOffsetInBuffer = 0; | |
| const int totalNumVertices = fQuads.count() * vertexSpec.verticesPerQuad(); | |
| // Fill the allocated vertex data | |
| void* vdata = target->makeVertexSpace(vertexSpec.vertexSize(), totalNumVertices, | |
| &vertexBuffer, &vertexOffsetInBuffer); | |
| if (!vdata) { | |
| SkDebugf("Could not allocate vertices\n"); | |
| return; | |
| } | |
| if (fPrePreparedVertices) { | |
| const size_t totalVertexSizeInBytes = vertexSpec.vertexSize() * totalNumVertices; | |
| memcpy(vdata, fPrePreparedVertices, totalVertexSizeInBytes); | |
| } else { | |
| this->tessellate(vertexSpec, (char*) vdata); | |
| } | |
| sk_sp<const GrBuffer> indexBuffer; | |
| if (vertexSpec.needsIndexBuffer()) { | |
| indexBuffer = GrQuadPerEdgeAA::GetIndexBuffer(target, vertexSpec.indexBufferOption()); | |
| if (!indexBuffer) { | |
| SkDebugf("Could not allocate indices\n"); | |
| return; | |
| } | |
| } | |
| // Configure the mesh for the vertex data | |
| GrMesh* mesh = target->allocMeshes(1); | |
| GrQuadPerEdgeAA::ConfigureMesh(target->caps(), mesh, vertexSpec, 0, fQuads.count(), | |
| totalNumVertices, std::move(vertexBuffer), | |
| std::move(indexBuffer), vertexOffsetInBuffer); | |
| target->recordDraw(gp, mesh, 1, vertexSpec.primitiveType()); | |
| } | |
| void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override { | |
| auto pipeline = GrSimpleMeshDrawOpHelper::CreatePipeline(flushState, | |
| fHelper.detachProcessorSet(), | |
| fHelper.pipelineFlags(), | |
| fHelper.stencilSettings()); | |
| flushState->executeDrawsAndUploadsForMeshDrawOp(this, chainBounds, pipeline); | |
| } | |
| CombineResult onCombineIfPossible(GrOp* t, const GrCaps& caps) override { | |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); | |
| const auto* that = t->cast<FillRectOp>(); | |
| bool upgradeToCoverageAAOnMerge = false; | |
| if (fHelper.aaType() != that->fHelper.aaType()) { | |
| if (!CanUpgradeAAOnMerge(fHelper.aaType(), that->fHelper.aaType())) { | |
| return CombineResult::kCannotCombine; | |
| } | |
| upgradeToCoverageAAOnMerge = true; | |
| } | |
| if (CombinedQuadCountWillOverflow(fHelper.aaType(), upgradeToCoverageAAOnMerge, | |
| fQuads.count() + that->fQuads.count())) { | |
| return CombineResult::kCannotCombine; | |
| } | |
| // Unlike most users of the draw op helper, this op can merge none-aa and coverage-aa draw | |
| // ops together, so pass true as the last argument. | |
| if (!fHelper.isCompatible(that->fHelper, caps, this->bounds(), that->bounds(), true)) { | |
| return CombineResult::kCannotCombine; | |
| } | |
| // If the paints were compatible, the trivial/solid-color state should be the same | |
| SkASSERT(fHelper.isTrivial() == that->fHelper.isTrivial()); | |
| // If the processor sets are compatible, the two ops are always compatible; it just needs to | |
| // adjust the state of the op to be the more general quad and aa types of the two ops and | |
| // then concatenate the per-quad data. | |
| fColorType = SkTMax(fColorType, that->fColorType); | |
| // The helper stores the aa type, but isCompatible(with true arg) allows the two ops' aa | |
| // types to be none and coverage, in which case this op's aa type must be lifted to coverage | |
| // so that quads with no aa edges can be batched with quads that have some/all edges aa'ed. | |
| if (upgradeToCoverageAAOnMerge) { | |
| fHelper.setAAType(GrAAType::kCoverage); | |
| } | |
| fQuads.concat(that->fQuads); | |
| return CombineResult::kMerged; | |
| } | |
| // Similar to onCombineIfPossible, but adds a quad assuming its op would have been compatible. | |
| // But since it's avoiding the op list management, it must update the op's bounds. This is only | |
| // used with quad sets, which uses the same view matrix for each quad so this assumes that the | |
| // device quad type of the new quad is the same as the op's. | |
| bool addQuad(const GrQuad& deviceQuad, const GrQuad& localQuad, | |
| const SkPMColor4f& color, GrQuadAAFlags edgeAA, GrAAType aaType) { | |
| // The new quad's aa type should be the same as the first quad's or none, except when the | |
| // first quad's aa type was already downgraded to none, in which case the stored type must | |
| // be lifted to back to the requested type. | |
| if (aaType != fHelper.aaType() && aaType != GrAAType::kNone) { | |
| auto indexBufferOption = GrQuadPerEdgeAA::CalcIndexBufferOption(aaType, | |
| fQuads.count()+1); | |
| if (fQuads.count()+1 > GrQuadPerEdgeAA::QuadLimit(indexBufferOption)) { | |
| // Promoting to the new aaType would've caused an overflow of the indexBuffer | |
| // limit | |
| return false; | |
| } | |
| // Original quad was downgraded to non-aa, lift back up to this quad's required type | |
| SkASSERT(fHelper.aaType() == GrAAType::kNone); | |
| fHelper.setAAType(aaType); | |
| } else { | |
| auto indexBufferOption = GrQuadPerEdgeAA::CalcIndexBufferOption(fHelper.aaType(), | |
| fQuads.count()+1); | |
| if (fQuads.count()+1 > GrQuadPerEdgeAA::QuadLimit(indexBufferOption)) { | |
| return false; // This op can't grow any more | |
| } | |
| } | |
| // Update the bounds and add the quad to this op's storage | |
| SkRect newBounds = this->bounds(); | |
| newBounds.joinPossiblyEmptyRect(deviceQuad.bounds()); | |
| this->setBounds(newBounds, HasAABloat(fHelper.aaType() == GrAAType::kCoverage), | |
| IsHairline::kNo); | |
| fQuads.append(deviceQuad, { color, edgeAA }, fHelper.isTrivial() ? nullptr : &localQuad); | |
| return true; | |
| } | |
| struct ColorAndAA { | |
| SkPMColor4f fColor; | |
| GrQuadAAFlags fAAFlags; | |
| }; | |
| Helper fHelper; | |
| GrQuadBuffer<ColorAndAA> fQuads; | |
| char* fPrePreparedVertices = nullptr; | |
| ColorType fColorType; | |
| typedef GrMeshDrawOp INHERITED; | |
| }; | |
| } // anonymous namespace | |
| std::unique_ptr<GrDrawOp> GrFillRectOp::Make(GrRecordingContext* context, | |
| GrPaint&& paint, | |
| GrAAType aaType, | |
| GrQuadAAFlags aaFlags, | |
| const GrQuad& deviceQuad, | |
| const GrQuad& localQuad, | |
| const GrUserStencilSettings* stencil) { | |
| return FillRectOp::Make(context, std::move(paint), aaType, aaFlags, stencil, | |
| deviceQuad, localQuad); | |
| } | |
| std::unique_ptr<GrDrawOp> GrFillRectOp::MakeNonAARect(GrRecordingContext* context, | |
| GrPaint&& paint, | |
| const SkMatrix& view, | |
| const SkRect& rect, | |
| const GrUserStencilSettings* stencil) { | |
| return FillRectOp::Make(context, std::move(paint), GrAAType::kNone, GrQuadAAFlags::kNone, | |
| stencil, GrQuad::MakeFromRect(rect, view), GrQuad(rect)); | |
| } | |
| std::unique_ptr<GrDrawOp> GrFillRectOp::MakeOp(GrRecordingContext* context, | |
| GrPaint&& paint, | |
| GrAAType aaType, | |
| const SkMatrix& viewMatrix, | |
| const GrRenderTargetContext::QuadSetEntry quads[], | |
| int cnt, | |
| const GrUserStencilSettings* stencilSettings, | |
| int* numConsumed) { | |
| // First make a draw op for the first quad in the set | |
| SkASSERT(cnt > 0); | |
| paint.setColor4f(quads[0].fColor); | |
| std::unique_ptr<GrDrawOp> op = FillRectOp::Make( | |
| context, std::move(paint), aaType, | |
| quads[0].fAAFlags, stencilSettings, | |
| GrQuad::MakeFromRect(quads[0].fRect, viewMatrix), | |
| GrQuad::MakeFromRect(quads[0].fRect, quads[0].fLocalMatrix)); | |
| FillRectOp* fillRects = op->cast<FillRectOp>(); | |
| *numConsumed = 1; | |
| // Accumulate remaining quads similar to onCombineIfPossible() without creating an op | |
| for (int i = 1; i < cnt; ++i) { | |
| GrQuad deviceQuad = GrQuad::MakeFromRect(quads[i].fRect, viewMatrix); | |
| GrAAType resolvedAA; | |
| GrQuadAAFlags resolvedEdgeFlags; | |
| GrQuadUtils::ResolveAAType(aaType, quads[i].fAAFlags, deviceQuad, | |
| &resolvedAA, &resolvedEdgeFlags); | |
| if (!fillRects->addQuad(deviceQuad, | |
| GrQuad::MakeFromRect(quads[i].fRect, quads[i].fLocalMatrix), | |
| quads[i].fColor, resolvedEdgeFlags, resolvedAA)) { | |
| break; | |
| } | |
| (*numConsumed)++; | |
| } | |
| return op; | |
| } | |
| void GrFillRectOp::AddFillRectOps(GrRenderTargetContext* rtc, | |
| const GrClip& clip, | |
| GrRecordingContext* context, | |
| GrPaint&& paint, | |
| GrAAType aaType, | |
| const SkMatrix& viewMatrix, | |
| const GrRenderTargetContext::QuadSetEntry quads[], | |
| int cnt, | |
| const GrUserStencilSettings* stencilSettings) { | |
| int offset = 0; | |
| int numLeft = cnt; | |
| while (numLeft) { | |
| int numConsumed = 0; | |
| std::unique_ptr<GrDrawOp> op = MakeOp(context, GrPaint::Clone(paint), aaType, viewMatrix, | |
| &quads[offset], numLeft, stencilSettings, | |
| &numConsumed); | |
| offset += numConsumed; | |
| numLeft -= numConsumed; | |
| rtc->addDrawOp(clip, std::move(op)); | |
| } | |
| SkASSERT(offset == cnt); | |
| } | |
| #if GR_TEST_UTILS | |
| uint32_t GrFillRectOp::ClassID() { | |
| return FillRectOp::ClassID(); | |
| } | |
| #include "src/gpu/GrDrawOpTest.h" | |
| #include "src/gpu/SkGr.h" | |
| GR_DRAW_OP_TEST_DEFINE(FillRectOp) { | |
| SkMatrix viewMatrix = GrTest::TestMatrixInvertible(random); | |
| SkRect rect = GrTest::TestRect(random); | |
| GrAAType aaType = GrAAType::kNone; | |
| if (random->nextBool()) { | |
| aaType = (numSamples > 1) ? GrAAType::kMSAA : GrAAType::kCoverage; | |
| } | |
| const GrUserStencilSettings* stencil = random->nextBool() ? nullptr | |
| : GrGetRandomStencil(random, context); | |
| GrQuadAAFlags aaFlags = GrQuadAAFlags::kNone; | |
| aaFlags |= random->nextBool() ? GrQuadAAFlags::kLeft : GrQuadAAFlags::kNone; | |
| aaFlags |= random->nextBool() ? GrQuadAAFlags::kTop : GrQuadAAFlags::kNone; | |
| aaFlags |= random->nextBool() ? GrQuadAAFlags::kRight : GrQuadAAFlags::kNone; | |
| aaFlags |= random->nextBool() ? GrQuadAAFlags::kBottom : GrQuadAAFlags::kNone; | |
| if (random->nextBool()) { | |
| if (random->nextBool()) { | |
| // Single local matrix | |
| SkMatrix localMatrix = GrTest::TestMatrixInvertible(random); | |
| return GrFillRectOp::Make(context, std::move(paint), aaType, aaFlags, | |
| GrQuad::MakeFromRect(rect, viewMatrix), | |
| GrQuad::MakeFromRect(rect, localMatrix), stencil); | |
| } else { | |
| // Pass local rect directly | |
| SkRect localRect = GrTest::TestRect(random); | |
| return GrFillRectOp::Make(context, std::move(paint), aaType, aaFlags, | |
| GrQuad::MakeFromRect(rect, viewMatrix), | |
| GrQuad(localRect), stencil); | |
| } | |
| } else { | |
| // The simplest constructor | |
| return GrFillRectOp::Make(context, std::move(paint), aaType, aaFlags, | |
| GrQuad::MakeFromRect(rect, viewMatrix), | |
| GrQuad(rect), stencil); | |
| } | |
| } | |
| #endif |